A Founders DLC would also just be repeating the same themes from 3 again about the endless now and uncertain future. There's nothing else to explore thematically in a prequel setting.
There's something cool they can do and if it's the DLC is about Noah and Mio's son who finds a way for his parents to be born anew despite becoming Moebius which leads to the main game events. And also manipulating the events to make sure Noah will get the sword again. This way it will be about Noah and Mio's personal "future" giving them their own freedom back and allowing them to reach a true happy end.
>A Founders DLC would also just be repeating the same themes from 3 again about the endless now and uncertain future.
The writers didn't seem to mind endlessly repeating the same shit for the last 10 or 15 hours, so I wouldn't put it past them.
>Taion >Lucky
For all we know he didn't see Eunie ever again. The last thing she did was teasing him and not giving him a clear answer about her feelings.
dude please read between the lines. It's literally spelled out for you
2 years ago
Anonymous
The amount of people who fail to understand various aspects of the ending is staggering
This is what happens when you want to use even the most basic visual storytelling and subtext
2 years ago
Anonymous
Taion being well received everywhere is currently hurting one of our anons.
ENTER MELIA EPIC FLASHBACK SEQUENCE! >BGM "Shulk and Fiora" begins playing >I'M GLAD YOU'RE WITH US, MELIA! >*shows cutscene of Dunban and Fiora completely unrelated to her* >Fiora's nonspecific "party gauge full" quote plays >Shows mouse cursor STILL left in cut scene after a year >her only family member Tyrea isn't shown because it's only party members for some reason
Ohnonono...
A founders DLC would've been interesting if we got tidbits of the characters throughout the story to have an idea what to expect and whatnot but we didnt get any of that other then Noah and Mio's kid and even that was just brief. I rather we get a continuation of the story and tie up both worlds instead of leaving it ambiguous. Plus I prefer we get our 6 main characters to reunite in the DLC than to wait 5+ years for Xenoblade 4 for a 5 sec cameo of them.
How would that work though? Their kid helped found the first city, then (presumably) a few generations passed before N attacked it. So there would have to be two separate parties and a timeskip
Remember when X saved Mio's friends from sewerciding themselves, and Mio didn't even thank her and just ruthlessly bullied her and broke her things like a big old meanie?
>Be me >Moebius third in command >Mastermind behind colony rankings to distract the masses >Save dumb Oroborus from killing themselves and my partner >Mean cat breaks my gift from Z and foils my plan >Go back to Origin >Try to protect Z >Die >No cutscene
Someone in the previous thread told that Shulk and. Elia were joking about her crush on him in FC.
Is that bullshit? I don’t think Shulk’ve ever learned about it.
For the story DLC, it seems like they set up enough that they could go either way
The founders seem to be heavily hinted at being shown eventually but, conversely, we weren't shown absolutely everything that happened in XB2's past. We mainly got prequel DLC because the main villains and main girl drew their origin from that period. By contrast, We already see a lot of N's and M's lives and the founders aren't really directly present in the main story in any significant form, nor are most of the cast connected to them. They wouldn't really be able to do much in the way of 1 or 2 fanservice with prequel DLC about the Founders either, given that most of the human cast members from 1 and 2 would either be geriatric or dead by that point.
Epilogue DLC seems possible, especially given what Noah and Mio say to each other at the end. It would also give Monolith the excuse they need to have Shulk and Rex come back and be present in their 30s or so
>Epilogue DLC seems possible, especially given what Noah and Mio say to each other at the end. It would also give Monolith the excuse they need to have Shulk and Rex come back and be present in their 30s or so
There's ONE big problem with the epilogue DLC route. And it's not related to the story, or what would be interesting to tell. It's pic related. Well not that touched up one, but you get the idea and it's amusing.
It's one thing to slip in that pic for 2secs in an ending journos and twitterittas won't ever reach, it's another to have the DLC fully acknowledge this. And by that I mean fully featuring Rex, Pyra, Mythra, Nia and the game having to tell us right from the beginning their relationship. Not to mention showing us the 3 products, at least for a few seconds before we move on to the adventure, of their relationship. And in a Nintendo game, at that. Yes, XC3 already seemingly defused the drama bomb by telling us beforehand, but so far it's far too subdued, there's not enough fuel, which the DLC would bring to the table, especially as Rex would be playable as a main party member and be one of the main characters.
But that would be a ballsy move, and Takahashi would forever have my respect if he says frick it and do it anyway.
Because the photo of the 2 crew was a family photo on Nia's part. In Melia's case, she is not Shulk's family. Close friend, yes, but not family. At most she might be considered an aunt by their kids.
2 years ago
Anonymous
He was talking about photo of XC1 cast. Not photo of Melia with Shulk’s family
2 years ago
Anonymous
XC2 photo exist because people had XCDE to somewhat see what happens to gang after XC1. XC2 never had anything like that. Plus, the photo is also meant be a callback to Torna ending anyway. Nia is just in the reverse position of Jin with her having people to go back too unlike Jin.
>game is about up eating characters who are always moving forward >she is constantly depressed
Just admit that your waifu destroys the mood and message of the whole series
2 years ago
Anonymous
>game is about two world colliding and killing everyone, all the reincarnates only living 10 years and having to constantly killing each other >she is constantly depressed even though she isn't really
Just admit you don't like Melia
Because the photo of the 2 crew was a family photo on Nia's part. In Melia's case, she is not Shulk's family. Close friend, yes, but not family. At most she might be considered an aunt by their kids.
I think it would be on character for Melia to have such a photo of her and her friends, well except for >their football team of children
Just show one kid and leave it at that.
I think the reason they didn't do it is because showing 2 pictures like that back to back would've been way too distracting. Having Poppi show up was already pushing it, even though I loved seeing her again.
There was no reason they couldn't shove in a fanservice picture of 1's party for Melia's quest, though.
It could also just be that they wanted just to use a photo for 2's cast and are saving showing more about 1's cast for the DLC or the artbook.
That, and I refuse to believe they only ever had one child, they are way too in love with one another to stop at one.
2 years ago
Anonymous
>they are way too in love with one another to stop at one.
Considering that Shulk preferred to build Origin and bot with Tora, it doesn’t look good for Fiora.
2 years ago
Anonymous
Shulk had two entire races of technologically proficient people to help back him up with building Origin. Besides, Dunban wouldn't be content with just one kid from them.
2 years ago
Anonymous
>Besides, Dunban wouldn't be content with just one kid from them.
That's litteraly not a problem because 2 already pretty much point out that Pyra and Mythra are both love interests, so it will always end in a harem lol.
You raise a genuinely good point. Like, does Monolith Soft AND Nintendo have the balls to sit down and explain that either they're some sort of polycule or Rex got himself 3 sister-wives?
It was crazy of them to slip it in at the last moment given how both Japan and America AND Europe are not particularly huge on polygamy or polyamory.
But then asking the devs to then have to go in-depth about what their relationship actually is would be a lot
Yeah, you make a good point >But that would be a ballsy move, and Takahashi would forever have my respect if he says frick it and do it anyway.
Same
Yeah, it would just be safer to do a Founders DLC (even though I'm sure everyone who beat the game at this point would prefer an epilogue, no matter how ballsy it would be to try to talk about the Rex/Nia/Pyra/Mythra foursome)
I think it will just be glossed over, maybe some jokes here and there in non-voiced dialogue, but I don't think we will get any specifics on the dynamics of Rex's relationship with his wives.
It simply would bee too awkward in any non comedic setting.
You raise a genuinely good point. Like, does Monolith Soft AND Nintendo have the balls to sit down and explain that either they're some sort of polycule or Rex got himself 3 sister-wives?
It was crazy of them to slip it in at the last moment given how both Japan and America AND Europe are not particularly huge on polygamy or polyamory.
But then asking the devs to then have to go in-depth about what their relationship actually is would be a lot
Yeah, you make a good point >But that would be a ballsy move, and Takahashi would forever have my respect if he says frick it and do it anyway.
Same
Yeah, it would just be safer to do a Founders DLC (even though I'm sure everyone who beat the game at this point would prefer an epilogue, no matter how ballsy it would be to try to talk about the Rex/Nia/Pyra/Mythra foursome)
I think it will just be glossed over, maybe some jokes here and there in non-voiced dialogue, but I don't think we will get any specifics on the dynamics of Rex's relationship with his wives.
It simply would bee too awkward in any non comedic setting.
I dont care about the rest of the world. I want to see this shit. Xeno 2 got me into the whole polystuff, and now Takahashi has to take full responsibility because it's almost impossible to find this kind of stuff in anime and manga
I think the DLC will be about the founders
In one way or another
Especially since...
...only four statues are showing the actual founders, two are represented by their mentors (for whatever reason)
...there were actually 7 founders, not 6
The 7th one didn't want to have a statue, so his podest was used for the first Orouborous-stone
Not to mention, one founder looks very similar to Shulk, my theory is, it might be Shulk's and Fiora's son
For the 7th founder, I have the theory it could be Nia
>For the 7th founder, I have the theory it could be Nia
Probably
Either that or M or some such
It would be interesting if it was a completely new character
XB3 is a weird game, it has a shit load of content but at the same time it feels like it was a pretty rushed product. The main story is short and somewhat dull for a game that was hyped from the start as the epic conclusion of the trilogy, it feels like a pretty small world if you compare it with the ones from XB1 and XB2.
It's not a bad game, but it's almost like they needed to make a new Xenoblade game before the end of the Switch's lifespan, and this was their safest bet to make it happen
The thing is that they balanced the side-content and main-content a lot more compared to 1 or 2.
I'm not sure what people mean when they say it feels rushed (especially compared to 2 which literally was rushed). But 3 does have some odd quirks. For one, there are no optional towns or cities in 1 or 2. And the main story will have you touch most corners of every zone at least once. So the percentage of game surface area you touch in 1 and 2 during the main story is maybe 60%. On a critical path through the game, you'll likely touch at least 60% of all the places in the game.
In 3, you'll touch maybe 15% of the game's total content and surface area during a core main-story run. And I think that may be what makes the game feel short or rushed compared to others for some people.
In some ways, it has more in common with XBX in terms of content balance between main and side stories. I'd say 3 feels the most full if you aim to complete every side quest compared to 1 and 2 but it feels shorter if you bee-line it
>I'm not sure what people mean when they say it feels rushed
I moreso mean it just doesn't feel complete. I feel there has to be more story to be told, it doesn't feel like a proper end to the Klaus saga. Only being 7 chapters and chapter 6/7 being so short you can combine them into 1 chapter makes the game feel like its rushed.
>Only being 7 chapters and chapter 6/7 being so short you can combine them into 1 chapter makes the game feel like its rushed.
I suppose I can understand that, even if I don't agree.
When I think back to XB1 and XB2 and I think about the core events, the amount that actually happens is about the same for me as 3. There's a similar amount of filler and action, and 3's chapters are a fair bit meatier than 1's or 2's in terms of actual plot beats.
I think the thing that hurts 3 in terms of conveying the progression of events is how it doesn't really have extremely distinct zones like 1 and 2 did. Like, 2's zones were literally entire different titans with entire different biomes so you got very stark and immediate changes when the story was progressing
>There's a similar amount of filler and action, and 3's chapters are a fair bit meatier than 1's or 2's in terms of actual plot beats.
I barely remember anything from 1, but 2 managed to keep my interest the whole way through and the last few hours were amazing storywise. It feels like 3 ended with the movie they put in chapter 5, every plot beat after that was just endlessly repeating old stuff
For most people I talked to, they felt like the middle and beginning of 2 were weak as hell compared to 1 (which is why a lot of people fell off pretty quickly) but that it finished strong
3's ending isn't as strong as 2's but it's a lot stronger than 1's. > It feels like 3 ended with the movie they put in chapter 5, every plot beat after that was just endlessly repeating old stuff
This is interesting to me because I've heard a lot of other people echo this sentiment and it made me realize that the number 1 driving motivation for most people wasn't stopping Moebius but saving Mio. Once Mio is saved, it seems a lot of people lost motivation to see the next story beat. But, for what it's worth, I feel like that's to the game's benefit since it gives room narratively for the player to go do side stuff without it breaking or contradicting the pressure and intensity of getting Mio to the City
2 years ago
Anonymous
really? i feel like 1 has an incredibly weak start, I even had to go and actively look for shit I was more interested in because by the time you get to the high entia city for the first time I was ready to drop the game
2 years ago
Anonymous
I think 1 has two strong points in the early game that will hook most people in: the death of Fiora and when Dunban joins the party. And even before that, you get good parts like being able to explore Bionis' Leg. I think the only part I dread every playthrough in 1's early game is the Ether Mine. If you're not into it by the time you get to Alcamoth, it's probably just not the game for you.
2 years ago
Anonymous
I mean fiora's death and shulk's fervent motivation for it are certainly a positive but so many of the other characters near immediately fall by the wayside and arguably more importantly for me being interested in the game, the game itself was relatively lacking but that's in hindsight and comparing a wii game to a switch game so it's rather unfair.
I finished it and mostly liked it but other than Shulk personally and some of later macro plot stuff I liked 2 (and 3 now) a lot better, and while this is a separate issue further on metalface's 'reveal' and death sucked ass and killed any interested i had in the character, which fits I suppose since they then just kill him
2 years ago
Anonymous
Most people will say 1's start was strong mainly because of the attack on Colony 9 and how it gives the party and player strong motivation and a clear goal
>Once Mio is saved, it seems a lot of people lost motivation to see the next story beat
It's because the Moebius guys are not compelling villains. D and N were the only ones interesting enough to keep me wondering about their motivations or backstories, but they were already out of the story by the point that Mio is saved
Well that's the part that I find interesting: N is this game's Jin and D is this game's Mumkhar/Malos. But beating both of them didn't seem to be enough for most player's to stay motivated through to the end and it's curious to me since I would argue N is as well developed as Jin and D is comparably charismatic as Malos (though less than him in my opinion).
I'm just wondering what sort of motivation could have been given to keep the players interested in taking down Z and N. I think if Z was beat first and was much more amicable (like he gives the party his blessing to separate the worlds and acknowledges humanity's new desire) and then N was the real final boss, then it might have been better?
2 years ago
Anonymous
Jin wasn't a very good villain in 2 alone. Torna elevated his character a lot.
N just needed more screentime, same with D. Nh should have been there at colony 4 and Lambda, maybe they'd need to give him a helmet to make it less obvious who he is
2 years ago
Anonymous
>Jin wasn't a very good villain in 2 alone. Torna elevated his character a lot.
Agreed
Jin was most interesting for me in his relationships to the other Torna members. In general, I agree with the anon who said that 2's strongest points are, by far, its villains. The villains help flesh out both the story and the party by making the dynamics between all of them more interesting >N just needed more screentime, same with D
Agreed
Like, N should be curious early on as to why there's a second version of him and Mio walking around all of a sudden (when, presumably, none of the other consuls have clones that are still a part of the cycle).
2 years ago
Anonymous
i think instead of being curious, N lapsing into "holy hell he has a cat, look at how happy that fricker is, time to make his life hell" immediately was VERY fitting with his character and inner turmoil
he has a bunch of keikaiku style quotes about "i know what they are going to do, all ouroboros do the same" is pretty much just him saying "i know because that "thing" is me, and i hate how i know what hes going to in that situation"
2 years ago
Anonymous
That would be good, yes.
I don't think he should go nuts immediately but have N watch Noah and see him being happy with his Mio while N and M are in the middle of the slowest train-wreck divorce in history. I think the lesson they should have taken from 2 is that the best way to make your final villains satisfying is to introduce them properly and keep them relevant from beginning to end. The FF-problem and DQ-problem of introducing the true final villains (or only focusing on them) near the end of the game is something 3 fell into (which, ironically, contributes to its SNES/PS1 era feel)
2 years ago
Anonymous
N and D's introductions were strong as hell, but they didn't really did that much aside from that. D has a few more cool scenes, but the party could have killed him when they got their Ouroboros powers at the start of the game and the plot would have stayed pretty much the same
2 years ago
Anonymous
i feel like keeping D around for a while and then having him make like 2 more major appearances it to make up for metalface
2 years ago
Anonymous
Yeah
D just needed to be around more.
