Bodycam

What do you absolute based chaps think about Bodycam?

Mike Stoklasa's Worst Fan Shirt $21.68

Nothing Ever Happens Shirt $21.68

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 2 weeks ago
    Anonymous

    It's fine

    • 2 weeks ago
      Anonymous

      don't get the obsession. shit's annoying as frick

      • 2 weeks ago
        Anonymous

        autists would rather play a video game rather than go outside

        • 2 weeks ago
          Anonymous

          people would rather not be shot irl

        • 2 weeks ago
          Anonymous

          >paintball doesn't exist

  2. 2 weeks ago
    Anonymous

    I don't think about it

  3. 2 weeks ago
    Anonymous

    i think it looks neat but it's advertised as a multiplayer game and by god i do not fricking want to play this with other people.

  4. 2 weeks ago
    Anonymous

    Port counter strike maps into this so you get people who exclusively drafted for being a male play this instead of that sellout game.

  5. 2 weeks ago
    Anonymous

    It's just UE5s shooter assets with a filter placed over them, granted a good filter, but the actual gunplay is the same gunplay you'd see in all those other low effert ue games.

  6. 2 weeks ago
    Anonymous

    Feels like I'm watching someone's gameplay of a VR game and makes me just want to play VR.

  7. 2 weeks ago
    Anonymous

    Didn't play it, but it's a good example of how to achieve realism, much like Kane Pixel's Backrooms series. Suspension of disbelief. You look at Bodycam and you associate it's camera sway and lens distortions with real life bodycam footage. You look at a super realistic video game with perfect camera movement and pure visuals and you have no illusion of it being a video game. It's not about the graphics, it's about fooling your brain the right way.

    • 2 weeks ago
      Anonymous

      It as about graphics too though. All that stuff you mentioned is great but it falls apart without the RTGI.

      • 2 weeks ago
        Anonymous

        >without the RTGI
        Global illumination and ambient occlusion have been a thing in vidya graphics long before ray tracing and they were doing a good job at mimicking all that shit. You don't need ray tracing for the suspension of disbelief.

        >There's a fricking reason for that.
        because that's how cameras see things
        and photoreal games try to emulate optical effects of cameras like lens flares, blur, chromatic abberation, etc

        And also human vision isn't razor sharp like video game graphics tend to be, at a certain distance all the details blur together while games tend to keep them overly sharp.

        • 2 weeks ago
          Anonymous

          Doing an ok job more like. Ray traced GI is on a whole different level with implementations like this. You can't point at a game with an incredibly ray tracing implementation and use it as an example to say "look, graphics don't matter, look how much work the camera is doing!"

          I guarantee if you disable RT you will not have a photorealistic game. Camera effects or not.

  8. 2 weeks ago
    Anonymous

    don't care. not my type of game.
    i only play arcade FPS.

  9. 2 weeks ago
    Anonymous
  10. 2 weeks ago
    Anonymous

    A bit barebones but not too bad

  11. 2 weeks ago
    Anonymous

    wasted on flat screen plebs, these graphics need to be in vr

    • 2 weeks ago
      Anonymous
      • 2 weeks ago
        Anonymous

        would be much better in vr

  12. 2 weeks ago
    Anonymous

    >most realistic game out there at the moment
    Show it without the cam filter that hide the graphics

    • 2 weeks ago
      Anonymous

      cope

    • 2 weeks ago
      Anonymous

      plenty of ancient games look great with proper lighting

      the thing that sets bodycam apart from other fps is clearly the lighting, it's like they trained a mini ai on thousands of youtube bodycam videos and used it to improve the visuals

      • 2 weeks ago
        Anonymous

        >thumbnail is nothing like the video
        I hate when they do this.

        • 2 weeks ago
          Anonymous

          the thumbnail sucks
          the video shows how just improving the lighting a little bit can make a big difference even without touching models, animations or textures

          most games look artificial because of the lighting

    • 2 weeks ago
      Anonymous

      Again, realism is not about the graphics, it's about suspension of disbelief. Trying to go for pure graphics is bound to fail. Stylizing them in a way your brain is fooled into believing is real is the way it can work.

      • 2 weeks ago
        Anonymous

        >realism is not about the graphics, it's about suspension of disbelief
        realism is all about it matching reality in terms of graphics, audio, mechanics
        sometimes you can get away with compromises
        sims are still realistic even if the graphics aren't totally photorealistic, but now photorealism is 100% doable

        and with ai, it will be even closer to actual reality
        in about 5 years, systems like this will be standard

        • 2 weeks ago
          Anonymous

          This

          • 2 weeks ago
            Anonymous

            why not just drive in real life?

