Are games guaranteed to be ludo if investors don't breath down devs' necks?
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Are games guaranteed to be ludo if investors don't breath down devs' necks?
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Not always, devs can still be hacks on their own merits, but shareholders always make things worse.
No, sometimes they can be conceited in shitty ideas, therefore require tard-wrangling from their producers.
But is always right in the fact that shareholders are the ones that always consistently frick things up for everyone else involved.
>shareholders
I doubt they have much of say. It's mostly shitty producers and directors along with console makers like sony that asks for censor.
>I doubt they have much of say.
Ford got successfully sued by shareholders about a century ago because they wanted to raise employee wages/hire more people (which would put more money back in the economy).
There's legal precedent for a company to be sued if it makes any decisions that don't immediately pad the pockets of shareholders.
This is why any publicly traded company will inevitably become shitty. Because investors do not think about nor care about the long-term health of the industry they're in.
Ford got sued because he did that at the expense of the payment the shareholders were getting IIRC
It's still a scummy precedent even if it kinda makes sense (investors wouldn't want to get scammed)
Shareholders (blackrock) are the reason games are cringe. Your company will always be corrupted when anyone can buy in
>I doubt they have much of say
Unfortunately they do and they're as moronic and clueless as you might imagine.
>I doubt they have much of say.
You're gonna be so surprised when you learn what Capitalism is
>I doubt they have much of say
absolute fricking moron. you must be a kid who never worked a corporate job before.
Shareholders are ABSOLUTE as they're the OWNER.
The company management (directors, CEO) could voice their opinion, advice and input about how things are or how things should be, BUT if Shareholders say NO, then it's NO.
reminder that Blackrock own 8.3% of sony, big enough to be in decision making position.
shareholders are the anti-thesis of creative freedom and artistic vision.
>I doubt they have much of say.
Well then you are fricking wrong and stupid, shut the frick up and let the intelligent people speak.
Are you fricking new?
Gollum was created entirely with Devs freedom. It just turned out these Devs were incompetent as frick
NOOOOO DEVS ARE ALWAYS AMAZING AND VALID!!! ITS ALWAYS THE EXECS FAULT
Good goy keep defending the investors
I know I don’t care how shitty and gay a game is, those devs deserve my money and their jobs!!! You gamer fricks don’t know how hard developers have it!!!
>Anon is this furious anyone would dare to talk shit about investor subhumans and souless execs
Devs can be shit too, but its always the other 2 fricking things up 90% of the time.
I know capitalism is low key not a vibe and stealing devs excess labor is hella not the play, without them we’d have awesome games with strong fricking women!
You're either extremely moronic or you yourself work in some management/executive capacity and you're also incompetent.
Developers are literal hirelings for the publishers. They will do what publishers ask of them, so it's the publisher's job to display competent leadership in this case. If a McDonalds employees fail to clean up the shit in their clogged toilet, I blame the moronic lazy manager not the minimum wage braindead nigglet who was hired by said manager.
This. I heard the execs didn’t want the protagonist to be a troony Black person can you believe that? Total capitalist butthole!!1
That's a made up situation in your rotten brain. Publishers are just as liberal/progressive as the devs are, shut your literal homosexual ass up.
It still is though. Execs have deep and final control over the process. If a game ends up shit, it's either because they couldn't hire proper devs, couldn't keep the devs in check properly, or meddled too much with talented devs.
The only reason Larian did well is because they had Kickstarter/Early Access to keep them in check for the last 3 games instead of publishers. Before that, they used to release terrible slop like pic related too.
Noooooo not my shareholderinoooos
Aiiiiieeeeeeeeeee
have a nice day israelite
Not guaranteed but much more likely. Having to please shareholders doesn't just mean "make something that will make a profit" most of the time, it means following disparate industry trends, aggressive monetization, specific aesthetics and genres that test well with the lowest common denominator, etc. A good team can be weighed down and shackled to shareholder demands, and often times is broken up/gutted by budget cuts that are only done for quarterly earnings reports. Even in Japan where they can't just fire people like the west can you see this: look at how many worthless microtransactions Capcom is shoving into their games and how little fanfare or worth they have, you can tell nobody actually making the games wants them there.
This is also correct though. Not every team is talented, in fact sometimes they can be so aimless that shareholder demands can at least get them to make a coherent 6/10 product and not a 4/10 mess.
fpbp
E.g.: Bethesda Softworks, Quantic Dream, Owlcat Games
No, but they're guaranteed to be battlepass-free.
Helldivers 2 has multiple battle passes in it. How the frick has this thread gone on five hours with nobody pointing this out? Do you fricks even play these games?
Because I have all the battle passes and didn't pay a dime for them
That's fine, you can get everything in them without paying, but they're still in the game. The claim was that they didn't have any in the first place, which isn't true.
The big difference is they aren't time sensitive, and they don't even progress like a typical battle pass. You spend a currency you get for free to unlock an item pack. You spend another currency you farm to pick and choose items you want within it. You have an infinite amount of time to collect these items at your leisure.in a year from now, a new player jumping into the game will have like 12 of these packs to choose from right out the gate. Not very typical of a battle pass. It's simply the weapon and booster progression system. The only method of obtaining new weapons and boosters.
Okay but they still have them. The original claim was that they didn't. The game is awesome, there's zero reason to lie to sell it to people.
