Zelda

Aonuma throwing shade
>"Breath" became most successful title in the series, with about 30 million copies sold, creating especially high expectations for "Tears." It was supposed to be out by last year, but in March 2022, Aonuma had to announce its delay, "to make sure that everything in the game was 100 percent to our standards," he said. Big video games these days have been launching with bugs and poor graphical performance, while "Tears" as released with no issues, despite more complex physics than even the most expensive PlayStation 5 title.
>https://www.washingtonpost.com/arts-entertainment/2023/05/20/eiji-aonuma-zelda-tears-kingdom-producer/
How is the vidya industry ever going to recover?

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  1. 10 months ago
    Anonymous

    oh no no no how will we recover, snoys sisters

    • 10 months ago
      Anonymous

      By selling more?

      • 10 months ago
        Anonymous

        What fricking morons would invest in a sony sub? There's literally nothing on either.

        • 10 months ago
          Anonymous

          video games are not investments

        • 10 months ago
          Anonymous

          huh? im not even a snoy and its a good deal
          i get free games forever, i wouldnt pay for death stranding and detroit but i can get them for free

          • 10 months ago
            Anonymous

            >Pay for sub
            >Free
            idiot

      • 10 months ago
        Anonymous

        >has to retort to subscriptions
        >meanwhile, PS is bleeding out money for Sony

        • 10 months ago
          Anonymous

          This might surprise you but physical is no longer that important compared to digital distribution.

          • 10 months ago
            Anonymous

            https://gamerant.com/playstation-5-boxed-games-sales-physical-ones/
            This only skewed towards digital once they threw PS4 games into the mix.
            https://www.pushsquare.com/news/2022/07/nearly-80percent-of-all-ps5-ps4-games-are-bought-digitally

            It also is important because even in the pushsquare example at least 20% of all games sold are physically which is a huge amount of games.

      • 10 months ago
        Anonymous

        this shows that gamepass is more successful because there are way more ps4 and PS5 out there than x1 and xss/xsx

      • 10 months ago
        Anonymous

        >ha, we have to pay 60 dollars for our internet, take that!

        • 10 months ago
          Anonymous

          It is amazing how switch has free online when every other console doesn't, oh wait.

          • 10 months ago
            Anonymous

            Is 60 greater or less than 20?

            • 10 months ago
              Anonymous

              You don't have to pay 60 a month for psn.

              • 10 months ago
                Anonymous

                You don't have to pay 20 a month for nso either.

      • 10 months ago
        Anonymous

        Isn't Xbox Game Pass and PS Now usable independently from the respective consoles? Also this doesn't account for price disparity.

      • 10 months ago
        Anonymous

        >We sell more subscriptions
        Lol. Aonuma was talking about making actual games moron.

      • 10 months ago
        Anonymous

        Funny thing about this chart is that Sony literally spent years shittalking goypass then made their own version eventually. Fricking Jim Lyin.

      • 10 months ago
        Anonymous

        why do people buy playstations nowdays? i thought they had no games

        • 10 months ago
          Anonymous

          >PS5 has no ga-

          • 10 months ago
            Anonymous

            most of these came out on ps4 or they are on other consoles or PC again no games

            • 10 months ago
              Anonymous

              The ps sub is not exclusive to PS5 unlike NSO

          • 10 months ago
            Anonymous

            >*includes 2nd party games, remasters, timed & console exclusives
            so what you are saying is this list contains ALL PS5 games from when that pic was made? damn

      • 10 months ago
        Anonymous

        >revenue

    • 10 months ago
      Anonymous

      Tears of the 20 recolored enemies

      • 10 months ago
        Anonymous

        As opposed to what though?

        • 10 months ago
          Anonymous

          the same enemy soldier copypasted across the entire game? Who only shoots and you and walks towards you every now and then? Maybe another enemy called "enforcer" or "bruiser" who has a stick and runs at walking speed towards you?

    • 10 months ago
      Anonymous

      He's full of shit, the game is glitchy as frick lmao

      • 10 months ago
        Anonymous

        First link meant to be this: https://www.youtube.com/watch?v=6ZNiUJK5Edk

        This game is big though, they really pushed it too far to be 100% optimised and efficient. But they did damn well getting it running pretty much better than BotW. The game is larger in so many different ways computer backend wise and I don't know how nintendo did it 2bh.

        Pokemon SV really showed that the main nintendo dev department (not Game Freak) really has some competence with making a game work on a limited hardware budget.

        My issue is though, why were they limited to the switch's limitations to begin with? It's an old system now and they should have released a properly updated console BEFORE covid, let alone after it.
        If they had the resource room that ER did, no people would have doubts which is the better game, but instead we have this ancient looking cel shaded shit that is fricking eye cancer. It hurts my eyes to play it. That's how bad it looks.
        I hated it with WW, I hated it with SS, and I hate it with BotW and TotK. They have to make the next zelda look at least as similar in colour tone to TP, which even though a lot better than those games, still looked a bit shit with the bloom.

        >Pokemon SV really showed that the main nintendo dev department (not Game Freak)
        Pokemon has like 600+ enemies, BotW 2 has about 20

        • 10 months ago
          Anonymous

          >BotW 2 has about 20
          Yeah I fricking hate that. It makes the world feel more empty than it should feel.
          That doesn't even make much sense performance wise.

          • 10 months ago
            Anonymous

            Performance. Storage?

        • 10 months ago
          Anonymous

          Yeah 600+ Pokemon that they've had fully modeled and animated for multiple games on this hardware already. You can't keep using the size of the Pokedex as an excuse for technical incompetence, especially when they literally gave up on adding every mon in the games. Gamefreak is just shitty and deserves its hate

        • 10 months ago
          Anonymous

          >the game is super glitchy bro its broken man it doesnt work just look at this video where this guy has to do a bunch of save file acrobatics to drain the system resources which make things not pop in man its BROKEN dude game sucks
          youre literally moronic

        • 10 months ago
          Anonymous

          Imagine defending Pokemon, which has been utterly clowned on now that we have Tears of the Kingdom. Enjoy your dying franchise, poketard.

          • 10 months ago
            Anonymous

            >dying franchise

            • 10 months ago
              Anonymous

              >still can’t outsell Red and Blue
              Pathetic.

      • 10 months ago
        Anonymous

        >video deleted

        This shit has to stop. I hate the censorship campaign nintendo does. Especially in the post covid world where now everything is censored to high hell with marketed advertisement tactics.
        It is pissing off people. It makes them feel less like a business and more like a government.

    • 10 months ago
      Anonymous

      cant spell sony without onions
      BAHAHAHAHAHAHAHAH

  2. 10 months ago
    Anonymous

    TotK is such a masterpiece it has left other developers absolute baffled. They may never catch up to Nintendo.

    • 10 months ago
      Anonymous

      It’s not wrong. Read the OP again. Other companies struggle to even release a finished game

      • 10 months ago
        Anonymous

        They would probably be able to if they reused the world of their previous game

        • 10 months ago
          Anonymous

          lol no.

          Ubisoft and others are not capable of making a game like ToTK despite having literal decades of building similar games.

          • 10 months ago
            Anonymous

            *blocks your path*

            • 10 months ago
              Anonymous

              what the frick is that?

            • 10 months ago
              Anonymous

              So when is ubisoft gonna ripoff ToTK?

            • 10 months ago
              Anonymous

              This would be like TotK if Zelda was constantly narrating every action Link does. In other words, TotK for suicidal people.

              What a fricking awful design, who thought this was a good idea? Can't get immersed into the world because there's some fricking moron making ancient Greek dad jokes. Like WTF.

        • 10 months ago
          Anonymous

          Entire games already reuse much more shit and still aren't finished

    • 10 months ago
      Anonymous

      Rival developers are scared shitless by TotK. The chasm in talent was already already apparent with BotW. TotK is on another planet.

      • 10 months ago
        Anonymous

        Y'know, I can appreciate Fuse and Ultrahand from a technical perspective. Its impressive tech they've got going on. But mechanically they don't really do much. They're just fancy gimmicks.

        • 10 months ago
          Anonymous

          >Its impressive tech they've got going on

          state what is technically impressive about it

          • 10 months ago
            Anonymous

            Stay seething snoy

          • 10 months ago
            Anonymous

            That they work at all. Being able to grab random shit off an enemy and hotglue it to your weapon seems simple, but there's a lot happening under the hood. Where does X attach to Y? What properties get altered, and how? What additional effects does the resulting item have? Does the new item emit any new flags enemies may have to respond to? Etc.

            • 10 months ago
              Anonymous

              that isn't complex though because those things are just archetypes, there aren't all these special creative combinations

              i made mods that did things similar to this for quake 2, in 1998

              physics gameplay has existed in action 3d games since psi ops (2003) half-life 2 doom 3 etc with garrys mod allowing full physical chaining of objects and scripting back in what, 2008 or whatever?

              it is not technically impressive, period

              • 10 months ago
                Anonymous

                >i
                Of course you did, lil champ!

              • 10 months ago
                Anonymous

                >it is not technically impressive, period
                What other full-fledged games deliver what TotK is doing? Garry's Mod is an actual sandbox, there is no game. The most impressive physics gameplay in HL2 was a seesaw puzzle. You could argue Besiege for Ultrahand, but that's not much of a game either.

              • 10 months ago
                Anonymous

                What does it deliver? And to answer your question every just cause game since 2

                the reason games dont "Deliver" this is because it's fricking unwanted lil bro

                they gave you the illusion of a new game by spending about 1000 man hours throwing together a new system whereas an entire new world map, enemies, world and game logic would cost 1 million man hours

                this is literally a fricking little childs toy meant to deceive you into thinking its something greater than it is

                and it worked! becuase you're literal cultists! enjoy your $70 dlcs because that's all you will ever get now. they will recycle botw again next console

              • 10 months ago
                Anonymous

                It's one of the best games ever made

              • 10 months ago
                Anonymous

                😀 keep telling yourself that

                you'd know because you are older than 40 right

              • 10 months ago
                Anonymous

                Name 11 better games

              • 10 months ago
                Anonymous

                it's not worth arguing opinions on what games people think are better on the internet with anons, anon. if he wants to be mad at ToTK then let him be mad while we go enjoy it

              • 10 months ago
                Anonymous

                Just Cause never did anything anywhere near as complex as what TotK is doing.

                >because you're literal cultists! enjoy your $70 dlcs
                I haven't even bothered to emulate the game. BotW wasn't my thing and this doesn't look much better. But I can recognize the technical effort that went into these mechanics, gimmicks though they be.

            • 10 months ago
              Anonymous

              >If enemy throws dildo, replace weapon with weapon + dildo variant and add 1 point of damage
              Wow, how the frick could they even manage this

              • 10 months ago
                Anonymous

                dont forget the shield + dildo variants and arrow + dildo variants

            • 10 months ago
              Anonymous

              Not sure if trolling, so very well done, please continue

          • 10 months ago
            Anonymous

            that it isn't a complete mess, buggy jank shit, things just going into the ground, clipping into link, and crashing constantly

            • 10 months ago
              Anonymous

              ? why would there be any of those issues? realtime simulation of physics and pairing objects together is over 20 years old

              all the work has been done, over and over again, you think they have to reinvent basic clipping and bounds checking code, etc?

              i think the issue is that you think it's impressive because you are zoomers that can't save files into a directory in windows etc....you are just "users" everything is mysterious to you, you have no knowledge of computer science

              • 10 months ago
                Anonymous

                Yeah because it definitely wasnt jank in hl2 kek

              • 10 months ago
                Anonymous

                i instantly began hearing rapid collision sounds reading this

              • 10 months ago
                Anonymous

                hl2 was TWENTY YEARS AGO LMAO

                why can't other games do it properly then? why do other AAA studios fail to even sell a working product when all they keep doing is copy pasting their old products that don't even have basic ragdolls?

                ? other games do far more extensive physical simulations and actually impressive things

                kerbal space program is literally 10000000x as impressive

                they hamfisted a system that doesnt belong into a game instead of actually making new content and told you to entertain yourself

                you are children being put in a playpen and you are ok with it

              • 10 months ago
                Anonymous

                >kerbal space program is literally 10000000x as impressive
                No it isn't, you have anti-tendie brainrot.

