Since BG3 is somehow a massive success and Swen wants more people to make CRPGs, what tabletop games or CRPG ideas does anyone have? Personally I want to see a Paranoia CRPG.
Since BG3 is somehow a massive success and Swen wants more people to make CRPGs, what tabletop games or CRPG ideas does anyone have? Personally I want to see a Paranoia CRPG.
I want Yu-Gi-Oh CRPG. But I imagine it would be challenging to do it right, so better not.
Of Bandai Namco is going to make a CRPG, make it Jojo.
there was a yu-gi0oh RPG on gameboy that i played the FRICK out of as a kid
can't remember what it was called though
warhammer FB CRPG please
>warhammer
>CRPG
kek
Yes
A CRPG with 40k setting is doomed to fail.
I'm really hoping Rogue Trade can be my gateway into the setting. I've been hearing from friends and a coworker (years ago) about the setting over the past decade and a half, and it wouldn't seemed cool but incredibly daunting.
A solid CRPG could bet the thing that could get me into the setting, and even if it doesn't, a good solid more sci-fi fantasy than pure fantasy CRPG would be fun to play.
the setting sucks and only losers like it.
>t. actually played 40k
>and only losers like it.
welcome to Ganker!
Losers compared to you
Just play Space Marine. It's not that daunting. I got into Fantasy by just playing Vermintide and Total War. Then reading up or watching videos about my favorite factions. It's easy
play dawn of war the dark crusade.
yes moron earliest form of warhammer was rpg focused the battle part was an extension of that.
This please, tie it in with the Old World and give us grand invasion of chaos kino
FB?
Fantasy Battle
Friendly reminder that Warhammer:
Fantasy > 40k
Fantasy Battle is dead, old man.
it's all Age of Sigmar now.
DA:O was well liked for the time but most people didn't make it past the wombo combo of deep roads and shadow realm endless slog.
not to mention the series got worse with every new game.
Divinity: Original Sin 2 is the only recently comparable CRPG and it's from the same studio.
I am fricking shocked WFRP was never adapted in any way.
Isn't there one edition where trying to ride a horse is more likely to kill you than most monsters?
sure thing warhammer cuck
There's obvious demand with how popular TWWH was, but GW are out of touch boomoids who will rather shill for AoS or 40k since it might sell plastic
>but GW are out of touch boomoids who will rather shill for AoS or 40k since it might sell plastic
I don't get it
it's not like they have to do anything
just give someone the loicense
they make a game
you make money
?????????
it's LITERALLY free money
After dawn of war 3 failed for trying to make a Dota clone and chase the *infinite eSports money*, they became too skittish to video games.
If Rogue Trader does well they will consider it. I hope Rogue Trader is good, but I don't know why I think it will be when I couldn't get into previous Owlcat games.
Alright, we'll see.
How many other studios can rely on Tencent's support?
Seeing BG3s quality I hope all of them can, specially if it keeps triggering Black folk like you lmao
First you need to put out some good AA games to prove your potential.
tencent funds basically everyone so maybe you should just go ask them?
Some of the games that Tencent directly supports
>Fortnite (Epic)
>Path of Exile (Grinding Gear Games)
>Baldur's Gate 3 (Larian Studios)
>Nier Automata (Platinum Games)
>Hearts of Iron 4 (Paradox)
so sounds like they know what they are doing
Id rather something like wheel of time or first law get adapted into crpg
First Law would be a badass setting to use. Not sure if it's popular enough, though
Its pretty popular in the fantasy genre in general, but i have no clue how popular books are with normies these days
After the Amazon "adaptation" I just want everyone to forget about WoT.
A next-gen Shadowrun with the same level of narrative and mechanical detail as BG3 would be a dream come true.
This. Too bad it would probably be pozzed as frick and Black personed up to the max
>Battletech was woke as all frick
>BG3 was woke as all frick
>dude we need a new Shadowrun in this gaming climate
Yeah, some pozzloving LGBTard like you would love that.
>reeeeeee troony bogeyman troony bogeyman!
Stay permanently mad about the monster under your bed you insufferable fricking gay.
>"I luv trannies you're just mad!"
yeah so anyway i don't want pozzed RPGs either guys
these guys have the right idea, damn shame what happened to Cyberpunk, woke af and not even an RPG
fucing greaseball if you go out once in year you could see trannies arent even fucing real.
>"wah wah trannies aren't real we just like smearing our smelly shit on your entertainment"
if San Andreas had legs certainly this does too
Shadowrun politics were always like a 1/2 step from full communism anyway, so it can't really change much. You have NPCs straight up give you speeches on the merits and potential problems with communism, and how you can beat them (theoretically)
harebrained schemes perverted shadowrun lore for the most part.
the tabletop lore is much more grounded in reality and most of it is pretty dark in into the dystopian thing. then you have a lot of comparisons to real life in shadowrun like for example how dragons are really just israelites.
id love a no holds barred shadowrun crpg or a cyberpunk style game but the budget would never happen, the developers would not be competent enough and the writers would ruin it.
just play the p&p rpg with friends and read the books for setting inspiration. its the best its gonna get.
>BG3 was woke as all frick
Just by this I know you're just a /misc/tarded sperg.
i never played such a cringe game in my life.
i tried to avoid all that romance cringe reddit shit but you cant, its unaviodable.
you either randomly find a pair of ogres fricking in the ass in a barn, or an actual god damn californian cross dressing troony in a circus.
i uninstalled after i walked in act 3 city for 15 minutes.
i regret putting so much time into it, what a god damn waste of time.
Here's a tip, if you blow your brains out you'll never have to have fun again. Just going to leave you with that, you fun hating moron.
>buh buh bluh let me loudly and autistically prove why I have never interacted with a single piece of ‘punk fiction
Anon was right, you’re a troony-obsessed moron.
>BG3 was woke as all frick
How crazy is that 2023s goty will pretty much be a crpg? Also we've been getting crpgs pretty much every year since I dont know how long, not in the scope of BG3 but still
What the frick happened to Harebrained Schemes? I thought the trilogy did fairly good for them to keep making Shadowrun games, last one was 8 fricking years ago
the fact that a top-down turn-based RPG from a basically literally who studio with no publisher is even in the running is legitimately wild
but also the Geoff Awards a complete sham and not worth paying attention to in the slightest beyond trailers and announcements
Last year was wild, theres always room for a frickup or two
just make niche good CRPG based on Call of Cthulhu, fricking game industry is kinda pathetic.
>a great comeback in the future
Don't we get one of those every few years already?
I kind of want to see a new Shadowrun game, but turn-based games aren't my thing anymore.
BG3 is fine but I don't think it deserves as much praise as it got. If it wasn't named BG3, I don't think it would have as much success.
most people playing it have never played a BG before
>If it wasn't named BG3, I don't think it would have as much success.
Doubt it, it really isn't the title itself that people love about it (in fact, there's a decent number of die-hard OG BG fans that hate that it's not RTWP and done more in the style of the original games)
What made it big was that Sven's been forever chasing his own version of Ultima, and BG3 is the closest he's ever gotten, and people aren't used to seeing that level of openness in what you can do in a video game these days
i put 300 hours into it and didnt even know it was dnd based until i saw videos about it
I just wanted to play a scalie game
it should have been it's own thing set in the same world like icewindale and neverwinter instead of being called bg3
BG had no title appeal. Only boomers ever even played the original games. You are just a salty gay who cannot understand that passion in development is what sells.
A lot of millennials played the originals too.
D.
>BG had no title appeal.
it's been in the cultural zeitgeist as the best RPGs ever made for longer than you've been alive.
no that was planescape and you know it homosexual, it lost popularity because of tides of redditera
planescape, baldur's gate, and neverwinter nights 2: MotB are all three enshrined among the best RPGs ever made.
Are you moronic? The game was set to be an original entry in the forgotten realms setting but White Wolf insisted on making it a sequel to baldur's gate SOLELY for title recognition. You can tell with how shoddily the callbacks to the previous games were shoehorned in. Muh Viconia, Muh Jaheira, Muh Minsc, Muh Sarevok, the implementation is garbage.
>White Wolf
Wizards. Frick. You know what I meant, I'm moronic.
shoehorning in Sarevok was downright baffling neat fight though
yeah it's a soulless corporate cash grab
>passion in game development
lol
lmao
Copying one of the shittiest rpg systems, poorly implementing it, and then trying to milk an old IP is anything but passion
You are the idiot conflating passion with quality. I said nothing about quality. Passion always sells, The Room is proof enough of that.
