are you ready for gaming to unironically be saved?
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are you ready for gaming to unironically be saved?
![]() It's All Fucked Shirt $22.14 |
![]() UFOs Are A Psyop Shirt $21.68 |
![]() It's All Fucked Shirt $22.14 |
Sad thing is, it's the only thinking I'm looking forward to this year. Gaming wise, anyway.
only thing*
that's not sad at all, IMO
yeah it paints a grim picture about the state of the industry but that state was bound to happen eventually
just try not to think about it too much but enjoy good things when they do come along (but also ANNIHILATE your enemies and send them back to hell where they belong whenever they try to ruin a great thing)
>yeah it paints a grim picture about the state of the industry but that state was bound to happen eventually
I kinda feel like a Tomb Raider remaster was long overdue. The original PSX and DOS/ Windows games never really did get re-releases, outside of being on PSN and re-bundled on playforms like Steam and GOG. The closest to any form of remaster were maybe some of the iOS/ Android releases that may have added a few extra visual effects. Anniversary was a complete remake by CD of the first game. Not a remaster. I'm surprised it took this long to even consider a remaster for the OG trilogy. The question is, will Aspyr do a good job with it.
>PSX
Black person
bro your fanmade remakes?
tomb raider is a below average game series that only got famous because of laras breasts.
breasts are amazing
i disagree
the first tomb raider game was revolutionary and 2, 3 and 4 were great games for the time, and in some ways still are
the LAU trilogy is decent but definitely not below average
the essence of the idea is fantastic but it was ruined by publisher greed and then a mediocre developer, an extremely common fate for many western games but to call it a below average game series is incorrect
Men have waged war over a good pair of breasts, whats your point?
lowest common denominator. only the biggest morons worship women
>leftists suddenly borrow redpill/mgtow language when they need to
Not at all, I've always enjoyed the games for the exploration and puzzles.
Zoomer take
>i wasn't even born when these cames out
sit down
The high level gameplay looks kino however, this release seems like a decent starting point because old windows games are janky as frick to run now
Nah. And big breasts are just good design. You would knonw if your shit games were at least still allowed to have them. Or women who look like women at all.
Nah, they're genuinely good games.
People who say this played 5 minutes of one TR game and got filtered by the tank controls.
The grid-based movement has always been moronic and had filtered me as a kid.
Tank control is never the problem. I can breeze through RE 1-3 just fine.
literally gg
>normal foward jump: two tiles ahead
>running jump: three tiles ahead
>for a running jump: walk to the edge, take a step back, hold foward and jump, no need to time your jump because lara will make the jump right at the edge
I think most of the issue I had was with precision of her slow turning and her running, sometimes you'd do a running start and her ankle might hit a tiny piece of the wall and Lara would stop dead in her tracks. Or the run-jump precision, you'd press the button perfectly at the very edge but it wouldn't register because of that weird input lag the OG engine had. If the movement flowed a little better and the run-jumps were most responsive, I think more people would not give 2 damns about tank controls.
>weird input lag
No such thing. That's how the engine works, Lara won't make a jump until the step cycle is finished and that ensures a jump right at the edge when you hold the jump button.
“tank controls” is a term that essentially means poorly designed controls.
it is not something to be proud of.
ah yes Resident Evil 4 is known for its poor controls
>that only got famous because of laras breasts.
There are thousands of games with bigger and better looking breasts, that never got as famous or recognized as a classic. Yes Lara's breasts are a bonus but if sex appeal was the only winning factor in games I can think of a dozen more off the top of my head that should've been more popular.
Tomb Raider 1, together with Quake 1 pretty much revolutionized the gaming industry by trailblazing the standards for 3D graphics and gameplay.
I would say TR1 is more responsible for the switch from 2D to 3D than Quake 1, because it was the game that put focus on traversing 3D spaces.
>grid based movement revolutionized 3d gameplay
Please stop talking about things you have no idea about.
i love breasts
How many puzzle jumper shooter or whatever this is are there on PC?
>that sudden cut to the new TR
i can't breathe, holy shit
this is a dishonest cherrypicking webm
you could have just as easily wrecked your own argument by posting the infamous Diving Area ladder or a monkeybar section of TR3's South Pacific levels
you have a point but consider this
also
For the uninitiated zoomies in this thread, these climbs were extra annoying since you had to hold onto your grab button the entire fricking time.
frick whoever decided to make laura's walk so slow and overanimated.
what a thrill
SNAKE EATEEEEEEEEEER
It's amazing how all the new movement options they added after the first game only made the games less fun to play. Climbing, monkey bars, crawling, rope swinging, etc. all added zero fun to the game.
Sprinting is fun when you try to take multiple corners in on go.
And ducking can sometimes be used behind cover, but it was a missed opportunity.
Also the crawl exit in 5 was needed especially in 4, holy shit. I don't get why they didn't include a crawling quickturn as well.
you want an example of things aging badly it's this. people experiencing 3d gameplay for the first time in 96 could endlessly enjoy watching these animations play out, novelty of it overwhelmed the tedium, not so much anymore.
I thought Tomb Raider was slow and clunky in 96
>when tomb raider does it, it's bad and poorly aged
>when metal gear solid does it, it's good
frick you
tomb raider 1 is one of the greatest games ever made you homosexual, along with games like mario 64 and doom it set the fricking standard for modern games.
the mistake they made with tomb raider was turning lara into generic shooter platformer where lara guns down like 300 dudes over the game, they should have stuck to the survival horror nature of tomb raider 1 in which the enviroment was trying to fricking kill you and you only killed like 3 dudes the entire fricking game.
>you only killed like 3 dudes the entire fricking game.
and a couple dozen wolves, raptors, a T-Rex, crocodiles, and who could forget the terror Lara brought to the hundreds of poor lions and gorillas in Midas's Zoo, not to mention Natla's entire army of ayy lmao fleshy creatures all of which posed no threat at all if you managed to find a slightly raised platform.
they dont count because they arent human
Killing a bunch of random fauna was always silly but at least you don't arrive at the super ancient forgotten ruins and see it crawling with random goons like how it is in literally every TR game after the first. You're supposed to be exploring places where no human has been in centuries, not some fricking tourist attraction.
dis homie gets it.
>Midas's Zoo
kek at that randomiser that adds hundreds of extra animals to that level
>tfw king midas was a zoophile
the point was all the enemies were environmental, mummies, wolves, bats, bears.. then for plot reasons boss fight against fellow tomb raiders/mercs... in tomb raider 1 you felt like you were alone, in a tomb in the mountains, you didnt feel like girl rambo, you felt like you were TOMB RAIDING.... can i make that jump?? lets find out... NOPE.
the more lara gunned down humans in places like venice and london and area 51, the less i liked it, i wanted to get smushed by ceilings and spikes and drown in flooded tunnels and killed by rising sand or lava in old 4000 year old temples and ruins, not shot by a sniper.
this is why tomb raider 1 was the best tomb raider, gameplay wise it was the worst, but asthetics, plot and envriomental storytelling it will always be the best.
