console fast travel everywhere
hack your character speed for everything in between
get the script extender that's like 20 MB along with big fix patches
Learn all the transport methods.
Intervention scrolls are a good way to get back to towns, can be bought in temples.
Mages guild has a teleporter npc that teleports you to other mages guilds.
Silt striders and boats are used to travel around. Sometimes you have to travel from one destination to another to get where you want to go.
Scroll of Icarian flight to AAAOOOOOOOOOOAAAAAAAAAGGGHHAAARRRRRRGGGGGGGGGGGGGGGGGGGGGGGGG
Patch 4 Purists, OpenMW and Morrowind Code Patch are absolutely necessary
[...]
I'm also doing my first playthrough. What I've found so far is that hybridizing your build between physical combat and small aiding magic i.e healing and intervention spells, are a good way to level up.
Each Great House is also tailored to a specific character build. Redoran is physical, Telvanni is magic and I don't know about Hllalu because I never bothered to learn about them.
The only things I'd suggest are MGE XE to run the game in widescreen and the Morrowind Code Patch to fix bugs. Beyond that I'd seriously just dive in and try to figure it all out yourself, you'll have a great time that way. I think this map came in the box with the original game so I wouldn't feel bad referring to it throughout your playthrough.
Are there some good mods to fix obvious gameplay issues?
I'm thinking about these 2:
https://www.nexusmods.com/morrowind/mods/46596
https://www.nexusmods.com/morrowind/mods/48301
You're probably better off just sucking it up and getting used to the combat. The one you linked says it makes the early game harder and the late game easier which seems like a fricking insane balance choice.
The first mod kind of frames combat as a whole as a gameplay issue which I completely disagree. with. I would give the game's combat a chance and if you decide you hate it after that then go for the mods. Just keep in mind that your chance to hit is decided by a lot of things but most importantly your fatigue and your skill with the weapon you're using: if you find yourself missing all the time try resting or walking before combat to get your fatigue back up.
One thing that made me feel a lot better about the combat was the realization that it's some kind of weird superimposition of turn-based combat onto real-time combat. You can move around and swing in real time but actually connecting is still a dice roll
One thing I did need a mod for was the font because that shit's unreadable lol
>One thing I did need a mod for was the font because that shit's unreadable lol
I definitely stand behind that, I think for my last playthrough I downloaded a mod that made all of the journal/book text smaller and sharper and it made me actually read some of the books for once.
For the first one, no. Use my version of Gratuitous Violence
https://www.tesgeneral.com/trainwizmorrowindguide
Most of these other combat mods remove hit chances and thus make a lot of effects and such totally useless, instead of rebalancing it to be more fair and less tedious while still keeping it a useful thing. Also combat has other problems besides just hit chance, which this tries to rectify to make things more entertaining.
The only things I'd suggest are MGE XE to run the game in widescreen and the Morrowind Code Patch to fix bugs. Beyond that I'd seriously just dive in and try to figure it all out yourself, you'll have a great time that way. I think this map came in the box with the original game so I wouldn't feel bad referring to it throughout your playthrough.
REMOVE N'WAH remove n'wah you are n'wah s'wit. you are the n'wah fetcher you are the outlander smell. return to cyrodiil. to our cyrodiil friends you may come our contry. you may live in the zoo….ahahahaha ,n'wah we will never forgeve you. dunmer rascal frick but frick butthole nord stink outlander filthy s'wit.. outlander genocide best day of my life. take a bath of dead n'wah..ahahahahah OUTLANDERS WE WILL GET YOU!! do not forget resdayn .empire we kill the king , argonia return to your precious hist….hahahahaha idiot lizard and kadjiit smell so bad.. wow i can smell it. REMOVE N'WAH FROM THE PREMISES. you will get caught. vehk+almalexia+sotha sil+dagoth ur=kill n'wah… you will zero-sum/ vehk alive in morrowind, vehk making album of resdayn . fast rap vehk resdayn. we are rich and hlaalu gold now hahahaha ha because of vehk… you are ppoor stink n'wah… you live in a hovel hahahaha, you live in a yurt
Learn recall and mark as early as possible.
