After having played a lot of games for a great many years, I've come to the conclusion that this is probably the best console ever made.
After having played a lot of games for a great many years, I've come to the conclusion that this is probably the best console ever made.
While not a console, the ZX Spectrum has thousands of games of far more variety and imagination than "run around and stomp/punch/shoot baddies" and anyone could make a game for it instead of professional game developers. There are also many types of games it could do that a console cannot.
OI ME SPECCY
So much this. Nintendo only has Mario and Zelda, while home computers have thousands of interesting classics.
>Nintendo only has Mario and Zelda
Nintendo at that time had also a strong third-party support, bong. I almost don't play first-party titles, while enjoying the frick out of Konami's Famicom output.
"interesting" as opposed to fun or polished.
>dude, they made a rudimentary 3D engine on the Speccy!
Sure, it's cool. It's not a game I want to play though
>home computers have thousands of interesting classics.
Alright, name 500 then
>not playing games by Capcom, Taito, Natsume, Konami, Sunsoft, Hudson Soft, Irem
2/10
bongs are fricking insane you got some sort of collective brain rot I swear
No one in Britain has played the fricking Spectrum.
Better than weebs who pretend that 600 awful pachinko and card games that never released anywhere are hidden gems (such as this thread).
if you're gonna play that shit do it right and at least play it on PC-98, Saturn, or PC-FX
Nobody says this.
The NES was the PlayStation of its day. The speccy was the Itch.io of its day.
Only in your head.
It's called soul.
>zniggy
While not a ZX Spectrum, the PC-8801 has thousands of games with far more variety and imagination than "eggformer" and anyone could make a game for it instead of British game developers. There are also many types of sounds it could make that a ZX Spectrum can not.
Most PC-8801 games are porn and card games.
Not quite. There's actually a good website that lists 1000+ titles (which is definitely not all titles) and of that list only 64 qualify as table games and 19 as card games. A rather underwhelming amount.
Porn is harder to quantify without actually checking them as they don't have a christian fundamentalist/feminism toggle to filter them out as it doesn't get as much attention for western audiences. It has a decent amount for a Japanese 8-bit, but nowhere near the PC-98 as that was just better suited due to its far larger resolution. Didn't stop them though, but it didn't stop them in the west either on the speccy and C64, it's the human experience.
If you want a YLYL thread, go make one instead of hijacking a Famicom thread.
Honestly hard to say which console is THE best but it's certainly at the top and extremely important in the history of video games
>Honestly hard to say which console is THE best but it's certainly at the top and extremely important in the history of video games
I'd argue that if you put the Famicom/NES next to the PC-Engine and SEGA Genesis, you'd be able to do a great job of representing nearly all of arcade history through its inception to its waning years with few exceptions. So that's something.
'idearms on the 'emple
I felt like such a hax0r when I found out how to play in monochrome mode as a kid
wtf is this
Someone must've made a Ganker browser for TempleOS. Truly, Ganker autism knows no bounds!
I thought that OS didn't have internet.
The code is open source, there’s a fork with internet access that was made
>I felt like such a hax0r when I found out how to play in monochrome mode as a kid
Forgot all about it. There were a few games that did that.
welcome to the club bro
I thought the thumbnail was a controller plugged into a pack of Marlboroughs
isn't most of the library completely untranslated? what have you been playing?
imagine all of the good games that will never get translated and only japs enjoyed.
A lot of Famicom RPGs have been translated, I'd say at least 60% of them have a translation now and I think there were around 200 total on the system. Adventure games are a lot less explored.
sometimes not where you expect. Hokuto no Ken 3 has a Spanish translation but not an English one.
If you're talking sheer numbers that's probably true, but I don't think anyone is playing any of the 30 Famicom Horse Racing or Pachinko games (and don't forget the annual Family Stadium releases, all the way though 1993). A large portion of the library is arcade ports and arcade style games where the language is largely irrelevant. Adventure games are a weak point as
mentioned, some you can play anyway, some are too esoteric without knowing the language.
I liked the Neo geo horse racing games lmao, I feel like there could be some possible kino ones on nezz or snezz if they have deep simulation aspects
>isn't most of the library completely untranslated?
The actually good ones that require reading are almost all translated. Sure, there's tons of untranslated games but who gives a shit about Pachinko Mahjong Baseball Horse Derby '91
it's easier to translate CHR ROM games but a lot of RPGs are CHR RAM and use compressed graphics which is annoying
Give us your recommended games OP
I'm not very well-versed with the Famicom library outside of Capcom and Konami stuff
get the albums released on Famicom cartridge
stereo is overrated
I used to listen to 8-Bit Music Power a lot. Kira Kira Star Night DX is also fun. What are the other good ones
>ever made
don't (You) meme OF ALL TIME??? 😀 😀 😀 :DDD 😀 😀 D:D :D<D{D:D:D:D:D:D:D 😀 😀 😀 😀
Fair, but I still prefer the Mega Drive, though the Famicom isn't far behind.
