You do emulate or use real Roland sound modules when playing DOS games, right?
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You do emulate or use real Roland sound modules when playing DOS games, right?
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i feel like you are bullying me into picking a side here.
No, I've been waiting to buy one myself for things like Doom, but I do not know what Doom was composed on, whether it was the SC-55 or SC-55mkii.
I also have no idea as to what Duke 3D was composed on, at least Lee Jackson's tracks. Been waiting fricking 2 years for a good answer.
Help a newfriend out.
buy both and let me know which one you like better.
Roland SC-55 for both Doom and Duke 3D. In fact, virtually every DOS game soundtrack composed specifically for GM/GS (and not something else like AdLib OPL2/3, Creative SB AWE32 EMU8K, Yamaha XG or GUS/tracker stuff) will require an SC-55 module or an SC-55-derived sound card like the SCC-1 (not the SCC-1A, which is derived from the SC-55mkii) in order to sound 'correct' due to their surprisingly frequent reliance on Capital Tone Fallback for invalid variation tone and drum kit program changes.
This doesn't answer my question. What was used to compose the soundtracks for Doom and Duke 3D?
Lee Jackson's tracks sound like they were composed on a SC-88 while Bobby Prince either used a SC-55 or SC-55mkii for Doom, but nobody knows for certain on either.
None were composed on a Sound Canvas. They were made with professional workstation synthesizers. Sound Canvas was used for audition for sure though.
Your question is stupid on the face of it. It’s like asking which CD player an album was made on.
These are all wrong. Looks like /vr/ is dogshit at answering questions these days, here's the actual answer.
>For Doom, either a SC-55 or SC-55mkii (mkii commonly accepted answer but is in debate over on DW)
>Lee Jackson stated he composed Grabbag and some of the early tracks for Duke 3D on a RAP-10, but for the majority, and for Shadow Warrior, used a plain old SC-88.
https://www.doomworld.com/forum/topic/131274-what-dawhardwaresoundfontvst-use/?tab=comments#comment-2543015
https://www.doomworld.com/forum/topic/91038-what-is-the-best-sc-55-soundfont/?tab=comments#comment-2484124
https://web.archive.org/web/20080317072035/www.planetduke.com/duke4/faq/appendix1.shtml
Sound Canvas is a sound module. You don’t compose shit on it. You use a MIDI sequencer, or a synthesizer workstation.
He certainly auditioned his compositions on a Sound Canvas, as I said. But it’s not suitable for “composing.” As I said, it’s like asking what RECORD PLAYER Led Zeppelin composed their music on.
Don’t bother anon, it’s the same autist who insists on using the term “sound font” where it doesn’t apply. He doesn’t even have a hobbyist’s understanding of audio/sound design.
What are you even talking about?
Is Ganker so fricking boring to post on now that everyone calls each other a samegay? This is the 12th fricking time this week I've seen something this moronic posted.
>getting defensive
Looks like I was right
Who are you quoting?
>still replying
Yep, that clenches it.
Plot twist: my usage is correct and you are being moronic. A soundfont is a collection of samples used when playing MIDI files. There are soundfonts which use SC-55 samples which can be used with virtualmidisynth. But please go ahead and waste $200+ on redundant hardware, like all of the other moronic paypigs that are anti-emulation.
The sound fonts get loaded into a sound card which is not likely to be the same in terms of architecture as a real Sound Canvas. Signal pathway, effects, this all affects the quality of sound. Fact is every Sound Canvas will sound a bit different from others in the same Sound Canvas line even if they share the same samples, but for example have different DACs. Only the pricier Sound Canvases has the better DACs. But maybe you WANT the slightly lower fi sound, because that’s more authentic or whatever.
The fact is a professional synthesizer or module of a higher class than the Sound Canvas will sound substantially better especially if it has good GS/GM support. Any Sound Cancas sounds like shit compared to a $1500-5000 and up top class synthesizer workstation. And the sound designers will have had several sound modules and sound cards and such to work on most likely. They have to make shit sound OK on a Sound Blaster even if there is Sound Canvas support too.
Why are you playing midi files you fricking wackadoo, midi is a notation language
A Soundfont is not emulation any more than plugging some sprite rips into Mugen or Game Maker is emulation.
>sound font
That ain’t it lol
is that all you say when someone mentions a soundfont?
It’s not a real term outside these baby toy devices lol
>JPEG is not a real term outside these baby toy devices lol
grow up
you can identify sc-88 instruments in e.g. gamecube tracks however
>more pathetic cope
lol
it's what people mean when they say a composer "used the sc-55/88" etc to make a piece, yes you are correct in that one does not do any composition ON a module like that like it's Logic or some shit but to imply that no finished audio in professional games featured their sounds is overly reductive and misleading
>to imply that no finished audio in professional games featured their sounds is overly reductive and misleading
nobody implied this moron
>more pathetic cope
lol
You’re the one who keeps bumping the thread trying to pretend that you found some nugget of info that means you weren’t dead wrong to begin with.