              • 10 months ago
                Anonymous

                I said "AAA" and you chose an indie game where all you can do is build, run the simulation, and hope it works or you did the math right and it works
                Meanwhile Zelda is an adventure game where you run around, fight things, talk to npcs, solve little puzzles, get a (mediocre) story, and also have the wacky physics tools to break the game and it still runs well (not bugging out, crashing, still has FPS issues unfortunately)

              • 10 months ago
                Anonymous

                why can't other games do it properly then? why do other AAA studios fail to even sell a working product when all they keep doing is copy pasting their old products that don't even have basic ragdolls?

          • 10 months ago
            Anonymous

            Not him but the fact that I've npt seen a OoB glitch so far is a miracle in itself. Ascend is literally noclipping and yet it works. The work of QA this has must required is off the charts.

          • 10 months ago
            Anonymous

            It's not impressive in itself, but it's very impressive how refined it is. Nintendo clearly went through every possible combination of weapons and items. In the case of fusion things are not just glued together like you'd do in gmod, pay close attention to the resulting weapon and you see it has actual design. Like, the monster part fits cleverly into the weapon, there is no clipping, it's extremely refined.

            I can't think of many studios that would microdesign hundreds of potential fusions with perfectionism. Even snoys should appreciate what Nintendo did here.

            Ultrahand however is way less impressive technically, it really is just doing what gmod did years ago without any improvement or refinement (on the contrary, things glued together with ultrahand look like ass)

            • 10 months ago
              Anonymous

              >I can't think of many studios that would microdesign hundreds of potential fusions with perfectionism.
              Rockstar

          • 10 months ago
            Anonymous

            I accidentally launched a Korok a mile away off a mountain, and was able to watch it bounce off into the ocean, swim out there, and retrieve it. Most games just don't bother to deal with things at that distance.

        • 10 months ago
          Anonymous

          >But mechanically they don't really do much. They're just fancy gimmicks.

          Holy frick. I am pleased games like TotK completely filter you.

        • 10 months ago
          Anonymous

          It's true, it's really just having a good physics engine that can properly calculate what happens to x when it's now got y in its top left corner. Maybe the problem is a lot of modern devs are so tied to off-the-shelf engines like Unity and UE that they just can't understand what custom engines are for.

        • 10 months ago
          Anonymous

          Really? I thought the inverse. Fuse and Ultrahand are not too impressive mechanically (gmod did it years ago), but it brings a lot to the table mechanically.

          • 10 months ago
            Anonymous

            >but it brings a lot to the table mechanically
            Eh, if you value emergent gameplay maybe. I don't get much out of building rudimentary vehicles or gluing shit to my sword.

            • 10 months ago
              Anonymous

              >Eh, if you value emergent gameplay maybe.
              What is with anons acting as if emergent gameplay isn't the next frontier of gaming? If this happened to your fave franchises you'd be crowning them the next OoT or somesuch. This is cope of the highest order coming from you.

              • 10 months ago
                Anonymous

                bold statement; not the anon you’re strawmanning against but I wouldn’t give a shit if EDF did something like this. Emergent gameplay in an environment of vapid and intentionally oversimplified challenges is worthless for anything but the immediate novelty. No matter how deep a system is, if you tell it to swim in a pond, all it does is splash around - which is botw/totk in a nutshell

              • 10 months ago
                Anonymous

                I'm not strawmanning. I'm calling you out for pretending as if emergent gameplay is just another genre of gaming. It's the logical evolution of games that have some type of exploration, which typically include big games like GTA, RDR, Starfield, TW3, etc. It might not interest you, but seeing you turn your nose up on it is either sour graping or genuinely mad that your favorite game franchises aren't on par with TOTK.

              • 10 months ago
                Anonymous

                I’m turning up my nose at it because it’s a luxury yacht trying to fit into a kiddie pool. If you want exploration that rewards creativity and mastery in a way that isn’t purely for Twitter clips and webms, you don’t strictly need emergent gameplay and it’s frequently used as a stopgap for a design void - like in modern Zelda.
                What do you think about games like La Mulana?

              • 10 months ago
                Anonymous

                Yeah let's act as if Elden Ring with Souls combat in the open world didn't spawn all kinds of Tiktoks and Twitter videos. Again, it all sounds like cope to me. Miyazaki even says that he took some influence from BOTW, a game with emergent gameplay. Are you going to From and tell him he's wrong?
                >What do you think about games like La Mulana?
                Never played it though I'm assuming it's something like Metroid.

              • 10 months ago
                Anonymous

                >Elden Ring
                the hell did this come from? I think ER is mediocre too, maybe you’ve had too many arguments with bad-faith shitposters and genuine morons.
                >something like Metroid
                It could be lumped in with it as a genre, but the focus is heavily on the exploration and puzzle-solving. Game’s a journey to clear at all, but also directly acknowledges some alternate paths you can use if you’re clever enough. I’d love to see the apotheosis of a game like that, where creativity is actively planned for and encouraged. The sequel’s decent too.
                Botw/totk (and for that matter, ER) are “solved” too easily and there isn’t enough room or planning to reward and encourage creativity. They’re simply the open world games that have done the best job of tying systems together with duct tape, and even then, the fact that they’re “open” actively disservices the “world” portion of the equation in the process.
                they’re great for people who haven’t already been exposed to a lot of games, and very transiently for those who have, so it’s difficult to find fair opinions on them.

            • 10 months ago
              Anonymous

              That's because you spent too long playing unimaginative games, anon

              Forget all you know about games and let your imagination run wild in TotK. It took me a while to do this but once I did the game became much better. Just start by aiming an arrow at an enemy and attaching to it something you've never attached before. It'll just WORK. Rediscover the game. I'm not a fan of ultrahand, but the fusion system gives you endless possibilities.

              • 10 months ago
                Anonymous

                >Just start by aiming an arrow at an enemy and attaching to it something you've never attached before. It'll just WORK.
                And? Its an enemy, it exists for me to fight and defeat. So I'd just attach whatever would best assist that.

          • 10 months ago
            Anonymous

            You can do this in Gmod?

            • 10 months ago
              Anonymous

              How they got most of the shit I made in it to work even with their terribly simple detail (object wise) is baffling. This is on the switch... how the frick did they get this engine so right in so many ways, yet ignored the rest of the artistry in the game.

              I just hope now that they've done this, they can take more focus on the story and art designs so you get this in something that looks amazing.

              I am so mixed on this game because this engine work is phenomenal, but the designs and things like combat/enemies/weapons (though fuse it cool) hold it back.

            • 10 months ago
              Anonymous

              WHOA NO HEKKING WAY YOU CAN DO THAT ON G MOD

              OH MY SCIENCE

              • 10 months ago
                Anonymous

                you could, but each board would crash and jiggle against each other until they broke and maybe the game would crash

        • 10 months ago
          Anonymous

          >They're just fancy gimmicks
          This is how I feel. Enjoy them now because they are not coming back whereas BotW’s systems will definitely return.

        • 10 months ago
          Anonymous

          the gmod physics stuff is undeniably a gimmick we likely won't see return in a future zelda game
          fuse solves a huge design issue with the botw formula. if you need a powerful weapon at any time, you can just make it with any old stick a red bokoblin drops and a powerful monster horn (which stacks infinitely in your materials inventory).
          yes there's good and bad base weapons, but the good ones are mostly good because of high durability or a unique gimmick and not necessarily damage.

      • 10 months ago
        Anonymous

        This game feels more polarizing than the original was. I'm going to buy it right now.

      • 10 months ago
        Anonymous

        Why can't other developers compete with Nintendo? Its like they don't even try.

      • 10 months ago
        Anonymous

        >Rival developers are scared shitless by TotK
        If I was Todd Howard, I would probably kill myself after BotW/TotK and Elden Ring proved they were not innovating much with Skyrim, which now feels extremely dated like how Oblivion did literally only a few years after release.

        But at the same time I see Kenshi, made by 1 person and then taken in by the modding community to turn it into a nearly running classic, and I think TotK and ER are both missing something with their mentality in their games.
        Ironically, Fallout 4's safehouse dlc was the best thing Bethesda had done since skyrim. It made a shit game actually fun as frick. But then Kenshi goes and proves that they're really holding back on shit like that due to polish requirements.

        • 10 months ago
          Anonymous

          Kenshi is an autism game.

          • 10 months ago
            Anonymous

            >Kenshi is an autism game.
            And it's great.

            It has nearly no plot at all. It's a heart of darkness type experience.

            • 10 months ago
              Anonymous

              Eh, I prefer to have a more structured experience. Freeform, plot-free games like that just bore me after a few hours.

            • 10 months ago
              Anonymous

              Straight dungeon crawling?

        • 10 months ago
          Anonymous

          >which now feels extremely dated
          Not that I have hope for anything Bethesda but Skyrim was 11.5 years ago

          • 10 months ago
            Anonymous

            Starfield is going to feel like it was made 11.5 years ago

            • 10 months ago
              Anonymous

              sounds kino

              • 10 months ago
                Anonymous

                maybe in some sense, but probably not in the good way

        • 10 months ago
          Anonymous

          yea Todd and crew are probably pissed.

          Tears of the Kingdom being compared to Hammerfall is going to be be fricking hilarious.

          I bet its STILL using the Morrowind engine and you STILL won't be able to even use Ladders, and every house will STILL be instanced.

      • 10 months ago
        Anonymous

        if youre not inspired by TOTK then idk what to say, you never loved it

      • 10 months ago
        Anonymous

        TotK is such a masterpiece it has left other developers absolute baffled. They may never catch up to Nintendo.

        https://i.imgur.com/eRxAweH.jpg

        Aonuma throwing shade
        >"Breath" became most successful title in the series, with about 30 million copies sold, creating especially high expectations for "Tears." It was supposed to be out by last year, but in March 2022, Aonuma had to announce its delay, "to make sure that everything in the game was 100 percent to our standards," he said. Big video games these days have been launching with bugs and poor graphical performance, while "Tears" as released with no issues, despite more complex physics than even the most expensive PlayStation 5 title.
        >https://www.washingtonpost.com/arts-entertainment/2023/05/20/eiji-aonuma-zelda-tears-kingdom-producer/
        How is the vidya industry ever going to recover?

        ive lost all hope i had in the gaming industry

        • 10 months ago
          Anonymous

          You should've lost hope long ago when they stopped making video games

        • 10 months ago
          Anonymous

          >He has not lost hope when microtransactions were introduced
          >He has not lost hope when gamepass happened
          >He has not lost when a big developer like blizzard turned into the punching bag if the industry
          >He has not lost hope when games got larger and larger and riddled with more bugs when time went on
          >He has not lost hope when most indie devs started to look more professional then AAA devs
          Should i continue?

          • 10 months ago
            Anonymous

            >Microtransactions bad!

            [...]

            • 10 months ago
              Anonymous

              One and done products or nothing gachaturd.

    • 10 months ago
      Anonymous

      Rival developers are scared shitless by TotK. The chasm in talent was already already apparent with BotW. TotK is on another planet.

      I used to think no game could top BotW.

      Now I think no game can too TotK.

      It has dawned on me; the only company capable of doing the topping is Nintendo.

      • 10 months ago
        Anonymous

        Yeah they sure are topping people like you.

    • 10 months ago
      Anonymous

      Japanese work "ethic" is how they make anything. The cost of human suffering is never counted

      • 10 months ago
        Anonymous

        Nintendo is actually one of the better studios to work at, in term of work conditions. The exact opposite would be Konami.

        • 10 months ago
          Anonymous

          NoJ is one of the most scrutinized companies in Japan. Their workplace is one of the best ones.

          You have no idea what you're talking about

      • 10 months ago
        Anonymous

        NoJ is one of the most scrutinized companies in Japan. Their workplace is one of the best ones.

      • 10 months ago
        Anonymous

        yeah it has nothing to do with incompetent h1bs who can only do drag and drop in unity.

        >wtf a physics engine? you want me to code my own engine? racist demand.

    • 10 months ago
      Anonymous

      >how did they release a game without a season pass? It's impossible!

  3. 10 months ago
    Anonymous

    by the way, genshin impact has made like 6 times as much money as all the zeldas combined including totk

    • 10 months ago
      Anonymous

      And McDonald's is the best selling hamburger, doesn't mean it's good at all. Sales do not matter for anything. TotK is Burger King by this metric.
      >inb4FOODANALOGY

      • 10 months ago
        Anonymous

        >food analogy
        Why do you morons always do this?

        • 10 months ago
          Anonymous

          Nobody even knows why a food analogy is bad at this point, they just > because it's ebin culture for the last fifteen years.

      • 10 months ago
        Anonymous

        Imagine being so fat you look at computers and

    • 10 months ago
      Anonymous

      Yeah because morons spend $300 per character. And multiples of that to unlock all their skills.

