elden ring for me was forgettable enough that the next time i play it (when the DLC comes out) it'll feel like i'm pretty much playing it again for the first time
It's really that bland and it doesn't make sense. There's something off with the execution.
The actual lore is fairly distinct from other major fantasy settings other than the Dragons, Giants, and Knights of Zamor ASOIAF rip offs.
I think the game is too reliant on the player digging into the lore to actually appreciate it and ends up coming across as weird if you just gamer bro through it.
>every boss is fought the exact same way, i-frame roll dodge until an opening attack, rinse and repeat. >copy pasted dungeons and enemies >99% of the stuff you find is useless and no good >after the first area the game became a slog as you've experienced everything the game has to offer
nah
I did Str/Fth and had a good time.
Once I got Siluria's Tree, I genuinely felt like I was cheating. The range, damage, and knockback on that things weapon art is busted.
I'm playing through it right now and literally half the fricking unique weapons i've found are str/fth oriented, the other half being dex/int oriented. There are basically no unique weapons for pure strength
FALSE
There's only 2 STR/FTH weapons and that's a spear and one of the Erdtree Protector's colossal clubs.
t. just had to larval tear to get rid of my STR and DEX upgrades because there weren't any other useful FTH/STR based weapons
I think it's fine. Just take a break. Teleporting to Crumbling Farum Azula from the Four Belfries was the pinnacle of the game imo and I don't know if they'll top it.
>Teleporting to Crumbling Farum Azula from the Four Belfries was the pinnacle of the game imo and I don't know if they'll top it.
It was a cool scenery but realizing that the Belfires just lead you to consolidated areas in those levels took the magic out of it personally. A lot of the teleportation stuff felt tacked on at the last second. For me, it was casually taking the elevator to Siofra River on launch night. >it just keeps going for like 30 seconds >the fricking skybox >the music >realizing that there's an entire fricking underground map
Peaked way too early for me, still a great game.
>Crumbling Farum Azula
Crumbling Farum Azula would've been ten times cooler if it's pieces were actually moving with the storm.
But yeah, first time I saw it was magical.
for me it was the teleport into the capital from the rainy island place. just being there and looking at it blew my mind, then when I opened the map and saw that it had doubled in size I really lost it
>Teleporting to Crumbling Farum Azula from the Four Belfries was the pinnacle of the game
ah yes pinnacle gaming getting spoiled a linear piece of shit level
>play Elden Ring as my legitimate first souls game where I play it instead of watching a friend not knowing where he is in the story >have fun making up my own story as a confessor without understanding builds, runs, etc. in a souls game >max /comfy/
I'm afraid of losing this feel.
>Eldennring >Story
Honestly anything you conjure in your head has a better chance of being coherent then anything in the game
All the shit that had plot has come to pass and you're just here poopoo peeing the place up
>You arrive in Stormveil Castle for the first time >Little do you realize that ER peaks here and the game's quality drops off a cliff directly after this dungeon
>You arrive in Stormveil Castle for the first time >Little do you realize that ER peaks here and the game's quality drops off a cliff directly after this dungeon
Leyndell is pretty terrible
You can tell just like redmane castle an caria manor and volcano manor they made the walls first and nonsensically filled it with stuff
Leyndell is fricking incredible. So many different paths you can take through the city, an entire labyrinth underneath that stretches down to the bottom of the world.
Biggest letdown of a legacy dungeon for me.
A third of it is that ugly graveyard, and no sooner do you get into the actual Hogswarts interior, you're back outside playing bowling with fricking crabs and pumpkinheads.
I wanted sinister magical school kino, not rooftop run, jank edition.
I still liked Raya Lucaria but it absolutely had missed potential. Not sure why FromSoft has such an issue making academies, Byrgenwerth in Bloodborne was also a letdown.
Objectively wrong. The quality doesn't drop off until you get to the giant mountains. I was actually impressed they staved off the fromsoftware curse for so long.
Try playing other souls games
Elden ring is nothing impressive compared to something like DS3 or actual competently designed dungeons like sen's fortress
Elden ring shits on DS3. The most kino moment in that game is leaving the catacombs. Elden ring has a dozen of those moments.
The only other games that stand with elden ring are bloodborne and DS1 (if you played it near release).
1 year ago
Anonymous
>Duh kino
"Kino" isn't well designed gameplay and areas
1 year ago
Anonymous
This happens every release. Everyone like you cried about DS3, people cried about sekiro, and people will cry about armored core or whatever comes after.
1 year ago
Anonymous
You mean pointing out how the game is worse than its predecessors
1 year ago
Anonymous
Elden Ring is literally better in every single way to its predecessors. You can't even fricking jump in the earlier games.
1 year ago
Anonymous
Sure buddy
1 year ago
Anonymous
Not an argument gaytron. Now shoo you homo.
1 year ago
Anonymous
> You can't even fricking jump in the earlier games.
That is a lot of words for I never played any fromsoft games before Elden Ring. This has to be bait.
1 year ago
Anonymous
Oh yeah excuse me, I meant you can actually press a button to jump up and down, and not awkwardly roll off a ledge like in the earlier games.
moron.
1 year ago
Anonymous
>claims inaccurate statement >gets called out >moves goal post >calls other people moron
You lack awareness.
1 year ago
Anonymous
And you're a pedantic homosexual who can't handle the truth.
1 year ago
Anonymous
>makes false statements >thinks its the truth
You are a stump.
1 year ago
Anonymous
Black person he was clearly referring to the souls series and not all fromsoftware games. Are you gonna argue about semantics because kings field is first person too?
1 year ago
Anonymous
Another moron chimes in with deflection tactics instead of just admitting that they were wrong.
You two are full blown soup brain.
1 year ago
Anonymous
Are you autistic?
1 year ago
Anonymous
It might be better than Dark Souls, but it's sure as hell not better than Sekiro
1 year ago
Anonymous
Sekiro level design and exploration sucks ass. It's great for a fast paced action game, but different types of games have different strengths.
1 year ago
Anonymous
Maybe it's worsd compared to Elden Ring, but it's sure as shit better than other game level design. Senpou mountain, the fountainhead palace the capital, the estate are all such great maps.
1 year ago
Anonymous
Sekino had better areas than all of Bloodborne and DS3
DS1 and DS2 were comfy in their own rights when it came to it.
1 year ago
Anonymous
Senpou is absolutely the best designed area in the game. Love Fountainhead as well. The main point is that because of Sekiro's grappling hook allows you to bypass everything, so areas are designed as larger open areas for quick traversal. It's a bit similar to the open world segments in Elden Ring. I would love to see a game entirely consisting of Legacy Dungeon style levels, the amount of interconnectivity, vertically and secrets was incredible.
1 year ago
Anonymous
I think that's a matter of aesthetic taste. Sekiro itself a great game with cool mechanics and bosses, but I think the "Samurai world full of demons" is a boring aesthetic.
1 year ago
Anonymous
I have to stop you there, because Sekiro has a really great aesthetic curve where the first few places you visit enemies are just normal people, no magic whatsoever. As you start reviewing more and more weird immortal monsters it's really shocking.
1 year ago
Anonymous
And generic medieval fantasy is so much better? At least Elden Ring sort of breaks the mold in some ways, but it's not sufficiently visually distinct.
Maybe it's worsd compared to Elden Ring, but it's sure as shit better than other game level design. Senpou mountain, the fountainhead palace the capital, the estate are all such great maps.
Fountainhead Palace is beautiful, but it's much more linear than the other areas.
god forbid that not everybody shares your opinion.
I really like ER but it's not above criticism and people can dislike it for any reason, it's far from perfect after all
Basically that, the ruskie situation was basically it, /misc/Black folk defending ruskies killing ukrainian neonazis because everyone was in support of ukraine in the mainstream.
These people are the biggest alienated morons know to man, no principles, moved by animal insinct and ego pandering.
>lore foreshadowing/exposition before you get to it >surrounded by more fortifications, making the entrance to the dungeon more memorable >margit guarding the first bonfire >two very different ways through the start >multiple converging paths >optional sections >extreme verticality >multiple npcs to talk to
Sure Raya Lucaria or Leyndell are good but they don't compare to how dense and packed full of content Stormveil is.
Getting to Nokron was more kino. When you beat radan, see the nuclear explosion from the meteor and then realize that there is a huge fricking crater now that you can climb down to just to get into the underworld
And then when you do the Ranni quest and turn the tower upside down, also when you get down to the lake of Rot, then grand cloister and then the peak of it, in the deeptest depths of the world you meet cosmic being
A Miyazaki swamp was necessary. It was obligatory for the sanity of the developer to put a zone with this shit. I'm sure he intended to make it way larger considering that there is some other rot swamp nearby that you can't access but the other devs stopped him from it.
>Make a bunch of big levels >Stich them together >Don't have to work on sandboxing for the AI >No NPCs to flesh out the environment >Completely static >No random events >Restrict dragons to a tiny arena and teleport them back to their starting location if they leave it >No roaming enemies
I'm more shocked that Elden Ring was the first open-world game that just stitched some level types together
>Bigger open world
Flight Sim? Arma? I honestly can't name a game where a bigger open-world meant a better open-world >Better open-world
Skyrim, FNV, Gothic, Witcher 3, Morrowind, Stalker.
Skyrim literally repeats the same dungeons 20 times, as does Morrowind, Witcher 3 and Gothic. Stalker and FNV are the notable exceptions here I'll give you that much, but even FNV reuses Fallout 3 assets too much.
In short, the quality of ER's open world is still exceptionally high, you're just a salty contrarian homosexual.
1 year ago
Anonymous
I don't mind the repeated content, I just think the ER's open-world absolutely fails at the "world" part. Like I said before, it just feels like From made several big areas and stitched them together. It feels more like a giant amusement park, not one big world, which is fine for the game.
1 year ago
Anonymous
I think it's pretty disingenuous game design, bordering on overtly malicious. Look at Limgrave/Weeping peninsula, it has 30-50% of the side content, then when you get into Liurnia, the largest area in the game with miles of rock faces where caves and dungeon entrances should be... there are none.
It's blatantly front loaded
1 year ago
Anonymous
The game is fronted loaded, but I wouldn't call it disingenuous game design, since it's a fact that the vast majority of buyers don't finish games. So frontloading all the good shit is incredibly common, which is why a lot of games pitter out at the 50% mark
1 year ago
Anonymous
>it's not malicious game design to front load the game on purpose because most people don't finish games so why would you try after the first 10 hours of content
uh..
1 year ago
Anonymous
It has been going on for years, it isn't an Elden Ring thing
1 year ago
Anonymous
>you shouldn't point out how elden ring is shit because goyslop is on the menu
oh I see
1 year ago
Anonymous
Altus has by far the most side content of any area though
1 year ago
Anonymous
No? That's blatantly false, Altus and the Capital have the same amount of "content" as limgrave and weeping peninsula, the problem is about half of this "content" you've already seen before
>No NPCs to flesh out the environment
Fair criticism >Completely static
Fair criticism >No random events
The radagon festival >Restrict dragons to a tiny arena and teleport them back to their starting location if they leave it
This isn't an issue, you can teleport anywhere using the map >No roaming enemies
There are a few trolls and caravans
There isn't enough of these things to make the world feel like it isn't static.
I remember in ds2 my brother and i were testing weapons together, then suddenly a naked guy with double caestus invaded us and fricked us up. I never considered myself good in pvp ever again.
>arrived in Altus Plateau >saw those giant frickers again at the front gate >met the same fricking Demi-human, undead, and recolored knight >”is that the fricking erdtree burial watchdog?“
I fricking hate this area so much.
>Go down to the forest >Freaky eldritch abominations start walking out of the mist >go to the local town >Crazy flower woman dancing around singing >Go up the side of the Volcano >iron maidens rolling around slaughtering everything
Yes anon, I'm sure that FromSoftware not only magically regressed their creative ability but simultaneously both the critics and players that gush about the game are wrong about it. Surely it's not you that's jaded and out of touch
I shouldn't have listened to you morons. Elden Ring is a really fricking good game, on par with Demons/Dark Souls. If not better. I should have known you all would think popular = bad.
>Random hobo tells you to go to the castle
No, i dont think i will. >Proceed to wander around for 24h before actually going to the castle
Little monkey fella and Furry Gust are my homies. Frick spectral hippy grugs, i killed your giant moose.
>come on down to Ray Lucario's used car dealership >tell them you want to talk to Melina and get yourself a new Honda Accord with no money down >only at Ray Lucario's used auto
So what the frick is up with Margit? Is he just there trying to body Tarnished because he doesn't trust Godrick or is it just some weird projection he threw there like Mohg you find in the sewers?
So what the frick is up with Margit? Is he just there trying to body Tarnished because he doesn't trust Godrick or is it just some weird projection he threw there like Mohg you find in the sewers?
It's an omen illusion, exactly the same as his brother Mohg's in the sewers. Margit knows that Godrick is the weakest of the demigods and put his illusion there to ward off tarnished who would seek his great rune.