Passionate people don't put out shit
It would be one thing if the game was weird and clearly only made for their niche tastes, but it's clearly just mainstream goyslop
>passion in development
You mean marketing, also you don't need to have played the original BG to have heard about it from your favorite eceleb, people love to be part of something like that, it's why there are so many movies and games remakes from old classics.
This is true. No one knew what BGe is or even what a is CRPG? Its a niche of a niche, these replies acting like its Diablo
The gaming media laps at baldur's gate's butthole so you're 100% wrong that it doesn't have title appeal.
They REALLY like siege of dragonspear because of the troony
I thought they hated the SoD transgender character because they were the fricking epitome of "have I mentioned I am transgender today" rather than an actual, interesting person. If I recall, Beamdog actually apologized and rewrote the character because so many people complained the character was little more than a cardboard cutout.
they said they didn't give a shit and that they were going to release an update to add even more lines about being a troony
Isn't that an ARPG?
lol, this is like people that think Ganker is still a small site
>BG had no title appeal. Only boomers ever even played the original games
You couldnt be more wrong zoomie. I canor think of a CRPG that has more cache with Millenials and Xers.
Every millenial and Xer gamer knows.
>Go for the EYEs BOO!
minsc is literally mentally moronic
True. I only bought it because it had Baldurs Gate in the name and I remember how good those games were. Honestly BG3 was completely unrelated in feel and gameplay.
Not every CRPG studio has Tencent backing them though
An AAA-revival of 'das schwarze Auge' and Realms of Arkania.
I just want anther good RPG in the oWOD setting.
None of that pozzed v5 WoD garbage they are doing in Bloodlines2.
CRPGs ideas:
Warhammer 30k / Horus Heresy
Star Wars Yuuzhan Vong invasion
Medieval historical CRPG based on the Byzantines}
CRPG IPs that should be handed to Larian:
Fallout
Elder Scrolls
Vampire: The Masquerade
Horus Heresy is honestly lame for a CRPG, it's all Primarch capeshit and bolter porn. 40K has way more possibilities.
Warhammer fans asking for 30k reminds me of Gears of War fans asking for a game just about the Pendulum Wars
good idea on paper, but too painfully boiler plate for even most of its hardcore fans in practice
30K is just the ultimate coom for marinegays, I don't know anything about gears fans and I'd be surprised if there were people who thought COG and not-COG was that cool. The Locust is the coolest part of gears.
40k will just be the ultramarines acting like the spartans from halo, at least in 30k you have more factions
I still think 30k is the climax of the imperium and 40k is just melodramatic conclusion.
Seeing the emperor in his prime in a game would be absolute bonkers
>40k will just be the ultramarines acting like the spartans from halo
there's actually an answer to that. you don't have to be space marines.
and yet we choose to be space marines
This is a user error. There are like 30 factions with armies on the tabletop in 40k and more without. All it takes is someone willing to get creative.
Fantasy/medieval shit is boring. Every single RPG is about knights and dragons. We need more urban fantasy (WoD) and sci-fi.
>Medieval historical CRPG based on the Byzantines
This is a great idea that will never be fulfilled. Just imagine a CRPG set during or after the 4th crusade, as an example. You would be able to juggle between the new Latin influence, brought by the crusaders and the local populaces eastern world. Kino.
Larian being able to make Vampire: The Masquerade game would be great. They're pretty much the only company that would be able to make a decent game out of it. It would be turn-based, which would cause immersive sim fans to cry.
People are making a mistake of thinking Larian ever again need to attach themselves to any IP that will just take part of their earnings by existing.
>need
Larian has been begging for the Baldur's Gate IP for at least a decade, it was a passion project.
if they want to play with another license they will get that license.
>Larian has been begging for the Baldur's Gate IP for at least a decade
You meant Beamdog, right?
I kinda feel bad for the beambros... they were the first ones infecting the brand and wotc... they just chose another propaganda company instead. Still good material for some laughs and tears in their forums.
>Larian (who the crap are they anyway?)
Sounds funny and ironic.
be as it may it was THE best move to solidify their position as titans of rpg
>it was a passion project.
Well, they changed a lot of established lore with that passion of theirs
Almost like... Fanfiction
What did they change lore wise? Or are you confusing WotC stuff for Larian making those changes?
Passion doesn't imply respect or care anon, not in these day.
No, moron, Larian wanted to make either a Spelljammer or Planescape game - both settings which are being restarded - but WotC insisted on Forgotten Realms.
According to rumours/leaks, NOW they're going to make a Spelljammer game.
proofs?
Which part of "rumours/leaks" you didn't understand? Nothing has been officially announced.
Spelljammer/Planescape is the entire "cosmos", Forgotten Realms/Faerun is a single planet in said cosmos.
So Spelljammer & Forgotten Realms are in the same "universe"?
What about Eberron, for example, is it also connected?
>What about Eberron, for example, is it also connected?
Originally it wasn't connected when it was first created, but a combination of WotC wanting to bring all settings into it and Eberron's creator toying with the potential idea resulted in a new conceptual idea of the dragonshards that fall to the planet are actually fragments of the crystal separating Eberron from the greater multiverse.
Which raises some fun ideas DMs could run with on "who really created Eberron, and why did they want to make sure nobody could leave/enter it originally? why does it have a micro cosmology within it separate from the greater cosmology? because with the dragonshards falling, it means there are now cracks in the crystal that potentially that someone can discover a way to leave the Eberron cosmology and into the greater cosmology, and vice-versa
If I were to take a guess, I bet the reason for the separation are due to the Dhalkyr and the Plane of Madness
Thanks for the explanation anon, pretty insightful
no prob, I've only been waiting for a true Eberron CRPG for a like a decade and a half that will never happen
>a Spelljammer game.
It's impossible to connect all DnD settings+cosmos in one game. It would be too bloated with content (release date 2035) or something like KOTOR with many small locations (doesn't look like Larian style).
They likely concentrated on the plot related locales that they wanted.
Just like how BG3 don't do the entire Sword Coast.
>BG3 don't do the entire Sword Coast.
That's why the game called Baldur's Gate, anon.
Now you are just being pedantic. You know what I am trying to say.
Didn't prevent the first game from having a rather wide map, even bigger with the expacs.
But shallow as a puddle. Go back to BG and look at the actual quest list - 95% of them are literally fetch quests. My favourite is Beregost - every single one is a fetch quest, no exceptions.
I don't have to go back. I never left in the first place.
It'll probably be something like Rogue Trader, funnily enough - the main focus will be on your ship, visiting from one location to the next.
I never understood D&D settings
So basically Spelljammer and forgotten realms are in the same universe? Are all settings in the same universe but in different places/planets/planes?
Think of realms/planes as planets.
Just think of it as Honkai Star Rails but less sci fi and more fantastical.
Spelljammer is deep space.
Forgotten Realms is a planet somewhere in Spelljammer, but Spelljammer stuff is too high level and too far out in space to really affect Faerun.
generally most other D&D settings are separate IPs from eachother with no crossover, but you could theoretically dimension hop between them if you so chose. that's kind of what Planescape is, a city between dimensions with doors to those other dimensions.
so you're talking out of your ass and i can safely disregard you. thanks for clearing that up.
you're so fricking upset over speculation when all that was needed from you was a few seconds of googling
https://technewsspace.com/its-been-in-my-head-for-a-long-time-sven-vincke-finished-work-on-baldurs-gate-3-and-tackled-the-next-game/
https://metro.co.uk/2019/07/01/baldurs-gate-iii-larian-studios-interview-we-want-to-create-the-state-of-the-art-in-rpgs-10094263/
now milk my wiener dry
>2019
cool but we were talking about Larian wanting the Baldur's Gate IP BEFORE they made Original Sin 2, which was released 2017.
you're sperging on about a completely separate topic.
i don't care about that part. the flow of the discussion made it clear that the rumors/leaks were supposed to be related to their future projects. the links i sent you have sven talking about spelljammer years ago, now you have sven saying "we want to make a scifi game". wow it must be star wars lol
>i don't care about that part
that's the only part we're talking about.
anything else you have to say beyond that is irrelevant and i will not read it.
your right, the other guy is just behaving the way mexicans do. pump their chest out and pretend they are chad meme. just ignore the moron while they pretend they are hanging out with their homies or some homosexual shit that goes on in their mind when they use Ganker
>passion project
totally, reminds me of other passion projects like cowboy bebop tv adaptation
somehow i doubt that's a fair comparison.
It's not historical, but you might like Age of Decadence
Oh god could you imagine a fallout game made by larian?