      • 10 months ago
        Anonymous

        actually the median amount spent per month is like $1.77

        • 10 months ago
          Anonymous

          Now do mean.

          • 10 months ago
            Anonymous

            oops i meant mean

            the median amount spent for month is like $0.009 actually

            why are you talking price? totk is the expensive game, $70 for dlc and $300 hardware drm

            • 10 months ago
              Anonymous

              >$300 hardware drm
              >He plays Switch games on the Switch.

        • 10 months ago
          Anonymous

          >"People spend this much"
          >ACTUALLY the Median expenditure is-
          So that means over 50% of players suffer from F2P grinding while the money is made from whales throwing out $300+ per character.

      • 10 months ago
        Anonymous

        Fun is subjective. If Nintendo games were more fun surely all that money would have been spent on them instead.

    • 10 months ago
      Anonymous

      >genshin impact has made like 6 times as much money as all the zeldas combined including totk

      Monetised money game designed to make money makes money.

      Number of copies of BotW sold: 30 million
      Number of copies of TotK sold: 10 million in its first 3 days

      Number of copies of Genshit sold: ZERO

      • 10 months ago
        Anonymous

        >outsold by a F2P game
        Yikes

    • 10 months ago
      Anonymous

      >after story is just credits over screenshots

      The amount of laziness in little things like this is baffling. Even OoT had an animated cinematic ending that literally reused assets in the game (to the point where it was useful in glitches for speedrunners).
      What's worse is that this is probably the 3rd best ending to a Zelda in the series. I think only OoT and MM beat it. It was fricking amazing.
      But holy shit, they couldn't do credits over some animation or something?

      >actual gambling made more money
      No shit.

      • 10 months ago
        Anonymous

        >gambling
        >known guarantees and rates
        lol

        • 10 months ago
          Anonymous

          A percent chance of failure for payment is gambling unless you're a financial institution.

          • 10 months ago
            Anonymous

            oh well, good thing most players are f2p and like 12% of the player base ever purchases rolls, I guess

      • 10 months ago
        Anonymous

        >he didn't get the true ending
        Lmao shitter

        • 10 months ago
          Anonymous

          Is this the ending where you just let Zelda fall to her death?

          • 10 months ago
            Anonymous

            Its funny how people still post un-failable QTEs of Ragnarok, but this shit got a pass.

        • 10 months ago
          Anonymous

          Actually I did get that, it was nothing special and felt awkward as hell.

    • 10 months ago
      Anonymous

      Chinese people do not have souls. When they die it's like when a goat dies, there's no soul to go to hell, heaven or purgatory. They are the only country that actually prefers their games to be "pay to win".

      Pointing out the revenue of Genshin being high is like pointing out how many Nikes get produced and how high the profit margin is every year. It's simply a reflection of how soulless China actually is, nothing more.

      • 10 months ago
        Anonymous

        Not the only country. Worst Korea is even worse than China; worse because there's actually a few 'real videogames' coming out of China now (Dyson Sphere Program, to name one example)

        • 10 months ago
          Anonymous

          how did the Koreans get even worse than China?

          I dated a Korean girl once and that shit convinced me Koreans don't have souls. Not only did she never want to have sex without a condom (lame) but her food always smelled godawful. She eventually freaked out on me, accused me of cheating (I didn't) and then pulled a knife out on me.

          Also this one group of Korean kids good at math I studied with in college one time once all sat me down and tried to explain to me why the Japanese were all inbreds who are born with brain damage. Their grandparent's passed a ton of that WW2 trauma to them.

          the only soulful Korean is this one guy who keeps drawing pic related. and he's a tiny korean dick cuck who loves drawing blacked fanart.

      • 10 months ago
        Anonymous

        Don't forget Japan, they spend more money on gachas than the rest of the world combined.

        • 10 months ago
          Anonymous

          yes but they also make good regular games so that's okay

      • 10 months ago
        Anonymous

        >it's ok when japan does it

    • 10 months ago
      Anonymous

      CHINGCHONGBINGBONG

    • 10 months ago
      Anonymous

      >be mentally ill sperg with parent's trust fund money
      >drop $10,000 on chinese gacha trying to unlock a single specific item

      Why are all genshit gays like this

    • 10 months ago
      Anonymous

      by the way, mobile games make millions of dollars and are literal garbage. genshin impact is for pedofile anime whales.

  4. 10 months ago
    Anonymous

    >poor graphical performance
    Sounds like Totk

    • 10 months ago
      Anonymous

      The absolute state of PC emulation. Should have just bought a Switch.

      • 10 months ago
        Anonymous

        The water looks fine in my game, your """switch""" may be broken bro

        Nintendo doesn’t know you and will never love you back like a parent.

        • 10 months ago
          Anonymous

          The emulated version runs at a higher and more stable frame rate, while on switch the game stutters every time you activate the ultrahand.

          Try the LOD fix Black person.

          >laughs in 60fps 1080p

          >b-b-b-b-b-b-b-b-b-b-b-b-but!!!....

          HOLY COPE

      • 10 months ago
        Anonymous

        The emulated version runs at a higher and more stable frame rate, while on switch the game stutters every time you activate the ultrahand.

      • 10 months ago
        Anonymous

        Try the LOD fix Black person.

      • 10 months ago
        Anonymous

        >laughs in 60fps 1080p

      • 10 months ago
        Anonymous

        >Should have just bought a Switch
        i did and it's now bricked after i went to play it for the first time in a year.

    • 10 months ago
      Anonymous

      The water looks fine in my game, your """switch""" may be broken bro

      • 10 months ago
        Anonymous

        >The water looks fine in my game, your """switch""" may be broken bro

        Its a PC emulation glitch. These sad schizos are beyond mentally ill.

        • 10 months ago
          Anonymous

          Are you saying that distant water looks better than that on the switch? I don’t believe you. I’ve watched YouTube vids and it looks exactly like that.

    • 10 months ago
      Anonymous

      One of the best looking games on its hardware

      • 10 months ago
        Anonymous

        Still a shitty looking game for a game released in 2023.

        • 10 months ago
          Anonymous

          And?

          • 10 months ago
            Anonymous

            Just correcting the falsities in OPs post

          • 10 months ago
            Anonymous

            And it's not one of the best looking games on its hardware. ring fit adventure crushes it, even.

            why? genshin impact can run on switch, why does totk look like that

    • 10 months ago
      Anonymous

      Looks like shit on purpose.

    • 10 months ago
      Anonymous

      Is this the power of PC? Doesn't look anything like this on the Switch.

      • 10 months ago
        Anonymous

        Yeah the PC emulation is broken is as frick. But they can't admit it.

        • 10 months ago
          Anonymous

          Game is far better in PC then on real hardware, all the -14 laynch day bugs were fixed.

          • 10 months ago
            Anonymous

            >No
            It's still running at 15 frames

            • 10 months ago
              Anonymous

              You emulator/PC/GPU drivers are fricked then.
              Some cards don't play well with Yuzu's Vulkan renderer.

              I have a Ryzen5600 and an old GTX970 and it runs perfectly at 1080p/30 on Ryujinx (Vulkan) with FSR on.

              • 10 months ago
                Anonymous

                1080p 30 looks horrible :+(

              • 10 months ago
                Anonymous

                with FSR it looks like 4K

            • 10 months ago
              Anonymous

              Yeah the PC emulation is broken is as frick. But they can't admit it.

              >It's still running at 15 frames
              I just took this screenshot right now. The only place that sometimes fricks up the game is the depths.

              • 10 months ago
                Anonymous

                Not even the lightning strike is dropping my frames.

              • 10 months ago
                Anonymous

                It gets real bad if you have your companions out. I was hitting single digits during the Lurelin Village quest with 4 companions in the rain

    • 10 months ago
      Anonymous

      I just bought the game yesterday and it doesn't look like this. Are you playing on emulator or something?

    • 10 months ago
      Anonymous

      >he fell for the ryujinx meme
      >and uses vulkan on top of it
      Complete moron.

      • 10 months ago
        Anonymous

        NTA but I have those settings on and it's the only setup that works for me. Yuzu just doesn't work and Ryujinx is crash prone in any other scenario, Has it been made better recently?

        • 10 months ago
          Anonymous

          Ryujinx on vulkan has a lot of broken post processing effects some other graphical bugs like you can see on the picture. For now, you are supposed to use it on OpenGL, which has worse performance but has the best looking graphics currently. It also had some AMD GPU-specific visual bugs. Yuzu (on vulkan) is a close second, which has almost perfect graphics aside from a broken sun texture when you stare right into it and occasional flickering on distant objects, but with a much better performance. Why doesnt yuzu work? Have you updated your keys?
          As for crashes, I'm afraid I cant help you. I havent had a single crash in any of the 3 scenarios above.

    • 10 months ago
      Anonymous

      Doesn't look like that on Switch. The resolution is low and there's a dynamic resolution when moving the camera in some areas which can look especially shitty especially there in the sky islands, but the water doesn't have that problem on actual hardware.

  5. 10 months ago
    Anonymous

    >People compain when games dip to 30 fps.
    >People praise TotK for being able to run silky smooth 20 fps.

    • 10 months ago
      Anonymous

      Stop using the dock.

      • 10 months ago
        Anonymous

        Im an adult, I dont undock my switch you homosexual

        • 10 months ago
          Anonymous

          Then enjoy your poor performance kiddo. +Res + -FPS.

  6. 10 months ago
    Anonymous

    >while "Tears" as released with no issues
    Is that why I can duplicate my lynel horns in what is possibly the easiest duplication glitch in Zelda's history yet?

    • 10 months ago
      Anonymous

      Duplication in a single player game? The horror!
      The actual meaningful gamebreaking bugs relate to physics. There is a lot going on in totk and in the collective 60+ hours I have played and watched I can't recall a single glitch. I'm sure there were minor instances but nothing persistent or invasive. I honestly do not recall one. It is actually absurd how well the physics and objects work without bugging out.

      • 10 months ago
        Anonymous

        They desperately need to pretend minor glitches (which were only added in the post gold update, not the primary release) are the same so they can keep pretending they aren't the baddies supporting garbage.

  7. 10 months ago
    Anonymous

    So the menu navigation is just intentionally shit then? You put a favs on the autobuild but not the actual menu?

  8. 10 months ago
    Anonymous

    A game that's 6 years in the oven, and built directly on top of its predecessor, should damn well launch without issue.

    Unfortunately, the game is still mid af.

  9. 10 months ago
    Anonymous

    >our game is out with no bugs

    [...]

    enjoy your duping

    • 10 months ago
      Anonymous

      There's like several ways to do it too. I think it's worse than BotW and even some of their older games.

      But elsewhere, the engine is running so much better than BotW on the switch. Looks so nicer on the switch vs emulator.
      I think they just accepted that gameplay glitches were inevitable with a series now obsessed about by speedrunners.

      • 10 months ago
        Anonymous

        I'd expect it to be 100% pristine to be quite honest

        • 10 months ago
          Anonymous

          This game is big though, they really pushed it too far to be 100% optimised and efficient. But they did damn well getting it running pretty much better than BotW. The game is larger in so many different ways computer backend wise and I don't know how nintendo did it 2bh.

          Pokemon SV really showed that the main nintendo dev department (not Game Freak) really has some competence with making a game work on a limited hardware budget.

          My issue is though, why were they limited to the switch's limitations to begin with? It's an old system now and they should have released a properly updated console BEFORE covid, let alone after it.
          If they had the resource room that ER did, no people would have doubts which is the better game, but instead we have this ancient looking cel shaded shit that is fricking eye cancer. It hurts my eyes to play it. That's how bad it looks.
          I hated it with WW, I hated it with SS, and I hate it with BotW and TotK. They have to make the next zelda look at least as similar in colour tone to TP, which even though a lot better than those games, still looked a bit shit with the bloom.

          • 10 months ago
            Anonymous

            Pokemon vs BOTW showed that Monolith is literally the best studio Nintendo has. They turned down working on Pokemon because they weren't given enough time.

            • 10 months ago
              Anonymous

              >they turned down
              I guarantee GF never even asked.

  10. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      This is why they took so long, they had to wait for each update to see what they could just st- bring to their own game

    • 10 months ago
      Anonymous

      I'm glad they stole ideas out of the Chinese spyware gacha game

    • 10 months ago
      Anonymous

      Literally every idea you claim is "stolen" has been done by plenty of other games in the past. Why not point out that Genshin ripped off the UI of BotW and the design of Dimitri from Three Houses? ON TOP of being a chink-made gacha ripoff.