Like if he was present during the Agnian castle incident and assisting X, and maybe throwing him in Chapter 3 a bit as well would have helped. I was sort of hoping he'd be the Moebius party member, before I learned about Triton
2 years ago
Anonymous
>Once Mio is saved, it seems a lot of people lost motivation to see the next story beat
It's because the Moebius guys are not compelling villains. D and N were the only ones interesting enough to keep me wondering about their motivations or backstories, but they were already out of the story by the point that Mio is saved
2 years ago
Anonymous
>they felt like the middle and beginning of 2 were weak as hell compared to 1
I think 2 is strong from the start if you like the characters, it had a lot of awesome moments before the main plot started to kick into full gear
2 years ago
Anonymous
Even putting the story/characters aside, I think 2 has a real bad start just because it takes what, like 15 hours before it lets you use most of the tools in the battle system?
2 years ago
Anonymous
I somewhat agree with that because I don't like the battle system of the series that much, and being able to cancel attacks helped me a lot to endure it
But it's always fun when you keep getting new tutorials even in the room before the final boss of the game
2 years ago
Anonymous
And it takes until like you're level 40 (or was it 50?) before you get the 3rd Art palette available in XC3, which is like 30h in. If anything, I felt XC3 fully opened its battle system even way later than XC2. It was a drag to play the early game. XC3 lets you have the Ouroboros form soon though, so it adds a bit of meat to the battle system, but I honestly never used them due to how fricking slow they felt. boring as frick. Only once you unlock the arts cancel on them and enough cooldown stats to let them use longer they finally started to feel useful. Which is way later in the game as well.
XC3's combat fully opened up later than XC2's as far as I'm concerned, and I honestly didn't think that would be possible considering how XC2's was already late enough as it is.
2 years ago
Anonymous
>And it takes until like you're level 40 (or was it 50?) before you get the 3rd Art palette available in XC3, which is like 30h in
And you had character switching + ouroboros
2 years ago
Anonymous
depending on what you call system, but 3 opened the class system very early plus 3 new class at the 20 hours mark (or earlier depending on how fast you play the 1st 2 chapters which dont really have side contents). Art-into-art cancelling opened up at roughly the same time for both game
3rd left palette is a bit slow but imo thats not as substantial as locking 3rd blades like 2 and more of a balancing reason. Also based off main quest boss lvl its ch4, aka some 40h only. The meat of the game starts at ch5 with ascension quests finally unlocked + the city
2 years ago
Anonymous
im not so sure about that tb h, even when i adore the 90s anime feel of the early game. Pacing was a drag, too many senseless back-and-forth (ie the Gormott titan ship quest), and jesus tap dancing christ every torna encounter after the 1st one on the ship was TERRIBLE. id say 2 has that magic of very high high that helps you memory-hole all the bad parts. Hell climbing up the generic World Tree was cool for exactly 5 min, then i wish i just get to the top soon
>In some ways, it has more in common with XBX in terms of content balance between main and side stories. I'd say 3 feels the most full if you aim to complete every side quest compared to 1 and 2 but it feels shorter if you bee-line it
I think this is somewhat the main issue, if you liked the second game and you play the new one hoping for just a follow up with some improvements, you will end most likely disappointed because most of the content is based around doing the sidequests
If you are just interested on the main story and ignore the optional content, the game ends up being a pretty lackluster experience
>Well, then just do the optional content, it's there for a reason
Sure, but then that'd mean that the main story is not capable of standing on its own, and that's such a shame coming from XB2
>Sure, but then that'd mean that the main story is not capable of standing on its own, and that's such a shame coming from XB2
I don't know if it's that the story isn't capable of standing on its own, it's just that people were expecting it to get the lion's share of content.
Which is extra unusual because it means you're playing a Xenoblade game, a series known for their huge open worlds and exploration, expecting most of the meat to be on the critical path. And, for what it's worth, I think 3 has as much meat in its main story as 2. It's just not more than 2, which is (to your point) what people were probably expecting.
i think the story is fine (though I did do near every piece of side content) my ""issue"" with it is more of a large tonal thing that's kind of inherent to the game because while it does have some rare moments of levity it is for the most part a pretty serious game, even more serious than 1, with you trying to improve upon a shitty dystopian world instead of trying to save a (largely) idyllic fantasy world in 2 or arguably the same in 1 but just to a much smaller scale
There being all colonies and 1 city in the game is a small disappointment after having something like torigoth in the region with giant tree area where you can climb up and find a secret thing at the top.
This is accomplished slightly in 3 but almost all of the 'secret' landmarks I found were either in the direct path of normal adventuring or like a foot off, there were 2 in keves castle that were just "go up a ladder" whereas something like the giant's fingertip is what I would expect (and in fornis too they have a secret landmark that's literally just a part of the normal main map you walk to.
Largely these are very small complaints but at least for the landmark thing it seems like that could have been improved since it's n ot an inherent part of the world, you have a snow area that's 5 minutes long and a giant titan head on the map that you never go near for some reason.
I love 3 more than 1&2 but I can tell this game felt rushed. The story just doesnt seem complete, it makes me think did they decide to make the DLC be the remaining chapters because the main story being just 7 chapters feels obscure not to mention how short they are compared to 1&2.
the worlds were going to collide and [someone/something] was afraid of the possible apocalypse so the entirey history of aionios takes place in that 1 second where you see kid noah in a plaza with a fountain before said presumed apocalypse happens, preserving the "eternal now" instead of a possible bad future
They literally spell it out to you constantly at the end of the game, how do you not understand what moebius is? They're basically humanity's manifested fear of the worlds colliding. They tried to keep the worlds from merging by "stopping" time because of humanity's subconscious wish for the merge not to happen.
Origin's core is a super computer that functions very similarly to the trinity processor. When Origin received the fear of all the people that were stored inside it created Moebius which took the reigns of creation and trapped the world in the Endless Now.
I have my fair share of complains about the last 2 chapters, but the ending was pure kino and it made everything "click"
I would have bothered doing all the fricking sidequests if I knew what was going to happen
I just finished the game, but the ending left me pretty confused When did they mention that the worlds were going to get separated again if they defeated Z? Nia explained that the worlds were going to collide and that no one could do anything to prevent it, so their best bet was to store their memories and souls in the Origin plot device and to reborn in the new world hoping that everything turned OK, but... they somehow managed to prevent the worlds from colliding? by defeating Z? And everyone knew that was going to happen, because Taion bothered to prepare the receipts for Eunie with materials from her world... but that didn't seem to matter at all, because the worlds never collided in the first place? they were just frozen in time?
Seriously, what the frick?
The worlds collided. Origin was tasked with recreating them exactly as they were before the intersection. In the end when worlds are split apart, it's Origin starting a reboot sequence. It's completed with the post-credit scene as Noah is back to the second where it all froze in the intro. Except he hears a sound of Mio's flute, smiles as his own part starts playing, and then disappears.
The fact that they didnt stop for one minute to discuss what the frick would hapoen after Z is defeated is something that most people complain about. I honestly thought that the world would collapse and then be reborn anew with the souls of all the people.
I loved that moment before the Keves castle invasion where Nia is insecure because she doesnt have the time to deal with this shit. It made her a "real" person instead of a JRPG drone who just follows the main quest to defeat the big evil. I wanted something like this where the party members reflected for a moment about the consequences of the final battle and maybe show some doubts
they "did", actually >Nia warned them, in cloudkeep, that rebooting origin might not ended well >turned out it DID NOT end well (for Aionios). Noah and co pondered for a bit after slapping Z if they really, really should continue with this, and do they have the authority to choose for the entirety of Aionios, with some wanting to leave, some wanting to stay
hell here Melia and Nia was holding their breath because if Noah wished to stay its VERY possible another notZ will manifest and prevent origin to reboot, since its a "choice" of the collective desire
the game just doesnt do any "sit back and talk" because after the month-before-Homecoming and the event after the whole team had pretty much resolved themselves into "go forward no matter what", and a moment of doubt during that final sequence was enough of a "break of character"
do Nia's sidequest for a bit more info, but its >2 worlds' governments realized they are fricked soonTM >poured their collective brains together to make Origin as backup of (each) world to rebuild them back the exact way before the crash
thus the world "splitting in 2 again" isnt actually splitting like most say, its just Origin doing whats its meant to do, rebuilding the 2 worlds again at the exact moment after the crash, thus its *technically* a time freeze, a moment-stretched-eternity
everyone literally died, the collective screaming created a glitch aka Z, Noah slapped the Z-TV on its head and origin worked again
also its....kinda dealt with, immediately. Like the crew didnt even know Aionios is going to be deleted, but still decided to cus "muh symbolism and moving forward"
>they somehow managed to prevent the worlds from colliding? The timeline is as follows:
Intersection between the worlds
All life and matter becomes 'light' and that energy and those souls enter Origin to empower it to re-create the worlds as they were at the moment of intersection
However, humanity's fear over the Origin plan (since it wasn't a guarantee of success) corrupt Origin's AI and gave birth to Moebius and Z
Z tried to fulfill humanity's wish to 'preserve the now' and avoid a calamitous future by freezing the worlds at the moment of the Intersection (since they would otherwise just erupt into a huge Annihilation event)
Maintaining the world in this state requires an immense amount of energy, which is why Moebius harvest human souls.
However, aside from X, Y and Z, most Moebius are humans and thus they get bored so they set up the Flame Clock systems to entertain themselves whilst preventing the worlds' annihilation.
Once Z is defeated, Origin's AI starts to resume the process it intended and continues re-creating the worlds as separate entities
Was confused first too
Thought first that the new world after tge colliding was supposed to be one new world (like Aionios)
Not two seperate worlds
Maybe, I should rewatch that scene
Also, anyone else who thinks that Z miggt be Zanza after all?
I know, a weak theory
>Also, anyone else who thinks that Z miggt be Zanza after all?
It's more like he's an image of a God left in the collective consciousness
In other words, an image of Zanza.
My only question is, what the hell is the black fog? if it was just moebius, why was it blocking their vision and furthermore, what was it doing on the Alcamoth in FC?
Black fog is antimatter generated when two worlds collide and cancel each other out
Guldo back in Future Connected just got wrapped in it as he managed to reach Bionis from Alrest
They didn't, it's only explained to the party in Nia's post-game quest. Someone had the thought to make that a last minute twist for the player and it was an awful idea.
That's so dumb, it would have been great if they integrated that in the main game and the player and everyone were fully aware of it during the last chapter
That's so dumb, it would have been great if they integrated that in the main game and the player and everyone were fully aware of it during the last chapter
oh wait you meant the reveal not the characters i'm a moron
Noah and Mio going through the process knowing full well there's a chance they will never meet again in advance would only make the post-credit scene and its implications sweeter.
The problem is that they explain it really badly and word it really badly. Nia never once mentioned that the intention was to fuse the 2 worlds, she says that origin was meant to reboot the universes as they originlally were, meaning creating 2 universes again. The problem is that she first mentions that the universes are approaching because they were opposites divided and now they are trying to get back together and they solve it by making a machine that fuses both halves when the universes collide. Origin shouldn't be something that fuses because it gives the impression that they were intending to fuse the worlds since they were originally born from a single one that got split.
She did, Klaus's experiment was retconned into dividing the original universe in two, creating XB1 world and what was left of the original one, XB2 world.
The strength of Xeno 3 are the characters than its story imo. The sidequests are so good it overtakes the main story, just getting to know certain characters and our main characters getting development/ fleshed out easily overtakes the plot of trying to stop Z.
The strength of Xeno 1 was its story and the strength of Xeno 2 were the villains. The characters in Xeno 1 werent as grand to appreciate but its high tension story was very engaging to get through. In Xeno 2 the characters are loveable to a certain extent that has you appreciate them but the story of trying to get to Elysium wasn't as engaging, but what made it fascinating to continue play was how amazing the villains Jin and Malos were. IMO they made the story become much more engaging to get through otherwise the characters would stay flat. Rex is the weakest protag of the 3 and he essentially remains stagnant throughout the game so its up to the sidecharacters in the party to somewhat help give the game more zest and its Jin and Malos that helps further elevate Rex to seem a bit more compelling which he doesn't but it did give good character dialogue instead.
In Xeno 3 which is supposed to be the end of the Klaus saga for the previous 2 games, the villains were the weakest of the 3 but it makes sense since the point of Moebius arent to be compelling people but people that are living in a eternity of toying with lives and living their lives to the fullest and nothing more. Z is meant to be a concept, not a real being like Zanza, Jin, Malos, etc so Z being the embodiment of everyone's fear is fine but not properly fleshed out. N is the best villain in the game as he is someone that once tried to stop the frozen time but gave up and now wants to live an eternity with the one he loves but the biggest issue was him not having more screen time. Regardless of Xeno 3 having the weakest villains i'd say it actually benefits its story.
Rex doesn't change because he's there to be le positive influence towards the depressing motherfrickers that were involved in the shitshow in Torna. That's why it's fun to see Malos and Jin shit-talk him.
The reason I put Noah over Shulk is due to Shulk being very bland and barely a personality. Its my personal opinion so I could understand if anyone has Shulk over Noah.
>Regardless of Xeno 3 having the weakest villains i'd say it actually benefits its story.
I can see that working in theory, but I ended up having to force my way through the last chapter because I seriously didn't give a single frick about Moebius. N was at least somewhat interesting at first, but he became ridiculously dull after his defeat. Moebius were sadly just one noted characters, and it hurts a lot after seeing their amazing introduction and coming from Jin and Malos
Im fine with Moebius being villains for the sake of it, I just wish there werent so fricking many of them and instead they decided to stick with 5 of them outisde of T, N and M. Metalface is just a psycho but became iconic thanks to its performance and role in the game. There were tons of good voice actors who were wasted because their characters couldnt do much on the screen. They tried to pull off a copycat with D but there was so much shit going on and Mwambas death was so irrelevant that I forgot about his existence most of the times
>he essentially remains stagnant throughout the game
I've seen this repeated a lot but I strongly disagree
In the beginning of the game, he mostly thinks of people as being entirely driven by tangible needs (food, land, money) but comes to understand the baggage and trauma that people carry can be as painful as any material lacking.
His arc is about him developing a deeper understanding of how trauma and insecurities affect the way people behave, and how to help alleviate those feelings of want and revenge.
People just don't like the fact Rex arc is simple. It's a matter of the perspective towards things that Rex honestly changes about without having his core character being thrown away. Which I feel is Takahashi intention to show you can learn how to take new things in without necessarily throwing the core of who you are away. You honor your past and move forward towards the future by bettering yourself with experiences you have in the present . Rex whole job as Salvager is about connecting past-present-future together anyway.
Yeah
Like, I think lots of people wanted Rex to become more jaded or cynical and less optimistic but that would only prove Amalthus and Jin right, it would make Rex into another Amalthus or Jin or Malos or Egil. >Rex whole job as Salvager is about connecting past-present-future together anyway.
Also a good point
I feel like people usually don't catch that Rex's philosophical core is trying to save and fix a dying world, no matter how small his actions are. His arc is about learning the best way to do that, not dropping his goals and dreams altogether
It's interesting that Noah and the gang actually mention that the annihilation events will frick up Aionios regardless and the world is still just on a long timer.
It was the right decision to reboot it all, the world had no future this way. Especially since Noah and Mio glitch the universes again because nothing can keep them apart.
nta but Noah actually walking away from his friends to find out what the frick was that noise is pretty telling
In these types of ending you usually would just get the main character hearing the flute, looking a little confused and then just forgetting about it while smiling
There's also the doves which play a huge role in the original Noah's Ark narrative. So his disappearance had a very particular imagery to it associated with reaching a new land and God making peace with humans.
I think people dislike the ending because its metaphorical by nature.
Z is said to be born of humanity's fear of the future, so defeating him is mostly meaningful in a thematic. I guess they wanted a showdown with a Malos tier villain, instead of our heroes triumphing over humanity's collective fear of moving foward.
>The game ends where it began, and we don't get a proper epilogue like in other Xenogames.
you get as much of an epilogue as 2 had (and 1 for most of its existence)
>you get as much of an epilogue as 2 had (and 1 for most of its existence)
2 ended with Cloud Sea gone, the planet returning for everyone solving the lack of land, and Mythra and Pyra splitting.
1 ended with all the races living together with Mechonis and Bionis being blown to chunks,
3 began and ended with Noah just looking up at the sky,
>3 began and ended with Noah just looking up at the sky,
yea, with the worlds separated again (but not because of mio's song)
that was their goal, that was the entire point of origin
>ended with Noah just looking up at the sky
It ended with Noah disappearing after he went into an opposite direction of where he was going in the intro.
