When Traya gives you the opportunity to kill all your companions for an xp boost before fighting her.
Just beat the game another time last night and I already want to roll another character.
Your friends are in there? Even on Easy with a dw build that tore through Assassins it was such a goddamn slog I tried to get through it as quickly as possible
Kotor 2 is a rushed and unfinished mod of Kotor 1 filled with pretentious writing that a certain fanbase rabidly and devoutly claims is the pinnacle of video games.
Also Taris > Peragus II. Peragus II was SHIT. SHIT.
i understand the game. avellone is a sperg who wants to critique the binary star wars morality system so he wrote a story where the evil characters treat you better than the good characters. this is subversive and interesting please clap.
Kreia spends the whole game lecturing and critcising you and if you kill the Masters she flat out calls you a failure
1 year ago
Anonymous
What about Sion hating your guts because you're something he could never be? What about Darth Nihilus wanting to destroy everything because he has completely been overtaken by the power of the Dark Side and is thus a bottomless pit that needs to continually feed with no autonomy present? What about a lot of other npcs in the game who dislike you and treat you like shit for being a part of the Mandalorian wars?
>I understand the game perfectly well since I'm incapable of thinking for myself and get all my opinions from a Mongolian basketweaving BBS
Why don't you just write that to begin with next time?
Everyone always shits on Peragus when the real annoying bottleneck of KOTOR 2 early game was and always has been Telos, it's fricking ass and I'm tired of pretending it's not.
The only bad part of Telos is the surface and even it isn't that long, Citadel Station is fun and if you know what you're doing it's pretty quick. You can get through both in half and hour each.
>Telos
Eh at least it has several interesting questlines and ways to proceed. Getting your own pet stripper was cool.
Also, I remember that going Dark Side with the Ithorians was kino
Kotor 2 is just a more enjoyable game in every way save for the loot system.
I beat Kotor 1 twice in 04 then again in 10. Never felt the need to play it again.
I play Kotor II every Christmas season.
Better atmosphere, better characters. Better gameplay
The loot system is a massive improvement, you can end up getting powerful gear by the end of Telos (sometimes on Peragus if you're particularly lucky) which can kickstart a playthrough, or you can end up with odd gear that forces you to use different equipment than you normally would. At the same time the inclusion of the crafting and upgrade system and the increased power and damage of feats and equipment across the board means you're never stuck requiring one particular bit of gear like the first game.
If you do need specific equipment for your build it's almost always very easy to savescum for it if you know what you're doing
I used to play these games every year but now I give it a few years in between so it's somewhat fresh again
I really don't think I'll ever get sick of them
>with pretentious writing that a certain fanbase rabidly and devoutly claims is the pinnacle of video games.
Filtered
Besides, it brought gameplay refinements and had deeper interactions with your companions compared to KOTOR I. You don't have to be so butthurt about it being better.
>be Vrook >figure out how to use force to coom hands free whenever you want >always cooming, all the time >never have to deal with w*men >have to wear diaper to catch coom so it doesn't show on your robes >develop prostate problems due to near-constant ejaculation >go to Jedi urologist >tells you that you need to dial it back >didn't hear the doctor because too busy cooming again >doctor has to clean it off the wall
>stealth chugging every stim and shielding from the menu
I really hate that the game just seems to except you to cheese like this, but it's a massive problem with D&D combat (and truth be told really most RPG systems generally) that you have hundreds of different possible buffs you can cast but 99% of the time just doing the default attack is more beneficial since buffs usually take a combat round
something i really hate is how your buffs still countdown during cutscenes, meaining it's always beneficial to skip pre/mid battle dialog
you can even cheese this by casting valor then rushing through the dialog to pass skillchecks
Vrook is absolutely busted because he’s a pure Strength build that uses the Ataru Lightsaber form. Unless you have high Strength or Wisdom, or you can get some good Sneak Criticals in on him, you practically have to cheese Vrook with explosives. I feel he’s by far the hardest boss in the game.
I don't know what Impossible Difficulty entails but it's just barely possible to play Hard Difficulty as a dark side force user so I'd recommend going all in on melee (or ranged if that's viable)
You can completely BTFO regular enemies easily but Malak is extremely resistant to force powers and all the best +WIS gear is locked to the light side. If you go all in on being a force user and use Valor + Plague you can just barely land force powers on Malak ~40% of the time. I imagine Impossible difficulty would make him even more resistant.
Right. I forgot I always spam stims + force speed on Malak. Reminds me that grenades are almost completely useless in the 2nd game because all of the old grenades still have the same saving throw numbers but all of the enemies have way higher stats so they'll never roll their effects starting pretty early in the game.
Item DCs are fricked in general in Kotor2. The grey Exile crystal gives a Force Resist bonus which does literally nothing because every single enemy in the game has a high enough natural score to overcome it on a roll of 1.
I actually made a mod to "fix" this (every 2 points in Demolitions adds +1 to all grenade DCs) but I have the GOG version so I have no idea where to upload it.
