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  1. 1 week ago
    Anonymous

    ss2 because space wizard

  2. 1 week ago
    Anonymous

    only contrarians would pick the first one, ss2 is a way better game

    • 1 week ago
      Anonymous

      Explain yourself.

    • 1 week ago
      Anonymous

      Both games are good. But I liked the more dungeon-crawly feel of the original better than the immersive-sim gameplay of the sequel.
      So how exactly does that make me a contrarian? Is it just because my tastes don't align perfectly with the popular consensus? Get real.
      Form your own opinions and stop giving credence to the whims of random internet strangers.

    • 1 week ago
      Anonymous

      Worse atmosphere, worse story, more modern but still terribly outdated gameplay

      Only tasteless plebeians would pick ss2

    • 1 week ago
      Anonymous

      moronposter, SS2 takes a dive right after the Shodan reveal and just dives further and further.
      SS1 never gets bad and never has "that part".

      • 1 week ago
        Anonymous

        >SS1 never has "that part"
        lol

      • 1 week ago
        Anonymous

        >"that part"
        you mean the entire game? lmao

        • 1 week ago
          Anonymous

          Filtered

  3. 1 week ago
    Anonymous

    1 and i've always played it with the tank controls
    ss2 is ok but a bit too hand holdey, easy and undercooked in some areas

  4. 1 week ago
    Anonymous

    SS1, SS2 goes to shit like halfway through.

    • 1 week ago
      Anonymous

      >calling any of the von braun decks shit
      what the frick

  5. 1 week ago
    Anonymous

    I recently beat the second one and I really enjoyed it. One thing they definitely improved in later immersive sims is the variety of objectives. In this game it really does feel like you are mostly just key card hunting. Deus ex didn't have this problem but that game also had actual NPCs.

    • 1 week ago
      Anonymous

      >One thing they definitely improved in later immersive sims is the variety of objectives.
      you should try ultima underworld

      • 1 week ago
        Anonymous

        NTA but I beat it earlier this year and yeah the amount of random shit that game makes you do is wild.

  6. 1 week ago
    Anonymous

    XERXES, HE'S HITTING ME WITH A WRENCH

    • 1 week ago
      Anonymous

      >KARRAS, HE'S HITTING ME WITH A WRENCH

  7. 1 week ago
    Anonymous

    I tried playing SS2, it was really immersive but playing bioshock ruined it for me, its pretty much the same game

    • 1 week ago
      Anonymous

      It's interesting seeing this from the other way around, from my point of view Bioshock isn't all that special for the exact same reason.

      • 1 week ago
        Anonymous

        yeah I preferred system shock tbh but how many times can you play the same game and still find it interesting

  8. 1 week ago
    Anonymous

    remake is good right? still have to play it

    • 1 week ago
      Anonymous

      No

      • 1 week ago
        Anonymous

        well in any case originals are always best. deus ex is still good, so is SS1/2.

    • 1 week ago
      Anonymous

      Yes, it's good and it renders the original obsolete. Don't listen to luddites.

    • 1 week ago
      Anonymous

      It's ok, a fun curiosity if you're a fan of the original game. The final fight is so atrocious that they're completely remaking it for the console release.

    • 1 week ago
      Anonymous

      its really good except the new scrapping mecahnic which is dogshit

    • 1 week ago
      Anonymous

      It's good, but completely inferior to the original.

      • 1 week ago
        Anonymous

        [...]

        True.

    • 1 week ago
      Anonymous

      Superior to the original in every way except the music.

      • 1 week ago
        Anonymous

        wow all these long animations sure do add a lot to the experience

        • 1 week ago
          Anonymous

          I hate these cringy "snappy" animations where
          >hand swooops up from offscreen
          >overshoots a little, bounces, pause
          >turns the macguffin around so you can admire its 7 trillion unoptimized polygon model
          >does a quick little flippy and catches it with a flourish
          Etc
          It feels like the physical equivalent to maevel movie quips

        • 1 week ago
          Anonymous

          Why does nu-Hacker flip the lead pipe around? It's a pipe.

          • 1 week ago
            Anonymous

            I appreciated the animations because they help to give the hacker some personality. He/she is a mute protagonist who has no other form of expression.

        • 1 week ago
          Anonymous

          >you can mod this out
          Woah. That was tough.

          remake is good right? still have to play it

          Remake's good food. OST is complete ass but thankfully the ambience and sfx are in a different class. You can mod in a swap for the OG OST.

          It's ok, a fun curiosity if you're a fan of the original game. The final fight is so atrocious that they're completely remaking it for the console release.

          The final fight was already remixed. And I thought it was serviceable.

      • 1 week ago
        Anonymous

        >Except the music
        And story, and gameplay, and art style, and content

      • 1 week ago
        Anonymous

        >music.
        An actual case of soul vs soulless. How did they frick it up so badly?

        • 1 week ago
          Anonymous

          You can search for the exact quote, but the remake lead said the "Boops and beats" of the original didn't fit the horror setting.