The writing would be like the worst parts of 2 on steroids.
>CRPG IPs that should be handed to Larian:
none
Cope, Todd was always a con artist and his games were all smoke and mirrors
VTMB 2 is already dead on arrival, seeing how Paradox decided to tone down the CRPG to "reach broader audiences"
Just look at the recent video released, the dialogue choices are worse than Fallout 4
>he wants the reddit audience
I wouldn't trust Larian with existing IPs. Their moronic Act Structure is the absolute worst part of their whole system for making games, and any RPG IP that has always been about open worlds, or makes themselves known on worlds that let NPCs interact with NPCs would immensely suffer for it.
I would love a mecha CRPG with no tabletop influence.
Battletech is too random for me since headshots can instantkill any pilot and there is always a slight percentage for that to happen. I do understand the reasoning for rolls to happen on the table for more dynamic storytelling but for video games, I preferred more tailored experience.
>CRPG with no tabletop influence.
what
I believe he says with no dice mechanics
New Vegas comes to mind
theres going to be a shitton of crpgs now and all of them will be utter dogshit and panned for not living up to bg3
most people seriously dont care turn based combat and/or intricate rpgs
bg3 is tolerated because its incredible presentation and overall production value outweigh those cons by a ton, something that probably no one else will be able to replicate
>theres going to be a shitton of crpgs now and all of them will be utter dogshit and panned for not living up to bg3
I'm not sure, takes a lot of time, and money, to make a game nowadays
If a CRPG wasn't in a studio's backlog, they're not going to change course
Can't wait for the Final Fantasy CRPG with epic choices like
>yes
>no (yes)
In terms of fluff and storylines, well, I think Forgotten Realms/Pathfinder/other imitators and their campaigns actually are quite purposeful in providing a nice selection of playable characters and scenarios. However, in terms of gameplay, what I would want to see is a game with built-for-CRPGs system that takes roleplaying considerations seriously: Dominions would be an excellent place to look for pointers, although strategic wargame systems of course shouldn't be directly transferred over either (rather, I'm thinking of the general designs like use of opposed rolls with exploding dice while not shying away from having lots of rolls: computers don't have trouble with the bookkeeping, and low-abstraction mechanics actually make them more intuitive and conductive of emergent narratives).
To add to that, I'm not thinking of just combat resolution mechanics and such. I think contemporary games have *a lot* of baggage that's simply unthematic, but also tedious. Take loot for instance: certainly for most cultural backgrounds (with possible exception to be made for something like Spolia opima, or taking warglaives from Azzinoth) it's simply not thematically appropriate for Knight Commander/Hero of Ferelden/Jedi Exile/whomever to be despoiling all enemy combatants. Or to ransack homes right in front of the owner, looting such items as spider legs and broken forks.
A game that takes roleplaying seriously 1) doesn't even let you forage trash (perhaps you still get value from slaying enemies in form of taking their valuables, or you can make perception checks to spot stashes of valuables or objects of interest, or you can order your underlings to sweep the area after you have personally cleared it off hostiles); 2) has realistic constraints, such that it's prohibitive to loot a hundred breastplates, but also, you won't miss anything of value by not checking. Ditto for e.g. tacked-on crafting systems: player character is on a quest and even if he had background as a master craftsman, doesn't have the time to spend working on masterworks.
Shadowrun absolutely deserves a bigger comeback.
smaller scale games in D&D's weirder settings would be fun, too. I'm talking Ravenloft, Eberron, Dark Sun.
would be interesting to see some more obscure IPs like Glorantha or Legend of the Five Rings.
Way too much anime tiddy for current climate but my personal monkey paw choice would be Corvus Belli's Infinity.
>smaller scale games in D&D's weirder settings would be fun, too. I'm talking Ravenloft, Eberron, Dark Sun.
I'd like more games like Solasta but please don't make them feel like the game is some kind of avatar of jank but not the good kind
>Shadowrun absolutely deserves a bigger comeback.
shadowrun was almost killed by its 6e, though. so much so everyone collectively chooses to ignore it even exists.
same thing happened to Cyberpunk.
3.0 was so low budget it was illustrated by photographs of action figures tinted lime green.
That's just the art direction. Last time I checked Shadowrun 6E had ten pages of errata. It published with glaring issues like the armor formula not even working. for example.
>That's just the art direction
either way 3.0 was completely memoryholed and people continued to play 2020 until RED came out.
even then RED makes some unpopular changes, like all firearms being generic stat blocks.
I'd love to see a fallout crpg
Josh at Obsidian said he would make Pillars 3 if MS gave him the same budget as BG3
According to this thread, he would be more successful shilling in China than in San Francisco
>if MS gave him the same budget as BG3
What's the point? Even DOS2 (a Kickstarter game) is better than all his games.
The point is that crpgs don't sell unless they have the fancy production values of BG3
BG3 was in dev hell until Tencent rescued it. Chinese government money to whitewash bad combat and rng is not worth the price of admission.
Lol you schizo losers can't stop emberassing yourselves.
>Chinese shill still crying
Your parent company can buy reviews and awards all it wants.
>No sales figures
We all know it's not actually goty
Don't you have some dog to turn into dinner, you dirty bugman Chang?
>crpgs don't sell unless they have the fancy production values of BG3
DOS1 and DOS2.
We need a Call of Cthulu CRPG.
Cyberpunk or just more sci-fi CRPGs would be an obvious answer. There are plenty of CRPGs or strategy games in the sci-fi genre, but I don't think any with the kind of character customization or builds or multiplayer capabilities to the same degree as BG3.
My left field choice would be something like Pokemon, since I think the combat system would be easy enough to adopt and the series' general flow already encourages exploration.
90s ghetto CRPG, where it's all black characters, but not like the modern virtue signaling cringe but more of the whole gangster rap/hoodrat stuff
So basically GTA CRPG
ablobloblo
warhammer frpg
Take the original manga story and make cards summon monsters
Instead of focusing on the anime and manga they should focus it on the story of the cards themselves. You could even repurpose spells and traps as conventional spells and you'd have a lot more to work with when it comes to story and character design not to mention Konami can do cross promotion by making cards from it like they do with the OCG Stories manga
>success
>not a single sales report released outside mainland china
What he means is he wants more publishers to sell out to the CCP because he's getting paid to say it. Shameless White Monkey.
>They allowed BG3 in China
Man, that must have required some bribery. Normally they dont approve of gay romance, concepts of freedom, criticism of dictatorships, and ghosts and skeletons.
What you just mentioned are also just forms of bullshit they say so that censors can rake in bribe money. It's not something that the government actually mandates out of principle.
Considering genshin has a lot of that and is allowed to have it purely because it makes billions of dollars.
I thought it was just a list of bullshit they liked to bust out to see if they could force foreign companies to try and appease their arbitrary and outright nonsensical whims? Like when they demanded the studio behind the last Spiderman movie digitally remove the Statue of Liberty from the climax, or else they wouldn't clear the film for the Chinese market.
Genshin is made by a Chinese company, to be fair
Enough about the USA though.
China isn't buying it. They're shilling it. Larian gives out the copies for free and activates them on Steam. Tencent covers Steam's cut.
So, a completely different company making a game in a completely different genre and resorting to botting to improve views on social media sites supports your claim that Larian gives free copies of their game to the Chinese?
1/3 of Larian is owned by Tencent.
world of darkness game influenced by disco elysium
a new fallout game similar to the first 2
an arcanum remake with good combat
Why didn’t dragon age origins get as much praise as baldurs gate 3? It’s basically the same game but far better and it doesn’t drop off in quality at the end either.
dragon age is pure dogshit. theres a reason the IP dropped off the map. nobody talked about the games after 2.
Because the combat in DA games gets dull fast.
>Why didn’t dragon age origins get as much praise as baldurs gate 3?
Combat
Level design
Reactivity
Quests
Story
Origins is worse than BG3, on multiple levels. It's a much more railroaded game, compared to BG3, where you can kill every character you meet. BG3 also has spells and interactions outside of combat, creating much better interactivity and immersion.
mutants and masterminds. make it goofy like freedom force. I would also be fine with a general Marvel or DC one
starfield lost
a.k.a add more woke shit paid by tencent
That's for Larry Fink to decide.
BG3 is successful in spite of being a CRPG, not because.
Mark my words, there will be a bunch of extremely unsuccessful CRPGs (including by Larian) on the horizon by people who don't realize this.
Larian will do just fine, all they need is to focus on companion romance again and add even more homosexual shit.