2 years ago
Anonymous
>It ended with Noah disappearing after he went into an opposite direction of where he was going in the intro.
Wow, that's so emotional and thought provoking.
And VAGUE. Looked at that dozens of times. Doesn't look like he vanished.
2 years ago
Anonymous
>Looked at that dozens of times. Doesn't look like he vanished.
Check your eyes then.
2 years ago
Anonymous
Right eye was a bit messed but my vision is still good.
2 years ago
Anonymous
>Wow, that's so emotional and thought provoking.
Actually yes, it's very thought-provoking
Noah was given two roads again, and he chose the one that leads him away from his friends and towards a sound of a kevessian flute that already managed to bring back the memories of another prominent character long before the ending. As he walks, he gets obscured by doves (an important symbol of the genesis flood) and vanishes.
2 years ago
Anonymous
>Actually yes, it's very thought-provoking >Noah was given two roads again, and he chose the one that leads him away from his friends and towards a sound of a kevessian flute that already managed to bring back the memories of another prominent character long before the ending. As he walks, he gets obscured by doves (an important symbol of the genesis flood) and vanishes.
To each his own, that was unsatisfying as frick.
1 and 2 had much better epilogues than 3, most the relevant shit got finished, and we knew the fate of the main cast at least, 3 doesn't even show half it's main party in it's final scenes.
Ending lyrics? Not set in stone in a fricking Xeno game?
Anon, what franchise are you playing?
Cope I guess, It's probably what happened but unfortunately lyrics don't confirm anything.
Especially for the grand finale, even Saga got a good ending, also is 100% wasca rest ending, game ends where it started literally, with nothing that happened in game mattering now except maybe some people will remember eventually and Noah might have found a way to travel between the worlds...or maybe just got distracted by a flute.
id say it all mattered if you look at the bigger picture aka sidequests >colonies and their commanders got paired up >what started as hateful wars ended in 2 worlds' denizens working together, even developing stronger bonds and the desire to be connected
interdimensional travel isnt just Noah doing the glitching, its the collective wish of Aionios manifested, to contrast with the fear that created Z. even Nia herself thought the 2 worlds would drift apart never knowing each other again, but connections between souls prevailed. Its a story of bonds
stories go to all the trouble of anthropomorphizing abstract concepts, creating metaphors, and so on because they can draw out stronger and more cathartic emotional responses than just attacking a purple sadness cloud
the problem with Z isn't that he's a metaphorical abstraction of the game's themes, the problem is that he's a bland one-note character. so, those themes only come across on a thin intellectual level, instead of a strong emotional level. this is particularly damaging in a series genre that knowingly and effectively trades on high melodrama
players don't want to just "understand" the story, they want to feel it in their gut and in their tear ducts. see the end of chapter 5.
they don't show you it because it would undermine the point of the story
I love that touch to the ending.
But I still think the entire ending sequence of Torna and Credits are the highlight of the series for me. Its just perfect.
While i don't think any followup on the ending is really needed, it would be cool if the DLC is about their son and as he dies tragically to give his parents another chance we see him being born again and realize that it's after the ending.
>Takahashi had Rex frick Nia just because she is popular with fans
Nia unlocks her powers when fighting along side Pyra or Mythra >This is where I belong
It was always meant to be.
She still has an affinity chart node that also involves Mythra. The combo with Pyra is likely meant as an attempt to balance them because Mythra is just too fricking good.
all agnians are technically part blades (even taion has a core crystal) so they're all super human, riku and others even mention a few times kevesi need magitek equipment to compare with them
>Riki has to kill god just to pay his landlord and pay child support >Tora kills god just because he wants to take his sex doll on a test drive
why are nopon so based bros
The name is a subtle joke. The character is called "Bifteen", which ends in the sound "-ifteen," thus rhyming with his old name of "Fifteen." The old name is a dehumanizing label, which Sena is trying to replace with something more personally fulfilling. Other Colony 0 names have been distinct from their original numeric designations, implying that the new word will not resemble "Fifteen." However, "Biffteen" does closely resemble "Fifteen," undercutting your expectations. So, when Chuck owned the shop, it would have been called "Chuck's Feeduck and Seeduck".
I'd say that the biggest problem of the game is the writing, and it's pretty evident when you realize that most of the dialogue of the last chapter is literally variations of >We have to keep going forward >But maybe the future will be bad
alexander o. smith (ff 12 translator) on this problem
>This is actually something that's somewhat rare in Japanese writing - it tends to favour the big moment, and the big scene, and they don't really care about how you got there. From a western perspective, lots of times Japanese dramatic writing will seem lacking in areas like motivation and the intent of the characters won't be entirely clear. They're putting the pieces together so they can get to the big scene.
The ending doesn't bother me that much, being vague is pretty much the point that the game has been trying to tell you for the last 100 hours >You don't know what's going to happen in the future, you can only hope that everything will be fine and keep moving forward
You don't know what's gonna happen in the future any any games ending, this is just a bullshit excuse for takahackshi not finishing his story competently.
It's not really all that vague when it blasts on you with "i'm going to visit you" and then Noah disappears with a huge grin on his face.
Like, you can argue WHY it happened, but the fact is undeniable.
The rest is up for him and Mio though, not the auditory.
It is though, it doesn't matter how hard it's hinting at it nothing short of actually showing them together or Takahashi actually confirming that was his intent is actually full canon.
I honestly don't know how people like you even function in japanese media that ENDLESSLY uses implications and subtext to convey plot points. Especially the series where every single ending lyric theme is directly tied to the narrative. I bet the same braindead type of subhumans still argues against Mio being Nia's daughter.
>tfw this "vague ending" again
Takahashi was right, he had to make Pymythra physically manifested instead of the planned "glowing core" because gays like these cant accept obvious hints
imagine 2 going with the planned ending tho, the war between Nia and Pyra/Mythra faction would be vicious
To stop at the Core Crystal glowing.
Assuming the lyrics would stay the same it wouldn't change anything but surely would trigger morons like the ones we observe in this very thread.
its not really "flawed" but "too realistic"
and to be fair Shion was a VERY realistically written woman (and likely penned by his wife). I dont mind her and shes based enough for that kosmos design in 3 but some people would toss her into the "what a b***h" category
anon shes like, the typical HR women ive met. Its realistic for her type, not all
which is kind of funky because the other female charaters are written in the stereotypical jrpg one-noted style
>Why did Soraya stop working on Xenogames again? Is she focused on producing babies and family stuff?
Unknown, most probably she got mind broken after the failure of Xenosaga 1 and didn't want to keep wasting her professional life on the franchise
>spoiler
But that KOS-MOS design is not Shion's though. It's the based Professor and Assistant n°1.
Yes, KOS-MOS best design was made by a pervy mad scientist that runs on love and courage and memes.
He and Tora would get along so great that they would trigger U-DO's to look at them and only them. Who knows what would happen to the universe once that happens. Probably good things, in fact.
Help me out.
I maxed affinity in a colonies except:
4
9
Mu
Agnus Castle
Carovans
There is probably some quest I'm missing as even dumping my materials into collecto card maxes the meter but doesn't get the colony to 5 stars, any insight?
>even dumping my materials into collecto card maxes the meter but doesn't get the colony to 5 stars
I never experienced this, in fact I found myself upgrading several colonies to 5* by spamming collectapedia cards. Just because the meter appears maxed out doesn't mean it's actually complete; it did take a few extra fulfillments to finish the job.
Update: 4 and 9 was apparently caused by some shitty bug in collectopedia cards which showed them completed even if they weren't, missing 3 for nopon carovans so probably those max it out
So it must be some quest shared between Mu and Agnus Castle, any clue?
Pretty sure for Mu you also need to do Triton's ascension quest (have Manana cook her standard Battle Soup with Triton in the party after anyone reached Rank 10 on Soulhacker)
It frick me how Saitom was probably asked to draw the eye details, probably for the sake of 3D animation.
They didn't joke when it come to presentation, even if with the hardware limitation.
Is the special edition supposed to come out this month? Is it already out? Or is it just a vague "Fall 2022"? Because I don't want to think that everyone got theirs and mine got lost in the mail.
Is there a particular NPC that got stuck in your mind?
I keep thinking about the girl who married this dude because when she returned home after years of prisons she found out that his grandfather (Triton's drinkbuddy) gave her room to a moronic nopon. Kinda depressing, but it was cute to ses that she treated the nopon as a brother after gramps died.
Man, speaking of that quest, Avenger's voice actor gave his all for that performance despite the fact that he was dubbing a character which didnt even have a fricking name
Yeah, that's the funniest thing for me about 3: even small bit-parts had some real passion behind the VA work
Garrett in the City
Avenger
Kite
Some real effort went into the VA work here, for small large and small
yea it's not the best stuff but you can upgrade it cosmetically 5 times (and the first one gives you a fabricator as well) to make it less well, a literal prison as a home for colony 0
Ok
Is that also how you can get to the last nopon-caravan?
I have only one missing...
2 years ago
Anonymous
I dunno, I'm missing one somewhere i suppose but I've 100%d the map (even the sea) and I think I've done every quest so at this point I guess it's just remembering which one I haven't talked to and finding them
>Do people capture engineers in war crimes?
Well, capturing engineers is as old as warfare
Even the romans did that
Or at least dried it...
(I only say Archimedes)
But they don't get imprissioned
Housearrest at best
Jokes aside, Rex would be happy to have a guy like Noah in his family
Like, imagine if Noah was a party member in 2. It would be like an adult watching over a bunch of moronic kids.
Game got popular over time and word of mouth, and shitposting from consolewarring homosexuals started. Japanese humor being the forefront of this as it was suddenly spammed daily.
>Theater is entirely empty >Suddenly packed with a hundred moebius for 3 seconds near the end of the first big phase
there apparently being just a ton of random unnamed and unaccessible colonies around the world was also weird, a LOT of conflicts don't make sense after you free the castles but at least they try to explain some of them
Putting aside XB3's story, I'm glad that Nia got her deserved happy ending >She married Rex >Had a daughter with him >Became queen (somehow) >Prevented the events of XB3 from destroying her family and future
>people think that Judgement Cuts are solely a result of Lucky Seven >rewatching the cutscenes >when Noah trains as a second termer, his final swing produces a vacuum explosion that scares all kids around while Eunie is staying there with a shit eating grin as if she already saw this
I just reached the final area, and I started backtracking to see the places that were now accessible. >Fuschian Fields in Aetia >That one tiny little room with the container near the end of Pentelas with the elite Gogol >Place of Heroes Past in Cadensia
>>That one tiny little room with the container near the end of Pentelas with the elite Gogol
wha place are you talking about? there's a unique one in upper and something in lower but those are both available beforehand
Don't think I've been there but I was itching for the other 2, so I'll check that
>it's a you approach a question mark with a Levnis parked near it episode.
I couldn't remember if he had one so I thought he was the 5th legendary nopon instead of the random one that's with shillshill, I knew the other 4 at least
>>That one tiny little room with the container near the end of Pentelas with the elite Gogol
wha place are you talking about? there's a unique one in upper and something in lower but those are both available beforehand
Yeah, that was it. You couldn't get there until you reached the final area. It's probably the most inconsequential change I've seen, but for there to only be three changes across the world is kind of disappointing.
There are several high level areas, although I guess you could go there before
I fully mapped out every area and got every container and husk beforehand. I even did all of Cadensia manually, not even a speck of uncovered area.
Don't think I've been there but I was itching for the other 2, so I'll check that
[...]
I couldn't remember if he had one so I thought he was the 5th legendary nopon instead of the random one that's with shillshill, I knew the other 4 at least
It's right after the rest spot where Mio had her outburst.
Couldn't stand the idea of having to look at a spaghetti map for weeks, so I put several days into just covering all conceivable area.
>Place of Heroes Past in Cadensia
Frick, i thought i had brain damage because the firdt time i reached the island i spent 20 minutes trying to reach it and then in the post-game i felt moronic once i noticed there was a slide to go there
I did Ashera's Ascension Quest yesterday and I felt really stupid when I saw that there was a zip line to Floating Reef 0, but I have to wonder if that zip line only got added for the quest.
2 years ago
Anonymous
>I did Ashera's Ascension Quest yesterday and I felt really stupid when I saw that there was a zip line to Floating Reef 0, but I have to wonder if that zip line only got added for the quest.
I'm 99% certain it did since I remember trying to get there beforehand
same thing with the zipline to get into darbis or whatever only showing up at that point in the story
2 years ago
Anonymous
Doesn't the map auto fill when you uncover every spots and secret spots ?
2 years ago
Anonymous
>Doesn't the map auto fill when you uncover every spots and secret spots ?
lol
no i had to go through the entire sea manually, and that was befor the speed boost but honestly it'd probably be more annoying to do it with the speed boost
>Place of Heroes Past in Cadensia
Frick, i thought i had brain damage because the firdt time i reached the island i spent 20 minutes trying to reach it and then in the post-game i felt moronic once i noticed there was a slide to go there
She's severely underrated. if anything, she makes it easier than Ashera as far as I'm concerned. I reach higher %damage with Melia. Not to mention how Melia herself deals way more damage than Ashera, which contributes to the total.
Anon you're making me think like I'm the anon who made a thread about Yoshi, how could you >haha wouldn't it be funny if catgirls were very sensitive at the base of their spines and made cute noises whenever you pat them there that'd be great haha i wanna see that, just for a few laughs
I wish noah and mio were more open about their relationship after chapter 6 just like shulk and fiona did, but i guess it would be embarassing to behave loveydovey in front of the others
It's not just that. They essentially skipped several steps by getting M's memories injected into themselves. So they jumped straight into a married couple territory. You can see that she absolutely adores him, enjoys his dorky side, cheers him up, can't stop calling him by name and that he puts her needs above everything. They just got an overload of romance already injected into their minds.
the names of the ouroboros finishers should be reversed, the one called "1000 cuts" and uses mio for the icon has a big end focus on noah and vice versa, same for everyone else
I believe D is referring to the fact that Moebius can assume a Titan form indefinitely without consequence, while Ouroboros have to interlink and risk Annihilation
2 years ago
Anonymous
>It never was explained what the frick was the interlink and how it was related to moebius and ouroboros
2 years ago
Anonymous
"It's origin, I don't have to explain shit"
- Tetsuya Takahashi, Xenoblade 3 development meetings circa 2020
It's just classic Kamen Rider villain bant "lol you just have a pale imitation of our absolute power!" followed by the classic "he overcame us with his subpar powers? IMPOSSIBURU!" (K) and the inevitable "WTF HE JUST GOT A LITERAL GOD POWERUP OUT OF HIS ASS???" in the final quarter (Sword of the End)
2 years ago
Anonymous
why does he have a car tire on his chest
2 years ago
Anonymous
His powerup system deploys different weaponized tires from his supercar.
2 years ago
Anonymous
>Shoves a hotwheels into his arm >This makes a car fuse a tire into his chest
sure why not
2 years ago
Anonymous
Hey man that's far from being the weirdest shit in toku.
There's also the guy that can turn into a whole bike.
why were there ether channels all over the place and they even sell them to you later on when there is zero ways to use them in capacity? hell at least make the limit 999 so you could actually use them past chapter 2
On top of that, Ino uses a different form of ether called hi-ether
I pray to god they they let us fuse normal either into hi-ether instead of adding new fricking collection spots
So, theyre planning to make a hero who consumes ether first and a hero who consumes gemstones later, right? There must be a reason why they put so many gemstones in this game
just finished it, 103 hours on the clock
there's a lot of stuff I didnt understand. full spoilers >who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her >why was mio identical to nia in looks? >why did all the main agnians have blade cores? >why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them >who were the original 6 ouroboros? i think one of the statues looked like shulk >what was the tease at the epilogue with the flute music about? >is there any post game content that tells you more stuff about the story?
good game, had fun
probably
nia's genes are strong
all of them do, i think? it's just that most of them have them covered up, people didn't even know taion had one as confirmation until the swimsuit dlc
they were, maybe, but the entire point of origin was to stop that
dunno
probably mio/alrest leaking over or something
you can recruit nia and melia and they have some stuff
>why was mio identical to nia in looks?
She is her daughter >what was the tease at the epilogue with the flute music about?
Noah fricks off to Alrest to frick his cat >is there any post game content that tells you more stuff about the story?