It's a projection. He tests all of the new tarnished to see if any of them have a shot at laying seige to the capital. His physical body remains in Leyndell during the game.
You can encounter a random hollow out in the Altus battlefields that also turns into Margit as a projection when you get close. He's just astral projecting around to scare people and see who to watch.
If you actually think the Morgott fight is even remotely similar to the Margit fight I don't know what to tell you. Two different fights with the same guy? No game has ever done this before! It's lazy reuse! Please turn your attention away from Vergil
>If you actually think the Morgott fight is even remotely similar to the Margit fight I don't know what to tell you
Not that anon but is this a joke? Of course they are similar half of morgotts moveset is just the Margit moveset. Morgott is literally just an iteration of Margit.
It's the real one I think. If you kill him in the capital he doesn't appear at Stormveil anymore. The one you fight outside the capital is a projection, using the servant dude as a catalyst.
>Get to Margit as an astrologer >Summon fellow caster ally at the entrance >Summon wolves >Spam magic pebble from afar while he is too busy fighting my summons >???? >Win
I thought you guys said fromsoft games were hard, lol
only because of all the passive percentage bonuses, it's actually crazy how unbalanced the game is without using all the free %damage items they hid in the game
Even just being able to spam Magic Stone as hard as you want early game is way better than having 10 casts of whatever early spell in the rest
And there's strong unique weapons for scaling with any of the casting stats
cast limits are moronic but if you play magic thinking you can do well just by upgrading your staff and finding good spells along the way you're sorely mistaken
What else should I have in mind? I started playing with this mentality lol I just beat the boss behind castle morne.
1 year ago
Anonymous
Scaling will frick you in the ass when you leave limgrave because you don't have enough buffs
1 year ago
Anonymous
How does one get these so called buffs?
1 year ago
Anonymous
There's one really good one randomly located in Liurnia for no reason next to the minor erdtree, there's also random staves hidden throughout the game that give passive damage bonuses, the best one is in caelid. There's also a really good buff hidden below raya lucaria
1 year ago
Anonymous
oh also there's a really random buff at mount gelmir at the other erdtree
notice some of the the best shit is at erdtrees rather than being loot rewards for anything meaningful, some is literally found in an area that was empty so they're like "okay meaningful item goes here" not even guarded by anything
So the player character is standing high up in Limgrave and looking over into Calid.
Seems being an entire zone away is actually pretty far and your hateboner for the game is making you sloppy with your obvious lies.
Step it up.
1 year ago
Anonymous
>an entire zone away
divine tower of limgrave is as far from caelid as you are at first step to the gatefront bonfire
it's not far at all, they just didn't bother to make it look good and covered it with fog
1 year ago
Anonymous
So the game is culling and lowering the detail of things further away?
Dude, that's still crazy.
1 year ago
Anonymous
That's not what culling means haha
moron
1 year ago
Anonymous
>turns off fog >points camera at far away things >look how ugly! >haha morons!
Elden Ring mindfricked you beyond repair. The absolute state.
>Horizon employees still seething on a mongolian basket weaving forum over Elden Ring to this day
The best thing the gaming industry can learn from Elden Ring is how to mindrape your competition so hard.
The motherfrickers went full janny. Doing it for free.
The liurnia was the kino moment for me. When you see pic rel view after beating Godrick and realize that every single shit you see, you can actually get there
People pretending to hate this game just because it got popular is seriously some clown shit. Its not coincidence that this board magically like dark souls 2 the least popular title
Get the talismans for stronger jump attacks and charged attacks and you should be staggering the shit out of bosses
Abuse the crouching attack it's fast even on big weapons
It doesn't. At all. In fact, it's actually moronicly op with the right talismans and rings, you can literally poisebreak 80% of the bosses in the game to death.
It's the easiest way to beat the game. Once you get a good collossal weapon you'll be able to stun bosses frequently and bypass alot of the annoying bullshit flailing 15 hit combos.
>summon mimic tear equipped with dual bleed/frost katanas and a raw meat dumpling for infinite heals >back up to the corner of the room and watch mimic fight boss >if mimic wins I win >if boss kills mimic I initiate my phase 2, where I actually fight the boss
If all these homosexuals get multiple phases then so do I
The mimc tear really broke the game. I'm glad I didn't unlock it until I was almost finished with Elden Ring. The game's difficulty really fell off a cliff once I started using it up until the final boss.
>Use maxed out bloodhound's fang >Summon mimic tear >2 bloodhound's fangs >use bloodflame blade >get lucky >mimic also decides to use bloodflame blade >bosses are hemorrhaging every few swings >elden ring's face when everything I touch just explodes into blood
>He used summons
You didn't beat the game. It's common knowledge that summons are the easy mode of souls games. It is you who decided to play the game with cheats.
Don't project your chronic insecurity about how you kill the bosses onto other people. Not everyone is as severely effected by "you didn't beat the game" shitposters as you are.
It's hard if you're not actively trying to stay check the game, which is exactly what the game is, a constant stat check. Because all the boss fights have chip damage with input reading frame 1 cast magic flying everywhere that only targets the player and if you don't have enough hp to get maximum value out of flasks you just lose to attrition
>kill goblin witch in forest >the goblins cower and surrender >have mercy on them >from then on assume the role of goblin queen >summon the goblin squad at every opportunity >ganking dungeon bosses >epic group battles >napping together when some fricking crab blows bubbles on us >as the game goes on they become less and less powerful and eventually useless and die instantly to all bosses >still summon them each time as their queen >one little fricker actually survives the last boss Chaos emerald water thing and delivers the final blow >almost shed a tear as he fades out
Shane I have no intention of playing the game ever again, I've seen it all.
The entire game should have been structured like that, instead of generic Ubishit Open World. Jumping and horse should allow for more open, creative level design and still have long stretches of adventure like Ranni's quest.
>started the game last year when it came out >played up to margit >decided i wanted to play the other FS games first so dropped it for DS1 >a year later and still haven't played it and the idea of replaying what I already played turns me off
I hate being fickle.
>first time playing elden ring on release >die to tree sentinel >die again >and again >eventually get him after 7-10 deaths because i refuse to skip enemies
>stumble upon crucible knight in evergaol >die like 20 times but get him eventually with unupgraded weapons >because i fricking refuse to leave content for later
no, not really, i'm not going to tell you how to play the game
but personally i think if you've naturally stumbled upon an encounter, you should already be equipped well enough to be able to beat it
if elden ring put shit like maliketh available to fight right when you step out of the first dungeon it would be a different story, but the game doesn't do taht
>but personally i think if you've naturally stumbled upon an encounter, you should already be equipped well enough to be able to beat it
That sounds like your own stubbornness/ego/autism more than anything. Many games will put strong enemies in early places that you're clearly not intended to beat or fight until later. Tree Sentinel is one of those enemies.
>but personally i think if you've naturally stumbled upon an encounter, you should already be equipped well enough to be able to beat it
That sounds like your own stubbornness/ego/autism more than anything. Many games will put strong enemies in early places that you're clearly not intended to beat or fight until later. Tree Sentinel is one of those enemies.
I don't know how this is even a discussion. Play the game how you want, there's nothing wrong with that. If the game places a difficult enemy in your path intentionally you can either go get stronger and come back or learn it's attacks extremely well and eventually get past it now. The game offers you a choice, neither of those options are the wrong answer.
1 year ago
Anonymous
And I'm simply saying doing the latter is low IQ
1 year ago
Anonymous
If you don't have fun doing it and yet continue playing the game that way sure, but playing the game in whatever manner you find the most fun isn't "low IQ".
1 year ago
Anonymous
What you find fun is dependant on IQ. For example a moron will find throwing a rock at a wall fun. It's the same in this instance.
This is what I don't really care for in ER. >cross paths with strong enemy >get deleted >have to figure out if it is a skill issue or I am not "properly" geared or levelled for the fight >frick off and come back stupidly OP and kick the bully's ass >did it with such ease that I now have to wonder if I should have done it sooner >robbed of more enjoyment while I curbstomp early game enemies
ER gives you a wall to bash your head against and morons use the logic you have to move along and explore more of the open world before you can challenge the boss. Open world in ER is kind of dumb.
>stumble into one of those teleporters >trash enemies in high level area oneshot me, but are still piss easy to deal with because they are just colorswaps >quickly get tenthousands of souls and collect upgrade materials >level vig and triviallize the next 50 hours of gameplay because miyasucky is a hack
I want classic souls back that has some sort of balance. At least start to populate early areas with elite mobs if you overlevel.
It technically is easy, the hard part is realizing the game isn't well designed and is nothing but a stat check simulator. Which most people have trouble coming to terms with it being supposedly "the best game ever made"
post 5 otherwise you're a damage controlling shill
1 year ago
Anonymous
Cope
1 year ago
Anonymous
>fighting one boss is actually beating the game >abusing stagger mechanics >using all the buffs >bleed >hoarfrost stomp spam
I accept your concession
1 year ago
Anonymous
not that anon but everything you just listed are legitimate ways to kill bosses in elden ring moron. your arbitrary judgements mean nothing.
1 year ago
Anonymous
If your argument is the only way to not stat check the game is to:
1. Bleed
2. Abuse broken weapon arts
3. Abuse the new stagger mechanics
4. Parry the boss until dead
Then that makes the game look hilariously bad and you don't even realize it
1 year ago
Anonymous
yeah the game is pretty bad and i do realize that. its like a 6/10.
1 year ago
Anonymous
great we agree
1 year ago
Anonymous
Are you just going to conveniently ignore everyone that beats the game without doing any of those?
What the frick do you even mean by abusing the new posture mechanic. If you're agreessive you get more posture breaks, it's not more complicated than that.
1 year ago
Anonymous
>guys I'm spamming charged ultra greatsword attacks to stagger bosses
wow so cool
1 year ago
Anonymous
Charged R2's make up less than 30% of the attacks he gets off in that video. The fact that they are worth using when possible is a good thing. Would you rather R1 always be the answer like DS3?
1 year ago
Anonymous
oh right he also spams crouching R2's with an ultra, so meta
Cope though, just massive amounts of cope. Not only has he memorized all of the boss' attacks frame perfectly he still complains about input reading RNG that would end his run. He's having massive amounts of trouble with a midgame boss because all of his attacks will one hit him
1 year ago
Anonymous
>crouched R2s
Kek you haven't even played the game have you
1 year ago
Anonymous
No, he doesn't. Did you even watch the video? You're genuinely mentally ill. Imagine having to cope this badly because you're brainless "stat check" take got blown out of the water. What the frick is "Input reading RNG", he only complains about the hitbox on one of Radahn's shockwaves starting behind where it should, which is an actually valid complaint. Who would have guessed that attempting to fight a midgame boss in a game as long as ER at RL1 means you'll get one tapped.
1 year ago
Anonymous
Cope. You posted one speedrunner crazy enough to abuse the stagger mechanics in elden ring at level 1 with an ultra that has frame perfectly memorized all the boss attacks
1 year ago
Anonymous
Oh frick off you disingenuous c**t. What the frick is "abusing stagger mechanics". Heavy weapons do more posture damage for a reason, it's a mechanic in the game. Your entire stat check point got blown out of the fricking water and now you're resorting to "well learning the bosses attacks don't count...". have a nice day
1 year ago
Anonymous
>add new mechanic to the game >bosses stagger really easy >speedrunner uses ultra greatsword to abuse this mechanic at level 1 no upgrades >You: see the average person beats the game level 1 no upgrades
no, nobody does that
1 year ago
Anonymous
Choke on your own vomit. Go ahead and tell me how many times Radahn was staggered in that video. You can do some simple math, counting on one hand isn't hard. I never once claimed that the average person plays the game this way, stop backpedalling like a coward. The bosses in this game can be beaten like any other boss in the series, by learning their attacks. You don't have to "stat check" them or "abuse broken mechanics". If he was using a katana you'd complain about bleed. You'd complain if he used weapon arts. You're fricking complaining he used an UGS with no armor.
1 year ago
Anonymous
You said >so many people have no issue beating the game on an unupgraded level 1 character
And you posted one you schizophrenic reject, now you're claiming you never said that
COPE
the game is a stat check and nothing more
1 year ago
Anonymous
Yes, and I gave you 5 examples of people doing exactly that. Never once did I claim that the average player plays like that. You immediately moved the goalpost twenty times because you can't cope with the fact that you're a deranged loser. Dilate
1 year ago
Anonymous
Cope. I won and you're a fat moron
1 year ago
Anonymous
You posted one and agreed that abusing bleed and hoarfrost stomp makes the game look ridiculous and actually invalidates your argument that the game isn't a statcheck
Unironically have a nice day
1 year ago
Anonymous
>spamming poise break
Again, everything you've posted is abusing one of the new mechanics
1 year ago
Anonymous
low effort
try to actually make a point this time
Yeah dude, forgot the part where Radagon's posture getting broken did 9 trillion damage. Get better material
1 year ago
Anonymous
yeah poise break is actually useless, that's why every person you've posted is spamming it
cope
the game is a stat check
1 year ago
Anonymous
>Nooo you can't use bleed weapons >Nooo you can't use weapon arts >Nooo you can't use heavy weapons >Nooo you can't use magic >Nooo you can't use light rolling >Nooo you can't use jump attacks >Nooo you can't use crouch attacks >Nooo you can't use shields >Nooo you can't use parrying >Nooo you can't learn the bosses attacks >Anyway, Elden Ring plays exactly like Dark Souls 3 and it's a statcheck!