Item DCs are fricked in general in Kotor2. The grey Exile crystal gives a Force Resist bonus which does literally nothing because every single enemy in the game has a high enough natural score to overcome it on a roll of 1.
The worst example of this is weapon upgrades, basically all the upgrades that give Stun or Slow chance are worthless for the reason you stated. I think there's a Lightsaber crystal that has a knockdown DC of 10 or something when you can't even make a Lightsaber until around level 12. They really needed to scale these things based on stats or something, it's like the game was balanced around kotor 1's leveling system.
1 year ago
Anonymous
You could probably just slap it on modDB or the steam workshop.
1 year ago
Anonymous
>it's like the game was balanced around kotor 1's leveling system.
It might have been. I had the game's official strategy guide and I remember many, many sections that seemed to imply that the game's loot wasn't randomized at all. It also made certain fights seem way harder or easier than they actually were. I have a feeling a lot of the leveling and loot stuff was changed last minute.
1 year ago
Anonymous
>I actually made a mod to "fix" this (every 2 points in Demolitions adds +1 to all grenade DCs) but I have the GOG version so I have no idea where to upload it.
you can still upload mods to a game you didnt own on steam workshop i think but otherwise you could upload it to deadlystream thats where most of the mods for kotor are hosted.
Mark Griskey is a classically trained composer, and a longtime Star Wars and John Williams fan. Go figure As for ST, pretty sure Williams didn't care much.
Although I have to admit I have a soft spot for K1 soundtrack; it's kinda un-Star Warsy at times, but that's what makes it so cool.
Williams reportedly had no fricking clue what the themes were supposed to be for, and neither did the directors. The themes aren't meant to fit anything but the most generic of concepts, because nobody knew what the music was supposed to reflect.
He just sent them out and they crowbarred them in, because disney never gave a shit about the music, only having the name John Williams attached to it.
Contrast it to the OT and PT, where Lucas had a finished product to go over with Williams, so they could make it as appropriate as possible.
Sentinel blaster build is extremely flexible. The basics are >you can safely dump STR so you get 14 in all other categories >put points into CON until 18 then all in DEX >get close combat feats before they disappear with prestige class >dark side has better synergy so marauder or assassin >master two weapon fighting, precise shot, etc. >works with or without armor, plan powers accordingly
End goal is two heavily modified blasters but early game you have to take whatever you can get. This build benifits more than most from actually paying attention to the workbench and creating/using mods. You get a ton of skill points and with security and computer usage you can put whoever you want in your party comfortably. The even stat spread into charisma and wisdom gives you decent force power usage which is probably best used with support abilities lie speed and valor or utility like Insanity if going Assassin, you don't need damage that's where your blasters come in.
>the ending cutscene where you fly away in the Ebon Hawk into unknown space to chase after Revan with this somber tune playing in the background
Unbelievably kino, still moves me almost 20 years later
>Race: Human >Sex: Male >Class: Jedi Guardian >Alignment: Light >Saber color: Blue >Saber number: One >Party: Redeemed Atton. Astromech Droid
There is no gaming. Only the force
>Race: Twilek (Red) >Sex: Female >Class: Jedi Sentinel >Alignment: Dark >Saber color: Red >Saber number: Two >Party: HK-47, Hanharr
There is no gaming. Only the COOM
when you meet the remaining masters on dantooine they accuse you of killing the other and attack, the the regular dark side ending plays out no idea why they don't suspect you of killing vash
He wanted to join a Fallen Jedi (Dooku) and kill his comrades just to save his own skin. This included Jedi and clones he had a disdain for. Since his superior constantly mentions the future is in motion he wasn't able to see the force being restored to balance and Luke.
They call her mistress and all live in seclusion so I don't doubt it. Atris is probably a pretty angry lover so it's a good thing the handmaidens are athletic tomboys.
Absolutely. Especially since dialogue implies she was in love with you even as a female Exile, she was just more repressed about it. Plus, living alone with all those identical-looking sisters for years? It would be impossible not to.
She absolutely rode handmaiden face nightly while seething over Jedi Jesus abandoning her. Hell, when you get your old lightsaber back you should make sure it hasn't pickled. Those Sith Holocrons probably recorded days of footage by the time you first show up.
If you romance Brienna, Kreia also gets to feel the pleasure of cumming inside her own daughter through your force-bond.
Star wars canon is moronic and confusing so who cares when it's full of fan-fiction-tier garbage.
I refuse to acknowledge "Bioware's seethe made manifest as an MMO" as anything other than them throwing a hissy fit over KOTOR 2.
I don't doubt that they were seething, but I think it was less malice and more them legit being just terrible writers that made the midwits over at obsidian look like accomplished authors
It was a combination of both. I'm sure even with the best of intentions Bioware would've fricked it up with sheer incompetence, but the main reason it's as bad as it is is because the ""author"" in question was and still is eternally seething about Obsidian doing a better job of writing his own characters than he could. The 'Exile' might as well be a completely different character since the author was too stupid to understand everything about her unique situation and powers, all the companions from II and most of those from I get completely forgotten about, Revan goes from being a supposed strategic genius and Force prodigy (which is established in I) to acting like a complete idiot, because the guy was so desperate to ruin everything from II he didn't care about destroying his own characters at the same time. Revan is an even more beloved character in the fanbase than the Exile, so killing him off in a completely moronic fashion all so that (you) could selfinsert as the guy who fixes everything in the upcoming MMO was not a popular decision, to put it lightly.