Yes, recruiting and ascending Melia and Nia
There's some weird frickery with Riku, but so far we really don't know anything specific. Do Nia's quest in the postgame. After Amalthus went down in XC2, everyone went crazy and started fricking their blades. Origin recreated them just as they were before the collision. We don't really know the identity of the Founders aside from speculation. Noah getting his memories from Aionios back. Wether you think it also made him teleport to Mio's world is up to you. Yes, two post-game exclusive heroes.
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
Riku is Riku, no one really knows. >why was mio identical to nia in looks?
Likely Nia's daughter. >why did all the main agnians have blade cores?
No idea, it seems that blades and humans became a lot more intimate. >why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
Origin rebuilt the worlds the way they were before intersection. >who were the original 6 ouroboros? i think one of the statues looked like shulk
There is actually 7, it's unknown who they are for certain. >what was the tease at the epilogue with the flute music about?
I think it's meant to show that everything that happened in Aionios remains as deep memories in Noah, and potentially all those involved. >is there any post game content that tells you more stuff about the story?
There are 2 post game heroes.
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
Just a common variety nopon who was obviously a part of a massive nopon conspiracy designed to end Aionios. Don't think too hard about it. >why was mio identical to nia in looks?
Do Nia's ascension. >why did all the main agnians have blade cores?
Because they are a product of a generation that interbred with Blades. >why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
Because Origin was originally tasked with recreating the worlds like they were just before the Intersection. >who were the original 6 ouroboros? i think one of the statues looked like shulk
We don't know yet. >what was the tease at the epilogue with the flute music about?
Rewatch it carefully. Noah hears a kevessian part of the Life Sent On playing from a seemingly empty spot on the square. As he smiles, his own part joins it. He comes closer towards the source of a sound and disappears.
Didn't get it yet? Read the ending lyrics. He went to visit her. >is there any post game content that tells you more stuff about the story?
Yes. Do all the ascension quests.
thanks for the answers, so they are planning to dump a lot of missing lore with the dlc. that sucks, makes the game's story feel incomplete. especially the riku part.
>why was mio identical to nia in looks?
She is her daughter >what was the tease at the epilogue with the flute music about?
Noah fricks off to Alrest to frick his cat >is there any post game content that tells you more stuff about the story?
Yes, recruiting and ascending Melia and Nia
Takahashi was REALLY fricking cheeky with zooming this scene out because portable gays probably can't see jack shit but if you zoom in, all questions just disappear.
Why would Nia be against Mio getting a happy ending?
Hell the most likely scenario of Noah getting into Alrest is interlink persevering through reboot so he and Mio feel each other's emotions and reconnect, and that entire system was Nia's creation.
It doesn't work like this. Noah could be balls deep in Mio and even produce a kid, it won't trigger anything by itself
Guldo weren't causing an annihilation effect, he was just shrouded in antimatter that was already building up between dimensions that started approaching each other.
>*RING* *RING* *RING* *RING* *RING* *RING* *RING* *RING* *RING* *KNOCK* *KNOCK* *KNOCK* *KNOCK* *KNOCK* *KNOCK* >"hey ms queen nia is mio home?"
Yeah, this scene has to happen in a future dlc or xenoblade 2 remake.
There's some weird frickery with Riku, but so far we really don't know anything specific. Do Nia's quest in the postgame. After Amalthus went down in XC2, everyone went crazy and started fricking their blades. Origin recreated them just as they were before the collision. We don't really know the identity of the Founders aside from speculation. Noah getting his memories from Aionios back. Wether you think it also made him teleport to Mio's world is up to you. Yes, two post-game exclusive heroes.
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
Riku is Riku, no one really knows. >why was mio identical to nia in looks?
Likely Nia's daughter. >why did all the main agnians have blade cores?
No idea, it seems that blades and humans became a lot more intimate. >why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
Origin rebuilt the worlds the way they were before intersection. >who were the original 6 ouroboros? i think one of the statues looked like shulk
There is actually 7, it's unknown who they are for certain. >what was the tease at the epilogue with the flute music about?
I think it's meant to show that everything that happened in Aionios remains as deep memories in Noah, and potentially all those involved. >is there any post game content that tells you more stuff about the story?
There are 2 post game heroes.
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
Just a common variety nopon who was obviously a part of a massive nopon conspiracy designed to end Aionios. Don't think too hard about it. >why was mio identical to nia in looks?
Do Nia's ascension. >why did all the main agnians have blade cores?
Because they are a product of a generation that interbred with Blades. >why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
Because Origin was originally tasked with recreating the worlds like they were just before the Intersection. >who were the original 6 ouroboros? i think one of the statues looked like shulk
We don't know yet. >what was the tease at the epilogue with the flute music about?
Rewatch it carefully. Noah hears a kevessian part of the Life Sent On playing from a seemingly empty spot on the square. As he smiles, his own part joins it. He comes closer towards the source of a sound and disappears.
Didn't get it yet? Read the ending lyrics. He went to visit her. >is there any post game content that tells you more stuff about the story?
Yes. Do all the ascension quests.
[...]
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thanks for the answers, so they are planning to dump a lot of missing lore with the dlc. that sucks, makes the game's story feel incomplete. especially the riku part.
if they explain even one more detail about who riku might be, they've ruined it
the sense of mystery is much more interesting that simply knowing he's 1000 years old, or that he's actually alvis, or whatever
i wish they didn't wait until torna/3 to make the sidequests actually good instead of bear ass stuff
though it does make me want to go and do all the blade quests in 2 since I don't think I did that
XYZ are shit villains
Why did we spend so much time with Mcbadguy of the week Moebius instead of fleshing out the Moebius founders?
I did not care at all when I beat them but defeating Shania and Joran made me feel bad
>but defeating shania made me feel bad
why? she's got the worst motivation of any of the villains, her mom yelled at her for getting Bs on tests so she turned evil
she wasn't even in an ACTUALLY bad situation like she kept saying she was from a noble house and was well off, she's got serious brain damage to want to throw that away to be an endless soldier that's likely going to be in a shit-tier colony
the most charitable view you can give her is she wanted a very skewed immortality
if she wanted to be moebius from the start instead of just a grunt that would have made more sense
She did. You have to die to be turned into a Moebius. That's the only reason she got a flame clock, and told them as much she was going to die on the day of the eclipse.
unless i grossly misinterpreted her reveal speech but she was bragging about being a mindless soldier because if you frick up in one of your lives you can just try again in the next
There is no way she wanted to become moebius. She idolized the flame clock system. The idea of constantly being reborn with a blank slate appealed to her due to feeling like a failure thanks to her mother. Becoming Moebius meant she could never let go of her past.
What i love about the game is that they decided a good five hours of the game into dunking into incel mentality.
>uhhh i was born a failure i cannot be big chad elon musk with 300 b***hes.
Motherfricker, everyone has to better themselves, you are not a loser because you are not the best at what society wants from people. You are a failure because you didn't even realise you are supposed to do whatever the frick you want to do with your life.
XYZ are great villains. You fight so much time fighting individual Moebius throughout the world because Moebius is a conceptual existence, every time you fight them you are fighting XYZ and what they really are.
unless the dlc has a lot to say about them the founders just seem like massive hanging plot threads they forgot about, like 2 or 3 of them aren't even of the founders but their mentors, similarities between them and main cast are pointed out, and they even said there was a 7th founder/ouroboros
she could reasonably have been a leader for gormotti and consolodation after the fact isn't the most unheard of thing
plus being the wife of the guy who saved the world probably helps
>plus being the wife of the guy who saved the world probably helps
Rex did more than just save the world. By the end of 2 he's like a walking miracle. All nation leaders adore him. He's in love with Blades (which is what likely completely destroyed the taboo) and his Blades are Aegises. His mercenary squad likely expanded tenfold into a small army and helped everyone touched by the events of the game. Symbolically he's still a Master Driver too.
while I certainly liked almost all of the characters in 3 i liked the world somewhat less partially due to it being a much worse world in general for the people there
with how much I loved the sidequests in torna and 3 it just makes me kind of sad that you don't get that level of stuff in base 2
Well, thanks to FC we got a glimpse to what happened to XC1's party after Shulk created the new world, but we really didn't knew anything about XC2 party's fate after the Titans joined the new landmass.
Now we at least know for sure that everything went ok.
i have similar issue with a lot of game osts where i like most of it but probably couldn't remark upon most of them
I won't say they're losing their touch, but I was feeling something similar. There's a couple tracks I listen to outside of the game, but I think the somber tone of most tracks had an effect on how I enjoyed the OST. I'm still a bit annoyed that The Weight of Life, this game's version of Engage The Enemy/Counterattack, only played in a couple of spots and didn't leave as much of an impact as the previous two tracks did, even if I really like it otherwise.
Wait, so let me see if I got this right. I just finished the final N battle.
The original Vandham, the Founder, resembled Noah not because he was N, but because he was N's and M's son who eventually grew up and became an Ouroboros. N wiped out the City, justifying that it came from him through virtue of being his son. This means Guernica, Monica, and Ghondor are all descendants of Noah and Mio.
Mio is the best girl!
>Verification not required
I was so fricking pissed of when they took that costume away
>2 threads
Which one?
I choose the thread with Mio!
>2 Mios
Which one?
Yes
>best outfits are not playable
They better add this shit in a free patch. Im not a birdgay but black melia is gorgeous
imagine trying to starlight kick in that dress
Why does Eunie constantly spread her pussy out?
She's Slavic at heart. It's in their nature to squat.
She needs to air out her feathery minge
Needs to air out her constantly wet pussy.
I don't feel like there is enough material there for prequel, like there was with Torna, but who know.
I'm pretty sure that's a delinquent squat.
A Founders DLC would also just be repeating the same themes from 3 again about the endless now and uncertain future. There's nothing else to explore thematically in a prequel setting.
There's something cool they can do and if it's the DLC is about Noah and Mio's son who finds a way for his parents to be born anew despite becoming Moebius which leads to the main game events. And also manipulating the events to make sure Noah will get the sword again. This way it will be about Noah and Mio's personal "future" giving them their own freedom back and allowing them to reach a true happy end.
Noah's son lived long before the Founders though
We don't know how long though. Maybe it was at the end of his lifetime, so we will see all stages of his life.
>A Founders DLC would also just be repeating the same themes from 3 again about the endless now and uncertain future.
The writers didn't seem to mind endlessly repeating the same shit for the last 10 or 15 hours, so I wouldn't put it past them.
Cute cat
Blood Moon
Chimera
Glimmering Swiftblade (EX)
Kenotic Purge (EX)
Wraith's Swordplay (EX)
Quantum Moment
Essence of Chimera
Primal Chronos
Shred the Strawman
eunie...
Taion is one lucky guy
>Taion
>Lucky
For all we know he didn't see Eunie ever again. The last thing she did was teasing him and not giving him a clear answer about her feelings.
>Sena cries when thinking about not seeing Lanz again
>Mio kisses Noah
>Eunie: hahaha you are my 4th favorite person or something
Thanks for confirming you do indeed have autism
dude please read between the lines. It's literally spelled out for you
The amount of people who fail to understand various aspects of the ending is staggering
This is what happens when you want to use even the most basic visual storytelling and subtext
Taion being well received everywhere is currently hurting one of our anons.
Do you have autism?
manana banana bros...
>birdfrickers
Cant compete against da Eunie
People just characters with an actual personality.
is it wrong that I'm starting to like eunie less purely because I'm starting to find out how popular she is
Yes, she's a good character and popularity doesn't diminish that. I like Mio more personally but Eunie is great
>purely because I'm starting to find out how popular she is
A true Ganker contrarian
>i'm a contrarian for contrarian's sake
Yes.
You should take unofficial polls with a grain of salt. Eunie's second in her amount of fanart compared to Mio.
>Eunie's second in her amount of fanart compared to Mio.
Oops, Eunie's not the boss. I like Eunie a lot too
The fact that's she still really close at all is a pleasant surprise to me.
I like that Eunie, Sena and Mio are close friends in-universe
>Eunie tells Sena not to call her "love" cause its weird
>Eunie starts calling everyone including Sena "love" shortly after
I love this party, man.
Imagine the smell!
A new tea infusion!
>Lanz puts on more clothes to go to the beach
???
Diving
ENTER MELIA EPIC FLASHBACK SEQUENCE!
>BGM "Shulk and Fiora" begins playing
>I'M GLAD YOU'RE WITH US, MELIA!
>*shows cutscene of Dunban and Fiora completely unrelated to her*
>Fiora's nonspecific "party gauge full" quote plays
>Shows mouse cursor STILL left in cut scene after a year
>her only family member Tyrea isn't shown because it's only party members for some reason
Ohnonono...
A founders DLC would've been interesting if we got tidbits of the characters throughout the story to have an idea what to expect and whatnot but we didnt get any of that other then Noah and Mio's kid and even that was just brief. I rather we get a continuation of the story and tie up both worlds instead of leaving it ambiguous. Plus I prefer we get our 6 main characters to reunite in the DLC than to wait 5+ years for Xenoblade 4 for a 5 sec cameo of them.
Noah and Mio's kid isn't a founder. The Vandham founder is their descendant not their direct kid.
I know but I think its pretty obvious their kid will be linked together with the founders if we were to get a DLC of them
How would that work though? Their kid helped found the first city, then (presumably) a few generations passed before N attacked it. So there would have to be two separate parties and a timeskip
Remember when X saved Mio's friends from sewerciding themselves, and Mio didn't even thank her and just ruthlessly bullied her and broke her things like a big old meanie?
>Be me
>Moebius third in command
>Mastermind behind colony rankings to distract the masses
>Save dumb Oroborus from killing themselves and my partner
>Mean cat breaks my gift from Z and foils my plan
>Go back to Origin
>Try to protect Z
>Die
>No cutscene
>Glitches upon death so the crass bird girl canbully you further and photo bomb your final moment
X lived a hard life
>sewerciding
you moronic or what anon?
Someone in the previous thread told that Shulk and. Elia were joking about her crush on him in FC.
Is that bullshit? I don’t think Shulk’ve ever learned about it.
For the story DLC, it seems like they set up enough that they could go either way
The founders seem to be heavily hinted at being shown eventually but, conversely, we weren't shown absolutely everything that happened in XB2's past. We mainly got prequel DLC because the main villains and main girl drew their origin from that period. By contrast, We already see a lot of N's and M's lives and the founders aren't really directly present in the main story in any significant form, nor are most of the cast connected to them. They wouldn't really be able to do much in the way of 1 or 2 fanservice with prequel DLC about the Founders either, given that most of the human cast members from 1 and 2 would either be geriatric or dead by that point.
Epilogue DLC seems possible, especially given what Noah and Mio say to each other at the end. It would also give Monolith the excuse they need to have Shulk and Rex come back and be present in their 30s or so
>Epilogue DLC seems possible, especially given what Noah and Mio say to each other at the end. It would also give Monolith the excuse they need to have Shulk and Rex come back and be present in their 30s or so
There's ONE big problem with the epilogue DLC route. And it's not related to the story, or what would be interesting to tell. It's pic related. Well not that touched up one, but you get the idea and it's amusing.
It's one thing to slip in that pic for 2secs in an ending journos and twitterittas won't ever reach, it's another to have the DLC fully acknowledge this. And by that I mean fully featuring Rex, Pyra, Mythra, Nia and the game having to tell us right from the beginning their relationship. Not to mention showing us the 3 products, at least for a few seconds before we move on to the adventure, of their relationship. And in a Nintendo game, at that. Yes, XC3 already seemingly defused the drama bomb by telling us beforehand, but so far it's far too subdued, there's not enough fuel, which the DLC would bring to the table, especially as Rex would be playable as a main party member and be one of the main characters.
But that would be a ballsy move, and Takahashi would forever have my respect if he says frick it and do it anyway.
Why's Pneuma edited into that pic?
2gays have no shame
wait a minute that picture
>It's pic related
Wish 1 got a shot of it's cast
Me too, but I can understand why Melia wouldn't have a picture of Shulk, Fiora, their football team of children, and the other characters from 1.
>but I can understand why Melia wouldn't have a picture of Shulk, Fiora, their football team of children, and the other characters from 1
Why?
Because the photo of the 2 crew was a family photo on Nia's part. In Melia's case, she is not Shulk's family. Close friend, yes, but not family. At most she might be considered an aunt by their kids.
