>massive crusade hype >join crusade >place relative on the throne of the kingdom of Jerusalem >10k prestige 10k gold >within a decade they've been dogpiled by 100k Muslim stack
>At earlier start dates Islam usually ends up as far North as Normandy without player intervention.
In my 1066 starts islam almost always loses to catholics and the HRE blobs all the way to Bolghar
I have under 100 hours in the game and have only played 1066 though so I understand I could be wrong in thinking that islam is weak
It's well established. The earlier you start, the more Catholicism crumbles. Later on Catholicism has enough tech to dominate. There are tons of threads on here about CK2 babies rage quitting because pagans crush them in the early starts, but I've pointed out many times that if you're playing Catholic this gives you unlimited holy wars against splintered heretics and pagans around your borders. It's really not that bad and you can easily revitalize Christendom.
You can only do so much, AI dumbfrickery craters moral authority so hard it's endless heresy and impossible to convert without religious order powers.
1 year ago
Anonymous
It's well established. The earlier you start, the more Catholicism crumbles. Later on Catholicism has enough tech to dominate. There are tons of threads on here about CK2 babies rage quitting because pagans crush them in the early starts, but I've pointed out many times that if you're playing Catholic this gives you unlimited holy wars against splintered heretics and pagans around your borders. It's really not that bad and you can easily revitalize Christendom.
Does MA affect county religion conversion?
I'm playing a meme religion with low MA (buddhism) and my priest councilor can't convert a county if his life depends on it
1 year ago
Anonymous
It does. It's why early starts typically end in Catholicism being BTFO without massive player intervention. Her series spread and low MA means they are difficult to flip back. Low MA also means the pagans are less likely to convert, so they keep raiding and crushing Catholic MA by looting temples in conjunction with every moron duke thinking they can take on Al-Andalus so there's like a -50% MA from lost holy wars. It's a death spiral the AI can't escape.
1 year ago
Anonymous
Ma is Men at Arms or Martial Ability?
1 year ago
Anonymous
Moral Authority.
1 year ago
Anonymous
I literally can't play CK2 without conquering most of Europe within three generations. It's no longer challenging.
It's well established. The earlier you start, the more Catholicism crumbles. Later on Catholicism has enough tech to dominate. There are tons of threads on here about CK2 babies rage quitting because pagans crush them in the early starts, but I've pointed out many times that if you're playing Catholic this gives you unlimited holy wars against splintered heretics and pagans around your borders. It's really not that bad and you can easily revitalize Christendom.
i prefer the earlier starts cuz the games spirale out of control and i love it rather than be boring west always wins scenarios like EU4
>Be me a Black person >start raping a queen >war starts >10k Black person man and 3k ape knights vs 7k saragozanas >they won the battle >uninstall the game
A more natural start date would be upon the ending of the first war between the Byzantines and the seljuks at the start of the game, or whenever the Byzantines lose control of Anatolia.
I think there is a mod that adds an Indian struggle, Rajas of India. It adds a ton of other stuff too though such as the governments of governments+ and expanding the map to Japan.
A struggle between the celts, anglos, norse and later Normans would make sense. There was a mod that added it but it was small and out of date.
The RICE mod adds a struggle just for Normandy but it is teeny tiny, and would be better if it covered a slightly larger area of northern France and southern Britain so I modded it in my game to be so.
Start as count adalbertingi of corsica in 769. Usually I try and unite sardinia-corsica, it can get dicy because the byzantines hold some of sardinia but if you time wars well you can dislodge them pretty quickly and easily. This start has become my go to comfy game, same vibe as ireland but at the center of the action instead of eternally in the timeout corner. Doesn't sound comfy when I put it like that but it's still very isolated.
This has been my pick for ironman lately. I can get the kingship of Lombardy pretty quickly, but Islam always becomes unstoppable when left up to AI Charlemagne
I’ve wasted some years fighting in Croatia. >Duke of Bosnia is a Catholic who hates me >Plan to push his claim on Duchy of Slavonic to get opinion boost, demand conversion >Declare, war is going fine, if slow >About a year or two later - Duke dies, war ends >Not a huge deal, pretty casual campaign so expansions aren’t really that big a deal >Factionalism is rising though >Push new duke’s claim >Again, year or two of sieges and battles, Croatia’s pretty big (controls up to Silesia) atp >-26 opinion from vassals (I’ve been constantly at war for most of my reign up to this point) >Get to 95% warscore >The HRE inherits Zagreb, Slavonia breaks up, war ends inconclusively
It was supposed to be a 5 minute detour, wasted several years and several hundred gold on 3 counties I never ended up getting
How much stuff is CK3 missing? To me it seems still to be a sidegrade with some annoying changes so I don't bother with it.
Reminder that there were Hellenistic pagans in Harran until 1152. Also I don't think Hellenism should be unreformed, if Hinduism is reformed then Hellenism should be too.
I agree on reformed part. Not sure if Harran pagans should be lumped with ancient Greek and Roman ones tho, could be their own thing. In general, always wanted more CK2 starts from 400 AD to 700 AD, with more pagans and in general just different cultures.
It's missing a lot of the flavor that CK2 built up over the years. So merchant republics, nomad governments, byzantine governments, transitioning from feudal to imperial government, feudal-monastic government, and so on.
Other than that it has a lot of new mechanics that change the core gameplay. The experience of playing a catholic feudal lord or a Norse pagan chieftain in ck3 is, in my honest and humble opinion, very much superior to the same thing in ck2. Anything else hasn't received much support so I haven't bothered with it yet. For example: I'm putting off playing a Muslim character until the legacy of Persia DLC because it promises flavor changes to the Muslim government style and the Islamic religions more broadly, and the Persian region more specifically.
I see, so yeah, it's still pretty much a sidegrade. I wonder if they will stick to it and flesh it out properly or abandon it.
I just wish modders didn't all just rush into CK3 and instead wrapped up some of the mods for CK2 better.
>To me it seems still to be a sidegrade with some annoying changes so I don't bother with it.
It's a downgrade. Every government but feudal and iqta are missing, none of the cultures except Norse and Iberian have any flavor, and every "new mechanic" is either a worse version of an old one (warfare) or just a Conclave mechanic that people pretend wasn't in CK2 because of how bad that DLC was. It also makes the problems with paganism and heresies a hundred times worse. The only place where there's more depth are the The Sims segments where you hold court and get to decide which of your knights you don't actually know or care about gets something that doesn't exist; or someone makes a fart joke.
It seems like one of those weird hellenized syncretic cults, like Mithras and Isis, they do worship the moon afterall that's pretty Canaanite sounding to me.
That seems like a fair assessment. I only know what I've read online and in a few references in other books. Evidently the author of the Picatrix (the book the Necronomicon is based on) preserved some of their practices. There's a scholarly book written on the Harranian Sabians that I'd like to read but it costs $150.
1 year ago
Anonymous
What book is it? I work in education so I could try and get at least a digital version.
1 year ago
Anonymous
"The City of the Moon God: Religious Traditions of Harran" by Tamara M. Green.
1 year ago
MergeAnon
https://files.catbox.moe/z4jsn6.pdf
Thank me.
1 year ago
Anonymous
Thanks boss, steam is down so now seems like a good time to read that.
(I just want to say that I definitely did not download that illegally acquired file, my post above is a joke, I love the US government, it's laws and Israel)
One of the devs has a huge hateboner for Byzantines. Thinks they should just be a generic Empire title with 0 unique mechanics.
Their official information says the opposite, with Paradox saying they weren’t satisfied with how the Byzantines and “imperial” government/elections were handled in CK2, and that they’d be too big for just a flavor pack so they’ll need to do the Byzantines as a full expansion.
It's ok, started in 769, well, restarted it with some game rule tweaks to reduce border gore and other shit. Game started with more stable blobs and less border gore, with strong Karlings, muslim Iberia, Khazaria, Denmark taking Scandinavia, big Bulgaria, Big Hungarian horde and me with Romuva kingdom and now Empire. But then nomads and Denmark exploded and Karlings lost one of their kingdoms too. But that's even better for me.
Will need to finish up taking over Bohemia and Pomerania that is held by Saxony.
Also, Germanics reformed before I did, interestingly enough.
I do play with mods and iron man mode breaking rules so game is a bit easier in some ways, but whatever.
I really don't like the warmonger tenet. It lets my vassals always have a CB against each other making them too powerful and I don't like constantly having to be at war. At a certain point you're just too powerful for anyone to stand up against and repeatedly curb stomping armies gets old after a while.
Reminder that there were Hellenistic pagans in Harran until 1152. Also I don't think Hellenism should be unreformed, if Hinduism is reformed then Hellenism should be too.
I was playing plus mod
Formed Macedonia by starting as greek under slavic duke then invaded india and formed empire with one dejure duchy there
Kinda lost interest at that point but i might return and blob to restore Macedonian empire in full
Ok, so with House Hvitserk I conquered Britannia and have converted to Catholicism. I'll now be trying to unite the isles culturally under the old Norse culture.
So now what should I do?
They get massive stat boosts and an unlimited invasion casus belli (similar to Alexander bloodline). You should try to get them on the throne as soon as they turn 16.
I hate my wife. For the second time this campaign my wife has taken in my heir, educated him with a foreign culture, and gotten him in a matrilineal marriage. Can’t kill any of them to fix it either.
Oh no bros.
What do I do? The Mongols have 150k soldiers. I have maybe 15k, no allies. War seems inevitable. Do I swear fealty, try and use factions to break them up from within? Return to the Byzantine fold?
Marry one of your children for peace or become a tributary. That shit will become independent from the Mongols once the khan dies. Unless you're playing with stable nomads because then you're truly fricked.
You can't vassalise titles on the same level. All nomads are empire level and HRE getting subjugated by the khan means he gets to keep the HRE title even if all the vassals in HRE leave on succession. Then the HRE title gets destroyed because he holds no de jure land and Central Europe will be a cluster frick. Subjugation as nomad is great way of getting Byzantine empire or HRE without the shitty succession.
Not him, but nomads are just a clusterfrick. They keep taking over tribals east of me, just to fall apart and do it all over again. Besides maybe Khazaria, which stay powerful enough to keep other nomads subjugated.
Nomads fall apart because of the unstable nomads game rule. It allows ANY vassal county level and upwards to declare independence on the death of the khagan. The more prestigious and all around likeable the heir is the less likely the vassals will go indie.
1 year ago
Anonymous
Does that affect special hordes like Mongols too? In theory that should reduce their threat. Since they get busy attacking same places that break off.
1 year ago
Anonymous
Doesn't really matter since nomads have a bad tendency to settle as long as they have a small kingdom's worth of land. So having stable nomads wouldn't actually help. The big boss disappears and their new shit kingdom gets torn apart in a few decades. The remaining nomads will have to grow back to old power level.
>Catholic Mongol inherits HRE >Then he inherits the Mongol Empire
Maybe something like this?
I my last playthrough female members of my dynasty kept get marrying males in line for succession for the Mongol Empire without my intervention.
News: >I’ve yet to do anything with the mongols. They won’t let me make a marriage NAP, haven’t attacked me, nor do I wish to swear fealty. With some luck the defensive pacts should save me if they ever attack. >I’ve had two or three faction revolts, crushed them all. Conquered Thessalia from Byzantium but they’re still friendly thanks to mon chancellor (Emp. has 75 opinion) >Catholics fought a decade long crusade for Mongol-occupied northern Italy (only three duchies). The beneficiary is a celibate so it’ll return to the Mongols on his death. Incredible.
Got another faction revolt coming up. Not much to do, really. I don’t want to fight Byzantium or Bulgaria anymore (only other Orthodox countries on the entire map), Hungary is there I guess, and the Mongols are still far too powerful to face (dropped to 75k troops at least, but no sign of factionalism. Very few vassals are seceding on Khagan deaths too!)
>Mongols
Youre moron just rush assault their settled holdings(the more cities the better) 10-15 k is more than enough to force them to surrender before they can even get their army to you
When I played CK2 vanilla I had a bunch of rulers get "The Great" as a nickname simply because my prestige hit 2000 or 4000.
Since I started this campaign with the DLC I have only had one ruler get this nickname from prestige and I rarely see AI rulers with it, only a few guys who carved out large kingdom and founded their own bloodlines.
I still get plenty of nicknames in my games, most Popes get nicknames, many of my duke level vassals also get them, but that's maybe partially because I play pagans and the warrior societies pagans have quite often gives them nicknames from events.
My first emperor got Pious and then another one for winning a holy war and probably would have gotten another for become paragon of virtue if I didn't have others or maybe game bugged from my Emperor being so pious.
My current dynasty's founder got the nickname "of the Empty Pockets", many of my rulers have been the bold, I defeated a the great Danish king and a the just Russian.
I have had atleast one in my dynasty called; the tenacious, ill ruler, the fairest of keitele, the fairest of Angermanland.
I have lost a war to a the wise.
I have also had a the heavenly wife.
Titles seem to be common enough to me, but I don't have all the dlc, so maybe that changes things.
What mods do you anons use/play?
I don't use that many for vanilla+ games. Veneration Selection is good since it fixes a problem for certain reformed pagans of venerating your own ancestor after his death not working/not being an option.
Better looking garbs for visuals.
Unlocker is cheaty but lets your roleplay more (and cheat) in ruler designer.
Infinity is a nice mod that lets me disable matrilineal marriages and have dynasties change more often but also prevents game over for non dynastic inheritors, because it changes your non dynastic heir's dynasty to yours for a day and then reverts it to his/her original dynasty the next day or something like that. Doesn't always prevent the game over, but I think with some editing your could even make theocracies/holy order/regular republics work, unless gov types themselves are hardcoded. But I never got around to check it since I don't care to play those gov types.
I also like Medieval Trade Routes mod. It's kind of like Silk Road but they add more routes all over the map.
I also played some total conversion mods back in the day, mostly Game of Thrones.
Also, fricked around with WTWSMS, but I wish they fixed up the bugs.
There is character selector+ that might allow you to play whomever, even landless, but I have not tried it yet.
Also, I wish there was a way to remove a requirement to be a top liege to change coat of arms, title names and so on. Pdox did some ahistorical bullshit dynasty and place names in some areas and I need to conquer or even worse, frick with game files, to fix shit like ''Von Kurs'' for pagan Baltic dynasty.
it's insanely powerful early game: you doomstack with massed light infantry taking advantage of getting your vassals' entire levy pools as allies instead of a percentage as under other government types. you get no income from holdings but you don't need it, you get more money from raiding than most feudals will get until centuries into the game.
but it falls off once feudal realms start to get a decent level of tech, which makes their numerically inferior levies far higher quality and able to destroy any number of tribal light infantry.
basically it's incredibly strong for getting a leg up over feudal neighbours in earlier starts if you leverage it properly but it's obviously not supposed to be viable long-term.
Controlling some trade post in silk road maybe, if you have a bit of trading tech unlocked. I do this, but with a mod that adds more trade routes, so not in the silk road specifically. It's not very much, but considering how little you get from demesne it adds up.
If you are raiding other tribals then best money is from temples and capturing and ransoming, which is why joining warrior society might be good, since you get extra chance to capture people after sieges.
Now if you can raid feudals or republics then you can make much more.
I had to purposefully gimp myself - not building retinues the whole campaign and not hiring mercenaries - so the Mongols would be able to beat me, purely because I thought it would be ridiculous for a kingdom like this to be able to withstand the Mongols.
Then Temujin died 5 years after I surrendered to them prematurely anyway so I was free again and that's where I gave up the campaign. Nothing to do but invade China and I didn't want to create an Empire title in order to do that.
I can understand why they made it so that AI has additional requirements to form custom empires and kingdoms but it just feels wrong to see Ghaznavids and Seljuks hold 10 kingdom titles for the entire campaign and never form an empire.
If you can control them they make great vassals with Metropolitan 3 legacy, for the hidden +15% base tax contribution it gives. You can end up getting better taxes than even clergy gives. Still not worth going temporal though since you miss out on all the benefits from letting clergy lease your holdings, since you are still considered the Holder and this get the unique benefits without hurting your domain limit.
tours and tournaments and northern lords are the only dlcs that are worth it
if you like hte game it's worth picking up the iberian struggle and royal court dlcs in that order
oh I am moronic, it is worth it without dlc imo if it feels a bit empty the dlc adds a decent bit and also mods like VIET and RICE do wonders for the experience
Why do they do anything? Because the fan fork weirdos all live on Discord and have terminal stage exposure to the brain parasites that live in that software.
seconding this
I wanna play the mod again but I'd like to get that submod first so I don't have to deal with that one cringe self-insert from the muslim dev
[...]
Does anyone have the submod link? I want to play the mod before it got pozzed
I'll try to make a build with at least the HCC restored this weekend, did this a while back just by going through, reverting stupid commits and cleaning up after.
seconding this
I wanna play the mod again but I'd like to get that submod first so I don't have to deal with that one cringe self-insert from the muslim dev
Does anyone have the submod link? I want to play the mod before it got pozzed
[...]
I'll try to make a build with at least the HCC restored this weekend, did this a while back just by going through, reverting stupid commits and cleaning up after.