Halo MCC worked like this too, you could unlock them all for free and they weren't time gates. They're still Battle Passes bro.
It's not going to be solely investors. Almost depends on the leadership.
At least with Larian, it helps that the CEO is an RPG (specifically Ultima) autist
A dev can make either a good or a bad game but a shareholder can only make bad games
Investors don't play video games, they have no reason to tell devs what they can or can't do.
except
>hey make this a live service game, Destiny 2 made a lot of money
>hey add microtransactions everywhere so your game makes more money
>hey add tacked on multiplayer
>hey make it an MMO
>hey release this game earlier so it hits the holiday release window
>hey your game looks weird focus on high fidelity graphics and make the protagonist more generic
Normie investors can have a LOT of shitty opinions that make the game worse.
people using the word normie while complaining about normalgays will never not be funny to me
They have zero selfawareness.
To an extent. If there are shareholders, then there still needs to be interaction with them and consultants need to be hired to reduce potential liability to those shareholders.
If the process is entirely opaque for shareholders, then there is a better chance of there being a good game (from the view of the market as a whole), but there will also be a higher chance of literal burning money pits and bad investments, there's a reason that someone had takethemoneyandrun.com (or something similar idk) temporarily redirect to kickstarter.
>Helldivers 2
>Yet another fricking live service game
Multiplayer isn't ludo without giving the community access to server hosting, matchmaking is pure slop.
They are arguably worse. They have just barely enough knowledge to do damage, as seen with franchises like Dead Space where they were getting increasingly worried about how their money was evaporating. The rest of the ruination comes from needing to hire consultants so that the executives can wash their hands of sin and avoid being sued by investors. Those consultants then hire more consultants to wash their own hands of sin and eventually you wind up with everything looking the same because everyone has somehow been funneled towards the consultancy firm that was birthed by a virgin or something, right now that means excessive fricking pinkwashing that is just even more offensive than leaving things as is.
Keeping shit in development hell forever just means that engines and assets and everything constantly switch and hemorrhage more time. Past a certain time threshold they will have effectively developed multiple games. There comes a time when the scope and viability of the project needs to be reevaluated.
They are funding the devs, morono.
Helldivers 2 is the same greedy practives EA got fricking crucified for but somehow it's ok
>Nerf the slugger (free BP weapon) because it was OP
>Buff the dominator (paid weapon) because it was too weak
>The dominator is a better slugger now but paid
> It's ok because you can find 10 BP per mission lol
I don't fricking get it. It's like shills forget this game was published by fricking Sony.
It's a shit game with a bunch of moronic swedes developing it and Sony calling the shots.
It's literally EA levels of israelitery but somehow it's ok
How does that affect you personally?
Because they fricking nerfed SC farming so you gotta pay a fricking netflix subscription to spend your medals now.
Did I mention medals cap at 250? so you can't farm medals and wait for a BP you like because you'll be capped out
It's just fricking Sony israelitery disguised behind le indie swede studio
Stop being poor
>straight up defending P2Wshit
Get cancer and die even if you're shitposting ironically
welcome to live service game ain't gonna be the last time they will keep changing things around for the better or worse
>medals cap at 250
Because they don't want people to no-life for a week, farm 99999 medals, never log on until the next Warbond comes out, buy everything and then quit.
>they fricking nerfed SC farming
Disconnecting to reset the map was never intended. You're whining about a bug-fix.
>You're whining about a bug-fix.
Ok but why was that higher priority than the hundreds of other game breaking bugs like crashes, the javelin behing fricking useless, DoTs only working for the host, etc. etc. etc.?
Game is a fricking MESS and they decide to fix SC farming?
>they decide to fix SC farming?
easiest one to fix on that list
>Why are they fixing the bug that lets people solo farm endless currency in an online live-service game??!!
Are you stupid?
>Why are they fixing a bug that hurts their bottom line over the hundreds of bugs that hurt players
That's what I'm fricking saying.
>Because they don't want people to no-life for a week, farm 99999 medals, never log on until the next Warbond comes out, buy everything and then quit.
People should absolutely be able to do that instead of this daily/weekly/monthly bullshit gating that means you have to commit to one game.
Slugger and Dominator have completely different use-cases. Saying one is better than the other just shows that you don't actually understand the game.
Not to mention any argument about the warbonds is invalid. You can comfortably get all of them by just playing the game and farming medals that you need anyway (and can't buy).
>Slugger and Dominator have completely different use-cases.
Fricking how Black person
Both fire a single slug that staggers everything, but the dominator has a bigger magazine, faster reload and bigger ammo pool
YOU don't fricking play the game if you can't tell the dominator is a better slugger in literally every way after the neft.
>pump-action, mid/long range precison shotgun
>vs.
>short range, fast-riging magazine-fed explosive rifle
"aaAah! tHeY'Re liTeRAlLY tHE sAMe!!"
Have you tried sniping a spore colony with the dominator? it works better than all DMRs in the game, which is the reason they nerfed the slugger. It was a better DMR than the rancid shit that are ALL DMRs in the fricking game.
>Slugger and dominator aren't built for the same ranges
Don't they have the same fall off, slower projectile speed, and lack of a high magnification scope?
The slugger had rounds reload and great handling compared to the dominators shitty handling.
>Don't they have the same fall off,
That is, fricking none. No damage falloff whatsoever
>The slugger had rounds reload and great handling
The dominator has burst fire which helps with swarms, while also retaining single shot fire. You can't spam R like some CoD AHDH kiddy, but that was the only advantage of the slugger.