B a t t l e t e c h
The ine where people are mindfricked when they lose
they only played with the monster cards once there and it was basic cards not even the cool yugioh cards. not much a crpg.
>more troony games
Sorry, not going to play
Futile. Without wotc support, your best bet for another propaganda rpg will be bioware.
As long as they actually make crpgs and not turn based garbage.
So Zelda 2.0?
this reddit slop was unplayable, besides the braindead mobile game turn based combat.
so unplayable, that somehow millions of people played it.
tbh i dont care about the rest of the world, it was just cringe, nobody i know finished it, people just gave up on it and went on to play other games.
starfield was also cringe, jesus christ what a horrible disaster.
the only games that werent completely trash in 2023 was the cyberpunk dlc, it was ok, everything else was just so bad.....
What's your GOTY then?
>What's your GOTY then?
is "nothing" an allowed answer? this was just a bad year for games....
dont even remind me about diablo 4, for example, jesus christ....
Okay, then what games DO you like?
Why do so many people come here just to talk about video games that they hate?
i like BG2, i installed it a week ago, and im having a lot of fun.
i also installed neverwinter nights 2, but i dont have time to play both, so i started with BG2.
i made a girl thief and now im looking for a serial killer in the docks district.
NWN1 > NWN2
MotB carries NWN2
Right on. I played BG2 but I didn't finish it, can't remember why. Everything I remember about it was good
dungeon siege 2 is next on my list but god damn i just dont have the time right now.
For me, it's Dungeon Keeper 2.
no no sorry, bridge district, docks have the thieves guild.
lol /v told me to skip nwn1.
Always do the opposite of what Ganker says, usually the opinions just boil down to "more recent is better because muh graphics and muh QoL"
i suspected it might be so, so i got the torrent of nwn1, lmao.
im gonna install it right now.
Be sure to get the expansions, too.
The actual game that has unique content never done before in its genre. Bg3 is just brand name dos2.
>Baiting Shitposter
Omni-Man origin when
Tactics-style RPGs just don't sell very well unless it's call Fire Emblem.
Pretty much need to depend on indie studios, or for a big company to just reaaaaly like the genre to push for one to get it.
Every CRPG uses some form of tactical combat(turn based or otherwise), all you'd be adding would be overworld exploration
Tencent lad is going to be in shambles come December 7. Bit worried about him.
Don't worry, he'll recover after a couple of years.
Blackrock approves
Ars Magica
>big dick wizard (You) in his tower researching big dick spells, playing wizard politics and crafting, only stepping out when it gets seriously serious
>a few custom characters a la Wizardry 8 running quests for him with his remote assistance and equipment
This shit was made for video games.
Shadows of Brimstone
Turn this table top RPG into a dos2 / BG3 game and I'll buy it instantly
Mage the Awakening with Archmage endgame (cosmic level fights). Do it, Swen.
I would kill for a good Mage: The Awakening CRPG.
But all anyone cares about, for both tabletop AND video games, is the damn Vampire the Masquerade shit.
That's strange imo. Mages in urban setting is a damn good idea.
>That's strange imo. Mages in urban setting is a damn good idea.
When the World of Darkness setting where Vampire, Mage, and Werewolf was at its largest during the White Wolf era goth kids and alternative kids were all into vampires. Anne Rice/Interview with the Vampire era stuff, long before Twilight.
Werewolves (and the WoD version of Werewolves actually has some badass lore and is different than typical depictions of Werewolves) and Urban Mages in this fricked up setting just didn't appeal to as many people as vampires where people would be edgy as shit.
Pathfinder, Star Wars, and something Comic Book related. could be Marvel or DC, i'm not picky other than asking for Create-a-Character.
>Star Wars
They've restarted the development of the KOTOR remake twice, now. Also changed the studio entirely once.
I prefer a new space opera setting that isn't Mass Effect or Star wars or any of the old tabletop shlocks are overly masturbatory with their lore. Space operas are more fun where they are focused on the characters, actions and cool laser shows.
yeah, but that KotOR remake was never gonna be what it should've been to begin with since they're reworking combat entirely. it's probably for the best that it never sees the light of day.
the same way it works in every superhero MMO with a character creator? hello?
i'd prefer the game be set in The Old Republic because i think that's their most creatively rich era in terms of how many recognizable characters and events there are to play around with without fricking with movie canon. but unfortunately i worry that you're right and it would end up being shanghai'd into a High Republic game, since Disney are so deadset on pushing that era. under no fricking circumstances do i want a Star Wars CRPG that takes place between the Prequels and the Original Trilogy or that takes place after RotJ but before the nu-Trilogy. keep Palpatine and the Rule of Two as far away from my game as intergalactically possible.
>female Exile
Frick you, anon. You know that Drew Karpyshyn openly admitted he tried to canonize the Exile as female specifically because he didn't like KOTOR 2, and wanted to piss the fans off?
sounds like Drew is a moron that accidentally'd himself into a much better Ben and Rey years before Disney tried it. they're a great ship, his efforts to scuff the series only made me like it more. lol
>Marvel or DC
How should it work? Their superpowers are too diverse and unsystematic,
>Their superpowers are too diverse and unsystematic,
Do what DCUO does and have a set of powers or abilities in place of a class system with each powerset gravitating towards a a generalised role in combat or you can do what Larian does and just make it free form but within certain limits
problem is anything star wars is deadset on being tied into disney shit. jus go crazy and do your own thing.
Every ITT talking about Warhammer has completly forgotten that Games Workshop is utter trash and would never give the IP to a proper studio due to proper studios taking a bigger cut from the revenue, so they keep working with small studios
If GW gives the IP to Larian, or to any decent developer, I'm chopping my two testicles and nailing them to my forehead
>Not a single GOOD CRPG since 2007
New golden age NeverEver
Honestly, fallout should release a new one, or a cyberpunk one would be pretty soild
Aren't these usually snoozefest menu simulators?
How about less 5e shlop
BG3 got mass appeal due to cutscenes and coomers, two things most CRPGs don't have.
It is otherwise an extremely niche genre that will never be popular despite BG3's success.
Just make sure they cater to whites (and east asians).
What's (You)r favorite CRPG Anon?
I like BG2, KOTOR, DOS2 and BG3.
New Vegas
VTMB
KOTOR 1 & 2
Wasteland 3 or Pathfinder Wrath of the Righteous
Planescape
Arcanum
NWN1 SoU n HotU (I wish devs merged them into one massive campaign but oh well)
NWN2 Mask of the Betrayer
>NWN1 SoU n HotU (I wish devs merged them into one massive campaign but oh well)
There are a few mini-modules that connects SoU and HotU, and you can use the same character you used in SoU since their campaigns are balanced around the character level you usually have at the end of SoU and you get enough EXP at the end of it to start HotU at the recommended level. They were part of an old contest and the theme was connecting SoU to HotU.
KOTOR 1/2
NWN 1/2
VMTB
DAO
BG 1/2/3
DivOS 1/2
BG2
Underrail
VTMB
Oh and Disco Elysium. Underrail and Disco Elysium are very different but both very excellent new CRPGs
Shadowrun Dragonfall was my first ever CRPG and what got me into the genre, so that.
Give me a decent Dark Sun rpg, blackrock.
I want Star trek CRPG please
BG3 is simple and looks good.
That is why it is popular, plus the writing appeals more to the female brain and feminine men.
Combined these two things together in the modern age and you have a formula for success. Can anyone answer me to why when you make it to Baldur's Gate there are so many black halfings/gnomes/etc everywhere in the city?
I found it cringe when I rescued the deep gnome from the goblins and told him to go back to the underdark he hit me with "ignorance is sadly alive and well I see...."
So fricking cringe, I understand Larian is basically reddit the studio when I played DOS2 they're writing was abysmal, and BG3 was no different. But BG3 is indeed worth a playthrough I recommend going Durge just to kill everyone.
Yeah, but the game is fun if--
>I recommend going Durge just to kill everyone.
Exactly.
BG3 isnt good because its a CRPG its because all the characters are gay and Karlach says frick yeah reddit and you can be trans you bigot
lol KOTOR was garbage, stop pretending
Frick off, Avellone.
bg3 is only popular because of coomer appeal
there is nothing it excelled or innovated at that wasn’t already present in divinity os 1 or 2
let it be known feminists eat their own words once you can be a homosexual in a game that objectifies women
the divinity IP is a confusing mess, baldur's gate is an established name with broad recognition.