Well I know that the guy who made it posted the link in one of the threads on this board before, but for the life of me I cannot find it in the archive. Anybody got a clue which thread it was? I think it fell off the catalog only like a month or two ago.
seconding this
I wanna play the mod again but I'd like to get that submod first so I don't have to deal with that one cringe self-insert from the muslim dev
[...]
Does anyone have the submod link? I want to play the mod before it got pozzed
Working on this, not a prepozzed version but an attempt at removing pozzing from the final update. Only just started but if you want to at least play a modmod with the HCC flag and martial gear restored, here you go.
https://mega.nz/file/QaswiDxQ#X0MLKACgBggPDC7ZrNquweeVVZ8TiLMGBVoMboWvGh0
Unzip to Documents/Paradox Interactive/Crusader Kings II/mod/ and it should show in the launcher.
Working on digging through all the other HCC crap they changed, will try to kill the obnoxious OC donut steel self-insert that fricks with the timeline of the Event next. If you know of anything else you'd like to be fixed let me know. Somebody a while back asked for redcoats to be restored to Thelemic paganism and that sounds cool too.
Yeah, he gets the oldest bloodline in the game with a claim like he "seized the chaos of the Event to establish a muslim stronghold" in almost contemporary times. Imo the Event should be so vague and distant from the storyline that it's left up the player's imagination what happened and when. Didn't realize how many railroaded events were in place for the guy's descendant though.
>asked for redcoats to be restored to Thelemic paganism
It still confuses me as to why they felt the need to change it. I thought Shadow over Boston had cemented thelema as a core religion in the north east region, but I guess none of the devs bothered to read it.
(You)
Update - I've restored a lot of the heckin problematic content in the HCC. Specifically, the Bagleys are the Venables again, the "Free Riders" are the Knights of the Golden Circle again, the Royalls are white again, Georgia is Dixieland again with the traditional flag. I don't remember a lot of the later game events so I'm going to play a full game through again. There's a "Declare the Kingdom of Georgia" event after the HCC collapses and I'm not sure what will happen with it at the moment, there may be some broken strings/assets. Also it still whines about a checksum for me but I'm not concerned with that at the moment.
Why did they put the Juneteenth flag in their mod?
The Juneteenth flag and the whole "New South" event was postpozzing so there's nothing to restore, if anyone has a suggestion for a better flag feel free.
>if anyone has a suggestion for a better flag feel free.
Just as an idea, since the New South and the Southern crusade are meant in the lore to be the result of the Catholics following a warped memory of the civil war, maybe you could use Union Army banners?
Pic related is what I could find for the Army of the Tennessee, which was the one that carried out the Georgia campaign.
You could also probably use the Ohio or Potomac armies if you want.
Adding on to this, turns out the Army of the Potomac’s flag is pretty damn Ganker.
If I could choose a flag to represent The New South ingame I’d probably go for this.
I think that one works the best.
It’s so weird that they chose the Juneteenth flag for the Catholic south. American Blacks aren’t Catholic.
12 months ago
Anonymous
Yeah it doesn’t really match up with the way they represent the HCC at that point. Supposedly the idea is that nobody, whether Catholic or Evangelical, really remembers the racial aspect of the Confederacy or Civil War, they just know about a mighty kingdom from the distant past, and sought to emulate it. Hence why Tuskegean culture isn’t suppressed and its members are perfectly capable of becoming noblemen.
And without that racial aspect the Juneteenth flag wouldn’t really hold any relevance to people trying to take the HCC out. At most to them it’s just a flag for an old celebration.doesn’t make sense as a coat of arms.
>if anyone has a suggestion for a better flag feel free.
Just as an idea, since the New South and the Southern crusade are meant in the lore to be the result of the Catholics following a warped memory of the civil war, maybe you could use Union Army banners?
Pic related is what I could find for the Army of the Tennessee, which was the one that carried out the Georgia campaign.
You could also probably use the Ohio or Potomac armies if you want.
Adding on to this, turns out the Army of the Potomac’s flag is pretty damn Ganker.
If I could choose a flag to represent The New South ingame I’d probably go for this.
The Archdiocese of Baltimore has a pretty good looking Coat of Arms, very Southern, very Catholic.
The New South empire flag was actually already changed, it looks like.
No idea, I think it might be an original design like the new HCC flag (which is admittedly pretty cool, but doesn't have much real southern flavor to it). The white flower is I think a magnolia, similar to what was on the other emblem. I'm not even really sure how often this Southern Crusade event happens in normal gameplay though, I had to manually fire the event myself after setting up all the pieces just right.
If there is interest in this project I might break it out into another thread. It's a little bit of a pain, mainly because as it turns out the Fan Fork people are actually pretty bad developers. I can confirm the build I posted here should be stable enough for a full playthrough, though there's a couple things not 100% right (ie Dixieland is actually supposed to be Alabama and Georgia, "Tuskegee" is more afrobullshit).
>If there is interest in this project I might break it out into another thread
If you do, please link that thread here. I'm definitely interested in following your progress. Thanks a lot for this, anon.
What the frick is wrong with this game, this should be a guaranteed trait
And no it's not cucking, she's given birth to my other children without the tier 3 trait as well
If their opinion of you isn't too low and their opinion of the liege where they currently reside isn't too high, you can simply invite them. You can try to buy a favor from them and use the favor to force them into moving to your court. You can also use a female courtier but it depends on their liege because it's the liege who decides on marriage proposals for courtiers, so if he hates you or has made the courtier into a councilor he will refuse.
Other than that you'd have to capture them somehow and if you really want the money but they won't move to your court for a matrilineal marriage you could get them married normally (the woman has to be lowborn and fertile), wait for them to have children and get these children in your court somehow once they turn 16 because they inherit the money.
If their opinion of you isn't too low and their opinion of the liege where they currently reside isn't too high, you can simply invite them. You can try to buy a favor from them and use the favor to force them into moving to your court. You can also use a female courtier but it depends on their liege because it's the liege who decides on marriage proposals for courtiers, so if he hates you or has made the courtier into a councilor he will refuse.
Other than that you'd have to capture them somehow and if you really want the money but they won't move to your court for a matrilineal marriage you could get them married normally (the woman has to be lowborn and fertile), wait for them to have children and get these children in your court somehow once they turn 16 because they inherit the money.
Well, I admit it's kinda cheesy but I feel it's justified because no feudal lord would let a baron go away with massive amounts of riches after deposing him, specially not a baron from some town that was just conquered in a religious war.
In the game they just move to some random foreign court, I'm not letting a potential enemy inherit thousands in gold that were taxed from my realm.
If this is too cheesy a simple solution would be to have the money (or at least part of it) disappear upon the baron being deposed or have the barons accept religious conversion demands WITHOUT being deposed, because this is what usually happens. County is conquered, AI liege demands barons to convert, they convert and for some reason are still deposed.
>ck2
So, as House Hvitserk I've consolidated all of Britannia as Norse rule and converted to Catholicism. All my vassals are proper Norse Catholics, and we're slowly culture converting the isles. It was pretty easy to tech rush primogeniture - I just held off forming the empire (and a second kingdom) until I was out of gavelkind so I could destroy the king-level titles. Now tech rushing majesty 5 for imperial admin and no vassal wars.
Every vassal has only a single county. No dukes. Yes, I'm over my vassal limit. No, I don't care and you won't stop me.
With Norse culture, I can raid as a Christian, which is pretty nice, as I can get tons of cash by pillaging the Ummayads (who have all of Hispania). In fact, my current character - who became Christian, founded the empire, and should become a saint after death, is currently a Ravager and will likely get Sea King in addition to all his monastic virtues.
My grandkids will have Karling blood, and I'm planning to get Fairhair's bloodline as well, for the +5 Norse opinion boost.
Cracking the Karlings is tough, though. They're close to consolidating everything except East Francia, which is incidentally the only kingdom I'm able to get a claimant to. Every other Karling kingdom has few or no non-Karling claimants, and they're all poor candidates and aren't interested in joining my realm.
What do?
>Every vassal has only a single county. No dukes
Counts don't generate tech points so your realm will fall behind in technology as the centuries pass by.
>Yes, I'm over my vassal limit
This gives pretty severe penalties to vassal levies and taxes.
>Counts don't generate tech points so your realm will fall behind in technology as the centuries pass by.
Won't tech spread from my capital to my counts? >>Yes, I'm over my vassal limit >This gives pretty severe penalties to vassal levies and taxes
Yeah, they are. Having a lot of tribal vassals who don't contribute to my vassal limit has been very helpful. I'm just trying to hold out until I get imperial administration and can outlaw vassal wars before elevating dukes.
Until then, my council and commanders have been excellent because I have so many candidates to choose from.
don't get how people blob in this game
I don't get the rp aspect much either but it's probably the easiest game paradox ever made, bloobing is just really really repetitive
It wasn't from its own fault my friend. They kept encountering 20 gorillion steppe Black folk, religious schishms, plague and random persian empire #3 through 8#
I wish there was a way for me to put the Ting Meet as my succession law instead of it just going on individual titles. I think a high-risk high-reward version of primogeniture that is available early on would be really cool.
Recommend me a cool muslim start to invade India.
It's better if it's not too easy (eg. pre-1066 starts) but I'd rather not play as chief nobody from an irrelevant dynasty either.
I'm currently considering 1066 Ghaznavids because they're turkic and have a cool bloodline, and 1066 Ghuriz because they're the ones who actually did it later.
Qarmatians on the eastern coast of Arabia in 936 are always a fun start, can raid and have a bloodline. Oman in the later starts is Ibadi and had some historical trading ties to India.
Pagans around but no obnoxious norsehomosexualry, Abbablob shoved into Iraq and might collapse for good. HRE will only form if someone has both Germany and Italy.
i play byzantium just so i can commit borderline genocide on the muslims by going to war the same day the truce with them ends, over and over until none of them are left.
Yes but it unfortunately wastes one of your 3 tenet slots. The Rite tenet does it.
The Spanish Christianity can keep the pope has HoF and lose Rite through a decision.
Help me come up with a dynasty name, bros.
I'm the bastard son of William the Conqueror and Princess Emma of France, now King of Jerusalem.
What should this new royal house call itself? Open to suggestions for dynasty shields, too.
If you want all that represented in your coa, pic related.
"FitzGuillaume"/"FitzWilliam" is the simplest dynastic name, or Fitz*Yourcharacter'sname*, though taking a toponym as your dynastic name isn't all that wrong either, so "Jerusalem" fits too.
>How can I add it in to my game?
The quick and dirty solution:
You add this PNG to: >Steamapps/common/Crusader Kings II/gfx/coat_of_arms
then go to: >Steamapps/common/Crusader Kings II/interface/coat_of_arms/coat_of_arms.txt
and there you add: >texture= { >file = "gfx\coat_of_arms\pattern_custom >size = { x = 4 y = 1} >noOfFrames = 4 >color = 3 >emblem = no >}
behind the following's block:
file = "gfx\coat_of_arms\dynasties5.dds"
Now you should be able to make that shield in the ruler designer, or by clicking your dynasty's coa and clicking the button with the shield and wrench in the dynasty overview window.
You can also make a small mod that allows you to add it and disable it later.
Forgot to add that you need to add a # infront of { 0 1 } under banned colours for christians, otherwise you won't be able to have gold-on-white or white-on-gold on your shield.
>select random >start in wales as count >slowly expand >various legendary figures >king of wales marries attractive queen of scotland and fights for her claim >gradually chip away at anglo saxons >the leper emperor of prydain who lived to age 80 or something >holy wars in the baltic and then a crusade into russia >crusades are a success and christendom spreads to the holy land and north africa >fight crusades and win some land >welsh culture spreading across the world >lay claim to Venice, invade it and make it my capital, it has a nice garden that gives me longevity >I will probably build more "imperial cities" like this and build wonders on them >intrigue on the continent for years and years >then in one swoop manage to fight for claims to Germany and France >also have scions of my dynasty with claims on the byzantine empire >now hueg
this is where I left off months ago, I am near the "tipping" point where I can contend with the rest of the world at once
>NOO NOT BORDER GORE >WHERE'S THE HECKIN' BLOB EMPIRE AND AESTHETIC BORDERS
This is the medieval era and because of my threat level the entire world declares war on me so it will take time. I can't clean the map, yet.
It's not the border gore, it's the massive conquests. Britain ruling Russia? Fricking gross.
This is ck2. It's a dynasty game. Get some dynastys, raise them to be Russian, and have them rule Russia.
Paint the dynasty map your color, not the political map.
That is why I like colonizing the papacy. Get your dynasty as pope for the bonuses, convert Rome’s culture, fill the pope’s court with your dynasts so he makes them bishops everywhere. Pretty soon it becomes self-sustaining.
If I am not playing a merchant republic myself I also ensure I have one of my dynasty as a vassal for the crazy income, boats and dynasty prestige from the seniority inheritance.
All the dynasty prestige really starts to build up, part of why I like seniority succession over Primo since it encourages more dynasty prestige from the more rapid turnover.
>reload save >everything going well >ai doge loses capital again literally right as realm peace is about to happen, forcing me to be a feudal vassal of a regular republic
frick
>conquer egypt in great invasion war as byzantium >start revoking titles, all council members are loyal, except one who is discontent >revoke all of egypt, hand it out to random branches of noble families that don't stand to inherit anything >look at opinions >literally every vassal has -100 relations >turns out that discontent council member must have called in favours or some shit so everyone was opposing the revocations, and i just never realised >lose the throne to faction demand, get deposed from kingdom of egypt as well and son takes over >everyone also hates him for -100 opinion because of predecessor shit
and there ends the doukas restoration, i doubt i'll be able to take back the imperial throne for atleast a century since i am now only a duchy in egypt
ironman causes the game to lag, also it is more fun to wing it than try to be a perfectionist and constantly reload the game whenever something doesn't go 100% to plan
I don't play ironman, but I'm trying to get less reliant on save scumming, I spent half of my last ruler's reign fighting defensive wars because everyone declared war on me after I tried to conquer a single county, normally I'd reload but I stuck it out. But based on the other posts I'm a weenie, sorry guys I'll try to git gud.
>everyone declared war on me after I tried to conquer a single county
tell me about it
I can only steamroll a small country with 1 or 2 counties using mercenaries before the rest of the world takes a city elsewhere else in my empire, or wait until a succession or some other event interrupts their alliance with the rest of the world for a few days, which is how I took France and Germany.
I am also hoping my vassals start a few wars and take minors, but they don't seem to be doing much.
I'm kinda stuck at the moment because I don't have any daughters for alliances and my economy is too shit to support a good army. I should just play tall and build up my economy but it's hard because I'm an asatru ruler and I can't just ask the pope for money.
vassals usually have land all over the place due to inheritance, so he most likely would be giving away important parts of his empire if he did that
What you do is set up inheritance so that after you make someone independent you can then inherit the titles again so it rejoins your land.
You lose threat for making it independent but don’t gain any for inheriting it back.
1 year ago
Anonymous
tracking vassal inheritance is a huge pain in the ass tho
1 year ago
Anonymous
It isn’t so bad if you just focus on a couple that you are running the threat scam with.
It's not the border gore, it's the massive conquests. Britain ruling Russia? Fricking gross.
This is ck2. It's a dynasty game. Get some dynastys, raise them to be Russian, and have them rule Russia.
Paint the dynasty map your color, not the political map.
Tree Mana in ck3 is stupid but it does help encourage you to establish more independent branches of your dynasty. Ck2’s Threat in theory should as well but I didn’t feel it was worth it.
1000s of hours in ironman, but my next run is probably gonna have it disabled
reason is because I've heard of other players switching dynasties once they start to blob/get too comfortable/get bored, i.e the same exact reasons most of my campaigns get shelved by the 300 year mark.
>yersinia pestis infects cancer cells >immune system mistakes cancer cells for infection >immune system starts killing every metastatic cancer cell that has spread throughout the body >recovers from black death due to random gene
it is possible but very very unlikely
hate french
hate germans
hate italians
hate greeks
hate the forgettable group of cultures in south eastern europe
hate everyone outside of europe
luv me norse
luv me saxons
Ruling a crusader kingdom really sucks after the first generation. The Seljukblob is satanic, your vassals have the most moronic inheritance issues, etc.
Still standing though, despite the power of Allah and righteous Jihad.
Yazidi Merchant republics are best merchant republics. >tons of sons from polygamy >immune to decadence >CB on most of the world >can just excommunicate your rivals in the republic as the Yazidi sheik caliph >Go khazar culture for raiding and special buildings at your trade posts to make them even better
Honestly having lots of sons doesn't really matter. Gobble trade posts from other MRs. Don't have to waste income on all those adult men in your court.
You fool, you send those sons to marry females, landed or those that stand to inherit. Especially if they are not yet landed, so you can spread your dynasty by the power of penis to multiple females with inheritance.
How do I into ck2? I only played ck3 and I liked it a lot, but people say ck2 is a lot fuller (to be expected because of the dlcs); but when I try to start a campaign I feel so lost, how do I make money? what the fucc do I do? am I this much of a moron? general recs for a campaign?
If you're a vassal put on intrigue focus, spy on dukes until you get the option to kidnap them, then ransom for dosh. If you're indie who can raid by religion or culture, do that. Or join a crusade as Catholic. Mad dosh and artifacts.
>Or join a crusade as Catholic.