He was talking about photo of XC1 cast. Not photo of Melia with Shulk’s family
XC2 photo exist because people had XCDE to somewhat see what happens to gang after XC1. XC2 never had anything like that. Plus, the photo is also meant be a callback to Torna ending anyway. Nia is just in the reverse position of Jin with her having people to go back too unlike Jin.
Melia was captured. So it’s make a sense that she doesn’t have a lot of personal stuff.
I wish Melia fricked off forever after 1 and stopped ruining mood.
Melia didn't ruin the mood.
>game is about up eating characters who are always moving forward
>she is constantly depressed
Just admit that your waifu destroys the mood and message of the whole series
>game is about two world colliding and killing everyone, all the reincarnates only living 10 years and having to constantly killing each other
>she is constantly depressed even though she isn't really
Just admit you don't like Melia
I think it would be on character for Melia to have such a photo of her and her friends, well except for
>their football team of children
Just show one kid and leave it at that.
I think the reason they didn't do it is because showing 2 pictures like that back to back would've been way too distracting. Having Poppi show up was already pushing it, even though I loved seeing her again.
There was no reason they couldn't shove in a fanservice picture of 1's party for Melia's quest, though.
It could also just be that they wanted just to use a photo for 2's cast and are saving showing more about 1's cast for the DLC or the artbook.
That, and I refuse to believe they only ever had one child, they are way too in love with one another to stop at one.
>they are way too in love with one another to stop at one.
Considering that Shulk preferred to build Origin and bot with Tora, it doesn’t look good for Fiora.
Shulk had two entire races of technologically proficient people to help back him up with building Origin. Besides, Dunban wouldn't be content with just one kid from them.
>Besides, Dunban wouldn't be content with just one kid from them.
That's litteraly not a problem because 2 already pretty much point out that Pyra and Mythra are both love interests, so it will always end in a harem lol.
You raise a genuinely good point. Like, does Monolith Soft AND Nintendo have the balls to sit down and explain that either they're some sort of polycule or Rex got himself 3 sister-wives?
It was crazy of them to slip it in at the last moment given how both Japan and America AND Europe are not particularly huge on polygamy or polyamory.
But then asking the devs to then have to go in-depth about what their relationship actually is would be a lot
Yeah, you make a good point
>But that would be a ballsy move, and Takahashi would forever have my respect if he says frick it and do it anyway.
Same
Yeah, it would just be safer to do a Founders DLC (even though I'm sure everyone who beat the game at this point would prefer an epilogue, no matter how ballsy it would be to try to talk about the Rex/Nia/Pyra/Mythra foursome)
I think it will just be glossed over, maybe some jokes here and there in non-voiced dialogue, but I don't think we will get any specifics on the dynamics of Rex's relationship with his wives.
It simply would bee too awkward in any non comedic setting.
You're not slick, putting in an altered version of the photo.
I dont care about the rest of the world. I want to see this shit. Xeno 2 got me into the whole polystuff, and now Takahashi has to take full responsibility because it's almost impossible to find this kind of stuff in anime and manga
>Xeno 2 got me into the whole polystuff
mental illness
>Xeno 2 got me into the whole polystuff
Hot
>because it's almost impossible to find this kind of stuff in anime and manga
What?
Harems are a dime-a-dozen unless you mean actual resolutions in which case lol
Read the smartphone isekai anon, it actually delivers the polygamy ending
Better read Shinju no Nectar
Polygamy ending is hinted at this point
>Xeno 2 got me into the whole polystuff
someone typed this, and then they posted it
I think the DLC will be about the founders
In one way or another
Especially since...
...only four statues are showing the actual founders, two are represented by their mentors (for whatever reason)
...there were actually 7 founders, not 6
The 7th one didn't want to have a statue, so his podest was used for the first Orouborous-stone
Not to mention, one founder looks very similar to Shulk, my theory is, it might be Shulk's and Fiora's son
For the 7th founder, I have the theory it could be Nia
>For the 7th founder, I have the theory it could be Nia
Absolutely boring
>For the 7th founder, I have the theory it could be Nia
Probably
Either that or M or some such
It would be interesting if it was a completely new character
What would have been Shulk’s reaction, if he had ever learned about Melia’s feelings? Just tried to avoid her?
So, who are your favorite heroes?
Fiona, Segiri, Gray and Triton
Is Grey actually usable? The lack of reactions makes me leery.
He's outclassed by other heroes but I just like his quests and his character in general
Fair enough, he has that edgekino aesthetic I so enjoy.
Captain T.
triton and segiri
XB3 is a weird game, it has a shit load of content but at the same time it feels like it was a pretty rushed product. The main story is short and somewhat dull for a game that was hyped from the start as the epic conclusion of the trilogy, it feels like a pretty small world if you compare it with the ones from XB1 and XB2.
It's not a bad game, but it's almost like they needed to make a new Xenoblade game before the end of the Switch's lifespan, and this was their safest bet to make it happen
The thing is that they balanced the side-content and main-content a lot more compared to 1 or 2.
I'm not sure what people mean when they say it feels rushed (especially compared to 2 which literally was rushed). But 3 does have some odd quirks. For one, there are no optional towns or cities in 1 or 2. And the main story will have you touch most corners of every zone at least once. So the percentage of game surface area you touch in 1 and 2 during the main story is maybe 60%. On a critical path through the game, you'll likely touch at least 60% of all the places in the game.
In 3, you'll touch maybe 15% of the game's total content and surface area during a core main-story run. And I think that may be what makes the game feel short or rushed compared to others for some people.
In some ways, it has more in common with XBX in terms of content balance between main and side stories. I'd say 3 feels the most full if you aim to complete every side quest compared to 1 and 2 but it feels shorter if you bee-line it
>I'm not sure what people mean when they say it feels rushed
I moreso mean it just doesn't feel complete. I feel there has to be more story to be told, it doesn't feel like a proper end to the Klaus saga. Only being 7 chapters and chapter 6/7 being so short you can combine them into 1 chapter makes the game feel like its rushed.
>Only being 7 chapters and chapter 6/7 being so short you can combine them into 1 chapter makes the game feel like its rushed.
I suppose I can understand that, even if I don't agree.
When I think back to XB1 and XB2 and I think about the core events, the amount that actually happens is about the same for me as 3. There's a similar amount of filler and action, and 3's chapters are a fair bit meatier than 1's or 2's in terms of actual plot beats.
I think the thing that hurts 3 in terms of conveying the progression of events is how it doesn't really have extremely distinct zones like 1 and 2 did. Like, 2's zones were literally entire different titans with entire different biomes so you got very stark and immediate changes when the story was progressing
>There's a similar amount of filler and action, and 3's chapters are a fair bit meatier than 1's or 2's in terms of actual plot beats.
I barely remember anything from 1, but 2 managed to keep my interest the whole way through and the last few hours were amazing storywise. It feels like 3 ended with the movie they put in chapter 5, every plot beat after that was just endlessly repeating old stuff
For most people I talked to, they felt like the middle and beginning of 2 were weak as hell compared to 1 (which is why a lot of people fell off pretty quickly) but that it finished strong
3's ending isn't as strong as 2's but it's a lot stronger than 1's.
> It feels like 3 ended with the movie they put in chapter 5, every plot beat after that was just endlessly repeating old stuff
This is interesting to me because I've heard a lot of other people echo this sentiment and it made me realize that the number 1 driving motivation for most people wasn't stopping Moebius but saving Mio. Once Mio is saved, it seems a lot of people lost motivation to see the next story beat. But, for what it's worth, I feel like that's to the game's benefit since it gives room narratively for the player to go do side stuff without it breaking or contradicting the pressure and intensity of getting Mio to the City
really? i feel like 1 has an incredibly weak start, I even had to go and actively look for shit I was more interested in because by the time you get to the high entia city for the first time I was ready to drop the game
I think 1 has two strong points in the early game that will hook most people in: the death of Fiora and when Dunban joins the party. And even before that, you get good parts like being able to explore Bionis' Leg. I think the only part I dread every playthrough in 1's early game is the Ether Mine. If you're not into it by the time you get to Alcamoth, it's probably just not the game for you.
I mean fiora's death and shulk's fervent motivation for it are certainly a positive but so many of the other characters near immediately fall by the wayside and arguably more importantly for me being interested in the game, the game itself was relatively lacking but that's in hindsight and comparing a wii game to a switch game so it's rather unfair.
I finished it and mostly liked it but other than Shulk personally and some of later macro plot stuff I liked 2 (and 3 now) a lot better, and while this is a separate issue further on metalface's 'reveal' and death sucked ass and killed any interested i had in the character, which fits I suppose since they then just kill him
Most people will say 1's start was strong mainly because of the attack on Colony 9 and how it gives the party and player strong motivation and a clear goal
Well that's the part that I find interesting: N is this game's Jin and D is this game's Mumkhar/Malos. But beating both of them didn't seem to be enough for most player's to stay motivated through to the end and it's curious to me since I would argue N is as well developed as Jin and D is comparably charismatic as Malos (though less than him in my opinion).
I'm just wondering what sort of motivation could have been given to keep the players interested in taking down Z and N. I think if Z was beat first and was much more amicable (like he gives the party his blessing to separate the worlds and acknowledges humanity's new desire) and then N was the real final boss, then it might have been better?
Jin wasn't a very good villain in 2 alone. Torna elevated his character a lot.
N just needed more screentime, same with D. Nh should have been there at colony 4 and Lambda, maybe they'd need to give him a helmet to make it less obvious who he is
>Jin wasn't a very good villain in 2 alone. Torna elevated his character a lot.
Agreed
Jin was most interesting for me in his relationships to the other Torna members. In general, I agree with the anon who said that 2's strongest points are, by far, its villains. The villains help flesh out both the story and the party by making the dynamics between all of them more interesting
>N just needed more screentime, same with D
Agreed
Like, N should be curious early on as to why there's a second version of him and Mio walking around all of a sudden (when, presumably, none of the other consuls have clones that are still a part of the cycle).
i think instead of being curious, N lapsing into "holy hell he has a cat, look at how happy that fricker is, time to make his life hell" immediately was VERY fitting with his character and inner turmoil
he has a bunch of keikaiku style quotes about "i know what they are going to do, all ouroboros do the same" is pretty much just him saying "i know because that "thing" is me, and i hate how i know what hes going to in that situation"
That would be good, yes.
I don't think he should go nuts immediately but have N watch Noah and see him being happy with his Mio while N and M are in the middle of the slowest train-wreck divorce in history. I think the lesson they should have taken from 2 is that the best way to make your final villains satisfying is to introduce them properly and keep them relevant from beginning to end. The FF-problem and DQ-problem of introducing the true final villains (or only focusing on them) near the end of the game is something 3 fell into (which, ironically, contributes to its SNES/PS1 era feel)
N and D's introductions were strong as hell, but they didn't really did that much aside from that. D has a few more cool scenes, but the party could have killed him when they got their Ouroboros powers at the start of the game and the plot would have stayed pretty much the same
i feel like keeping D around for a while and then having him make like 2 more major appearances it to make up for metalface
Yeah
D just needed to be around more.
Like if he was present during the Agnian castle incident and assisting X, and maybe throwing him in Chapter 3 a bit as well would have helped.
I was sort of hoping he'd be the Moebius party member, before I learned about Triton
>Once Mio is saved, it seems a lot of people lost motivation to see the next story beat
It's because the Moebius guys are not compelling villains. D and N were the only ones interesting enough to keep me wondering about their motivations or backstories, but they were already out of the story by the point that Mio is saved
>they felt like the middle and beginning of 2 were weak as hell compared to 1
I think 2 is strong from the start if you like the characters, it had a lot of awesome moments before the main plot started to kick into full gear
Even putting the story/characters aside, I think 2 has a real bad start just because it takes what, like 15 hours before it lets you use most of the tools in the battle system?
I somewhat agree with that because I don't like the battle system of the series that much, and being able to cancel attacks helped me a lot to endure it
But it's always fun when you keep getting new tutorials even in the room before the final boss of the game
And it takes until like you're level 40 (or was it 50?) before you get the 3rd Art palette available in XC3, which is like 30h in. If anything, I felt XC3 fully opened its battle system even way later than XC2. It was a drag to play the early game. XC3 lets you have the Ouroboros form soon though, so it adds a bit of meat to the battle system, but I honestly never used them due to how fricking slow they felt. boring as frick. Only once you unlock the arts cancel on them and enough cooldown stats to let them use longer they finally started to feel useful. Which is way later in the game as well.
XC3's combat fully opened up later than XC2's as far as I'm concerned, and I honestly didn't think that would be possible considering how XC2's was already late enough as it is.
>And it takes until like you're level 40 (or was it 50?) before you get the 3rd Art palette available in XC3, which is like 30h in
And you had character switching + ouroboros
depending on what you call system, but 3 opened the class system very early plus 3 new class at the 20 hours mark (or earlier depending on how fast you play the 1st 2 chapters which dont really have side contents). Art-into-art cancelling opened up at roughly the same time for both game
3rd left palette is a bit slow but imo thats not as substantial as locking 3rd blades like 2 and more of a balancing reason. Also based off main quest boss lvl its ch4, aka some 40h only. The meat of the game starts at ch5 with ascension quests finally unlocked + the city
im not so sure about that tb h, even when i adore the 90s anime feel of the early game. Pacing was a drag, too many senseless back-and-forth (ie the Gormott titan ship quest), and jesus tap dancing christ every torna encounter after the 1st one on the ship was TERRIBLE. id say 2 has that magic of very high high that helps you memory-hole all the bad parts. Hell climbing up the generic World Tree was cool for exactly 5 min, then i wish i just get to the top soon
Agreed, it just does a poor job of tying things up in it's final chapters, both plot and character wise.
>In some ways, it has more in common with XBX in terms of content balance between main and side stories. I'd say 3 feels the most full if you aim to complete every side quest compared to 1 and 2 but it feels shorter if you bee-line it
I think this is somewhat the main issue, if you liked the second game and you play the new one hoping for just a follow up with some improvements, you will end most likely disappointed because most of the content is based around doing the sidequests
If you are just interested on the main story and ignore the optional content, the game ends up being a pretty lackluster experience
>Well, then just do the optional content, it's there for a reason
Sure, but then that'd mean that the main story is not capable of standing on its own, and that's such a shame coming from XB2
>Sure, but then that'd mean that the main story is not capable of standing on its own, and that's such a shame coming from XB2
I don't know if it's that the story isn't capable of standing on its own, it's just that people were expecting it to get the lion's share of content.
Which is extra unusual because it means you're playing a Xenoblade game, a series known for their huge open worlds and exploration, expecting most of the meat to be on the critical path. And, for what it's worth, I think 3 has as much meat in its main story as 2. It's just not more than 2, which is (to your point) what people were probably expecting.
i think the story is fine (though I did do near every piece of side content) my ""issue"" with it is more of a large tonal thing that's kind of inherent to the game because while it does have some rare moments of levity it is for the most part a pretty serious game, even more serious than 1, with you trying to improve upon a shitty dystopian world instead of trying to save a (largely) idyllic fantasy world in 2 or arguably the same in 1 but just to a much smaller scale
There being all colonies and 1 city in the game is a small disappointment after having something like torigoth in the region with giant tree area where you can climb up and find a secret thing at the top.
This is accomplished slightly in 3 but almost all of the 'secret' landmarks I found were either in the direct path of normal adventuring or like a foot off, there were 2 in keves castle that were just "go up a ladder" whereas something like the giant's fingertip is what I would expect (and in fornis too they have a secret landmark that's literally just a part of the normal main map you walk to.
Largely these are very small complaints but at least for the landmark thing it seems like that could have been improved since it's n ot an inherent part of the world, you have a snow area that's 5 minutes long and a giant titan head on the map that you never go near for some reason.
The story is, at very least, "good enough"- at least in my eyes. The real standout is the side content. Best in the series by a massive margin.
I love 3 more than 1&2 but I can tell this game felt rushed. The story just doesnt seem complete, it makes me think did they decide to make the DLC be the remaining chapters because the main story being just 7 chapters feels obscure not to mention how short they are compared to 1&2.
The game ended for me at the end of the prison chapter. There wasn't really anything left to tell.
I want Queen Nia to step on me.
i feel like there wasn't much quest variety compared to 2
everything either felt like collecting a thing here or go here and fight
2’s quests are literally the same except shittier
...So what the frick was Moebius? It just appeared one day and stopped the time?
the worlds were going to collide and [someone/something] was afraid of the possible apocalypse so the entirey history of aionios takes place in that 1 second where you see kid noah in a plaza with a fountain before said presumed apocalypse happens, preserving the "eternal now" instead of a possible bad future
Even if the story ended better that what we got, I really hate those type of plots, almost as much as time travel.