1 year ago
Anonymous
You realize you're trying to prove that the game isn't a stat check and everything you've posted is abusing bleed or weapon art spam and posture breaking, right?
That proves the game is a stat check
1 year ago
Anonymous
Please explain to me what your definition of "stat check" is. I'd love to hear it
1 year ago
Anonymous
If you have to post abusing the mechanics of the game then the game is a stat check, you've lost the argument
1 year ago
Anonymous
>Using any of the games core mechanics is abusing them
Please try harder
1 year ago
Anonymous
See you're wrong
Every game except elden ring: Easily beatable at level 1 with a dagger by using resin
Elden ring: Have to abuse broken bleed or weapon arts
Elden ring is fundamentally a stat check game, it's trash
1 year ago
Anonymous
Wait, you used RESIN? DISHONORABLE!!! You're abusing the mechanics of the game
1 year ago
Anonymous
Bleed is obviously broken in elden ring
the fact that most level 1 speedrunners are using it or broken weapon arts is proof that the game is a stat check
you're a Black person and moronic
1 year ago
Anonymous
Sorry, I don't talk to dishonorable trannies that abuse game mechanics by using resin
1 year ago
Anonymous
I accept your concession that elden ring is fundamentally a stat check game
1 year ago
Anonymous
are you forgetting rings that give you stats and swapping shit around to give you buffs? have you actually played the previous games before or are you talking out of your ass.
1 year ago
Anonymous
yeah rings are comparable to how broken bleed is in elden ring you moronic Black person
1 year ago
Anonymous
nice goal post moving, you're saying that elden ring is a statcheck when the previous games are just as much of stat checks you disingenuous frick, and yeah rings are fricking broken they are in every souls games they are more or less the fundamental pieces of builds in every fricking game.
1 year ago
Anonymous
Yes elden ring is a statcheck, you still haven't made an argument against this
1 year ago
Anonymous
refer to me an rpg that is not a stat check.
1 year ago
Anonymous
Elden ring isn't an RPG, but it is a stat check game
1 year ago
Anonymous
>Every game except elden ring: So poorly designed that they can be easily beaten without engaging with any of the objects or skills in the game
>Elden Ring: Properly designed to encourage the player to experience and experiment with everything the game has to offer to fit their playstyle
THIS IS BAD BECAUSE UHHH UMM.... BECAUSE STAT CHECK??!!!!!!
1 year ago
Anonymous
>proper design is when you make every boss in the game a stat check
lol
lmao even
1 year ago
Anonymous
>I am so mindbroken over Elden Ring's success that the only thing I can say is "stat check"
FTFY
1 year ago
Anonymous
Yes the game is a stat check, you still haven't made an argument for why it isn't
you only keep coming back with your silly schizophrenic replies
1 year ago
Anonymous
All RPGs are stat checks, the question is why this matters and why anyone should view this as a criticism or as negative. You haven't given a single reason why other than seething and kvetching.
1 year ago
Anonymous
Elden ring isn't an RPG, but it is a stat check game
1 year ago
Anonymous
ER is a shit-kicker game. You’re either doing the shit-kicking or getting your shit pushed in. You sound like you had some trouble.
1 year ago
Anonymous
Anon all I'm asking is for a somewhat recent video of a challenge runner cheesing the bosses with hoarfrost stomp. You said they all do this, it shouldn't be hard to find
I accept your concession that elden ring is a stat check game
1 year ago
Anonymous
Mentally ill
1 year ago
Anonymous
>Elden ring isn't an RPG
Yes it is. You literally roleplay as a specific character.
1 year ago
Anonymous
>Elden ring isn't an RPG
Why are zooms so fricking stupid
Btw what eceleb YouTube troony did you pull the "ER is a stat check game" bs from
1 year ago
Anonymous
I'm not the guy you were originally arguing with but you called it a stat check so prove it.
If you have to post abusing the mechanics of the game then the game is a stat check, you've lost the argument
"abusing" game mechanics is not a stat check, you haven't made a single point at all yet. You just keep repeating this phrase that you don't even know the meaning of because you're mad that Elden Ring outperformed all of the Dark Souls games.
1 year ago
Anonymous
I already did prove the game is a stat check, the only people level 1 no upgrade running the game are abusing bleed and hoarfrost stomp
1 year ago
Anonymous
>The game is a stat check because you can beat the game with shitty stats
1 year ago
Anonymous
Yes everybody acknowledges that bleed and hoarfrost stop are the most broken things in the game, I'm glad you've been posting about the game for 10 months and still don't understand things like that yet spam threads with your uniformed opinions
1 year ago
Anonymous
Were you dropped on your head as an infant?
1 year ago
Anonymous
I accept your concession that the game is a stat check
1 year ago
Anonymous
Hoarfrost was nerfed into the ground like a month after release. Bleed was nerfed as well.
1 year ago
Anonymous
Yeah that's why the challenge runners I JUST mentioned to this day are using bleed and hoarfrost stomp, because it's so bad
great argument you actual Black person
1 year ago
Anonymous
Find me a receny challenge runner using hoarfrost stomp to cheese the bosses
1 year ago
Anonymous
One was already posted in this thread to try and prove the game isn't a stat check
1 year ago
Anonymous
That wasn't a recent video, it was from release when the stomp was broken.
1 year ago
Anonymous
homie is this your first fromsoft game??? theres been broken shit on release since the dawn of time. to this fricking day you can poisetank and chaos flame your way to victory in ds1 these games have always been rpg first and action second you moron.
1 year ago
Anonymous
This isn't an argument, you claimed the game isn't a stat check, if the game wasn't a stat check there would be more than 3-4 strategies to level 1 the game
1 year ago
Anonymous
i'm not the guy youre replying too im just pointing our the fact that literally every game since demon souls has been like this.
1 year ago
Anonymous
Every single game has been unbeatable outside of using broken builds at level 1?
you're talking out your ass. Elden ring is the first real statcheck souls game
1 year ago
Anonymous
anon, pyromancy exists in dark souls 1, no one is saying unbeatable but there is absolutely broken sl1 builds in every game.
1 year ago
Anonymous
You'd genuinely have to be a subhuman Black person to not realize how bleed and weapons arts in elden ring are the most broken things that's ever been in a souls game
1 year ago
Anonymous
>that's ever been in a souls game
zoomer
1 year ago
Anonymous
Nice goalposts
1 year ago
Anonymous
anon you are literally boxing ghost rn i'm just retorting things you are saying.
1 year ago
Anonymous
Yeah that's cool
Dark bead is in an endgame DLC area
It does negligible damage at SL1 +0 compared to any other damage source in the game
You're a troony that is claiming a 99 INT build with 99 humanity and full mage equipment is comparable to a level 1 player just to try and win an argument by lying, that's top tier mental illness
I win, for like the 5th time. Elden Ring is a stat check game
1 year ago
Anonymous
>Nooo you can't use bleed weapons >Nooo you can't use weapon arts >Nooo you can't use heavy weapons >Nooo you can't use magic >Nooo you can't use light rolling >Nooo you can't use jump attacks >Nooo you can't use crouch attacks >Nooo you can't use shields >Nooo you can't use parrying >Nooo you can't learn the bosses attacks >Anyway, Elden Ring plays exactly like Dark Souls 3 and it's a statcheck!
1 year ago
Anonymous
Keep in mind you're trying to argue about SL 1 builds here, and you mentioned a build that uses 99 intelligence and humanity
You're a mentally ill troon that will literally say anything to try and win an argument
I win again, Elden Ring is a stat check game
1 year ago
Anonymous
I didn't say anything about a Dark Souls build, there are just multiple people calling you out.
1 year ago
Anonymous
No it's you that replies multiple times shifting goalposts because you've literally never won an argument in your life
Elden Ring is a stat check game, I accept your concession again
1 year ago
Anonymous
Anon, you never told me what your definition of stat check was
1 year ago
Anonymous
Yes I did, that's when you started spamming nonsense about DS1 while lying
1 year ago
Anonymous
You're a schizo that thinks everyone else is the same person. Tell me what your fricking definition is
1 year ago
Anonymous
Cope
1 year ago
Anonymous
you're very clearly the same spammer that's been spamming for 4 hours
1 year ago
Anonymous
Anon. This isn't difficult. Tell me what your definition of stat check is.
1 year ago
Anonymous
when you can't beat the game sl1 +0 without abusing actual broken mechanics or completely memorizing frame perfect every move in the game
Now cope
Elden ring is obviously a stat check game
1 year ago
Anonymous
wow looks like ds1 is a stat check game
1 year ago
Anonymous
>max upgrade builds are actually SL1 +0 builds
god damn you're mentally ill
Keep in mind you're trying to argue about SL 1 builds here, and you mentioned a build that uses 99 intelligence and humanity
You're a mentally ill troon that will literally say anything to try and win an argument
I win again, Elden Ring is a stat check game
1 year ago
Anonymous
What are the 5 strategies for the Dark Souls games?
1 year ago
Anonymous
that's not even remotely what I said, learn to read
That wasn't a recent video, it was from release when the stomp was broken.
So you're telling me to reference the videos YOU posted?
You're so mentally ill it's hilarious
Elden ring is a stat check game, cope
1 year ago
Anonymous
Anon all I'm asking is for a somewhat recent video of a challenge runner cheesing the bosses with hoarfrost stomp. You said they all do this, it shouldn't be hard to find
1 year ago
Anonymous
Cope
1 year ago
Anonymous
Eh, Botw bosses all had unique gameplay. Elden ring you just sit at some dude's feet mashing, for literally every boss in the game. Felt kinda repetitive.
1 year ago
Anonymous
BotW bosses were still insanely easy, uninteresting, boring and disappointing
1 year ago
Anonymous
Not only that, there is nothing in the overworld of any interest that leads to anything. The only side quest is building Terrytown. Repeated shrines. No enemy diversity. Boring (the content is climbing a mountain to look at bland cel shaded horizon) is awful.
More content, less space. If I wanted to go look at cool environments there are better games for it, or just going outside
1 year ago
Anonymous
Not only that, there is nothing in the overworld of any interest that leads to anything. The only side quest is building Terrytown. Repeated shrines. No enemy diversity. Boring (the content is climbing a mountain to look at bland cel shaded horizon) is awful.
More content, less space. If I wanted to go look at cool environments there are better games for it, or just going outside
They're still intentionally designed bosses that encourage experimentation to beat. Elden ring really doesn't allow for anything beyond either rolling into the boss or kiting them. There's no interaction or problem solving, it's closer to call boss fights a 3-D bullet hell.
I wasn't even talking about the over world, but at least botw doesn't have copy paste dungeons. Talk about stale content.
1 year ago
Anonymous
I’ll give you something on boss design, but that’s primarily because Zelda games are puzzle games. The combat has always been incredibly simple.
There’s more intricate dungeon design in the first legacy dungeon (stormveil) than anything in BOTW.
But yet again, hard to compare because they aren’t even remotely similar games other than both have swords and shields
1 year ago
Anonymous
Holy shit a smart, reasonable anon at the end of the thread? It's a Christmas miracle
1 year ago
Anonymous
have you played any rpg before or did you start in dark souls 3.
1 year ago
Anonymous
Cope.
1 year ago
Anonymous
I am the second one you replied to
The first guy is someone else. U mad?
Elden ring is shit and from is shit, dilate Fromtroon
So you're an A.I.
Same reply every time. Interesting
1 year ago
Anonymous
You posted one and agreed that abusing bleed and hoarfrost stomp makes the game look ridiculous and actually invalidates your argument that the game isn't a statcheck
1 year ago
Anonymous
Frick right off. Each of those channels has the rest of the bosses posted individually. Multiple of those videos use neither bleed or weapon arts.
1 year ago
Anonymous
>ADUHHHH ADUHHHHHH NONE OF THAT COUNTS ADUHHHHHHHHHHHHHH
Die where I can see
They had summons that were only made available after the use of humanities, human effigies or embers as oppose to the extremely low cost spirit summons, they were worst combatants than almost all spirit summons, they were unupgradable, died very quickly, did miniscule boss damage and were mostly useless. theres no comparison.
So the greater will two fingers is just straight up wrong, right?