Getting mad cash from participating in crusades is so dumb. Maybe they somehow fixed this finally but last time I tried you could easily earn thousands of gold
>Maybe they somehow fixed this finally but last time I tried you could easily earn thousands of gold
Tens of thousands, sometimes. It's bonkers, and you can get #1 warscore with like 1000 troops. Just lead sieges while the rest of the catholic armies are dancing around aimlessly, and if an army is coming stand your ground and wait for the 20k Holy Roman and Papal troops to swoop in and back you up and the victory counts as yours.
>Maybe they somehow fixed this finally but last time I tried you could easily earn thousands of gold
Tens of thousands, sometimes. It's bonkers, and you can get #1 warscore with like 1000 troops. Just lead sieges while the rest of the catholic armies are dancing around aimlessly, and if an army is coming stand your ground and wait for the 20k Holy Roman and Papal troops to swoop in and back you up and the victory counts as yours.
CK2 crusades are fricked, but 100x better than those in CK3.
Pic rel, my men were in the holy land for 3 days and that was spent in a 2k vs 20k naval landing battle that never even finished, so the crusader event never even fired
play tribal for your first playthrough, you don't need to spend any money and you can amass a fortune by just raiding, plus you get free casus belli on your neighbours and such so you can practice waging war too
Feudal was the 1st playable government and the one most of the game was built and designed from, with other things then generally being “like feudal, but…”. Knowing how Feudal works makes it easier to understand and appreciate the impact of those other changes.
Tribal might be simpler and more action packed for a newbie though.
>ireland
reddit starting location
any 4 of the english claimants in 1066 are a good option, play william first, then harald, then sweyn and then Godwinson.
Godwinson is so shit for no reason. He smashed the snowBlack folk at Stamford Bridge irl but you’re hopelessly outnumbered in CK2, you have to play this moronic waiting game until Harald and William kill each other.
Founded a holy order on one of the provinces I intended on giving away to a vassal. Turns out you can't get rid of a county that you've leased out part of to a holy order. So I had to revoke the lease for 500 piety + a 30 relations penalty with the pope.
What a waste. I spent like 100 gold on that. There are a million little rules in this game that will frick your ass if you don't know about them.
>Founded a holy order on one of the provinces I intended on giving away to a vassal.
Why? Were you trying to scam by making a holy order without losing any of your own land?
It feels bad that there is no alternative for Crusader Kings in the market. The more I learn about medieval history and government, the more I realize how fictional the entire game is, the more I wish for an half-accurate alternative that just doesn't exist.
Don't get me wrong: I have fun with HIP, but even then, CK2/3 way of presenting feudal politics is just too imprecise, fictionalized and standarized.
The others are too niche, pre internet a game like CKIII would have been too niche for a publisher
[...]
CK2 crusades are fricked, but 100x better than those in CK3.
Pic rel, my men were in the holy land for 3 days and that was spent in a 2k vs 20k naval landing battle that never even finished, so the crusader event never even fired
The AI should just have two big blobs instead of 100 armies flying around at once
>play tribal berber >take tunis >move capital there
will it automatically make me feudal/iqta if i do that since the tunis county isn't tribal?
just want to make a berber merchant republic based in tunis is all
Death sounds are not playing, I tried checking the files and they are all in the correct folder, death sounds is checked in the menu and nothing.
Anybody else had this issue? The game just isn't the same without hearing your rival being trampled by elephants as you make his wife into a concubine.
I fricking hate the new domain limit changes. I just want to be able to personally hold 10 holdings, is that too much to ask for? I guess I have to steal the crown of Justinian again.
>grab a random wife with ok opinion for ruler >tries to have my son killed then flees back to Hungary >too far away and I can't get enough plot power to kill her >can't diplo out either with her or her father even with ok opinion >die and son takes over >plot is still there >occasionally people from the court are actually trying to join in even though I am generally liked >plot power never goes above 70% but it never goes away either
Did I just get extraordinarily shit luck or is there any way to prevent this in the future?
Plots don't have expiration dates. The character leading the plot has to be forced to abandon it otherwise he'll keep pursuing it as long as the plot is valid.
150 years in,
Wanted to RP as a small nord count under the falkreath king, it all starts going well I invest coin I get from the companions society in my county. Then some orc named Yagnash attacks my Jarl and I go and help him, he kicks our asses and my jarl loses his main county to him and then Yagnash purged the nords off of there, he does this again and takes another county off my Jarl, I realize that he will just beat my useless Jarl and take my county next, so I rebell against my jarl when he is depleted after the war against him, Afterwards I get mercenaries and an ally by marrying the daughter of a nearby Jarl I forget which, anyway we fight Yagnash and he beats our armies and then I white peace him, a son of his kills him and the truce resets and then we beat his son and purge the orcs off of all the land.
Later I get an even where I gain vampirism while questing for the companions and after that I just went on a conquering spree.
pic rel is after I beat the dark elves out of skyrim when they occupied half of it and my OP character that has lived for a century and a half now.
I am now purging dark elves and giving lands to nord counts, am working on killing all the left over dark elf vassals and reachmen vassals.
Does anybody know how I can make deals with the ideal masters?
I have done like two different professions with different guilds I have been apart during this 152 year life of this character. Plus the genius and the others I picked up by events and fighting lots and lots.
>Does anybody know how I can make deals with the ideal masters?
With Jade Dragon it's the China replacement. My necromancer bro got an opportunity to worship them but I don't remember exactly how
Here's the event
https://github.com/jjsfw-jumbi/elder-kings-ck2/blob/master/events/ek_idealmasters_events.txt#L17-L24
It looks like you just need to be a necromancer and not undead. I think "Undead" is the actual undead trait for skellingtons and you're fine as a vampire.
>It looks like you just need to be a necromancer and not undead.
that sucks.
My guy is basically just a brute kek so maybe his son I am educating as a magician will do that after I find a way for my guy to die.
I have literally been throwing him at armies and he just destroys kek.
>playing as comfy tall boy Kabulistan ranging from Pamir to Indian Ocean >peaceful Bön Tangut >Mongols spawn >can't even take Mongolia from Khitans because they have some counties separately in Ferghana, caps at 88%
I was kind of wanting them to blob this time. I do have 75k against their 100k in my kingdom.
It feels bad that there is no alternative for Crusader Kings in the market. The more I learn about medieval history and government, the more I realize how fictional the entire game is, the more I wish for an half-accurate alternative that just doesn't exist.
Don't get me wrong: I have fun with HIP, but even then, CK2/3 way of presenting feudal politics is just too imprecise, fictionalized and standarized.
>playing burgundy 936 >umayyads take all of iberia except navarra, expanding into tolouse >pope calls crusade >crusade fires, 80% warscore and top participant >seljuk event fires >40 thousand event troops stream in to iberia from the east >out of diplo range btw >crusade is lost within 5 years
thank you paradox
>2 years to arrive
i only realised when i saw 40 thousand turks in gascony, there was no notification for them joining
kinda won anyway, beat the umayyads out of toulouse and the seljuks are ruled by a half french 1 year old who is currently collapsing
It's literally the opposite for me.
I just want to map paint in peace, not to constantly have to manage real time battles because the whole world is trying to kill you.
I don't actually remember if you can directly take the crusader state as part of your realm. It's either given to your beneficiary or you retire there yourself and pay tribute to your former title for a generation. It's good if you can't actually declare holy war on the crusade target otherwise. You then have a foothold and can holy war a kingdom for your dynasty.
>you can directly take the crusader state as part of your realm
You can. But the Pope strongly disapproves, you'll get an opinion penalty (self-serving crusader) and will get no money from the war chest. You can, however, appoint a member of your dynasty that is married to you as crusader beneficiary. She will get the land and money from the crusade and your heir will eventually inherit everything.
Doing this is pretty much cheesing the game but if you don't care about that it's a way to expand and make massive amounts of money.
If you are the highest warscore contributor of the crusade your beneficiary will be given the kingdom title, every county and holding you captured as demesne in addition to the largest share of the war chest which means several thousand at the least. The only issue you could possibly have is your beneficiary being invaded and losing the kingdom while wasting away all the money or doing something stupid.
I had my wife as beneficiary when playing as a spanish king once and when she became crusader queen she spent over 10k in stupid wars against enemies far away, died in a duel and my child son inherited, spent even more money doing dumb shit and died to a plot before I could play as him.
Reminder that there were Hellenistic pagans in Harran until 1152. Also I don't think Hellenism should be unreformed, if Hinduism is reformed then Hellenism should be too.
>I have never regretted skipping Rajas of India
Same
Why would I want to pay for the privilege of being a poo, and them having castles and feudalism over there is pants on head moronic anyways, so I just avoid that whole area like the plague
>start as Alfred in 867 heavily modded run >help defeat the Great Heathen Army so England is saved completely >use base in Wessex to seize the kingdom of East Anglia and become a king >push my claims on Wessex and unite the south >through a stress event become an Iconoclast >gathering so much piety that I create a syncretic meme religion that has polygamy, ritual cannibalism and a kingdom invasion CB >devouring half of southern England and forcefully converting everybody >subvert the Mercians and encourage civil wars, then pick off the individual remnants that break off >push north and unify all England, and then forcefully make the young queen of Cymru my wife and annex her kingdom >set up a Greenland and Vinland colony >become a witch and set up a massive witch coven, using meme shit and bonuses to extend my life >die at 107 while married to my great granddaughter wife
>gathering so much piety that I create a syncretic meme religion that has polygamy, ritual cannibalism
stopped reading there
le wacky crusader kang memeays is just so tiresome
>start as Alfred in 867 >I create a syncretic meme religion that has polygamy, ritual cannibalism and a kingdom invasion CB
How is this actually fun? It's so insanely stupid.
>start as Alfred in 867 >I create a syncretic meme religion that has polygamy, ritual cannibalism and a kingdom invasion CB
How is this actually fun? It's so insanely stupid.
I played a game of ck3 in ireland and untied the isles, formed a hybrid culture, formed my own custom christianity, and my son stands in line to inherit france. Personally it wasn't really that fun. Only thing the game has over ck2 is the ability to from a hybrid culture to larp but even then from what I saw the ai just spammed hybrid cultures all the time.
Getting one of those every odd year has become really fricking annoying.
I just started a major war so I'll have to try and murder him with plots otherwise I'll have to backtrack with my troops just to defend from some homosexual claimant that can spawn 30k event troops.
Getting one of those every odd year has become really fricking annoying.
I just started a major war so I'll have to try and murder him with plots otherwise I'll have to backtrack with my troops just to defend from some homosexual claimant that can spawn 30k event troops.
I'll take the -10 opinion malus over having to stop in the middle of a major war to fight another homosexual adventurer
Turn AI seduction off. It's ridiculous how every other count and duke picks this focus and keeps seducing random women in the realm, unmarried or not.
Turn pregnancy events off. Way too many characters have birth defects like harelip or whatever.
Assuming there is an option to do this, make diseases less common. Every other character dies of the pox, diarrhea or cancer.
Honestly, what annoys me in all these things is the ridiculous frequency at which they happen if you let them on. If these things didn't happen all the time there'd be no problem.
>Turn AI seduction off. It's ridiculous how every other count and duke picks this focus and keeps seducing random women in the realm, unmarried or not.
I use this mod for that: https://steamcommunity.com/sharedfiles/filedetails/?id=1761290020
great mod for making the ai pick focuses less moronic, for example only rulers with intrigue education and the lustful trait will ever pick seduction focus. Also only characters with deceitful and intrigue education will pick intrigue so you dont have the -10 viscious rumours modifier perma stuck on your character.
the education mod made by the same guy is also great, really helps the ai get better heirs and characters: https://steamcommunity.com/sharedfiles/filedetails/?id=1760888942
>only rulers with intrigue education and the lustful trait will ever pick seduction focus
Hey, that's pretty good. Does it work on the 3.3 version of the game?
late reply but yeah it works with the current version, also idk if you're interested but I also use this mod that removes great pox from the game. I also hate how frequent certain diseases are, but great pox is the worst one. It's also working with the current game version
it's already ahistorical considering it's a new world disease introduced outside the games timeframe and there is already lovers pox, especially since you can get it from a random event even when you're a celibate monk. Or from such events like the book writing event that upgrades the quality if you get drunk with your soldiers. Also the fact that 99% of the time the only permeant cure that removes the disease is having your nuts chopped off, which you are forced to try or you risk passing it on to your children at birth. Frick great pox
Also turning random disease outbreaks game rule to "fewer" I find helps with the disease spam without nerfing it too much
>I also hate how frequent certain diseases are, but great pox is the worst one
Funny that you posted this and my ruler just got great pox out of nowhere a few minutes ago. I agree that great pox is way too common, but I also dislike how cancer is more common than the goddamn flu, it's about ten times more common than every other disease except great pox. Characters get cancer all the time while still in their 20s.
Also, some vassal duke who hates my ruler said he was too thin and should eat more lest he became malnourished. Because I have 'trusting', I only had the option to agree with him and start eating more available, which instantly turned me fat.
>I also dislike how cancer is more common than the goddamn flu, it's about ten times more common than every other disease except great pox.
Frequency bias
okay now zoom out so we can see the embarrassing losses you suffered early in the war
just realized that my point was irrelevant.
the real reasons it's only 42% are:
1. the enemy realm is large
2. none of the occupied holdings are part of the war target
HRE and abbassids could easily shrug off thirteen holdings without breaking a sweat. If I had to guess, your target is probably comparable to france in power.
>have strong blood dynasty modifier >have all perks in the blood tree >find wife with pure blooded trait >have 9 children with her >only on child gets pure blooded >it's a girl
It is a 15% chance of inheritance if only one child has it. And if the person with it isn’t your dynasty then they don’t get the bonuses to passing down congenital traits, maybe?
>oh, so you got war declared by the seljuks? Time for another crown authority faction >yes, I will murder every one of your sons, except the inbred one >I just abducted your heir, you don't mind me having him culture converted to ethiopian, right? >no, I will not be imprisoned, time for another rebellion >funny that you think you can revoke my title from inside my dungeon lol >just seduced your wife, your daughter and your mother >ok, you can go. But only as an eunuch
You can, but if you kidnapped/imprisoned a child you can give them the heritage education focus to change their culture and religion to the one their guardian have. If you do it to a ruler's heir then once he inherit his vassals will hate him, potentially lowering levy size and more prone to faction revolt.
I actually did it recently in my Khazaria-Israel run where i kidnapped the second son of the Sultan of Egypt and raised him as a israelite. Grown up into a pretty good diplomacy/stewardship character and inherited the throne after two of his nephews got assassinated.
Literally hold the crown for three months before i check on the kingdom and found him died of suspicious circumstances.
Yeah its like you got all these areas outside Europe+Levant but the events are barely tuned for just Europe. Like you still get the event that someone wants to become a monk during a pilgremage when such concept might not even exist in your religion or be outright against its doctrines. Not to mention stuff like the romance interaction which doesn't even portray how a woman of the era would go about rommancing a man and is just a copy paste of the male events which are rlly bad regardless.
If it's like CK2 you can conquer other christian holy sites or help someone else from a different religion do it so the moral authority drops like a stone. Heresies start to pop up everywhere and below a certain threshold crusades can't be called anymore and the religion is doomed.
If it's like CK2 the only crusades in Iberia are indeed for Galicia. But bum rushing pope's holdings fricks that good.
Thanks anon, side not it bugs me that that one provience minor in the middle of the desert wont accept vasselization bro either join or I will put your head on a fricking pike
>If it's like CK2 you can conquer other christian holy sites or help someone else from a different religion do it so the moral authority drops like a stone. Heresies start to pop up everywhere and below a certain threshold crusades can't be called anymore and the religion is doomed.
Unfortunately it doesn’t work that way in CK3. Instead of Moral Authority, it has Fervor, which ticks up by a certain percent each year, with the percent modified by the size of the religion. Certain events can raise or lower it too, such as virtuous or sinful priests.
Holy Wars actually drop the fervor of the aggressor when successful and raise the fervor of the target based on the size of the holy war (county, duchy, kingdom, Crusade), though a failed holy war lowers the aggressors fervor even more. The comparative fervor between religions modifies conversion times and costs. A great holy war for example requires at least 70% fervor (along with at least 30 counties following the faith) and costs 30% fervor of a success or 50% on a failure, and raise the target religion’s fervor by 30% either way at the end.
Heresies can break out at 30% and lower Fervor, however these outbreaks of Heresy actually raise the fervor of the impacted Faith rather than lowering it, so after a heresy outbreak it will be a while until there is another one unless the fervor was rock bottom.
Pretty well so far, I feel like most of this most recent one has just been me stumbling into successes. >1066, Duke of Toulouse >Goal was to make a crusader state and finally use the mechanic to let me swap to my crusade beneficiary >Accidentally got top war contribution and got my cousin on the throne of Crusader Egypt (I was trying to carve out an independent duchy in Ascalon, Egypt ended up being the 1st crusade target somehow) >Swap to cousin >I am now the Crusader King, Too >Conquer all of Jerusalem and some of Syria over the course of the next 30 or so years >Next crusade finally gets called >For fricking Lithuania of all places >wtv, get my boys all loaded up, was gonna land around odessa and work my way north to the Lithuanians when the war starts >Pisa pulls an Enrico Dandolo and turns the crusade into a Byzantine crusade >Right as my 24k doomstack is sailing through the hellespont >Well don't mind if I fricking do
Long story short my eldest daughter is now on the throne of the Latin Empire. I'm aiming to make Outremer but I hope she does well (especially because without Byzantium as a possible ally the Mongols are gonna be rough)
Honestly the most enlightening aspect of this playthrough is just how strong Egypt is as a kingdom. Gotta say, I finally understand why Louis IX was so obsessed with conquering this place, it does not disappoint.