    • 10 months ago
      Anonymous

      this needs to be updated to include Genshin Impact

      • 10 months ago
        Anonymous

        The image you're replying to is so disingenuous it actually shows how buckbroken Genshingays are if they had to scrape the bottom of the barrel this hard to find surface-level similarities

        • 10 months ago
          Anonymous

          don't care, my game sells more.

    • 10 months ago
      Anonymous

      Dude genshin is literally a botw clone though lol.

    • 10 months ago
      Anonymous

      >Ganker autists will actually defend Chinese gacha spyware games now
      So it has come to this?

      • 10 months ago
        Anonymous

        >now
        Dude there's been people sucking Chinese dick here since Genshin came out.

  11. 10 months ago
    Anonymous

    >a children game will affect the game industry
    The same way Pokemon has shaped the future, of course
    You should be worried about Diablo 4 creating new shady predatory practises, instead of some portable console game played by Asians and kids

  12. 10 months ago
    Anonymous

    I find the idea that 6 years of development time was mostly dedicated to getting the fuse gimmick working properly extremely sad. Like it's cool and all but frick I would give it up in a heartbeat if it meant getting a new world map instead.

    • 10 months ago
      Anonymous

      the game was developed in 26-30 months maximum

      you are stupid if you think the game was worked on for 6 years

      you are stupid if you think the fusing mechanic is technically impressive or hard to implement

      • 10 months ago
        Anonymous

        >the game was developed in 26-30 months maximum
        Basically, if even that. The biggest hurdle is pre production vs engine capabilities.

        This game is big though, they really pushed it too far to be 100% optimised and efficient. But they did damn well getting it running pretty much better than BotW. The game is larger in so many different ways computer backend wise and I don't know how nintendo did it 2bh.

        Pokemon SV really showed that the main nintendo dev department (not Game Freak) really has some competence with making a game work on a limited hardware budget.

        My issue is though, why were they limited to the switch's limitations to begin with? It's an old system now and they should have released a properly updated console BEFORE covid, let alone after it.
        If they had the resource room that ER did, no people would have doubts which is the better game, but instead we have this ancient looking cel shaded shit that is fricking eye cancer. It hurts my eyes to play it. That's how bad it looks.
        I hated it with WW, I hated it with SS, and I hate it with BotW and TotK. They have to make the next zelda look at least as similar in colour tone to TP, which even though a lot better than those games, still looked a bit shit with the bloom.

        >why were they limited to the switch's limitations to begin with?
        Running 4 wii's bolted together isn't a limitation when it can do reliable 1080p output if its a priority.
        The Switch's biggest problem is that it keeps getting subpar ports, which do make it a lot like the 3DS where the ports are quite bad its not a game that benefits a lot from the 3D gimmick.

      • 10 months ago
        Anonymous

        >you are stupid if you think the fusing mechanic is technically impressive or hard to implement

        clearly never programmed anything in your life. Allowing the player to use Ascend alone is both technically impressive and absurd from a game design perspective. Think of all the shit that could go wrong with it that somehow does not

        • 10 months ago
          Anonymous

          >Think of all the shit that could go wrong with it that somehow does not
          Huh?
          >Link activates ascend
          >Game checks there's a Z point that Link has enough room to stand on
          >Moves Link's Z axis at a fixed pace until it reaches the destination

        • 10 months ago
          Anonymous

          Implementing Ascend is easy. You just move a character upwards when he presses a button. Much harder would be the time-reverse ability, because you have to keep a memory state of all the objects.

          >Think of all the shit that could go wrong with it that somehow does not
          It does. You can skip entire story segments using ascend. Look at any of the speedrunners. But even in a regular play, it was obviously broken.

          • 10 months ago
            Anonymous

            >memory state of all the objects
            Only each object’s position (or an aggregate if they are fused) is tracked with Recall. Physics are still done in real-time as they attempt to go to the tracked points.
            Programming for the history of interactions of multiple unrelated objects would be increasingly complex, however.

    • 10 months ago
      Anonymous

      I think fuse+UH are way easier to do than a new map. Reusing the map is why there’s so much content in this game

      • 10 months ago
        Anonymous

        >so much content in this game

        but every single video shows basically 0 content?

        maybe im just spoiled by genshin but it would appear there is absolutely nothing to do in this game?

    • 10 months ago
      Anonymous

      >I would give it up in a heartbeat if it meant getting a new world map instead
      you havent played the game. its not the same map at all
      >um but
      play the game. literally everything is different and unrecognizable

  13. 10 months ago
    Anonymous

    >to make sure that everything in the game was 100 percent to our standards

    • 10 months ago
      Anonymous

      You do know we can see that you died on that spot on the minimap, right?

      • 10 months ago
        Anonymous

        maybe he fell asleep the first time

      • 10 months ago
        Anonymous

        Yes, I exclusively play without eating in combat because the game is too easy and Silver enemies will one-two shot you.
        Regardless of difficilty or self imposed chalanes, the combat is worse than the musou spin off.

        • 10 months ago
          Anonymous

          Who the frick plays Zelda for combat

          • 10 months ago
            Anonymous

            Who plays Zelda for anything other than the 'Zelda' experience? There are other games with better combat, puzzles and dungeons.

            • 10 months ago
              Anonymous

              >who plays Zelda for combat
              >who plays Zelda for dungeons
              >who plays Zelda for puzzles
              >who plays Zelda...

              The "Zelda" experience is extremely average combat. Literally every mainline entry from 2D-3D has shit combat.

              • 10 months ago
                Anonymous

                The sad part is that Nintendo has shown it's capable of making Souls style bosses with complex move sets like the Lynel, yet in TOTK, they have nothing new in the same vein, just more reskins of the ones from the base game.

              • 10 months ago
                Anonymous

                That's not souls style, thats some N64 shit in terms of challenge.

              • 10 months ago
                Anonymous

                >Souls style bosses with complex move sets like the Lynel
                Lynels are the best enemies in this game, but they're far from Souls-like in terms of complexity.

              • 10 months ago
                Anonymous

                I don't have totk yet but that guy in the depths with the iron ore on his back looks cool. Not exactly a very engaging fight but I like scaling enemies and beating them up in real time.

          • 10 months ago
            Anonymous

            >who plays Zelda for combat
            >who plays Zelda for dungeons
            >who plays Zelda for puzzles
            >who plays Zelda...

        • 10 months ago
          Anonymous

          >I died because the game is too easy

          • 10 months ago
            Anonymous

            The game is poorly designed.
            The heal in a pause meny breaks the difficulty soo much that they have to resort to Silver enemies doing x10 damage and one shotting players with no armor upgrades.

            The fact that the copied everything related to combat 1:1 from BOTW is hilariously dumb.

            • 10 months ago
              Anonymous

              >resort to Silver enemies doing x10 damage
              Nope.
              They instead assumed players would beeline earlygame for a +def or +att armor piece or two, which makes combat go from random oneshots to taking 2-3 hits so long its not bullshit like thunder arrows on water. Same story on weapon damage side, except it takes a few hours of exploring to figure out what +att on weapons are "normal".

              Game is hideously janky because the +att and +def gear and potions do significant changes in this game.

            • 10 months ago
              Anonymous

              >pausing and healing in any other game: totally fine
              >pausing and healing in zelda: "NOOOO THE GAME'S TOO EASY THIS CHILDREN'S ADVENTURE GAME NEEDS TO BE AS HARD AS ELDEN RING"

              • 10 months ago
                Anonymous

                It's awful in any game unless the food/heal items are extremely limited like RE1.
                Dragon's Dogma also has this seemengly small issue that completely torpedoes the game if you abuse it.

                Even fricking Genshin realized this was a mess and made a "fullness" meter allowing you to eat 4-5 times per fight, so it was best to use high tier foods that give full heals while only incresing fullness 1/4 instead of shit ones that barely heal and do the same.

                TOTK could've easily fixed it by adding foof item slots like weapon slots that you can increase with Korok seeds.
                But nah, copy-pasting every mechanic 1:1 was the right move, they only had 6 years to work on the game.

              • 10 months ago
                Anonymous

                Dragon's Dogma gets a pass.

            • 10 months ago
              Anonymous

              https://arch.b4k.co/v/search/image/H0kAu9GqQjj2lpNGU0FHjA/
              take a break from Ganker sometime

        • 10 months ago
          Anonymous

          >I died because the combat is too easy
          We believe you anon. Very convincing argument.

    • 10 months ago
      Anonymous

      >no motion control for bow aiming
      oh no no no no

    • 10 months ago
      Anonymous

      Oh no you can stunlock weak red enemies by bashing them over and over with a gigantic spiky rock on a stick???? How terrible

      • 10 months ago
        Anonymous

        That's a fricking silver enemy you moron, that's why it taking so long with a weapon that has a Rare Talus attachment.
        Red enemies would die in 5-8 hits even with base sticks.

    • 10 months ago
      Anonymous

      >farming enemies in the starter cave when he already has a lot of health and weapon upgrades
      >still died before the video started as witnessed by the x on the minimap

    • 10 months ago
      Anonymous

      I never took out a heavy weapon and stunlocked any mobs in Elden Ring. Great webm anon.

    • 10 months ago
      Anonymous

      This has to be the most inefficient and slowest way to kill the enemies.

  14. 10 months ago
    Anonymous

    >despite more complex physics than even the most expensive PlayStation 5 title.
    I wonder if ToTK makes use of PhysX. AMD cards have been historically bad at object physic calculation

  15. 10 months ago
    Anonymous

    The games sold very well. People absolutely love it. You lose.

  16. 10 months ago
    Anonymous

    Does he know about the Korok abuse?

  17. 10 months ago
    Anonymous

    imagine if CDP took year or more to finish cyberpunk 2077

  18. 10 months ago
    Anonymous

    Is that why it got a patch? At any rate tell that to the nigoblin I smacked from the surface to the depths with a stone from sky because the damage dropping heavy shit on dudes is pitiful.

    Mid game 7/10

  19. 10 months ago
    Anonymous

    there was a patch just yesterday for a bug that breaks the main quest "Closed Door" lel
    there's also multiple dupe glitches currently
    i like them game but come on now Aonuma

  20. 10 months ago
    Anonymous

    Adult daycare needs to die and never come back. That's why budgets are getting so bloated while quality is dropping. And investors need to go on the warpath against the activist board members and mission creep (division heads trying to remain relevant when their roles ought to be getting reduced) that caused this shit.

  21. 10 months ago
    Anonymous

    Where's that one stupid motherfricker whining about game UX? What a dumb stupid son of a b***h.

  22. 10 months ago
    Anonymous

    >Aonuma throwing shade
    He has no fricking room to speak whileTOTK consistently drops to 20fps while using a key feature of the game.

  23. 10 months ago
    Anonymous

    Hes right. More games need to rip off Nuts and Bolts.

  24. 10 months ago
    Anonymous

    >There are other games with better combat, puzzles and dungeons.
    I legitimately can't think of another game that does ALL three of those things as well as BotW/TotK do. I can think of games who do parts better but not all three.

    • 10 months ago
      Anonymous

      this, Tears of the Kingdom doesn't really do anything "the best" but it does so many things excellently that its baffling that its a singular game.

      you sure as frick aren't going to be able to summon a jet plane out of nowhere and fly into the wild blue yonder in Hammerfall.

    • 10 months ago
      Anonymous

      this, Tears of the Kingdom doesn't really do anything "the best" but it does so many things excellently that its baffling that its a singular game.

      you sure as frick aren't going to be able to summon a jet plane out of nowhere and fly into the wild blue yonder in Hammerfall.

      Elden Ring

      • 10 months ago
        Anonymous

        Elden Ring is a great game anon, so is ToTK.

    • 10 months ago
      Anonymous

      >can't think of another game that does ALL three of those things as well as BotW/TotK do. I can think of games who do parts better but not all three.
      There, that's the reason why these games are praised, and why people who pigeonhole graphics arguments to pretend that it's unplayable are disingenuous as all hell. Because if God of War or Redfall was able to do this, they wouldn't be talking about Nintendo bonuses and invent all the cope in the world for TOTK's existence.

  25. 10 months ago
    Anonymous

    apparently a game running at stable 30fps is not a standard at nintendo

    • 10 months ago
      Anonymous

      Pic-related from Digital Foundry.

      Your seething has come full circle and its beautiful to watch.