No matter the play through they freeze up and stop talking. Because you have to burn the erdtree to access Marika. This is also something that is expected because it’s the entire purpose of maidens. What is the point of the journey to collect the elden runes to repair the elden ring if they were never going to allow you to access it? Maybe I’m a lorelet but it seems like the only possible canon endings are age of stars and frenzy, because it’s the only one where it makes sense that the greater will tried to stop you.
Can someone with more knowledge school me on this?
the lore doesn't matter, it's copy pasted dark souls lore only instead of having cohesive gameplay to back it up the player goes around murdering shit at random
Summons are literally in the game, and are a defining feature of it. All the shitters whining about people using them should try a playthrough without using Bloodhound Fang, the weapon everyone who whines about summons used because they watched MoistCritikal play through the game with it before starting a playthrough themselves.
>Get wowed by a new area >Area overstays it's welcome by 10 hours >Get wowed by a new area >Area overstays it's welcome by 10 hours >Get wowed by a new area >Area overstays it's welcome by 10 hours
ER is the only Souls game I have absolutely zero desire to every touch again
Kinda agree. I am trying to get all the endings and I just can't deal with how boring it is to do the same shit over and over again. I honestly don't think it's worth it. I'm at John Elden Ring bossfight right now and I just don't feel like playing it again. I also lost a lot of muscle memory for the game cause I've been playing monhun and neo:twewy.
It could literally just be for atmosphere with NPCs who just shoot the shit, there doesn't have to be quests and bullshit attached to it. Who wants to rule over a shithole wasteland full of shambling zombies and literal shit people?
I still can't explain it. I have loved every darksouls game, loved BB and Sekiro, but found elden ring a bit...dunno? I dropped it before I could finish it which is something I have never done before.
>play and beat the game with a spear melee build when it comes out >do a second playthrough this week as sorcerer >get bored in liurnia because the only useful spell ive found is the one i started with >been spamming the same exact move the whole game
how do magicucks do it
yeah, but i started as pure sorc, short of getting enough strength to wield the turtle shield i dont really see use for weapons if my spells are a more effective use of mana. unless there are some early game magical swords/daggers im missing that scale with int or can cast spells.
yes, but the end game bosses were too easy, it only took me 2 tries to beat Elden Beast
all the parts before the Mountaintops + Haligtree were absolute kino
Reminder >Number of unique enemies per game
Elden Ring: 143 (Doesn't count different variations of footsoldiers and knights separately. Large/Small versions of enemies not counted separately)
Dark Souls 1: 67
Dark Souls 2: 69
Bloodborne: 61
Dark Souls 3: 70
Sekiro: 50 >Other open world titles
Assassin's Creed Valhalla: 25
Horizon Forbidden West: 40
Breath of the Wild: 16
Ghost of Tsushima: 10
It's shocking that it feels like I am fighting the same enemies repeatedly and just have different skins. 143 is an overestimation during actual gameplay.
Literally anything that isn't Fromslop
Dragon's dogma and Witcher III both did the open world shit better along with having actual good combat and incentive to explore >oh what's on this corpse that a bunch of mobs are guarding, oh it's aNOTHER FRICKING MUSHROOM
Elden fricking shart
1 year ago
Anonymous
I am legitimately curious.
When you click "Post", what do you feel exactly? Do you feel happy, sad, excited, angry?
1 year ago
Anonymous
I feel like elden ring is a shit game that gets sucked off by morons
1 year ago
Anonymous
How does it make you feel that it's the most awarded game of all time? Does it make you angry knowing that it's going to go down as an all time classic?
1 year ago
Anonymous
It lets me know I was right about almost every moron in the world having shit taste
1 year ago
Anonymous
>Almost everyone is a moron >Not me ! >Almost everyone has shit taste. Not me !
I actually hope there comes a day when you don't need these feelings and judgements anymore. Your thought process sounds exhausting
1 year ago
Anonymous
So, that would be anger?
1 year ago
Anonymous
>witcher anything >good combat
You had me going there. Thanks for keeping the thread alive.
1 year ago
Anonymous
The combat isn't even the worst part about Witcher. Several of the characters are so badly written and unlikeable it made me quit the game, Vengerb***h being the worst.
1 year ago
Anonymous
I don't even remember. I enjoyed a quest with some fat old guy with a black beard and his b***h wife, but it was intermingled with shitty Batman style combat that just does what it wants to, and an open world that wasn't worth exploring.
"Oh, you want to know how it makes me feel that it's the most awarded game of all time? Honestly, it's about as exciting as watching paint dry on a wall. I mean, sure, it's nice to be recognized and all, but let's be real here - awards are just pieces of metal or plastic given out by a bunch of people who probably have never even played the game. And as for it being an all-time classic? Please, give me a break. Just because a bunch of people liked it, doesn't mean it's going to stand the test of time. I mean, let's not forget that the Macarena was once considered a classic dance move. So, no, it doesn't make me angry, it just makes me roll my eyes and chuckle at the absurdity of it all."
I think I’m just over the open world concept, I won’t even say it did it badly. Lot of cool places, hidden caves, random castles, etc. on replays knowing that most don’t lead to anything I really need makes me just B line to relevant places/bosses.
The sheer amount of shit to collect if you were ever trying to 100% a run in this is too tedious and daunting on replays. So now my time is spent skipping 80% of the content to go from one legacy dungeon to another, making occasional pit stops for NPCs or build specific gear
I think a linear well-written game is better than a bad open world one, but I can definitely say that if you're a game dev planning to make an open world game you should be taking notes on how ER did it.
Because I can't think of anything in Elden Ring's open-world that is better than it's competitors. I do hope that devs stop cluttering player UI and the map with garbage though.
>Because I can't think of anything in Elden Ring's open-world that is better than it's competitors.
Yeah and I never said game devs shouldn't ALSO look at its competitors your fricking moron. You're just stirring up bullshit for the sake of it. Frick off.
1 year ago
Anonymous
How did you even come up with this post based on what I said? Elden Ring's open-world is literally Ubisoft tier, but is saved by not having everything dumped on your map. Which is why I have to assume you're joking
1 year ago
Anonymous
Definitely just stirring shit up.
1 year ago
Anonymous
Just because you don't like my post doesn't mean I'm stirring shit up. Stop being a woman about everything
So just fight the achievement bosses and the field bosses you actually enjoy. The game is gargantuan, of course you aren't going to want to fight every single miniboss in the entire game each playthrough.
Everything being shit is not a good open world. 95% of the side paths lead to a garbage downgrade item, an item you can't use cause it doesn't fit the build, or some meme reward like mushrooms or something. Worse than aids shit like BotW.
I still haven't beat ds1. It's gonna be a while. I think I killed the guy I was supposed to get weapon repair stuff from, but I'm wayy down in a firezone getting wrecked by doublehand axe dudes. Im using the gargoyle halberd because my upgrade halberd is about to break and I'm only able to kill maybe two of them before dying, but I can see at least 5.
You should just restart, sounds like you took things too fast and got yourself lost in more ways than one.
I know I did, my first character ended in the Tomb.
Wait, are you supposed to restart? Feels like a pretty long run for that kinda game, seemed like an rpg. But I've played dungeon crawlers with 20h runs so idk.
Well I'm only suggesting restarting because it sounds like you're in a bad spot (weapons breaking down, no blacksmith, etc.) Maybe you're actually fine.
This game is too big. Idk why there's 2 snow areas. Idk why there's even 1. You can cut everything after Leyndell, half of Caelid, and like half the underground areas and the game would seriously be better for it.
I head towards the giant yellow tree
Jester joins your party.
>Playing Elden goyslop
Never have, never will
>can't even run Elden Ring on third worlder PC
>calls it goyslop
>feels_good.jpg, that showed 'em
it runs fine even on a 200$ pc made from refabs from China
>1080p 30fps locked on ultra settings only requires a 1050 Ti ($100)
lol, lmao
>1080p 30fps
How's the third world coming on? You got a water well in your village yet?
I'd rather just get a ps4 at that point.
literally runs on integrated graphics
>d-do I fit in yet?
I fit in your mom
yes,
dicklets do tend to fit everywhere
You will never have a pc that can run Elden Ring?
Consoles can't even run this piece of shit
Are you one of those morons saying that unless a game is framelocked at 160fps it's shit?
have a nice day.
To be fair in the few moments my game plays at 100+ fps the game really feels good
Frick off, Elon
I die to the tree sentinel
Why is that guy even out here? He's a million miles from his faction.
he was spawn camping
he's there to keep the boot on the Tarnished throat, lest they forget
The same reason Margit intercepts you at Stormveil, to keep away Tarnished while they're new and confused.
elden ring for me was forgettable enough that the next time i play it (when the DLC comes out) it'll feel like i'm pretty much playing it again for the first time
stop smoking weed
how did u know
It's really that bland and it doesn't make sense. There's something off with the execution.
The actual lore is fairly distinct from other major fantasy settings other than the Dragons, Giants, and Knights of Zamor ASOIAF rip offs.
I think the game is too reliant on the player digging into the lore to actually appreciate it and ends up coming across as weird if you just gamer bro through it.
open world ruined the game and I'm sick of reminding you fricking morons every single thread
No
>these replies
this board is full reddit now huh
Weed is essential neetcore you normie
Is this the most overhyped game of all time?
>muh dark souls successor
>muh difficult game play
cringe as frick
>I am berated for not having a maiden
I played this game but I barely remember anything from it, it barely left any impact at all.
That's cause you have brain damage not the games fault.
>every boss is fought the exact same way, i-frame roll dodge until an opening attack, rinse and repeat.
>copy pasted dungeons and enemies
>99% of the stuff you find is useless and no good
>after the first area the game became a slog as you've experienced everything the game has to offer
nah
>
>not wretch
>picking the broken from the start class
Haven't played this yet, is str/fth build viable?
Super viable
I did Str/Fth and had a good time.
Once I got Siluria's Tree, I genuinely felt like I was cheating. The range, damage, and knockback on that things weapon art is busted.
I'm playing through it right now and literally half the fricking unique weapons i've found are str/fth oriented, the other half being dex/int oriented. There are basically no unique weapons for pure strength
FALSE
There's only 2 STR/FTH weapons and that's a spear and one of the Erdtree Protector's colossal clubs.
t. just had to larval tear to get rid of my STR and DEX upgrades because there weren't any other useful FTH/STR based weapons
Hammers have a bunch of good Faith ashes
And then there's Blasphemy Blade and the dragon spells
absolutely
>stuttering intensifies
>Limgrave was the best part of the game
>it just keeps fricking going
Its a great game but holy shit they did not need to spend so much time on it
I think it's fine. Just take a break. Teleporting to Crumbling Farum Azula from the Four Belfries was the pinnacle of the game imo and I don't know if they'll top it.
>Teleporting to Crumbling Farum Azula from the Four Belfries was the pinnacle of the game imo and I don't know if they'll top it.
It was a cool scenery but realizing that the Belfires just lead you to consolidated areas in those levels took the magic out of it personally. A lot of the teleportation stuff felt tacked on at the last second. For me, it was casually taking the elevator to Siofra River on launch night.
>it just keeps going for like 30 seconds
>the fricking skybox
>the music
>realizing that there's an entire fricking underground map
Peaked way too early for me, still a great game.
Yup. Just like everything in elden ring it was a stupid gimmick
>Crumbling Farum Azula
Crumbling Farum Azula would've been ten times cooler if it's pieces were actually moving with the storm.
But yeah, first time I saw it was magical.
for me it was the teleport into the capital from the rainy island place. just being there and looking at it blew my mind, then when I opened the map and saw that it had doubled in size I really lost it
Did you soiface?
>Teleporting to Crumbling Farum Azula from the Four Belfries was the pinnacle of the game
ah yes pinnacle gaming getting spoiled a linear piece of shit level
Caelid>Altus>Liurnia>Limgrave>Mountaintops
Leyndell>Haligtree>Stormveil>Farum Azula>Sofria>Raya Lucaria>Volcano Manor>Ainsel>Mohgwyn>Deeproot Depths
This post was perfect up until your placement of Deeproot Depths, the best underground area by far.
>play Elden Ring as my legitimate first souls game where I play it instead of watching a friend not knowing where he is in the story
>have fun making up my own story as a confessor without understanding builds, runs, etc. in a souls game
>max /comfy/
I'm afraid of losing this feel.
>Eldennring
>Story
Honestly anything you conjure in your head has a better chance of being coherent then anything in the game
All the shit that had plot has come to pass and you're just here poopoo peeing the place up
I immediately went after the tree sentinel and stubbornly fought him with my shitty knife untill i finally won. It took me a while.
>You arrive in Stormveil Castle for the first time
>Little do you realize that ER peaks here and the game's quality drops off a cliff directly after this dungeon
>katana user
opinion discarded.
I just replayed Stormveil and I'm amazed that I'm only NOW starting to recognize the layout
>You arrive in Stormveil Castle for the first time
>Little do you realize that ER peaks here and the game's quality drops off a cliff directly after this dungeon
Sadly this. Game never got this good again.