Also I really wish the requirements for Outremer weren’t so stringent. Like the ENTIRETY of the near East? Not just like 80% of it? It’s gonna be slow-going, that’s for sure.
As for my daughteru, I hope that since we’re allied, she can absolutely rely on dear old dad to help her subjugate some Greekoids if she wants to go on more aggressive wars.
Yeah, Crusader Egypt is far easier to play than it should be. Once Egypt falls the entire Muslim world is fricked, even with the inevitable Seljuk blob.
Reminds of that time I started as the 1st King of Portugal, ~1150, joined the Crusade for piety and money for a Reconquista, but my beneficiary, a bastard daugther, ended up recieving the Kingdom despite my small army. I later ended up creating trough inheritence the unholy green abomination that was Egyptian France
My current Armenia Iron Century run is surprisingly uncursed 120ys on, rip my homie Ashot II, 30 martial, bloodline founder, rapist of jihadis and colector of Abbasid tribute of 100g/year
>Start as Denmark >form Scandinavia >expand, expand, expand >Great Holy War against Italy for Italy >comfortable victory >demesne 100/10
How the frick do I unfrick this?
Problem is the King of Italy fricked off with all his dukes to his other territory, and they all still hold their old titles the little c**ts. So now I'm stuck with a billion counties with no possibility to create any duchies in Italy.
Please tell me there's a solution that isn't going county by county and fatten my vassals, or creating a new vassal and then transfer that vassal to another one of my vassals (to avoid vassal limit which I was already barely over before my great holy war).
This seems like such a colossal hassle I might just call this a fricking victory and end the campaign
You should be able to usurp some duchies, maybe even a kingdom. Click on that hand+wooden shield button. There is also autodistribute button in the decision menu, but it isn't very good. Expect some internal mess, if you are going to use it. Also, while granting titles, you can tick "include all lesser titles" to get rid of any dejure land under main title you are granting.
Playing a loyal spymaster as a byzantine vassal, assassinated the Abbasid emperor on a lark and the empire exploded. I don't think I've seen it do that in such few murders.
When I still permitted cults I once had Abbasid caliph coming out as Nestorian with everybody else. Cults are such shit when a single heathen or heretic will turn half the realm into them if you're not constantly running witch hunts.
Lol no. The AI is actually way too enthusiastic about joining cults. It just takes one homosexual trying to convert people and basically if they aren't Zealous they're down. The funniest part is if they do succeed in flipping the realm religion a cult will immediately pop up for the old religion, and everyone who joined the first cult will just join the new one, so they'll flip back, and back again, and this cycle will repeat for the rest of the game. Monks and Mystics was such a bad dlc
They even bothered to give the flipped cultists a true believer modifier so they can't be asked to reconvert but didn't prevent them from joining ANOTHER cult?
What's the best way to play the game of thrones mod for ck2? Did mergeanon end up fixing his version so it doesn't shit the bed 50 years in or is it better just forgetting all the submods and just have the base mod?
Do you keep realm all neat and tidy with vassal dukes holding land only within their de jure duchies or do you let them hold land all over the realm? Do you let them hold personally as many counties as they want or do you keep them weaker by holding one or two counties at most?
Vassal wars allowed or no?
I might try a run where I play like the AI and just let vassals run wild but I'm afraid it'll just be endless civil wars and rebellious vassals
>How do you guys distribute land?
It depends. Duchies if christian, kingdoms if my religion allows me to have enough children to ally every vassal kingdom and then ignore internal politics >Do you keep realm all neat and tidy with vassal dukes holding land only within their de jure duchies or do you let them hold land all over the realm?
I try to keep them neat into duchies, but they eventually end up owning land all over >Do you let them hold personally as many counties as they want or do you keep them weaker by holding one or two counties at most?
I don't give much land initially, but some end up strong eventually. Every time a vassal rebels I revoke as much as I can and redistribute it >Vassal wars allowed or no?
Yes, no reason to take the diplo penalty. They will also inherit land they shouldn't, so you can't reasonably avoid someone getting strong
>Do you let them hold personally as many counties as they want or do you keep them weaker by holding one or two counties at most?
It's usually best to give out each county, usually if there's a castle in the county I'll bump the new baron up to count so I don't have to cast summon a homie or find some guy to give the title. I'm lazy so I'll often just give the whole duchy away to one guy but it occasionally ends up biting me in the ass, mainly if I need to revoke titles
by the duchy.
Never bother with splitting it up properly, just dump the whole thing on the lucky guy; gavelkind and inheritance will erode whatever order I impose.
vassal wars is meh, it's just another catalyst for factions. I might consider it if there was an option for [internal only], so that my vassals can prune each other but can't frick up my map painting.
I got an Ashkenazi wanderer with like 25 stewardship joining my court and became my best friend. Then the King of Scotland invaded me and made me his b***h. So far so good.
so I became King of Ireland, then conquered Scotland and then after conquering England and became emperor with three idiot kings beneath me I decided to start as some chief in Finland in 867. It went pretty well I formed the Kingdom of Finland in like 30 years because I figured at least my lands wont be totally ripped apart when I die and while that works, I keep my Kingdom and main Chiefdom but why the FRICK do my 3-0 year old brothers all who inherited a different chiefdom hate my guts instantly. I'm only 12 years old myself but they shouldn't have the mental capacity to hate me for owning lands they have a claim on
What to do about this? go into the talent trees to get the traits that make vassals like me? have less children (I killed my wife but I kept getting prestige penalties for not having a concubine and she just kept shitting out children, I had 12 when I died at age 60)? beeline for the gavelkind thing? that doesnt seem possible though with an 867 start it takes like 400 years at least
someone told me I could go Norse religion and just kill all my brothers before they inherit but that seems kinda cheesy plus I wanted to make the Ukkonusko religion dominant in Europe
>find last person with the pure blooded trait in the whole world >offer guardianship of him >when he becomes and adult I give him land and marry him off to my beautiful fecund daughter > he dies from getting wounded within a few years >no one in the whole world has the trait anymore
GOD FRICKING DAMN IT. THIS SHIT IS IMPOSSIBLE TO GET.
All I'm getting is inbred kids. Maybe if I had gone with unrestricted marriage for my religion there would be more pure blooded people. I had a pure blooded daughter at one point and maybe if I would have been able to marry her to my heir I would have been able to keep it in the blood line.
I intentionally avoid landing family so that I can autistically micromage hundreds of marriages. Betrothing third or fourth cousins ASAP usually yield me the best results.
I land family and I autistically micromanage marriages in CK2. I do so in order to prevent vassal dukes inheriting more land and to prevent other dynasties inheriting the land because some duke died without male sons and a daughter married to some other dynasty inherits.
I don't know if you can do that in CK3 but in CK2 at least with Conclave you can ban women from inheritance altogether which prevents a lot of dynastic issues.
I don't know if it's just a placebo, but I feel like unhanded characters have less children.
12 months ago
Anonymous
they reproduce with less than replacement rate so courts don't explode in population
12 months ago
Anonymous
They do. Rulers can get much more fertility bonuses +
they reproduce with less than replacement rate so courts don't explode in population
. I don't remember how it works mechanically, but the end result is that courtiers will have less children
12 months ago
Anonymous
they reproduce with less than replacement rate so courts don't explode in population
I don't know if it's just a placebo, but I feel like unhanded characters have less children.
"Unimportant" courtiers also have a chance to die randomly every few months to clean off excess courtiers and prevent slowdown.
Unimportant characters are all lowborn courtiers that have no claims, have no jobs like court musician or whatever and aren't married to landed characters.
how’s the ck3 version of asoiaf? feel like all the rpg-lite mechanics and generally less historicity (?) of ck3 makes it a better match for playing around in planetos than ck2
but I won’t lie that having potentially nude models did help in my judgement
Also my culture is a greco norse hybrid so if I convert religion will I keep the ability to raid? I don't know how raiding works in this game.
Your raiding is tide to unreformed norse paganism so if you convert you'll lose it. Invade Egypt and then convert to orthodox. With the holy site you can became temporal head if you make your own religion
If anyone has been playing AGOT, are there any submods, or game rules or something to edit in the game files that you would suggest?
It has been a while since I played it, I remember mod being rather static and with harsh demesne limits. I probably should edit that away.
It's a 1% chance of success. Honestly may as well not even bother, I got it once and the achievement fired after 1.5k hours and since then I just ignore the hunt event.
I just want the achievement but I'd rather not play in Siberia again. Also I finally got the iron and golden king achievement but of course it's not the rarest one any more.
What the frick is up with bethroal?
Some times you get the pop up and sometimes don't
And why the frick can't you marry them manually but beed to break the bethroal first?
I've never tried Paris. I should probably do a Charles the bald game. I just like Baghdad because the entire duchy is floodplains, which aren't quite as good as farmlands but they're pretty damn good.
Its a good county in a great duchy. Lets you build lots of castles for stacking lots of MAA bonuses and having enough room to station all the regiments without going other the duchy limit. Czech culture is set up decently well for this and has some good nearby options for hybridizing.
Steam made it exceedingly easy to find so many games in a central place, it's cheap if you buy shit on sale and the software has countless of extremely neat and useful features.
No other company has even gotten close to the level of Steam after 2 decades. This should tell something about the sheer quality of Steam.
I don't even bother with pirating anymore, why bother unless you're truly really broke.
>I don't even bother with pirating anymore, why bother
Other way around for me. Ran in to much bullshit and hassle with DRM, forced updates on games and mods that you can't disable and so on.
I want to control data that is on my PC, so I now mostly pirate or sometimes buy on GoG.
>CK3 >Like to start as a count as Count - Duchy/small Kingdom is the game at its best >Want to play Muslim >Hardly any decent looking Count starts in the Middle East, most seem to be already massive Emirs who tend to also be the Caliph's son
Any good Muslim starts in the Middle East?
>Play Baltic pagan >Random indian courtier starts a family feud with me >Dismiss him back to india >He somehow murders me despite being in fricking india and out of diplo range
It's so fricking annoying that I have to have 5000 fricking alliances to do anything in this fricking game i swear to god. Like, the jarl of sjaelland marries off one of his ugly, shitty children, and all the sudden the jarl of jorvik is willing to drop everything in the middle of a war and beeline to frick my butthole.
not a bad idea.
That could be the baseline tribal technology, then early medieval era unlocks marriage between the rulers of neighboring realms (ex: frankish princesses married into anglo-saxon kingdoms). high medieval era unlocks marriage between all nobles in neighboring realms, and late medieval era reverts marriages to the old system (anybody of same religion)
ofc this wouldn't stop ridiculous alliance networks from forming, but ck2 had a good system with NAPs and harsh alliance criterions that could be reintroduced to lessen the bullshit
>Cuck multiple dukes/kings across europe >Expose a secret that one of these bastards is my kids 30 years later >All it does is make me lose piety and the kid stays of the cuck's dynasty
>massive crusade hype
>join crusade
>place relative on the throne of the kingdom of Jerusalem
>10k prestige 10k gold
>within a decade they've been dogpiled by 100k Muslim stack
Everytime....
Are you playing Holy Fury?
What usually happens with me in my games (1066 start) is that catholicism just crushes muslims
At earlier start dates Islam usually ends up as far North as Normandy without player intervention.
The lead dev is literally trans.
>At earlier start dates Islam usually ends up as far North as Normandy without player intervention.
In my 1066 starts islam almost always loses to catholics and the HRE blobs all the way to Bolghar
I have under 100 hours in the game and have only played 1066 though so I understand I could be wrong in thinking that islam is weak
It's well established. The earlier you start, the more Catholicism crumbles. Later on Catholicism has enough tech to dominate. There are tons of threads on here about CK2 babies rage quitting because pagans crush them in the early starts, but I've pointed out many times that if you're playing Catholic this gives you unlimited holy wars against splintered heretics and pagans around your borders. It's really not that bad and you can easily revitalize Christendom.
You can only do so much, AI dumbfrickery craters moral authority so hard it's endless heresy and impossible to convert without religious order powers.
Does MA affect county religion conversion?
I'm playing a meme religion with low MA (buddhism) and my priest councilor can't convert a county if his life depends on it
It does. It's why early starts typically end in Catholicism being BTFO without massive player intervention. Her series spread and low MA means they are difficult to flip back. Low MA also means the pagans are less likely to convert, so they keep raiding and crushing Catholic MA by looting temples in conjunction with every moron duke thinking they can take on Al-Andalus so there's like a -50% MA from lost holy wars. It's a death spiral the AI can't escape.
Ma is Men at Arms or Martial Ability?
Moral Authority.
I literally can't play CK2 without conquering most of Europe within three generations. It's no longer challenging.
i prefer the earlier starts cuz the games spirale out of control and i love it rather than be boring west always wins scenarios like EU4
that is uh
how it went irl too
And? If you wanted them to live you should have formed an alliance and go get to defend them, homosexual. Why would you abandon your family like that?
>If you wanted them to live you should have formed an alliance
nope sorry political concerns say no
>How is your campaign going?
>Be me a Black person
>start raping a queen
>war starts
>10k Black person man and 3k ape knights vs 7k saragozanas
>they won the battle
>uninstall the game
>Raping a queen
Is there a mod that actually lets you do this?
>Is there a mod that actually lets you do this?
Yes.
It's already a feature of Old Gods
>It's already a feature of Old Gods
It's not rape. You take them prisoner, release them as your concubine and they sleep with you voluntarily.
>take them prisoner
>voluntarily.
Women, amrite?
Tried to create a merchant republic based on the Irish East coast and English West coast but got btfo by Celtoids.
Anyone here play the Faerun/Forgotten Realms mod? I'm thinking of trying it out if it's not too pozzed.
I COMMAND THEE!
Brainstorm some ideas for new struggles, like the one in Iberia.
The only ones I can think of off the top of my head are teutons vs lithuanian pagans and france vs england in the hundred years war.
Anatolian Struggle in a 1081 start date, Byzantines vs Rum
A more natural start date would be upon the ending of the first war between the Byzantines and the seljuks at the start of the game, or whenever the Byzantines lose control of Anatolia.
Italian Struggle. Guelph vs Ghibelline.
based based based
If it wasn't for ck not doing a good job with alternative govt systems to feudalism or iqta, war of the eight saints would be extremely poggers.
I wish
Byzantines and the Muslims
Or Indians and the Muslims
Or Mongols and the Muslims
Or Muslims and other Muslims.
Indian struggle absolutely should be a thing.
I think there is a mod that adds an Indian struggle, Rajas of India. It adds a ton of other stuff too though such as the governments of governments+ and expanding the map to Japan.
Descendent of Caradog.
Goal is to expunge ALL of the saxons from Britannia.
A struggle between the celts, anglos, norse and later Normans would make sense. There was a mod that added it but it was small and out of date.
The RICE mod adds a struggle just for Normandy but it is teeny tiny, and would be better if it covered a slightly larger area of northern France and southern Britain so I modded it in my game to be so.
Where is the most comfy place to play? Some island if possible.
Ireland was and still is the classic answer, unless this is bait. Spain, France, and Italy is where Kino occurs though.
Start as count adalbertingi of corsica in 769. Usually I try and unite sardinia-corsica, it can get dicy because the byzantines hold some of sardinia but if you time wars well you can dislodge them pretty quickly and easily. This start has become my go to comfy game, same vibe as ireland but at the center of the action instead of eternally in the timeout corner. Doesn't sound comfy when I put it like that but it's still very isolated.
This has been my pick for ironman lately. I can get the kingship of Lombardy pretty quickly, but Islam always becomes unstoppable when left up to AI Charlemagne
>Kiev exists
Frick back to your NAFO trooncord ESL.
>verification not required.
It's Kyiv, bigot.
Soon to be known as Putingrad
I’ve wasted some years fighting in Croatia.
>Duke of Bosnia is a Catholic who hates me
>Plan to push his claim on Duchy of Slavonic to get opinion boost, demand conversion
>Declare, war is going fine, if slow
>About a year or two later - Duke dies, war ends
>Not a huge deal, pretty casual campaign so expansions aren’t really that big a deal
>Factionalism is rising though
>Push new duke’s claim
>Again, year or two of sieges and battles, Croatia’s pretty big (controls up to Silesia) atp
>-26 opinion from vassals (I’ve been constantly at war for most of my reign up to this point)
>Get to 95% warscore
>The HRE inherits Zagreb, Slavonia breaks up, war ends inconclusively
It was supposed to be a 5 minute detour, wasted several years and several hundred gold on 3 counties I never ended up getting
>still no Byzantine government for ck3
I mean I understand that we didn't get that for a while after ck2 launched, but I'm still upset. I WANT IT NOW!
Shame. Centralizing the HRE and implementing the Imperial government type has always been one of my favorite playthroughs.