I'd give it to the PS2 but the SNES is definitely up there.
What are your top 8 SNES games?
It is a lot of fun. Weirdly, I think the Super Famicom is less impressive. The SFC seems like it was a much more straight-forward gaming console, with less innovation in terms of what games were being produced for it (it seems like the biggest advantage it offered was fighting games). Also the colour palette of 16-bit games has always been somewhat garish to me.
The SNES came after they had the Japanese market figured out and what they figured out was that Japanese like slow RPGs and adventure games, they do not like arcade stuff outside arcades.
Absolutely. I don't generally play on consoles, but the NES/Famicom is incredible.
It is. I have beaten more than 350 NES/Famicom games and I still have a list of just as many games that look interesting to me; and I still keep discovering new games to add to this list all the time.
People who say it's all shovelware probably haven't even played 3% of the library. And then there are others who are full cope mode telling themselves things like "if it didn't release in my country then that means it's bad!" or "if it hasn't had a fan translation by 2024 then that means it's bad!"
For a while in the recent years nobody cared about NES/Famicom anymore but it seems it has made a come back now. Famicom is life, famicom is forever.
What are some of the most noteworthy of the ones you've played anon?
In no order, picked randomly, all genres and NES/Famicom/FDS all together
Adventure Island 2/3/4
Akumajo Special: Boku Dracula-kun
Armana no Kiseki
Battle of Olympus
Cosmo Police - Galivan
Darkwing Duck
Gyruss
Jesus: Kyoufu no Bio Monster
Jurassic Park
Makai Island
Mashin Hero Wataru Gaiden
Meikyuu Jiin Dababa
Mighty Final Fight
Mission Impossible
Mitsume Ga Tooru
Moai Kun
Radia Senki - Reimei Hen
Rad Racer
Rad Racer 2
S.C.A.T
Street Fighter 2010
Taito Grand Prix - Eikou e no License
Micro Machines
Motocross Champion
Murasame Castle
Formula 1 Sensation
RPGs:
Dream Master
Sweet Home
Megami Tensei II
Earthbound Beginnings
Metal Max
Shadow Brain
Kaijuu Monogatari
I've started playing Famicom A through Z recently, and while it has some really good underappreciated gems, most of the titles I've played so far IS a shovelware.
I still can't deny Famicom's greatness though. It's not really about the games, it's about the phenomenon. There is some real magic. I don't know how they did it.
I don't know why you'd do that, just pick what looks interesting to you instead of trying to play everything. Doing that will only result in your mind focusing on the negative and having a miserable time, even if you're not the sort of person who tends to remember the negatives more strongly than the positive (which seems to be common). It's like RNDStranger, he sounds like he's having a miserable time through most of it, unless it's a critically acclaimed game in which case it sounds like he's forcing himself to say it's good because he's supposed and he suddenly doesn't point all the small flaws like he does in other videos, even if the exact same flaws are in the critically acclaimed game.
Many games he complains about and recommends not to bother with I simply enjoyed, but I'm a Famicom enjoyer, I enjoy video games. Things like racing, boxing or football games interest me when they're on Famicom/NES, even though I really wouldn't care about most of those genres when we're talking about PSX and after.
That's because you're choosing to play alphabetically, which opens you up to all sorts of inconsistencies. Games aren't released in order of the fricking alphabet.
Every time I load up the library I find something new to play, and I've been doing the Famicom thing for 10+ years at this point.
I’ve been discovering english translated and other rom hacks that improve anything from graphics, sound, and gameplay. 8-bit NES is amazing for the wackiness and lack of brainwashing that you find in modern games.
it's very janky, crude hardware which gives games a certain rough charm while the 16-bit consoles are cleaner and not as plagued by slowdown, flicker, and graphics glitches but they're also a little more sterile-feeling.
Low effort games on the 16bit consoles look a lot worse than 8bit games.
I found this, they're also much more depressing to see in action.
I'm in total agreement
Do you emulate on PC? everdrive? How do you personally go about accessing the library? Just wondering
I have a Famicom 2 with a flashcart and I also emulate on PC, using an USB adaptor to use NES/Famicom pads
I have a huge fricking list of games that look interesting to me that I go through, and once in a while I find something to add to that list.