Leyndell is better.
Leyndell is pretty terrible
You can tell just like redmane castle an caria manor and volcano manor they made the walls first and nonsensically filled it with stuff
Only good part of Stormveil is sneaking in the side and pushing main gate, once you're actually inside there's nothing special.
Right, it was made the same way. They made the walls then filled it with nonsense. I don't think there's a single top notch dungeon in the game
Lol this game mogs every other game's dungeons. There isn't a single bad one
Sure buddy
Leyndell is fricking incredible. So many different paths you can take through the city, an entire labyrinth underneath that stretches down to the bottom of the world.
Raya lucaria was cooler
Biggest letdown of a legacy dungeon for me.
A third of it is that ugly graveyard, and no sooner do you get into the actual Hogswarts interior, you're back outside playing bowling with fricking crabs and pumpkinheads.
I wanted sinister magical school kino, not rooftop run, jank edition.
I still liked Raya Lucaria but it absolutely had missed potential. Not sure why FromSoft has such an issue making academies, Byrgenwerth in Bloodborne was also a letdown.
Ironically, DS3 had the best library level. I do like Raya Lucaria though, I like how hard it opens up at the end.
Objectively wrong. The quality doesn't drop off until you get to the giant mountains. I was actually impressed they staved off the fromsoftware curse for so long.
Nah, stormveil is the last decent area. Raya lucaria is passable, the rest is actual trash
Hating popular things doesn't make you cool.
I swear half this boards nazis would start smuggling israelites out of country if the normalgays turned into nazis.
Try playing other souls games
Elden ring is nothing impressive compared to something like DS3 or actual competently designed dungeons like sen's fortress
Elden ring shits on DS3. The most kino moment in that game is leaving the catacombs. Elden ring has a dozen of those moments.
The only other games that stand with elden ring are bloodborne and DS1 (if you played it near release).
>Duh kino
"Kino" isn't well designed gameplay and areas
This happens every release. Everyone like you cried about DS3, people cried about sekiro, and people will cry about armored core or whatever comes after.
You mean pointing out how the game is worse than its predecessors
Elden Ring is literally better in every single way to its predecessors. You can't even fricking jump in the earlier games.
Sure buddy
Not an argument gaytron. Now shoo you homo.
> You can't even fricking jump in the earlier games.
That is a lot of words for I never played any fromsoft games before Elden Ring. This has to be bait.
Oh yeah excuse me, I meant you can actually press a button to jump up and down, and not awkwardly roll off a ledge like in the earlier games.
moron.
>claims inaccurate statement
>gets called out
>moves goal post
>calls other people moron
You lack awareness.
And you're a pedantic homosexual who can't handle the truth.
>makes false statements
>thinks its the truth
You are a stump.
Black person he was clearly referring to the souls series and not all fromsoftware games. Are you gonna argue about semantics because kings field is first person too?
Another moron chimes in with deflection tactics instead of just admitting that they were wrong.
You two are full blown soup brain.
Are you autistic?
It might be better than Dark Souls, but it's sure as hell not better than Sekiro
Sekiro level design and exploration sucks ass. It's great for a fast paced action game, but different types of games have different strengths.
Maybe it's worsd compared to Elden Ring, but it's sure as shit better than other game level design. Senpou mountain, the fountainhead palace the capital, the estate are all such great maps.
Sekino had better areas than all of Bloodborne and DS3
DS1 and DS2 were comfy in their own rights when it came to it.
Senpou is absolutely the best designed area in the game. Love Fountainhead as well. The main point is that because of Sekiro's grappling hook allows you to bypass everything, so areas are designed as larger open areas for quick traversal. It's a bit similar to the open world segments in Elden Ring. I would love to see a game entirely consisting of Legacy Dungeon style levels, the amount of interconnectivity, vertically and secrets was incredible.
I think that's a matter of aesthetic taste. Sekiro itself a great game with cool mechanics and bosses, but I think the "Samurai world full of demons" is a boring aesthetic.
I have to stop you there, because Sekiro has a really great aesthetic curve where the first few places you visit enemies are just normal people, no magic whatsoever. As you start reviewing more and more weird immortal monsters it's really shocking.
And generic medieval fantasy is so much better? At least Elden Ring sort of breaks the mold in some ways, but it's not sufficiently visually distinct.
Fountainhead Palace is beautiful, but it's much more linear than the other areas.
Wrong.
DS3 is From's worst game of the last 15 years
god forbid that not everybody shares your opinion.
I really like ER but it's not above criticism and people can dislike it for any reason, it's far from perfect after all
>Hating popular things doesn't make you cool.
and gobbling up consoomer trash doesn't make you right
Basically that, the ruskie situation was basically it, /misc/Black folk defending ruskies killing ukrainian neonazis because everyone was in support of ukraine in the mainstream.
These people are the biggest alienated morons know to man, no principles, moved by animal insinct and ego pandering.
boletarian castle is better designed and you cannot run past 90% of the enemies lol
how so?
>lore foreshadowing/exposition before you get to it
>surrounded by more fortifications, making the entrance to the dungeon more memorable
>margit guarding the first bonfire
>two very different ways through the start
>multiple converging paths
>optional sections
>extreme verticality
>multiple npcs to talk to
Sure Raya Lucaria or Leyndell are good but they don't compare to how dense and packed full of content Stormveil is.
exiting stormveil for the first time was more impactful. that frickin view...
Farum Azula is the absolute peak, comfy atmosphere with dragons flying about shit is finally done good since ds2 after the FLOP attempt in DS3,
>Farum Azula is the absolute peak
Nah that would be volcano manor. You surely found the illusory wall didn't you, anon?
t. never finished the game
Leyndell is a 10/10 if there ever was one
yeah man another abandoned castle. never seen that before in a from game. fricking revolutionary stuff
>leyndell
>a castle
are you fricking moronic
THE CASTLES LOOK AT THE CASTLES AAAAHH SAVE ME MIYAZAKI THE KINO IS TOO STRONG!!!
leyndell is not a castle anon it's an entire city with an entire sewer system underground as well.
my homie. it hurts when people shit on leyndell. you finally reached the foot of the erdtree and it's glorious, what's there to dislike?
>Big streets
>Sparsely populated streets/lacking enemies
>No horse
My only gripes, else
Sewer is superb
Raya Lucaria, Volcano Manor and Farum Azula are the better Legacy Dungeons
Farum azula is shit
Volcano manor is okay
>head to NG+
>destroy Margit and Godrick in 5 attacks
when does it get hard? I remember DeS being significantly more difficult on NG+
It gets really annoying after leyndell
What's a fun weapon for a thunder miracles run
I have sex with melina.
How was it?
>stare around
>realize I have Agoraphobia
>go back to DS1 where we start off in a nice, safe cell
>woah why so empty here I want my money back
I find the kino elevator
>Enter the elevator
>Wait for it to reach the bottom
>Wait
>Wait
>Wait...
>Twitch emote
>Abysmal attention span
18 and over
Getting to Nokron was more kino. When you beat radan, see the nuclear explosion from the meteor and then realize that there is a huge fricking crater now that you can climb down to just to get into the underworld
And then when you do the Ranni quest and turn the tower upside down, also when you get down to the lake of Rot, then grand cloister and then the peak of it, in the deeptest depths of the world you meet cosmic being
tons of people never went to the lake of rot, and that's probably good for the game because it's terrible
A Miyazaki swamp was necessary. It was obligatory for the sanity of the developer to put a zone with this shit. I'm sure he intended to make it way larger considering that there is some other rot swamp nearby that you can't access but the other devs stopped him from it.
Limgrave wasn't the real kino moment, it was pic related.
Altus is ugly man, I really hate this game's obsession with semi-transparency, it looks awful
it was kino, Ganker.. it really was.
Actually it was bad. Fricking follow the narrative. What you posted is fricking garbage the game peaks at the very beginning. Frick you.
It was pure, unfiltered, untouchable kino..
It's actually crazy to me that they managed to make this world in just 5 years. It felt like the game would never end my first playthrough.
>No new engine
>No new mechanics
>Reused animations
Nodd reely :DDDD
I don't care about your doomerism.
>Make a bunch of big levels
>Stich them together
>Don't have to work on sandboxing for the AI
>No NPCs to flesh out the environment
>Completely static
>No random events
>Restrict dragons to a tiny arena and teleport them back to their starting location if they leave it
>No roaming enemies
I'm more shocked that Elden Ring was the first open-world game that just stitched some level types together
don't forget
>completely botch optimization
Name a single game that has a bigger and better open world. You can't, because it doesn't exist.
>Bigger open world
Flight Sim? Arma? I honestly can't name a game where a bigger open-world meant a better open-world
>Better open-world
Skyrim, FNV, Gothic, Witcher 3, Morrowind, Stalker.
>Skyrim, FNV, Gothic, Witcher 3, Morrowind, Stalker.
Skyrim literally repeats the same dungeons 20 times, as does Morrowind, Witcher 3 and Gothic. Stalker and FNV are the notable exceptions here I'll give you that much, but even FNV reuses Fallout 3 assets too much.
In short, the quality of ER's open world is still exceptionally high, you're just a salty contrarian homosexual.
I don't mind the repeated content, I just think the ER's open-world absolutely fails at the "world" part. Like I said before, it just feels like From made several big areas and stitched them together. It feels more like a giant amusement park, not one big world, which is fine for the game.
I think it's pretty disingenuous game design, bordering on overtly malicious. Look at Limgrave/Weeping peninsula, it has 30-50% of the side content, then when you get into Liurnia, the largest area in the game with miles of rock faces where caves and dungeon entrances should be... there are none.
It's blatantly front loaded
The game is fronted loaded, but I wouldn't call it disingenuous game design, since it's a fact that the vast majority of buyers don't finish games. So frontloading all the good shit is incredibly common, which is why a lot of games pitter out at the 50% mark
>it's not malicious game design to front load the game on purpose because most people don't finish games so why would you try after the first 10 hours of content
uh..
It has been going on for years, it isn't an Elden Ring thing
>you shouldn't point out how elden ring is shit because goyslop is on the menu
oh I see
Altus has by far the most side content of any area though
No? That's blatantly false, Altus and the Capital have the same amount of "content" as limgrave and weeping peninsula, the problem is about half of this "content" you've already seen before
>No NPCs to flesh out the environment
Fair criticism
>Completely static
Fair criticism
>No random events
The radagon festival
>Restrict dragons to a tiny arena and teleport them back to their starting location if they leave it
This isn't an issue, you can teleport anywhere using the map
>No roaming enemies
There are a few trolls and caravans
There isn't enough of these things to make the world feel like it isn't static.
>The radagon festival
>Random event
There is literally nothing about that festival that is random you idiot. Also it's the Radahn festival.
how the frick is the radagon festival a random event
fromshills are braindead, you can usually spot them by claims like that
>one color per area
It's like ps360 era all over again lol
this picture makes me want to piss really hard
piss and shit
my favorite
Now to find the caestus.
I will punch my way to the title of god.
I remember in ds2 my brother and i were testing weapons together, then suddenly a naked guy with double caestus invaded us and fricked us up. I never considered myself good in pvp ever again.
Fist fighting Godfrey for the title of Elden Lord was kino
honorabru
>arrived in Altus Plateau
>saw those giant frickers again at the front gate
>met the same fricking Demi-human, undead, and recolored knight
>”is that the fricking erdtree burial watchdog?“
I fricking hate this area so much.
>Go down to the forest
>Freaky eldritch abominations start walking out of the mist
>go to the local town
>Crazy flower woman dancing around singing
>Go up the side of the Volcano
>iron maidens rolling around slaughtering everything
I beat this game before the first big patch. I don't plan on playing this game ever again. It was not a good game.
>You arrive in Limgrave for the first time
Stutters everywhere.
I go play Dark Souls 2 instead as it's the superior game, a work of pure kino...
I should have really played Dark Soul 1 first.
ER already gave me Soulborne fatigue before I even finish the game.
Kek. Yeah. It's really poorly designed. It's sad that they've actually regressed in game design
Yes anon, they regressed into the most awarded game of all time
Correct. The absolute state of the industry to suck off a game that's worse than their first one in every conceivable way
Imagine being this salty.
Salty about bad games? No? If anything talking about bad games is more common than talking about good ones now
Yes anon, I'm sure that FromSoftware not only magically regressed their creative ability but simultaneously both the critics and players that gush about the game are wrong about it. Surely it's not you that's jaded and out of touch
It's pretty common to regress quality wise when you become goyslop mass market trash
Keep telling yourself that anon. Deep down you know you're wrong, that's why you deliberately enter these threads every single day.
keep telling myself what, that elden ring is a terrible game?
It's such a shame this game on PC was fricked by shader compilation stutter. It's all I remember when I think of the first time i saw limgrave
I shouldn't have listened to you morons. Elden Ring is a really fricking good game, on par with Demons/Dark Souls. If not better. I should have known you all would think popular = bad.