It's a tremendous shame considering how well II understood and respected the first game and how II went as far as establishing a perfect psetup for a third game. Anyone with the slightest bit of sense or professionalism would've handled it better, hell your average KorOR II fan from back then would've handled it better.
tl;dr Drew deserves to get spat on for as long as he lives for being responsible for that book
>Female Exile is a war criminal. >A hardned veteran who realized in order to end the Mandalorian wars. They had to commit a near genocide >The backlash through the force was so intense they lose their connection for a time >Can RP them as not regretting it, being remorseful, or justifying it to everyone around them >Be mildy interested when they're mentioned in TOR >Have a small interest in how they'd play around with the above ideas >Fast forward to me doing the quest >She just talks about how cool Revan is >MFW
I was never a mass effect fan, but watching Bioware frick this up made me feel for them. I understand now.
Because the only other options were to die or go completely insane.
1 year ago
Anonymous
Nihilus isn't insane he's just a hungry boy
1 year ago
Anonymous
Perfectly sane
1 year ago
Anonymous
Being turned into an insatiable void in the Force wouldn't turn Zayne Carrick insane, anon
1 year ago
Anonymous
>Being turned into an insatiable void in the Force wouldn't turn Zayne Carrick insane, anon
kek explain this one
1 year ago
Anonymous
There's a theory that the protagonist of the Old Republic comic book series eventually became Darth Nihilus. I don't buy it, personally.
1 year ago
Anonymous
Zayne's Carrick power was basically being an idiot savant with luck powers iirc, nihillus had a wholly different powerset
1 year ago
Anonymous
>final story arc, for no good reason, puts him into the Republic Navy in a position that would absolutely get him sent to Malachor in Revan's purge of Navy and Jedi who wont play ball >his power of good and bad luck swinging back and forth would cancel itself out catastrophically in allowing him to survive the Mass Shadow Generator but becoming something he would absolutely despise being >with no formal training and still being a young man he wouldn't have had the experience or the willpower to forcibly cut himself off from the Force to survive like Exile did
1 year ago
Anonymous
Only it's also established in KOTOR 2 that Nihilus was a "normal" Sith before becoming the hungry boy.
1 year ago
Anonymous
>Being turned into an insatiable void in the Force wouldn't turn Zayne Carrick insane, anon
kek explain this one
That's the most disappointing thing about it all. The two games were great and the setting itself had so much potential, especially with the more nuanced writing and deeper introspection of the second game; there was so much opportunity to explore either where the games left off or new stories in a similar way to the first two. Instead, we were robbed of a sequel in favour of an MMO that couldn't get even the most basic things right. If it wasn't so disappointing it would be almost impressive how badly such an established developer could frick up a project with so much effort and money poured into it, at a time where even an adequate Star Wars MMO would've been a powerhouse.
If it makes you feel any better, the author who fricked everything up for KotOR is the same one who worked on the first game wrote the original outline for the ME trilogy that MEgays are always clamouring about, so I doubt it would've ended up any better even as intended. If there's one thing it reinforced to me, it's how much of an absolute fluke the first KotOR was from Bioware.
It sucks knowing we'll never get a true KOTOR 3 and that even if we did it'd be heavily watered down and filtered by Disney's corporate higher-ups and the absolute scum that are investors and shareholders.
Kotor 2 sets up a lot of intrigue but paying that off would be hard and it's easy to see how they could have fricked up revan's character or forgot to have real themes in their game about stopping the big bad sith empire.
Also if it had been greenlit it would have been developed at the transition between console generations which means learning new technology (although honestly I'd be happy with a Kotor 3 made in the Odyssey engine since I think the kotor games still look quite nice).
>I think the kotor games still look quite nice
Personally I don't mind, but it'd look like hot garbage by 2006-2007 standards.
An AAA studio would be mocked for releasing something like that.
>Anakin I admit that I, personally, have failed you, personally ><Screeching about a conspiracy that the Jedi want to take over the Republic>
Christ George you almost let them have a moment
They’re both right to some extent. That’s the point. The Jedi failed Anakin and we’re corrupt, but Anakin was also clearly delusional.
That's the most disappointing thing about it all. The two games were great and the setting itself had so much potential, especially with the more nuanced writing and deeper introspection of the second game; there was so much opportunity to explore either where the games left off or new stories in a similar way to the first two. Instead, we were robbed of a sequel in favour of an MMO that couldn't get even the most basic things right. If it wasn't so disappointing it would be almost impressive how badly such an established developer could frick up a project with so much effort and money poured into it, at a time where even an adequate Star Wars MMO would've been a powerhouse.
