>3D platformers still haven't managed to surpass a game from 2008 graphically
>said game is on ps3 and xbox360
it feels good to be a sonic chad
>3D platformers still haven't managed to surpass a game from 2008 graphically
>said game is on ps3 and xbox360
it feels good to be a sonic chad
it hurts being this superior
>platformer
>posts Temple Run for consoles
Wake me up when anything resembling beta SA1 gameplay (that isn't an abandoned fanmod) ever surfaces, it's quite preferable waiting and moving onto less-JUSTed IP's than to compromise over a half-GoW relic that was hated on launch.
He said something resembling beta SA1, not a game whose level design is a weird amalgamation of SA2's "watch Sonic do cool thing" moments and Heroes' mindless combat sections.
That guy here, you're right that it's not the same at all. But it's inching closer towards that feel and kinda humorous seeing '06 of all games get such a revival.
Still though, I want to see Sonic Team get new leadership and actually attempt something closer to that beta.
>Still though, I want to see Sonic Team get new leadership and actually attempt something closer to that beta.
I'd rather Sonic Team not work on any future games, honestly. They're clearly not interested in making that style of game, and instead would rather develop "spectacle platformers" that don't encourage any kind of player-based creativity at all. The boost formula is basically a glorified rhythm game, imo, and it gets old fast.
Surprisingly a step in the right direction, gameplay-wise at least. Hope it turns out well. Same goes for Project Hero and GH Paradise.
Hero turned into more classic shit so Project advanced is the last hope for a modern 3d platformer
>what would serve as a good test level to show off our physics platformer?
>a stage made up of 80% flat surfaces, obviously
For being so talented, a lot of Sonic fan game devs know suprisingly little about sonic
Unless they give it SA1 controls but better and with physics 06 is still ass.
Unleashed day stages are just a series of qtes. There's no need to continue pretending like it's some masterpiece when we have sonic gt which plays like and has the same level design as
meanwhile the majority of 3D platformer enthusiasts only play Roblox titles
UHHH MARIO BROS????/
In this house we do not diss Adventure Forward: Star Savior.
What's with the bait image? The game didn't look like that.
>the row of pixels on the boost bar
can't even hide the fact you're using a shitty emulator, next time you try to slander us sonic chads remember to not frick up your bait stupid nintendo shill
that's a column you stupid fricking wonderful man
Lmao dude why would a Nintendo guy use an emulator those guys hate them for some reason. Stop letting them live rent free in your head, you're making Sonichads look embarrassing
>Lmao dude why would a Nintendo guy use an emulator those guys hate them for some reason
They're huge advocates for emulators anon. They aren't sonygays
7th gen games are so ugly. look at that complete lack of AA, jesus christ
Ah, Unleashed. A silky smooth 21fps experience
Amy upskirts in 720 HD
Unleashed is still the best game in the series. They just butchered it with Werehog for some reason.
Shame they never managed to capture that same sense of speed. Colors is nowhere near as fast and Gens is technically faster, but lacks the *sense* of speed.
Werehog is the only good part of the 360/PS3 version. The day stages are ass cancer and weren't even good in 2008.
>The day stages are ass cancer
For collecting medals, sure. Playing through them without collecting medals is a different story, though. The medals feel like a last minute thing.
As always sonic team realised that making huge ass stages that last 2 mins was not a efficient way to make a game so they made a 2nd gameplay style to stretch out the game sadly said 2nd gameplay style is always rushed and shitty and overshadows what fun there was to have with the fast paced stages
Wii/PS2 version better than PS/360. GENERATIONS better than all.
I know sonic fans have incredibly low standards in general but come on anon.
>it feels good to be a sonic chad
No it doesn’t, stop lying.
Colorskeks...
UnleashedCHADS won...
>won
You realise there's no good version of unleashed right?
I hope you're not implying that there's a good version of Colors lmao
There is anon, meanwhile no version of unleashed runs properly.
It runs full speed on xbox one and up
>360 version is capped at 30fps, is the one that gets backwards compatibility to run at full speed
>PS3 version is uncapped, will never see backwards compatibility
>feels good to be an unleashed chad
>so fast that he ripes the space time continuum
How come Sonic hasn't tried to copy the DBZ / other anime game 2D cartoon but it's actually 3D aesthetic yet? It feels like it would be way more suited to the series vs. trying to have some weird cartoony realism blend like pretty much every modern sonic game.
Sonic Chronicles kinda did and it's shit. Might've stained the effort.
>3D platformers still haven't managed to surpass a game from 2008 graphically
>Ratchet & Clank
>Crash 4
>Mario Oddysey
Do sonicgays really?
>Do sonicgays really?
Most Sonic autists don't indulge in media that doesn't have his face stamped on the front. Why else do you think they constantly praise a mediocre adventure-rpg from 2008.
>moviegame
>unreal engine game
>Disney/Pixar aesthetic platformer
lmao is that the best you've got
See
Also I dont remember mentioning anything about gameplay because if we're counting that I'm also counting the several times Unleashed chugged to single digits on boost sections which none of the games on that list do
>Disney/Pixar aesthetic platformer
implying Unleashed isn't?
>have to bring up an animated short unrelated to the game
bros...we have no legitimate criticism...
>have to bring up an animated short unrelated to the game
I didn't say anything about a short you mental midget.
an animated short that keeps the same art style as the game, yes.
lmao look at those Black folk
>Disney/Pixar aesthetic platformer
Unleashed is literally Sonic Team just ripping off the Pixar artstyle.
>Disney/Pixar aesthetic platformer
Ironic considering that the Hedgehog Engine specifically emulates the lighting techniques of 3D animated films, and the general aesthetic of the humans in Unleashed looks like wannabe Pixar.
Any of these completely destroy ANY 3D Sonic.
Ratchet looks better I'll give you that.
>Mario Odyssey
It BARELY looks better than Unleashed, and that's because Nintendo poached a lot of Unleashed's top staff to work on it.
>It BARELY looks better than Unleashed, and that's because Nintendo poached a lot of Unleashed's top staff to work on it.
Not only does it surpass unleashed by leaps and bounds those "poached" employees worked on botw not Odyssey.
>pre rendered background
>low poly slide thing
>simple bridge
>water from 20 years ago
>lots of bloom to hide imperfections
that's a low budget ps3 game and it shows, wasn't impressive even back then
>Colours Ultimate proved that even if we did get a PC port it'd look worse, be half assed, and probably be filled with a bunch of filler shit
Some times it hurts to be an unleashedchad
the lack of anisotropic is what's really killing this shot
when did unleashedgays start getting so uppity? it really is sonic cd 2.0
>Having to find those stupid medals
Frick this game
Dying Light.