How much stuff is CK3 missing? To me it seems still to be a sidegrade with some annoying changes so I don't bother with it.
I agree on reformed part. Not sure if Harran pagans should be lumped with ancient Greek and Roman ones tho, could be their own thing. In general, always wanted more CK2 starts from 400 AD to 700 AD, with more pagans and in general just different cultures.
It's missing a lot of the flavor that CK2 built up over the years. So merchant republics, nomad governments, byzantine governments, transitioning from feudal to imperial government, feudal-monastic government, and so on.
Other than that it has a lot of new mechanics that change the core gameplay. The experience of playing a catholic feudal lord or a Norse pagan chieftain in ck3 is, in my honest and humble opinion, very much superior to the same thing in ck2. Anything else hasn't received much support so I haven't bothered with it yet. For example: I'm putting off playing a Muslim character until the legacy of Persia DLC because it promises flavor changes to the Muslim government style and the Islamic religions more broadly, and the Persian region more specifically.
I see, so yeah, it's still pretty much a sidegrade. I wonder if they will stick to it and flesh it out properly or abandon it.
I just wish modders didn't all just rush into CK3 and instead wrapped up some of the mods for CK2 better.
>To me it seems still to be a sidegrade with some annoying changes so I don't bother with it.
It's a downgrade. Every government but feudal and iqta are missing, none of the cultures except Norse and Iberian have any flavor, and every "new mechanic" is either a worse version of an old one (warfare) or just a Conclave mechanic that people pretend wasn't in CK2 because of how bad that DLC was. It also makes the problems with paganism and heresies a hundred times worse. The only place where there's more depth are the The Sims segments where you hold court and get to decide which of your knights you don't actually know or care about gets something that doesn't exist; or someone makes a fart joke.
RICE treats the pagans there as their own faith separate from hellenism
Every source I've read on them says that they were Hellenistic. Or at least heavily inspired by Hellenistic forms of worship.
It seems like one of those weird hellenized syncretic cults, like Mithras and Isis, they do worship the moon afterall that's pretty Canaanite sounding to me.
That seems like a fair assessment. I only know what I've read online and in a few references in other books. Evidently the author of the Picatrix (the book the Necronomicon is based on) preserved some of their practices. There's a scholarly book written on the Harranian Sabians that I'd like to read but it costs $150.
What book is it? I work in education so I could try and get at least a digital version.
"The City of the Moon God: Religious Traditions of Harran" by Tamara M. Green.
https://files.catbox.moe/z4jsn6.pdf
Thank me.
Thanks boss, steam is down so now seems like a good time to read that.
(I just want to say that I definitely did not download that illegally acquired file, my post above is a joke, I love the US government, it's laws and Israel)
Thanks bro
legend
source
One of the devs has a huge hateboner for Byzantines. Thinks they should just be a generic Empire title with 0 unique mechanics.
Their official information says the opposite, with Paradox saying they weren’t satisfied with how the Byzantines and “imperial” government/elections were handled in CK2, and that they’d be too big for just a flavor pack so they’ll need to do the Byzantines as a full expansion.
It's ok, started in 769, well, restarted it with some game rule tweaks to reduce border gore and other shit. Game started with more stable blobs and less border gore, with strong Karlings, muslim Iberia, Khazaria, Denmark taking Scandinavia, big Bulgaria, Big Hungarian horde and me with Romuva kingdom and now Empire. But then nomads and Denmark exploded and Karlings lost one of their kingdoms too. But that's even better for me.
Will need to finish up taking over Bohemia and Pomerania that is held by Saxony.
Also, Germanics reformed before I did, interestingly enough.
I do play with mods and iron man mode breaking rules so game is a bit easier in some ways, but whatever.
I really don't like the warmonger tenet. It lets my vassals always have a CB against each other making them too powerful and I don't like constantly having to be at war. At a certain point you're just too powerful for anyone to stand up against and repeatedly curb stomping armies gets old after a while.
Reminder that there were Hellenistic pagans in Harran until 1152. Also I don't think Hellenism should be unreformed, if Hinduism is reformed then Hellenism should be too.
I find it hard to believe hellenism was an organized religion in the 1100s
Surely if you reform it, it would be. It would by necessity be a state cult.
*revive
It's hard to say, I'm not 100% clear on the definition of "reformed".
I was playing plus mod
Formed Macedonia by starting as greek under slavic duke then invaded india and formed empire with one dejure duchy there
Kinda lost interest at that point but i might return and blob to restore Macedonian empire in full
>I was playing plus mod
Huh?
In After The End is Ancien Regime better than the Imperial government type?
Ok, so with House Hvitserk I conquered Britannia and have converted to Catholicism. I'll now be trying to unite the isles culturally under the old Norse culture.
So now what should I do?
Form the high kingdom of the north sea?
Should specify that this is ck2.
What would be the best way to destroy the Karlings?
If you aren’t a big baby you should invite claimants (kingdom-level so the empire breaks up) and fight their wars.
That will help destroy their power, but what about the family itself? There's tons of them.
I guess try and assassinate them. Not much else to do. If they’re fractured between multiple states they should just fight each other.
>converted to Catholicism
Lame
There should be an special creatable Empire of Alexander in the game like there is the Roman Empire.
Would be a cool formable for Hellenic revival playthroughs.
Wouldn’t be hard to mod it in.
I think my heir is a child of destiny. What does this mean?
They get massive stat boosts and an unlimited invasion casus belli (similar to Alexander bloodline). You should try to get them on the throne as soon as they turn 16.
Favorite CK2 (or 3 or 1) soundtracks?
For me
Viking gods
gulf of riga
I hate my wife. For the second time this campaign my wife has taken in my heir, educated him with a foreign culture, and gotten him in a matrilineal marriage. Can’t kill any of them to fix it either.
Good CK2 Modpacks?
The one I’m making that will be out in a few days
how's it coming anon?
Oh no bros.
What do I do? The Mongols have 150k soldiers. I have maybe 15k, no allies. War seems inevitable. Do I swear fealty, try and use factions to break them up from within? Return to the Byzantine fold?
Marry one of your children for peace or become a tributary. That shit will become independent from the Mongols once the khan dies. Unless you're playing with stable nomads because then you're truly fricked.
>Surrendering
>Not even at war yet
>Craven trait
kek, accurate
How did the Mongols take the HRE? I thought they only had Kingdom-level cbs
Subjugation wars can take Empire-level titles. Thought that just vassalised them though.
I suppose you know a method through which I might obtain 150k troops?
You can't vassalise titles on the same level. All nomads are empire level and HRE getting subjugated by the khan means he gets to keep the HRE title even if all the vassals in HRE leave on succession. Then the HRE title gets destroyed because he holds no de jure land and Central Europe will be a cluster frick. Subjugation as nomad is great way of getting Byzantine empire or HRE without the shitty succession.
Not him, but nomads are just a clusterfrick. They keep taking over tribals east of me, just to fall apart and do it all over again. Besides maybe Khazaria, which stay powerful enough to keep other nomads subjugated.
Nomads fall apart because of the unstable nomads game rule. It allows ANY vassal county level and upwards to declare independence on the death of the khagan. The more prestigious and all around likeable the heir is the less likely the vassals will go indie.
Does that affect special hordes like Mongols too? In theory that should reduce their threat. Since they get busy attacking same places that break off.
Doesn't really matter since nomads have a bad tendency to settle as long as they have a small kingdom's worth of land. So having stable nomads wouldn't actually help. The big boss disappears and their new shit kingdom gets torn apart in a few decades. The remaining nomads will have to grow back to old power level.
>but nomads are just a clusterfrick. They keep taking over tribals east of me, just to fall apart and do it all over again.
t.medieval russian
>Catholic Mongol inherits HRE
>Then he inherits the Mongol Empire
Maybe something like this?
I my last playthrough female members of my dynasty kept get marrying males in line for succession for the Mongol Empire without my intervention.
News:
>I’ve yet to do anything with the mongols. They won’t let me make a marriage NAP, haven’t attacked me, nor do I wish to swear fealty. With some luck the defensive pacts should save me if they ever attack.
>I’ve had two or three faction revolts, crushed them all. Conquered Thessalia from Byzantium but they’re still friendly thanks to mon chancellor (Emp. has 75 opinion)
>Catholics fought a decade long crusade for Mongol-occupied northern Italy (only three duchies). The beneficiary is a celibate so it’ll return to the Mongols on his death. Incredible.
Got another faction revolt coming up. Not much to do, really. I don’t want to fight Byzantium or Bulgaria anymore (only other Orthodox countries on the entire map), Hungary is there I guess, and the Mongols are still far too powerful to face (dropped to 75k troops at least, but no sign of factionalism. Very few vassals are seceding on Khagan deaths too!)
>Mongols
Youre moron just rush assault their settled holdings(the more cities the better) 10-15 k is more than enough to force them to surrender before they can even get their army to you
When I played CK2 vanilla I had a bunch of rulers get "The Great" as a nickname simply because my prestige hit 2000 or 4000.
Since I started this campaign with the DLC I have only had one ruler get this nickname from prestige and I rarely see AI rulers with it, only a few guys who carved out large kingdom and founded their own bloodlines.
kino
I still get plenty of nicknames in my games, most Popes get nicknames, many of my duke level vassals also get them, but that's maybe partially because I play pagans and the warrior societies pagans have quite often gives them nicknames from events.
My first emperor got Pious and then another one for winning a holy war and probably would have gotten another for become paragon of virtue if I didn't have others or maybe game bugged from my Emperor being so pious.
My current dynasty's founder got the nickname "of the Empty Pockets", many of my rulers have been the bold, I defeated a the great Danish king and a the just Russian.
I have had atleast one in my dynasty called; the tenacious, ill ruler, the fairest of keitele, the fairest of Angermanland.
I have lost a war to a the wise.
I have also had a the heavenly wife.
Titles seem to be common enough to me, but I don't have all the dlc, so maybe that changes things.
What mods do you anons use/play?
I don't use that many for vanilla+ games. Veneration Selection is good since it fixes a problem for certain reformed pagans of venerating your own ancestor after his death not working/not being an option.
Better looking garbs for visuals.
Unlocker is cheaty but lets your roleplay more (and cheat) in ruler designer.
Infinity is a nice mod that lets me disable matrilineal marriages and have dynasties change more often but also prevents game over for non dynastic inheritors, because it changes your non dynastic heir's dynasty to yours for a day and then reverts it to his/her original dynasty the next day or something like that. Doesn't always prevent the game over, but I think with some editing your could even make theocracies/holy order/regular republics work, unless gov types themselves are hardcoded. But I never got around to check it since I don't care to play those gov types.
I also like Medieval Trade Routes mod. It's kind of like Silk Road but they add more routes all over the map.
I also played some total conversion mods back in the day, mostly Game of Thrones.
Also, fricked around with WTWSMS, but I wish they fixed up the bugs.
There is character selector+ that might allow you to play whomever, even landless, but I have not tried it yet.
Also, I wish there was a way to remove a requirement to be a top liege to change coat of arms, title names and so on. Pdox did some ahistorical bullshit dynasty and place names in some areas and I need to conquer or even worse, frick with game files, to fix shit like ''Von Kurs'' for pagan Baltic dynasty.
Most stable empire you ever saw
Just finished the total conquest of great britain (which was iconoclaste)
And of course everybody is afghan
In my games Zunbils hold out for quite a bit, but tend to get eating by Abablob anyway, sadly.
With certain succession types it can be ok, but you mostly get light infantry, which is bad.
How can other religion even compete?
AI Byz put an end to the christian schism before i invaded them. they keep switching between icono and catolicism
Is tribal the shittiest government type?
it's insanely powerful early game: you doomstack with massed light infantry taking advantage of getting your vassals' entire levy pools as allies instead of a percentage as under other government types. you get no income from holdings but you don't need it, you get more money from raiding than most feudals will get until centuries into the game.
but it falls off once feudal realms start to get a decent level of tech, which makes their numerically inferior levies far higher quality and able to destroy any number of tribal light infantry.
basically it's incredibly strong for getting a leg up over feudal neighbours in earlier starts if you leverage it properly but it's obviously not supposed to be viable long-term.
Can tribals make money by anything other than raiding?
Making tributaries and ransoming captives? War either way.
Controlling some trade post in silk road maybe, if you have a bit of trading tech unlocked. I do this, but with a mod that adds more trade routes, so not in the silk road specifically. It's not very much, but considering how little you get from demesne it adds up.
If you are raiding other tribals then best money is from temples and capturing and ransoming, which is why joining warrior society might be good, since you get extra chance to capture people after sieges.
Now if you can raid feudals or republics then you can make much more.
comfy
>20 years before Mongols
Enjoy it while it lasts.
I had to purposefully gimp myself - not building retinues the whole campaign and not hiring mercenaries - so the Mongols would be able to beat me, purely because I thought it would be ridiculous for a kingdom like this to be able to withstand the Mongols.
Then Temujin died 5 years after I surrendered to them prematurely anyway so I was free again and that's where I gave up the campaign. Nothing to do but invade China and I didn't want to create an Empire title in order to do that.
>roman empire
I can smell the beyond meat breath
Houses Royall and Latimer went extinct, the South has fallen.
Total Tuskegean Victory.
I can understand why they made it so that AI has additional requirements to form custom empires and kingdoms but it just feels wrong to see Ghaznavids and Seljuks hold 10 kingdom titles for the entire campaign and never form an empire.
Bros....
I don't have it in me
ACK ACK ACK ACK ACK ACK NOOOOOOOOOOOOOOOO
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Never let a vassal grow too powerful
Looks like he got fricked by succession to me, are you saying a vassel got indepent?
This is the problem with republics, they never partition.
If you can control them they make great vassals with Metropolitan 3 legacy, for the hidden +15% base tax contribution it gives. You can end up getting better taxes than even clergy gives. Still not worth going temporal though since you miss out on all the benefits from letting clergy lease your holdings, since you are still considered the Holder and this get the unique benefits without hurting your domain limit.
That's basically a Civil War at that point, I've never gotten so big. Does the game treat it as such as that point? Aka, do you get usurped?
for some unknown reasons, i have CK3 in my library
is it worth it without the dlc? should i creamapi it?
tours and tournaments and northern lords are the only dlcs that are worth it
if you like hte game it's worth picking up the iberian struggle and royal court dlcs in that order
oh I am moronic, it is worth it without dlc imo if it feels a bit empty the dlc adds a decent bit and also mods like VIET and RICE do wonders for the experience
Why did they put the Juneteenth flag in their mod?
They have a great relationship with the blacks.
Why do they do anything? Because the fan fork weirdos all live on Discord and have terminal stage exposure to the brain parasites that live in that software.
Because the fan fork people legitimately hate the South—hey, anyone hear from that CK2 anon that made that restored HCC fork of the mod?
seconding this
I wanna play the mod again but I'd like to get that submod first so I don't have to deal with that one cringe self-insert from the muslim dev
I'll try to make a build with at least the HCC restored this weekend, did this a while back just by going through, reverting stupid commits and cleaning up after.
Does anyone have the submod link? I want to play the mod before it got pozzed
Well I know that the guy who made it posted the link in one of the threads on this board before, but for the life of me I cannot find it in the archive. Anybody got a clue which thread it was? I think it fell off the catalog only like a month or two ago.
Working on this, not a prepozzed version but an attempt at removing pozzing from the final update. Only just started but if you want to at least play a modmod with the HCC flag and martial gear restored, here you go.
https://mega.nz/file/QaswiDxQ#X0MLKACgBggPDC7ZrNquweeVVZ8TiLMGBVoMboWvGh0
Unzip to Documents/Paradox Interactive/Crusader Kings II/mod/ and it should show in the launcher.
Working on digging through all the other HCC crap they changed, will try to kill the obnoxious OC donut steel self-insert that fricks with the timeline of the Event next. If you know of anything else you'd like to be fixed let me know. Somebody a while back asked for redcoats to be restored to Thelemic paganism and that sounds cool too.
>obnoxious OC donut steel self-insert that fricks with the timeline of the Event
QRD?
You mean Zakariyya?
Yeah, he gets the oldest bloodline in the game with a claim like he "seized the chaos of the Event to establish a muslim stronghold" in almost contemporary times. Imo the Event should be so vague and distant from the storyline that it's left up the player's imagination what happened and when. Didn't realize how many railroaded events were in place for the guy's descendant though.
>asked for redcoats to be restored to Thelemic paganism
It still confuses me as to why they felt the need to change it. I thought Shadow over Boston had cemented thelema as a core religion in the north east region, but I guess none of the devs bothered to read it.
(You)
Update - I've restored a lot of the heckin problematic content in the HCC. Specifically, the Bagleys are the Venables again, the "Free Riders" are the Knights of the Golden Circle again, the Royalls are white again, Georgia is Dixieland again with the traditional flag. I don't remember a lot of the later game events so I'm going to play a full game through again. There's a "Declare the Kingdom of Georgia" event after the HCC collapses and I'm not sure what will happen with it at the moment, there may be some broken strings/assets. Also it still whines about a checksum for me but I'm not concerned with that at the moment.
https://mega.nz/file/QO1ESKCJ#4-ieZk8OCvIVuDP2S55qqe0CyBUjEVLzm9uHvQR1oHg
The Juneteenth flag and the whole "New South" event was postpozzing so there's nothing to restore, if anyone has a suggestion for a better flag feel free.