If it makes you feel any better, the author who fricked everything up for KotOR is the same one who worked on the first game wrote the original outline for the ME trilogy that MEgays are always clamouring about, so I doubt it would've ended up any better even as intended. If there's one thing it reinforced to me, it's how much of an absolute fluke the first KotOR was from Bioware.
BioWare were always hacks. It’s amazing it took this long for people to start to realise it.
KOTOR 1 proved that they have a level of understanding of Star Wars on par with Disney, since they managed to imitate all the bells and whistles of the franchise, but not the heart and soul of it that was present in both the OT and PT.
KOTOR 1 is basically an exercise in ripping off the OT and combining it with Bioware game cliches. KOTOR 2 is more thematically accurate to what Star Wars is at its core as described by George Lucas and his movies.
Oh, I agree, but I was still surprised at what a sudden decline there was. I was expecting them to at least try and build on the previous games. They had the perfect opportunity since Obsidian had already done most of the heavy lifting for them.
Imagine my surprise when their next original game was just KotOR with the serial numbers filed off and worse in every way, and then they were announced to be the ones developing a Star Wars MMO.
Real gamers go dark side while also fully supporting the republic and manipulating people's opinion of you via the power of supporting democracy and "justice"
>Turn KOTOR, your most acclaimed and well known series of RPG into a WoW clone >go on to make Dragon Age, which plays like an offline mmo
what was the logic here?
i just assume that someone that seems to have an ok understanding of women and writes ok would be able to talk to them without sounding like a total cringelord
but if youre really drunk then whatever
i just assume that someone that seems to have an ok understanding of women and writes ok would be able to talk to them without sounding like a total cringelord
but if youre really drunk then whatever
What would Kriea say about Avellone’s horny texts?
See that's me in Kotor 1
Lightside in Kotor 2 is actually very rewarding.
It's the only game where you can directly challenge and even prove your master(Kreia) wrong. I also love turning all the followers into Jedi.
my canon playthrough is a male space jesus exile watchman. A Han Solo greaser type with some subtle Obi Wan elements
you aren't a goody two shoes as lightside
light side exile can be disillusioned, cynical and in constant disagreement with the jedi order
BUT
the major difference between dark and light side is that light side exile, despite everything, despite knowing the cost, still chooses to do the right thing, not because someone tells them to but because they want to
And Kreia is secretly proud of you for it
Truth be told, part of the reason I like Dark Side is that you get more lightsaber duels than in a Light Side Run (Assuming you kill the Masters). I love killing the Masters, because the idea of the Exile travelling the galaxy to track down and assassinate the council is kino.
you aren't a goody two shoes as lightside
light side exile can be disillusioned, cynical and in constant disagreement with the jedi order
BUT
the major difference between dark and light side is that light side exile, despite everything, despite knowing the cost, still chooses to do the right thing, not because someone tells them to but because they want to
When Traya gives you the opportunity to kill all your companions for an xp boost before fighting her.
Just beat the game another time last night and I already want to roll another character.
What?
If you stop to free your friends at Traya's Academy, you can kill them all for xp instead.
Your friends are in there? Even on Easy with a dw build that tore through Assassins it was such a goddamn slog I tried to get through it as quickly as possible
that only happens in restored content iirc
without restored content trayus academy is just like 2 hours of rooms full of enemies
Kotor 2 is a rushed and unfinished mod of Kotor 1 filled with pretentious writing that a certain fanbase rabidly and devoutly claims is the pinnacle of video games.
Also Taris > Peragus II. Peragus II was SHIT. SHIT.
>hurr durr i dont understand the game therefore its le pretentious
ok homosexual
i understand the game. avellone is a sperg who wants to critique the binary star wars morality system so he wrote a story where the evil characters treat you better than the good characters. this is subversive and interesting please clap.
>the evil characters treat you better
Name one
Sion hate-simps for female exile
kreia
inb4 hurr durr keria isn't evil
Kreia spends the whole game lecturing and critcising you and if you kill the Masters she flat out calls you a failure
What about Sion hating your guts because you're something he could never be? What about Darth Nihilus wanting to destroy everything because he has completely been overtaken by the power of the Dark Side and is thus a bottomless pit that needs to continually feed with no autonomy present? What about a lot of other npcs in the game who dislike you and treat you like shit for being a part of the Mandalorian wars?
>I understand the game perfectly well since I'm incapable of thinking for myself and get all my opinions from a Mongolian basketweaving BBS
Why don't you just write that to begin with next time?
Peragus was better the first few times through, Taris is better after because it just oozes nostalgia for me tbh
taris is kino
I can only understand not liking some of the sewer parts
Paraguay was unironically the best and most compelling part of the entire kotor series.
Anyone who disagrees is either an ADHD zoomer or a homosexual or both.
It's one of the best written intros to a game I've ever seen.
frickin HK droids man
Everyone always shits on Peragus when the real annoying bottleneck of KOTOR 2 early game was and always has been Telos, it's fricking ass and I'm tired of pretending it's not.