They literally spell it out to you constantly at the end of the game, how do you not understand what moebius is? They're basically humanity's manifested fear of the worlds colliding. They tried to keep the worlds from merging by "stopping" time because of humanity's subconscious wish for the merge not to happen.
Origin's core is a super computer that functions very similarly to the trinity processor. When Origin received the fear of all the people that were stored inside it created Moebius which took the reigns of creation and trapped the world in the Endless Now.
Probably also super relevant to this but all Moebius but M have a Zohar pattern on their chest.
get glasses
I have my fair share of complains about the last 2 chapters, but the ending was pure kino and it made everything "click"
I would have bothered doing all the fricking sidequests if I knew what was going to happen
Miosex
I just finished the game, but the ending left me pretty confused
When did they mention that the worlds were going to get separated again if they defeated Z? Nia explained that the worlds were going to collide and that no one could do anything to prevent it, so their best bet was to store their memories and souls in the Origin plot device and to reborn in the new world hoping that everything turned OK, but... they somehow managed to prevent the worlds from colliding? by defeating Z? And everyone knew that was going to happen, because Taion bothered to prepare the receipts for Eunie with materials from her world... but that didn't seem to matter at all, because the worlds never collided in the first place? they were just frozen in time?
Seriously, what the frick?
They decided in the last minute to give a happy ending to Nia
The worlds collided. Origin was tasked with recreating them exactly as they were before the intersection. In the end when worlds are split apart, it's Origin starting a reboot sequence. It's completed with the post-credit scene as Noah is back to the second where it all froze in the intro. Except he hears a sound of Mio's flute, smiles as his own part starts playing, and then disappears.
The fact that they didnt stop for one minute to discuss what the frick would hapoen after Z is defeated is something that most people complain about. I honestly thought that the world would collapse and then be reborn anew with the souls of all the people.
I loved that moment before the Keves castle invasion where Nia is insecure because she doesnt have the time to deal with this shit. It made her a "real" person instead of a JRPG drone who just follows the main quest to defeat the big evil. I wanted something like this where the party members reflected for a moment about the consequences of the final battle and maybe show some doubts
they "did", actually
>Nia warned them, in cloudkeep, that rebooting origin might not ended well
>turned out it DID NOT end well (for Aionios). Noah and co pondered for a bit after slapping Z if they really, really should continue with this, and do they have the authority to choose for the entirety of Aionios, with some wanting to leave, some wanting to stay
hell here Melia and Nia was holding their breath because if Noah wished to stay its VERY possible another notZ will manifest and prevent origin to reboot, since its a "choice" of the collective desire
the game just doesnt do any "sit back and talk" because after the month-before-Homecoming and the event after the whole team had pretty much resolved themselves into "go forward no matter what", and a moment of doubt during that final sequence was enough of a "break of character"
do Nia's sidequest for a bit more info, but its
>2 worlds' governments realized they are fricked soonTM
>poured their collective brains together to make Origin as backup of (each) world to rebuild them back the exact way before the crash
thus the world "splitting in 2 again" isnt actually splitting like most say, its just Origin doing whats its meant to do, rebuilding the 2 worlds again at the exact moment after the crash, thus its *technically* a time freeze, a moment-stretched-eternity
everyone literally died, the collective screaming created a glitch aka Z, Noah slapped the Z-TV on its head and origin worked again
also its....kinda dealt with, immediately. Like the crew didnt even know Aionios is going to be deleted, but still decided to cus "muh symbolism and moving forward"
>they somehow managed to prevent the worlds from colliding?
The timeline is as follows:
Intersection between the worlds
All life and matter becomes 'light' and that energy and those souls enter Origin to empower it to re-create the worlds as they were at the moment of intersection
However, humanity's fear over the Origin plan (since it wasn't a guarantee of success) corrupt Origin's AI and gave birth to Moebius and Z
Z tried to fulfill humanity's wish to 'preserve the now' and avoid a calamitous future by freezing the worlds at the moment of the Intersection (since they would otherwise just erupt into a huge Annihilation event)
Maintaining the world in this state requires an immense amount of energy, which is why Moebius harvest human souls.
However, aside from X, Y and Z, most Moebius are humans and thus they get bored so they set up the Flame Clock systems to entertain themselves whilst preventing the worlds' annihilation.
Once Z is defeated, Origin's AI starts to resume the process it intended and continues re-creating the worlds as separate entities
Was confused first too
Thought first that the new world after tge colliding was supposed to be one new world (like Aionios)
Not two seperate worlds
Maybe, I should rewatch that scene
Also, anyone else who thinks that Z miggt be Zanza after all?
I know, a weak theory
>Also, anyone else who thinks that Z miggt be Zanza after all?
It's more like he's an image of a God left in the collective consciousness
In other words, an image of Zanza.
>It's more like he's an image of a God left in the collective consciousness
>In other words, an image of Zanza.
Makes sense
My only question is, what the hell is the black fog? if it was just moebius, why was it blocking their vision and furthermore, what was it doing on the Alcamoth in FC?
Black fog is antimatter generated when two worlds collide and cancel each other out
Guldo back in Future Connected just got wrapped in it as he managed to reach Bionis from Alrest
They didn't, it's only explained to the party in Nia's post-game quest. Someone had the thought to make that a last minute twist for the player and it was an awful idea.
Melia and Nia shouldn't be postgame
That's so dumb, it would have been great if they integrated that in the main game and the player and everyone were fully aware of it during the last chapter
it'd be nice but you need them to be piloting the giant mecha
oh wait you meant the reveal not the characters i'm a moron
They already temporarily restrict access to other heroes
Noah and Mio going through the process knowing full well there's a chance they will never meet again in advance would only make the post-credit scene and its implications sweeter.
The problem is that they explain it really badly and word it really badly. Nia never once mentioned that the intention was to fuse the 2 worlds, she says that origin was meant to reboot the universes as they originlally were, meaning creating 2 universes again. The problem is that she first mentions that the universes are approaching because they were opposites divided and now they are trying to get back together and they solve it by making a machine that fuses both halves when the universes collide. Origin shouldn't be something that fuses because it gives the impression that they were intending to fuse the worlds since they were originally born from a single one that got split.
i thought she meant ORIGINALLY like before klaus split the universe in half
She did, Klaus's experiment was retconned into dividing the original universe in two, creating XB1 world and what was left of the original one, XB2 world.
The strength of Xeno 3 are the characters than its story imo. The sidequests are so good it overtakes the main story, just getting to know certain characters and our main characters getting development/ fleshed out easily overtakes the plot of trying to stop Z.
The strength of Xeno 1 was its story and the strength of Xeno 2 were the villains. The characters in Xeno 1 werent as grand to appreciate but its high tension story was very engaging to get through. In Xeno 2 the characters are loveable to a certain extent that has you appreciate them but the story of trying to get to Elysium wasn't as engaging, but what made it fascinating to continue play was how amazing the villains Jin and Malos were. IMO they made the story become much more engaging to get through otherwise the characters would stay flat. Rex is the weakest protag of the 3 and he essentially remains stagnant throughout the game so its up to the sidecharacters in the party to somewhat help give the game more zest and its Jin and Malos that helps further elevate Rex to seem a bit more compelling which he doesn't but it did give good character dialogue instead.
In Xeno 3 which is supposed to be the end of the Klaus saga for the previous 2 games, the villains were the weakest of the 3 but it makes sense since the point of Moebius arent to be compelling people but people that are living in a eternity of toying with lives and living their lives to the fullest and nothing more. Z is meant to be a concept, not a real being like Zanza, Jin, Malos, etc so Z being the embodiment of everyone's fear is fine but not properly fleshed out. N is the best villain in the game as he is someone that once tried to stop the frozen time but gave up and now wants to live an eternity with the one he loves but the biggest issue was him not having more screen time. Regardless of Xeno 3 having the weakest villains i'd say it actually benefits its story.
Rex doesn't change because he's there to be le positive influence towards the depressing motherfrickers that were involved in the shitshow in Torna. That's why it's fun to see Malos and Jin shit-talk him.
I get that but still i'd say he's the weakest protag. I have Noah>Shulk>Rex
Shulk is a good protag but he's one of very few actual characters in 1 whereas 2/3 have it much more developed across the rest of the main characters
The reason I put Noah over Shulk is due to Shulk being very bland and barely a personality. Its my personal opinion so I could understand if anyone has Shulk over Noah.
Well yeah, shonen protagonists are always weak. It comes with writing a character aimed at teenagers.
>Regardless of Xeno 3 having the weakest villains i'd say it actually benefits its story.
I can see that working in theory, but I ended up having to force my way through the last chapter because I seriously didn't give a single frick about Moebius. N was at least somewhat interesting at first, but he became ridiculously dull after his defeat. Moebius were sadly just one noted characters, and it hurts a lot after seeing their amazing introduction and coming from Jin and Malos
Im fine with Moebius being villains for the sake of it, I just wish there werent so fricking many of them and instead they decided to stick with 5 of them outisde of T, N and M. Metalface is just a psycho but became iconic thanks to its performance and role in the game. There were tons of good voice actors who were wasted because their characters couldnt do much on the screen. They tried to pull off a copycat with D but there was so much shit going on and Mwambas death was so irrelevant that I forgot about his existence most of the times
K best consul
>he essentially remains stagnant throughout the game
I've seen this repeated a lot but I strongly disagree
In the beginning of the game, he mostly thinks of people as being entirely driven by tangible needs (food, land, money) but comes to understand the baggage and trauma that people carry can be as painful as any material lacking.
His arc is about him developing a deeper understanding of how trauma and insecurities affect the way people behave, and how to help alleviate those feelings of want and revenge.
People just don't like the fact Rex arc is simple. It's a matter of the perspective towards things that Rex honestly changes about without having his core character being thrown away. Which I feel is Takahashi intention to show you can learn how to take new things in without necessarily throwing the core of who you are away. You honor your past and move forward towards the future by bettering yourself with experiences you have in the present . Rex whole job as Salvager is about connecting past-present-future together anyway.
Yeah
Like, I think lots of people wanted Rex to become more jaded or cynical and less optimistic but that would only prove Amalthus and Jin right, it would make Rex into another Amalthus or Jin or Malos or Egil.
>Rex whole job as Salvager is about connecting past-present-future together anyway.
Also a good point
I feel like people usually don't catch that Rex's philosophical core is trying to save and fix a dying world, no matter how small his actions are. His arc is about learning the best way to do that, not dropping his goals and dreams altogether
It's interesting that Noah and the gang actually mention that the annihilation events will frick up Aionios regardless and the world is still just on a long timer.
It was the right decision to reboot it all, the world had no future this way. Especially since Noah and Mio glitch the universes again because nothing can keep them apart.
>Noah and Mio glitch the universes again because nothing can keep them apart.
That is just speculation though
You need to be absolutely braindead to miss out on the ending lyrics and the entire point of the last scene.
That's still not set in stone though, it's intentionally left vague as to what actually happened.
Ending lyrics? Not set in stone in a fricking Xeno game?
Anon, what franchise are you playing?
It's pretty much as explicit as it gets in a game in a series chock full of symbolism and foreshadowing.
nta but Noah actually walking away from his friends to find out what the frick was that noise is pretty telling
In these types of ending you usually would just get the main character hearing the flute, looking a little confused and then just forgetting about it while smiling
There's also the doves which play a huge role in the original Noah's Ark narrative. So his disappearance had a very particular imagery to it associated with reaching a new land and God making peace with humans.
I think people dislike the ending because its metaphorical by nature.
Z is said to be born of humanity's fear of the future, so defeating him is mostly meaningful in a thematic. I guess they wanted a showdown with a Malos tier villain, instead of our heroes triumphing over humanity's collective fear of moving foward.
I thin people don't like reset endings. Although Xenoblade 3 is not actually a reset ending
>Although Xenoblade 3 is not actually a reset ending
The game ends where it began, and we don't get a proper epilogue like in other Xenogames.
>The game ends where it began, and we don't get a proper epilogue like in other Xenogames.
you get as much of an epilogue as 2 had (and 1 for most of its existence)
>you get as much of an epilogue as 2 had (and 1 for most of its existence)
2 ended with Cloud Sea gone, the planet returning for everyone solving the lack of land, and Mythra and Pyra splitting.
1 ended with all the races living together with Mechonis and Bionis being blown to chunks,
3 began and ended with Noah just looking up at the sky,
>3 began and ended with Noah just looking up at the sky,
yea, with the worlds separated again (but not because of mio's song)
that was their goal, that was the entire point of origin
>ended with Noah just looking up at the sky
It ended with Noah disappearing after he went into an opposite direction of where he was going in the intro.
>It ended with Noah disappearing after he went into an opposite direction of where he was going in the intro.
Wow, that's so emotional and thought provoking.
And VAGUE. Looked at that dozens of times. Doesn't look like he vanished.
>Looked at that dozens of times. Doesn't look like he vanished.
Check your eyes then.
Right eye was a bit messed but my vision is still good.
>Wow, that's so emotional and thought provoking.
Actually yes, it's very thought-provoking
Noah was given two roads again, and he chose the one that leads him away from his friends and towards a sound of a kevessian flute that already managed to bring back the memories of another prominent character long before the ending. As he walks, he gets obscured by doves (an important symbol of the genesis flood) and vanishes.
>Actually yes, it's very thought-provoking
>Noah was given two roads again, and he chose the one that leads him away from his friends and towards a sound of a kevessian flute that already managed to bring back the memories of another prominent character long before the ending. As he walks, he gets obscured by doves (an important symbol of the genesis flood) and vanishes.
To each his own, that was unsatisfying as frick.
1 and 2 had much better epilogues than 3, most the relevant shit got finished, and we knew the fate of the main cast at least, 3 doesn't even show half it's main party in it's final scenes.
Cope I guess, It's probably what happened but unfortunately lyrics don't confirm anything.
>lyrics don't confirm anything.
Again, how it feels to have literally 0TP?
Whatever helps you cope at night, hopefully the dlc ends these debates.
Actually, time was frozen, so the game ended right after it began.
She rocketed toward them and momentum did its thing.
>She rocketed toward them and momentum did its thing
Oh it's the momentumgay again
Especially for the grand finale, even Saga got a good ending, also is 100% wasca rest ending, game ends where it started literally, with nothing that happened in game mattering now except maybe some people will remember eventually and Noah might have found a way to travel between the worlds...or maybe just got distracted by a flute.
id say it all mattered if you look at the bigger picture aka sidequests
>colonies and their commanders got paired up
>what started as hateful wars ended in 2 worlds' denizens working together, even developing stronger bonds and the desire to be connected
interdimensional travel isnt just Noah doing the glitching, its the collective wish of Aionios manifested, to contrast with the fear that created Z. even Nia herself thought the 2 worlds would drift apart never knowing each other again, but connections between souls prevailed. Its a story of bonds
stories go to all the trouble of anthropomorphizing abstract concepts, creating metaphors, and so on because they can draw out stronger and more cathartic emotional responses than just attacking a purple sadness cloud
the problem with Z isn't that he's a metaphorical abstraction of the game's themes, the problem is that he's a bland one-note character. so, those themes only come across on a thin intellectual level, instead of a strong emotional level. this is particularly damaging in a series genre that knowingly and effectively trades on high melodrama
players don't want to just "understand" the story, they want to feel it in their gut and in their tear ducts. see the end of chapter 5.
>players don't want to just "understand" the story, they want to feel it in their gut and in their tear ducts.
Yes thats me. I'm players.
>My man Taion didn't get to frick Eunie
I'm still mad.
Since Noah and Mio managed to reunite, the rest will do it too.
It's just a matter of time.
See
>Since Noah and Mio managed to [HEADCANON]
Argue with the ending lyrics, not me.
>muh lyrics
shut up moron
I mean, 2's lyrics spelled out the ending pretty hard
Every prominent Xeno ending song is tied to the narrative
>tfw Moment of Eternity lyrics
>noooooooo don't destroy my headcanon about a tragic ending
Get fricked
>my headcanon
Show me they reunited homosexual
>i don't have any imagination when literally everything about the ending is blasting its theme at me
TP issue
>can't do it
Yeah that's what I thought homosexual.