>if anyone has a suggestion for a better flag feel free.
Just as an idea, since the New South and the Southern crusade are meant in the lore to be the result of the Catholics following a warped memory of the civil war, maybe you could use Union Army banners?
Pic related is what I could find for the Army of the Tennessee, which was the one that carried out the Georgia campaign.
You could also probably use the Ohio or Potomac armies if you want.
Adding on to this, turns out the Army of the Potomac’s flag is pretty damn Ganker.
If I could choose a flag to represent The New South ingame I’d probably go for this.
I think that one works the best.
It’s so weird that they chose the Juneteenth flag for the Catholic south. American Blacks aren’t Catholic.
Yeah it doesn’t really match up with the way they represent the HCC at that point. Supposedly the idea is that nobody, whether Catholic or Evangelical, really remembers the racial aspect of the Confederacy or Civil War, they just know about a mighty kingdom from the distant past, and sought to emulate it. Hence why Tuskegean culture isn’t suppressed and its members are perfectly capable of becoming noblemen.
And without that racial aspect the Juneteenth flag wouldn’t really hold any relevance to people trying to take the HCC out. At most to them it’s just a flag for an old celebration.doesn’t make sense as a coat of arms.
The Archdiocese of Baltimore has a pretty good looking Coat of Arms, very Southern, very Catholic.
The New South empire flag was actually already changed, it looks like.
Huh
I mean it’s okay I guess. Was there any particular inspiration that we know of for it?
No idea, I think it might be an original design like the new HCC flag (which is admittedly pretty cool, but doesn't have much real southern flavor to it). The white flower is I think a magnolia, similar to what was on the other emblem. I'm not even really sure how often this Southern Crusade event happens in normal gameplay though, I had to manually fire the event myself after setting up all the pieces just right.
If there is interest in this project I might break it out into another thread. It's a little bit of a pain, mainly because as it turns out the Fan Fork people are actually pretty bad developers. I can confirm the build I posted here should be stable enough for a full playthrough, though there's a couple things not 100% right (ie Dixieland is actually supposed to be Alabama and Georgia, "Tuskegee" is more afrobullshit).
>If there is interest in this project I might break it out into another thread
If you do, please link that thread here. I'm definitely interested in following your progress. Thanks a lot for this, anon.
I don't like that earliest start always leads to Iconoclast being triumphant
I hate blw the Muslims always grew out of control and swallowed Britain 1200 years ahead of schedule in the earliest start.
i want to make some cool Roman playthrough but my historical autism just keeps getting mad at me for it
how to fix
good morning i hate the karlings
What the frick is wrong with this game, this should be a guaranteed trait
And no it's not cucking, she's given birth to my other children without the tier 3 trait as well
It is cucking or a mod you are using.
I wish there were more flavor texts for childbirth besides just swooning over the mom.
Like after the 4th kid it talks about how she popped him out in an hour and is ready for more wiener.
THIRD ROME
H
I
R
D
R
O
M
E
And yes, it is israeli.
Latin empire is such a fricking mess every time. The bloodline never survives because the Latin emperors are either old or celibate.
>Want to play 867 start in CK3
>Have to put up with West Francia for the entire game rather than France
Commit total karling death.
In CK3 I don't think that even Karling genocide fixes it
Like in ck2, in ck3 if west francia gets possessed by a non-karling it becomes France, same with west francia becoming Germany.
>same with west francia becoming Germany.
I mean east francia becoming Germany of course.
Has anyone ever been able to achieve that? There's just so many of them.
Intrigue focus and abduct or assassinate the hell out of them.
>762
Iconoclast
>867
Stupid massive horde of israelites
>920
???
>1066
HRE is an annoying homosexual
>1337
lol, lmao even
I either play 769 just to get more time and for some other things or I used to play from around 1080 to 1100 with the date selector.
What’s wrong with 1337? It’s the best start date.
>still no 769 start for CK3
These lowborns ex-barons that were kicked out of their holdings carrying tons of money are such a goldmine.
What you do, use female courtiers to lure them in, then arrest and execute them?
If their opinion of you isn't too low and their opinion of the liege where they currently reside isn't too high, you can simply invite them. You can try to buy a favor from them and use the favor to force them into moving to your court. You can also use a female courtier but it depends on their liege because it's the liege who decides on marriage proposals for courtiers, so if he hates you or has made the courtier into a councilor he will refuse.
Other than that you'd have to capture them somehow and if you really want the money but they won't move to your court for a matrilineal marriage you could get them married normally (the woman has to be lowborn and fertile), wait for them to have children and get these children in your court somehow once they turn 16 because they inherit the money.
I’m not certain this is properly historical…
It's a cheesy way to get money, nothing more than that.
Well, I admit it's kinda cheesy but I feel it's justified because no feudal lord would let a baron go away with massive amounts of riches after deposing him, specially not a baron from some town that was just conquered in a religious war.
In the game they just move to some random foreign court, I'm not letting a potential enemy inherit thousands in gold that were taxed from my realm.
If this is too cheesy a simple solution would be to have the money (or at least part of it) disappear upon the baron being deposed or have the barons accept religious conversion demands WITHOUT being deposed, because this is what usually happens. County is conquered, AI liege demands barons to convert, they convert and for some reason are still deposed.
Really should just be a money limit if you dont have holdings, there is only so much currency you could take with you without attracting attention.
These parochial motherfrickers I swear to god.
>ck2
So, as House Hvitserk I've consolidated all of Britannia as Norse rule and converted to Catholicism. All my vassals are proper Norse Catholics, and we're slowly culture converting the isles. It was pretty easy to tech rush primogeniture - I just held off forming the empire (and a second kingdom) until I was out of gavelkind so I could destroy the king-level titles. Now tech rushing majesty 5 for imperial admin and no vassal wars.
Every vassal has only a single county. No dukes. Yes, I'm over my vassal limit. No, I don't care and you won't stop me.
With Norse culture, I can raid as a Christian, which is pretty nice, as I can get tons of cash by pillaging the Ummayads (who have all of Hispania). In fact, my current character - who became Christian, founded the empire, and should become a saint after death, is currently a Ravager and will likely get Sea King in addition to all his monastic virtues.
My grandkids will have Karling blood, and I'm planning to get Fairhair's bloodline as well, for the +5 Norse opinion boost.
Cracking the Karlings is tough, though. They're close to consolidating everything except East Francia, which is incidentally the only kingdom I'm able to get a claimant to. Every other Karling kingdom has few or no non-Karling claimants, and they're all poor candidates and aren't interested in joining my realm.
What do?
>Every vassal has only a single county. No dukes
Counts don't generate tech points so your realm will fall behind in technology as the centuries pass by.
>Yes, I'm over my vassal limit
This gives pretty severe penalties to vassal levies and taxes.
>Counts don't generate tech points so your realm will fall behind in technology as the centuries pass by.
Won't tech spread from my capital to my counts?
>>Yes, I'm over my vassal limit
>This gives pretty severe penalties to vassal levies and taxes
Yeah, they are. Having a lot of tribal vassals who don't contribute to my vassal limit has been very helpful. I'm just trying to hold out until I get imperial administration and can outlaw vassal wars before elevating dukes.
Until then, my council and commanders have been excellent because I have so many candidates to choose from.
Plus then you can have viceduchies too, without needing to worry about them and your real dukes getting antsy.
>Won't tech spread from my capital to my counts?
It does but it's much, much slower than having dukes generate tech points.
Do viceduchies generate tech?
Yes because they are still duke rank.
don't get how people blob in this game
I don't get the rp aspect much either but it's probably the easiest game paradox ever made, bloobing is just really really repetitive
Vassals do it for me
Planning warfare and how your borders will look gives people more fun than jerking off over a tech tree race.
>daydreaming about how paradox might make the byzantine government work this time around.
It didn’t work in real life, why should it in-game?
>lasts a thousand years
>doesn't work
Anon, I...
A nearly all of those thousand years it was in decline.
When you start as Rome, you have a long way to fall.
It wasn't from its own fault my friend. They kept encountering 20 gorillion steppe Black folk, religious schishms, plague and random persian empire #3 through 8#
Also V*netians.
All fricking lagoonjews must fricking hang.
When you think about it, it's insane that Ancient Rome achieved what it did and lasted so long.
Truly, the most glorious civilization in human history.
I c-can fix them!
>I can fix them, says empire that is worse
I wish there was a way for me to put the Ting Meet as my succession law instead of it just going on individual titles. I think a high-risk high-reward version of primogeniture that is available early on would be really cool.
What's the best way to do a comfy vassal count run? Maybe Tamriel in Elder Kings would be better for this purpose than Europe?
HRE? France? Byzantium?
It's impossible. Your liege will revoke your title the first chance they get.
How is he gonna do that if you are same religion and you don't get the "traitor" malus?
Does the AI not care about tyranny?
Jain count, but since you can have so much demesne just be duke you wanker.
Because of
, Game of Thrones is best for this.
Be a vassal for a duke and have more territory than him thats the only way
Any reasons I should adopt Outremer culture?
The retinue is dapper. And your vassals start converting and turning Arab shits into it.
Didn't think it could start this far east
Black death historically came from china
That's where it always begins. And India avoids it entirely.
Sheeit
Recommend me a cool muslim start to invade India.
It's better if it's not too easy (eg. pre-1066 starts) but I'd rather not play as chief nobody from an irrelevant dynasty either.
I'm currently considering 1066 Ghaznavids because they're turkic and have a cool bloodline, and 1066 Ghuriz because they're the ones who actually did it later.
Do Muslim merchant republics get the invasion CB? You could start as tribal in Yemen and grab a coastal county to start invading.
Qarmatians on the eastern coast of Arabia in 936 are always a fun start, can raid and have a bloodline. Oman in the later starts is Ibadi and had some historical trading ties to India.
936 is really just the best start.
I'm a 1066 William the Conqueror start date gay. Sell me on 936. What's good about it compared to to 1066?
Pagans around but no obnoxious norsehomosexualry, Abbablob shoved into Iraq and might collapse for good. HRE will only form if someone has both Germany and Italy.
I'm a 1066 Stamford Bridge start date gay.
Gonna start playing some different dates because I can't stand this HRE bullshit anymore.
Less superpowers to blob and lock up the map.
i play byzantium just so i can commit borderline genocide on the muslims by going to war the same day the truce with them ends, over and over until none of them are left.
Just realized autocephaly doesn't exist in CK3.
The ability for religions to share a head of faith is pretty cool though.
Is there a way for me to reform catholicism but still have the pope as my HOF?
Yes but it unfortunately wastes one of your 3 tenet slots. The Rite tenet does it.
The Spanish Christianity can keep the pope has HoF and lose Rite through a decision.
Help me come up with a dynasty name, bros.
I'm the bastard son of William the Conqueror and Princess Emma of France, now King of Jerusalem.
What should this new royal house call itself? Open to suggestions for dynasty shields, too.
French homosexual dynasty #3007
Croissant Royale.
Nazaréen
If you want all that represented in your coa, pic related.
"FitzGuillaume"/"FitzWilliam" is the simplest dynastic name, or Fitz*Yourcharacter'sname*, though taking a toponym as your dynastic name isn't all that wrong either, so "Jerusalem" fits too.
That shield is fricking kino.
How can I add it in to my game?
>How can I add it in to my game?
The quick and dirty solution:
You add this PNG to:
>Steamapps/common/Crusader Kings II/gfx/coat_of_arms
then go to:
>Steamapps/common/Crusader Kings II/interface/coat_of_arms/coat_of_arms.txt
and there you add:
>texture= {
>file = "gfx\coat_of_arms\pattern_custom
>size = { x = 4 y = 1}
>noOfFrames = 4
>color = 3
>emblem = no
>}
behind the following's block:
file = "gfx\coat_of_arms\dynasties5.dds"
Now you should be able to make that shield in the ruler designer, or by clicking your dynasty's coa and clicking the button with the shield and wrench in the dynasty overview window.
You can also make a small mod that allows you to add it and disable it later.
Thanks guys, really appreciate it.
All hail House French homosexual dynasty #3007!
Forgot to add that you need to add a # infront of { 0 1 } under banned colours for christians, otherwise you won't be able to have gold-on-white or white-on-gold on your shield.
Here is what it should look like, it could be made better by fine tuning, but eh, does the job.
Croissant Milkers
...all my sons are dead, it hit me right in the feels, this game can be cruel sometimes.
Does anyone here have any tip on how to get pure blooded? I've only ever been able to successfully get it in my bloodline once.
>yeah bro just click through 170 of these popups, accepting them one by one
please tell me the devs arent *this* moronic and im just missing something
>select random
>start in wales as count
>slowly expand
>various legendary figures
>king of wales marries attractive queen of scotland and fights for her claim
>gradually chip away at anglo saxons
>the leper emperor of prydain who lived to age 80 or something
>holy wars in the baltic and then a crusade into russia
>crusades are a success and christendom spreads to the holy land and north africa
>fight crusades and win some land
>welsh culture spreading across the world
>lay claim to Venice, invade it and make it my capital, it has a nice garden that gives me longevity
>I will probably build more "imperial cities" like this and build wonders on them
>intrigue on the continent for years and years
>then in one swoop manage to fight for claims to Germany and France
>also have scions of my dynasty with claims on the byzantine empire
>now hueg
this is where I left off months ago, I am near the "tipping" point where I can contend with the rest of the world at once
Disgusting
>NOO NOT BORDER GORE
>WHERE'S THE HECKIN' BLOB EMPIRE AND AESTHETIC BORDERS
This is the medieval era and because of my threat level the entire world declares war on me so it will take time. I can't clean the map, yet.
It's not the border gore, it's the massive conquests. Britain ruling Russia? Fricking gross.
This is ck2. It's a dynasty game. Get some dynastys, raise them to be Russian, and have them rule Russia.
Paint the dynasty map your color, not the political map.
That is why I like colonizing the papacy. Get your dynasty as pope for the bonuses, convert Rome’s culture, fill the pope’s court with your dynasts so he makes them bishops everywhere. Pretty soon it becomes self-sustaining.
If I am not playing a merchant republic myself I also ensure I have one of my dynasty as a vassal for the crazy income, boats and dynasty prestige from the seniority inheritance.
All the dynasty prestige really starts to build up, part of why I like seniority succession over Primo since it encourages more dynasty prestige from the more rapid turnover.
It's not that I like CK3, I don't like it, but character creator they have is kind of nice. You can do Eva Green.
I didn't realize my capital wasn't coastal (the ai lost the original province) and became feudal upon succession. my last save was like 30 years ago.
Can't you switch from feudal to merchant republic by decision somehow?
Founding the Hansa works.
But the requirement for the decision is that you have to be able to form a merchant republic anyway. So you can't be feudal, only tribal works.
>reload save
>everything going well
>ai doge loses capital again literally right as realm peace is about to happen, forcing me to be a feudal vassal of a regular republic
frick
>conquer egypt in great invasion war as byzantium
>start revoking titles, all council members are loyal, except one who is discontent
>revoke all of egypt, hand it out to random branches of noble families that don't stand to inherit anything
>look at opinions
>literally every vassal has -100 relations
>turns out that discontent council member must have called in favours or some shit so everyone was opposing the revocations, and i just never realised
>lose the throne to faction demand, get deposed from kingdom of egypt as well and son takes over
>everyone also hates him for -100 opinion because of predecessor shit
and there ends the doukas restoration, i doubt i'll be able to take back the imperial throne for atleast a century since i am now only a duchy in egypt
>click everyone and send gift
>now everyone is at +100 and loves you for all eternity
>problem solved
Do you guys play in ironman mode? The main strategy game I played before this was Civilization and save scumming is the meta of those games.
I never savescum no matter what I play because if I do, I get no satisfaction from winning
>no matter what I play
I mean no matter what game I play
ironman causes the game to lag, also it is more fun to wing it than try to be a perfectionist and constantly reload the game whenever something doesn't go 100% to plan
I don't play ironman, but I'm trying to get less reliant on save scumming, I spent half of my last ruler's reign fighting defensive wars because everyone declared war on me after I tried to conquer a single county, normally I'd reload but I stuck it out. But based on the other posts I'm a weenie, sorry guys I'll try to git gud.
>everyone declared war on me after I tried to conquer a single county
tell me about it
I can only steamroll a small country with 1 or 2 counties using mercenaries before the rest of the world takes a city elsewhere else in my empire, or wait until a succession or some other event interrupts their alliance with the rest of the world for a few days, which is how I took France and Germany.
I am also hoping my vassals start a few wars and take minors, but they don't seem to be doing much.
I'm kinda stuck at the moment because I don't have any daughters for alliances and my economy is too shit to support a good army. I should just play tall and build up my economy but it's hard because I'm an asatru ruler and I can't just ask the pope for money.
You know how you could get your threat down?
Grant independence to some of your subjects.
vassals usually have land all over the place due to inheritance, so he most likely would be giving away important parts of his empire if he did that
What you do is set up inheritance so that after you make someone independent you can then inherit the titles again so it rejoins your land.
You lose threat for making it independent but don’t gain any for inheriting it back.
tracking vassal inheritance is a huge pain in the ass tho
It isn’t so bad if you just focus on a couple that you are running the threat scam with.