>can i make that jump?? lets find out... NOPE.
This somehow has something to do with tombs having human enemies or not
God Tomb Raider fans are some of the stupidest people I've seen on this board
im just old enough to have played TR1 when it released and didnt have a guide to finish it, i just figured it out, like i figured out resident evil 1, and silent hill 1, dino crisis, metal gear solid etc
when i actually left the mansion in RE1 my mind was blown, WAIT theres more, holy shit. i think this is why souls games resonated with people, nothing was explained, you figured it out.
>can i make that jump?? lets find out... NOPE.
the extremely predictable terrain formations and precisely calculated jump movement let you know this without trying you fricking moron. i haven't even played any of the TR games in years if not decades and i still know a running jump + grab can cover an exact 3 block distance.
Im talking about when tomb raider 1 released like 30 years ago you homosexual, obviously everybody knows the mechanics now, but back then you experimented as you played the game.
The fricking mansion tutorial that showed you all of the exact kinds of jumps you need, how to line up for them without falling off/doing a running jump, and it was all voiced to boot.
so you guys are implying you finished tomb raider 1 the first time you played without missing jumps like 50 times through the playthrough? as blocks were collapsing or bolders were chasing you
Id like to see you guys play through natlas mines without dying without practice....me, i had to know what would happen if i stepped on the midas hand, mind was blown when lara did infact turn to gold.
I've died to traps or reaction-checks (fricking crumbling floors) plenty of times. That wasn't the point of the original discussion.
well my entire point was half the fun of the original tomb raider wasnt just mowing down hundreds of generic dudes with guns thats when TR lost me, but was infact the point that the environment was trying to frick you constantly, it felt opressive like an environmental survival horror.
when i was a child and i played tomb raider it made me think of things like curses in egyptian tombs whereby people would open the tombs and mysteriously die weeks later, tomb raider had a kind of mysterious anxiety to the entire thing every time you got to a new level, you didnt know if the floor was going to collapse or if a pack of wolves was going to attack as you ran around the corner.
It was like that feeling you got in resident evil 1, when you got far enough to meet the hunters and you were low on ammo and you opened a door only to hear that click click walking sound and you are filled with dread as you know you only have 1 shotgun shell left and about 5 pistol rounds.
>when i was a child and i played tomb raider it made me think of things like curses in egyptian tombs whereby people would open the tombs and mysteriously die weeks later
sounds like you just watched this scene one too many times
>without missing jumps like 50 times through the playthrough
not unless they were unclear leaps of faiths like the uzis on the invisible platform in sanctuary of the scion no
>as blocks were collapsing or bolders were chasing you
moving the goalposts
>Id like to see you guys play through natlas mines without dying without practice
bro i do the skip from the cowboy's platform straight to the lever that blows up the dynamite because that level is such a snoozefest. now THAT's a jump.
>i had to know what would happen if i stepped on the midas hand
what does this have to do with jumping?
you obviously played tr1 as a kid when it released 28 years ago and didnt save once and didnt die once, clearly.
maybe im just shit at games but playing TR at like 8/9 years old without a guide was hard as frick, but i did it, and i finished it, me and buddies would talk about games at school and how far we got and what we figured out.
Wtf was up with Uzis in the first game, was that platform glitched? Why would you tease the Uzis with the ammo and then put the gun in an easter-egg-tier location?
it was a secret
MY LEG MY LEG
it was a reference to an indiana jones scene with an invisible platform
Th platform in indiana jones though actually is visible and is hidden behind an illusion created by the backdrop. In TR it just doesn't exist, so I doubt that was it.
the devs said so
Oh, well then they did a bad job observing how it worked in the movie.
bro if you didn't learn the distance after 5 minutes in the gym in lara's home you have some sort of learning disability, sorry you had to find out this way
It took you 30 years to figure out a basic grid system?
>implying you didnt jump to your death dozens of times the first time you played a tomb raider.
and?
The biggest Tomb Raider marks I've ever known were women who grew up in the 90s, and none of them were there for the breasts.
Honestly in the same broat
Nah, Aspyr isn't a bunch of outsourced Indians.
>American
Not much better
obssesed lmao
rent free
Is there even anything else noteworthy releasing this year? I guess Dragon's Dogma 2 and Elden Ring's DLC?
>I guess Dragon's Dogma 2 and Elden Ring's DLC?
That's pretty much it, but I'll wait a bit on DD2. I still need to finish 1.
New trails game my brother
But yeah frick....
Its literally tomb raider remaster, new trails game and maybe that 1 indie mech game
Crazy how classic TR is still better than Uncharted franchise, TR reboot, 2nd TR reboot.
Eh, the LAU reboot was getting there, but the games were so short I felt cheated.
Yep. It's the only thing made in years that looks worth playing
Same, and I hate it.
same
GOLLY GEE WILLIKERS! Boy howdy am I sure glad that Gaming will be Unironically and Actually be saved thanks to these hot smokin' gaming babes! XD
I LOVE LAURA CROFT!!!! X3 she is so HOT!
Gamers? Do you agree?
FACTS
Yes
breasts too small
Remember #bonerculture
Yes. Female character done right and a game that catered to normal people
Normal people? So you actually have sex?
normal people appreciate beauty
disgusting trannies and heathens celebrate ugliness because it's all they know
Yes, like most people. And it didn't make me an eunuch.
Got any other moronic irrelevant prerequisite to share?
Yes. Irony and cringe culture killed fun off the internet.
I agree.
>nulara's necklace
That's unified shit, not Lara
Eh, I'll live with that.
New thread?
>calls himself "fan"
>doesn't care about the idegrity of the IP
many such cases
I'll probably get it.
daily reminder that the "horse rape" memes are only for Survivor Lara(Nulara) not for classic lara.
please be respectful to the classics.
>daily reminder that the "horse rape" memes are only for Survivor Lara(Nulara) not for classic lara.
where the frick did this meme even come from? why horses? is it some inside joke?
people have a hateboner for nulara, and characters like that get paired with a shitton of bad fetishes, like bestiality, guro, rape, etc.
Since when the frick are bestiality and rape considered shit tier fetishes? Are you moronic?
wildeer on patreon made a 3d animation called lara with horse and made mad dosh because it was so popular
Stop horsing around already
The totally not a frick toy politally correct nuLara only found some popularity on R34, as a protagonist of rape and bestiality. Everything as long as it's degrading.
>badass
she can't stop crying in those shitty games
But but but anon. Enemies die when the rifle goes brrrrr. And finally she looks like nothng, like a real person next door. Isn't that badass?
i don't think i'll ever get tired of seeing this image
*grabs mic and blows into it*
Tank controls.
I love tank controls
*git gud*
*mic drop*
*turns 360 and walk away*
The old Tomb Raider games had to have tank controls because you needed to be able to make precise movements for the platforming. Learning how to fluently control the character to perform tricky jump combos and shit was like the whole game.