Again, go and argue with the lyrics, not me.
Stop replying to that guy anon, he doesn't know how to infer or how to interpret things. It's clear you and him are going to keep arguing in circles.
I'm not arguing with your headcanon. Now frick off.
I know how to interpret this that actually happened not fabricate events that never happened based on some lyrics like a schizo.
they don't show you it because it would undermine the point of the story
I love that touch to the ending.
But I still think the entire ending sequence of Torna and Credits are the highlight of the series for me. Its just perfect.
While i don't think any followup on the ending is really needed, it would be cool if the DLC is about their son and as he dies tragically to give his parents another chance we see him being born again and realize that it's after the ending.
She’s a wild untamed beast. You think she can be satisfied by only one man?
Blade Eater mixed with a High Entia mutt
Blade mixed Mechania
Hopefully Mio's genes will overpower the Homs' this time
he probably will eventually, the two of them seem to be pretty popular
Takahashi had Rex frick Nia just because she is popular with fans
>Takahashi had Rex frick Nia just because she the only girl he an actual chemistry with
>Takahashi had Rex frick Nia just because she is popular with fans
Nia unlocks her powers when fighting along side Pyra or Mythra
>This is where I belong
It was always meant to be.
Yes, that screen was also added because Nia is popular with fans
>or Mythra
No, only Pyra. She doesn't get her tag combos if Mythra is slotted in.
She still has an affinity chart node that also involves Mythra. The combo with Pyra is likely meant as an attempt to balance them because Mythra is just too fricking good.
>Takahashi had Rex frick Nia just because she is popular with fans
If Takahashi listens to his fans, then why is Melia still a femcel?
japanese fans think her crush on Shulk is cute and they don't want her to move on or find someone else
Please don't trigger a division by zero in their heads. Who knows what would happen to the fabric of the universe.
>Find Queen’s Bedchamber
>Can’t sniff her panties
Lame
She doesn't have any.
>warns you away from her dresser
>can't secretly dive into it when she's gone
that's just breaking some fundamental rules here. you can't tease us like that and then not let us take a peek
Didn't get how this cat b***h was this strong
all agnians are technically part blades (even taion has a core crystal) so they're all super human, riku and others even mention a few times kevesi need magitek equipment to compare with them
>Riki has to kill god just to pay his landlord and pay child support
>Tora kills god just because he wants to take his sex doll on a test drive
why are nopon so based bros
I dont get it
i was honesly expecting tengiri, threegiri, etc at first
Biff plus Fifteen
just Sena frying her last remaining braincell before getting to that dude's name
The name is a subtle joke. The character is called "Bifteen", which ends in the sound "-ifteen," thus rhyming with his old name of "Fifteen." The old name is a dehumanizing label, which Sena is trying to replace with something more personally fulfilling. Other Colony 0 names have been distinct from their original numeric designations, implying that the new word will not resemble "Fifteen." However, "Biffteen" does closely resemble "Fifteen," undercutting your expectations. So, when Chuck owned the shop, it would have been called "Chuck's Feeduck and Seeduck".
>There's a gear inside the ouroboro's stones
>The ouroboro's designs are references to xenogears
Bravo Kojimbo
I'd say that the biggest problem of the game is the writing, and it's pretty evident when you realize that most of the dialogue of the last chapter is literally variations of
>We have to keep going forward
>But maybe the future will be bad
alexander o. smith (ff 12 translator) on this problem
>This is actually something that's somewhat rare in Japanese writing - it tends to favour the big moment, and the big scene, and they don't really care about how you got there. From a western perspective, lots of times Japanese dramatic writing will seem lacking in areas like motivation and the intent of the characters won't be entirely clear. They're putting the pieces together so they can get to the big scene.
https://www.eurogamer.net/a-translators-tale-inside-the-building-of-final-fantasy-12s-ivalice
That just makes it sound like the Japanese suck at writing believable narratives
I got kinda tired after the 100th “people die when they are killed” moment.
The ending doesn't bother me that much, being vague is pretty much the point that the game has been trying to tell you for the last 100 hours
>You don't know what's going to happen in the future, you can only hope that everything will be fine and keep moving forward
You don't know what's gonna happen in the future any any games ending, this is just a bullshit excuse for takahackshi not finishing his story competently.
It's not really all that vague when it blasts on you with "i'm going to visit you" and then Noah disappears with a huge grin on his face.
Like, you can argue WHY it happened, but the fact is undeniable.
The rest is up for him and Mio though, not the auditory.
>It's not really all that vague
it is
I'm talking with human beings, not sub-50IQ apes. Go away.
>I'm talking with human beings that believe my headcanon cope
Well now you're talking with me.
It is though, it doesn't matter how hard it's hinting at it nothing short of actually showing them together or Takahashi actually confirming that was his intent is actually full canon.
I honestly don't know how people like you even function in japanese media that ENDLESSLY uses implications and subtext to convey plot points. Especially the series where every single ending lyric theme is directly tied to the narrative. I bet the same braindead type of subhumans still argues against Mio being Nia's daughter.
Mio being her daughter is also a theory, vague hints that they are related somehow don't confirm that
Called it
>tfw this "vague ending" again
Takahashi was right, he had to make Pymythra physically manifested instead of the planned "glowing core" because gays like these cant accept obvious hints
imagine 2 going with the planned ending tho, the war between Nia and Pyra/Mythra faction would be vicious
What was 2s planned ending?
To stop at the Core Crystal glowing.
Assuming the lyrics would stay the same it wouldn't change anything but surely would trigger morons like the ones we observe in this very thread.
I also remember him saying he won't do MCs like Shion because people dislike flawed individual.
>because people dislike flawed individual
This is the hack incharge of the series?
its not really "flawed" but "too realistic"
and to be fair Shion was a VERY realistically written woman (and likely penned by his wife). I dont mind her and shes based enough for that kosmos design in 3 but some people would toss her into the "what a b***h" category
>Shion was a VERY realistically written woman
No she wasn't stop spewing this incel headcanon
anon shes like, the typical HR women ive met. Its realistic for her type, not all
which is kind of funky because the other female charaters are written in the stereotypical jrpg one-noted style
Didnt even know saga's protagonist was a girl. Hope one day i can play the DS port.
Why did Soraya stop working on Xenogames again? Is she focused on producing babies and family stuff?
>Why did Soraya stop working on Xenogames again? Is she focused on producing babies and family stuff?
Unknown, most probably she got mind broken after the failure of Xenosaga 1 and didn't want to keep wasting her professional life on the franchise
>spoiler
But that KOS-MOS design is not Shion's though. It's the based Professor and Assistant n°1.
Yes, KOS-MOS best design was made by a pervy mad scientist that runs on love and courage and memes.
He and Tora would get along so great that they would trigger U-DO's to look at them and only them. Who knows what would happen to the universe once that happens. Probably good things, in fact.
You wanna see what we can REALLY do?
>we got this new OC Ino
>not Lila
>She didn't become an optional DLC Blade
Why did they hate her so much?
Help me out.
I maxed affinity in a colonies except:
4
9
Mu
Agnus Castle
Carovans
There is probably some quest I'm missing as even dumping my materials into collecto card maxes the meter but doesn't get the colony to 5 stars, any insight?
There is a memory leak bug, try resetting your console and check if new info icons appeared.
I'm probably past that point asI'm pretty sure I have done ALL side quests but this one which will require who knows what hero who knows where
>even dumping my materials into collecto card maxes the meter but doesn't get the colony to 5 stars
I never experienced this, in fact I found myself upgrading several colonies to 5* by spamming collectapedia cards. Just because the meter appears maxed out doesn't mean it's actually complete; it did take a few extra fulfillments to finish the job.
Update: 4 and 9 was apparently caused by some shitty bug in collectopedia cards which showed them completed even if they weren't, missing 3 for nopon carovans so probably those max it out
So it must be some quest shared between Mu and Agnus Castle, any clue?
Pretty sure for Mu you also need to do Triton's ascension quest (have Manana cook her standard Battle Soup with Triton in the party after anyone reached Rank 10 on Soulhacker)
post your favorite 1-3rd termers. for me its 2nd term Noah!
My favourite second termer is Mio!
>the second face from the left at the bottom row
Is she taking a shit?
No, she is just very happy to see Noah
Taking a lucky seven
It frick me how Saitom was probably asked to draw the eye details, probably for the sake of 3D animation.
They didn't joke when it come to presentation, even if with the hardware limitation.
Is the special edition supposed to come out this month? Is it already out? Or is it just a vague "Fall 2022"? Because I don't want to think that everyone got theirs and mine got lost in the mail.
MAKE WAY FOR BUFFS, ARMU GREETINGS AND SEA ENJOYING
Just finished the game.
7/10. Don't really know what to think of it except that Miyabi best girl.
>I LOVE THE SEA!
Didn't mean to reply sorry. Have a Miyabi.
Makes some good Agnian breakfast.
I love that you get all the dishes from this quest as actual cookable meals through manana
did they really need to give a 15 year old a butt this big?
Is there a particular NPC that got stuck in your mind?
I keep thinking about the girl who married this dude because when she returned home after years of prisons she found out that his grandfather (Triton's drinkbuddy) gave her room to a moronic nopon. Kinda depressing, but it was cute to ses that she treated the nopon as a brother after gramps died.
I'm quite partial to Kyrie, her VA in english was quite good and cute
Man, speaking of that quest, Avenger's voice actor gave his all for that performance despite the fact that he was dubbing a character which didnt even have a fricking name
Yeah, that's the funniest thing for me about 3: even small bit-parts had some real passion behind the VA work
Garrett in the City
Avenger
Kite
Some real effort went into the VA work here, for small large and small
A lot of the Colony 11 people stuck with me. Particularly Hexen. I want her to step on my balls.
Hard to tell
Should play the game again and finish most of the side-stuff, I guess
Most of colony 11 I guess
And I found the "black market" in the prison weird
I know it was there gameplay-wise, but I wonder why the guards haven't stopped it
i was hoping there would be more stuff to upgrade the prison with after her ascension since it's still rather dreary with shit tier beds and all
What?
You can upgrade the prison?
Damn, I need to finish the rest of the game
I finished the main story and I think most stuff of the side-content
yea it's not the best stuff but you can upgrade it cosmetically 5 times (and the first one gives you a fabricator as well) to make it less well, a literal prison as a home for colony 0
Ok
Is that also how you can get to the last nopon-caravan?
I have only one missing...
I dunno, I'm missing one somewhere i suppose but I've 100%d the map (even the sea) and I think I've done every quest so at this point I guess it's just remembering which one I haven't talked to and finding them
The one in prison goes up to Agnus castle
Why was fixifixi there again? Do people capture engineers in war crimes?
thy were just mostly evil but probably
>Do people capture engineers in war crimes?
Well, capturing engineers is as old as warfare
Even the romans did that
Or at least dried it...
(I only say Archimedes)
But they don't get imprissioned
Housearrest at best
SNIFFFFF
>enters your home, fricks your cat and leaves
But he is only 10 !
out of 10
>realises that Alrest is a terrible shithole and steals Mio to live on Bionis
>leaves
He's not leaving this time
Rex is gonna show Noah a thing or three (his wives)
Jokes aside, Rex would be happy to have a guy like Noah in his family
Like, imagine if Noah was a party member in 2. It would be like an adult watching over a bunch of moronic kids.
I dont remember xeno 2 topics to be this comfy. How comes?
They were for the first 1-3 months after the release
What happened then?
Waifuwars
>takahashi made rex frick all of them so that waifugays would stop killing each other after playing 3
This is pretty meta
Game got popular over time and word of mouth, and shitposting from consolewarring homosexuals started. Japanese humor being the forefront of this as it was suddenly spammed daily.
people complaining about japanese humor
>Theater is entirely empty
>Suddenly packed with a hundred moebius for 3 seconds near the end of the first big phase
there apparently being just a ton of random unnamed and unaccessible colonies around the world was also weird, a LOT of conflicts don't make sense after you free the castles but at least they try to explain some of them
There are 23 Agnian colonies in total. Eunie says that was what Kevesi Intel had found out and Mio confirmed it.
Kevesi colonies at least go up to 30.
Then there is the Glowie Colony and Colony Omega.
>there apparently being just a ton of random unnamed and unaccessible colonies around the world was also weird
There are a couple of specific ones that get mentioned, I think it's Colony 29 you fight in Ghondor's quest
Think they kept the naming convention after running out of letters of the alphabet? I feel sorry for the moebius named DD
The original webm has more than 50 pages on the Ganker archive. Someone was so mad at 2 that they spammed that webm for almost 5 years
MINGE
There was copypasta almost every thread before we reached the comfiness we're at now.
Shitposters are distracted with the GTA leak.
does putting scholar necklace et al on heroes help unlock jobs quicker or just on the main characters
HERE I COME
READY OR GORMOTTI
Eunie is the best part of the game, I got hard when she absolutely trashed D+J almost by herself
Putting aside XB3's story, I'm glad that Nia got her deserved happy ending
>She married Rex
>Had a daughter with him
>Became queen (somehow)
>Prevented the events of XB3 from destroying her family and future
And her daughter will marry Torna Jin 2.0
That comparison is a disservice for Jin, at least he got shit done
Noah accomplished way more than Jin ever did and actually got a happy ending at the end of all his struggles.
I was actually thinking of N
>get toxoplasmosis
>turn into Vergil and start singing Bury The Light
Is it THAT easy?
>people think that Judgement Cuts are solely a result of Lucky Seven
>rewatching the cutscenes
>when Noah trains as a second termer, his final swing produces a vacuum explosion that scares all kids around while Eunie is staying there with a shit eating grin as if she already saw this
Oh shit, gotta rewatch that cutscene. I only picked up that Noah was studying the sword while everyone else was goofing off.
His movements against that High Entia bully are very similar to how N fights.
I hurt Mio.
MIO MIO MIO MIO MIOOOOOOOOOOOOOOOOOOOOOOOOOOOO
I just reached the final area, and I started backtracking to see the places that were now accessible.
>Fuschian Fields in Aetia
>That one tiny little room with the container near the end of Pentelas with the elite Gogol
>Place of Heroes Past in Cadensia
Is that all there is?
>>That one tiny little room with the container near the end of Pentelas with the elite Gogol
wha place are you talking about? there's a unique one in upper and something in lower but those are both available beforehand
Probably this
Don't think I've been there but I was itching for the other 2, so I'll check that
I couldn't remember if he had one so I thought he was the 5th legendary nopon instead of the random one that's with shillshill, I knew the other 4 at least
Yeah, that was it. You couldn't get there until you reached the final area. It's probably the most inconsequential change I've seen, but for there to only be three changes across the world is kind of disappointing.
I fully mapped out every area and got every container and husk beforehand. I even did all of Cadensia manually, not even a speck of uncovered area.
It's right after the rest spot where Mio had her outburst.
>I even did all of Cadensia manually
Absolute insanity.
Couldn't stand the idea of having to look at a spaghetti map for weeks, so I put several days into just covering all conceivable area.
I did Ashera's Ascension Quest yesterday and I felt really stupid when I saw that there was a zip line to Floating Reef 0, but I have to wonder if that zip line only got added for the quest.
>I did Ashera's Ascension Quest yesterday and I felt really stupid when I saw that there was a zip line to Floating Reef 0, but I have to wonder if that zip line only got added for the quest.
I'm 99% certain it did since I remember trying to get there beforehand
same thing with the zipline to get into darbis or whatever only showing up at that point in the story
Doesn't the map auto fill when you uncover every spots and secret spots ?
>Doesn't the map auto fill when you uncover every spots and secret spots ?
lol
no i had to go through the entire sea manually, and that was befor the speed boost but honestly it'd probably be more annoying to do it with the speed boost
There are several high level areas, although I guess you could go there before
>Place of Heroes Past in Cadensia
Frick, i thought i had brain damage because the firdt time i reached the island i spent 20 minutes trying to reach it and then in the post-game i felt moronic once i noticed there was a slide to go there
have i missed a quest or something? I'm in post game and I think I've done everything but keves and 4 are still "openly threatening" eachother
What was N's special ouroboros' power...?
His dark sword, most likely. Otherwise he's just max level Noah.
they only bothered with that for a few of them
j had mud stuff, m had the soul posession, w had the zombie sword thing
>D's special power was having horns
All piercing ones. That shit was as sharp as lucky seven.