Tree Mana in ck3 is stupid but it does help encourage you to establish more independent branches of your dynasty. Ck2’s Threat in theory should as well but I didn’t feel it was worth it.
i play ironman on vanilla, but with mods (which is most of what i play) i want console and save access because there's always going to be some bug
I don't.
1000s of hours in ironman, but my next run is probably gonna have it disabled
reason is because I've heard of other players switching dynasties once they start to blob/get too comfortable/get bored, i.e the same exact reasons most of my campaigns get shelved by the 300 year mark.
Executing people just doesn't feel right unless my character is cruel.
>Try playing Muslim Spain, frick up, heir only has girls and forgot to make him breed a son
>get stuck as 9 year old.
Should I just play at 5X speed to get this little fricker to come of age? Being a kid is pretty boring.
>Should I just play at 5X speed to get this little fricker to come of age? Being a kid is pretty boring.
That's what I do.
How does Chinese imperialism work with Islam? Does Islam break it or does chink bureaucracy subdue it?
Bros, is he gonna make it?
he ded
>yersinia pestis infects cancer cells
>immune system mistakes cancer cells for infection
>immune system starts killing every metastatic cancer cell that has spread throughout the body
>recovers from black death due to random gene
it is possible but very very unlikely
hate french
hate germans
hate italians
hate greeks
hate the forgettable group of cultures in south eastern europe
hate everyone outside of europe
luv me norse
luv me saxons
Ruling a crusader kingdom really sucks after the first generation. The Seljukblob is satanic, your vassals have the most moronic inheritance issues, etc.
Still standing though, despite the power of Allah and righteous Jihad.
Yazidi Merchant republics are best merchant republics.
>tons of sons from polygamy
>immune to decadence
>CB on most of the world
>can just excommunicate your rivals in the republic as the Yazidi sheik caliph
>Go khazar culture for raiding and special buildings at your trade posts to make them even better
Honestly having lots of sons doesn't really matter. Gobble trade posts from other MRs. Don't have to waste income on all those adult men in your court.
You fool, you send those sons to marry females, landed or those that stand to inherit. Especially if they are not yet landed, so you can spread your dynasty by the power of penis to multiple females with inheritance.
The only good merchant republic is a looted merchant republic.
Don’t forget they they Jizya, so +25% tax income from your trade posts in non-muslim lands.
x5 speed is my default speed because I play on ancient laptop
Wouldn’t that make it worse?
Only for Warhammer Geshtimarch or whatever it's called
How do I into ck2? I only played ck3 and I liked it a lot, but people say ck2 is a lot fuller (to be expected because of the dlcs); but when I try to start a campaign I feel so lost, how do I make money? what the fucc do I do? am I this much of a moron? general recs for a campaign?
Money? I don't think about that early game. But iirc building castle towns(?) is best.
If you're a vassal put on intrigue focus, spy on dukes until you get the option to kidnap them, then ransom for dosh. If you're indie who can raid by religion or culture, do that. Or join a crusade as Catholic. Mad dosh and artifacts.
>Or join a crusade as Catholic.
Getting mad cash from participating in crusades is so dumb. Maybe they somehow fixed this finally but last time I tried you could easily earn thousands of gold
>Maybe they somehow fixed this finally but last time I tried you could easily earn thousands of gold
Tens of thousands, sometimes. It's bonkers, and you can get #1 warscore with like 1000 troops. Just lead sieges while the rest of the catholic armies are dancing around aimlessly, and if an army is coming stand your ground and wait for the 20k Holy Roman and Papal troops to swoop in and back you up and the victory counts as yours.
CK2 crusades are fricked, but 100x better than those in CK3.
Pic rel, my men were in the holy land for 3 days and that was spent in a 2k vs 20k naval landing battle that never even finished, so the crusader event never even fired
Forgot the image, sorry
play tribal for your first playthrough, you don't need to spend any money and you can amass a fortune by just raiding, plus you get free casus belli on your neighbours and such so you can practice waging war too
Sounds like a bad idea. Feudal is pretty much the default, so best to start with that.
>Feudal is pretty much the default,
That just depends on what area and time period you tend to play in.
Feudal was the 1st playable government and the one most of the game was built and designed from, with other things then generally being “like feudal, but…”. Knowing how Feudal works makes it easier to understand and appreciate the impact of those other changes.
Tribal might be simpler and more action packed for a newbie though.
Tribal can be fun after a full F playthrough but for a newbie not knowing how to speed research it would probably be a lot of waiting an sucking
Ireland. 1066.
>ireland
reddit starting location
any 4 of the english claimants in 1066 are a good option, play william first, then harald, then sweyn and then Godwinson.
Godwinson is so shit for no reason. He smashed the snowBlack folk at Stamford Bridge irl but you’re hopelessly outnumbered in CK2, you have to play this moronic waiting game until Harald and William kill each other.
Ireland is an easy mode start to learn all the game basics without getting thrust into the thick of things immediately.
Founded a holy order on one of the provinces I intended on giving away to a vassal. Turns out you can't get rid of a county that you've leased out part of to a holy order. So I had to revoke the lease for 500 piety + a 30 relations penalty with the pope.
What a waste. I spent like 100 gold on that. There are a million little rules in this game that will frick your ass if you don't know about them.
>Founded a holy order on one of the provinces I intended on giving away to a vassal.
Why? Were you trying to scam by making a holy order without losing any of your own land?
I just didn't really know how it worked.
The others are too niche, pre internet a game like CKIII would have been too niche for a publisher
The AI should just have two big blobs instead of 100 armies flying around at once
>play tribal berber
>take tunis
>move capital there
will it automatically make me feudal/iqta if i do that since the tunis county isn't tribal?
just want to make a berber merchant republic based in tunis is all
It's a decision in intrigue tab so check it there.
These animations that appear when The Plague is ravaging a county are pretty cool.
Wtf, I don't remember this one.
I ended up playing Total Wars for custom battles.
Maybe it appears only with supernatural events on.
It comes with the reapers due dlc, and only shows at the highest level of depopulation.
I don't have supernatural events on, it comes with the Reaper's Due like the other anon said.
There's another cool animation of a man loading the dead onto carts and throwing them on a fire.
Death sounds are not playing, I tried checking the files and they are all in the correct folder, death sounds is checked in the menu and nothing.
Anybody else had this issue? The game just isn't the same without hearing your rival being trampled by elephants as you make his wife into a concubine.
I'M ABOUT TO MARRY A FRENCH PRINCESS BRO.
I'VE BEEN DREAMING ABOUT THIS SINCE I WAS IN MIDDLE SCHOOL.
AAAAAAAAAAAAAAAAAAAAAAAH
>74 opinions
That’s a lot opinions.
Yeah it's a broken mechanic you can just pay everyone off mid to late game, everyone will just love you
I fricking hate the new domain limit changes. I just want to be able to personally hold 10 holdings, is that too much to ask for? I guess I have to steal the crown of Justinian again.
How do you vassalize mercenaries and holy orders?
Just give them a county?
How do I vassalize your anus?
You fabricate a claim, then launch a war with de-jure casus belli.
That guy's anus is already part of anons dejure, so why does he need to waste a shitload of gold and time fabricating a claim?
He wouldn't be asking if de-jure casus was already available to him, so either he let it lapse, or there is a bug.
https://ck2.paradoxwikis.com/Vassalizing_mercenaries_and_holy_orders
>grab a random wife with ok opinion for ruler
>tries to have my son killed then flees back to Hungary
>too far away and I can't get enough plot power to kill her
>can't diplo out either with her or her father even with ok opinion
>die and son takes over
>plot is still there
>occasionally people from the court are actually trying to join in even though I am generally liked
>plot power never goes above 70% but it never goes away either
Did I just get extraordinarily shit luck or is there any way to prevent this in the future?
The game gives a +50 bonus to plots against pokehomosexuals.
Plots don't have expiration dates. The character leading the plot has to be forced to abandon it otherwise he'll keep pursuing it as long as the plot is valid.
Behold, the natural borders of the Latin Empire!
150 years in,
Wanted to RP as a small nord count under the falkreath king, it all starts going well I invest coin I get from the companions society in my county. Then some orc named Yagnash attacks my Jarl and I go and help him, he kicks our asses and my jarl loses his main county to him and then Yagnash purged the nords off of there, he does this again and takes another county off my Jarl, I realize that he will just beat my useless Jarl and take my county next, so I rebell against my jarl when he is depleted after the war against him, Afterwards I get mercenaries and an ally by marrying the daughter of a nearby Jarl I forget which, anyway we fight Yagnash and he beats our armies and then I white peace him, a son of his kills him and the truce resets and then we beat his son and purge the orcs off of all the land.
Later I get an even where I gain vampirism while questing for the companions and after that I just went on a conquering spree.
pic rel is after I beat the dark elves out of skyrim when they occupied half of it and my OP character that has lived for a century and a half now.
I am now purging dark elves and giving lands to nord counts, am working on killing all the left over dark elf vassals and reachmen vassals.
Does anybody know how I can make deals with the ideal masters?
That’s a lot of martial.
I have done like two different professions with different guilds I have been apart during this 152 year life of this character. Plus the genius and the others I picked up by events and fighting lots and lots.
why is your portrait rim that solid blue color?
I thought thats how it is normally in elder kings.
I am running Elder Kings, Elder Kings Plus, Rise to power Elder kings patch.
>Does anybody know how I can make deals with the ideal masters?
With Jade Dragon it's the China replacement. My necromancer bro got an opportunity to worship them but I don't remember exactly how
Here's the event
https://github.com/jjsfw-jumbi/elder-kings-ck2/blob/master/events/ek_idealmasters_events.txt#L17-L24
It looks like you just need to be a necromancer and not undead. I think "Undead" is the actual undead trait for skellingtons and you're fine as a vampire.
>It looks like you just need to be a necromancer and not undead.
that sucks.
My guy is basically just a brute kek so maybe his son I am educating as a magician will do that after I find a way for my guy to die.
I have literally been throwing him at armies and he just destroys kek.
>playing as comfy tall boy Kabulistan ranging from Pamir to Indian Ocean
>peaceful Bön Tangut
>Mongols spawn
>can't even take Mongolia from Khitans because they have some counties separately in Ferghana, caps at 88%
I was kind of wanting them to blob this time. I do have 75k against their 100k in my kingdom.
It feels bad that there is no alternative for Crusader Kings in the market. The more I learn about medieval history and government, the more I realize how fictional the entire game is, the more I wish for an half-accurate alternative that just doesn't exist.
Don't get me wrong: I have fun with HIP, but even then, CK2/3 way of presenting feudal politics is just too imprecise, fictionalized and standarized.
>playing burgundy 936
>umayyads take all of iberia except navarra, expanding into tolouse
>pope calls crusade
>crusade fires, 80% warscore and top participant
>seljuk event fires
>40 thousand event troops stream in to iberia from the east
>out of diplo range btw
>crusade is lost within 5 years
thank you paradox
Not only would it take like 2 years for them to arrive you could blitz more holdings since only the Umayadds matter, not their allies.
>2 years to arrive
i only realised when i saw 40 thousand turks in gascony, there was no notification for them joining
kinda won anyway, beat the umayyads out of toulouse and the seljuks are ruled by a half french 1 year old who is currently collapsing
>tfw can't go back to crusader kings after playing total war medieval 2
It's literally the opposite for me.
I just want to map paint in peace, not to constantly have to manage real time battles because the whole world is trying to kill you.
Its to much of a chore to fight every battle it get stale after you conquer the first 10 castle/cities
Why did they need tribals so hard? I just noticed you can only build two tribal buildings instead of 4.
Because tribals would be more OP than they already are.
>crusader states
god, i wish i knew about them earlier
i just assumed it was referring to the crusade target, not an independent duchy
It's a nice way to gobble free clay off a blob like Umayadds or Abbasids.
What's the best way to make use of them?
I don't actually remember if you can directly take the crusader state as part of your realm. It's either given to your beneficiary or you retire there yourself and pay tribute to your former title for a generation. It's good if you can't actually declare holy war on the crusade target otherwise. You then have a foothold and can holy war a kingdom for your dynasty.
>you can directly take the crusader state as part of your realm
You can. But the Pope strongly disapproves, you'll get an opinion penalty (self-serving crusader) and will get no money from the war chest. You can, however, appoint a member of your dynasty that is married to you as crusader beneficiary. She will get the land and money from the crusade and your heir will eventually inherit everything.
Doing this is pretty much cheesing the game but if you don't care about that it's a way to expand and make massive amounts of money.
If you are the highest warscore contributor of the crusade your beneficiary will be given the kingdom title, every county and holding you captured as demesne in addition to the largest share of the war chest which means several thousand at the least. The only issue you could possibly have is your beneficiary being invaded and losing the kingdom while wasting away all the money or doing something stupid.
I had my wife as beneficiary when playing as a spanish king once and when she became crusader queen she spent over 10k in stupid wars against enemies far away, died in a duel and my child son inherited, spent even more money doing dumb shit and died to a plot before I could play as him.
Give me your wishlist of changes/additions that you'd like when we eventually get a Byzantium dlc for ck3.
more hair on female greek characters
An autistic unstable government that doesn't feel like Feudal
A culture that is decadent and alien to westerners
Is ck2 with all the expansions worth $80?
You could just pirate it. And if you feel bad about it or something then buy the base game, but just use pirated copy.
Imo yes, you’ll get a lot of mileage out of it
imo yes, with the caveat that I have never regretted skipping Rajas of India
>I have never regretted skipping Rajas of India
Same
Why would I want to pay for the privilege of being a poo, and them having castles and feudalism over there is pants on head moronic anyways, so I just avoid that whole area like the plague
Well India did have something akin to feudalism.
kino trailers
Just pirate it or use cream.api
Dont give money to paracucks.
What is cream.api?
Look it up and read about it.
I read it but I don’t see how it is related to piracy.
It unlocks all the dlcs and you can play with them on steam.
>steam sale starts
>old ass dlcs are only 20% off
frick you paradox
Bro just use the cream
what
It uses the cream.api or it gets the hose
Let my 12 year old e-girldaughterwife take off her clothes, Paradox!
>Spent several hours meticulously combing through mod files so I could remove clothing from any age I wanted
Worth it
Is tours and tournaments worth getting?
theyre pretty op, and fun for like 5-10 hours until you learn the correct decisions to click on
I really hope they don't listen to morons like this.
>removal
>10 likes
Where do homosexuals like this come from?
>start as Alfred in 867 heavily modded run
>help defeat the Great Heathen Army so England is saved completely
>use base in Wessex to seize the kingdom of East Anglia and become a king
>push my claims on Wessex and unite the south
>through a stress event become an Iconoclast
>gathering so much piety that I create a syncretic meme religion that has polygamy, ritual cannibalism and a kingdom invasion CB
>devouring half of southern England and forcefully converting everybody
>subvert the Mercians and encourage civil wars, then pick off the individual remnants that break off
>push north and unify all England, and then forcefully make the young queen of Cymru my wife and annex her kingdom
>set up a Greenland and Vinland colony
>become a witch and set up a massive witch coven, using meme shit and bonuses to extend my life
>die at 107 while married to my great granddaughter wife
>gathering so much piety that I create a syncretic meme religion that has polygamy, ritual cannibalism
stopped reading there
le wacky crusader kang memeays is just so tiresome
>start as Alfred in 867
>I create a syncretic meme religion that has polygamy, ritual cannibalism and a kingdom invasion CB
How is this actually fun? It's so insanely stupid.
Yeah you should have made Anglicanism.
I didn't even know this was a thing
this is what happens when the venetians are allowed to exist
I played a game of ck3 in ireland and untied the isles, formed a hybrid culture, formed my own custom christianity, and my son stands in line to inherit france. Personally it wasn't really that fun. Only thing the game has over ck2 is the ability to from a hybrid culture to larp but even then from what I saw the ai just spammed hybrid cultures all the time.
There's a game rule for that
Getting one of those every odd year has become really fricking annoying.
I just started a major war so I'll have to try and murder him with plots otherwise I'll have to backtrack with my troops just to defend from some homosexual claimant that can spawn 30k event troops.
Looks like he doesn't have a lot of friends so at least I'll be able to get rid of him without having to fight.
I'll take the -10 opinion malus over having to stop in the middle of a major war to fight another homosexual adventurer
¿?
Notes for my next playthrough:
Turn AI seduction off. It's ridiculous how every other count and duke picks this focus and keeps seducing random women in the realm, unmarried or not.
Turn pregnancy events off. Way too many characters have birth defects like harelip or whatever.
Assuming there is an option to do this, make diseases less common. Every other character dies of the pox, diarrhea or cancer.
Honestly, what annoys me in all these things is the ridiculous frequency at which they happen if you let them on. If these things didn't happen all the time there'd be no problem.
>Turn AI seduction off. It's ridiculous how every other count and duke picks this focus and keeps seducing random women in the realm, unmarried or not.