          Neverminded the new quirky kickstarter backlogs, enemies being quieter and not roaring in the distance like the original, Or Maintenance (the one floor with ambient music in the original) being turned to the brightest stage of the remake

          • 1 week ago
            Anonymous

            If that's real then goddamn, are they foolish. God forbid they remake 2, since the music in that fricking rules.

            Some people are really dumb though and go
            >oh no it's got horror themes so you can't have a thumping DnB/Jungle soundtrack, stop mixing my food stuffs the peas and mashed potatoes must be separate >:(

            • 1 week ago
              Anonymous

              SS2 has a great mix of "shit hits the fan" and "oh god I need to get out of here" music.

              • 1 week ago
                Anonymous

                I was anticipating hydroponics before I even clicked that first link. You're right though, there's a good balance between "throwing shapes in the reactor core" and "having the actual shit terrified out of you".

                >stay out of the mall. It crawls.

        • 1 week ago
          Anonymous

          I've not played the remake, but those two side by side don't seem that bad.
          But listening to the in-game tracks, now those are MUCH worse. Just see the difference between the original medical and remake:

          It's the same issue that arguably the sequel had as well, of people having one track minds and assuming that just because the elements or themes are spooky, that the music has to be spooky and ambient as well.

          • 1 week ago
            Anonymous

            that medical sounds slightly off to me. the guitar sounds wrong

            I remember it sounding like this even before the enhanced edition came out when I played it in dosbox

            • 1 week ago
              Anonymous

              I think a lot of that comes down to MIDI files sounding different depending on what device you're using to play them.

          • 1 week ago
            Anonymous

            I too expected tracks to be something like this https://youtu.be/i4UGpe7nSIs
            Instead of ambients trying to sound like Mick Gordon in Prey OST

            • 1 week ago
              Anonymous

              Oh, I like that. Very PS1 demo-disc, in a good way.

            • 1 week ago
              Anonymous

              Sounds bad. Doesn't go with the modern visuals

              • 1 week ago
                Anonymous

                What the frick should go with modern visuals? Unobtrusive generic fantasy music? FRICK modern video game design FRICK modern video games AND FUUUUUUUUCK YOU ANON

              • 1 week ago
                Anonymous

                you have to go back

              • 1 week ago
                Anonymous

                I would if I could.
                but you can never really go home again. it no longer exists, at least not as it was.
                every cherished moment slipped away in the blink of an eye, leaving behind only pale reflections in our mind.
                and in the end we won't even have those memories to comfort us.

              • 1 week ago
                Anonymous

                The soundtrack they used.

            • 1 week ago
              Anonymous

              I just noticed that the melee combat used to feel way better in the Unity version. What the hell happened?

              • 1 week ago
                Anonymous

                30 medical demos. Some in different engines

        • 1 week ago
          Anonymous

          >How did they frick it up so badly?
          They didn't. The remake's atmospheric tracks were perfect

      • 1 week ago
        Anonymous

        i really like the remake. but the OG is the superior version. everything about the original amazing. granted if i was talking to some zoomies i would recommend the remake if the only option was remake or none at all.

    • 1 week ago
      Anonymous

      Superior to the original in every way except the music.

      • 1 week ago
        Anonymous

        I've not played the remake, but I'd argue that at least in the early game the bottom webm resembles how I played through without mouselook. see

        They're both 10/10
        But if I had to pick one it would be SS1 (Enhanced), purely because the interface and controls are GOAT. Playing through 1 without mouselook on is one of those all time experiences for me. Playing through SS2 in co-op comes close though and when they do the rerelease I'm definitely gonna do that again.

        Top is very much late game kind of play though, it would be a shame if you're not like that in the remake by that point.
        Webm related, it's not me playing but someone who is clearly a LOT better at keyboard no jutsu.

      • 1 week ago
        Anonymous

        I've not played the remake, but I'd argue that at least in the early game the bottom webm resembles how I played through without mouselook. see [...]
        Top is very much late game kind of play though, it would be a shame if you're not like that in the remake by that point.
        Webm related, it's not me playing but someone who is clearly a LOT better at keyboard no jutsu.

        the original is just way more visually interesting to me

  9. 1 week ago
    Anonymous

    SS1 Enhanced edition is vastly superior
    SS2 has lots of potential but it also lacks a lot of charm due to its environment

  10. 1 week ago
    Anonymous

    >you may choose one
    No.

    • 1 week ago
      Anonymous

      >Demake
      Let me just turn off those ethical constraints, bro

      • 1 week ago
        Anonymous

        Yeah, it's far inferior to the original and System Shock 2. But it's still good, especially when compared to recent games.

  11. 1 week ago
    Anonymous

    I choose Bioshock

    • 1 week ago
      Anonymous

      >choosing the inferior SHOCK made for midwits

  12. 1 week ago
    Anonymous
  13. 1 week ago
    Anonymous

    They're both 10/10
    But if I had to pick one it would be SS1 (Enhanced), purely because the interface and controls are GOAT. Playing through 1 without mouselook on is one of those all time experiences for me. Playing through SS2 in co-op comes close though and when they do the rerelease I'm definitely gonna do that again.