And when it clicks, it works surprisingly well, even the world laid out in blocks made sense to me. It gives so much info as if you can make a jump, or reach a ledge.
why do people say unironically when they are being entirely ironic?
i say it because i think it's a funny term
I only played tomb raider II and it was too hard for me when I was younger
That tiger scared the shit out of me
But I got a hardon from Laura's moans/grunts and body so I played it anyway
I was scared of the dinos in III. I never beat any of them as a kid though. If any real progress was ever made on the save file it was usually my dad who did it.
Kek it's like everybody's dad played tomb raider
Hmm I wonder why...
He totally might've just played it for the pixel breasts but to be fair he also played a good bit of rainbow six, and halo a little later. Now he spends hours playing fortnite lol. He has never paid for anything or even changed his skin. I set his skin to some generic military dude forever ago and he never switched it. I don't think he even knows how. Just played match after match and says the other person must've been using hacks anytime he dies.
TR is a horror game in action-adventure disguise.
tbh i wish they were rereleasing the later games (but before the 2013 reboot). Underworld was the best one as far as eye candy goes and I'd love to see that given the remaster treatment.
how long are these games
A few hours each if you know what you're doing
thanks bud
More like a few hours each level for new players
Shit I still can't remember a lot of things in my replays and it takes me forever
1 is about 12-15 hours, 2 is probably the sane, 3 is longer,more like 20 hours+ if not using a guide, cause it's much harder
Lara isn't even that hot, she was just one of the first of her kind. A video game sex icon.
Yup. She gets hard mogged by the average visual novel girl.
Suere, buddy.
>hate simps
>but respect lara so much that i call her my queen
TRbros i don't feel too well
For me, it was Jill of the Jungle.
Unironically hotter than modern fem chars.
Design > polygon count
Underworld Lara is sexo
Lara in general has the worst taste in handgun trigger pulls though
Those 3 for 1 remakes always turn out to be meh. They provide mediocre homogenized experience where you can't really see and appreciate all the technological and gameplay advances between the games. Both Crash and Spyro collections proved that.
And yes, I know that you can switch to the old graphics but I'm going to bet that feature only has the barest minimum amount of effort put into it. Just emulate or use fan patches if you want to play the originals.
1-3 were all done on the same engine with minor improvements (very minor, like one new move each game), the originals feel the same regardless of which one you play, they just get harder and the devs figured out how to make trickier puzzles
>Both Crash and Spyro collections proved that.
Is Crash N'Sane Trilogy really a remaster though? The games were remade on Vicarious Visions own engine. Spyro was remade on UE4. Aspyr has said that they are reusing the original source codes for the Tomb Raider remasters, I would suspect that they are the PC source codes. The games will have the options to play with the original controls and art assets.
Crash and Spyro were remakes. These are just remasters.
I'm going to install nude mods and exploit the photo mod to goon for weeks.
Crystal Dynamics is apparently ignoring this remaster, not advertising it, or even mentioning it on their socials. Guess they want it to flop so they can use it as proof that their nuLara is what people really want. Sad if true.
Jesus thats so fricking sad
Really wish TR got the Palworld treatment where someone just steals the idea and the character looks to create a popular clone
Yeah, that's crazy and really petty of them. I like the LAU series, and I even like the Survivor series (I still consider them Uncharted clones). But I'm ready to go back and enjoy these. Plus I never finished III as a kid so this is my chance. I just hope this does well enough with whatever budget Aspyr used that would allow us to get the same treatment for TLR, Chronicles and AoD.
Allegedly, they finally started acknowledging it, after fans called them out on social media.
Crystal Dynamics genuinely seems to want to bury Classic Lara.
Why wouldn't they?
Image if this remaster sells better than all the shit nulara games combined (which it will) it will just look embarrassing to them to continue with nulara
>Aaaaaaah I must go against my buyers wishes!
God I hate autism so fricking much
I'm sorry you have autism anon
Because a) nuLara is something THEY created and they want all the glory. Even LAU Lara was based on the OG Lara, so they never felt a sense of ownership.
And b) their "this is not your dad's sexist Lara" marketing went so far, that they can't really take a step back and make peace with the OG Lara, when they were busy throwing her under the bus for a decade.
Their haters for classic Lara was always hilarious
>She has....BIG BOOBS!
Ok and? Women with big boobs exist
>But....THE SHORTS!
OH NO! NOT THE LEGS! Og Kratos had huge pecs and he was always showing a lot of skin too and nobody cared
The problem is society thinking Lara is not achievable, it is in a healthy world were sports would be promoted and good food, then good genes
She's supposed to be a badass power fantasy. Tonally a Tomb Raider game should be like the Brendan Fraiser Mummy movies.
I always felt that Lara Croft is more like female James Bond. Camp and all.
man, I love older fanart like this, before when trad art still was the norm
you think that's "trad" you fricking moron?
Yes, it's clearly traditional art colored with markers, you can even see the ink blobbing in the darker tones.
>The problem is society thinking Lara is not achievable
She isn't meant to be achievable. And only a moron engage fiction for "achievable"
NU Lara is way more sexist and stereotypically feminine though.
That's the joke, innit?
Yep.
>nuLara is something THEY created and they want all the glory.
They hate working under the IP so much., lmao.
>Image if this remaster sells better than all the shit nulara games combined (which it will)
Come on now, let's be serious. As hopeful as I am for these games to be successful, I really doubt they will outsell all the newer games, combined. That would be over 35 million copies. Classic TR is pretty niche. I would say the only way it does extremely well sale wise is if some streamers covered it because of how hard they can be, which could cause an uptick in sales. But I'm being generous when I say this, I'm only seeing maybe 6-7 million copies, at best. I hope I'm wrong and it does better because I would love to see another remastered pack with the rest of the CORE games and a possible shift in future titles.
>Classic TR is pretty niche
Stopped reading right there.
Have some damn hope anon.
People want the real Lara back. Not this pretend liberal soi chugger that's horse face nulara.
The only thing that'll go against this is that zoomers of today will complain like children throwing a fit because 'its TOO hard' and they wont be able to get past level 1
I want to have hope, anon. I'm going to be there day one.
NTA, but he's kinda right. Back in the late 90's Tomb Raider was the biggest thing on the planet, and I remember Angel of Darkness getting the Cyberpunk2077 levels of hype, with the marketing getting all in - but that was 30 years ago. Most of the people playing vidya nowadays weren't even born yet, so the nuLara is all they know.
>I remember Angel of Darkness getting the Cyberpunk2077 levels of hype... but that was 30 years ago
no it wasn't, it was only... 25... years ago
oh my god
>so the nuLara is all they know.
And still she left no impact
They added the baby mode as an option for zoomers and journos in the new TR collection
I have no idea how they are intending to make the LAU controls work on a grid-based map, but all the power to them.
No anon your thinking of the controls.
They added in the control scheme of underworld/anniversary as an option since remastered Lara looks like how she does in those games.