>everyone who isn't me is the same person
They are ignorant for thinking you can "compose on" an SC-55/88. The other guy is wrong for implying stuff like the SC-55/88 was only used for "auditioning".
>nooooo I’m still right
Ok anon you can play with your baby toys
I just don't want anyone to be misled about the modules. Their instruments ended up in a quite a lot of soundtracks.
If you say so lmao
I do say so. The HAL sound team in the early 2000s was particularly fond of them.
>Sakai: That reminds me, among the answers, there was one that was something like, “This is pitiful, but I like hearing Peach’s voice when she gets KOed, so I KO her a lot.” Also, there was one response that said, “In this Smash game, I feel like there are a lot of Roland-ish sounds.” I was pretty impressed that they could pick that out.
>Ando: Yeah, the Roland’s sound is pretty distinct.
>The Roland’s sound: For Smash, the Roland SC-88 MIDI sound module is primarily used.
https://sourcegaming.info/2016/05/03/musicroundtable1/
https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/hajimeni.html
moron.
I don't understand half of the terms in this thread, but I appreciate the bikdip.
>they actually recognized the character
Holy fricking frickballs, we got a cultured Anon over here!
Now that I think about it, you're probably right. Although Bobby Prince composed the other half of Duke 3D's original soundtrack with an SC-55 (the track 'INHIDING' even relies on variation tone CTF to sound correct), Lee Jackson solely composed an additional 12 tracks for the Plutonium Pak expansion using the SC-88, so on the whole it's really more of an SC-88 soundtrack. Ideally, you could either find some way to circumvent the need for CTF (Falcosoft's MIDI Player can apply CTF in real time: http://falcosoft.hu/softwares.html) or create some kind of mixed SC-55/SC-88 music pack for use in source ports like eDuke32.
This cope is so pathetic lmao
I don't understand
That was already apparent anon
He composed his music using a synthesizer workstation or a sequencer. He AUDITIONED it on a Sound Canvas.
He literally fricking said he composed it on a SC-88, so did every other moron on DoomWorld.
Why are you so keen on throwing a screaming baby tantrum here anon? You were wrong, you misunderstood, move on and deal with it.
Roland Sound Canvas is a cheap low quality instrument. Get an Alesis Quadrasynth or something instead.
Composers may have auditioned on a Sound Canvas but they would be using higher quality modules or a workstation for the actual composition.
Doom soundtrack was made primarily for Gravis UltraSound, if I remember right. It's vastly inferior to MT32, but it's the original experience.
Doesn't matter. Get the SC-55 mkII because it's superior, or better yet get an SC-88 pro, or better yet just use virtualmidisynth and play around with different soundfonts.
Wrong. Doom's soundtrack was composed with an SC-55, like most games from the era.
>soundfont
That ain’t it lol
Just find an SC-55 soundfont that uses real samples
>soundfont
That ain’t it lol
these
No, I play all DOS games with PC speaker sound because I'm better than you.
Why not both? My old ears has difficulty identifying much difference between Munt and the real thing. It just depends on the system you're using and what is more convenient to use at the time. Some games like Ultima 7, I am more fond of the FM sounds from SoundBlaster than the cleaner Roland sounds, so it is just an option which also depends upon user preferences.
I used to be so impressed with some of the apps that was capable of making the PC speaker do voice. While scratchy, it was amazing they could achieve such sounds from the simple thing.
>audigy
killer of PCI
PCI still had the bandwidth to handle the technology. It was really graphics cards that needed more direct path to the CPU with AGP and PCI-E. They did drop the wavetable headers with Live! and Audigy, which I am not sure counts as emulation or a real sound module.
yes
my friend has one
im no audiophile and can't tell the difference between a real one and the emulated one
I do emulate when playing DOS games, yes.
>Oh you can only experience the game on original hardware
>Oh the devs intended you to use this specific crt you’re missing out
>Oh you gotta buy this headset and sound card if you want the real experience
>Oh you have to not touch pussy for at least a year to truly appreciate this game
CRTs are a meme. SC-55 isn't a meme.
>CRTs are a meme. SC-55 isn't a meme.
lol
truth hurts huh crt gay?
Since SC-55 samples were dumped a decrypted a couple of years ago, there is no point in using the real thing.
Can you please elaborate on this? I'm interested.
He said your toy is out of date
I mean I want to know about how to get and use these dumped samples, genius.
Get virtualmidisynth and use an SC-55 soundfont
Yes. I do emulate Roland sound modules for DOS games.
I even do it for some later non-DOS games with MIDI soundtracks like Sonic & Knuckles Collection, La-Mulana, and Elona+.