Do that one quest that gives you a daedric katana early on.
Do the boots of blinding speed quest and make a resist magicka potion good enough to resist the blinding part of the boots of blinding speed.
Everything I mentioned is in the uesp wiki. Use the uesp morrowind map if you're lost.
Rely on trainers, put most of your money into them. Training by practice is gruelling for most skills because of low success chance. Btw trainer costs depend on your relationship with them, try buttering them up first if you can.
If you want to powerlevel quickly then trainers are the way to go. When I start a new character I use the trainers in Balmora to get to level 20 with four attributes at 100 in about an hour but I'm a huge homosexual.
Take your time and enjoy the game. It gets ridiculously easy later so don't read any guides. Maybe carry some extra teleport scrolls and mark/recall amulet, fast travel here is really underdeveloped compared even to oblivion. Also some master trainers are hostile NPC in dungeons, so don't kill named NPCs indiscriminately in dungeons, use chameleon and invisibility.
the accuracy formula is (weaponSkill + (Attribute*.2) + (Luck *.1)*(.75 + (stamina / maxStamina)/2))
in simplified terms, your weapon skill plus a fifth of that weapon's governing attribute, plus a tenth of your Luck, and all that is put through a modifier based on your current stamina. 125% of base at full, 75% of base at empty, and 100% in the middle.
Knowing this will help you set expectations on how often you miss, and make it easier to not get frustrated at missing so much early on.
From there, just experiment and have fun. Build your playstyle around the class you made, and what you want your character to do. Not what's most efficient.
Also, stay away from Alchemy if you don't want to be completely OP
true, but in the middle, it's not as direct as in most other first person games.
regardless of whether you like the system or not, it's caused a lot of problems for new players. If we help new players to learn about the system and set the right expectations of it from the start, it'll cause them to enjoy it a lot more than otherwise.
I love morrowind, but it's got a serious conveyance problem.
Stamina affects every action you make in the game be it in fighting or bartering. keep it full and dress nicely and you will get better prices and you can haggle more.
speechcraft>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
This game made me realise I'm a action Black person monke and only liked RPG when it was just its elements mixed with action. I didn't get filtered, but I completed it just to not look like a shitty pleb who dropped it.
Morrowing is an RPG, an actual RPG, where action is at its bare minimum and you are supposed to be immersed in a very slow and gradual progression of exploring, questing and learning about the world and the story. It is a good thing, it just made me realise that I play videogames for action grug beatdown
Me too anon. We all play games for different reasons. Personally, I'm not a big fan of anything turn-based besides Civ and some tactics games. I really want to play old Fallout but I simply can't get immersed
I played in 2003 with nothing but the paper map to guide me. I probably spent more time trying to find places than doing anything else in game and I loved every minute of it.
magic is your best friend and makes some trees useless
alchemy is so op the game literally breaks
try to keep your stamina bar full when attacking and only attack with a weapon you are proficient with
Find expensive items sell them to mubcrab merchant. Let's say you find a daedric weapon you usually get around 40,000 gold for it but Mubcrab merchant only has 10,000 gold at any one time. So trade him enough stuff that costs less And then you can buy 30,000 gold worth of goods from him while selling an item worth 40,000. Then just do the same thing so you can get the full value of every insanely expensive item that you can sell him. Use the money to train up all the skills that you use for combat. If you want to get the attributes up high enough so you can get the skills to max level spend money on shitty low level skills that you never use so you can get a max attribute increase each time you level up.
Use the money to buy exquisite clothes(At Tel Mora or Tel Branorra I forgot) and training for enchant. Get enchant and restoration to max level. Get the fortify skill spell and make a spell to fortify your enchant skill as much as possible for 1 second. Then use Azura's star with grand souls to enchant all your clothes/rings/ and amulets with a restore health effect. Now you're fricking unkillable and you should regen health faster than almost any enemy in the game can dish it out.
You don't have to, it's terrible. Same with Bloodmoon. I finally played through both expansions earlier this year and each one was a drag. I'm very close to trying fan-made expansions like Tamriel Rebuilt and Skyrim Home of the Nords but I'm playing The Elder Scrolls: Ukraine right now.