            • 2 weeks ago
              Anonymous

              >petrol is $10 a liter
              why not just drive in vidya and drive like a lunatic

              • 2 weeks ago
                Anonymous

                >$10 a litre
                What shithole do you live in?

              • 2 weeks ago
                Anonymous

                Isn't that like barely 3 dollars a galon? Milk costs more than that.

              • 2 weeks ago
                Anonymous

                A gallon is bigger than a liter. Is 3 more than 10?

              • 2 weeks ago
                Anonymous

                I think did the math backwards, thats actually closer to 40 a gallon isn't it?

            • 2 weeks ago
              Anonymous

              the real life:

            • 2 weeks ago
              Anonymous

              you're right, i'll get my 1920's ferrari and my friends with le mans cars together for a race

        • 2 weeks ago
          Anonymous

          Something about the asphalt feels really off, like it's not even remotely realistic. Everything else other than the road seems decent though

          • 2 weeks ago
            Anonymous

            seems like it was trained on crappy 2010 era dashcams and it's still early days

            ai will render visuals on top of base geometry within 10 years

            a bit like this
            https://x.com/boona11/status/1800569233107189986

      • 2 weeks ago
        Anonymous

        cope

        >anon once again mistakes style for substance

        II just don't like that it's hidden behind a camera filter that probably blurs the graphics, making your brain make up for it. It reminds me of a game that blurs the screen when saving, giving you the feeling of realism, as if "behind that blur, the graphics are realistic." A lot of games use grain and blur because of this phenomenon.
        Here

        >realism is not about the graphics, it's about suspension of disbelief
        realism is all about it matching reality in terms of graphics, audio, mechanics
        sometimes you can get away with compromises
        sims are still realistic even if the graphics aren't totally photorealistic, but now photorealism is 100% doable

        and with ai, it will be even closer to actual reality
        in about 5 years, systems like this will be standard

        is a good example of realistic graphics that don't use blur filters

        • 2 weeks ago
          Anonymous

          >Here

          >realism is not about the graphics, it's about suspension of disbelief


          realism is all about it matching reality in terms of graphics, audio, mechanics
          sometimes you can get away with compromises
          sims are still realistic even if the graphics aren't totally photorealistic, but now photorealism is 100% doable

          and with ai, it will be even closer to actual reality
          in about 5 years, systems like this will be standard

          is a good example of realistic graphics that don't use blur filters
          And have you noticed how the photorealism filter makes everything blurrier and less detailed to achieve that effect? There's a fricking reason for that.

          • 2 weeks ago
            Anonymous

            >There's a fricking reason for that.
            because that's how cameras see things
            and photoreal games try to emulate optical effects of cameras like lens flares, blur, chromatic abberation, etc

        • 2 weeks ago
          Anonymous

          >hidden behind a camera filter that probably blurs the graphics
          it is literally supposed to be from the perspective of a bodycam. it is intentional that it looks like it is being seen through a camera. the fricking name of the game is "bodycam." regardless of liking it or not, you must be able to understand that it is purposefully done to evoke the game's fricking namesake

        • 2 weeks ago
          Anonymous

          game is called bodycam so that's kinda the point

      • 2 weeks ago
        Anonymous

        That's immersion, not realism. No matter what the only way to make something look real is to make it look and behave like the real thing.

      • 2 weeks ago
        Anonymous

        Agreed, immersion in that sense is key but you can't discount the importance of graphics in this. You could pick a better example than a game which has some of the most realistic lighting ever seen in a game. Stick these post process filters on an Xbox 360 game and see how photorealistic it looks.

        • 2 weeks ago
          Anonymous
    • 2 weeks ago
      Anonymous

      >anon once again mistakes style for substance

  13. 2 weeks ago
    Anonymous

    It's a curiosity. I don't understand how anyone would want to play more than 15 minutes with that distorted field of view and shitty lens effects.

  14. 2 weeks ago
    Anonymous

    I'm glad we are getting to the point where hyperrealism is basically peaking so its finally done and we can stop chasing it

  15. 2 weeks ago
    Anonymous

    So make it harder to make out details because everything is a blurry mess?

  16. 2 weeks ago
    Anonymous

    I swear the actual release looks so much worse than those webms that used to get posted a year ago. Went from looking hyper realistic to just another video game.

    • 2 weeks ago
      Anonymous

      Because those trailers were bullshot to sucker people into buying the game.