BG3 is popular because BioWare made narrative-driven RPGs with stories that react to your choices and cinema quality visuals into a hugely popular genre, and we haven't had a new one that didn't completely suck ass since Dragon Age Inquisition in 2014. BG3 is the first new entry in the genre in almost a decade, no fricking wonder it sold gangbusters. people have been dying to lavish BioWare in the same kinda praise and success for releasing a new Mass Effect or Dragon Age - they just can't cause EA have them shackled to a radiator. chalking it all up to "dude the game sold because breasts and PUSSY XDD" is a fricking gutter IQ take.
Bioware hasn't made a good game since DA:O, and even DA:O wasn't great compared to CRPGs of the past. You're right that EA has essentially gutted the company, but before they were enslaved they were only a passable dev, not amazing.
>stories that react to your choices
Western RPGs will never recover from this "YOUR CHOICES MATTER" shit. I would rather have a well-written linear RPG than an open-ended one with trash writing.
It seems all you have to do is mention "RPG" once and /vrpg/ comes crawling out of their dead board to have the same discussions they had there a billion times here.
Separating boards was a mistake, why was /vrpg/ created? It's not like RPGs are always discussed
>why was /vrpg/ created?
More ads
Anyone ITT play Dark Envoy?
>Anyone ITT play Dark Envoy?
I actually never heard of Dark Envoy.
Is it any good?
That's why I'm asking, considering buying it since Tower of Time's combat was fun
Makes you wonder if it will have an impact as big as Dark Souls did.
Certainly wouldn't mind CRPGs with good production values.
>massive success
I'd like to see other DnD settings. Planescape, Ravenloft, Dark Sun, Spelljammer, even Eberron.
>mentions Eberron and Ravenloft but Greyhawk
I'm gonna fight with you IRL.
does anyone genuinely care about greyhawk
Go back to bed grandpa
Eberron and Ravenloft but Greyhawk
>I'm gonna fight with you IRL.
Greyhawk really only sort of appeals to people who played the setting when they were younger, and while it most definitely is different than Forgotten Realms in very important ways, it's not different ENOUGH for normal players to truly see a difference. For better or for worse, Forgotten Realms is their default for more "classic" D&D adventures now.
I think even Mystara would be more interesting to people, because there are some REALLY weird stuff that other D&D settings don't really do despite also having some of the normal trappings. (Hollow World setting inside the world itself, there are no gods but previous mortals ascended into Immortals that can influence things, there's a no shit Nuclear Reactor on the setting, there's a super intelligent Dinosaur in the hollow world that can cast spells, etc)
i always wanted to play a Forgotten Realms campaign to like Level 18 (or 20 if we're gonna do 21+ into epic levels) and then, through some story circumstance, send the party to Dark Sun and make it their quest to save the dying planet its become. if we kept going after that i'd introduce them to Planescape and the Citadel and see what kinda multiversal adventures we end up getting involved with from there. D&D really does have several cool settings.
Conan needs a game. something other than that Exiles slop.
I'd like an FFG Star Wars adaptation
As much as it's a shell of its former self, I'd find a Warcraft cRPG based on the first two wars to be neat.
>after baldur's gate 3's success
The thing is, had it not had a recogniseable pre-existing brand name attached to it, it wouldn't have been successful at all.
If it was called "adventury mcgee's quest densetsu" nobody would have bought it
Divinity Original Sin 2 was a pretty significant success and Divinity is a literally who-tier franchise
The 'Baldur's Gate' name is dead since ToB, anon.
obviously not or they wouldn't have tried to resurrect it
>obviously not or they wouldn't have tried to resurrect it
Check user reviews of BGEE and BG2EE in Steam after the 1st teaser of BG3. Larian revitalized the genre.
>revitalized
I'm just ESL. What word did you expect from me? Resurrected? Revived? Animated?
I was making fun of the fact that the industry is not revitalized, if anything BG3 proves that the only real market for RPGs is in braindead bioware cutscene simulators, and even then the game massively underperformed compared to even something like inquisition
>bg3
>braindead cutscene simulator
you didn't play the game.
The game was extremely slim on combats/puzzles compared to other crpgs
There's what, like 6 combats total in all of Shars temple?
Less is more when it comes to RPG encounter design.
>compared to other crpgs
Like...?
Pathfinder, Underrail, AoD
>Pathfinder
LMAO
literally the worst encounter and puzzle design in the entire genre
>puzzles that don't hold your hand are....le bad
Wait a minute that card....
anon don't pretend you enjoyed the Enigma
dos2 is better than all of those combined
dos2 isn't even a real game, it's a barebones barrelmancy simulator, like BG3, only BG3 has a lazy bioware cutscene system where everybody has the same animations like a bethesda game
>barebones barrelmancy simulator
You didn't beat the game if you used/cheesed it with barrels. If you lack creative thinking and problem solving it's entirely (you)r problem. Probably also a 5 on that apple imagining test.
I didn't even play DOS2 because braindead shills praised it to high heaven and then it turned out to have no redeeming features
Same thing happened with pathfinder, somehow I managed to break my save on my first playthrough in about an hour, absolute trashfire games
>I didn't even play DOS2
>still spewing his moronic opinion like it matters
Ahahahahaha
Like clockwork
Kill self moronic Black person
Correct, once you've acquired enough superficial knowledge on something you can make guesses that turn out to be right, have you ever surprised yourself using your own knowledge to infer something that's 100% true? Probably not
>to infer something that's 100% true
How can you know it's true if you never experienced it for yourself and instead opted to rely on opinions of other dumb morons, you moronic Black personhomosexual? Kill self please, the sooner the better.
Because when I say something is true and then it turns out to be true that means my hypothesis was correct. I've been around long enough that I can make an educated guess on just about anything any be correct
this applies to videogames as well. videogames haven't changed in a decade, for example BG3 is nothing but tired tropes that came out decades ago, but it's sold as a new game. But me, not being a zoomer and BG3 not being my first game I can infer whatever I want about the game just from a few videos and what I know about larian and their past games
this is what's called "being informed" and not an impulse buying child
>then it turns out to be true
How would you know, moron? You didn't play the game so you don't know shit. You opinion is worth less than the shit I shat out just now. God you're so fricking moronic. Please end your moronation by necking yourself.
How would I know something I inferred is true? Usually I just make a bunch of inferences and wait for them to be solved in time and I'm usually right 100% of the time. Usually either through personal research, news (other people's research), or people's opinions on the internet.
There's many way you can get confirmations for your theories on the internet, you should try it, moron.
>other people's research), or people's opinions on the internet.
So you rely on opinions of others instead of forming your own because you're fricking braindead moronic? Got it.
Yes anon the news is a sham and the radio is lying and everybody else's experiences are also a lie. No information is true except your own schizophrenic delusions
You're simply an NPC incapable of forming your own opinions and now you're mad that you've been told out. It's okay, not everyone possess the subjective consciousness needed to form personal opinions. Carry on regurgitating what other people have felt and said as a substitute for your own lack of personality and cognition.
I'm pretty sure you're an undiagnosed schizophrenic
Your opinion of your own breadth of experience and the reliability of hypotheses based thereupon is grossly out of line with empirical reality.
Being wrong about a hypothesis is the most important part, but I find those learning experiences are dwindling, especially with how moronic this website has become.
>AoD
Age of Decadence? Can't you avoid literally every combat encounter in the game?
Underrail is an extremely combat dense and focused CRPG. I love Underrail, but not every game needs to go so hard on combat being the only thing you really do and build your character for.
That's the point. Turn based combat is supposed to have few tailored fights that are each somehow interesting, instead of just throwing worthless fodder at the player just to fill time.
Oh yeah? Turn based encounters are "interesting"? Lmao, like what
Except Vancian casting expects 6-8 fights per day, which is why the games difficulty was so badly handled
There also wasn't a single good encounter in temple of Shar.
Disco Elysium has an absolutely garbage setting and plot, but is carried by the quality of its dialogue and writing. There is potential in a well-written dialogue-heavy game without bioware-style soulless 3d cutscenes, but it takes actual effort in the writing department.
>the game massively underperformed compared to even something like inquisition
we have literally no reliable data about Inquisition's sales. Literally zero.
Inquisition outsold BG3 and was released a decade ago, BG3 is a joke
Yeah we know plebs don't like top down turn based. It's a miracle it even sold this well. If it had button awesome combat it would sell better on consoles.
>It's a miracle it even sold this well
like trash? like the divinity games? trash?
Aah, a pleb.