      • 10 months ago
        Anonymous

        Digishill foundry is not the authority on anything and i have no idea why zoomies think they are

  26. 10 months ago
    Anonymous

    Totk is a chore to play. Im not even having fun playing it at this point. Everything is so repetitive. Hate how you cant skip some cutscenes like the shrine ending and the switch loading speed is slow as frick. Also the game is really ugly looking for modern standards.

    • 10 months ago
      Anonymous

      Then stop playing it moron

      • 10 months ago
        Anonymous

        I did that with BOTW and never finished it.

        • 10 months ago
          Anonymous

          Okay?

    • 10 months ago
      Anonymous

      I am so sorry everyone forced you to play the game anon, and I am even more sorry that you are literally not allowed to play anything else

      • 10 months ago
        Anonymous

        I paid $70 so yea im going to finish it this time. Good games shouldn't make me not want to play them and these open world zelda games are extremely boring

        • 10 months ago
          Anonymous

          why'd you spend money on a game before seeing if you would enjoy it?

          • 10 months ago
            Anonymous

            I thought surely Nintendo had to make this one better. 6 years and the same map. No i just get 100 sign post puzzles.

        • 10 months ago
          Anonymous

          >Didn't like the first game
          >Buys the direct sequel for full price and complains
          Come on man you can't be this stupid

  27. 10 months ago
    Anonymous

    Look, let's stop calling it 6 years development and call it 4 years because covid raped major corporation efficiency to the point where we still have supply shortages to this day.
    Even then, Fromsoft blasted their ass because they even did the depths before TotK did it and it's definitely better looking in all ways.

    But here's the thing, the ladder for open worlds is:
    1. Elden Ring
    1. TotK (just)
    2. BotW
    3. everything else.

    Nothing really comes close to those 3 really.
    I think plot wise TotK was another level compared to BotW, ER had a professional novel writer so there should never have been a chance. But, while poorly executed through the memories shit which I fricking hate, it was more engaging than ER. I don't think TotK was perfect lore wise, character wise or even settings wise, but they got the narrative beats a lot better by the ending of the game. The ending was far more satisfying than BotW or ER.

    But ER looks so much better than TotK even though it lacked many of the gameplay aspects (non combat) that made TotK stand out from ER.

    Plus I actually cared about Zelda because of the ending and near ending of the game. I haven't had that since OoT.
    I actually cared about the Zelda that was so fricking boring in BotW by the end of the game. I was impressed how much that turned around.

    Though phantom zelda is best girl.

    • 10 months ago
      Anonymous

      >Fromsoft blasted their ass because they even did the depths before TotK
      I get that you are smoking anon
      And its not a good substance
      But Depth seem to just be somebody higher in the chain having a hardon for Nausicaä(read: burner of ships), and getting it implemented.

      Its a fun idea, but the implementation is just so barebones. I can't tell if the idea was to have the underground be a free for all zone for train tracks and glider launchpads, or if you where just suppose to take darkness damage without access to the BIG light bulb fruits.

      • 10 months ago
        Anonymous

        >and getting it implemented.
        I disagree, it's empty and nothing is going on in it really.

        Plus it's not visually appealing at all.
        Look at the "depths" of Elden Ring. It's a masterpiece. I have not seen anything this good looking in a video game labyrinth.

        The only time TotK came even close to capturing this feel was in Ganon's Army's chamber at the end of the game. Even then it looked like low res textures copy pasted all over the joint.
        ER mastered the art of open world "highlighting" of prominent landmarks in the distance. They used lighting, colouring and rendering of things like fog, etc in a way that draws your eye to certain things in them, the main landmarks on the map.

        BotW/TotK only does this for light roots when the darkness is encompassing them (which I actually liked a lot) and for yiga bases in the dark. They didn't do this at all for when the depths was lit up or for the upper levels of the world (which is stupid considering the sky islands had this magnificent giant distant objects that should catch your eye more, but don't).

        That said, the depths of TotK was still more engaging exploration wise with game mechanics, it just looked drab overall and lacked the combat diversity and object diversity in it's depths.

        • 10 months ago
          Anonymous

          Oh and let's not talk about how OoT had skulls in the walls of shadow temple and an art style of hell that even still beats modern games... why TotK is nothing but gloom and bloom is beyond me.
          ER tried, but it sorta misses for some reason. But it's still better than TotK with the dungeon horror aspect. It's way grittier.

        • 10 months ago
          Anonymous

          If that is your criteria, then the best "Depths" in a game would be HOMM3.
          TOTE just wanted a Nausicaä style spore filled desolate underworld area, and its just underwhelming since its barren. It might genuinely be better if it was completely barren from enemies, with only environmental hazards gulfing the lands.

          • 10 months ago
            Anonymous

            >If that is your criteria, then the best "Depths" in a game would be HOMM3.
            If we're going this direction, actually it's Diablo I.

            But that's because the entire game is in the depths.

          • 10 months ago
            Anonymous

            What's the game in the pic?

            • 10 months ago
              Anonymous

              I wonder anon
              I wonder

        • 10 months ago
          Anonymous

          Those “depths” in Elden Ring are functionally no different than Limgrave or whatever though. It looks pretty but doesn’t actually do anything beside a neat miniboss and the odd gear pickup.
          Going into ToTK Depths requires a good amount of planning ahead (you can’t find bright seeds down there, arrow supplies are also low), and rewards you with useful items you can’t find anywhere else (bomb plants, puffshrooms, pristine weapons), and can even act as an alternative way to finding shrines once you realize the “link” between them and Lightroots.
          If simply looking pretty is enough for ER’s underground to outdo all that, well I question your perspective on game design.

          • 10 months ago
            Anonymous

            >bomb plants, puffshrooms
            NTA but you can find bomb plants in the caves on the surface and puffshrooms on the sky islands. What you can't find up there except for one are the schematics, pristine weapons like you said, various armor sets, and gloom monster parts.

          • 10 months ago
            Anonymous

            I don't give a shit what the gameplay is like, there's clearly a like of ideas with the artistry there. The gameplay in TotK is great for exploration. But what's the point if the world looks bland as frick?

            I wish I could get TotK's exploration gameplay in something that looks like ER. I really do. I think TotK's setting looks ridiculously bland after ER. It was ok in 2017 when it was new. It is not ok in 2023 when ER is a thing now. It looks like garbage now.
            There's no variety in landscape, enemies, ideas in the depths.

            In ER you have a coliseum wall thing, there are starry things in the cave atmosphere, there's an acropolis, one part has this shit called scarlet rot, another part has lava, another has water.
            ... wait they're all in TotK too and yet they don't stand out. Oh, that's because the shape, colour and design of them are all boring. In ER they're detailed, gothic and almost grotesque. In TotK the actors look like playdoh.

            The only things really of interest were the dead hands and gibdos in design.
            That's why I focus on the art design here, not the game engine. What's the point of a good engine in a toilet?
            And this is when taking into account that ER has the dung-eater.

            • 10 months ago
              Anonymous

              >That's why I focus on the art design here
              >... wait they're all in TotK too and yet they don't stand out.
              It's more like you're talking about resolution and how it plays into your personal experience of the games. Why wouldn't the same stuff not stand out in TOTK unless you were graphicswhoring?

              • 10 months ago
                Anonymous

                They don't get the lighting, fog and shading right. Objects simply aren't giving the touch required to draw your attention to it.

              • 10 months ago
                Anonymous

                Seems like a personal issue then when it's not an issue for 99% of the 10 million people who purchased a copy. Hyperbole but you get my point. Graphicswhoring only happens when you care the most about how a game looks rather than plays.

              • 10 months ago
                Anonymous

                >Seems like a personal issue then when it's not an issue for 99% of the 10 million people who purchased a copy.
                It's an issue everyone complains about. I always see such complaints by even casuals. Hell, this is the 2nd time this has happened, because people were complaining about how childish and simple WW looked. It made Zelda look childish and comedic, and overall far less serious.

                It literally made kids avoid the GC when that Zelda was revealed. Nintendo were smart with TP and went grim dark and I bought the wii and played the frick out of it because of it. It sold much more than the GC.
                The NS really only get's away with it with BotW and TotK because the games stand out gameplay and scale wise compared to most games out there. But TotK will probably make people point this shit out now, because they're trying to make an ugly simple cel shaded design do dark... it just doesn't quite hit the spot and it's jarring to compare the dark underground to the clowny look of modern zelda characters and enemies. They look like plush toys.

                The twili monsters on the other hand were demonic looking.

          • 10 months ago
            Anonymous

            The very first underground area in ER, Siofra River, links to a location in Caelid that can only be accessed through it, is relevant to NPC quests, is full of enemies that will push your shit in if you head there unaware, has items that are found only there or in certain biomes, and has 2 bosses. And it looks pretty.

            Your reductive assessment of ER's underground areas for the sake of highlighting TotK doing the same things makes me question your intentions.

    • 10 months ago
      Anonymous

      >But here's the thing, the ladder for open worlds is:
      >1. Elden Ring
      >1. TotK (just)
      >2. BotW
      >3. everything else.

      Genshin mogs Zelda's open world and its not even finished. Teyvat is varied and it's completely empty, which is something I can't say about either Zelda game. Also, ToTk is just BoTW's world but now you can trivialize it with the Segway. It should be below BoTW, ER and Genshin. Also, ToTK's story is utter shit. BoTW's was better for the sheer fact its plot wasn't moronic. This post is just pure Nintendo apologist.

      • 10 months ago
        Anonymous

        >Genshin mogs Zelda's open world and its not even finished.
        Any examples?

      • 10 months ago
        Anonymous

        Hilarious that you say that when the world is unironically empty outside of the context of enemies and quests.

      • 10 months ago
        Anonymous

        TOTK's open world is fully interactive and feels lived. There are villages, settlings, and people roaming the world, traveling, interacting, and even fighting enemies. Elden Ring, for example, does not have even a single human settling and the few non-aggressive npcs are static and do their quests by teleporting around the world.

        • 10 months ago
          Anonymous

          >feels lived
          >Hateno exists like everyone isn't about to die

          • 10 months ago
            Anonymous

            >One of the towns furthest from the bullshit doesn't know bullshit is going down
            Woah

        • 10 months ago
          Anonymous

          >TOTK's open world is fully interactive and feels lived
          I actually found it jarring how most everyone in BotW was going about their day-to-day so cheerily despite the game really trying to paint this picture of Calamity Ganon bringing imminent doom to all.

          • 10 months ago
            Anonymous

            you literally live in a world were elite pedophiles are crashing your economy and ruining civilization minute by minute and you and everyone you know carry on blithely while an actual calamity that will claim your life or the very least, every aspect of civilization as you know it comes hurtling at you at an ever more obvious and increasing rate.

          • 10 months ago
            Anonymous

            people are just trying to make the best of their situation, no reason to be mopey.

          • 10 months ago
            Anonymous

            Well people do the same shit IRL post covid with a protection racket usurping control of my state so it wasn't that jarring to me.

          • 10 months ago
            Anonymous

            100 years have passed since the Calamity and Ganon didn't do shit in that time because he was sealed by Zelda

            • 10 months ago
              Anonymous

              >Ganon didn't do shit in that time because he was sealed by Zelda
              And the ordinary Hylians all knew this, somehow.

              • 10 months ago
                Anonymous

                they knew nothing, which is why they're so lax. to them it's just another day in their lives, they've never known otherwise after all.

              • 10 months ago
                Anonymous

                >they knew nothing
                Everyone knows about the Calamity, you frick. They're just like 'oh that happened, I guess'. Its shit.

              • 10 months ago
                Anonymous

                >oh that happened, I guess'
                Sounds like real life.

              • 10 months ago
                Anonymous

                Real life isn't under threat by an ancient, world-ending evil.

              • 10 months ago
                Anonymous

                nonsense, white people are constantly spiraling the world to it's doom via climate disaster

              • 10 months ago
                Anonymous

                it literally is.

                that's the funny part, it is and its far more prevalent to you than a Hyrulean citizen.

              • 10 months ago
                Anonymous

                >it literally is.
                Point to it.

              • 10 months ago
                Anonymous

                they literally get together and plan a one world government where you are ruled by people hundreds of thousands of miles away in agony so that they can finally alleviate their many guilts on you, their living scapegoat.

              • 10 months ago
                Anonymous

                That evil isn't ancient or world-ending. Its world-subverting.