You should never listen to Ganker about any topic, especially if it is extremely negative. 9 times out of 10, Ganker is just wrong.
>Random hobo tells you to go to the castle
No, i dont think i will.
>Proceed to wander around for 24h before actually going to the castle
Little monkey fella and Furry Gust are my homies. Frick spectral hippy grugs, i killed your giant moose.
INSANE FRAME DROPS AAAAAAAAHHHHHHHHHHHHHHHHHHH
my pc was running at 20 fps in the open world
Yeah the game is a massive pile of shit optimization wise
How? Even i was running it above 30 with a 960
>greeted with the worst overworld ost of all time
Funny how this game has the best storytelling of all time
Really says a lot about story and video games
It's easily their worst story out of all the soulsbournekiro games.
Haha sure buddy
DS3 story is better executed, DS1 obviously has great storybuilding as well though
If you mean surface narrative, then yes.
If you mean learning about the history of the place, or following questlines and knowing where to go, or even why you're doing this, then no.
Playing Sekiro again and I had more fun in the first hour than in like 25 hours of Elden Ring before I dropped it
>know that it's pronounced lim-grave
>Can't stop calling it lime-grave
>come on down to Ray Lucario's used car dealership
>tell them you want to talk to Melina and get yourself a new Honda Accord with no money down
>only at Ray Lucario's used auto
So what the frick is up with Margit? Is he just there trying to body Tarnished because he doesn't trust Godrick or is it just some weird projection he threw there like Mohg you find in the sewers?
Literally copy pasted boss. No lore reason. It's like if ds1 copy pasted ornstein everywhere
Try harder
It's an omen illusion, exactly the same as his brother Mohg's in the sewers. Margit knows that Godrick is the weakest of the demigods and put his illusion there to ward off tarnished who would seek his great rune.
It's a projection. He tests all of the new tarnished to see if any of them have a shot at laying seige to the capital. His physical body remains in Leyndell during the game.
You can encounter a random hollow out in the Altus battlefields that also turns into Margit as a projection when you get close. He's just astral projecting around to scare people and see who to watch.
or you know it's a copy pasted boss
I guess the correct reply would be, as the kids say, "cope and seethe".
Yeah cope and seethe about lazy copy pasted bosses
great shitty game
I see seething but no coping.
If you actually think the Morgott fight is even remotely similar to the Margit fight I don't know what to tell you. Two different fights with the same guy? No game has ever done this before! It's lazy reuse! Please turn your attention away from Vergil
>it's actually okay to copy paste bosses because... it just is!
cope
Get better material. Here's your final (You)
>it's actually okay
No it's not, but it's also not a big deal to do if the boss is cool and good.
>If you actually think the Morgott fight is even remotely similar to the Margit fight I don't know what to tell you
Not that anon but is this a joke? Of course they are similar half of morgotts moveset is just the Margit moveset. Morgott is literally just an iteration of Margit.
It's the real one I think. If you kill him in the capital he doesn't appear at Stormveil anymore. The one you fight outside the capital is a projection, using the servant dude as a catalyst.
>Get to Margit as an astrologer
>Summon fellow caster ally at the entrance
>Summon wolves
>Spam magic pebble from afar while he is too busy fighting my summons
>????
>Win
I thought you guys said fromsoft games were hard, lol
Elden ring is their most casualized, brain-dead easy one. Made with mass appeal in mind.
Magic in ER is probably the strongest it's been since DeS
only because of all the passive percentage bonuses, it's actually crazy how unbalanced the game is without using all the free %damage items they hid in the game
Even just being able to spam Magic Stone as hard as you want early game is way better than having 10 casts of whatever early spell in the rest
And there's strong unique weapons for scaling with any of the casting stats
cast limits are moronic but if you play magic thinking you can do well just by upgrading your staff and finding good spells along the way you're sorely mistaken
What else should I have in mind? I started playing with this mentality lol I just beat the boss behind castle morne.
Scaling will frick you in the ass when you leave limgrave because you don't have enough buffs
How does one get these so called buffs?
There's one really good one randomly located in Liurnia for no reason next to the minor erdtree, there's also random staves hidden throughout the game that give passive damage bonuses, the best one is in caelid. There's also a really good buff hidden below raya lucaria
oh also there's a really random buff at mount gelmir at the other erdtree
notice some of the the best shit is at erdtrees rather than being loot rewards for anything meaningful, some is literally found in an area that was empty so they're like "okay meaningful item goes here" not even guarded by anything
FIND THE ALBANURIC WOMAN
She turned into ash.
FIND HER, SAVE HER, SAVE HER WOLF, SAVE HER PEOPLE!
Yeah, that should keep you busy for a while. With luck you'll get a waifu out of it. And I don't mean the wolf.
Yeah that was also my first screenshot
>you can see the kiln in the mountaintops where you eventually light the tree on fire from the the First Steppe
you should see what it looks like with all the fog removed
The game culls and lowers the detail of things that are far away?
Dude, that's crazy.
that's not actually that far away, they jsut make it seem like it by blocking everything with fog
So the player character is standing high up in Limgrave and looking over into Calid.
Seems being an entire zone away is actually pretty far and your hateboner for the game is making you sloppy with your obvious lies.
Step it up.
>an entire zone away
divine tower of limgrave is as far from caelid as you are at first step to the gatefront bonfire
it's not far at all, they just didn't bother to make it look good and covered it with fog
So the game is culling and lowering the detail of things further away?
Dude, that's still crazy.
That's not what culling means haha
moron
>turns off fog
>points camera at far away things
>look how ugly!
>haha morons!
Elden Ring mindfricked you beyond repair. The absolute state.
holy shit
>14 duo bosses that are literally just 2 normal enemies in a room with boss healthbars.
>summons Mimic Tear
>try sorcery
>it’s boring
>try faith
>it’s boringwhat to do now?
uninstall the game
shit taste ahead
all the more try rope
>Horizon employees still seething on a mongolian basket weaving forum over Elden Ring to this day
The best thing the gaming industry can learn from Elden Ring is how to mindrape your competition so hard.
The motherfrickers went full janny. Doing it for free.
The liurnia was the kino moment for me. When you see pic rel view after beating Godrick and realize that every single shit you see, you can actually get there
>but if you remove the fog and go stand in Stormveil castle it actually looks really ugly!
>stop having fun!
People pretending to hate this game just because it got popular is seriously some clown shit. Its not coincidence that this board magically like dark souls 2 the least popular title
>talking like a Black person
hello twittard
Is pure STR supposed to suck in this game?
Get the talismans for stronger jump attacks and charged attacks and you should be staggering the shit out of bosses
Abuse the crouching attack it's fast even on big weapons
It doesn't. At all. In fact, it's actually moronicly op with the right talismans and rings, you can literally poisebreak 80% of the bosses in the game to death.
It's the easiest way to beat the game. Once you get a good collossal weapon you'll be able to stun bosses frequently and bypass alot of the annoying bullshit flailing 15 hit combos.
>summon mimic tear equipped with dual bleed/frost katanas and a raw meat dumpling for infinite heals
>back up to the corner of the room and watch mimic fight boss
>if mimic wins I win
>if boss kills mimic I initiate my phase 2, where I actually fight the boss
If all these homosexuals get multiple phases then so do I
Skill issue
I won lmao
You won the same way a moron wins a gold star.
>You won
Yup I did, didn't read the rest lol
>didn't read the rest lol
Oh yeah you did.
Can't hear you over the sound of my victory
The mimc tear really broke the game. I'm glad I didn't unlock it until I was almost finished with Elden Ring. The game's difficulty really fell off a cliff once I started using it up until the final boss.
>Use maxed out bloodhound's fang
>Summon mimic tear
>2 bloodhound's fangs
>use bloodflame blade
>get lucky
>mimic also decides to use bloodflame blade
>bosses are hemorrhaging every few swings
>elden ring's face when everything I touch just explodes into blood
>He used summons
You didn't beat the game. It's common knowledge that summons are the easy mode of souls games. It is you who decided to play the game with cheats.
>cheats
>using mechanics included in the game
>U DEDENT BEET TEH GAEM
touch grace
Cheats are also included in the game, doesn't mean you should use them.
Don't project your chronic insecurity about how you kill the bosses onto other people. Not everyone is as severely effected by "you didn't beat the game" shitposters as you are.
Cheats are literal code exploits, not fricking mechanics the developers intended you to use. You are fat and have no friends.
if you used roll you didn't beat the game
Cry about it.
It was indeed my first souls game, unless you count Sekiro, but I think that plays a differently enough to not count.
The real pathetic bullshit here is the idea that the game is hard without summons at all.
The game is hard if you're not familiar with souls games.
I think people of all stripes, veterans and noobs alike, grossly inflate the game's difficulty.
It's hard if you're not actively trying to stay check the game, which is exactly what the game is, a constant stat check. Because all the boss fights have chip damage with input reading frame 1 cast magic flying everywhere that only targets the player and if you don't have enough hp to get maximum value out of flasks you just lose to attrition
>t. katana babby
My katana playthrough went worse than any of my other playthroughts, even my spellshitter playthrough went better.
Katanas suck as do 90% of dex weapons.
>kill goblin witch in forest
>the goblins cower and surrender
>have mercy on them
>from then on assume the role of goblin queen
>summon the goblin squad at every opportunity
>ganking dungeon bosses
>epic group battles
>napping together when some fricking crab blows bubbles on us
>as the game goes on they become less and less powerful and eventually useless and die instantly to all bosses
>still summon them each time as their queen
>one little fricker actually survives the last boss Chaos emerald water thing and delivers the final blow
>almost shed a tear as he fades out
Shane I have no intention of playing the game ever again, I've seen it all.
one day I'll do a summons-only run. should be fun as shit.
Honestly Siofra River was the peak.
This.
The entire game should have been structured like that, instead of generic Ubishit Open World. Jumping and horse should allow for more open, creative level design and still have long stretches of adventure like Ranni's quest.
I still havent played it, Im worry of crappy open world and I dont want to commit to massive game
>started the game last year when it came out
>played up to margit
>decided i wanted to play the other FS games first so dropped it for DS1
>a year later and still haven't played it and the idea of replaying what I already played turns me off
I hate being fickle.
Anyone else? Very good faith/dex early/mid-game weapon. Which I used for longer than I should have because holy damage becomes shit lategame
I use that meme scythe that i looted somwhere, it scales nicely with both faith and dex, has cool weapon art and also applies bleed
Winged Scythe? Looks cool but I'm not a scythe guy
Yes. You might not like it but its a cool fth weapon early on
It's really good. Also Blasphemer's Greatsword obviously. STR/FTH builds are decent imo, despite not having any op debuffs like bleed.
>first time playing elden ring on release
>die to tree sentinel
>die again
>and again
>eventually get him after 7-10 deaths because i refuse to skip enemies
>stumble upon crucible knight in evergaol
>die like 20 times but get him eventually with unupgraded weapons
>because i fricking refuse to leave content for later
low IQ take
It's like bashing your head against a rock when a pickaxe is lying out of your initial sight behind it
leaving content and coming back when you're better geared is essentialy lowering the difficulty of the challenge
no, i'm not going to do that
So, following that logic, you should play the entire game with the weakest possible equipset to maximise challenge
no, not really, i'm not going to tell you how to play the game
but personally i think if you've naturally stumbled upon an encounter, you should already be equipped well enough to be able to beat it
if elden ring put shit like maliketh available to fight right when you step out of the first dungeon it would be a different story, but the game doesn't do taht
>but personally i think if you've naturally stumbled upon an encounter, you should already be equipped well enough to be able to beat it
That sounds like your own stubbornness/ego/autism more than anything. Many games will put strong enemies in early places that you're clearly not intended to beat or fight until later. Tree Sentinel is one of those enemies.
I don't know how this is even a discussion. Play the game how you want, there's nothing wrong with that. If the game places a difficult enemy in your path intentionally you can either go get stronger and come back or learn it's attacks extremely well and eventually get past it now. The game offers you a choice, neither of those options are the wrong answer.
And I'm simply saying doing the latter is low IQ
If you don't have fun doing it and yet continue playing the game that way sure, but playing the game in whatever manner you find the most fun isn't "low IQ".
What you find fun is dependant on IQ. For example a moron will find throwing a rock at a wall fun. It's the same in this instance.
>levelling your stats and upgrading weapon is essentialy lowering the difficulty of the challenge
>no, i'm not going to do that
yeah, that's another way to play the game if you're up for it, personally i'm not
why are you seething again?
>respawning is essentially lowering the difficulty, I restart the game every time I die
Iron man mode exists.
This is what I don't really care for in ER.