>great handling
Only because you had to wait for the pump, which assuming you aren't shit at the game you can compensate for even in full auto
>No damage falloff whatsoever.
>had to wait for the pump
I meant the projectiles dropping not damage fall off, and the shitty handling is when your trying to aim at a different target.
>burst fire
Do people actually use burst fire on a gun that fires that slow while its also mandatory to hold down the mouse for the entire burst sequence?
>I meant the projectiles dropping
Wow so you gotta aim a little bit higher? that totally balances the weapon, thank you for bringing up this point Joel.
>Do people actually use burst fire on a gun that fires that slow
The dominator doesn't fire slow, what the frick are you on about?
>that totally balances the weapon
What the frick are you even talking about? I'm saying the dominator and slugger are built for the same fricking ranges, with the slugger pre nerf only had two things better than the dominator post buff
>dominator doesn't fire slow
For the damage per shot it doesn't fire slow, but it shoots slow enough that anyone without arthritis can blow past its max fire rate via casually clicking.
Both existed to stagger shield Black folk and rocket Black folk
Literally frick off with your consolewarhomosexualry, moronic Nintentroony. The game is good, is only 40 bucks, and is available on Steam. Meanwhile, that new 5-hour Princess Peach is 60 bucks and yet you homosexuals are being awfully quiet about it.
>It's like shills forget this game was published by fricking Sony.
So was the original one? They were always one of the devs sony had in their grasp. You didn't care about it a decade ago.
>paid weapon
you can get every battle pass for free by playing the game. it showers you with the “paid” currency. i’ve unlocked everything without paying a single cent over the initial price of the game.
>It's ok because you can find 10 BP per mission lol
Run some difficulty 2s, you can find 100 BP caches occasionally and they're super easy.
I got 380 BP off 10 2s yesterday.
High difficulty missions don't matter for anything but challenge runs and super samples, true gamers farm medals, req and BP in low elvels.
Helldivers 2 is the most shilled game since Skyrim. Nothing about it is organic.
But sadly your AIDS is organic
Have you forgoten about palworld, bg3, cp2077, every borderlands game, every ubisoft game, gensin impact, epic games store? There are probably more but I don't have enough space in my head for every shit game with a big marketing budget.
Palworld was an anomaly, they barely had enough money to put the game out and just bet on the faux Pokemon aesthetic to give them word of mouth which was a hail mary that actually scored.
>starts seething about palworld
By far the easiest way to spot a moronic shill.
Slugger is still good, has better ammo economy, better reload function, and still 2 taps bots. If you used it explicitly for the stagger, you were a shitter that doesn't know how to aim.
Investors in general don't actually know how shit works and only want to see number go up.
Counter-point: Star Citizen
>Development began in 2012
What the hell is Chris Roberts doing?
Riding around in a yatch in cabo san lucas, obviously
Derek, please.
remodeling every asset every 3 years to keep up with the joneses
Introducing feature creep so he can keep milking stupid whales from their money.
>le stupid whales!
Ok, poorgay. This isn't your tf2 gacha scam.
I don't play gacha games, homosexual.
>poorgay
Lmao, fat homosexual whale got his ass flustered by being called out.
Seriously, spending tens of thousands of dollars on ships that aren't even in the game yet is just plain fricking stupid and hilarious and pathetic.
I'd tell you to have a nice day, but you're gonna end up doing that on your own.
>complaining about a perfectly valid monetisation in the age of gacha trash and gabe slop
Yes, you are a homosexual, lmao.
Grifting
star citizen is a great game though
It looks very arcadey. I thought Star Citizen was a simulation game.
that looks arcadey because I was sitting in a copilot seat manually waving the third person cam around while somebody else flew. there's a typical wienerpit view if you're actually flying
Orbiter is a simulation game, every other "space sim" is unrealistic arcadey shit by design, which is fine.
Can you link some kino moments in game, like this one: https://youtu.be/5rGkQF-1VsI?feature=shared&t=70
good lord how long is this bootup sequence lol. the single player will probably have something like that if it ever comes out
kino moments?
you literally can seamlessly
I was just talking about the Carrier take off. Not the whole video, sorry. Thanks for the link.
there's some good examples of kino shit happening that can be found on youtube, it's very much a sandbox game so basically anything cool that happens is emergent.
here's a vid shitting on the current state of the game but still making it look cool lol
>jump out of space ship in orbit
>magicaly lose 20000 m/s of orbital velocity and fall down vertically on the planet
Realism!
Do nu-bf players really think it's kino?? That whole sequence was so dumb
zoomer circlejerk thread
>BG3 and Helldivers
>not EGS designed, approved and vetted
>not EGS designed, approved and vetted
Do you have a single fact to back that up?
Name one black/minority character who is evil in BG3. I'm waiting.
This is an evil necromancer who happens to be black
Do people really play this junk? She looks completely out of place.
>Do people really play this junk?
>GOTD
Yes, I think so.
>GOTD
According to game journalists aka "people" who hate video games.
Seething
>She looks completely out of place.
/pol/Black folk confirming they don't play video games as usual.
Is this like an enemy npc you just kill or does she actually talk and stuff?