Theyll still be too hard for them
>I'm only seeing maybe 6-7 million copies
I think you're being too optimistic. Even if they release it on all consoles, it will probably sell 2-3 million copies, which will already be a huge success because it's not like it's a very expensive project, the guys are using AI to rework the textures and the new models are quite crude, just look at that tyrannosaurus.
>just look at that tyrannosaurus
have you seen the updated version?
https://www.youtube.com/shorts/Voa112uGHiA
Tomb raider bros we're so close to making it, just a few more weeks
I fully expect all the original fans from years ago to rekindle their love with the games because of the any time saving, which is something that was lacking originally and meant a lot of the fans couldn't beat the games back in the day
Fans are complaining because cd twitter doesnt even promote this remaster kek
There's no possible way they can frick this up right?
They weren't as good as you think they were.
Yes they were
TOTAL
CRYSTAL DYNAMICS
DEATH
Surely I'm not the only one who thought these games felt like stiff shit even back in the day? I remember playing them with the ps1's dpad felt very uncomfortable. But I hear people saying pc controls were way better.
They're adding modern controls as optional in the remaster, although who knows how well that will work. I remember the modern controls completely breaking REmake HD and making the game super easy. I'll be fair and give them a shot, but I'll probably go back to tank if I don't like them.
We would know if CD werent obviously boycotting this remaster
Less than one month and no gameplay kek
What reason would they have to boycott their own remaster?
Crystal isn't doing this remaster, aspyr is
Still. What reason would they have to bury the remaster?
Already mentioned in the thread if you knew how to read. Theory is that they don't want it to be too successful and end up making their objectively shittier reboot games look bad by comparison.
>Made Lara into a respectable character for the first time ever.
>Told a mature and grounded story that took itself seriously.
I fail to see how the Reboot series is bad.
lol
No actual rebuttals or counter arguments huh?
How is nulara respectable when theres 20 million porn pics of her getting raped by horses
>Desexualized her
>Gave her a relatable personality
>Shows her struggle and grow.
>She is in love with Sam and gives queer representation.
>desexualised her
Not with that ass and tight pants they didn't.
Isn't it weird how all your gripes with nulara revolve around you being a horny horse porn loving degenerate lol
Barely any of that is true, she is still sexual even if not sensual, she is constantly crying out about shit while absolutely causing a massive genocide alone, plus the various moments where fail means snuff porn, and normal gameplay is torture porn.
But yeah, I guess she is gay now
Lol
>make Lara a weak and damsel in distress character over the course of 3 games. Each time she gets to be somewhat of a badass at the end, only for her to forget everything by the beginning of the next title
>make her dependent on her father's wealth, as opposed to the wealth she made on her own after being disowned by her family when she turned down an arranged marriage
>sexualizing Lara is bad, because women aren't allowed to be sexy and confident. Having her squirm around for 20 seconds with a piece of rebar sticking in her head is completely fine, however
>inb4 TR always had gory deaths. Lara never "suffered" in those other than something like the Midas' hand. It was "waaah" then splat. Over. NuRaider actually has her suffer before dying.
>Serious and grounded story (ah yes, storm goddesses, undead samurai, deathless ones throwing greek fire, very grounded) while also being completely forgettable. Tomb Raider was never known for it's thrilling story, because it never needed one. Lara just needs tombs to explore and baddies to occasionally shoot. Not enemies to constantly shoot and occasionally a tomb to explore.
>On the subject of tombs, 2013 Tomb Raider, only had optional tombs, which amounted to literally one room with a 20 second puzzle for any first timer. Rise of the Tomb Raider improved on this only slightly, but the tombs at least felt like puzzles. It's a shame that the best tombs on the Survivor series are locked to DLC for Shadow, because some of those were genuinely pretty good.
>Having Lara constantly needing help, needing to be saved by another. Taking away her badass autonomy and self assurance. Classic Lara was designed to be the female Duke Nukem, an action heroine who could handle anyone and anything.
>The games themselves while fine on their own, feel very much like a poor man's Uncharted. Even LAU Tomb Raider still felt like Tomb Raider, albeit modernized. Survivor series has no real identity.
>Crystal isn't doing this remaster, aspyr is
According to the Playstation blog, Aspyr is doing all of the coding duties and Crystal Dynamic are making the HD assets, like the models and textures.
It's probably gonna play like anniversary, you'd only have to manually reposition the camera this time around
I thought they were stiff, but I didn't care. The level design was designed around it and the exploration and atmosphere greatly held the game up. I still enjoy them to this day.
The one thing I hate about games today is that everything seems to be designed to play exactly the same. They have to have the same feature set, control schemes, down the the layout, as whatever is popular at the time. There's little to no variation. You play one game, you probably played them all. Tomb Taider played nothing like anything else at the time. That's partly because people were still figuring out how to design games, but the diversity of the implementations just made it fun to check out different games that had their own unique rules and mechanics unique to them.
Just like how Asmongold covered the shitty translations japanese games got hope people can make him spread this TR drama
Why is there no information on any physical editions of the game? Are the publishers not aware that a large portion of potential customers are old fricks like myself who only support real releases and aren't willing to spend any money on digital only ones?
>physical
play asia has removed all preorder options for physical versions of the game. it's unironically going to be a digital only release
I preordered that shit, gonna play it on release with the rest of my 30+ boomers
Same. I haven't played them since the psx days, so I'm ready to die over and over.
>I haven't played them since the psx days
Why not?
Honestly, time. It just got away from me and I've played so many other series along the way. I have no idea where my playstation is. I have them on PC as well, but admittedly, I'm too moronic to get them working correctly. TR1 just sits at the menu and won't let me progress sometimes, and then the other times the FMVs just crash and close the window. I thought about emulating them and then heard the news of these, so I decided to wait.
They are only dropping things on instagram
And only after fans started getting worried that they weren't revealing anything when the release was only 1 month away
Why don't people care about tomb raider?
Yeah, there was some zoomette youtuber calling CD out about it
I'm skeptical, might pirate later. Why not just play the original PC ports with whatever fan fixes/mods they have now?
because I specifically want OG laura in any future Tomb Raider releases, this is the way I can support that
I have already preordered it on PS5. I sincerely hope the devs won’t frick me over by inserting Black folk and trannies in this.
Best Lara
Pre-ordered as soon as I heard the announcement. Gonna be a good year for my annual TR playthrough.
>A Crystal Dynamics dev was asked whether or not Lara will get her dual pistols back in Shadow of the Tomb Raider
>The Dev was almost disgusted that the game journalist would even ask that question.
Frick them, just make your own shitty heroine instead of latching onto Lara popularity lmao
Better be Steam Deck verified
I hope this give a chance to Lara be in the next Smash Bros.
it's even cooler knowing the PC expansions are included, looking forward to playing these before Rebirth comes out.
I've fapped to low poly Lara when I was a kid. Now I am going to do that as a 30+ boomer and there is nothing you can do to stop me.
No leotards here unfortunately.
She only gets a leotard in TR4, doesn't she?
she always had a leotard since the 1st game but it was hard to see
I see no leotard.
>
The original promo art for Tomb Raider always showed a leotard.