              • 10 months ago
                Anonymous

                it is both ancient and world ending.

                the WEF is the culmination of hundreds of years of plotting by then Banking Elite to turn the world into their personal brothel and resort.

                and it will end the world as you know it, as everyone at the WEF is incompetent and perverted and none of their plans will bear out

                ask Sri Lanka how going "green" worked out, oh wait, the entire fricking nation effectively ceased to exist (and almost NO ONE COVERED IT) and everyone ousted their entire fricking government body and the nation erupted into turmoil and chaos, all at the behest of the WEF.

              • 10 months ago
                Anonymous

                The Bible is full of references to that kind of usurpative behavior. It's pretty ancient.

              • 10 months ago
                Anonymous

                Every major country is a button press away from plunging the world in nuclear fire.

              • 10 months ago
                Anonymous

                t. Doesn't understand how the real world is one step away from destruction every passing year

                >muh nuclear apocalypse
                MAD is a thing.

              • 10 months ago
                Anonymous

                you have too much faith in the intelligence of world leaders. all it takes is one dipshit with no real grasp on the consequences of nuclear fire and it's all over

              • 10 months ago
                Anonymous

                One guy having a melty isn't going to suddenly make every other dude lose it, everyone with access to nukes knows this. And they know that if they're the ones to start shit they'll be crucified by the rest of the world for it.

              • 10 months ago
                Anonymous

                >all it takes is one dipshit with no real grasp on the consequences of nuclear fire and it's all over
                Genuinely astounds me how stupid people can be when they doompost. Ignoring the fact that almost any unprovoked nuclear launch would result in 2 nuclear strikes maximum, no "one person" can launch a nuke, myriad systems are in place to prevent that happening and most countries are more than fricking prepared to shoot down a nuclear missile.

              • 10 months ago
                Anonymous

                protip: nukes are not real. you are worried for nothing. stop worrying about pointless things and enjoy life.

              • 10 months ago
                Anonymous

                This but unironically.

              • 10 months ago
                Anonymous

                Interesting that none of that nonsense explains the Ruins of Alph.

              • 10 months ago
                Anonymous

                tldr

              • 10 months ago
                Anonymous

                Yeah, because you know there's evidence that no firebombing could cause to happen that inspired other things.

              • 10 months ago
                Anonymous

                >alligator ant people
                Sometimes I pity Hiroshima.
                Then I remember that they stored PoWs in the bilges of some ships, no food, water and covered in their own shit while suffocating from the layers of the other PoWs pressing down on them.

              • 10 months ago
                Anonymous

                japanese civilians were not doing those things anon

              • 10 months ago
                Anonymous

                Not nukes, other worse things than nukes.

              • 10 months ago
                Anonymous

                Nuclear war is a meme. Modern civilization would unironically survive a fallout-style great war with over half of the world population nowadays. Most of the direct damage was horribly overblown in the cold war and the nuclear winter, which is the biggest issue, can be worked around with modern technology.

              • 10 months ago
                Anonymous

                t. Doesn't understand how the real world is one step away from destruction every passing year

              • 10 months ago
                Anonymous

                t. doesn't realize we are all dead and living in hell

              • 10 months ago
                Anonymous

                I am fully aware and I choose to do good despite it.

              • 10 months ago
                Anonymous

                made me laugh

              • 10 months ago
                Anonymous

                they knew it was something they had to live with obviously you pedantic frick, but most of the population alive during botw was born AFTER zelda sealed ganon. they've literally never known what life is like without the constant threat of monsters, they're used to living in those conditions. they have no firsthand experience to living in hyrule pre calamity

        • 10 months ago
          Anonymous

          It doesn't have that aspect because it's just pointless.
          In fact it got annoying in TotK.

          >having to track the location of a dragon for a fricking claw every 10 mins
          I just dupe glitched shit after that. So tedious.

      • 10 months ago
        Anonymous

        Can I do this in Genshin Impact?

        • 10 months ago
          Anonymous

          WHOA HOLY SHIT POGGERS DUDE

          YOU COULD VE DONE THE SAME BY JUMPING IN PLACE 3 TIMES BUT NOOOOOOO

          NOOOOOOO THE EPIC TIKTOKERINO BRAIN HAS TO DO THINGS IN LE MOST EPIC POGGERS SOOOOOOO BRAVE AND SMART WAY

          • 10 months ago
            Anonymous

            This but unironically.

            • 10 months ago
              Anonymous

              If you say so, keep pretending to have fun while shitting on snoys "movies" do the gods work little underage Black person.

          • 10 months ago
            Anonymous

            >YOU COULD VE DONE THE SAME BY JUMPING IN PLACE 3 TIMES
            You don't know how the slow-mo arrow jump works, do you?

      • 10 months ago
        Anonymous

        more like

        1. TOTK
        2. Elden Ring
        3. BOTW
        4. everything else

      • 10 months ago
        Anonymous

        >Genshin mogs Zelda's open world and its not even finished.
        A big part of why people stop playing Genshin is because the gameplay isn't there. It's just a mobile game with stolen BOTW mechanics for Teyvat and your standard Chink MMO vistas for the upcoming other maps.
        Play Justice Online for a superior experience.

  28. 10 months ago
    Anonymous

    Did we win? After years of talking about how genshin was inferior and bad in every way, we won right? Our game has better characters, enemies, combat, exploration, puzzles, and world? It's not a lazy copy paste and idea thief like genshin right?

  29. 10 months ago
    Anonymous

    I love how these Ganker pseudo-Devs are the authority on whether something is technically impressive or not. Nothing on this scale has ever been achieved in the history of video games. This is an objective fact. No professional dev has even attempted to argue otherwise - quite the contrary in fact. The levels of delusion and arrogant ignorance present in this thread is truly a wonder to behold.

    • 10 months ago
      Anonymous

      Careful with your appeal to authority and Dunning-Krueger there, champ

    • 10 months ago
      Anonymous

      I don't understand it but nobody ever any says Anything but "wow it's big"
      Like, I want to believe you but what makes this game so impressive?

    • 10 months ago
      Anonymous

      What makes it impressive? Plenty of games have had physics and putting them in an open world format doesnt make it more impressive. The physics simulations dont keep running across the map.

      • 10 months ago
        Anonymous

        >physics simulations dont keep running across the map.
        They do in Outer Wilds because if they didn't the game's main puzzle would break. That's why the game kind of runs like shit and probably why the Switch release is MIA. I have no idea how they'll get that to work on the switches processor.

      • 10 months ago
        Anonymous

        What makes it impressive is the cohesion of multitudinous highly complex design concepts presented in a polished package. The sheer volume of unique systems and how they all fit together seamlessly is utterly mind boggling. If you can’t see this and appreciate what has been created here then you’re incredibly short-sighted or dense.

        • 10 months ago
          Anonymous

          >highly complex
          lol lmao even

          Physics is extremely fricking basic in totk and it still takes every shortcut possible to make it happen without frying the absolute piece of shit that switch is.

    • 10 months ago
      Anonymous

      >Nothing on this scale has ever been achieved in the history of video games.
      Did you play elden Ring?
      I still think it's bigger 2bh. This may not be so in reality, but it felt that way regardless.

      • 10 months ago
        Anonymous

        what do you do in that game? you ride your horse, fight mobs and bosses, talk to cryptic npcs, and look at the pretty graphics and that's it

      • 10 months ago
        Anonymous

        If we talk about the world part of open world, Xenoblade X Mira is still the king

        • 10 months ago
          Anonymous

          That lava section you just posted feels like shit to navigate, to be honest.

        • 10 months ago
          Anonymous

          Elden Ring looks better than that. The object/landmark highlighting effects aren't as well done.

          • 10 months ago
            Anonymous

            holy shit shut up about elden ring already

      • 10 months ago
        Anonymous

        I’m not going to argue TotK is better cuz I haven’t played it. But ER is way more basic and easier to program, the only way you can interact with the world is combat. In BotW and TotK every ability completely changes the way you can approach every single element in the world, that’s what makes Zelda way more impressive from a technical standpoint. For the record, I liked ER more than BotW and I think is a masterpiece. As impressive as BotW was it felt like a tech demo in terms of content. So I’m hope by TotK actually feels like a complete product, and if that’s the case it will probably be better than ER in my book.

        • 10 months ago
          Anonymous

          >I’m not going to argue TotK is better cuz I haven’t played it

          ok so shut the frick up?!?

          • 10 months ago
            Anonymous

            No, any chance I get to pontificate and run off at the mouth I'll take!

        • 10 months ago
          Anonymous

          >As impressive as BotW was it felt like a tech demo in terms of content.
          I'm getting real tired of this revisionist bullshit getting thrown around. People were singing BotW's praises since its release, going on about how amazing a game it was. And now its a 'tech demo'. I don't trust a single person that says TotK is good because of shit like this.

          • 10 months ago
            Anonymous

            When the next zelda comes out that tendies herald as the now third coming of jesus christ, they‘ll say totk wasn‘t that good

            • 10 months ago
              Anonymous

              totk was never good

        • 10 months ago
          Anonymous

          Hope you can play it and like it anon. TotK feels like a finished BotW to me, so much so that I'm a little disappointed I put so much time into the first one. It's fine, it's been six years and the world is different enough, but if TotK was the first time I was playing a zelda game like this I'd be fricking ecstatic.

      • 10 months ago
        Anonymous

        ER world doesn't have to worry about even half of the physical and logical interactions that TOTK has.

        • 10 months ago
          Anonymous

          And yet it has so much more variety in endings and more consequences for decision making.
          Sure the gameplay has some minor restraints, but they're never overpowering. They're the right amount.

          And somehow it feels like you have more customisation in it and the weapons don't feel like cheap pieces of shit that break in 2 seconds.

          Sure, ER can't do Banjo N&B, but without that it's still better because the way the other elements were done just felt like they had way more meat.
          That said, it's way more broken too.

    • 10 months ago
      Anonymous

      This board is full of ignorant babies who understand nothing about game design, development or coding.

      Their grasp of the craft is barely superficial and their low IQ takes are a dead giveaway that they don't understand what a video game actually is.

  30. 10 months ago
    Anonymous

    fricking basado
    generally i don't care about tendies and their games, but it's really cool that this one company still makes good games and doesn't try to please zoomers and normies putting most realistic graphics, hours of cutscenes and other useless garbage in their vidya. in my opinion nintendo deserves praise for this. they don't bend the knee to normies like literally every other company and studio, and they still find success
    they took their time to make a new zelda, and spend probably like 1/100 money compared to other AAA games earning gazylion of dollars, while your typical western AAA studio spends hundreds of millions in hope that they will earn billions, and when their shitty game flops they go bankrupt or studio gets closed

    years ago i've been thinking to myself, that personally i'd rather get more complex games with the graphics of GTA IV than for newest games be simpler and simpler and more boring but with better and better graphics. nintendo does the opposite, their games are being interesting, they always offer you something fresh, and you simply feel good playing them, because it's not something you already experienced, and they can afford that, because they don't spend hundreds of millions on newest graphic technology and other garbage i don't care about, and in my book they are based
    + both BOTW and TOTK don't have any bugs or glitches, if you don't try to break the game on purpose you will never encounter any bugs in them, while 90% of the games released nowadays ALWAYS are broken to the core

  31. 10 months ago
    Anonymous

    So has fricking Pokemon. Does that change anything?

  32. 10 months ago
    Anonymous

    It is kino.

    • 10 months ago
      Anonymous

      Only problem I had with it was the boss was basically just a cinematic setpiece
      I would have liked to actually use the master sword I spent hours trying to get

    • 10 months ago
      Anonymous

      I know I'll sound like a gay but this moment took my breath away. The way the music builds up as you make your ascent only for it to come to a complete hault when you reach the eye of the storm was incredible. That's just good directing, no way around it.

  33. 10 months ago
    Anonymous

    >poor graphical performance
    I am enjoying ToTK but the game has pop-ins all the time

  34. 10 months ago
    Anonymous

    I liked BOTW, so I ended up liking this game too. But with the absolute lack of stuff that's new it honestly doesn't feel like it should've taken 6 years to make. Maybe 3 years, tops.

  35. 10 months ago
    Anonymous

    Are tendies here bots, I refuse to believe these are actual humans

  36. 10 months ago
    Anonymous

    How do you kill those fricking three-headed dragons?
    They have tonns of hp and hit like trucks.

    • 10 months ago
      Anonymous

      Fall damage

    • 10 months ago
      Anonymous

      The game quite literally gives you an aimbot that you can hit their weakspot with

    • 10 months ago
      Anonymous

      Headshots then 2-hand spin damage seems to be the goto right now. You can aimbot with eyeballs, but you should really be leaning into the elemental weaknesses. I'm kinda stumped by the lightning gleeoks, because I don't really know what counters lightning.