The only bad part of Telos is the surface and even it isn't that long, Citadel Station is fun and if you know what you're doing it's pretty quick. You can get through both in half and hour each.
>Telos
Eh at least it has several interesting questlines and ways to proceed. Getting your own pet stripper was cool.
Also, I remember that going Dark Side with the Ithorians was kino
Horrible opinions.
no
yes
no
Kotor 2 is just a more enjoyable game in every way save for the loot system.
I beat Kotor 1 twice in 04 then again in 10. Never felt the need to play it again.
I play Kotor II every Christmas season.
Better atmosphere, better characters. Better gameplay
What's wrong with the loot? NTA, but that's one of my favourite things about Kotor2
The loot system is a massive improvement, you can end up getting powerful gear by the end of Telos (sometimes on Peragus if you're particularly lucky) which can kickstart a playthrough, or you can end up with odd gear that forces you to use different equipment than you normally would. At the same time the inclusion of the crafting and upgrade system and the increased power and damage of feats and equipment across the board means you're never stuck requiring one particular bit of gear like the first game.
If you do need specific equipment for your build it's almost always very easy to savescum for it if you know what you're doing
>I play KotOR II every Christmas season
Based and same, there's just something about it.
I used to play these games every year but now I give it a few years in between so it's somewhat fresh again
I really don't think I'll ever get sick of them
>with pretentious writing that a certain fanbase rabidly and devoutly claims is the pinnacle of video games.
Filtered
Besides, it brought gameplay refinements and had deeper interactions with your companions compared to KOTOR I. You don't have to be so butthurt about it being better.
the good ending is fricked.
>good ending
evil "the best ending"
vrook was a virgin
yeah that's an epic fail
>be Vrook
>figure out how to use force to coom hands free whenever you want
>always cooming, all the time
>never have to deal with w*men
>have to wear diaper to catch coom so it doesn't show on your robes
>develop prostate problems due to near-constant ejaculation
>go to Jedi urologist
>tells you that you need to dial it back
>didn't hear the doctor because too busy cooming again
>doctor has to clean it off the wall
Sounds pretty based ngl
That's a part of being in the order. Revan and Darth Vader just broke the rules because muh reasons.
The Order is against attachements. Nothing about one night stands.
vrook was gay
ok whatever die old homosexual
>dominates him to my will
OH N-
There are a few frames of damage numbers. Just highlights the importance of crit immunity.
>not stealth chugging every stim and shielding from the menu just before it starts combat
Imagine being this bad at the game.
>stealth chugging every stim and shielding from the menu
I really hate that the game just seems to except you to cheese like this, but it's a massive problem with D&D combat (and truth be told really most RPG systems generally) that you have hundreds of different possible buffs you can cast but 99% of the time just doing the default attack is more beneficial since buffs usually take a combat round
something i really hate is how your buffs still countdown during cutscenes, meaining it's always beneficial to skip pre/mid battle dialog
you can even cheese this by casting valor then rushing through the dialog to pass skillchecks
literally how, I went full INT melee build and never had any issues
Even cheesing the game I've found that if you go to Dantooine first, he's fricking unstoppable.
He's a character imported from KOTOR 1, of course he's gonna retain the choices and build he has from there with extra buffs added on
Vrook is absolutely busted because he’s a pure Strength build that uses the Ataru Lightsaber form. Unless you have high Strength or Wisdom, or you can get some good Sneak Criticals in on him, you practically have to cheese Vrook with explosives. I feel he’s by far the hardest boss in the game.
Vrook is probably the only truly hard boss in all of K2
I always run to the right and chug stims and place mines
anticlimactic but I never managed to kill him normaly
Yeah, Vrook is unbalanced as frick compared to other Jedi Masters
Damn I had no idea Vrook was that strong need to do a dark side playthrough soon
I KNEW I COULDN'T HAVE BEEN THE ONLY ONE WHO THOUGHT HE WAS WAY STRONGER THAN ALL THE OTHER JEDI MASTERS
I mine spammed to beat him, not gonna lie
It isn't wise to upset a Wuncler
hoooooly shit how did i never catch this
took me forever to realize that too
Any dark side tips for a kotor 1 impossible difficulty playthrough?
I don't know what Impossible Difficulty entails but it's just barely possible to play Hard Difficulty as a dark side force user so I'd recommend going all in on melee (or ranged if that's viable)
>it's just barely possible to play Hard Difficulty as a dark side force user
Why?
You can completely BTFO regular enemies easily but Malak is extremely resistant to force powers and all the best +WIS gear is locked to the light side. If you go all in on being a force user and use Valor + Plague you can just barely land force powers on Malak ~40% of the time. I imagine Impossible difficulty would make him even more resistant.
Right. I forgot I always spam stims + force speed on Malak. Reminds me that grenades are almost completely useless in the 2nd game because all of the old grenades still have the same saving throw numbers but all of the enemies have way higher stats so they'll never roll their effects starting pretty early in the game.