My posh, thrill-seeking, English, Latina wife
>English, Latina
Lara was originally some kind of beaness. Lara Cruz.
>Latina wife
>it was discussed during brainstorming session therefore it totally happened.
Lara is white, always has been
I haven't played any tomb raider game should i wait for this or play the originals
Unless the remasters turn out abysmal (nobody knows at this point) I would wait, because they are shaping up to be the best way of playing OG Tomb Raider games.
I think everybody has slept on the fact that Unfinished Business, Golden Mask and The Last Artifact are also in the package and this is something not even GOG edition could do.
I'm genuinely hyped for the expansion packs because I never had the chance to play them.
The only thing I'm disappointed about is that "The Times" expansion isn't included because that one is hard as frick and practically no one has played it
Golden Mask is pretty good, with some nice new enviroments, like a Soviet bunker.
TLA is good as well, but campy as frick at points. I get it, it's Scotland, but why are there literal Highlanders running around?
Frick off. Still playing the saturn TR game.
I don't want it to save vidya, I just want it to be faithful and good and hopefully get a new sequels with classic TR gameplay.
>are you ready for gaming to unironically be saved?
Saved? Did they announce a new Level Editor along with the remastered games?
Are Last Revelation and Chronicles good? I’ve only played 1-3.
The Last Revelation is really good, with probably the second best story in the franchise (after AoD), but it does outstay its welcome and some of the puzzles are deliberately obtuse.
Chronicles is essentially a glorified standalone expansion pack for TR4, and it clearly shows that CORE's heart weren't in it, because you can feel the half-assedness of it all. But some levels are fun, like those final levels that remind me of Max Payne 1 finale, until they shit the bed and break, because Chronicles is buggy as frick.
never played the originals. to clunky. gonna finally give them a go now
>never played the originals. to clunky
how do you know they're clunky if you've never played them?
seriously what the frick is with all these posts in TR threads saying shit like this? do people just parrot whatever they read?
i technically played them for like 5 min before giving up due to clunkiness. i hate these kinds of controls, same reason why I quickly gave up on croc
did you also give up on the original resident evil games? because those also have tank controls
yes I only play the remakes
Those tiggers look weirdly derpy.
i can already tell that people are going to mod in colour filters
why is it so yellow?
pic related - the exact same area from the original game
Wide Lara coming through. I'll pass on the HD texture pack mode. Give me pixels.
It's yellow because that is what light that comes from a torch would look like. It's just the new dynamic lighting system, we're not getting a piss filter or something
I hope they are making it in Unity because it will make modding piss easy.
man I miss those old colour palettes
You will take brown unimaginative shit passing for realism and ugly desexualized scanfaces and then say "thank you, xir"
Understood?
Understood.
>You will take brown unimaginative shit passing for realism and ugly desexualized scanfaces and then say "thank you, xir"
You do realize that the remaster went in a totally opposite direction, to the point people think it looks too coloful?
Yes?
i fricking hate this level
The only bad part is the guaranteed damage drop in the alligator pool at the end.
The rest is kino.
Did you know there are 2 kanus in the level? 25 years ad still learning shit.
>Did you know there are 2 kanus in the level?
i played 3 for the first time last year and went all the way down the river, climbed up the cliffs and whatever the frick else to get into that secret cavern in which i found the kayak
i was wondering why the secret found chime played when i entered that cavern with the kayak and then i saw a walkthrough video where the player immediately ran left at the beginning of the level and climbed up into that room to find a kayak, took probably 1 minute whereas it took me about 30
i felt like the world's biggest loser
So, will she finally get new facial expressions or not? Because I'm getting mixed reports here.
>in b4
Yes, I know she was doing a grimace while shooting, I am more curious about cutscenes.
i dotn have job and im ready to shill
send me link where to apply for job so we can shill together anon
i would fricking love to be a shill for the TR remasters
somebody tell me where to sign up so i can earn 50 cents an hour
also can somebody explain to me why kurtis looks so smug in this picture?
I mean, wouldn't you be smug if you were the one that managed to bang Lara Croft?
i don't think he even got to kiss her
>also can somebody explain to me why kurtis looks so smug in this picture?
The fool thinks he will be in the sequel
I still have hopes for the AoD sequel.
same
Really tendies?
Hey, reach out here-
https://www.globalreach.com/services/digital-marketing
Apply for an internship position today!
what dose laura's pussy smell like bros
Odorless
i'm surprised that the nu-lara cuck hasn't started posting yet
Even that terminally online lonely troll needs to sleep at least once every two days, I guess.
no
TR 1 2 and 3 already exist so theres no point in 'remaster' or whatever bullshit i played TR1 a year ago
make new games
It gets bundled with all the 1-3 expansions.
they're clunky af so there is a point in a remaster
TR games are anything but clunky. If you can't steer Lara correctly, it's on you.
no
games already exist
i can download the expansions right now
yeah clunky af assy games
i finished 1 and 2 again recently
theyre just fine as they are
I finished 1 a few month ago and it is absolutely awesome! Played it on saturn
getting them to work is a b***h. I, for one, welcome this release
I played these games 20 years ago, why would I need a soulless version now?
Everyone who says "clunky" should be killed. Harsh but fair, vote for me.
I can't wait for my thalassophobia to act up again in 40 fathoms, this time in HD.
Even better, you'll have fully modelled toes and soles too this time
>TR games are anything but clunky. If you can't steer Lara correctly, it's on you.
>Everyone who says "clunky" should be killed. Harsh but fair, vote for me.
Whats the difference between the already released 1-3 and the HD remaster? is it really that worth it a few texture upscales?
You get new graphics, new controls, previously unaccessible expansions bundled with the remaster and some QoL changes.
to the clowns who think lara didn't have big bewbs in tr1. People are so fricking stupid it's insane
This is the only thing I'm hyped for. Can't wait to play a proper port of 3, the sourceport I tried to play was so fricked up I had to quit my playthrough halfway through. God what a great game though, loved avoiding all the frick you traps in India.
>the sourceport I tried to play was so fricked up I had to quit my playthrough halfway through
did you quit around the nevada/area 51 levels?
Yeah
with all the weird textures popping in and out?
that happened to me too
i fixed it by restarting the game whenever it happened
Nope, all human enemies straight up refuses to attack and just ran around confused. Felt moronic
>all human enemies straight up refuses to attack
you mean the inmates?
No, guards
During which level? High Security Compound (the weaponless level) or Area 51?
that's not game breaking, that just makes it easier
why did you quit?
It is game breaking in my opinion. Especially because it would probably apply to all other hostile hitscanner NPC's in the game (the melee guys did work). I didn't feel like playing a fricked up babymode version of the game. Also I re-enabled the saving crystals in the sourceport, which turned out to be an incredibly annoying and unforgiving saving system.
>with all the weird textures popping in and out?
That's the bug that happens when you hold an action key and accidentally skip the cutscene before it even starts. Somehow the engine goes on a fritz, and loads the textures from the previous level.