  37. 10 months ago
    Anonymous

    Did he just take a jab at gamefreak as well?

  38. 10 months ago
    Anonymous

    That's the game journalist moron

  39. 10 months ago
    Anonymous

    >Before joining Nintendo, Aonuma had never even touched a video game. He grew up without toys, so he would create his own, sometimes tying tree branches together. The men in his family were carpenters, and he was on track to continue a version of that work, earning a master’s degree in composition design for marionettes.
    He should’ve fricked off

    • 10 months ago
      Anonymous

      >t.

    • 10 months ago
      Anonymous

      I can see where the Bolson stuff is from.
      Also its not gay its a workplace bromance, and its inside the dress code.

    • 10 months ago
      Anonymous

      >He grew up without toys, so he would create his own, sometimes tying tree branches together.
      Is this why I'm so uncreative? I had loads of toys and video games and never had to make my own fun. The teachers at school used to get mad at me in art and music and English classes as they felt too creative for me so I used to just sit there and do nothing as I didnt know what to do in subjects where I could just do things with strict rules like Math or Science. I hated Art and Music and English as it required me to come up with things rather than just memorising books.

  40. 10 months ago
    Anonymous

    >Game tells me to go to 'ancient ruins'
    >I go to the ancient ruins that I know of in the game
    >I get thrown into the final boss rush
    Where's the Spirit Temple so I can get mad

  41. 10 months ago
    Anonymous

    Did he really throw shade at other game devs or is this a insert from the writer of Washington post?

    • 10 months ago
      Anonymous

      >writer of Washington post?
      contributor. not a staff writer. and he inserted it not zelda man.

  42. 10 months ago
    Anonymous

    best game ever made

  43. 10 months ago
    Anonymous

    It’s over for Pokemon. It’s been irreversibly humiliated by TotK, and everyone is mocking Scarlet and Violet. The next Pokemon game will sell far less.

  44. 10 months ago
    Anonymous

    Holy shit Aonuma is 60 years old. wtf. By the time the next Zelda game comes out he will have retired.

    • 10 months ago
      Anonymous

      Aonuma has pretty much been to the sidelines after TP released. Fujibayashi is the head now.

  45. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      >the citizen kane of video games
      Are they just chewing up what some people have been watching, collect it in their data and then spit it into articles?
      Because I just watched that, I'm obsessed with OoT and I've been ranting about GTA the last couple weeks. Fricking spooky.

    • 10 months ago
      Anonymous

      >Citizen Kane of video games
      I mean, I guess so? Overrated and outdated but constantly tops all time lists and people love to pretend they've played it to fit in. That said I think Kane is dogshit and OoT is pretty good.

  46. 10 months ago
    Anonymous

    Nu Zelda is to games as what Marvel is to films. Goyslop for "passive" fans with a shallow, broad spectrum appeal.

    • 10 months ago
      Anonymous

      BotW and TotK are the exact opposites of goyslop.

      • 10 months ago
        Anonymous

        What is the point of 4 wheels? You're using twice as much energy with no apparent bonus to speed or control

        • 10 months ago
          Anonymous

          The engraving gives no tactical advantage whatsoever, too.

          • 10 months ago
            Anonymous

            The engravings at the very least don't make the gun 50% less efficient.

        • 10 months ago
          Anonymous

          Hard to balance it. When it flips while a lynel is chasing you.. it's bad.

        • 10 months ago
          Anonymous

          >dude just ultrahand your efficient dual fan vehicle after every fricking landing because a mild slope is a deathdrop to an unbalanced pile of shit
          >dude just make sure you only land on perfectly flat slopes
          >dude just recall that fricker every time you land because it keeps tumbling down
          i refuse. Once you have enough battery there's no reason to worry as much about energy efficiency when a fast landing and takeoff is preferable over raw travel distance

  47. 10 months ago
    Anonymous

    >poor graphical performance
    Does Nintendo live in another universe? How the frick can they be so smug about 20FPS 720p shit?

  48. 10 months ago
    Anonymous

    boring discussion imo!

  49. 10 months ago
    Anonymous

    >wooooah our physics was good
    because they spent no time on actually making content or real progression or, y'know, decent graphics. unironically there are plenty of PS2 games that look better, and i'm perfectly willing to accept those ps2 graphics but not something released 20 years later that looks worse. or is just a fricking sandbox with basically nothing worthwhile to do with the zelda brand slapped on it. sandboxes are garbage, always have been always will be

  50. 10 months ago
    Anonymous

    Never seen such an overrated game series. Nu Zelda is open world trash designed for women and zoomers. Imagine being content with 2005 tier graphics and a 20fps framerate, too.

    • 10 months ago
      Anonymous

      this but dark souls

      • 10 months ago
        Anonymous

        Dark Souls is underrated if anything.

        • 10 months ago
          Anonymous

          Are you really sure you want to make that statement?

    • 10 months ago
      Anonymous

      Great argument

      • 10 months ago
        Anonymous

        Nice to see you have no counter argument. It's absolutely true and you know it.

        • 10 months ago
          Anonymous

          There's nothing to couter when you've made no attempt to make an argument.

    • 10 months ago
      Anonymous

      zelda has always been designed for women and children anon

  51. 10 months ago
    Anonymous

    I only did wind temple and fire temple so far

    Both were mindnumbingly fricking kino. I can't imagine people doing this content and thinking "meh, seen better done better'. I've played as much vidya as you homosexuals and this is unique content.

    • 10 months ago
      Anonymous

      If we're being honest, the Wind Temple is one of the greatest moments in the series.

    • 10 months ago
      Anonymous

      I liked the climb up to the wind temple but the temple itself was boring.

  52. 10 months ago
    Anonymous

    Why are people so insanely defensive of Nintendo games? Its really weird. Like I wouldn't give a frick if someone insulted my favourite game. It would mean nothing to me. But on a youtube video for totk I said I was enjoying it but that it can be a bit janky and a load of people in the comments attacked me. Its just a game lol

    • 10 months ago
      Anonymous

      Because Nintendo are at the forefront of making amazing games. A better question would be: Why are some people so intent on attacking one of the last developers out there making great games?

      • 10 months ago
        Anonymous

        >Why are some people so intent on attacking one of the last developers out there making great games?
        Because of people like these

        Fanboys are everywhere.

        He's talking about himself too

      • 10 months ago
        Anonymous

        But I wasnt attacking them.

      • 10 months ago
        Anonymous

        is the bike glider better than the green goblin glider?

        • 10 months ago
          Anonymous

          yes, in every way.

          • 10 months ago
            Anonymous

            my one keeps tipping over i got lied to

            • 10 months ago
              Anonymous

              Line it up better. You should have both fans lined up at roughly the front and back of the stick, and the back one angled up, and the front one angled down relative to the stick. Here's a shitty tiktok: https://www.tiktok.com/@kinogamingyt/video/7234998544074034478

        • 10 months ago
          Anonymous

          Goblin Glider is cheap. There isn't a lot of those gatcha pools that drop steering, but fans are plentiful.

        • 10 months ago
          Anonymous

          it depends on what you want to do. wing with fans + cart or sled base covers horizontal distance faster and generally has an easier time after landing since you probably won't need to reorient it as much. since you don't need a control stick you can use the wing & propellers much earlier than you can a bike.

          literally the only advantage a bike has is battery efficiency and lasts for 30 minutes. but if you replace your wing after landing and keep the other parts to autobuild another one the the wing timing out is a non-issue, large zonite charge also stop the wing from timing out during it's duration. a hoverbike can ascend easier and faster than a fan glider can until you strap a balloon or appropriate amount of rockets to the fan glider.

          hoverbike is perfect if you refuse to use zonite, capsules and have no desire to make something effective for your current goal

    • 10 months ago
      Anonymous

      Fanboys are everywhere.

    • 10 months ago
      Anonymous

      Same reason people defend Apple. Brand loyalty and blindness to arguements.

      • 10 months ago
        Anonymous

        Every time.

        • 10 months ago
          Anonymous

          Brand loyalty in this graph is determed by purchasers. Nintendo fanshang on to their hardware and games forever.

          • 10 months ago
            Anonymous

            >Nintendo fanshang on to their hardware and games forever.
            There are approximately 35 million PS5s, 8.4 million HFW units sold, and only 13% of those who bought HFW finished it. Yet social media and this basketweaving forum pretends that many people give a shit about overmarketed story-driven AAA open worlds like HFW because of Sony brand loyalty and exclusivity.

    • 10 months ago
      Anonymous

      cause its not janky and you're just talking shit

      • 10 months ago
        Anonymous

        Its just a video game who cares. Being defensive of things you don't directly own or profit from is cringe.

        • 10 months ago
          Anonymous

          >just let me blatantly lie?
          well if you start talking shit, people will correct you
          >but why do you care?
          because you're lying
          >its just a game
          and? what kind of autism is this?

          • 10 months ago
            Anonymous

            Youre fricking mentally ill.

    • 10 months ago
      Anonymous

      There are not a lot of developers that push gameplay and tech forward, most focus on useless shit like photoscanned faces and raytracing. Even if you don't like some things about totk you should be able to appreciate how they managed to make realistic electricity simulation, how temperature works - you can cool lava and melt ice. How you can travel from sky islands to underground without loading screens. How they allow you to make crazy physical interactions and they never glitch out. It's great for the industry in general, other open world games will be compared to totk. People will laugh at Todd for having loading screens everywhere and terrible mountain climbing. Rockstar will have to add something to their empty world. Maybe ubisoft will add physics to their games. This game is a good example that realism is not realistic graphics, but realistic interactions.

      • 10 months ago
        Anonymous

        its baffling that Todd gets a pass for still not having fricking ladders working because he's using a 35 year old video game engine despite his company being worth billions.

        if EVER there was an example of nepotism being a bad idea its Bethesda, where tons of key positions are just given to friends, and held by them for eons, and never do they ever get good at their job.

        • 10 months ago
          Anonymous

          Ladders are too hard pls understand

  53. 10 months ago
    Anonymous

    I finished it today
    Easily one of the greatest games ever released. Honestly I think it is the greatest game ever made.
    Hopefully other developers catch up soon. Though they are decades behind at this point.

    • 10 months ago
      Anonymous

      Other developers aren't interested in making actual video games

      • 10 months ago
        Anonymous

        Are you forgetting that SE exists?

        • 10 months ago
          Anonymous

          The ui in this is horrendous. It looks awful. Numbers and bars and name of moves popping up all over the screen. Good lord. Maybe people who like mmos like this type of thing. FF7 remake looked much better.

        • 10 months ago
          Anonymous

          > here's your final fantasy bro-

        • 10 months ago
          Anonymous

          >takes a two minute DMC jugglefest combo with 2+ EPIC CUT-IN ANIMATION ATTACKS to kill basic goblins
          Truly... 4 the gamers....

          • 10 months ago
            Anonymous

            >mix perfect gameplay with the occasional cinematic move
            Yes?

            • 10 months ago
              Anonymous

              >perfect gameplay
              The only thing any enemy in that footage even gets to do is the minotaur charge he parries
              Everything else is just doing le epic heckin combos on sandbags with too much HP

              • 10 months ago
                Anonymous

                >enemy gets to do nothing
                >maybe a parry if the player feels like it
                excellent, we’re already up to botw standards here!

              • 10 months ago
                Anonymous

                Name one game with a better third person action combat system than what we've seen in XVI.

              • 10 months ago
                Anonymous

                Have you played it?

              • 10 months ago
                Anonymous

                I don't need to play a game to have an opinion on it.

              • 10 months ago
                Anonymous

                devil may cry 3, 4 and 5. that said I am excited for XVI but I have a feeling it'll be like Nier Automata, using the skeleton of the DMC action formula but simpler and easier to break with stat investments.

              • 10 months ago
                Anonymous

                literally any shmup is better than a bag juggler lmao

              • 10 months ago
                Anonymous

                ITS GREEN ORANGE

              • 10 months ago
                Anonymous

                Have you ever played dmc, like, at all?

          • 10 months ago
            Anonymous

            sounds good to me. last thing you want is to kill things too quickly when you're trying to do cool combos

    • 10 months ago
      Anonymous

      >Honestly I think it is the greatest game ever made.
      lmao

  54. 10 months ago
    Anonymous

    No bugs? I played the game and it froze up on me about 6 or so times

    • 10 months ago
      Anonymous

      On 1.0, at least, the only issue I've had was with the area south of Kakariko sometimes causing quick freezes when loading.