Item DCs are fricked in general in Kotor2. The grey Exile crystal gives a Force Resist bonus which does literally nothing because every single enemy in the game has a high enough natural score to overcome it on a roll of 1.
I actually made a mod to "fix" this (every 2 points in Demolitions adds +1 to all grenade DCs) but I have the GOG version so I have no idea where to upload it.
The worst example of this is weapon upgrades, basically all the upgrades that give Stun or Slow chance are worthless for the reason you stated. I think there's a Lightsaber crystal that has a knockdown DC of 10 or something when you can't even make a Lightsaber until around level 12. They really needed to scale these things based on stats or something, it's like the game was balanced around kotor 1's leveling system.
You could probably just slap it on modDB or the steam workshop.
>it's like the game was balanced around kotor 1's leveling system.
It might have been. I had the game's official strategy guide and I remember many, many sections that seemed to imply that the game's loot wasn't randomized at all. It also made certain fights seem way harder or easier than they actually were. I have a feeling a lot of the leveling and loot stuff was changed last minute.
>I actually made a mod to "fix" this (every 2 points in Demolitions adds +1 to all grenade DCs) but I have the GOG version so I have no idea where to upload it.
you can still upload mods to a game you didnt own on steam workshop i think but otherwise you could upload it to deadlystream thats where most of the mods for kotor are hosted.
It's a shame Mark Griskey never got to write anything close to K2's soundtrack ever again
How did a vidya composer manage to make a soundtrack that sounds more authentically Star Wars than the actual sequel trilogy did?
Mark Griskey is a classically trained composer, and a longtime Star Wars and John Williams fan. Go figure As for ST, pretty sure Williams didn't care much.
Although I have to admit I have a soft spot for K1 soundtrack; it's kinda un-Star Warsy at times, but that's what makes it so cool.
he cared
you can even see him in some youtube comments for the kotor 2 ost talking about recording and composing and stuff
Williams reportedly had no fricking clue what the themes were supposed to be for, and neither did the directors. The themes aren't meant to fit anything but the most generic of concepts, because nobody knew what the music was supposed to reflect.
He just sent them out and they crowbarred them in, because disney never gave a shit about the music, only having the name John Williams attached to it.
Contrast it to the OT and PT, where Lucas had a finished product to go over with Williams, so they could make it as appropriate as possible.
This is really obvious when you listen to Rise of Skywalker's soundtrack as its own thing. It sounds like it belongs in a completely different movie.
the best track in the whole OST
really hits hard when you meet the masters for the last time
God i love that track
Dammit time for another run any goods builds that will provide a new experience
Full unarmed crew with bao-dur and handmaiden
Sentinel blaster build is extremely flexible. The basics are
>you can safely dump STR so you get 14 in all other categories
>put points into CON until 18 then all in DEX
>get close combat feats before they disappear with prestige class
>dark side has better synergy so marauder or assassin
>master two weapon fighting, precise shot, etc.
>works with or without armor, plan powers accordingly
End goal is two heavily modified blasters but early game you have to take whatever you can get. This build benifits more than most from actually paying attention to the workbench and creating/using mods. You get a ton of skill points and with security and computer usage you can put whoever you want in your party comfortably. The even stat spread into charisma and wisdom gives you decent force power usage which is probably best used with support abilities lie speed and valor or utility like Insanity if going Assassin, you don't need damage that's where your blasters come in.
>the ending cutscene where you fly away in the Ebon Hawk into unknown space to chase after Revan with this somber tune playing in the background
Unbelievably kino, still moves me almost 20 years later
Vrook, you're in kotor 1, it's not your time to die yet.
>Race: Human
>Sex: Male
>Class: Jedi Guardian
>Alignment: Light
>Saber color: Blue
>Saber number: One
>Party: Redeemed Atton. Astromech Droid
There is no gaming. Only the force
>Race: Twilek (Red)
>Sex: Female
>Class: Jedi Sentinel
>Alignment: Dark
>Saber color: Red
>Saber number: Two
>Party: HK-47, Hanharr
There is no gaming. Only the COOM
/I mis kyle katarn and jedi outcast...
I wish I could play something with jedi knight gameplay and mechanics, but as kyle katarn or obiwan.
Is there a way to go dark side and still have Kreia be proud of you?
>Kreia
>Proud
she respects you if you say you'll use the blind bawd to find her master if I recall
she's genuinely thankful if Lightside Exile fulfills her fantasy of offering her a last minute redemption
well she did say that she wouldve killed the galaxy to preserve the exile.
if that wasnt pride then idk what is
>wanting Kreia's approval
Way to miss the point of the game's story
Just do what she asks and recruit all the Masters.
If you kill any of the masters you fail her completely and utterly.
Does anything different happen if you only kill some of the masters and spare others?
I always either kill them or spare them all.
when you meet the remaining masters on dantooine they accuse you of killing the other and attack, the the regular dark side ending plays out
no idea why they don't suspect you of killing vash
sparing two and killing one or doing anything but saving everyone leads to dark side shit
basically the same as ds
>year of our lord 2022
>they still haven't done a pew pew run
what did obsidian have against the jedi? they made them out of character
Did you even watch the prequels
yeah, and I don't see them trying to kill you after saving them
>I don't see them trying to kill you after saving them
>is evil because... he saw the future
Anakin? Yes, that's his entire fall to the Dark Side.