    • 2 weeks ago
      Anonymous

      are you sure you arent confusing unrecord footage with this game. unrecord is more realistic looking i think

  17. 2 weeks ago
    Anonymous

    Like behind the driver's seat cam, should only be done for replays.

    • 2 weeks ago
      Anonymous

      look like utter ass

  18. 2 weeks ago
    Anonymous

    refunded it after 20 minutes
    it has one gimmick and nothing else
    also while playing it doesn't even look that good
    also it's p2p with no host migration which makes it completely unplayable by default

  19. 2 weeks ago
    Anonymous
  20. 2 weeks ago
    Anonymous

    looks boring as shit

  21. 2 weeks ago
    Anonymous

    What happened with that Unrecorded bodycam game?

    • 2 weeks ago
      Anonymous

      It’s still being made, this game is a copy.

      • 2 weeks ago
        Anonymous

        ah
        Unrecord interests me more because of the narrative focus.

  22. 2 weeks ago
    Anonymous

    >muh realism
    >muh hardcore
    dead on arrival

    • 2 weeks ago
      Anonymous

      >dead on arrival
      you can stick to fortnite like the rest of the mass market plebs

      • 2 weeks ago
        Anonymous

        >fartnite response
        zero braincells

  23. 2 weeks ago
    Anonymous

    This thread convinced me to buy the game, thanks bros.

    No further discussion is permitted. Everyone cease your posting.

    • 2 weeks ago
      Anonymous

      >I f*cking love consooming! Based shareholders need more yachts doe!

      • 2 weeks ago
        Anonymous

        mad fortnite player

    • 2 weeks ago
      Anonymous

      I hope you enjoy it anon. Make some webms of your gameplay later to show off.

  24. 2 weeks ago
    Anonymous

    what now?

    • 2 weeks ago
      Anonymous

      you lucky them brake pads new, homie

  25. 2 weeks ago
    Anonymous

    I wonder how fast this can be done right now in 2024, if DLSS can generate hundreds of frames that never existed, maybe it's closer than I imagine, maybe I should try building something like it
    it doesn't even have to draw everything, just adding extra detail to objects marked as trees, adding correct lighting at low resolutions that can be drawn on top of everything can vastly improve a scene

    time to fire up the gpu!

  26. 2 weeks ago
    Anonymous

    Looks cool. If it has a plant the bomb mode then I think it'll stick around. TDM is just boring.

  27. 2 weeks ago
    Anonymous

    >""""competitive fps"""""""""
    >add every visual distortion and migraine inducing effect known to mankind to prevent you from seeing, identifying enemies or just see your environment.
    Only absolutely mindbroken zoomer morons could have came up with absolutely mind-boggling moronation like this. It's the absolute and total antithesis of fps pvp games. What can you expect from someone who grew up on visual vomit, who thinks watching something through a lens is impressive.

    • 2 weeks ago
      Anonymous

      >prevent you from seeing, identifying enemies or just see your environment.
      try opening your eyes moron

      • 2 weeks ago
        Anonymous

        This is competitive gaming. Sure those effects don't prevent you from being able to see enemies, but they do make it harder and add milliseconds to target acquisition which is something that matters a lot in competitive gaming.

        • 2 weeks ago
          Anonymous

          if everyone else sees the same thing there's no issue

          can you just turn off trees irl to make people stand out more? no you can't, deal with it

          also competitive gaming is a joke

          • 2 weeks ago
            Anonymous

            >competitive gaming is a joke
            That goes without saying, but it's not the point here. The point here is that this game with all of its post processing vomit is very unattractive as a competitive game and thus will inevitably fail miserably because that's the dead end path the devs decided to take their game down.

    • 2 weeks ago
      Anonymous

      Those "competitive FPS" games always fail.
      Same as those guys that try to remake Battlefield and then wonder why nobody plays their game... WE DON'T WANT REALISM OR HARDCORE IN BATTLEFIELD

  28. 2 weeks ago
    Anonymous

    >asset flip
    >the game

  29. 2 weeks ago
    Anonymous

    celebrating police in a post-Floyd world is problematic.

  30. 2 weeks ago
    Anonymous

    Slow, boring, generic. Better off playing a traditional FPS. This flavor of the month game will be completely forgotten within a year.

  31. 2 weeks ago
    Anonymous

    I'm so fricking sick of pew pew games. That's all my normalgay friend plays is fps.

  32. 2 weeks ago
    Anonymous

    Needs better graphics, looks too fake and videogamey

    • 2 weeks ago
      Anonymous

      Here's for you

Your email address will not be published. Required fields are marked *