PSA for anyone who wants to play Morrowind literally anywhere. Game Pass allows you to play the original Xbox morrowind on mobile and PC. I find it much easier to play on mobile than OpenMW.
Actual tip here: unlike later games where you can be 1 weight under your max without issue, in morrowind your weight always determines how fast you move so dont carry too much shit all the time
there's a daedric dagger in the redoran sewers in vivic, teleport there through a mages guild anywhere, then travel to the redoran section from the forign quarter, make your way down below, and when you get into the sewer there will be a ghost that will attack you, if you quickly run over to the skeleton corpse and grab the dagger sitting on the ground you can run away and leave with it,
it's worth 10,000 gold, you can sell it to the creeper scamp merchant in caldera to get the full amount,
you can teleport there from a mages guild as well,
in order to get 10k value you will have to sell him at least 5k worth of stuff initially, then trade it to him for 5k and all that stuff back, then sell that stuff back again,
i call it shop tetris
console fast travel everywhere
hack your character speed for everything in between
get the script extender that's like 20 MB along with big fix patches
Pop a second scroll before you hit the ground to not die.
Learn all the transport methods.
Intervention scrolls are a good way to get back to towns, can be bought in temples.
Mages guild has a teleporter npc that teleports you to other mages guilds.
Silt striders and boats are used to travel around. Sometimes you have to travel from one destination to another to get where you want to go.
Scroll of Icarian flight to AAAOOOOOOOOOOAAAAAAAAAGGGHHAAARRRRRRGGGGGGGGGGGGGGGGGGGGGGGGG
Boots of Blinding Speed and magic resist
Can I just download it as is from steam or do I need mods to fix performance issues?
Patch 4 Purists, OpenMW and Morrowind Code Patch are absolutely necessary
I'm also doing my first playthrough. What I've found so far is that hybridizing your build between physical combat and small aiding magic i.e healing and intervention spells, are a good way to level up.
Each Great House is also tailored to a specific character build. Redoran is physical, Telvanni is magic and I don't know about Hllalu because I never bothered to learn about them.
Are there some good mods to fix obvious gameplay issues?
I'm thinking about these 2:
https://www.nexusmods.com/morrowind/mods/46596
https://www.nexusmods.com/morrowind/mods/48301
You're probably better off just sucking it up and getting used to the combat. The one you linked says it makes the early game harder and the late game easier which seems like a fricking insane balance choice.
The first mod kind of frames combat as a whole as a gameplay issue which I completely disagree. with. I would give the game's combat a chance and if you decide you hate it after that then go for the mods. Just keep in mind that your chance to hit is decided by a lot of things but most importantly your fatigue and your skill with the weapon you're using: if you find yourself missing all the time try resting or walking before combat to get your fatigue back up.
One thing that made me feel a lot better about the combat was the realization that it's some kind of weird superimposition of turn-based combat onto real-time combat. You can move around and swing in real time but actually connecting is still a dice roll
One thing I did need a mod for was the font because that shit's unreadable lol
>One thing I did need a mod for was the font because that shit's unreadable lol
I definitely stand behind that, I think for my last playthrough I downloaded a mod that made all of the journal/book text smaller and sharper and it made me actually read some of the books for once.
For the first one, no. Use my version of Gratuitous Violence
https://www.tesgeneral.com/trainwizmorrowindguide
Most of these other combat mods remove hit chances and thus make a lot of effects and such totally useless, instead of rebalancing it to be more fair and less tedious while still keeping it a useful thing. Also combat has other problems besides just hit chance, which this tries to rectify to make things more entertaining.
The only things I'd suggest are MGE XE to run the game in widescreen and the Morrowind Code Patch to fix bugs. Beyond that I'd seriously just dive in and try to figure it all out yourself, you'll have a great time that way. I think this map came in the box with the original game so I wouldn't feel bad referring to it throughout your playthrough.
Yeah that's the paper map that came in the box.
I thought so. Back in the day I played the game using a CD-R my friend burned for me from his copy so I never had the box or anything like that.