He wanted to join a Fallen Jedi (Dooku) and kill his comrades just to save his own skin. This included Jedi and clones he had a disdain for. Since his superior constantly mentions the future is in motion he wasn't able to see the force being restored to balance and Luke.
Well you're balding!
Stinky femcel.
Do you think she ever got her handmaidens to service her pussy while she thought of the Exile haha
Jedi have no such feelings yes
They call her mistress and all live in seclusion so I don't doubt it. Atris is probably a pretty angry lover so it's a good thing the handmaidens are athletic tomboys.
Absolutely. Especially since dialogue implies she was in love with you even as a female Exile, she was just more repressed about it. Plus, living alone with all those identical-looking sisters for years? It would be impossible not to.
She absolutely rode handmaiden face nightly while seething over Jedi Jesus abandoning her. Hell, when you get your old lightsaber back you should make sure it hasn't pickled. Those Sith Holocrons probably recorded days of footage by the time you first show up.
If you romance Brienna, Kreia also gets to feel the pleasure of cumming inside her own daughter through your force-bond.
Reminder the Exile jobbed to some random sith and died as a mindless Revan fangirl.
I refuse to acknowledge "Bioware's seethe made manifest as an MMO" as anything other than them throwing a hissy fit over KOTOR 2.
Star wars canon is moronic and confusing so who cares when it's full of fan-fiction-tier garbage.
I don't doubt that they were seething, but I think it was less malice and more them legit being just terrible writers that made the midwits over at obsidian look like accomplished authors
It was a combination of both. I'm sure even with the best of intentions Bioware would've fricked it up with sheer incompetence, but the main reason it's as bad as it is is because the ""author"" in question was and still is eternally seething about Obsidian doing a better job of writing his own characters than he could. The 'Exile' might as well be a completely different character since the author was too stupid to understand everything about her unique situation and powers, all the companions from II and most of those from I get completely forgotten about, Revan goes from being a supposed strategic genius and Force prodigy (which is established in I) to acting like a complete idiot, because the guy was so desperate to ruin everything from II he didn't care about destroying his own characters at the same time. Revan is an even more beloved character in the fanbase than the Exile, so killing him off in a completely moronic fashion all so that (you) could selfinsert as the guy who fixes everything in the upcoming MMO was not a popular decision, to put it lightly.
It's a tremendous shame considering how well II understood and respected the first game and how II went as far as establishing a perfect psetup for a third game. Anyone with the slightest bit of sense or professionalism would've handled it better, hell your average KorOR II fan from back then would've handled it better.
tl;dr Drew deserves to get spat on for as long as he lives for being responsible for that book
>your average KorOR II fan from back then
Shut up, Tsig
I'd lick Tsig's pussy ngl
You'll lick Freedon Nadd's taint and thank him for it
Yeah, maybe apart from that guy, I agree.
>Female Exile is a war criminal.
>A hardned veteran who realized in order to end the Mandalorian wars. They had to commit a near genocide
>The backlash through the force was so intense they lose their connection for a time
>Can RP them as not regretting it, being remorseful, or justifying it to everyone around them
>Be mildy interested when they're mentioned in TOR
>Have a small interest in how they'd play around with the above ideas
>Fast forward to me doing the quest
>She just talks about how cool Revan is
>MFW
I was never a mass effect fan, but watching Bioware frick this up made me feel for them. I understand now.
>The backlash through the force was so intense they lose their connection for a time
The Exile cut themselves off
Because the only other options were to die or go completely insane.
Nihilus isn't insane he's just a hungry boy
Perfectly sane
Being turned into an insatiable void in the Force wouldn't turn Zayne Carrick insane, anon
>Being turned into an insatiable void in the Force wouldn't turn Zayne Carrick insane, anon
kek explain this one
There's a theory that the protagonist of the Old Republic comic book series eventually became Darth Nihilus. I don't buy it, personally.
Zayne's Carrick power was basically being an idiot savant with luck powers iirc, nihillus had a wholly different powerset
>final story arc, for no good reason, puts him into the Republic Navy in a position that would absolutely get him sent to Malachor in Revan's purge of Navy and Jedi who wont play ball
>his power of good and bad luck swinging back and forth would cancel itself out catastrophically in allowing him to survive the Mass Shadow Generator but becoming something he would absolutely despise being
>with no formal training and still being a young man he wouldn't have had the experience or the willpower to forcibly cut himself off from the Force to survive like Exile did
Only it's also established in KOTOR 2 that Nihilus was a "normal" Sith before becoming the hungry boy.