>J always wanted to be an artist
>M wanted to see what's going on inside Noah's soul and how can she help
>S wanted time to stop
>S wanted time to stop
The time was already stopped...
>it's a you approach a question mark with a Levnis parked near it episode.
>one of Addam's concept arts had Mio's braid
>another is literally Noah
Deepest lore
>Can change hero accessories in postgame
>Can't change gems
???
Their gems scale with level, I think
So they'll basically always have the best gems available, often times they'll have gems you don't have
what the FRICK was the deal with Riku and Melia?
Why didn't N just teleport away from Lanz and Sena's hold when they wanted to allah akbar him?
>Think melia's chain attack buff sucks since it just makes her healer
>Actually use it and it keeps you over the limit instead
oh that's pretty neat
She's severely underrated. if anything, she makes it easier than Ashera as far as I'm concerned. I reach higher %damage with Melia. Not to mention how Melia herself deals way more damage than Ashera, which contributes to the total.
i'm biased because I like segiri but just for funny big numbers her tp can get pretty silly
yeah when I read it I thought it meant 99% but it just goes over
We need more art of Noah exploiting Mio’s cat physiology to his benefit.
Oh cool I'm not the only one with an ear thing
Does this means she has a very prominent weak spot at the bottom of her spine and gets absolutely overstimulated if you massage it?
Anon you're making me think like I'm the anon who made a thread about Yoshi, how could you
>haha wouldn't it be funny if catgirls were very sensitive at the base of their spines and made cute noises whenever you pat them there that'd be great haha i wanna see that, just for a few laughs
>Noah is extremely good at discovering weak points
Mio is fricked.
Literally.
Really we just need more cute shit of the main couples.
I wish noah and mio were more open about their relationship after chapter 6 just like shulk and fiona did, but i guess it would be embarassing to behave loveydovey in front of the others
It's not just that. They essentially skipped several steps by getting M's memories injected into themselves. So they jumped straight into a married couple territory. You can see that she absolutely adores him, enjoys his dorky side, cheers him up, can't stop calling him by name and that he puts her needs above everything. They just got an overload of romance already injected into their minds.
I get what you mean, but it's funny to consider that Noah and Mio kissed in front of the others, but Shulk and Fiora were alone when they did.
Reminder that true cutscene Mondo would have broken the game.
the names of the ouroboros finishers should be reversed, the one called "1000 cuts" and uses mio for the icon has a big end focus on noah and vice versa, same for everyone else
Noah and Mio should've had a special Ouroboros order for when you had a level 3 interlink and Lucky 7 out.
Wait for DLC where they will fuse into a Xenogears in a white wedding dress
I was actually hoping for a special ouroboros form referencing the xenogears after Noah absorbed N
Apparently the Ouroboros forms they use are still not "perfected"
I can only assume we will see the perfected forms in DLC
If you are talking about what D says then he meant that Moebius is the strongest version
It takes 3 Oroboros just to take on one Moebius. Of course Moebius is stronger
I believe D is referring to the fact that Moebius can assume a Titan form indefinitely without consequence, while Ouroboros have to interlink and risk Annihilation
>It never was explained what the frick was the interlink and how it was related to moebius and ouroboros
"It's origin, I don't have to explain shit"
- Tetsuya Takahashi, Xenoblade 3 development meetings circa 2020
They are Titans. All the games have them
.
It's just classic Kamen Rider villain bant "lol you just have a pale imitation of our absolute power!" followed by the classic "he overcame us with his subpar powers? IMPOSSIBURU!" (K) and the inevitable "WTF HE JUST GOT A LITERAL GOD POWERUP OUT OF HIS ASS???" in the final quarter (Sword of the End)
why does he have a car tire on his chest
His powerup system deploys different weaponized tires from his supercar.
>Shoves a hotwheels into his arm
>This makes a car fuse a tire into his chest
sure why not
Hey man that's far from being the weirdest shit in toku.
There's also the guy that can turn into a whole bike.
i was hoping for that too
Was there an accessory that quickly boosts your Talent Art charge?
Just use Capable Hands anon
If only I got Flash Fencer to rank 20 on anyone.
Easy Unlimited Sword can wait until post-game I guess
You just need it at 15
ethel's job just has a passive to make it supercharged which i never noticed until looking up farming things
having it at 15 is more than enough, dunno about 10
Xenoblade is trash but at least the girls are cut, especially Eunie.
why were there ether channels all over the place and they even sell them to you later on when there is zero ways to use them in capacity? hell at least make the limit 999 so you could actually use them past chapter 2
On top of that, Ino uses a different form of ether called hi-ether
I pray to god they they let us fuse normal either into hi-ether instead of adding new fricking collection spots
So, theyre planning to make a hero who consumes ether first and a hero who consumes gemstones later, right? There must be a reason why they put so many gemstones in this game
The next hero looks like a massive prostitute
She will likely steal your gemstones
I wish my boobs were as big as Eunie's
And I wish I had wings on my head to slap people with
Nobody's perfect
You will never be a woman
just finished it, 103 hours on the clock
there's a lot of stuff I didnt understand. full spoilers
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
>why was mio identical to nia in looks?
>why did all the main agnians have blade cores?
>why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
>who were the original 6 ouroboros? i think one of the statues looked like shulk
>what was the tease at the epilogue with the flute music about?
>is there any post game content that tells you more stuff about the story?
good game, had fun
probably
nia's genes are strong
all of them do, i think? it's just that most of them have them covered up, people didn't even know taion had one as confirmation until the swimsuit dlc
they were, maybe, but the entire point of origin was to stop that
dunno
probably mio/alrest leaking over or something
you can recruit nia and melia and they have some stuff
thanks for the answers, so they are planning to dump a lot of missing lore with the dlc. that sucks, makes the game's story feel incomplete. especially the riku part.
>why was mio identical to nia in looks?
She is her daughter
>what was the tease at the epilogue with the flute music about?
Noah fricks off to Alrest to frick his cat
>is there any post game content that tells you more stuff about the story?
Yes, recruiting and ascending Melia and Nia
This no longer amuses me.
>that confident stride
>the grin on his face
He fricking won at life
he's going there so lanz and eunie can get some frick too
and find someone for joran i guess
But Joran already has Lanz
Joran should be condemned to marriage with Shania
>sculptor/painter couple
Could be worse
Takahashi was REALLY fricking cheeky with zooming this scene out because portable gays probably can't see jack shit but if you zoom in, all questions just disappear.
DELETE THIS
nia got impregnated and even got to go back to adventuring later with the "does my school outfit still fit me teehee" thing she's fine
Why would Nia be against Mio getting a happy ending?
Hell the most likely scenario of Noah getting into Alrest is interlink persevering through reboot so he and Mio feel each other's emotions and reconnect, and that entire system was Nia's creation.
>Noah makes it to alrest right where Mio is
>instantly causes an annihilation killing both of them plus Mio's family
It doesn't work like this. Noah could be balls deep in Mio and even produce a kid, it won't trigger anything by itself
Guldo weren't causing an annihilation effect, he was just shrouded in antimatter that was already building up between dimensions that started approaching each other.
what fricking nonsense are you even saying about guldos for
>*RING* *RING* *RING* *RING* *RING* *RING* *RING* *RING* *RING* *KNOCK* *KNOCK* *KNOCK* *KNOCK* *KNOCK* *KNOCK*
>"hey ms queen nia is mio home?"
Yeah, this scene has to happen in a future dlc or xenoblade 2 remake.
He's behind the clock tower on his way to the fireworks of the virgin queen
Only Rex and his harem get a happy ending
Silly anon
No, he's not. He phases out long before he could reach it.
There's some weird frickery with Riku, but so far we really don't know anything specific.
Do Nia's quest in the postgame.
After Amalthus went down in XC2, everyone went crazy and started fricking their blades.
Origin recreated them just as they were before the collision.
We don't really know the identity of the Founders aside from speculation.
Noah getting his memories from Aionios back. Wether you think it also made him teleport to Mio's world is up to you.
Yes, two post-game exclusive heroes.
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
Riku is Riku, no one really knows.
>why was mio identical to nia in looks?
Likely Nia's daughter.
>why did all the main agnians have blade cores?
No idea, it seems that blades and humans became a lot more intimate.
>why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
Origin rebuilt the worlds the way they were before intersection.
>who were the original 6 ouroboros? i think one of the statues looked like shulk
There is actually 7, it's unknown who they are for certain.
>what was the tease at the epilogue with the flute music about?
I think it's meant to show that everything that happened in Aionios remains as deep memories in Noah, and potentially all those involved.
>is there any post game content that tells you more stuff about the story?
There are 2 post game heroes.
>who was riku? just a random nopon? if so why did he have the sword of origin and why did melia nod at him after freeing her
Just a common variety nopon who was obviously a part of a massive nopon conspiracy designed to end Aionios. Don't think too hard about it.
>why was mio identical to nia in looks?
Do Nia's ascension.
>why did all the main agnians have blade cores?
Because they are a product of a generation that interbred with Blades.
>why did the worlds drift apart again in the end? I thought they were about to destroy each other just before moebius froze them
Because Origin was originally tasked with recreating the worlds like they were just before the Intersection.
>who were the original 6 ouroboros? i think one of the statues looked like shulk
We don't know yet.
>what was the tease at the epilogue with the flute music about?
Rewatch it carefully. Noah hears a kevessian part of the Life Sent On playing from a seemingly empty spot on the square. As he smiles, his own part joins it. He comes closer towards the source of a sound and disappears.
Didn't get it yet? Read the ending lyrics. He went to visit her.
>is there any post game content that tells you more stuff about the story?
Yes. Do all the ascension quests.
am i moronic or is there no way to filter accessories by favorite when equipping them
i'd think that'd be the main intention you would want, no?
Press -
ah i'm blind i guess it was there from the start would have been nice to figure that out before i was 150 hours into the game
did you want a tutorial for that too?
i'm good thanks
i had used it beforehand but it was weird they don't tell you about burst and rage until like origin or something, it's real late
There is anon, just hit minus, there should be a favourites option. It sucks anyways, inventory management is a fricking travesty in this game.
Mark you favourites. Press -. Done.
So fo you think Riku is just Melia's secret agent sent to deliver lucky seven or do you think he's more mystical then that?
I think he's connected to the ~~*nopon sages*~~ and is a part of nopon Illuminati
before launch people thought he was a reincarnation of someone because of the weird ass hair
if they explain even one more detail about who riku might be, they've ruined it
the sense of mystery is much more interesting that simply knowing he's 1000 years old, or that he's actually alvis, or whatever
This
Riku should stay like a mysterious spiritual mentor figure for Noah
Swing the fricking sword Noah.
i wish they didn't wait until torna/3 to make the sidequests actually good instead of bear ass stuff
though it does make me want to go and do all the blade quests in 2 since I don't think I did that
eunie...
eunie's cute bare feet!
What was the deal with the eclipse? Just a cool scenery?
XYZ are shit villains
Why did we spend so much time with Mcbadguy of the week Moebius instead of fleshing out the Moebius founders?
I did not care at all when I beat them but defeating Shania and Joran made me feel bad
I had big hopes for them when I saw they were cosplaying the red man from Xenogears
What a disappointment
>but defeating shania made me feel bad
why? she's got the worst motivation of any of the villains, her mom yelled at her for getting Bs on tests so she turned evil
she wasn't even in an ACTUALLY bad situation like she kept saying she was from a noble house and was well off, she's got serious brain damage to want to throw that away to be an endless soldier that's likely going to be in a shit-tier colony
the most charitable view you can give her is she wanted a very skewed immortality
if she wanted to be moebius from the start instead of just a grunt that would have made more sense
>if she wanted to be moebius from the start
She did. You have to die to be turned into a Moebius. That's the only reason she got a flame clock, and told them as much she was going to die on the day of the eclipse.
unless i grossly misinterpreted her reveal speech but she was bragging about being a mindless soldier because if you frick up in one of your lives you can just try again in the next
i fricked that up and ended in the but when it wasn't there, for some reason
There is no way she wanted to become moebius. She idolized the flame clock system. The idea of constantly being reborn with a blank slate appealed to her due to feeling like a failure thanks to her mother. Becoming Moebius meant she could never let go of her past.
She's a failure. And not just because she's mediocre, she creates her own failure. She's Adachi as a femcel.
What i love about the game is that they decided a good five hours of the game into dunking into incel mentality.
>uhhh i was born a failure i cannot be big chad elon musk with 300 b***hes.
Motherfricker, everyone has to better themselves, you are not a loser because you are not the best at what society wants from people. You are a failure because you didn't even realise you are supposed to do whatever the frick you want to do with your life.
XYZ are great villains. You fight so much time fighting individual Moebius throughout the world because Moebius is a conceptual existence, every time you fight them you are fighting XYZ and what they really are.
>3 of the founders looked like Shulk, Rex and Noah
Are you excited for the DLC?
>>3 of the founders looked like Shulk, Rex
Try actually reading the statues
Everyone reincarnated in the new world, the description of the statues doesn't matter
They're mentors not founders
You are actually right, didn't remember that
unless the dlc has a lot to say about them the founders just seem like massive hanging plot threads they forgot about, like 2 or 3 of them aren't even of the founders but their mentors, similarities between them and main cast are pointed out, and they even said there was a 7th founder/ouroboros
I do not give a single shit about the founders
how the frick did Nia become the queen of her world?
she was voted in as a joke haha
It's like those small towns electing a pet cat as their mayor, as a joke
She's a figurehead, Dromarch is actually king.
local superstition
she could reasonably have been a leader for gormotti and consolodation after the fact isn't the most unheard of thing
plus being the wife of the guy who saved the world probably helps
>plus being the wife of the guy who saved the world probably helps
Rex did more than just save the world. By the end of 2 he's like a walking miracle. All nation leaders adore him. He's in love with Blades (which is what likely completely destroyed the taboo) and his Blades are Aegises. His mercenary squad likely expanded tenfold into a small army and helped everyone touched by the events of the game. Symbolically he's still a Master Driver too.
while I certainly liked almost all of the characters in 3 i liked the world somewhat less partially due to it being a much worse world in general for the people there
with how much I loved the sidequests in torna and 3 it just makes me kind of sad that you don't get that level of stuff in base 2
Imagine 3's cast in a world like 2
Now imagine 3's cast that has a boat and can explore the entire Cloud Sea
i liked that they had a pseudo-cid thing with getting a ship and then an upgraded ship to go fight god in
>Multiple countries with distinct cultures and governments
>all collapses into one world government in like 12 years
stupid writing
when the entire world fundamentally changes from giant monster-islands to not being that there could very likely be some big shakeups
>Still thinking that Rex was the father
kek
>some people in 2 fricked the beast blades
lol
some people fricked the generic android blades too
Generic blades are cute though. Some of them have absolutely adorable voices and personalities as well.
i mean, why not
most of them were good
Are you telling me that tiger with the face of an angel isn't peak sexuality to you?
I love the fact that we got a pic of the XB2 crew and nothing for the one from XB1
God, I love them so much
Well, thanks to FC we got a glimpse to what happened to XC1's party after Shulk created the new world, but we really didn't knew anything about XC2 party's fate after the Titans joined the new landmass.
Now we at least know for sure that everything went ok.
I really like the OST in 3 but for some reason I can barely remember any of them outside of the remixed songs
i have similar issue with a lot of game osts where i like most of it but probably couldn't remark upon most of them
I won't say they're losing their touch, but I was feeling something similar. There's a couple tracks I listen to outside of the game, but I think the somber tone of most tracks had an effect on how I enjoyed the OST.
I'm still a bit annoyed that The Weight of Life, this game's version of Engage The Enemy/Counterattack, only played in a couple of spots and didn't leave as much of an impact as the previous two tracks did, even if I really like it otherwise.
does the Death effect from lucky seven work on unique bosses or just normal/elites
Just Normal/Elities
Story bosses count as unique
yea i'm well past the story just wondering if it would cheese levialord but I can still level jobs easily with it
Wait, so let me see if I got this right. I just finished the final N battle.
The original Vandham, the Founder, resembled Noah not because he was N, but because he was N's and M's son who eventually grew up and became an Ouroboros. N wiped out the City, justifying that it came from him through virtue of being his son. This means Guernica, Monica, and Ghondor are all descendants of Noah and Mio.
Did I get that right?
It's probably that, yes
Yes. Noah and Mio got saved by their distant descendant.
They are probably related but no way Guernica is not from the direct descendants from Vandham.