And it usually happens in Nevada, because you finish the level on a quad and there is 99% chance you'll be holding action key when the level end.
Will they do anything to the cutscenes?
interesting question. I think the chances are highall cutscenes will be ingame instead of prerendered?
I hope they add new content. Some new surprises. A shower scene would be nice. Or maybe this can be modded in
I am legit curious how are they going to tackle the pre-rendered cutscenes and the in-game animations.
Because we got to the point, where Lara's in-game model looks better than her pre-rendered one.
They'll probably be completely remade
That's too costly and too much work for this relatively cheap remaster.
They will most likely be upscaled and that's it.
>That's too costly and too much work for this relatively cheap remaster.
Are you stupid? They redid all the art in high res and reprogrammed it
Of course they can redo all the cutscenes too
Redoing the models and swapping them around is actually easier than re-rendering the entire cutscene from pretty much the ground up.
No, the games have way more art in them than the cutscenes do
Nobody fricking knows because they dont want to advertise the game
They only shared one new pic and a gif after people complained
Unironically if it wasnt for the Nintendo Direct nobody would fricking know this Remaster exists kek
Who knows. I'll wait for reviews and if there is only an hint of the new shit in them, like a necklace or something, I'm out
>300+ achievements
pass. I know my autistic ass will go hunt these secrets like a lifeless moron
You think we'll finally get a Nude Raider?
I hope they won't ruin london.
The contrast and color is still striking.
We haven't actually seen London, have we?
sniff
I don't know what it is, but I love the lighting in PS1 games. The harsh shading and low draw distance just werks.
The London levels being so dark was only a PS1 port thing so they probably won't be like that in the remaster.
It's shocking how bad it looked on pc.
Yeah but at the same time the PS1 version has areas where you simply can't see shit without flares.
Best solution would have been to give you infinite flares. It's so comfy to throw them around and see the smoke and bubble effects.
Yeah absolutely, flares should not have been limited consumables.
Who is the owner of Tomb Raider right now? It says Crystal Dynamics, but I thought they were bankrupt?
embracer group (who are also going bankrupt)
Crystal Dynamics, who are owned by Embracer, but Embracer also sold the (part of) IP to Amazon? It's a clusterfrick, and the moral is, nobody wants a TR IP for some reason.
Tomb Raider means you get cancelled for supporting such a "sexist" product. Too much hire diversity too.
If I were rich I would buy it and make Lara boobs huge and jiggle as much as possible, but if I did that I would either get heart attacked or get some random b***h claiming I raped her 15 years ago
>for some reason.
The IP lost value thanks to the bastardization and comes with a brokenbase. Whoever uses it next will have to rebuild its reputation and identity completely. It's also still radiaoactive in the woke cloaca, particularly because no attempt to overwrite the characters worked so far and the butthurt is great.
Too much work
what would tomb raider look like if a japanese developer were to make a game?
Something along the lines of TR2013, given that this was the time when Tomb Raider was owned by Japs.
Those were japs mindlessly collecting western ips without giving a frick about what's being done with them by devs.
They relesead new footage yesterday appealing to zoomers
The textures are highly inconsistent because some of them look photorealistic but others look like a more polished and shiny version of the originals.
god boomers trying to sound like zoomers are so cringe
t. zoomer
Just release some fricking normal gameplay trailer
https://m.youtube.com/shorts/Voa112uGHiA
They've also released this shit recently
They ruined the lighting.
>missing texture
wrong link
Why is the lighting so saturated and cartoony?
what are you talking about? it looks nearly identical
The color saturation is very inconsistent. Also take a close look at her model, it's missing the vertex shading, or I guess shadows don't exist in the modern desert.
i'm not seeing any of that
I noticed they renamed the old games to include the year, so they probably won't remove the option to buy them individually like SEGA did with the Sonic games.
Legends and Underworld are the only good Tomb Raiders
Anniversary was very faithful too.
On the surface.
Exploration is very linear with lots of camera guiding. The neat part about the core games is you have to look around yourself.
I liked the grabbing mechanic, even though it was a little hand-holdy at times, it made me enjoy it a lot. You could also disable it in the options.
I get the camera issue, but I enjoy it in a 3D game when I don't have to fight with the camera because that's one side-effect of the old TR games at some points.
more like womb raider
lara says trans rights!
stop
More like "Lara says detrans rights" as she de-transed back to her OG boobie badass true woman goodness.
I still find it funny that the devs haven't fixed the wandering belly button between her South Pacific and Nevada costumes.
i don't know what you're posting, some kind of fan mod or something, but the choices this person made to detail her in this mid-poly 3d, are making her less sexy than the low poly. he's smoothing out things that should be sharp and vice versa. this isn't it
>i don't know what you're posting, some kind of fan mod or something
Oh, dear...
You blind? Look again, it's in the same place, it's the belt that moves.
She looks soooo good. This is the new gold Lara standard, even The Legend trilogy cant compete with this model.
whats wrong with a woman having heroic proportions? are they gonna reboot duke nukem and just have him look like a random uni student?
Normal people would like it. And that's bad.
Would Angel of Darkness be a good game if it got more time in the oven?
it would have easily been one of the best games of the 2000s if they were given an extra 12 months
AoD literally could have been the best TR game of all time with more polish. You can tell there's some very good ideas beneath the completely botched development.
>company comes crawling back to the "break in case of emergency" classics after over a decade of spitting on fans' faces with nu-Lara
>especially now that the classic TR games have seen a recent revival thanks to randomizers, and have always had a solid community of people who made custom levels
>"yes i'm going to pay money for a product i already own because the textures are upscaled"
I SERIOUSLY HOPE YOU GUYS DON'T DO THIS
not buying the remasters until i know what Atlantis looks like
if it looks like anniversary's fantasyshit temple of skinned cats plastered in runes i'm not buying it, simple as.
are legend and underworld worth playing?
They are alright. Legends has this "proof of concept" feel, with Crystal Dynamics still trying to figure out how to do a Tomb Raider game. While Underworld is probably the best out of LAU games, but it's also probably the shortest.
its based they come with all the extra levelpacks, they're a c**t to get working on pc even to this day
>the code written by the less-experienced half of the angel of darkness team was so bad that over one years work had to be thrown away and written again
pic related - a message to eidos
weren't they working nonstop since TR2 or something? they literally wanted to stop making TR games because they were being overworked to shit. since killing Lara off in TR4 didn't work out what better way would there be to get laid off than make a dogshit product?
they were working nonstop before TR1 was even released
they were working overtime (crunch) from at least 1995 to 2000
developers back then were hardcore passionate psychos compared to developers today
Yeah they were pumping about TR games nonstop and were severely burnt out. To make matters worse they split the teams and had the more experienced team rush out Chronicles while a new team worked on AoD. Then development was going so poorly that they sent the other team (which IIRC where promised downtime after finishing Chronicles since they were pumping out yearly installment since the first game) and when they got there AoD was so bad that the entire project was scrapped and now you had a team of extremely fatigued and demotivated devs rush out their big next gen title. Just a complete disaster on every level.