Whatever you do, don't go here and sneak next to the stairs and check the boxes on the bottom shelf in front of the merchant. NOTHING GOOD HERE.
>start playing game
>immediately ask for spoilers
why bother playing if you're just going to cheat?
dont use alchemy. it will ruin the game for you
just watch the morrowind review by sseth and do whatever he does with the flying and potions and shit
REMOVE N'WAH remove n'wah you are n'wah s'wit. you are the n'wah fetcher you are the outlander smell. return to cyrodiil. to our cyrodiil friends you may come our contry. you may live in the zoo….ahahahaha ,n'wah we will never forgeve you. dunmer rascal frick but frick butthole nord stink outlander filthy s'wit.. outlander genocide best day of my life. take a bath of dead n'wah..ahahahahah OUTLANDERS WE WILL GET YOU!! do not forget resdayn .empire we kill the king , argonia return to your precious hist….hahahahaha idiot lizard and kadjiit smell so bad.. wow i can smell it. REMOVE N'WAH FROM THE PREMISES. you will get caught. vehk+almalexia+sotha sil+dagoth ur=kill n'wah… you will zero-sum/ vehk alive in morrowind, vehk making album of resdayn . fast rap vehk resdayn. we are rich and hlaalu gold now hahahaha ha because of vehk… you are ppoor stink n'wah… you live in a hovel hahahaha, you live in a yurt
Get the expansion delay mod, I am serious it should be absolutely essential for your first playthrough.
this, also use OpenMW
OpenMW 0.47 release candidate
pick your weapon and armour type and stick to it. half of the morrowind memes against the game is because morons can't into rpgs anymore.
Learn recall and mark as early as possible.
Do that one quest that gives you a daedric katana early on.
Do the boots of blinding speed quest and make a resist magicka potion good enough to resist the blinding part of the boots of blinding speed.
Everything I mentioned is in the uesp wiki. Use the uesp morrowind map if you're lost.
Play it on the og xbox, don't look up anything. That's the authentic Morrowind experience.
My man
Dense fog everywhere, load and save times in literal minutes, framerates in the single figures, regular crashes. Pure fricking soul.
Rely on trainers, put most of your money into them. Training by practice is gruelling for most skills because of low success chance. Btw trainer costs depend on your relationship with them, try buttering them up first if you can.
...really? i hardly ever use trainers. its not hard to use your major skills
Yeah, but if you don't tag a skill it's a huge pain to level it up manually, it is much better to go to a trainer
If you want to powerlevel quickly then trainers are the way to go. When I start a new character I use the trainers in Balmora to get to level 20 with four attributes at 100 in about an hour but I'm a huge homosexual.
Take your time and enjoy the game. It gets ridiculously easy later so don't read any guides. Maybe carry some extra teleport scrolls and mark/recall amulet, fast travel here is really underdeveloped compared even to oblivion. Also some master trainers are hostile NPC in dungeons, so don't kill named NPCs indiscriminately in dungeons, use chameleon and invisibility.
Also Morrowind Code Patch Project. Use it.
the accuracy formula is (weaponSkill + (Attribute*.2) + (Luck *.1)*(.75 + (stamina / maxStamina)/2))
in simplified terms, your weapon skill plus a fifth of that weapon's governing attribute, plus a tenth of your Luck, and all that is put through a modifier based on your current stamina. 125% of base at full, 75% of base at empty, and 100% in the middle.
Knowing this will help you set expectations on how often you miss, and make it easier to not get frustrated at missing so much early on.
From there, just experiment and have fun. Build your playstyle around the class you made, and what you want your character to do. Not what's most efficient.
Also, stay away from Alchemy if you don't want to be completely OP
In simplified terms, your damage is 0 at 0 skill and 100% at 100 skill.
true, but in the middle, it's not as direct as in most other first person games.
regardless of whether you like the system or not, it's caused a lot of problems for new players. If we help new players to learn about the system and set the right expectations of it from the start, it'll cause them to enjoy it a lot more than otherwise.
I love morrowind, but it's got a serious conveyance problem.
Stamina affects every action you make in the game be it in fighting or bartering. keep it full and dress nicely and you will get better prices and you can haggle more.
speechcraft>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
console command for better accuracy with weapons
You now remember that the game shipped with no enemy health bars.