      Not sure why that area explicitly (maybe there's more underground being loaded? I don't know because despite playing for a hundred hours I haven't been down there yet) but it's the sole issue.

      Even a lot of the bugs people are doing (like the extreme duping) is only possible in the "update" lol.

  55. 10 months ago
    Anonymous

    I had more fun with RE4 remake and Star Wars Jedi Survivor than I did with TOTK. OOT and MM are my favourite video games.

    • 10 months ago
      Anonymous

      And that's fine. No game is for everyone.

    • 10 months ago
      Anonymous

      You could do this in RE4R or JS?

      • 10 months ago
        Anonymous

        I dont care about that sort of thing. I like linear structured games like OOT. Creative make your own fun type stuff just isn't interesting at all to me.

      • 10 months ago
        Anonymous

        Just to add. I even hated the Hyrule field part of OOT. It was a tedious nuisance. I just wanted to go from dungeon to cut scene to dungeon to cut scene.

  56. 10 months ago
    Anonymous
  57. 10 months ago
    Anonymous

    >Big video games these days have been launching with bugs and poor graphical performance, while "Tears" as released with no issues,
    Does the game drop down to single digit framerates regularly? Is that not the definition of "poor graphical performance"?

  58. 10 months ago
    Anonymous

    Sorry, not sorry but I’m just having fun.

  59. 10 months ago
    Anonymous

    He might have a point if Returnal didn't exist.

    • 10 months ago
      Anonymous

      wow look at all that, uh, yeah

  60. 10 months ago
    Anonymous

    >20 fps
    >no issues
    i fricking hate corporations and big tech

  61. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      Ganon was hard as frick in this, but then I ate food and he was easy.

      • 10 months ago
        Anonymous

        how? literally flurry to win: the boss
        He even “flurries” your attacks to remind you

        • 10 months ago
          Anonymous

          >literally flurry to win
          You can if you have no limitations and shit tonnes of armour/food/strong weapons.
          But imagining it without would be painful.

          • 10 months ago
            Anonymous

            The speedruns do exactly that with minimal preparation. The hard part is the army preceding Ganon, not Ganon himself, since the enemy density forces you to burn arrows/materials or camp the perimeter for openings (or just flurry spam some more).

            • 10 months ago
              Anonymous

              And that will be interesting to watch, assuming duping doesn't ruin it.

  62. 10 months ago
    Anonymous

    Just got master sword, why it doesn't show damage number?

    • 10 months ago
      Anonymous

      If you are curious its 30. It just doesn't show it.

  63. 10 months ago
    Anonymous

    Whining american devs have themselves to blame.
    They only hire people of color and sexuality and diversity hires that have no programing skills. that's why their games are shit and failing.

    • 10 months ago
      Anonymous

      TotK was made entirely by people of color.

      • 10 months ago
        Anonymous

        Japs are honorary white

  64. 10 months ago
    Anonymous

    CONTENT

    • 10 months ago
      Anonymous

      No one has yet to explain to me how this is a bad thing.

      • 10 months ago
        Anonymous

        It's bad because it is and you should be angry or whatever

      • 10 months ago
        Anonymous

        Sometimes shrines are ridiculously skippable. Like that one where you're supposed to drive a car a comically long way around the shrine, but you can just stand the car up with the ball attached, let it fall, climb the ladder, then recall the car back up and grab the ball and the shrine is over in ten seconds instead of several minutes.
        But most of the time even non-conventional ways of beating shrines can still take longer than some of the baby's first shrines that are basically tutorials.

        • 10 months ago
          Anonymous

          Speaking of I did the *diving* shrine today and it took like 10 seconds, I wish more shrines were like that if you're competent

        • 10 months ago
          Anonymous

          >but you can just stand the car up with the ball attached, let it fall, climb the ladder, then recall the car back up and grab the ball and the shrine is over in ten seconds instead of several minutes.
          So you're rewarded for outside of the box thinking? Again, not seeing how this is a bad thing.

          • 10 months ago
            Anonymous

            the subtext is that there is nothing compelling within the box

          • 10 months ago
            Anonymous

            It's not a bad thing in most cases, but the one I described was just one single step that required you to remember recall exists. A lot of recall cheesing is thinking outside the box, but that particular shrine seemed like a complete oversight from the developers.

        • 10 months ago
          Anonymous

          There's a shrine found in a cave on the road to the rito village that is just a chest and the end sigil.

          • 10 months ago
            Anonymous

            you might've found a shrine quest shrine, most of the reward shrines are usually because getting to the shrine itself was considered the puzzle.

      • 10 months ago
        Anonymous

        Correct. I haven't explained to you why rolling a ball 3 feet is a waste of time when you already have a hang glider that's purposed for covering modest distances. Take it as a compliment.

    • 10 months ago
      Anonymous

      get off vent or I’ll have you bent

    • 10 months ago
      Anonymous

      Now imagine this puzzle while 5 stalfos knights are on your case and with a wallmaster and screaming/hollowing in the background while inside of something that looks mixed between OoT's Forest and Shadow Temples and TP's Arbiter Grounds.

      This is the problem with TotK. It's just puzzles in an office cubicle and it's just tedious in that environment. That environment has no character. Nothing sinister. There's nothing really that threatening there.
      Zelda is about puzzles while under the pump, under pressure and amongst terror and horror. I kinda got glimmers of that in the chasms under hyrule castle with the gloom and enemies everywhere... but elsewhere it was just relax and take time.

    • 10 months ago
      Anonymous

      I'VE GOT BALLS OF STEEL
      BALLSBALLSBALLSBALLSBALLSBALLSBALLSBALLSBALLS OF STEEL

  65. 10 months ago
    Anonymous

    infinite durability mod really turns this game from a 6/10 into a 7.5/10

  66. 10 months ago
    Anonymous

    everyone is so busy sperging over tears of the tiktok and genshit impact that nobody noticed a fricking hoarder has spaceworld zelda 64

    • 10 months ago
      Anonymous

      I've seen parts of it and it's nothing much.

  67. 10 months ago
    Anonymous

    >Big video games these days have been launching with bugs and poor graphical performance, while "Tears" as released with no issues, despite more complex physics than even the most expensive PlayStation 5 title.
    Why throw shade at other devs? Is Anouma moronic?

    • 10 months ago
      Anonymous

      Thats the writer of the article saying that m8

  68. 10 months ago
    Anonymous

    He didn't say that you moronic homosexual. The writer of the article added that bit about Modern games releasing in bad shape.

  69. 10 months ago
    Anonymous

    >It just worksu
    >It's literally okay when japan says it
    lmao

    • 10 months ago
      Anonymous

      >It's literally okay when japan says it

  70. 10 months ago
    Anonymous

    >ToTK is so good that Ganker has to literally make shit up to justify hating it when its clearly false

    • 10 months ago
      Anonymous

      yeah I dunno why they don't just stick to shitting on the bad shallow combat, it's so easy to prove and basically irrefutable.

      • 10 months ago
        Anonymous

        Because the combat is neither shallow nor bad.

        • 10 months ago
          Anonymous

          it is, I like the games but let's not pretend the combat is anything but shallow. Link's moveset is minuscule and most enemies are easily cheesed.

        • 10 months ago
          Anonymous

          Nah its pretty bad, you can like nu Zelda but the combat is simplistic and not in a good way

          • 10 months ago
            Anonymous

            old 3d zeldas are overrated dogshit though,

            • 10 months ago
              Anonymous

              They aren't.

              • 10 months ago
                Anonymous

                They are, i've tried to play them many times and get bored in the overly long tutorial sections. How are you supposed to replay this shit?

            • 10 months ago
              Anonymous

              sure but at least link could swing his sword in more than 1 way. all they have to do is flesh out the weapon movesets a bit and make Link Time harder to proc and instead they did literally nothing.

            • 10 months ago
              Anonymous

              Maybe, but at least link couldn't invalidate every encounter with a furry rush

        • 10 months ago
          Anonymous

          >missing the best part where it launches you into the air off its back and tries to eat you as you come back down

  71. 10 months ago
    Anonymous

    Oh no, Sony fans are NOT gonna like this

    • 10 months ago
      Anonymous

      Are there any legitimate review sites where you can find criticisms of this game? It's a good game (worse than BOTW btw), but not a 10/10, how are you supposed to improve if someone is constantly telling you that you are perfect.

    • 10 months ago
      Anonymous

      Why would we care when we're the one with G A M E S?

      • 10 months ago
        Anonymous

        Wtf is this boring piece of shit? It looks like the entire game is some fallout 3 big gun tier gunplay with ubishit collectathon mechanics.

      • 10 months ago
        Anonymous

        anon you realize that if anyone here has a monitor with a contrast ratio above 500, all they see is a black screen.

  72. 10 months ago
    Anonymous

    >Gankertards don't have good reading comprehension skills and fall for shitty bait
    Not surprising

  73. 10 months ago
    Anonymous

    >bugs and poor graphical performance
    There are already dupe videos and a glitch that lets you get infinite bubble gems. Certain parts of the game chug the framerate, including the water temple and parts of the underground.

    This wouldn't be as egregious if it were anyone but Nintendo, who has these standards because they're forcing you to buy their hardware to play the fricking thing. Saying "Oh Elden Ring chugs on some machines" is expected and at least rectifiable with an upgrade. What in the frick does Aonuma suggest we do about tears of the kingdom not being able to maintain a smooth 30 fps in 2023?

    • 10 months ago
      Anonymous

      >There are already dupe videos and a glitch that lets you get infinite bubble gems
      THAT's your game breaking "egregious" bug? Optional duplication? How does Nintendo fricking mindbreak people this hard.

      • 10 months ago
        Anonymous

        Snoys are derranged. Literally mentally unfit people that should be thrown in asylums.

      • 10 months ago
        Anonymous

        Aonuma and his nintentoddler drones are the ones trying to hold this fricking thing up as some pinnacle of quality control. It's mid as frick, and that's why they had to delay it a year, because Elden Ring would've made this thing eat shit the way it made Horizon eat shit.

        • 10 months ago
          Anonymous

          >mid

          moron zoomer

        • 10 months ago
          Anonymous

          >as some pinnacle of quality control
          When the worst bug you can use to retort is one that's entirely beneficial to the player and requires effort to achieve, yeah that's good QC

          • 10 months ago
            Anonymous

            >cope

            • 10 months ago
              Anonymous

              Run out of arguments already?

              • 10 months ago
                Anonymous

                There's no arguing with morons like you. You'd be fine with candy crush.

              • 10 months ago
                Anonymous

                Aww sorry you had nothing left buddy, hope you can stop seething and enjoy a game sometime.

              • 10 months ago
                Anonymous

                Why do homosexuals like you even exist? Worthless trash.

              • 10 months ago
                Anonymous

                Please don't cry

        • 10 months ago
          Anonymous

          Name a better game to have come out in the past 3 years.

          • 10 months ago
            Anonymous

            Elden Ring. Nioh 2, Strangers of Paradise, MH Rise, Streets of Rage 4

          • 10 months ago
            Anonymous

            Donut County came out like 5 years ago, so close enough.

            • 10 months ago
              Anonymous

              That 1 hour tech demo is your pinnacle of recent games, really?

              • 10 months ago
                Anonymous

                I didn't say it was the pinnacle of recent games. I just said it was better than ToTK.
                Not that I think tendies can process anything other than the number 10

    • 10 months ago
      Anonymous

      Duping and speedrun bullshit doesn't count at unpolished. There's an argument for the frame rate, but it's being compared to games like Redfall where the enemies just sit there and lose all AI.
      Also, Elden Ring chugs on way too many machines for the hardware its being run on. The game isn't exactly a looker either, relative to the hardware. They released a shittier PC port than Nintendo released a Switch game, for sure.

      • 10 months ago
        Anonymous

        >speed run bullshit
        You literally just have to use the ascend skill and cancel it to get infinite bubble gems.
        Because they make you wait around for the fricking frog bodies to slowly levitate into the air and explode, dropping the crystal, so you just ascend and then cancel your way back into the room while the thing is going through this animation, and another one respawns.

        So they literally created this glitch by making the game fricking worse for no particular reason. Same shit with the fricking wings. Nobody is happy about the way they despawn if you travel too far.

  74. 10 months ago
    Anonymous
  75. 10 months ago
    Anonymous

    Every game would be better if it had RAGE engine or BOTW/TOTK tier physics.

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