All the BG3 NPCs can be talked to
>Go check
>She can be talked to, as in actually has dialogue as opposed to one line and fricking off
I genuinely could not remember a single nog being evil and on my second playthrough I still haven't found any, but I just entered the monastery.
She cute, the proper kind of necromancer, the one that gives you a boner LOL!
80% of the cultists at moonrise are either black humans or evil races like drow and half orcs
Sarevok
That one orc chick.
Why would they tease you can frick her if they never wanted you to?
A good dev can make a good game but an investor will only ever make shitty games.
Nothing is guaranteed
Three words.
Duke Nukem Forever.
That's the result of giving devs too much leeway.
It was trash because they kept reworking the game from the ground up for literal years, telling them to hurry the frick up wouldn't have changed much aside of making it buggier
that and changing teams over and over
>30 posts
>Still to Tencent schizo
I'm impressed
>unironically using zoomer lingo
just kill me already
>wild success of helldivers
That that shit even sell 2 million? Why not mention Palworld instead? BG3 also didn't exactly set new world records in sales.
>BG3 also didn't exactly set new world records in sales.
It didn't, 15 million copies sold in less than a year is still huge though.
Eh that's really not that much these days especially if you got massmarketed and hypershilled this much. PCgamer are such sony owned morons I am tired of hearing their clearly aimed opinion pieces.
>journalist opinions
>mattering
that's nice for them and all and it does seem like a good game, but giving credence to the subhumans that run the various GOTY awards is no way to praise any game
BAFTAs were player polls
Most players are sex obsessed morons that will give anything that features homosexuals a 10/10.
what other games released?
>Why not mention Palworld instead
because it's japanese you know that,anyway with as much as i like helldivers theres no way in hell that they can keep up with this pace forever
No, you can still spend years working on a bad idea cuz nobody was there to tell you otherwise.
That's the producer's job
reminds me of the Doom 4 anecdote, but that's pretty much the exception that proves the rule. everybody in every industry knows fricking suits ruin products with their meddling and trying to compromise the product for maximal appeal. how it is that people who's whole job is understanding people can make an entire business sector out of not being able to fricking do that is beyond me.
both pozzed
>hellisraeliters 2 shills on standby ready to defend a sony game
Like fricking clockwork
These trannies are mentally fricking insane
>post whiny, shitty take
>people laugh at you
>"s-s-shill o-out in full force today!!"
Can you explain without seething how the dominator is a better slugger without mental gymnastics?
>but bro what about defending an EA sports game slot machine!
Yes, but only if the team is good in the first place and not just rando diversity hires.
Our
HERO
The funniest part is that he is literally putting his words into action.
>Divinity Original Sin
>Divinity Original Sin 2 builds upon it
>Bladur's Gate 3 builds upon both previous games
People being surprised by how good Baldur's Gate 3 is must have slept trough Larian's ramping up with each game.
>Original sin is shit the whole way through
>Original Sin 1 has one decent act and the rest is dogshit
>BG3 has two decent acts and the third makes you want you have a nice day
wow they learned so much bros......
>BG3
>4 years of act 1 EA
>everything past act 1 is untested and bugridden
>story is unfinished
>character story lines are unfinished
>game will get no dlc or patches to fix it
>15% of people finished the game and below 50 went past act 1
a true mark of quality kek. The game is just for gooners of the worst kind and got lucky zoomers bought it for the poor online play and huge marketing campaign.
To be fair, the way you said it you made it sound like they did improve over time lol
Maybe by the next game all the acts will be decent!
Sin 1 (I'm guessing you mean 2) has one decent act and the rest is dogshit
Which one? I'm really struggling to complete Act 2 right now, was Act 1 the one good act?
>act 2
>decent
Act 2 was a fricking slog to get through and was incredibly railroady with only two outcomes. It took the worst part of Baldur's Gate 2 act 1 and made an entire act about it.
>incredibly railroady with only two outcomes.
act 2 wasn't railroady, sure it always ends with killing the apostle, but there are multiple paths toward it. I would hardly call it a slog seeing as it's the shortest part of the game, and there isn't much filler
answer the question
Answer the question moron. Only a moron would consider bg3 good. So are you moronic?
why would I answer such a loaded question lmao
post your recent games played
Are you a drooling moron that shits his pants?
obviously not, are you capable of having a two-sided conversation?
>Obviously
But all you've said it mentally moronic shit this whole thread. Are you sure you don't wear diapers?
Post your games played or frick off
Answer the question, do you wear diapers you drooling moron?
>shiet homie this game muhfuggin on sum bullshiet you finna bouta read and shit
Shut up Black person.
Said every game company ever.
Most of he people making games use this idea the problem is when they get so big the people making the games lose sight of what the company was. It turns into what THEY want the company to be.
he's so based
>where someone is tainting the air with tords like
>user,product,conversion,kpi
He is literally dabbing on corpos and publishers worldwide.
if this game would've been less succesful Ganker would love it considering how the devs operate
Larian doesn't make good games
BG3 is a good game
Lol
it's true
>Posts troony
What color is your skin and was bg3 your first game
>troony
didn't see a dick when I slammed that pussy after killing hippies and refugees
What color is your skin and was bg3 your first game?
white and been playing vidya since the 90s
you?
So you think an unfinished trashfire made by dei hires and morons is good and you've been playing games for over 30 years
not unfinished and not a trashfire so yes it's good
what's your favourite game from last year anon?