Also, pretty sure the creator for TR also just wanted one game, mostly exploration based, not action based. TR2 and onwards was all publishers.
>pretty sure the creator for TR also just wanted one game
dont act like there was some strong creative vision behind tomb raider because there wasn't
Its a fact, the only people that planned sequels was the publisher after TR’s massive success. By TR3, devs were prolly already sick of it.
The publishers wanting sequels to a wildly successful game is not abnormal or bad and doesn't mean the original team didn't want to make them
Yeah I was never a big fan of how the sequels put so much more focus on combat and human enemies. None of them managed to replicate the feeling of isolation the first game had, it was like a Metroid game in disguise.
It's funny that it was Eidos that threw Core under the bus, when 90% of the blame can be pinned on Eidos.
The only way Core "mismanaged" the project, was them working simultainously on AoD and Chronicles, which Core didn't want to make in the first place. And then there was this "working with an alien PS2 tech" issue, that could've been solved by using a more experienced team (that was stuck with Chronicles) and having more time (that Eidos refused to give them).
Making Chronicles was a mistake in the first place. The dev team was tired of making the same old shit and the fans were also tired of buying them, at that point TR was no longer a cutting edge game and was turned into yearly shovelware. It was a game that nobody wanted to buy and nobody wanted to make and it shows, it's a fricking half assed piece of shit that was scrapping the absolute bottom of the barrel and served no purpose other than to waste resources that could be used for AoD.
It would have been a nice opportunity to port the PC exclusive levels, but nope.
Maybe even a last look at the classic mansion as young lara or farting butler.
I know it's a spin off and a different genre, but what did we think about the isometric spin offs?
I personally enjoyed them. Especially the co-op.
>Guardian of Light
Cool 2 player co op puzzle platformer twin stick shooter
>Temple of Osiris
Less cool 4 player twin stick shooter.
i'm so fricking sick of hearing about eidos, bros
when it comes to tomb raider everything they touched turned to shit, absolutely everything
>tfw core were planning on making a PS2 tomb raider game by 2000 but eidos' vigorous hand rubbing put a stop to that
they're pretty novel exploration platformers tied to horrendous combat, like not in a primitive resident evil way that you can still enjoy with the right mindset, it's just bad. I hated combat in metroid prime but it was at least functional z targeting zelda stuff as boring as it was.
Combat was always cosmetic in TR.
It's an exploration platformer
Complaining about combat being bad in TR is like complaining roleplaying is bad in guitar hero
Thank frick TR had an aggressive auto-aim/lock-on or the combat would be insufferable. Then again TR2 did kick your ass once in awhile for not conserving shotgun shells in a given stage to simplify some of the multi-human encounters.
true
>paying for upscaled textures
Are there really people here trying to pretend TR1 was better than 2 and 3
It was. The level design was far superior, no amount of graphical and mechanical polish the latter games had can change the fact that the first game was just a fundamentally better game.
>The level design was far superior
no, it was pretty consistent across all 3 games
1 definitely had the most efficiently designed and shrink-wrapped levels
>efficiently designed and shrink-wrapped
wtf does that even mean
everything you're saying is pure opinion
it means every individual room is packed with a puzzle and/or action and doesn't have any padding or literally worthless rooms like this garbage
TR1 has padding
in the world of car design shrink-wrapped means that there is very little "fat" or excessive visual weight, like a shrink-wrapped package
this makes the stance of the car look faster, more aggressive and powerful
when translated to level design in games, shrink-wrapped means that every single component of the level exists for a reason and that there's no wasted resources, spaces or items in the level - this contributes to a more cohesive and consistent level which makes it easier to guide the player and to build a believable world
None of the original Tomb Raider games have superfluous level design, the level design princples are very consistent apart from 3 which does a little bit of open world / branching which kind of sucks
Also this makes the world less believable, not more, because the real world does have useless areas
>None of the original Tomb Raider games have superfluous level design
see
>Also this makes the world less believable, not more, because the real world does have useless areas
yes, outdoor areas but not in man-made structures; man-made structures never have useless areas
2 has very few but 3 has loads more (half of india, lud's gate, etc.), and 2 and 3 aren't as obviously well-paced as 1 is in terms of the ramp-up in difficulty, rakugo and the flowering of intricacy
in MY opinion
Those long climbs are necessitated by the layout of the level you idiot, they're not there for the sake of it
>necessitated by the layout of the level
now you see the problem
Having interesting levels that ocassionally necessitate long corridors to get between areas is not bad level design
The bad design is really Lara's slow climbing animation
The bad design is the engine not allowing elevators.
>Having interesting levels that ocassionally necessitate long corridors to get between areas is not bad level design
why?
Because space has rules
You might make some big vista or grand room which looks nice, but doing so might mean you need a long corridor around the back of it to get to another area, because that's just how space works
It's worth having cool large areas if it means you have to use a corridor or a ladder every now and then
so in the case of those videos, do you think having a 30 second long ladder climb is more appropriate than a series of jumps?
>jumping straight after a submarine heading towards the shark-infested ocean bed without a diving suit or even an oxygen mask
was Lara autistic? why would she do that?
Yes.
she did it because she's the best female vidya character ever made, that's why
because Indy did it
All the games have great levels but 3 is very hit or miss and the levels in the first half of 2 are noticeably weaker, 1 is the only game in the series that has consistently good levels throughout the whole game.
TR3 level design goes to shit the more you progress. Antartica levels are by far the worst in the trilogy.
tomb raider games are already playable? why should i care about a butchered version of them?
this version is pretty much for consoles but it does come with all the levelpacks, as far as i know the levelpack for tr3 straight up doesnt work properly on pc even now.
>as far as i know the levelpack for tr3 straight up doesnt work properly on pc even now.
It does work properly, it's just that it's officially unavailable anywhere, outside of Jolly Roger ways.
you don't get it bro if the game sells well they'll stop developing nu-lara and remaster 4 and 5, maybe even go back to making all-new classic TR games! trust the plan!
>even go back to making all-new classic TR games
but why would anyone want that? everyone knows that they wouldn't be good.
no one can be moronic enough to still expect good things from the modern gaming industry
>Tomb Raider 2 demo had Lara's mansion as a playable level
>Spent hours just fricking around, jumping on shit and leading the butler into the freezer
TR2 also had multiple demos. I played through at least four levels as a result of that between the ones on PC and PS1. Shit was what sold me on the series.
How small will the cup size be? AA? A?
What size is that?
Yeah didn't see that post. The face looks like shit though.
I'd love to get hyped but can someone please tell me if the remakes are doing anything that modders haven't been able to offer for years? I don't care about """improved""" graphics.
A proper framerate, for once.
Pull. The Lever. Now. Miss Croft.
>tutorialman PTSD
What's the best way to play II these days and any recs for TRLE levels?
I'm unironically tempted to spend money on TR for the first time ever (no. not zoomer)
Why does everybody hate Maria Doria? It's a cool, spoopy level.