I enoy the platform very much though. Even if it's an average game chances are I will enjoy it and go through it, it takes a lot for me to dislike or give up on a game. And I just pick games randomly from that list depending on my mood, sometimes I dedicate myself to a hard game, sometimes I'll just feel like going through easy games and when that's the case I can easily beat 4-5 games in a week end. For instance there are plenty of fun short and easy action platformers especially on Famicom
I just looked up Armana no Kiseki from your list, just to pick one at random - it looks sick! Bionic commando type of thing but really vertical scrolling. Sick.
I've been tossing up whether to purchase a SNES or a NES, because both systems have a lot of games I haven't tried, but I'm more of the pick-up-and-play persuasion these days. Maybe the NES with an everdrive might do it. Although its a tough choice. It's funny though, seeing this thread, even SNES seems akin to stuff like the mario mandate people complain about these days. just a lot more homogenised over the NESs library
Between the two, go for the NES. The SNES really doesn't have any depth to it's library. Once you're past the top 10 games, the drop in quality is staggering, there's essentially nothing left to to play.
Great taste. I've only played the NES but I absolutely adore the system and its games. Even the shitty ones have a unique charm that can't be found on any other platform. You can really judge somebody's love for video games based on their attitude towards 8-bit systems.
The NES is the only Nintendo console worth a damn. Even so, the very limited 8-bit hardware (even by 8-bit standards) really held back a lot of games, and it was only because of expansion chip's that had to augment nearly every single game that the games turned out even remotely playable. The Mega Drive and PC Engine is where consoles really began to shine, both for hardware and for game quality that still holds up today.
Yeah yeah we know, Nintendo sucks donkey wiener and everyone else is amazing.
>*blocks your path*
It has 80 games at most.
Quality > quantity
And all of them are fighting games.
It's the most quintessential video game console, somehow. I didn't even grow up with one. Something about it though. It just encapsulates the idea of "video games".
What are your top 8 games for it?
the SNES has over 1,500 games, more than FC/NES and overall the biggest library of any cartridge based console. to claim it has like 20 good games total is pushing it.
The NES has games I regularly want to replay. The only games I want to replay on SNES are Contra and GnG.
/vr/cheologists are still unearthing hidden gems on it to this day. can't say that about any other console.
I'm sure PS1/PS2 have quite a few.
it depends on the genre. SNES is better at fighting games no doubt but not as good at some other formats like shmups.
>After having watched a lot of youtubes for a great many days here is my parroted hot take
lmao when your hot take doesn't even rise to the level of a cool story
when you’re mad enough about a take that you make up a story to discredit it
>people make fun of me because they're mad
famicom doesnt have diablo 2 or quake
NES/Famicom has huge potential for creepypasta that Godzilla only scratched the surface of.
Monster Party, Zombie Nation and Famicom-exclusive stuff like Megami Tensei, Sweet Home and Splatterhouse Wanpaku Graffiti should've filled this void.
>NES/Famicom has huge potential for creepypasta that Godzilla only scratched the surface of.
What the FRICK are you talking about?
Games maybe but console hell no the hardwired cables are too fricking short. Love the color scheme though
This is the best game on the system besides maybe Dragon Quest III
What I like about the NES is that it by far has the most variety of any system. Not genre variety, it certainly has that but that's not what I'm talking about, it has a variety of completely different game design philosophies from different eras. From 1983-1993 games had changed SO much, and you can get a taste for all of it on the Famicom/NES. You can see the advancement from the pure arcade action of Donkey Kong, Clu Clu Land, and Nuts & Milk, to the linear adventures of Super Mario Bros, Castlevania, and Contra, as well as games like Zelda and Dragon Quest, to games that to this day have a relatively modern design philosophy like Kirby's Adventure. The different eras of NES games feel like they could be different console generations.
I would say 87 to 89 was the most important and creative area for the system, 86 too but to a lesser extent, the flood gates really opened in 87 imo. There are plenty of great games after that that I love, but most of them are formulaic.
Too many basic platformers and licensed games towards the end.
That was a fault of the industry in general getting more risk-adverse by the early 90s and wasn't exclusive to the NES as the 4th gen consoles also have less imagination with their games. the PS1 and Dreamcast did make a return to experimental game designs.
What you describe isn't unique to the NES. The C64 and ZX Spectrum are the exact same way, actually more so, because development for those systems never truly "ceased". You can find new releases as a steady stream from the early 80's through the entire 90's, 2000's, all the way to today.
The difference of course being that the Japanese figured out how to make games to suit each philosophy fairly quickly, whereas westerners have yet to figure out how to make so much as a simple platformer.