So you have something very wrong with you. Do you collect disability welfare for moronation?
>uuhhhmm bg3 is bad beause it just is ok???
>what do you consider to be a good game
>moron moron moron DO YOU WEAR DIAPERS
you're so childish. And you still refuse to tell him what games you think are good.
>I've played games for 30 years and think bg3 is good and don't wear diapers
Lol, nobody believes you
Do you wear diapers?
"no"
what're your favourite games?
Do you collect disability welfare for being mentally moronic?
what are your favourite games
Do you collect disability welfare for being mentally moronic?
I am 46. I love BG3. I don't wear diapers. What now falseflagging troon?
>inb4 but there is a troon in BG3
Which you can kill. Check mate troons, you try and claim BG3 as your game but in the end we will remember it as the game where you can freely kill troons and homosexuals while also running around naked.
When was the last time you involuntarily shit your pants? Also what color is your skin?
>not unfinished
So how do I enter the upper city in act 3?
The other guy is right to call you a moron.
you enter the upper city in the final quest
what are your favourite games
Do you collect disability welfare for being mentally moronic?
what are your favourite games
I'll take that as a yes
what are your favourite games
When was the last time you involuntarily shit your pants? Also what color is your skin?
keep the discussion vidya related
what are your favourite games
Do you collect disability welfare for being mentally moronic?
>you enter the upper city in the final quest
So half of the city is just a corridor? Maybe development was a trashfire, and that is why Karlach is missing her good ending, why Gortash gets crowned in a tollbooth castle and why you enter the mannor of a vampire noble through a random rampant of the city walls. God, some of you defend this game like you have a stake in the company.
What is this complaint about the city? It had quite a lot of stuff like ports and that library/mage tower, the underground/sewer stuff, thieves guild, dungeons with that undead dragon and so on.
I'd say it was probably more developed than even act 2.
>this completely unfinished area of the game was more developed than everything except the first act
lol
I'm asking you to explain why you think the city was unfinished. It felt pretty complete to me, you get the outskirts and a big portion of the city itself, plus a ton of little dungeons.
>I think this unfinished part of the game is finished
oh okay
so you really are autistic
Do you wear diapers?
You sound braindead. Why don't you explain why you think act 3 is unfinished? I never heard Larian saying that.
Do you collect disability welfare for being mentally moronic?
you really are stuck in a loop
try one of these
Do you wear diapers?
>nter the mannor of a vampire noble through a random rampant of the city walls.
yes the vampire lord should just plant his dungeon in the middle of the city for all to see
>why Gortash gets crowned in a tollbooth castle
He gets crowned there because 1. the steel watch just defended an attack outside of rivington and 2. It's the headquarters of duke ravenguard
Did you even pay attention to the game
holy shit you're miserable lmfao. You're trying so hard to be contrarian.
You have so much brainrot you equate a great game like BG3 to a trash fire and seem to claim any non-whites would never touch it. Thanks for the laugh.
Projects like Anthem and Cyberpunk show that throwing time and money at a game doesn't mean it is going to be good, or even coherent. But, on balance, I think I'd prefer games that have had adequate time to be tested and fettled such that they play well on release. We get way too many buggy messes nowadays, I like Elden Ring but it was in a sorry state on launch day, coulda have done with an extra few months of polish.
Sorry buddy but Cyberpunk is considered the highest form of art and writing now cause third worlders could finally run the game after the anime aired on netflix.
Investors are fricking morons that want short term gains hence why games are starting to look all the same.
Still no, devs and idea guys can waste astronomical amounts of time and money without an actual goal, look at most early access games doing and redoing the same mechanics over and over again. You still need someone with a strong hand to keep the trains going in time.
>muh investors
Out of all the leftoid copes this is the most moronic cope.
Not a guarantee but a higher chance for sure.
How? Why?
You're part of the problem if you have to ask.
>if investors don't breath down devs' necks
lmao because Tencent sure didn't
It didn't.
moronic idea.
Execs, deadlines and suits are there for a fricking reason.
Sure we can shit on them when game is rushed/had messy development but it's basically a thankless job - if you do it well, no one will notice.
If execs had a "hands off" approach and "let the devs cook" they would just take fricking forever and bleed budget for the game because there would ALWAYS be something to add.
If you want a real life example of that - look at XBOX. Phil is famous for a "hands off" approach and just buys studios and lets them do their own thing. The result is almost NO GAMES for over 6 years now, trailers and titles announced years ago and still not releasing or releasing in a shitty state etc.
Stop copypasting moronic takes from reddit.
Thanks.
He's 100% right tho.
Deadlines are there so that a game has reasonable scope and budget. Look at fricking Scam Citizen. It's a game where the bloat and development takes so long they have to go back and redo shit they were making at the start because it's now outdated and incompatible with the new shit they are adding.
Not reading, go back.
star citizen is still a better game than most of the AAA slop that's come out during it's development and I've probably sunk more hours into it than all the "blockbusters" of the last 10 years combined, japanese games not included.
>this is a multiplayer arcade game within the game because the concept of managing scope does not exist to these devs
Starfailed is a prime example of publisher intervention ruining something that could have been ok
You can't even land on and off planets lol
They're obviously just trying to shift the blame to anyone, but the people who are actively involved in making a game.
I would kill for an fricking insider leak/report on what the frick Phil is doing over there.
Nothing now. He got yeeted and gets replaced with a pajeet woman.