Setup Guide for using Roland Sound Canvas VA with DOSBox & ScummVM
>DOSBox Guide
1) Install Sound Canvas VA
2) Install loopMIDI: https://www.tobias-erichsen.de/software/loopmidi.html
3) Launch both loopMIDI & Sound Canvas VA
4) In loopMIDI create a port for Sound Canvas VA to interface through
5) With both loopMIDI & Sound Canvas VA already running, run DOSBox
6) Type "MIXER /LISTMIDI" into DOSBox to see all available MIDI device IDs - as you can see, Sound Canvas VA is listed under "2"
You are now ready to use Sound Canvas VA in DOSBox. However, MS-DOS games all come with their own audio setups & they need to be configured individually if you want them to take advantage of your new virtual MIDI device's capabilities. There are a number of ways how you can achieve this. Choose whichever suits you best:
7a) Easiest option is to just run a game's audio setup - pick Sound Canvas VA for music playback only, you still want Sound Blaster 16/Pro for SFX & voices (If asked, by default MIDI is available on address 330 & interrupt 2 while Sound Blaster is on address 220 & interrupt 7)
7b) Load a per-game custom config file - copy the 3 highlighted lines from "Lands of Lore (DOSXBox ECE).txt" to enable Sound Canvas VA
7c) Use one custom DOSBox config file across all games - enabling Sound Canvas with the same 3 settings (not recommended)
7d) Use a frontend GUI for DOSBox and set up the corresponding options that way
https://www.dosbox.com/wiki/Configuration:MIDI
https://www.dosbox.com/wiki/MIDI_software_devices
https://www.rolandcloud.com/getmedia/1b9a8e2f-da5b-4ac4-a903-60d1c6dcd648/scva-manual-e.pdf
I'm using Sound Canvas VA. Is there a better way if I don't plan on getting a SC-55?
Any link to the samples?
Why? Are you not happy with the way it sounds? It's pretty much 99% accurate to the real thing minus buttons you can touch.
It's just so groovy sometimes: https://www.youtube.com/watch?v=Yv8KNENrdH8&list=PLQMKBH1kWzZCQjXu-tsMlBDgUsNGg26BP
The point is nostalgia for me. My family could never afford that fancy shit when I was young
Nostalgia implies you used to have it though, lol.
Does it really, though?
Why do you keep bumping this thread lol
I want to make my games' music sound better without spending money or downloading untrustworthy pirated software. Why does it make you mad?
Why do you need some baby toy to do that? And just pay somebody to make your game music, it’s important and they’ll do a better job
>noooooo I have to spend money on a literal baby toy or my game dev larp wont be legit
PLEASE post your game anon, PLEASE
no I’m shy uwu :3
I'm playing Duke Nukem II and Final Doom right now, but there are hundreds of PC games that use MIDI and they all seem to need a unique setup.
What are some games that sound really good with the XG besides picrel, SC 2000 and Descent?
It seems everyone's either using adlib or GS. But if done right, i really prefer it over the GS.
Any Timbres of Heaven fans?
?t=252
bump lol
Have another anon :^)
I tried to set up the surround sound myself but fricked it up somehow so all my speakers do now is tell me to buy quarter pounders and McNuggets.
You got the L and N crossed. Swap them back and you'll be good as new.
I used MUNT. It's pretty cool but it's clear there are missing sounds for some games. I hook it up to my midi piano sometimes now.
I simply don't play DOS games.
No. I never had one BITD, I don't have much reason to do so now.
Yes I use the real modules because I’m not a homosexual
It’s called the powerbase
But you are a homosexual who wants to make claims about a console he never owned or even looked at.
Shopped
>has no console of his own to post
>or does and won't since he knows it says Master System
Top kek kiddo.
Who are you talking to anon?
Are there Ultrasound clones available?
I don't want to spend several hundred dollars to listen to a few hours of music.
Just use a software version moron
If the MT-32 and SC-55 don't sound the same using software instead of hardware, why would it be different with the Ultrasound?
Don’t worry anon, I’m sure your ears are bad enough that you won’t notice any alleged difference
Frick off homosexual.
>baby toy enthusiast is throwing a tantrum
Pottery
sometimes when I feel like it and the game supports it. Sometimes I prefer tandy sound or sound blaster sound. Depends on my mood, really.
You guys know this exists, right?
https://www.roland.com/us/products/rc_sound_canvas_va/
I bought it at the initial release when it was a single purchase. They eventually folded it into their subscription service thing and stopped selling it normally. After I changed computers I wasn't able to redownload it. So I pirated it.
>They eventually folded it into their subscription service thing and stopped selling it normally.
Holy shit, I did not notice that. It was a one time purchase like you said for $20 or something when I checked a year ago I think it was. Fricking subscription bullshit. Good on you for not giving them a dime.
They’re trying to sell morons the baby toy version so of course they don’t want to acknowledge the software.
This is decades old hardware, the only people selling it are longtime musicians who still happen to have old gear lying around. It's not something that people bank on selling.