I don't like actual garbage, trash monster
I checked your numbers and you're lying on top of being a pleb.
again, we have literally no data on Inquisition. The closest estimate is 6 million from 2021, and that's literally just an asspull guess by fricking ScreenRant based on EA saying it was the most successful launch in Bioware's history (guess what, so was Dragon Age 2).
The only data point we have for BG3 points to it outselling Inquisition's lifetime sales in a little over a month.
>schizo babble
>source: my gaping butthole
Seethe + Cope
yeah Inquisition apparently is Biowares best selling game beating out ME3.
don't know how that happened but I believe it because Bioware would've been axed at this point if that shit did poorly on top of Andromeda and ANTHEM bombing
the only thing EA has ever said about it is that it was the best launch Bioware has had. They have never said anything about total sales.
SHADOWRUN!
I've been itching for more of that shit for years now. Harebrained is probably never going to make another one so I hope someone else picks it up and makes something good.
>SHADOWRUN
Isn't this just Cyberpunk 2077 with Dragonborns?
It's cyberpunk with fantasy if that's what you mean, which combines very well.
I just hate when games enforce shitty backstory on my character just cause 'muh shitty story requires it'. No I don't want to be special or have smth magical inside me or be secretly that one character relevant to the current events
so just play Tav
Only recent CRPGs that did this was WOTR and Spellforce 3. Most CRPGs don't give you any sort of background
I just realized that I played KOTOR 1 and liked it and never fully realized at the time that was considered a CRPG. I just didn't even consider it because it wasn't isometric. It was the first CRPG I had ever played and completed, and I played it only last year.
KOTOR 1 was also my gateway to CRPGs and one of my favorite games still. Only I played it over 15 years ago.
I grow tired of D20 Medieval Fantasy.
Give me something like Spycraft or another Syndicate game.
>Friends and I used to homebrew this as a MGS d20 game
>It works fricking fantastic for that
https://www.modus-operandi.co.uk/wp-content/uploads/2012/10/Spycraft-Lite.pdf
I'm actually surprised there hasn't been more.
Star Wars: KotOR is generally considered to be a pretty beloved RPG, and it was a D20-based RPG with similar rules to 3e D&D.
you have to take into account RPGs basically fricking died except for Bioware for a good decade
Very true
It was a long draught
>Personally I want to see a Paranoia CRPG.
there was one, Paranoia: Happiness is Mandatory. It was reasonably imaginative but jank as frick
>saturate the market now that we have sapped the the potential
I want a Final Fantasy Tactics game that uses an engine like Baldur's Gate 3. I like Final Fantasy classes infinitely more than the generic DnD classes, and I think it would be a perfect melding of style and could help Square regain it's lost identity.
I want to have sex with scaled bipeds
they poop and pee from there
>he doesn't know about the hemipenes
the was nothing crpg about this game
it was just another modern western rpg filled with millenial writing and gays
Colony Ship just came out
it's good
Icewind Dale reboot that goes deeeeeeeeeeep in to class/comp building and min/maxing please.
Cyberpunk, but it's a party based RTwP RPG without the railroaded plot.
>cyberpunk but it's the game they promised
Final Fantasy done in the style of BG3 would be possible kino.
That's one of the weirder things about the entire FF16 to me.
The director was a big Ultima Online player. He's not unfamiliar very open-ended stuff.
And his own MMO has people making their own characters (standard for an MMO) and it draws from classic FF themes and ideas more so than a lot of FFs.
Then 16 comes along, and it feels so incredibly different, and the one thing they DID take from the MMO was that shitty style of side questing.
I don't really know why they arrived at this for 16.
they were angling for making it as marketable and mass-appeal as possible, the producer even said as much when asked about the change to pure action combat
Yoshida is not director of FF16 he's producer. The director is the one who made Last Remnant he is clueless about MMOs.
the director also worked on FFXIV and was co-director for ARR and Heavensward
He was assistant. All he did was act as a yes man when Yoshids was absent to do other tasks since he has other roles beyond FFXIV at Square.
Oh that's right, I got mixed up
A Final Fantasy CRPG with a focus on creating your own character, roleplay, and cinematics would make me cum so hard
It would be weird as shit but I'm kind of into it. They could just use Ivalice as a setting.
Job system, can even use Tactics-style combat but make it more like a true RPG.
Exactly. The building blocks are already there basically.
>turn based games doesn't se -ACK
Yoshi-P on suicide watch.
>Yoshi-P
Have he even seen Persona 5 numbers?
No, he's too busy huffing his own farts.
I liked BG3
Runequest Glorantha KINO cRPG.
Give me an X-Men CRPG that's basically just BG3 with X-Men pls. And make it in that sweet sweet Jim Lee style
investors would be wiener-shy after the game that ended a studio
That's because it was a create your own nonsense beatemup, not a 90s style x-men crpg.
investors won't understand the difference.
Frick yeah beat me to it
I'd love to see another Dark Sun CRPG, seeing as the last one is, what, 25 - 30 years old. Apart from that, something in the Deadlands setting, please, Weird West was okay but it doesn't quite scratch that itch.
I'd be surprised, WotC seems hesitant to touch Dark Sun with a 10 foot pole in the 5e era. The one guy who used to be in charge who might've pushed for it (Mike Mearls) is no longer connected to making D&D decisions.
Dark Sun has too many "problematic" elements for what would result in twitter lashing.
They already get twitter lashings for their shitty business practices, might as well show off something cool for the trouble.
Something set in Mystara.
It was barely an rpg, it was a soap opera WEG for women
>more people do CRPG
Theres plenty out there already. People really underestimate how important the fact this game was talked about highly by all the boomers for years when it came to RPGs
None of the rest of the renascence of CRPGs from the past did well enough to save the industry before BG3 had to try and resurrect this dead corpse of a game style again.
pokemon-like crpg
The primary lesson of BG3's success is that if you're going to have a CRPG then make it have a shit load of environmental interaction.
Balance will be weaker but its the ability to 'do anything' in theory that people want. Just like Elder Scrolls.
If MMOs are anything to go by "balance" was always the mission creep that ruined many games, let things be overpowered
hell just look at POE and how the obsession with balance ruined that game
People will make the game as hard as they want it to be either through self-control or mods. If someone wants to do an Owlbear meteor strike to solve 90% of encounters, let them.
BG3 is popular because it's simple and presentation is good.
"Freedom" is fricking broken since it's very easy for you to break a quest sequence or just hardlock the game using shit like jumping or flying.
Google new blood fallout.
>"Freedom" is fricking broken since it's very easy for you to break a quest sequence or just hardlock the game using shit like jumping or flying.
The game actually accounts for a lot of sequence breaking which is why a lot of people praise the game for it. There is a lot of secret alternate endings to many quests that you would normally wouldn't see, although some of it are either minor companion/npc commentary. If not the quest will simply end. You can't say the same for other RPGs where it simply hard locks you.
>The game actually accounts for a lot of sequence breaking which is why a lot of people praise the game for it.
Haven't encountered that so sounds like you're bullshitting me. Unless by "sequence breaking" you mean just going in a different direction than intended.
Game gives you a teleport but every time I used it I broke something, usually it just turned dialogue into nonsense because I missed something but one time it completely broke the game for me. Somehow at the end of second act that angel b***h just disappeared. Everyone just kept talking and fighting with air and battle just wouldn't end after I killed the boss.
And it's not like I did anything incredible, it was literally a basic shadow monk ability on level 6.
Haven't encountered something like that so far because Aylin's fate is always decided inside the shadowfell where she either lives or dies.
My favorite sequence is when I wiped out everyone at Moonrise before the harpers get to storm it, so by the time we confront Ketheric they were just standing around and congratulating me for doing the job for them. The fight with Ketheric on top of the tower continued as usual.
>The primary lesson of BG3's success is that if you're going to have a CRPG then
...make sure it has cinematic cutscenes and bioware-tier datesim garbage.
>environmental interaction
That was already in DOS, normalgays don't give a shit about it.
DOS was the make-or-break game that made Larian, anon. And DOS2 was the runaway success that catapulted them to RPG stardom and got them an official D&D game license.
By DOS I meant both of them, and what are you even trying to say? It's just that if we're talking environmental interaction, then that's nothing new for Larian and had nothing to do with BG3's success.
You are correct because DOS looked very cartoony compared to BG3, so the addition of new fully 3D cutscenes and dialog added much to its success. BG3 succeeded because they made a Dragon Age 4/Origins that Bioware themselves haven't been able to deliver and Bioware games were extremely popular for a reason.
It doesn't matter that normalgays don't care about DOS, it was still the game(s) that got them recognition and how they even got the DnD license in the first place.