I don't think Xbox is as hands-off as they say they are, because almost every single studio they acquired stopped producing good games right afterwards and then probably ramped up the in-game diversity based on what Microsoft wants. Just look at Arkane (released Redfall), Bethesda (released Starfield), the developers of Forza (put in charge of developing a new Fable game, which has been in development for years), Compulsion Games (developers of We Happy Few, hasn't released a game after 2018), Undead Labs (developers of State of Decay, also haven't released a game after 2018), Double Fine (have only released Psychonauts 2 since the acquisition in 2019) and so on.
It can't be a case of "oh we're getting a paycheck just by doing nothing and we can take our sweet time" for ALL of them.
To be fair, Redfall and Starfield were mostly devved under Zenimax's umbrella.
Yeah, that's right: Starfield could have been even worse than it is, but MS delayed it for extra QA.
They both had years after being freed from Zenimax to refine and develop their games but still came out with all that. Now admittedly I'm not sure how much Microsoft actually had anything to do with the development itself, given that Arkane lost two of its important creative directors after Prey 2017 and Bethesda elected to outsource a lot of assets to India (no joke), but I still think they had a significantly bigger hand in all that than they admit. They put extra marketing behind Deathloop (also made by Arkane) but it didn't work out.
>Muh creative freedom
>It's a sequel with not a single original idea
shut up stupid bunny... come get corrected right now!!
It doesn't solve shit, look how destiny got WORSE after bungee broke free from acti.
No. Obviously not.
There are no shortage of independent games that are boring uninspired drivel.
You need to have a strong clear vision of what your game is going to be.
That core concept needs to be worth the effort of realizing.
You need to be passionate enough about your creation to see it through.
You need the talent on hand to competently translate your idea into reality.
Starfield cooked for eight years.
It's a bethesda game, most morons leading the project were there through nepotism
Larian had China breathing down their necks thoughbeit.
you're late
Reading troons seethe on larians glassdoor tes you all you need to know about what makes them successful
BG3 is a half-finished game despite spending like half a decade in EA.
>suddenly Ganker is antifree market
Why would you refuse the shareholders right to invest in a gaming company? It's well within their right to destory everything you like for short term profit. Are you a commie?
Shalom
autistic morons like you shouldn't be allowed on the internet, please have a nice day
It's afraid.
If you are against this, you are against capitalism. The goal of capitalism is to create capital.
>why would you fight against investors goym
Communism always wins.
>Are games guaranteed to be ludo if investors don't breath down devs' necks?
No, some developers are just bad. But when it comes to good developers the less investor meddling there is, the better.
No, the "clear message" is that normalgays love always online live service shooters and pozzed westoid rpg's with gay sex and trannies in them, especially if you spend months telling them they have to play them or they won't be cool.
>BG3
>success
uh, do they really?
Nah it just means gamers are moronic and the developers don't need middle men to pill push online as a service/ unfinished early access garbo
>Nomura needs more free reign.
>because some indie and a big IP Game with massive marketing and 600 employees did good
most devs have garbage ideas and that will not change and when they go solo they always fail and produce utter shit. Also BG3 is an unfinished bug ridden pile of shit that was obviously made per Hasbros committee as they own BG3 and its characters.
Ancient Chinese proverb
Too many Chinese chefs spoil the broth
I wish i could punch a sentence
no but they are guaranteed shit if investors do breath down devs neck
Game devs are worthless pencil neckers and I hope they get worked 80 hours a week every week until they die from a heart attack at 32
No, just that corporate structures are a guarantee that a game will be mediocre to shit.
No, see every kickstarter ever that reached all their stretch goals and then some.
>let devs cook
I'm starting to feel like an old man here. When did this Black person speak take over?
You monkeys have been spamming based for over a decade now
There's a difference between games getting rushed out to fill a quota and games taking forever to release because the devs can't think of anything good to put in it. I'm glad games like BG3 can exist where the devs basically have free reign but I don't want 10 year long dev cycles for everything.
>muh investors involve themselves with day to day development
One of the most deluded and long lived ideas on Ganker
nope
because BG3 is still a game for subhuman troons and coomers
all D&D is shit
>cook
Opinion discarded.
Not guaranteed, but the chances are way greater for sure.
BG3 is literally a tencent investor corporate ESG product, what are you talking about?
Tencent doesn't have any control over Larian, anon. Swen calls all the shots, and they either accept it or request his permission to sell their shares.
I wonder if israelites were all collectively smited how that would end up effecting games
>"Let X cook"
kill all zoomers
There are plenty of trash indie games. So no. Obviously investorbuxx can hamstring the creative process, but said buxx also enable hiring of more/better talent when needed.
>said buxx also enable hiring of more/better talent when needed
Unfortunately it's usually to hire new people after perfectly fine staff is let go for no good reason other than to cut costs in a pivotal month. The issue with major western devs is less that the staff is bad and more that turnover has lead to less and less consistent teams that get comfortable together and improve.
The problem with western companies is that they hire based on ethnicity, gender or identity rather than talent or skills.
The suits that never make a single thing for a game are either partially or wholly responsible for most bad shit in games these days. Not like every actual dev is some savant who would be making masterpieces otherwise, but video games becoming big money starting in the mid-late 00s (though getting much worse throughout the 10s) has ultimately stunted the ability for them to get creative, take risks, and improve.
