Are there any tabletop wargames that really capture the oppressive feel of modern warfare?

Are there any tabletop wargames that really capture the oppressive feel of modern warfare?

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  1. 5 months ago
    Anonymous

    >Sit in an air conditioned office
    >Push a button
    >Drone blows up 3rd worlders
    >Repeat
    Why can't we go back to the good old days?

    • 5 months ago
      Anonymous

      This but unironically. Warfare peaked with bare-handed combat and the moment a primitive man picked up a rock to bash someone with it it started tumbling downhill.

  2. 5 months ago
    Anonymous

    Being stuck inside cold castle walls for months and slowly starved to death (and/or surrender) had to be far more oppessive.

    • 5 months ago
      Anonymous

      Not really, at least they weren't able to efficiently melt everyone inside the castle with long-ranged munitions.

  3. 5 months ago
    Anonymous

    Stuff like pic related maybe.
    Generally having lots of little mens and models and stuff on the table to have them be removed by off board assets isn't very interesting as a game to play though.
    Not really sure why you'd want a game to feel oppressive.

    • 5 months ago
      Anonymous

      homie this just battleship

      • 5 months ago
        Anonymous

        Not sure what else you expected.

  4. 5 months ago
    Anonymous

    The FFG Star Wars systems
    The average PC needs to be insanely lucky to take out any military vehicle. Vehicle scale weapons do 10x damage to infantry as well, so a single Star destroyer parked above a city bombing anything that moves is a very real threat

    • 5 months ago
      Anonymous

      Nobody mentioned Twilight 2000 yet?

      >tabletop wargame

      • 5 months ago
        Anonymous

        Woah. Usually I'm the first to shill FFG Star Wars, but seriously. A tabletop wargame?
        As versatile as those systems are, this might be a little bit of a stretch. And simply cranking up the damage is also not one of it's most imaginative nor best mechanics.

        My bad
        Real response OP try team yankee. It’s just two parking lots of vehicles pasting each other from opposite edges of the table

    • 5 months ago
      Anonymous

      Woah. Usually I'm the first to shill FFG Star Wars, but seriously. A tabletop wargame?
      As versatile as those systems are, this might be a little bit of a stretch. And simply cranking up the damage is also not one of it's most imaginative nor best mechanics.

  5. 5 months ago
    Anonymous

    Nobody mentioned Twilight 2000 yet?

  6. 5 months ago
    Anonymous

    Do you mean being more impersonal, like...you are in a house and suddenly you are turned into pink miss by an artillery shell fired from 20 kilometres away you didn't even see or hear coming?

    • 5 months ago
      Anonymous

      Correct.

      • 5 months ago
        Anonymous

        y tho? Sounds boring af.

        • 5 months ago
          Anonymous

          war is 99% boredom, 1% action

          • 5 months ago
            Anonymous

            So why make a game about the boring part?
            If you want a realism sort of simulator that could be it, but again, why bother doing that for fun?

            • 5 months ago
              Anonymous

              because that's what OP asked for

              • 5 months ago
                Anonymous

                Its not. Go read again.
                You can just admit you have nothing though.
                OP didn't know why they wanted this inane shit either.

    • 5 months ago
      Anonymous

      im going to start caclling you pink mist anon

      you're not gonna like it

      but then you wouldnt like warfare either (any era)

  7. 5 months ago
    Anonymous

    I guess Team Yankee or Flames of War would count.

  8. 5 months ago
    Anonymous

    missile threat with modern (90's and later) missiles. Whoever goes first fires radar missiles across the table and if that fails (other player turns 180 degrees and runs basically) they close in and fire 90 degree turning IR missiles or just more BVR radar ones.

  9. 5 months ago
    Anonymous

    Captain sonar is so stress inducing several friends prefer to watch a game in action than to participate.

  10. 5 months ago
    Anonymous

    any systems that let you run a large scale war with a bunch players? real high level stuff

    • 5 months ago
      Anonymous

      personally I feel that sort of large operational level stuff is better handled by board wargames

    • 5 months ago
      Anonymous

      hex and chit board games, pick one that's less complex so you can make your own units and map without too much worries about making it completely unbalanced or missing obscure rules

  11. 5 months ago
    Anonymous

    Dude probably shouldn't be standing there while those M270s are firing.

  12. 5 months ago
    Anonymous

    There was a discussion about a system like this, in this topic
    https://archive.4plebs.org/tg/thread/90915649
    which convinced me to work on one, but it's kinda on hold.
    The latest edition of Horizon War, Midnight something, is also supposed to try to get the feel of modern war.

  13. 5 months ago
    Anonymous

    You play 40k, except you only play against Necrons with a melee army.

    • 5 months ago
      Anonymous

      There used to be conversion rules to match Warhmmer Fantasy army against 40k army, that had to be some peak asymmetric warfare.

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