Also, feet.
anon i already played these games like 20 years ago.
What are some other games like TR and Uncharted that scratch that itch for adventure? Don't care what genre, don't care if it's movieshit, just want something where you explore unknown parts of the world and dig up forgotten mysteries while on the run from bad guys with guns.
Indiana Jones and the Fate of Atlantis.
radical, thx
If you haven't played Shadow Man start with that.
I concur with this one. But advice caution, it will frick you up
powerslave/exhumed ex is an FPS shooter that is basically egyptian themed and scratches a kind of itch of exploring egyptian temples.
great fricking game, lots of back tracking and jumping and figuring the levels out.
la mulana but its a severely different genre, 100% scratches the exploration itch though
>remaster flops like all remasters do
>Embracer kills off Crystal Dynamics
>The Amazon tomb raider live action adaptation bombs in viewership and score
>reboot is also cancelled
>IP is killed
Thank goodness for the scenario I made up in my head.
Lara can now sleep with the horses in the sky.
flops like all remasters do
kills off Crystal Dynamics
>>The Amazon tomb raider live action adaptation bombs in viewership and score
is also cancelled
>>IP is killed
Wouldn't mind at all
A remastering saving the industry is like saying James Cameron re-releasing Avatar years after the initial theatrical run in theaters is going to save cinema.
except unlike TR, Avatar was never good and never had any impact on culture
Still won't save gaming tho
the 2000s... the home of sovl...
>god of war
>prince of persia warrior within
>Jak 2
>shadow the hedgehog
>dirge of cerberus
>300
god I remember when everyone wanted to be edgy. Good times.
I hope they fix the "where the frick I go" element of the old games.
>geee, I hope they add "solve now" button to this puzzle game
that was the point, bozo.
For me, it would be Tomb Raider Legend, but with Underworld's model and graphics.
Neuron activation
I'm going to take advantage of this thread to ask for help: around 2001 my brother built a new PC so I started trying all the demo discs that came with magazines. One of them had a demo for one of the PS1 games; it started at sunset, with LAra wearing I believe a wetsuit and standing near a body of water filled with sharks; you could climb some structure (a crane maybe?) and dive into the water from it, but every time I did a shark ate me, so I could never move beyond that part of the level. I've only played 1 and 2 and they're not it, was it a demo for a later game? Or some extra level?
are you sure it was a tomb raider game?
I believe it was, yes.
well from what i can remember, by 2001 lara only wore a wetsuit in 2 but there was no sunset or crane in that level
you're not thinking of the orca pod from area 51 in 3 are you?
It does sound like something out of the TRLE.
Pls sirs where can I get to see lewd nulara pics and videos for free?
if we don't get an angel of darkness remake in the next 5 years, i will not be held accountable for my violent actions
Will this remaster have some sort of level editor ?
Probably not, but if it's good and easy to mod then the community will embrace it and make a level editor for it.
Don't think so. Have to wait for TR4 remaster for that.
for some reason i always thought legend, anniversary and underworld were already remakes of 1-3
Real tomb raider is ballin
physical launch?
PROBABLY NOT
MY KEYBOARD IS BROKEN SORRY
why YES, i WILL keep making tomb raider threads every single day to remind people that the remaster is coming out next month because the publisher is too fricking lazy to do that themselves
>he performs the action bereft of financial compensation
The compensation I get is greater than money
It is seeing joy from my fellow TRgays
if this Remaster turns out to be good as Quake 2 Remastered, CA got shit done for once.
>quake
>quake 2
>command & conquer
>Nightdive studios
These remasters were made with pure love and deep knowledge of the originals
This seems like it will follow them.
CnC remaster was made by petroglyph
sadly there wont be any remasters anymore because Disney had EA to fire Jim Vessela
>because Disney had EA to fire Jim Vessela
fricking israeliterats. root of all evil
There is also a powerhouse known as AoE 2. I only wish Warcraft 3 got half as much love as AoE 2 had gotten.
i only learned last year how many fans of tomb raider don't actually know anything about the games and then it dawned on me that they are actually just fans of lara
I don't what the hell happened suddenly in 2024. Tomb Raider RE saves Lara, Tekken 8 has full single player features on release, Yakuza is unstoppable, Dragon's Dogma comes back. is this finally a turning point in gaming?
there are still heroes left in man
>is this finally a turning point in gaming?
i try not to hope for too much these days
it softens the blow when i am inevitably disappointed
How's the singleplayer content in Tekken ?
>story mode MK style
>arcade mode ladder with short stories for each character like SF
(I need to confirm this but I think it's in)
>Arcade Quest with ghost a.i. feature. Visiting an arcade 'simulator' with your avatar with story fighting the best Tekken characters of the arcade
>separate ghost a.i. feature. Imagine something in between regular CPU a.i. mixed with 'machine learning', real time reacting a.i. (no more milisecond button reading but actual a.i. reactions)
>Tekken Ball mini game
>character customisation with bikinis and all the other goodies
>generally generous grinding. Seems like you get lots of in game cash for the cosmetics without having to grind a trillion time the arcade
All these in 2024.
Turok 3 Remaster turned out to be surperb too, don't forget that, also with a model editor
While it's rad that classic Tomb Raider is getting any attention at all, why would you get this over running the PC versions you can also run romhacks alongside of?
Why don't people like Last Revelation? I think it's neat
Some people are put off by the long levels and the constant backtracking to and from each area within a level
That and it takes place almost entirely in egypt
I also found the setting pretty repetitive
>forced, unskippable tutorial
>RNG tabletop game in Semerkhet
>open world, multi-visit levels could have you search several levels for one key item you might have missed, it is very easy to get lost in Alexandria levels
>the literal entirety of the Cairo levels
>less weapons than 3, and the worthless ammo like poison arrows and scatter shotgun shells
>what little ammo and guns there are see little use because most enemies and bosses are immortal (scarabs, locusts) or only vulnerable to gimmicks (skeletons)
Why no IV or V?
not much point in doing them without doing VI as well, and at that point it's better to just have separate trilogies.
I would offer my life any day of the week in exchange for my TRbros getting to experience a properly remade angel of darkness
I have a feeling the reason is that they are running on a slightly different engine than TR1-3. So it would be double the work to remaster all five games, because in case of TR 1-3 they can just swap the assets around, while it won't be as easy with TR 4-5. I hope that people who played the games know what I'm trying to say.
The fact that they made her model look like her actual 90s promo render is utterly based. How the frick was this greenlit in this political climate?
hopefully someone somewhere finally learned a lesson from the trainwreck that has been these past few years and stopped giving a shit what people on twitter say about products they were never interested in buying
>they were never interested in buying
They are extremely interested in normal people not enjoying them
>greenlit
simpy dont ask at all. its the best way
looking forward to it. Hope it's mod-able
I just hope we can mix'n'match some settings between old and new. Eg. If they have grip be a toggle with the modern controls, I wouldn't mind that on Classic as well.
I assume that's going to work that way, because that's still the same game and the new graphics are just an overlay.