This is only happening because the long-term staff that are worth more money are getting fired to cut costs and the studios are forced to hire people at lower rates, meaning people with little experience. I'm sure there are sometimes quotas too depending on the company, but if they had more money for talent acquisition or didn't have to replace a large chunk of their staff they would still at least be pickier about who they bring in.
>This is only happening because the long-term staff that are worth more money are getting fired to cut costs
It's more likely that they leave for better, more respected, stable and less demanding industries.
>the studios are forced to hire people at lower rates
Studios already outsource tons of work to indian and chinese sweatshops.
Look up Keywords Studio, they have have been involved in most games from the last decade one way or another.
>It's more likely that they leave for better, more respected, stable and less demanding industries
After being laid off one too many times (which for some is once) yes. The outsourcing is also a function of cost-cutting and of course the cheap labor that is almost entirely uninvested in the final product makes it shit regardless of where it comes from. The best games are made with the minimum amount of outsourcing from core, consistent teams that know each other and care about making something worth playing.
I mean, it helps if a dev is spending more time and money actually trying to make a fun game instead of fulfilling whatever moronic checklist shareholders think will guarantee favorable ROI, but it's hardly a guarantee.
Good games can come from investors, will they continue to be good after all is said and done? The answer is no.
No but investors only make things worse
Give money at the start, take more money at the end, and stfu
>let devs cook
that's not what I took away from it at all
I more so got "AAA is garbage".
>people keep forgetting the most famous example of letting devs cook
DNF is another but that game technically never came out., what came out is someone else's vision.
I think another more recent example is "Bioware magic" with andromeda and anthem.
Though I still feel corporate meddling is usually more worse than it is good.
>I think another more recent example is "Bioware magic" with andromeda and anthem.
Are you trolling? Bioware is literarily one of the most blatant examples of how publishers destroyed the devs. You can literarily track exactly when EA bought Bioware with the exact same time their games started to go to shit.
not everyone has 200 millions budget and 6 years homosexual, kys
can't wait until Larian does a frick up like CD Projekt, tired of some Gankerermins and npc's sucking them off 24/7, get a job/girlfriend
Isn't Cyberpunk actually good now? Apparently the DLC is rad.
is the same shit with less bugs and working police system (like GTA 3 had 23 years ago )
i am not the virgin spamming BG3/Helldivers 2 articles for months homosexual, kys
cyberpunk was always good, don't tell me that you got tricked by the shazamtroons
>thirdies now have erased CP2077 disastrous release from everyone's mind
lmao
Every game that has the budget to patch itself for years gets the "was always good" treatment sadly. Even if the game GOT good, no it fricking wasn't. You're seeing it with Fallout 76 and Street Fighter V these days, people have short term memory with games and only remember like one patch back at most. Cyberpunk got the added boost of Edgerunners back when it was still a mess though, most games don't get an anime to boost its PR.
Who the frick is claiming that 76 had a good launch? Not only was it absolute garbage, they fricking doxxed everyone dumb enough to play it.
Ever since the new show has blown up and had a ton of people play Fallout games (mostly 4 & 76) there have been people trying to claim 76 was always good to justify being in early on that shit.
I played 77 day one on my PC and had zero issues. Now have a nice day troon.
>npc's
>get a job/girlfriend
Why do reddit midwits post here? you’d be much happier on Reddit or Twitter or the YouTube comment section homosexual tard
as opposed to starfield which had double the budget, microshitbux and nearly 10 years of dev time letting it 'cook'
budget and time is irrelevant, independence is king
>bg3 is a pile of shit
>yes but what about starfield
lol
Name 5 RPGs from the 2020s that are better than BG3. JRPG slop doesn't count.
Do you collect disability welfare for being mentally moronic?
Good recent RPGs?
>BG3
>Cyberpunk 2077
>Wasteland 3
>Disco Elysium
But BG3 is indeed probably the best. Still i don't like comparing since they are all pretty different.
>Cyberpunk 2077 is first person and more action oriented
>Disco Elysium is a strange mix of adventure games and RPGs
>Wasteland 3 is post apocaliptic sci-fi and probably closest mechanically to BG3 while also net being really close at all
I am yet to try Rogue Trader so that is why i don't have it included. Thought about including Jagged Alliance 3 but that is way closer to XCOM than it is to RPGs.
Talking to yourself is schizo tier
Okey, let's go one by one.
> Cyberpunk 2077
They're technically independent/their own publishers but they went public in 2009, it's the same shit. Dependence on shareholders forced them to release Cyberpunk earlier in a buggier state. The latest updates actually improved the game a little so it proves without corporatist meddling they can still do good stuff.
> Wasteland 3
Had a publisher but was partially crowdfunded, part of the reason why it was decent. They've been bought by Microdick 6 years ago and they haven't released a game (outside of Wasteland 3 which they were already working on) since then. Microsoft will kill them just like they did with other companies (Ensemble Studios)
> Disco Elysium
Self published, proper sequel will never get made because the lead designer of Disco Elysium was thrown out of the company by some moronic investors.
I think literarily 90% of all RPGs we can research them and we can see that they either failed/had issues because of corporate meddling or they had success because nobody was interfering.
You have to go into really obscure shit like games made by Jeff Vogel or Pierre Begue to find indie that is not affected by any publishers and are also flopping (commercially because people who play these games usually like them).