You could probably compare DOS1/2 to being Larian's Demon's Souls while BG3 is their Dark Souls, aka a game that is essentially the same thing as their previous niche title but this one was the one that put them on the map.
I'm all for more environmental interaction, I just hope that isn't taken as a total replacement for scripted quest outcomes and options. There are several times in BG3 I thought to myself "I wonder if I can get X or Y to do this" and the answer has been "no". The most obvious example surrounds the entire shit with the Emperor and Orpheus.
Emperor and Orpheus stuff really felt forced and I hate it. Another was Halsin being the only druid capable of healing the shadowlands. There should have been an option for player druids to be able to learn the spell to heal the land themselves.
It wasn't so much that he could heal it, just that he had a personal connection with the local spirit who was tied to it.
Halsin is supposed to be a top-tier archdruid, it makes sense.
What WAS super forced was making him a party member
The game didn't really need both him and Jaheira in the party.
>get two druids instead of Alfira
I am STILL mad
Minsc is a druid too, so that's THREE optional druids in the party. Alfira, Zevlor, Isobel, Aylin, and so on should have been optional party members.
Minsc is a Ranger
>Minsc is a druid too
He's a ranger.
Fallout CRPG k thx
Ok Ok
hear me out
CRPG
but no black asians sex weirdos unless they are the bad guy and the reason they are bad is because of the things above
I don't get the hype, this game is the most boring shit ever after Act 1, I'm forcing myself to put up with the hour long encounters because my friends want to finish it but I would have dropped it some 20 hours ago. All the writing is so trite and samey, I can immediately tell what's going to happen or what someone is going to tell me to do just like in those marvel movies.
Maybe it would've been more interesting if I romanced someone but can't really do that in a coop player party, except the tentacle dude kek.
>I don't get the hype
it's fake hype generated by the media
"hype" doesn't exist in videogames and it never has, "hype" is marketing. Sometimes gaming media massively oversteps its bounds and starts shilling games like with BG3
On top of Shadowrun and Warhammer fantasy, I'd love a Scythe based CRPG too. The aesthetics for the tabletop was imo top tier and had just the right amount of retro soviet/WW1 iconography and steampunk stuff.
I don't think it's success has something to do with the game being a crpg.
Can someone make one with decent combat this time?
>Letts make more turn based sex sims.
no you see it's not a sex sim because we made all the girls in it ugly and all the men are normal looking (but homosexual)
>we made all the girls in it ugly
homosexual
What a moronic business move, why would you *want* other companies to fill your niche and give you more competition? If Larian was one of the few companies making CRPG they would have a good share of the market to themselves.
I understand as a gamer and consumer I should be opposed to anything resembling a monopoly or cartel but holy shit how did the game get that big if the guy at the top has no business sense?
Larian's tucking tail and running, they know the game is a disaster, that's why they said they're done with baldur's gate
by imploring others to fill the void they're staving off the media ball beaters wanting BG4 but with more gay rape which they know will not be financially viable
>no business sense
CRPGs are a smaller niche market. They would actually make more money if more and more people were interested in CRPGs and it had more popular appeal, even if other games took some sales away by competing.
And if more people get into CRPGs, you can also advertise BG3 as the "classic" that started the current trend and generate even more big bucks.
Also who cares, the guy has enough business sense to make a string of games that sold and made money.
This. It's also building into the future.
So instead of people being hyped for a next BG3, which is the only type of game normies know, CRPGs instead become a new household name allowing for more games of that nature to garner hype and expectations. This could also lead to Larian's own IPs to share the same attention that BG3 had. Being content in a niche market where you are also the monopoly leads to stagnation of both interest and sales. Look at Total War.
Because they like games, and want to play good ones.
>What a moronic business move, why would you *want* other companies to fill your niche and give you more competition?
Sven's an old RPG nerd turbo autist. He likely just wants the genre to flourish because it seems to be his favorite genre, so he can play it and maybe other people can innovate and iterate off each other and him.
If most of us could run a game company and didn't have to answer to investors (and had more than enough personal wealth at that point), I bet a lot of us would try hard to push a game genre we personally love that doesn't get enough attention if we could.
Larian unironically loves RPGs and the idea of choices having lots of reactivity. This was their vision way back with Divinity OS.
Also, I can respect that. Better to encourage a highly competitive market compared to the strategy game genre where the only top competitors are fricking Creative Assembly, Relic and Amplitude and the games are fricking shit because they've built these niches where nobody can't expect any drastic improvements because everybody is content with eating the same slop over and over again on top of the games drowning in fricking hundred dollar DLCs. Frick it sucks being a total war fan.
Same reason why John Carmack did the revolutionary thing and toss his game engines out into the wild for people to tinker with and make stuff with. Svens in it for the hobby and wants others to enjoy his hobby much like he does. And it would also enhance his games since competition keeps you in condition.
Because competition good. That’s why Elon musk wanted other people to start making EVs
More CRPG's = more people getting into them = more people buying Larian CRPG's.
because he wants more CRPGs to play, obviously
Tormenta is a sick, easy to play system that achieves what 5e tried to do but failed at. Sadly it's extremely obscure
Isn't that just Brazilian Weeb 4e?
It's time.
I really want a new Champions of Norrath (Everquest franchise)
more of a diablo clone tbh senpai
Yeah I forgot to clarify that rather being an action RPG like BG Dark Alliance that it be more of a CRPG. I mean it can...or rather could've happened.
Dungeons & Dragons lore is genuinely shit and held back by c**ts at Hasbro
It's kitchen sink man. There are great and moronic parts of it. You can write kino or spawn trash (not that this is different for anything really).
This game unironically got me interested in DnD lore. Although the ones that I initially were interesting, like the Mind Flayers, ended up being rather boring but the thing about the various god was really cool. Like the Dead Three, Lolth, the nine hells and its archdevils, the entire Hag coven thing, and so on. You even get random encounters with strange creatures like the Sahuadin and kuo-tas.
>, like the Mind Flayers, ended up being rather boring
Mind Flayers are boring in BG3? What the heck were they doing with them? Mind Flayers are definitely one of the coolest enemies/races in DnD.
It's the over exposure of the ilithid tentacle flesh structures, and the fact that a major character happens to be a mind flayer who is "good" and is also one of the worst characters in the entire game and he is shoved at you.
Mindflayers imo would have been more interesting if they made them creepier, weren't frontloaded as early as the goddamn prologue so that their reveal had more impact. Also, I wasn't fond of the idea of them talking at all.
Introducing the main baddie right away is fine, but I see some other choices were the issue.
No BG game hides the big bad and for good reasons, it's good to know who the villains are.
The Emperor is "good" in the sense that he's not completely subservient to the Elder Brains, much less the Elder Brain being weaponized by the Dead Three cults. He's by no means a good person, and you can pretty roundly reject his influence at every turn.
The problem with the illithid (mind flayer) lore is that it's really scattered across a bunch of sources.
So it's heavily hinted that the Mind Flayers once had an empire that spanned huge swathes of the astral and ethereal planes, a shit ton of worlds on the Prime Material plane, and far into the Outer Planes.
The Gith (both Githyanki and Githerzai) both remember this as well (or ones before them at least).
However, there are aberrant creatures known as Aboleths from the Far Realm (big cthulu'ian ginormous almost tentacled fish/squid-looking creatures) are able to remember everything back to the beginning of time due to a sort of linked racial memory.
But they have no memory of an Illithid empire, and at some point, the mind flayers seemingly just appeared in existence with a fully developed society from their memories.
A popular fan theory is that something happened with the Mind Flayers in the far future, and remnants of that empire came back with their Gith slaves, and they're trying to rebuild it from the past to make that future they remember.
But again, that's just fan theory. Could be lots of other explanations.
yeah mind flayers are pretty much headcanon in BG3, woops. They're just supposed to be a nesting creature with immense intelligence in a cave somewhere that eats people's brains
Eh? Nautiloids are a canon thing in D&D lore, they're just Illithid Spelljammers.
They aren't just a "nesting creature with immense intelligence", they in canon travel across the astral plane/ethereal plane/astral sea (sort of depends on the edition of D&D). There are a bunch in the Underdark or equivalent, and many will associate with Drow, but it's never equal in their minds. Anything that is not Illithid is thrall to them, and just a matter of time until they are to be enslaved by them.
when did they "make them canon"
Different anon, but this is not new lore or anything, I'd guess most of it is from 2nd edition.