>cross paths with strong enemy
>get deleted
>have to figure out if it is a skill issue or I am not "properly" geared or levelled for the fight
>frick off and come back stupidly OP and kick the bully's ass
>did it with such ease that I now have to wonder if I should have done it sooner
>robbed of more enjoyment while I curbstomp early game enemies
ER gives you a wall to bash your head against and morons use the logic you have to move along and explore more of the open world before you can challenge the boss. Open world in ER is kind of dumb.
>stumble into one of those teleporters
>trash enemies in high level area oneshot me, but are still piss easy to deal with because they are just colorswaps
>quickly get tenthousands of souls and collect upgrade materials
>level vig and triviallize the next 50 hours of gameplay because miyasucky is a hack
I want classic souls back that has some sort of balance. At least start to populate early areas with elite mobs if you overlevel.
based, and this is what I did except for tree sentinel it took me 6 fricking hours, and one hour in I was already too proud to throw in the towel.
I've been meaning to ask: which one of these is the true "anchor ring"? I'm assuming Morgott's is the base for Godrick's?
I didn't care because I find the overworld bland and boring looking.
>spellshitters and katanagays think Elden Ring is easy
It technically is easy, the hard part is realizing the game isn't well designed and is nothing but a stat check simulator. Which most people have trouble coming to terms with it being supposedly "the best game ever made"
Do you want to explain what you mean by that considering so many people have no issue beating the bosses underleveled or RL1?
You mean how people stat check the game at level 1 with broken weapon arts and weapons with max upgrades?
Cope you moronic Black person
What the frick are you talking about moron. There are plenty of people that have beaten the game with an unupgraded weapon on a level 1 character.
post 5 otherwise you're a damage controlling shill
Cope
>fighting one boss is actually beating the game
>abusing stagger mechanics
>using all the buffs
>bleed
>hoarfrost stomp spam
I accept your concession
not that anon but everything you just listed are legitimate ways to kill bosses in elden ring moron. your arbitrary judgements mean nothing.
If your argument is the only way to not stat check the game is to:
1. Bleed
2. Abuse broken weapon arts
3. Abuse the new stagger mechanics
4. Parry the boss until dead
Then that makes the game look hilariously bad and you don't even realize it
yeah the game is pretty bad and i do realize that. its like a 6/10.
great we agree
Are you just going to conveniently ignore everyone that beats the game without doing any of those?
What the frick do you even mean by abusing the new posture mechanic. If you're agreessive you get more posture breaks, it's not more complicated than that.
>guys I'm spamming charged ultra greatsword attacks to stagger bosses
wow so cool
Charged R2's make up less than 30% of the attacks he gets off in that video. The fact that they are worth using when possible is a good thing. Would you rather R1 always be the answer like DS3?
oh right he also spams crouching R2's with an ultra, so meta
Cope though, just massive amounts of cope. Not only has he memorized all of the boss' attacks frame perfectly he still complains about input reading RNG that would end his run. He's having massive amounts of trouble with a midgame boss because all of his attacks will one hit him
>crouched R2s
Kek you haven't even played the game have you
No, he doesn't. Did you even watch the video? You're genuinely mentally ill. Imagine having to cope this badly because you're brainless "stat check" take got blown out of the water. What the frick is "Input reading RNG", he only complains about the hitbox on one of Radahn's shockwaves starting behind where it should, which is an actually valid complaint. Who would have guessed that attempting to fight a midgame boss in a game as long as ER at RL1 means you'll get one tapped.
Cope. You posted one speedrunner crazy enough to abuse the stagger mechanics in elden ring at level 1 with an ultra that has frame perfectly memorized all the boss attacks
Oh frick off you disingenuous c**t. What the frick is "abusing stagger mechanics". Heavy weapons do more posture damage for a reason, it's a mechanic in the game. Your entire stat check point got blown out of the fricking water and now you're resorting to "well learning the bosses attacks don't count...". have a nice day
>add new mechanic to the game
>bosses stagger really easy
>speedrunner uses ultra greatsword to abuse this mechanic at level 1 no upgrades
>You: see the average person beats the game level 1 no upgrades
no, nobody does that
Choke on your own vomit. Go ahead and tell me how many times Radahn was staggered in that video. You can do some simple math, counting on one hand isn't hard. I never once claimed that the average person plays the game this way, stop backpedalling like a coward. The bosses in this game can be beaten like any other boss in the series, by learning their attacks. You don't have to "stat check" them or "abuse broken mechanics". If he was using a katana you'd complain about bleed. You'd complain if he used weapon arts. You're fricking complaining he used an UGS with no armor.
You said
>so many people have no issue beating the game on an unupgraded level 1 character
And you posted one you schizophrenic reject, now you're claiming you never said that
COPE
the game is a stat check and nothing more
Yes, and I gave you 5 examples of people doing exactly that. Never once did I claim that the average player plays like that. You immediately moved the goalpost twenty times because you can't cope with the fact that you're a deranged loser. Dilate
Cope. I won and you're a fat moron
Unironically have a nice day
>spamming poise break
Again, everything you've posted is abusing one of the new mechanics
Yeah dude, forgot the part where Radagon's posture getting broken did 9 trillion damage. Get better material
yeah poise break is actually useless, that's why every person you've posted is spamming it
cope
the game is a stat check
>Nooo you can't use bleed weapons
>Nooo you can't use weapon arts
>Nooo you can't use heavy weapons
>Nooo you can't use magic
>Nooo you can't use light rolling
>Nooo you can't use jump attacks
>Nooo you can't use crouch attacks
>Nooo you can't use shields
>Nooo you can't use parrying
>Nooo you can't learn the bosses attacks
>Anyway, Elden Ring plays exactly like Dark Souls 3 and it's a statcheck!
You realize you're trying to prove that the game isn't a stat check and everything you've posted is abusing bleed or weapon art spam and posture breaking, right?
That proves the game is a stat check
Please explain to me what your definition of "stat check" is. I'd love to hear it
If you have to post abusing the mechanics of the game then the game is a stat check, you've lost the argument
>Using any of the games core mechanics is abusing them
Please try harder
See you're wrong
Every game except elden ring: Easily beatable at level 1 with a dagger by using resin
Elden ring: Have to abuse broken bleed or weapon arts
Elden ring is fundamentally a stat check game, it's trash
Wait, you used RESIN? DISHONORABLE!!! You're abusing the mechanics of the game
Bleed is obviously broken in elden ring
the fact that most level 1 speedrunners are using it or broken weapon arts is proof that the game is a stat check
you're a Black person and moronic
Sorry, I don't talk to dishonorable trannies that abuse game mechanics by using resin
I accept your concession that elden ring is fundamentally a stat check game
are you forgetting rings that give you stats and swapping shit around to give you buffs? have you actually played the previous games before or are you talking out of your ass.
yeah rings are comparable to how broken bleed is in elden ring you moronic Black person
nice goal post moving, you're saying that elden ring is a statcheck when the previous games are just as much of stat checks you disingenuous frick, and yeah rings are fricking broken they are in every souls games they are more or less the fundamental pieces of builds in every fricking game.
Yes elden ring is a statcheck, you still haven't made an argument against this
refer to me an rpg that is not a stat check.
Elden ring isn't an RPG, but it is a stat check game
>Every game except elden ring: So poorly designed that they can be easily beaten without engaging with any of the objects or skills in the game
>Elden Ring: Properly designed to encourage the player to experience and experiment with everything the game has to offer to fit their playstyle
THIS IS BAD BECAUSE UHHH UMM.... BECAUSE STAT CHECK??!!!!!!
>proper design is when you make every boss in the game a stat check
lol
lmao even
>I am so mindbroken over Elden Ring's success that the only thing I can say is "stat check"
FTFY
Yes the game is a stat check, you still haven't made an argument for why it isn't
you only keep coming back with your silly schizophrenic replies
All RPGs are stat checks, the question is why this matters and why anyone should view this as a criticism or as negative. You haven't given a single reason why other than seething and kvetching.
Elden ring isn't an RPG, but it is a stat check game
ER is a shit-kicker game. You’re either doing the shit-kicking or getting your shit pushed in. You sound like you had some trouble.
I accept your concession that elden ring is a stat check game
Mentally ill
>Elden ring isn't an RPG
Yes it is. You literally roleplay as a specific character.
>Elden ring isn't an RPG
Why are zooms so fricking stupid
Btw what eceleb YouTube troony did you pull the "ER is a stat check game" bs from
I'm not the guy you were originally arguing with but you called it a stat check so prove it.
"abusing" game mechanics is not a stat check, you haven't made a single point at all yet. You just keep repeating this phrase that you don't even know the meaning of because you're mad that Elden Ring outperformed all of the Dark Souls games.
I already did prove the game is a stat check, the only people level 1 no upgrade running the game are abusing bleed and hoarfrost stomp
>The game is a stat check because you can beat the game with shitty stats
Yes everybody acknowledges that bleed and hoarfrost stop are the most broken things in the game, I'm glad you've been posting about the game for 10 months and still don't understand things like that yet spam threads with your uniformed opinions
Were you dropped on your head as an infant?
I accept your concession that the game is a stat check
Hoarfrost was nerfed into the ground like a month after release. Bleed was nerfed as well.
Yeah that's why the challenge runners I JUST mentioned to this day are using bleed and hoarfrost stomp, because it's so bad
great argument you actual Black person
Find me a receny challenge runner using hoarfrost stomp to cheese the bosses
One was already posted in this thread to try and prove the game isn't a stat check
That wasn't a recent video, it was from release when the stomp was broken.
homie is this your first fromsoft game??? theres been broken shit on release since the dawn of time. to this fricking day you can poisetank and chaos flame your way to victory in ds1 these games have always been rpg first and action second you moron.
This isn't an argument, you claimed the game isn't a stat check, if the game wasn't a stat check there would be more than 3-4 strategies to level 1 the game
i'm not the guy youre replying too im just pointing our the fact that literally every game since demon souls has been like this.
Every single game has been unbeatable outside of using broken builds at level 1?
you're talking out your ass. Elden ring is the first real statcheck souls game
anon, pyromancy exists in dark souls 1, no one is saying unbeatable but there is absolutely broken sl1 builds in every game.
You'd genuinely have to be a subhuman Black person to not realize how bleed and weapons arts in elden ring are the most broken things that's ever been in a souls game
>that's ever been in a souls game
zoomer
Nice goalposts
anon you are literally boxing ghost rn i'm just retorting things you are saying.
Yeah that's cool
Dark bead is in an endgame DLC area
It does negligible damage at SL1 +0 compared to any other damage source in the game
You're a troony that is claiming a 99 INT build with 99 humanity and full mage equipment is comparable to a level 1 player just to try and win an argument by lying, that's top tier mental illness
I win, for like the 5th time. Elden Ring is a stat check game
Keep in mind you're trying to argue about SL 1 builds here, and you mentioned a build that uses 99 intelligence and humanity
You're a mentally ill troon that will literally say anything to try and win an argument
I win again, Elden Ring is a stat check game
I didn't say anything about a Dark Souls build, there are just multiple people calling you out.
No it's you that replies multiple times shifting goalposts because you've literally never won an argument in your life
Elden Ring is a stat check game, I accept your concession again
Anon, you never told me what your definition of stat check was
Yes I did, that's when you started spamming nonsense about DS1 while lying
You're a schizo that thinks everyone else is the same person. Tell me what your fricking definition is
Cope
you're very clearly the same spammer that's been spamming for 4 hours
Anon. This isn't difficult. Tell me what your definition of stat check is.
when you can't beat the game sl1 +0 without abusing actual broken mechanics or completely memorizing frame perfect every move in the game
Now cope
Elden ring is obviously a stat check game
wow looks like ds1 is a stat check game
>max upgrade builds are actually SL1 +0 builds
god damn you're mentally ill
What are the 5 strategies for the Dark Souls games?
that's not even remotely what I said, learn to read
So you're telling me to reference the videos YOU posted?
You're so mentally ill it's hilarious
Elden ring is a stat check game, cope
Anon all I'm asking is for a somewhat recent video of a challenge runner cheesing the bosses with hoarfrost stomp. You said they all do this, it shouldn't be hard to find
Cope
Eh, Botw bosses all had unique gameplay. Elden ring you just sit at some dude's feet mashing, for literally every boss in the game. Felt kinda repetitive.
BotW bosses were still insanely easy, uninteresting, boring and disappointing
Not only that, there is nothing in the overworld of any interest that leads to anything. The only side quest is building Terrytown. Repeated shrines. No enemy diversity. Boring (the content is climbing a mountain to look at bland cel shaded horizon) is awful.
More content, less space. If I wanted to go look at cool environments there are better games for it, or just going outside
They're still intentionally designed bosses that encourage experimentation to beat. Elden ring really doesn't allow for anything beyond either rolling into the boss or kiting them. There's no interaction or problem solving, it's closer to call boss fights a 3-D bullet hell.
I wasn't even talking about the over world, but at least botw doesn't have copy paste dungeons. Talk about stale content.
I’ll give you something on boss design, but that’s primarily because Zelda games are puzzle games. The combat has always been incredibly simple.