>reading comprehension
>starfield
>independence is king
Do you think that Emil and a small army of jeets would have made something good by themselves?
The problem with the city and act 3 in general is that they are rushed and incomplete, so instead of ending the game on a strong note it just feels like the devs got forced to release the game early and just shoved everything they managed to finish in the most complete area (the lower city) and turned the unfinished upper city in a final, rather linear, dungeon. So questlines end abruptly/awkwardly, important public events take place in nonsensical places and the story turns almost linear. And of course no one at Larian will ever say that the final act got rushed because that would go against every rag and streamer and shill praising the game for "setting new standards for the industry, showing everyone how it is done" and and so on. Maybe they will say in a few years, when they reveal their next game, how they lament that WotC didn't let them do what they wanted to do, "but this time it will be different". A "Chris Roberts" maneuver.
>The problem with the city
was it was the only interesting thing about the marketing and they put it at the very end of the game and didn't bother finishing it
>Baldur's Gate 3
>first chapters were made by good devs
>everyone shits on later chapters in the game done by homosexuals
it was approved by lefthomosexuals only because every character is gay for MC
the first act got 6 years of development, that's the only reason you can play a few hours of it without killing yourself
So it seems, most people don't finish games so normalhomosexuals who were hyped over BG3 just played few hours and thought it's the best game ever.
I don't even think normalhomosexuals played the game because it didn't even get normalhomosexual threads here
Normalhomosexuals don't post on Ganker.
Lol
I mean, most of them prefer to read rather than post and be called a Black person for it.
CDPR has been "cooking" cyberpunk for years, way longer than it was reasonable, and it still a dogshit fricking game
Why would you come here for a good opinion on video games?
Also no, some devs are just moronic. You need good devs, and suits that can recognize the difference.
>why would you come here to pretend like BG3 and cyberpunk is good
it's called shitposting
they still have moronic pozzed shit in them so in the end it's just a matter of the libtards being involved in the project
>Are games guaranteed to be ludo if investors don't breath down devs' necks?
Scorn, Starfield, Cyberpunk 2077 and Duke Nukem Forever say Hi
As much as I enjoy Helldivers 2, it's functionality as a game has been consistently fricked since launch.
>Launch week nearly unplayable due to server issues
>routinely introduces patches that cause freezing, crashing or just lower general performance
>Server inftrastructure is held together by bubblegum and shoestring and mated to steam, hosts crashing autokills the match rather than it transferring hosts, any hiccups with steam's connection and you drop a match
HD1 was lightyears ahead in terms of stability and performance and released with more user-content. I don't think this qualifies as a 'let them cook' moment lol.
>Make an actual D&D ttrpg and have it translate to video games very well (none of that live action bullshit for ADHD morons)
>Provide local/online co-op so you cna even play split screen, which might be the game's best feature
>Fill it to the brim with sex, sex related content, and degenerate behaviour to appeal to sex starved whales that can't get their rocks off IRL
Thanks, now I can't play a D&D video game with my kid, morons.
play superior co-op.
Uhhhhhh maybe just play DND with him???
>Solo run D&D where I don't even get to play alongside him
Do you even know how tabletop D&D works?
Might legitimately check this out, but I am also a PS5gay. How does that version hold up, if anyone happens to know?
I’m sorry your son has a father who can’t figure out a GM emulator like Mythic
>Use tech in a tabletop game
Might as well just play a goddamn video game at that point, Anon.
play DOS 1 or 2 then, both have coop
1 is more kid-friendly
>tech
Are you really that much of a newbie? Poor kid
Didn't think of it like this but you're dead-on actually. If I had a kid there's no way I could justify playing BG3 with them until they were 16 at the earliest.
>fund the devs
>everyone gets paid, they can hire more devs, etc
>"nooooooooooo you can't tell devs what to do despite hiring them for it, just keep funding them"
don't like it, don't accept the investment
>let them cook
>BG3s 3rd act is a complete shitshow, it just wasn't ready yet
>conflicting ideas of where to take the story (dead three or mindflayers)
>no upper city, huge amounts of minded data showing entire character arcs/quest got gutted, and pretty close to launch
>still going to get added endings because they know it's weak
Someone was still breathing down their necks to launch.
I'm guessing Wizards of the Coast (owners of D&D brand) given the recent Larian news.
They should have let them work until this year, or at the very least delayed the D&D movie to this year. This is the 50th anniversary for DnD and they've got almost nothing to show for it
Pretty much, shareholders just care about profit for themselves over a quality product
didn't hasbro breathe down larian's neck for bg3?
Apparently the team at WotC who worked with Larian were pretty accommodating. However Hasbro recently fired all of them, which is likely part of why Larian immediately went back to original IP.
Tough question
Who would you trust the game with?
>The dev that has been playing and making games since childhood
>An old fart that only wants to see % numbers go up
no. look at duke nukem forever. infinite devolopment time isn't garetee of quality
Duke Nukem Forever was independent for like 3 years, then they got bought by Take Two at the end of 2000. Once again, capitalist rats spinning corporate takeovers as the fault of indie developers.
frfrfrfrfrfrfrfrrfrffrfrfr
>Instead of talking about shareholder meddling, thread devolves into seethefest over two objectively successful games
No because devs can fall into a cycle of feature creep, and nothing gets finished. Investors can be annoying - but cutting the game off at the right time, and level of scope is important to actually getting it out the door.