Doubt it, they were still tunneling monsters in BG2 which is based on 2nd edition
Yeah that's a big part of there established lore for sure anon. BUT! Remember the strange people who are also captured by the mindflayers? Those are the same Gith as they have in BG3. The Gith very specifically are a space faring race who hate the mindflayers for enslaving them in the past.
So even in BG2, it hints at the extra stuff that goes on with Mindflayers.
You are just touching the "tail" of the elephant and calling it a snake.
Spelljammer was a 2nd edition setting and that's where most of the stuff we are talking about is from. I'm not trying to trick you here anon, just informing.
https://spelljammer.fandom.com/wiki/Illithid
Spelljammer: Publication November 1, 1989; 34 years ago
So yeah, big space book of space adventuring which featured Illithid/mindlflayers as a big space empire race
gith definitely aren't in 2e so their inclusion in BG2 is a headnod to the new edition, which is odd because the mindflayers are the regular 2e mindflayers
also spelljammer flopped and was discontinued
>gith definitely aren't in 2e
Anon, Gith first were in the Fiend Folio of 1e.
1981.
Also, the Gith were in the very first Monstrous Manual for 2e.
woops i was looking at 1e, but even in 2e mind flayers don't have ships and are tunnelers. they're brain eating dwemer in BG2
>but even in 2e
Anon, why you gotta be like this? We already showed this isn't true.
Hmm? We were talking about mindflayers, I was reading the wrong edition and saw that gith weren't in it.
Anon said he got tired of the over exposure of the mindflayers in BG3, which I totally agree with. Because even in pillars of eternity the mindflayer inspired enemies are just burrowing brain eaters with magic. Mindflayers aren't a good "big bad" in a campaign, middling enemies at best. BG3 is like half a game progression wise, so there's no progression there on a billion year old formula. But even in old games mindflayers were much more mysterious and unconcerned with the "goings on"
Mindflayers aren't the main enemy in BG3, though, the main enemies are the Dead Three, whose followers have ensorcelled an elder brain and are attempting to use it to conquer Faerun, starting with Baldur's Gate.
Right an elder brain is just a big squidgy alarm system they have when they're chilling in their caves, it's not a world ending device
the elder brain is the central consciousness of a mind flayer colony, and hopped up on Karsus magic it can absolutely be a world-ending creature
why would they need an elder brain to do that, why not just use the really powerful magic to do what they want in the first place
the built-in hivemind/mind control bit
why would they need a hive mind? just use the magic to blow up the planet
because they want to rule the planet, not blow it up
>they want to rule the planet
okay so do it? create an army like any sane villain? using a glorified doorbell to do it is stupid
where did you get it in your head that an elder brain is a doorbell?
>create an army like any sane villain?
The original plan was to create an army of Mind Flayers and use Baldur's Gate as HQ.
I guess that would have been a start, but again mind flayers are jobbers and any max level murderhobo would be able to clear swaths of them
Eh, mindflayers if left unchecked are actually one of the deadlier enemies in the game. Their mind blast spell can potentially ohko your entire party if you didn't space them properly.
They're a complete b***h in melee though and fighters and pallys can dumpster them in 1 or 2 turns.
max level adventurers are exceptionally rare
but they do exist, meaning their master plan to take over the world would be thwarted by one high level dude, right? elder brains are far far stronger than illitids, so why not use the mindlfayers as slaves to make elder brains, that would have made more sense
because mindflayers are glorified meatsacks when it comes down to how low level they are
The dead three want followers and worshippers, they do not want to destroy the planet. Gods want belief and worship. This is why the absolute cult exists in the first place. You can create an army of devotees via mass mind control and farm easy worship points. Nobody wants to an army of mind flayers though because as Jergal/Withers himself puts it, Mindflayers do not have souls to harvest/control.
why would bhaal care about followers? wouldn't he want death?
So that he can spread more murderers? Bhaalist cultists always drop dead like flies due to their murderous nature and killing each other, so it's already hard to replenish their own ranks.
Because humans, like karsus, are unable to withstand such powerful magic. Raphael himself says this. However, the elder brain, if dominated, provides a very suitable conduit for it.
Probably because the last mortal who tried to use a twelth-level spell turned into a rock.
>the really powerful magic
Mystra will rape your ass if you manage to cast 10+ level spell on the Material Plane.
Anon, Spelljammer was published specifically for AD&D 2nd.
>but even in 2e mind flayers don't have ships and are tunnelers. they're brain eating dwemer in BG2
I'm honestly saying this in the kindest possible way I can and I'm not looking to be a dick here, but this is again also wrong. And it's a bit humorous how consistently and confidently wrong you've been on the topic
BG2 literally has a Spelljammer in the game that can be found in the Underdark. It was well after it was already established as a setting. Mindflayers as plane-faring beings was already a thing before BG2 was made.
Also, this part isn't in-game due to needing to be cut for time so obviously you wouldn't know much on this, but people found from EEKeeper and other things that certain character were actually meant to be Mindflayers in disguise, and there was a sideplot of a Mindflayer conspiracy for an alien invasion/takeover of Amn. Again, never was completed for the game and cut.
I don't recall exact lore of mind flayers from 1e, so very possibly that simple as you were saying at the time (I only started with 2e, read some of the earlier stuff), but Mindflayers would've been more for BG2.
>BG2 literally has a Spelljammer in the game
And? it's an easter egg right?
And it means that Mind Flayers were already a plane-faring people during BG2's time. They weren't just "cave dwelling beings".
an easter egg to a failed spin-off in BG2 does not mean mindflayers had nautiloids which don't even look the same
>gith definitely aren't in 2e
nani?
BG2 was far more focused on how they were on Faerun itself, it didn't delve deeply into Spelljammer stuff (just super minor hints). Just like the Dragonlance references in BG2.
>Dungeons & Dragons lore
which lore, exactly?
there are dozens if not hundreds of campaign settings.
Great another boatload of bad games
I love silly shit like this in CRPGs though.
https://www.youtube.com/shorts/csecvcLjj6w
I just want another fallout as good as new vegas
you can replay a game so many times, its been 13 fricking years please god i want a good fallout game again
any short and sweet crpg's?
like 10-25 hours?
Fallout 1
>age of decadence (build autism warning)
>colony ship (see above)
check out dungeon rats
everyone ITT, this is going to sound like some paid shill shit, but i'm just an autist doing this on my own - please support Iron Tower and consider Colony Ship. These guys are real luminaries of the genre, and helped usher in the crpg renaissance in 2015 with Age of Dedadence. Zero woke shit. Thanks for listening
Sell me colony ship, haven't heard of it.
very difficult turn-based scifi crpg taking place on an enourmous colony ship drifting through space and suffering some from creeping system failures and societal breakdowns. Emphasis on built autism, many branching paths and outcomes based on your choices and you'll probably see like 1/3 of the game on each playthrough. Game can be done in 15 or 20 hrs, is meant to be replayed to test different outcomes. Biggest complaint seems to be that the game locks you out of content and that combat is brutal. You can do a pacifist run, or just have your party of goons do the killing. A lot of well written dialogue and worldbuilding.
X-men.
>420 posts
>no mention of Exalted
Exalted.
White Wolf's having enough problems trying to pull together a VtM game, anon. You really think they have it in them to pull off some Exalted bullshit?
I don't think anyone could pull it off, honestly.
But one can dream, right?
I want a dungeon crawler CRPG
CRPGods, our time of ascension is nearly at hand.. ..
O N L Y W A R
N
L
Y
W
A
R
Compared to Rogue Trader and Dark Heresy, it doesn't really leave much room for typical RPG bullshit.
>summoned a raven to scout ahead
>it triggers a cutscene with some gays fighting each other or some shit
>they act like I'm there
>I'm 10 screens away
wut
I want a VtM crpg.
Im making my own. Kind of a mix of pokemon and DOS:2, where you evolve real base animals after catching them. Just working on implementing the split screen co-op right now, want to try to have early access by the end of Feb 2024. Game is "Dobumon" on steam in case anyone is wondering (though I need to badly update my steam page as it still has all the assets from when it was just a regular 2d RPG rather than the 3d crpg it is now)
Another Fallout CRPG set in the West Coast again but with 3D visuals, not even memeing
I want to see a dota 2 CRPG.
Baldurs Gate started at 3, like TES, Fallout, SMT, Persona, Zelda, Metroid, Warcraft, etc.
>Fallout
*angry sounds*
are there any japanese table top games that could translate well into a video game?
>table top games
You don't need to have tabletop system to be a crpg.
im just asking in general
In any case, this was one of the few threads on Ganker that didn't suck, and overall was cool talking on this