There’s more intricate dungeon design in the first legacy dungeon (stormveil) than anything in BOTW.
But yet again, hard to compare because they aren’t even remotely similar games other than both have swords and shields
Holy shit a smart, reasonable anon at the end of the thread? It's a Christmas miracle
have you played any rpg before or did you start in dark souls 3.
Cope.
I am the second one you replied to
The first guy is someone else. U mad?
So you're an A.I.
Same reply every time. Interesting
You posted one and agreed that abusing bleed and hoarfrost stomp makes the game look ridiculous and actually invalidates your argument that the game isn't a statcheck
Frick right off. Each of those channels has the rest of the bosses posted individually. Multiple of those videos use neither bleed or weapon arts.
>ADUHHHH ADUHHHHHH NONE OF THAT COUNTS ADUHHHHHHHHHHHHHH
Die where I can see
the mere inclusion of spirit summons as a feature make the game their easiest by default. whether you use them or not is irrelevant.
>previous souls games didn't have summoning
They had summons that were only made available after the use of humanities, human effigies or embers as oppose to the extremely low cost spirit summons, they were worst combatants than almost all spirit summons, they were unupgradable, died very quickly, did miniscule boss damage and were mostly useless. theres no comparison.
It really hits the second time too. Genuinely the most beautiful game ever
So the greater will two fingers is just straight up wrong, right?
No matter the play through they freeze up and stop talking. Because you have to burn the erdtree to access Marika. This is also something that is expected because it’s the entire purpose of maidens. What is the point of the journey to collect the elden runes to repair the elden ring if they were never going to allow you to access it? Maybe I’m a lorelet but it seems like the only possible canon endings are age of stars and frenzy, because it’s the only one where it makes sense that the greater will tried to stop you.
Can someone with more knowledge school me on this?
the lore doesn't matter, it's copy pasted dark souls lore only instead of having cohesive gameplay to back it up the player goes around murdering shit at random
I assume that the fingers didn't know that Marika locked herself inside the tree.
If you beat the game, then you've won.
If you do it in a way that makes incels seethe because you didn't follow their arbitrary and ridiculous rules, then you've won twice.
Summons are literally in the game, and are a defining feature of it. All the shitters whining about people using them should try a playthrough without using Bloodhound Fang, the weapon everyone who whines about summons used because they watched MoistCritikal play through the game with it before starting a playthrough themselves.
the game is ugly
holy shit they put 16 shazamtrannies in the game
elden ring is one of the few games I genuinely feel upset I can't experience for the first time again
This
Same with Star Control 2 and Subnautica.
Exploration games just don't have the same feel when you have seen everything.
Not even last nights storm could wake you
this was unironically breathtaking for me
liurnia is still my favorite area in the game
Describe this character's personality
exposition robot
ex girlfriend that doesn't realize it's over
Schizo
>Starts babbling about new life and babies in front of the Frenzied Flame door
>No normal people even exist in the Lands Between anymore
About to start for the first time
Can't decide between a melee class and the astrologer
Whatever you pick, you can fully respec your stats not too far into the game if you end up not liking it, so don't stress too much about it.
>Get wowed by a new area
>Area overstays it's welcome by 10 hours
>Get wowed by a new area
>Area overstays it's welcome by 10 hours
>Get wowed by a new area
>Area overstays it's welcome by 10 hours
ER is the only Souls game I have absolutely zero desire to every touch again
Kinda agree. I am trying to get all the endings and I just can't deal with how boring it is to do the same shit over and over again. I honestly don't think it's worth it. I'm at John Elden Ring bossfight right now and I just don't feel like playing it again. I also lost a lot of muscle memory for the game cause I've been playing monhun and neo:twewy.
>you will never discover the underground for the first time ever again
Bros...
Underground areas are the worst areas in every game they're in, Elden Ring included.
does Elden Ring really need towns and npcs? for what, generic fetch quests? player housing?
It would have been comfy. I mean what am I becoming elden lord over, a wasteland of zombies? There should at least be a few normal areas
It could literally just be for atmosphere with NPCs who just shoot the shit, there doesn't have to be quests and bullshit attached to it. Who wants to rule over a shithole wasteland full of shambling zombies and literal shit people?
I still can't explain it. I have loved every darksouls game, loved BB and Sekiro, but found elden ring a bit...dunno? I dropped it before I could finish it which is something I have never done before.
>play and beat the game with a spear melee build when it comes out
>do a second playthrough this week as sorcerer
>get bored in liurnia because the only useful spell ive found is the one i started with
>been spamming the same exact move the whole game
how do magicucks do it
I don't play magic but besides spells, aren't there a bunch of cool weapon arts? you get the sword of night and flame in caria manor.
yeah, but i started as pure sorc, short of getting enough strength to wield the turtle shield i dont really see use for weapons if my spells are a more effective use of mana. unless there are some early game magical swords/daggers im missing that scale with int or can cast spells.
I'm talking about weapon arts. they're basically spells. the sword of night and flame does that kamehameha thing that used to delete bosses.
>seeing Farum Azula the first time
Best feeling
Games used to have more than one color. This looks literally like a ps3 game area.
>1 area equals the whole game
Can you please be less disingenuous. Just say that you don't like elden ring and that's it. It's ok to not like things
Those tornados gave me a very DS2 feeling (they looked like shit from a shit game)
I've EARNED those spirit ashes. I'll use them if I bloody want to.
finally
gz broski. Did you have fun?
yes, but the end game bosses were too easy, it only took me 2 tries to beat Elden Beast
all the parts before the Mountaintops + Haligtree were absolute kino
Sonic frontiers better
Reminder
>Number of unique enemies per game
Elden Ring: 143 (Doesn't count different variations of footsoldiers and knights separately. Large/Small versions of enemies not counted separately)
Dark Souls 1: 67
Dark Souls 2: 69
Bloodborne: 61
Dark Souls 3: 70
Sekiro: 50
>Other open world titles
Assassin's Creed Valhalla: 25
Horizon Forbidden West: 40
Breath of the Wild: 16
Ghost of Tsushima: 10
Feels good, Eldenchads.
more enemies ≠ better game
coping botw troon
low effort
try to actually make a point this time
It's shocking that it feels like I am fighting the same enemies repeatedly and just have different skins. 143 is an overestimation during actual gameplay.
BotW has 16? Is that the open ended one everyone was obsessed with? Hahaha
>source my moronic fat ass
>source: the wiki for each of these games
>muh wiki run by twitch trannies
LMAO stupid fricking fromtard
>you arrive in limgrave a second time
Kind of takes me out of the coolness of it that it takes two casts to kill him.
It got nerfed, ok and he has a lot of HP.
not your fault most spells in the game suck ass obv
>People actually and unironically taking a Ganker argument seriously enough to reply more than once
>They become increasingly emotional
Holy kino
Fromtroons are absolutely fricktarded.
Are you even a person or is this an A.I.
Elden ring is shit and from is shit, dilate Fromtroon
Go ahead and enlighten us with a few games that are actually good anon
Literally anything that isn't Fromslop
Dragon's dogma and Witcher III both did the open world shit better along with having actual good combat and incentive to explore
>oh what's on this corpse that a bunch of mobs are guarding, oh it's aNOTHER FRICKING MUSHROOM
Elden fricking shart
I am legitimately curious.
When you click "Post", what do you feel exactly? Do you feel happy, sad, excited, angry?
I feel like elden ring is a shit game that gets sucked off by morons
How does it make you feel that it's the most awarded game of all time? Does it make you angry knowing that it's going to go down as an all time classic?
It lets me know I was right about almost every moron in the world having shit taste
>Almost everyone is a moron
>Not me !
>Almost everyone has shit taste. Not me !
I actually hope there comes a day when you don't need these feelings and judgements anymore. Your thought process sounds exhausting
So, that would be anger?
>witcher anything
>good combat
You had me going there. Thanks for keeping the thread alive.
The combat isn't even the worst part about Witcher. Several of the characters are so badly written and unlikeable it made me quit the game, Vengerb***h being the worst.
I don't even remember. I enjoyed a quest with some fat old guy with a black beard and his b***h wife, but it was intermingled with shitty Batman style combat that just does what it wants to, and an open world that wasn't worth exploring.
>Dragon's Dogshit
>Shitter 3
Opinion discarded.
good bot
Bloodborne is way better than ER, doesn't matter how many input reading spazz goblins there are in elden ring.
dog, o dog
"Oh, you want to know how it makes me feel that it's the most awarded game of all time? Honestly, it's about as exciting as watching paint dry on a wall. I mean, sure, it's nice to be recognized and all, but let's be real here - awards are just pieces of metal or plastic given out by a bunch of people who probably have never even played the game. And as for it being an all-time classic? Please, give me a break. Just because a bunch of people liked it, doesn't mean it's going to stand the test of time. I mean, let's not forget that the Macarena was once considered a classic dance move. So, no, it doesn't make me angry, it just makes me roll my eyes and chuckle at the absurdity of it all."
looks like the bot broke.
you homosexuals are in here arguing with a fricking chatbot holy shit
I think I’m just over the open world concept, I won’t even say it did it badly. Lot of cool places, hidden caves, random castles, etc. on replays knowing that most don’t lead to anything I really need makes me just B line to relevant places/bosses.
The sheer amount of shit to collect if you were ever trying to 100% a run in this is too tedious and daunting on replays. So now my time is spent skipping 80% of the content to go from one legacy dungeon to another, making occasional pit stops for NPCs or build specific gear
I think a linear well-written game is better than a bad open world one, but I can definitely say that if you're a game dev planning to make an open world game you should be taking notes on how ER did it.
>but I can definitely say that if you're a game dev planning to make an open world game you should be taking notes on how ER did it.
Joking, right?
What would be a better open world game?
Why would I be joking you contrarian sperg?
Because I can't think of anything in Elden Ring's open-world that is better than it's competitors. I do hope that devs stop cluttering player UI and the map with garbage though.
>Because I can't think of anything in Elden Ring's open-world that is better than it's competitors.
Yeah and I never said game devs shouldn't ALSO look at its competitors your fricking moron. You're just stirring up bullshit for the sake of it. Frick off.
How did you even come up with this post based on what I said? Elden Ring's open-world is literally Ubisoft tier, but is saved by not having everything dumped on your map. Which is why I have to assume you're joking
Definitely just stirring shit up.
Just because you don't like my post doesn't mean I'm stirring shit up. Stop being a woman about everything
How about you suck my huge dick?
No thank you anon
>just B line to relevant places/bosses
so like every other souls game on replay?
I mean you can sure, but I’d usually kill every single boss on replays of DS 1-3. I’m not going to kill every “boss” in this game.
So just fight the achievement bosses and the field bosses you actually enjoy. The game is gargantuan, of course you aren't going to want to fight every single miniboss in the entire game each playthrough.
moreso because they're all trash
There are a good number of field/minibosses in Elden Ring that are excellent. Full-Grown Fallingstar Beast is fricking awesome
yeah I like how its attacks clip through the terrain so you can't see them half the time
The terrain clipping is definitely an issue but it doesn't happen nearly as often as you claim it does. Boss is still extremely fun to fight.
yeah about as fun as fighting armored tusk from DS1, only with annoying AOE magic
Don't know what to tell you dude, sorry you didn't enjoy it
I mean it really shows how desperate they were to recycle poorly designed enemies
>hurr it's so fun to fight the same fricking boring giant flailing cow boss yet again
there's also a decent chance fallingstar beast is just a reskinned armored tusk from DS1
Definitely wouldn't surprise me coming from from tardware
Skill issue, filtered, gitgud
Everything being shit is not a good open world. 95% of the side paths lead to a garbage downgrade item, an item you can't use cause it doesn't fit the build, or some meme reward like mushrooms or something. Worse than aids shit like BotW.
>you will never experience something like Elden Ring for the first time ever again
It hurts bros...
List every boss in the game and I'll describe how every single one is shit
Orphan of Kos
That's a boss from the only good Fromsouls game
I still haven't beat ds1. It's gonna be a while. I think I killed the guy I was supposed to get weapon repair stuff from, but I'm wayy down in a firezone getting wrecked by doublehand axe dudes. Im using the gargoyle halberd because my upgrade halberd is about to break and I'm only able to kill maybe two of them before dying, but I can see at least 5.
You should just restart, sounds like you took things too fast and got yourself lost in more ways than one.
I know I did, my first character ended in the Tomb.
Wait, are you supposed to restart? Feels like a pretty long run for that kinda game, seemed like an rpg. But I've played dungeon crawlers with 20h runs so idk.
Well I'm only suggesting restarting because it sounds like you're in a bad spot (weapons breaking down, no blacksmith, etc.) Maybe you're actually fine.
>Ranni will never be your level up wife
This game is too big. Idk why there's 2 snow areas. Idk why there's even 1. You can cut everything after Leyndell, half of Caelid, and like half the underground areas and the game would seriously be better for it.