>spending $2 per month just to play levels that are mostly kaizo or complete dogshit and multiplayer modes that lag as hard as a snail
I would rather just get a snack or something
smash online doesn't even come close to the unbelievable level of shit that this game has in multiplayer vs
I never even touched that mode after the first week
>cant put water on every course, limiting it to just forest was STUPID >World Maps can only be in the style of SMW >no tracks or clown car in the 3D World style >No chargin chucks >no keyword Search function >no bookmark site like there was for 1 >no mystery mushroom costumes >Bad laggy online multiplayer
hopefully they'll finally get everything right on the maker 3.
Every level summed up: >Endless remakes of actual levels from real Mario games (SMB 1-1!!!) >Another 10/30 second speedrun level (hold sprint+right and press jump a few times) >REFRESHING/RELAXING level (ground pound and hold while the game induces a seizure) >Music level (Undertale music, anybody?)
And 99% of those are just stolen and re-uploaded, so they're extra un-unique. Oh and >Pay for the shittiest, laggiest online experience
I liked it for a while, but it got old FAST. Sucks cuz it had so much potential
>Super Mario Maker 1 had sales of 4M games on a console that sold 14M units >29% of people who owned a Wii U also owned SMM1 >Super Mario Maker 2 had sales of 7M games on a console that sold 91M units >8% of people who own a Switch also own SMM2
Damn
Yeah there is a lot fricked up with the game. Mostly shitty tojo levels, booing a level needs to have more of an impact and needs to show on the levels themselves to know who to avoid. I still play it and enjoy bullying creators and taking their WRs.
NDG-J3X-VDG
I played it for a few weeks earlier this year trying to git gud on endless but expert was too difficult
>paid online
i wonder why
This. I'm not paying $20 a year to play a single player game. I'm not interested in multiplayer.
I'm not defending the shitty Nintendo online service but..
That's literally like LESS than $2 a MONTH.
>people can't spend 2 bucks a month on a service.
The absolute state lol
$2 a month to download a few KB of mostly shit levels from Nintendo's servers once every a month, yea alright. Totally worth it.
>spending $2 per month just to play levels that are mostly kaizo or complete dogshit and multiplayer modes that lag as hard as a snail
I would rather just get a snack or something
I never got around learning shell jumps
make sure the interface isn't clunky as frick next time
There are zero good levels online and I'm too lazy to make my own.
Not by me and my baby brother. Heh, not in a long shot.
smash online doesn't even come close to the unbelievable level of shit that this game has in multiplayer vs
I never even touched that mode after the first week
>cant put water on every course, limiting it to just forest was STUPID
>World Maps can only be in the style of SMW
>no tracks or clown car in the 3D World style
>No chargin chucks
>no keyword Search function
>no bookmark site like there was for 1
>no mystery mushroom costumes
>Bad laggy online multiplayer
hopefully they'll finally get everything right on the maker 3.
Hopefully we get Yoshi Island in it too
I'd rather Donkey Kong.
How feasible is that if DKC 1-3 are all Rare titles? Does Nintendo own those assets or...?
Every level summed up:
>Endless remakes of actual levels from real Mario games (SMB 1-1!!!)
>Another 10/30 second speedrun level (hold sprint+right and press jump a few times)
>REFRESHING/RELAXING level (ground pound and hold while the game induces a seizure)
>Music level (Undertale music, anybody?)
And 99% of those are just stolen and re-uploaded, so they're extra un-unique. Oh and
>Pay for the shittiest, laggiest online experience
I liked it for a while, but it got old FAST. Sucks cuz it had so much potential
I can't even find the remake levels. I would gladly play those instead of the trash that usually shows up in the playlists
>no Chitoge
I wonder why?
exists to serve as a gateway into the romhacking / smbx scene
Except it's impossible to find good playable levels.
>People spend years complaining about no slopes
>Nintendo finally gives them slopes in a sequel
>Sequel flops
>Super Mario Maker 1 had sales of 4M games on a console that sold 14M units
>29% of people who owned a Wii U also owned SMM1
>Super Mario Maker 2 had sales of 7M games on a console that sold 91M units
>8% of people who own a Switch also own SMM2
Damn
Why would I make a half-decent normal level if no one's going to play it? This whole thing is somehow still less versatile than Lunar Magic.
Also these, spend less than 5 mins making a level and get tons of likes. Or make a real level and no one will play it.
Me and wife still play this game everyday
Yeah there is a lot fricked up with the game. Mostly shitty tojo levels, booing a level needs to have more of an impact and needs to show on the levels themselves to know who to avoid. I still play it and enjoy bullying creators and taking their WRs.
I played recently and ended up booing every single level that came up in Mario Challenge. There's nothing but garbage
You didn’t boo any of my levels. They’re all real good.
Your levels probably did come up because the algorithm only makes you play the popular trash
Still remembered, it was called game of the year for 2019 for a reason.
I spent hundreds of hours unlocking every single costume piece in the game and then pretty much haven't played it since.
Post your levels you lazy fricks!
2D Mario is boring, and the level design is too restrictive. Unless you're making a gimmick level or kaizoshit, there's just no point.
well yeah, of course everyone here is gonna forget a game that is no longer supported.
Its dead jim, its dead.
To any of you with the game who also played the original on Wii U, which one do you prefer?