Could have sworn there weren't any when I first played, twelve year old me felt like a moron when he first saw them
Don't play the game. You'll live a more fulfilling life without wasting it on video games
based, frick video games
This game made me realise I'm a action Black person monke and only liked RPG when it was just its elements mixed with action. I didn't get filtered, but I completed it just to not look like a shitty pleb who dropped it.
It really is much more of a getting lost simulator than any sort of action game tbh.
Morrowing is an RPG, an actual RPG, where action is at its bare minimum and you are supposed to be immersed in a very slow and gradual progression of exploring, questing and learning about the world and the story. It is a good thing, it just made me realise that I play videogames for action grug beatdown
Me too anon. We all play games for different reasons. Personally, I'm not a big fan of anything turn-based besides Civ and some tactics games. I really want to play old Fallout but I simply can't get immersed
>want to go to balmora
>end up in gnaar mok
>all because I took a wrong turn
playing blind was a bad idea
I played in 2003 with nothing but the paper map to guide me. I probably spent more time trying to find places than doing anything else in game and I loved every minute of it.
Although frick Wolverine Hall, every time teleported I went there I took a wrong turn trying to get out.
magic is your best friend and makes some trees useless
alchemy is so op the game literally breaks
try to keep your stamina bar full when attacking and only attack with a weapon you are proficient with
Theres a mine near Balmora, enter it and tell the spooky homie about it later.
Find expensive items sell them to mubcrab merchant. Let's say you find a daedric weapon you usually get around 40,000 gold for it but Mubcrab merchant only has 10,000 gold at any one time. So trade him enough stuff that costs less And then you can buy 30,000 gold worth of goods from him while selling an item worth 40,000. Then just do the same thing so you can get the full value of every insanely expensive item that you can sell him. Use the money to train up all the skills that you use for combat. If you want to get the attributes up high enough so you can get the skills to max level spend money on shitty low level skills that you never use so you can get a max attribute increase each time you level up.
Use the money to buy exquisite clothes(At Tel Mora or Tel Branorra I forgot) and training for enchant. Get enchant and restoration to max level. Get the fortify skill spell and make a spell to fortify your enchant skill as much as possible for 1 second. Then use Azura's star with grand souls to enchant all your clothes/rings/ and amulets with a restore health effect. Now you're fricking unkillable and you should regen health faster than almost any enemy in the game can dish it out.
Oh and frick Black folk.
Theres tree stumps with loot.
Theres 3 broken glass daggers to buy and repair for cheap.
Eltonbrand
alchemy stack vs gaenor
he deserves nothing less
one day ill finish this
Day Time
windows
probably not
You don't have to, it's terrible. Same with Bloodmoon. I finally played through both expansions earlier this year and each one was a drag. I'm very close to trying fan-made expansions like Tamriel Rebuilt and Skyrim Home of the Nords but I'm playing The Elder Scrolls: Ukraine right now.
The throne room is bigger my mans.
everything is bigger
last one
PSA for anyone who wants to play Morrowind literally anywhere. Game Pass allows you to play the original Xbox morrowind on mobile and PC. I find it much easier to play on mobile than OpenMW.
Actual tip here: unlike later games where you can be 1 weight under your max without issue, in morrowind your weight always determines how fast you move so dont carry too much shit all the time
there's a daedric dagger in the redoran sewers in vivic, teleport there through a mages guild anywhere, then travel to the redoran section from the forign quarter, make your way down below, and when you get into the sewer there will be a ghost that will attack you, if you quickly run over to the skeleton corpse and grab the dagger sitting on the ground you can run away and leave with it,
it's worth 10,000 gold, you can sell it to the creeper scamp merchant in caldera to get the full amount,
you can teleport there from a mages guild as well,
in order to get 10k value you will have to sell him at least 5k worth of stuff initially, then trade it to him for 5k and all that stuff back, then sell that stuff back again,
i call it shop tetris
Get a weapon with paralysis on it and commit domestic abuse on every enemy you come across
Very close to Dagon Fel is some bretty good loot.