>Being turned into an insatiable void in the Force wouldn't turn Zayne Carrick insane, anon
kek explain this one
>Nihilus isn't insane
[unintelligble whispering]
>Nihilus isn't insa-
*randomly force chokes you*
That's the most disappointing thing about it all. The two games were great and the setting itself had so much potential, especially with the more nuanced writing and deeper introspection of the second game; there was so much opportunity to explore either where the games left off or new stories in a similar way to the first two. Instead, we were robbed of a sequel in favour of an MMO that couldn't get even the most basic things right. If it wasn't so disappointing it would be almost impressive how badly such an established developer could frick up a project with so much effort and money poured into it, at a time where even an adequate Star Wars MMO would've been a powerhouse.
If it makes you feel any better, the author who fricked everything up for KotOR is the same one who worked on the first game wrote the original outline for the ME trilogy that MEgays are always clamouring about, so I doubt it would've ended up any better even as intended. If there's one thing it reinforced to me, it's how much of an absolute fluke the first KotOR was from Bioware.
Nothing made after ~2010 is canon.
i will never learn about meetra surik
It sucks knowing we'll never get a true KOTOR 3 and that even if we did it'd be heavily watered down and filtered by Disney's corporate higher-ups and the absolute scum that are investors and shareholders.
At least they canned the remake
From what I've seen the remake seems to be going in the VTMB 2 direction, I,E actual vaporware that will never come out
I think Kotor 3 would have been disappointing.
Kotor 2 sets up a lot of intrigue but paying that off would be hard and it's easy to see how they could have fricked up revan's character or forgot to have real themes in their game about stopping the big bad sith empire.
Also if it had been greenlit it would have been developed at the transition between console generations which means learning new technology (although honestly I'd be happy with a Kotor 3 made in the Odyssey engine since I think the kotor games still look quite nice).
>I think the kotor games still look quite nice
Personally I don't mind, but it'd look like hot garbage by 2006-2007 standards.
An AAA studio would be mocked for releasing something like that.
Who was in the right here?
Obi-wan, he found out Anakin.
>Anakin I admit that I, personally, have failed you, personally
><Screeching about a conspiracy that the Jedi want to take over the Republic>
Christ George you almost let them have a moment
They’re both right to some extent. That’s the point. The Jedi failed Anakin and we’re corrupt, but Anakin was also clearly delusional.
BioWare were always hacks. It’s amazing it took this long for people to start to realise it.
KOTOR 1 proved that they have a level of understanding of Star Wars on par with Disney, since they managed to imitate all the bells and whistles of the franchise, but not the heart and soul of it that was present in both the OT and PT.
KOTOR 1 is basically an exercise in ripping off the OT and combining it with Bioware game cliches. KOTOR 2 is more thematically accurate to what Star Wars is at its core as described by George Lucas and his movies.
Oh, I agree, but I was still surprised at what a sudden decline there was. I was expecting them to at least try and build on the previous games. They had the perfect opportunity since Obsidian had already done most of the heavy lifting for them.
Imagine my surprise when their next original game was just KotOR with the serial numbers filed off and worse in every way, and then they were announced to be the ones developing a Star Wars MMO.
George was high by the end of writing RotS.
>that is your own masterpiece!
I like saying this when I get big enough to found an empire an CK2.
Real gamers go dark side while also fully supporting the republic and manipulating people's opinion of you via the power of supporting democracy and "justice"
I love democracy
>Turn KOTOR, your most acclaimed and well known series of RPG into a WoW clone
>go on to make Dragon Age, which plays like an offline mmo
what was the logic here?
Bioware is… LE BAD: the thread
Cry more.
Their MMO is the only one that has two genders still. Based.
daily reminder that no matter how good of a writer avelonne seems to be he still can’t text a female to save his life
this is so bizarre considering how true to life and generally well written the women of kotor 2 are
what is bizarre about a drunk man being incapable of getting laid with text messages
i just assume that someone that seems to have an ok understanding of women and writes ok would be able to talk to them without sounding like a total cringelord
but if youre really drunk then whatever
What would Kriea say about Avellone’s horny texts?
He was using his powers to get what he wanted and was thus compensated for it, so she would approve, if thinking him a bit tasteless.
I have never once done a light side playthrough.
Being a goody two shoes is boring and you get way more EXP and rewards for being Dark Side.
See that's me in Kotor 1
Lightside in Kotor 2 is actually very rewarding.
It's the only game where you can directly challenge and even prove your master(Kreia) wrong. I also love turning all the followers into Jedi.
my canon playthrough is a male space jesus exile watchman. A Han Solo greaser type with some subtle Obi Wan elements
Truth be told, part of the reason I like Dark Side is that you get more lightsaber duels than in a Light Side Run (Assuming you kill the Masters). I love killing the Masters, because the idea of the Exile travelling the galaxy to track down and assassinate the council is kino.
you aren't a goody two shoes as lightside
light side exile can be disillusioned, cynical and in constant disagreement with the jedi order
BUT
the major difference between dark and light side is that light side exile, despite everything, despite knowing the cost, still chooses to do the right thing, not because someone tells them to but because they want to
And Kreia is secretly proud of you for it
Handmaiden or Mira?
Both