  14. 1 week ago
    Anonymous

    Was it ever explained why SS2 ending is the way it is?

    • 1 week ago
      Anonymous

      Yeah, they had 650k and a little over a year to make the game

    • 1 week ago
      Anonymous

      Sequel hook, plus they ran out of money and time.

      • 1 week ago
        Anonymous

        Yeah, they had 650k and a little over a year to make the game

        So they decided to make a goofy ending to a horror themed game?

    • 1 week ago
      Anonymous

      Nah.

  15. 1 week ago
    Anonymous

    Which version of 1 is the best for a first playthrough?

    • 1 week ago
      Anonymous

      You mean between the original, the enhanced version and the remake?
      I'd say if you want the original experience then the enhanced edition is fine. It's good mainly for making it not be a ballache to get running, plus has some quality of life features so that if the prospect of playing with the full HUD or without mouselook terrifies you, you can make it feel more modern in those respects.
      If you just want the story beats and the general vibe of System Shock 1 without the old graphics or sound then the remake is apparently good, though I'd still recommend playing the original first.

    • 1 week ago
      Anonymous

      Enhanced. No one plays DOS anymore

  16. 1 week ago
    Anonymous

    I prefer the imsim aspects better so 2

  17. 1 week ago
    Anonymous

    any patches for EE saves keep getting corrupted

  18. 1 week ago
    Anonymous

    ss1 for me. both are INCREDIBLE games. maybe it was just because i didn't use psy stuff as much as i maybe should of in ss2. most of the times i see ss2 being the better games it's in relation to it's magic system. but personally ss1 was much more laser focused on dungeon crawling. the objectives and story was fun. and the gameplay loop with the augments and energy system was alot more enjoyable.

    • 1 week ago
      Anonymous

      sorry but your contrarian

      • 1 week ago
        Anonymous

        nah i'm not trying to be. i really REALLY like system shock 2. both are easily in my top 10. maybe i just got filtered by psy abilities. i never really used it much outside slight buffs to hacking or agility

  19. 1 week ago
    Anonymous

    why did they do it

    vs

    system shock

    • 1 week ago
      Anonymous

      I can't believe they stole from Ed Sheeran.

    • 1 week ago
      Anonymous

      You want another fun one? Listen to L07 while singing Dragula.

      • 1 week ago
        Anonymous

        I think you mean Head Like a Hole?

        I'M USING THE cat BRUSH

        • 1 week ago
          Anonymous
  20. 1 week ago
    Anonymous

    >SYSTEM versus SHOCK
    FRICK OFF c**t NO ONE CAN CHOOSE BETWEEN THOSE

  21. 1 week ago
    Anonymous

    1EE is a good game and plays fine to this date if you take 15 minutes to familiarize yourself with the ui, however, 2 is a masterpiece

  22. 1 week ago
    Anonymous

    I liked the first one more even though I can admit that SS2 is superior in many aspects. It's just that SS1 felt more unique and interesting to me.
    Also, hate how SS2 restricts gameplay wise with all tacked on rpg bullshit when in SS1 you can change playstyle on the go depending on situation.

  23. 1 week ago
    Anonymous
    • 1 week ago
      Anonymous

      >Is just a Zero-G mutant in the remake
      Strange how the most faithful redesigns are frontloaded to the first floor

    • 1 week ago
      Anonymous

      FRICK OFF

  24. 1 week ago
    Anonymous

    We welcome you to our mass.

  25. 1 week ago
    Anonymous

    Only one issue/exploit with the enhanced version (besides mouselook possibly trivialising the difficulty but I acknowledge that's a hill only I'm willing to die on): being able to bind reload to a keyboard or mouse input.
    Since the intended behaviour is that you manually click on the reload button on your HUD, there's no hardcoded delay- so if you hit reload as a button it does it instantly and you don't even have to release the trigger.
    I discovered this a fair way into the game and I had like a billion mags of flechette gun ammo, so it turned into me being able to hose down rooms without stopping like it was a minigun.

    • 1 week ago
      Anonymous

      This is for SS1 just for clarification.
      And don't get me wrong, being able to do that is fun as frick, but it does feel kind of broken.
      Also I will never stop saying: try a playthrough without mouselook. I did it and it makes it tense and slow, like playing a survival horror. It's great.

  26. 1 week ago
    Anonymous

    I love both

  27. 1 week ago
    Anonymous

    Did they fix the bug where the music is playing in the cutscene, but there's no sound when the Groves explode?

  28. 1 week ago
    Anonymous

    2 because I played it LAN with my brother a bunch

  29. 1 week ago
    Anonymous

    Looking back, were they bad design?
    >explodes when in melee distance
    >explodes when killed
    >encountered very early in the game where you will have very limited ammo

    • 1 week ago
      Anonymous

      Maybe, but them being a pain was another reason they're so memorable

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