I use this mod for that: https://steamcommunity.com/sharedfiles/filedetails/?id=1761290020
great mod for making the ai pick focuses less moronic, for example only rulers with intrigue education and the lustful trait will ever pick seduction focus. Also only characters with deceitful and intrigue education will pick intrigue so you dont have the -10 viscious rumours modifier perma stuck on your character.
the education mod made by the same guy is also great, really helps the ai get better heirs and characters: https://steamcommunity.com/sharedfiles/filedetails/?id=1760888942
>only rulers with intrigue education and the lustful trait will ever pick seduction focus
Hey, that's pretty good. Does it work on the 3.3 version of the game?
late reply but yeah it works with the current version, also idk if you're interested but I also use this mod that removes great pox from the game. I also hate how frequent certain diseases are, but great pox is the worst one. It's also working with the current game version
https://steamcommunity.com/sharedfiles/filedetails/?id=1673665379&searchtext=
it's already ahistorical considering it's a new world disease introduced outside the games timeframe and there is already lovers pox, especially since you can get it from a random event even when you're a celibate monk. Or from such events like the book writing event that upgrades the quality if you get drunk with your soldiers. Also the fact that 99% of the time the only permeant cure that removes the disease is having your nuts chopped off, which you are forced to try or you risk passing it on to your children at birth. Frick great pox
Also turning random disease outbreaks game rule to "fewer" I find helps with the disease spam without nerfing it too much
>I also hate how frequent certain diseases are, but great pox is the worst one
Funny that you posted this and my ruler just got great pox out of nowhere a few minutes ago. I agree that great pox is way too common, but I also dislike how cancer is more common than the goddamn flu, it's about ten times more common than every other disease except great pox. Characters get cancer all the time while still in their 20s.
Also, some vassal duke who hates my ruler said he was too thin and should eat more lest he became malnourished. Because I have 'trusting', I only had the option to agree with him and start eating more available, which instantly turned me fat.
Kek
>I also dislike how cancer is more common than the goddamn flu, it's about ten times more common than every other disease except great pox.
Frequency bias
>he said, while getting chemo for his cancer
someone spoonfeed me a link for a free download for ck3
if you buy it on steam they'll let you download it as many times as you want
It's crazy how I always get a bad trait in those events where you can make a choice with a "small" chance to give you a shitty trait
Only 42% warscore from occupying 13 holdings, one of which is the capital. This is some bullshit.
okay now zoom out so we can see the embarrassing losses you suffered early in the war
just realized that my point was irrelevant.
the real reasons it's only 42% are:
1. the enemy realm is large
2. none of the occupied holdings are part of the war target
HRE and abbassids could easily shrug off thirteen holdings without breaking a sweat. If I had to guess, your target is probably comparable to france in power.
>have strong blood dynasty modifier
>have all perks in the blood tree
>find wife with pure blooded trait
>have 9 children with her
>only on child gets pure blooded
>it's a girl
Holy shit this trait is impossible to get.
It is a 15% chance of inheritance if only one child has it. And if the person with it isn’t your dynasty then they don’t get the bonuses to passing down congenital traits, maybe?
But shouldn't all my other modifiers be boosting that number?
Doing a run where I stay as a powerful vassal and make my liege's life hell in every way I can
The average byzantine experience
>oh, so you got war declared by the seljuks? Time for another crown authority faction
>yes, I will murder every one of your sons, except the inbred one
>I just abducted your heir, you don't mind me having him culture converted to ethiopian, right?
>no, I will not be imprisoned, time for another rebellion
>funny that you think you can revoke my title from inside my dungeon lol
>just seduced your wife, your daughter and your mother
>ok, you can go. But only as an eunuch
>I just abducted your heir, you don't mind me having him culture converted to ethiopian, right?
Can you not convert to local culture in ck2?
You can convert to local culture by decision and can have children converted via tutors.
You can, but if you kidnapped/imprisoned a child you can give them the heritage education focus to change their culture and religion to the one their guardian have. If you do it to a ruler's heir then once he inherit his vassals will hate him, potentially lowering levy size and more prone to faction revolt.
I actually did it recently in my Khazaria-Israel run where i kidnapped the second son of the Sultan of Egypt and raised him as a israelite. Grown up into a pretty good diplomacy/stewardship character and inherited the throne after two of his nephews got assassinated.
Literally hold the crown for three months before i check on the kingdom and found him died of suspicious circumstances.
What would a Chinese government be like in a hypothetical east Asia dlc? I know nothing about it.
You cant represent China with the systems present in the game. As a matter of fact, CK cant handle accurate feudalism for the most part either.
I dont know why people keep asking for it when scopecreep is the biggest problem with this franchise.
Yeah its like you got all these areas outside Europe+Levant but the events are barely tuned for just Europe. Like you still get the event that someone wants to become a monk during a pilgremage when such concept might not even exist in your religion or be outright against its doctrines. Not to mention stuff like the romance interaction which doesn't even portray how a woman of the era would go about rommancing a man and is just a copy paste of the male events which are rlly bad regardless.
Are Crusades a big pain in the ass to deal with. I intentionally havent taken Santigo because I was worried about the Pope coming for my bussy.
Also I think my empire is gonna split in two between my sons. Should I just instantly run a murder or start a war with my bro once I die?
If it's like CK2 the only crusades in Iberia are indeed for Galicia. But bum rushing pope's holdings fricks that good.
Conquer that shit and brace for the Crusade.
If it's like CK2 you can conquer other christian holy sites or help someone else from a different religion do it so the moral authority drops like a stone. Heresies start to pop up everywhere and below a certain threshold crusades can't be called anymore and the religion is doomed.
Thanks anon, side not it bugs me that that one provience minor in the middle of the desert wont accept vasselization bro either join or I will put your head on a fricking pike
>If it's like CK2 you can conquer other christian holy sites or help someone else from a different religion do it so the moral authority drops like a stone. Heresies start to pop up everywhere and below a certain threshold crusades can't be called anymore and the religion is doomed.
Unfortunately it doesn’t work that way in CK3. Instead of Moral Authority, it has Fervor, which ticks up by a certain percent each year, with the percent modified by the size of the religion. Certain events can raise or lower it too, such as virtuous or sinful priests.
Holy Wars actually drop the fervor of the aggressor when successful and raise the fervor of the target based on the size of the holy war (county, duchy, kingdom, Crusade), though a failed holy war lowers the aggressors fervor even more. The comparative fervor between religions modifies conversion times and costs. A great holy war for example requires at least 70% fervor (along with at least 30 counties following the faith) and costs 30% fervor of a success or 50% on a failure, and raise the target religion’s fervor by 30% either way at the end.
Heresies can break out at 30% and lower Fervor, however these outbreaks of Heresy actually raise the fervor of the impacted Faith rather than lowering it, so after a heresy outbreak it will be a while until there is another one unless the fervor was rock bottom.
Ok I'm going to get around to fixing this mod eventually I promise
Accidentally started having fun
godspeed anon
YOU'RE THE PERFECT STORM
WE'RE THE PERFECT STORM
(ck3) I'd like to do a run as Carthage. Any ideas on where to start?
I've never played ck3, but you should start in Mongolia
This event makes it sound like I coomed in a wolfess...hot.
where can I find the original GOT ck2 mod?
https://forum.paradoxplaza.com/forum/forums/game-of-thrones-mod.840/
All you had to do was search for "ck2 agot mod" dumb anon
Pretty well so far, I feel like most of this most recent one has just been me stumbling into successes.
>1066, Duke of Toulouse
>Goal was to make a crusader state and finally use the mechanic to let me swap to my crusade beneficiary
>Accidentally got top war contribution and got my cousin on the throne of Crusader Egypt (I was trying to carve out an independent duchy in Ascalon, Egypt ended up being the 1st crusade target somehow)
>Swap to cousin
>I am now the Crusader King, Too
>Conquer all of Jerusalem and some of Syria over the course of the next 30 or so years
>Next crusade finally gets called
>For fricking Lithuania of all places
>wtv, get my boys all loaded up, was gonna land around odessa and work my way north to the Lithuanians when the war starts
>Pisa pulls an Enrico Dandolo and turns the crusade into a Byzantine crusade
>Right as my 24k doomstack is sailing through the hellespont
>Well don't mind if I fricking do
Long story short my eldest daughter is now on the throne of the Latin Empire. I'm aiming to make Outremer but I hope she does well (especially because without Byzantium as a possible ally the Mongols are gonna be rough)
based dynasty builder. The twin branches of Toulouse will guard the near east per gratia dei
Honestly the most enlightening aspect of this playthrough is just how strong Egypt is as a kingdom. Gotta say, I finally understand why Louis IX was so obsessed with conquering this place, it does not disappoint.
Also I really wish the requirements for Outremer weren’t so stringent. Like the ENTIRETY of the near East? Not just like 80% of it? It’s gonna be slow-going, that’s for sure.
As for my daughteru, I hope that since we’re allied, she can absolutely rely on dear old dad to help her subjugate some Greekoids if she wants to go on more aggressive wars.
*meant to say I hope her AI knows that it can go on more aggressive wars to take out the post-Byzantine states, since I’ll be around to assist.
Yeah, Crusader Egypt is far easier to play than it should be. Once Egypt falls the entire Muslim world is fricked, even with the inevitable Seljuk blob.
>For fricking Lithuania of all places
I hate this.
Pagans have no chance in the 1066 start whatsoever. The HRE always blobs all the way up to Russia and then there's the crusades.
>Pagans have no chance in the 1066 start whatsoever.
Historical
>The HRE always blobs all the way up to Russia
H-Historical
>Historical
Not so soon, Lithuania was pagan till 1387 - 1413 (and still somewhat pagan for a century or so later).
Reminds of that time I started as the 1st King of Portugal, ~1150, joined the Crusade for piety and money for a Reconquista, but my beneficiary, a bastard daugther, ended up recieving the Kingdom despite my small army. I later ended up creating trough inheritence the unholy green abomination that was Egyptian France
My current Armenia Iron Century run is surprisingly uncursed 120ys on, rip my homie Ashot II, 30 martial, bloodline founder, rapist of jihadis and colector of Abbasid tribute of 100g/year
Please help
>Start as Denmark
>form Scandinavia
>expand, expand, expand
>Great Holy War against Italy for Italy
>comfortable victory
>demesne 100/10
How the frick do I unfrick this?
Problem is the King of Italy fricked off with all his dukes to his other territory, and they all still hold their old titles the little c**ts. So now I'm stuck with a billion counties with no possibility to create any duchies in Italy.
Please tell me there's a solution that isn't going county by county and fatten my vassals, or creating a new vassal and then transfer that vassal to another one of my vassals (to avoid vassal limit which I was already barely over before my great holy war).
This seems like such a colossal hassle I might just call this a fricking victory and end the campaign
You should be able to usurp some duchies, maybe even a kingdom. Click on that hand+wooden shield button. There is also autodistribute button in the decision menu, but it isn't very good. Expect some internal mess, if you are going to use it. Also, while granting titles, you can tick "include all lesser titles" to get rid of any dejure land under main title you are granting.
Thank you both, don't know why I didn't think of this!
Imagine crying because of how other people play singleplayer games lmao
You can usurp titles from dukes and kings after you conquer their territory unless they are currently at war.
Frick you for playing the game like this. You have no taste or style. Play eu4 if you want to blob
Navarra keeps flipping to Muslim in my games and I don't know why. Like not even conquered, just the family becomes muslim
Playing a loyal spymaster as a byzantine vassal, assassinated the Abbasid emperor on a lark and the empire exploded. I don't think I've seen it do that in such few murders.
When I still permitted cults I once had Abbasid caliph coming out as Nestorian with everybody else. Cults are such shit when a single heathen or heretic will turn half the realm into them if you're not constantly running witch hunts.
I thought the AI wasn't programmed to get into secret societies or have hidden religions.
Oh no, it definitely happens. Makes conquering a huge b***h because you have to purge cultists first for decades.
Lol no. The AI is actually way too enthusiastic about joining cults. It just takes one homosexual trying to convert people and basically if they aren't Zealous they're down. The funniest part is if they do succeed in flipping the realm religion a cult will immediately pop up for the old religion, and everyone who joined the first cult will just join the new one, so they'll flip back, and back again, and this cycle will repeat for the rest of the game. Monks and Mystics was such a bad dlc
They even bothered to give the flipped cultists a true believer modifier so they can't be asked to reconvert but didn't prevent them from joining ANOTHER cult?
What's the best way to play the game of thrones mod for ck2? Did mergeanon end up fixing his version so it doesn't shit the bed 50 years in or is it better just forgetting all the submods and just have the base mod?
How do you guys distribute land?
Do you keep realm all neat and tidy with vassal dukes holding land only within their de jure duchies or do you let them hold land all over the realm? Do you let them hold personally as many counties as they want or do you keep them weaker by holding one or two counties at most?
Vassal wars allowed or no?
I might try a run where I play like the AI and just let vassals run wild but I'm afraid it'll just be endless civil wars and rebellious vassals
>How do you guys distribute land?
It depends. Duchies if christian, kingdoms if my religion allows me to have enough children to ally every vassal kingdom and then ignore internal politics
>Do you keep realm all neat and tidy with vassal dukes holding land only within their de jure duchies or do you let them hold land all over the realm?
I try to keep them neat into duchies, but they eventually end up owning land all over
>Do you let them hold personally as many counties as they want or do you keep them weaker by holding one or two counties at most?
I don't give much land initially, but some end up strong eventually. Every time a vassal rebels I revoke as much as I can and redistribute it
>Vassal wars allowed or no?
Yes, no reason to take the diplo penalty. They will also inherit land they shouldn't, so you can't reasonably avoid someone getting strong
>Do you let them hold personally as many counties as they want or do you keep them weaker by holding one or two counties at most?
It's usually best to give out each county, usually if there's a castle in the county I'll bump the new baron up to count so I don't have to cast summon a homie or find some guy to give the title. I'm lazy so I'll often just give the whole duchy away to one guy but it occasionally ends up biting me in the ass, mainly if I need to revoke titles
by the duchy.
Never bother with splitting it up properly, just dump the whole thing on the lucky guy; gavelkind and inheritance will erode whatever order I impose.
vassal wars is meh, it's just another catalyst for factions. I might consider it if there was an option for [internal only], so that my vassals can prune each other but can't frick up my map painting.
I want them to improve vassal gameplay, it seems like the only thing vassals can do is try to become the top liege
>the only thing vassals can do is try to become the top liege
That's not true, they also try to bed your wife
Why do my christian occitan subjects care about me being a "tyrant" towards my islamic andalusian subjects?
Get higher crown authority. With medium revoking titles from infidels only has negative effect on that particular religion.
I just bought CK3 what character do I start as? Last grand strat I played was EU3
Start in Ireland 1066 to learn the basics
I got an Ashkenazi wanderer with like 25 stewardship joining my court and became my best friend. Then the King of Scotland invaded me and made me his b***h. So far so good.
so I became King of Ireland, then conquered Scotland and then after conquering England and became emperor with three idiot kings beneath me I decided to start as some chief in Finland in 867. It went pretty well I formed the Kingdom of Finland in like 30 years because I figured at least my lands wont be totally ripped apart when I die and while that works, I keep my Kingdom and main Chiefdom but why the FRICK do my 3-0 year old brothers all who inherited a different chiefdom hate my guts instantly. I'm only 12 years old myself but they shouldn't have the mental capacity to hate me for owning lands they have a claim on
What to do about this? go into the talent trees to get the traits that make vassals like me? have less children (I killed my wife but I kept getting prestige penalties for not having a concubine and she just kept shitting out children, I had 12 when I died at age 60)? beeline for the gavelkind thing? that doesnt seem possible though with an 867 start it takes like 400 years at least
someone told me I could go Norse religion and just kill all my brothers before they inherit but that seems kinda cheesy plus I wanted to make the Ukkonusko religion dominant in Europe
>find last person with the pure blooded trait in the whole world
>offer guardianship of him
>when he becomes and adult I give him land and marry him off to my beautiful fecund daughter
> he dies from getting wounded within a few years
>no one in the whole world has the trait anymore
GOD FRICKING DAMN IT. THIS SHIT IS IMPOSSIBLE TO GET.
You can get it to spawn by having enough common ancestors. 20 or something I don't remember.
All I'm getting is inbred kids. Maybe if I had gone with unrestricted marriage for my religion there would be more pure blooded people. I had a pure blooded daughter at one point and maybe if I would have been able to marry her to my heir I would have been able to keep it in the blood line.
I intentionally avoid landing family so that I can autistically micromage hundreds of marriages. Betrothing third or fourth cousins ASAP usually yield me the best results.
I land family and I autistically micromanage marriages in CK2. I do so in order to prevent vassal dukes inheriting more land and to prevent other dynasties inheriting the land because some duke died without male sons and a daughter married to some other dynasty inherits.
I don't know if you can do that in CK3 but in CK2 at least with Conclave you can ban women from inheritance altogether which prevents a lot of dynastic issues.
I don't know if it's just a placebo, but I feel like unhanded characters have less children.
they reproduce with less than replacement rate so courts don't explode in population
They do. Rulers can get much more fertility bonuses +
. I don't remember how it works mechanically, but the end result is that courtiers will have less children
"Unimportant" courtiers also have a chance to die randomly every few months to clean off excess courtiers and prevent slowdown.
Unimportant characters are all lowborn courtiers that have no claims, have no jobs like court musician or whatever and aren't married to landed characters.
I miss great works bros
they should incorporate aspects of the cities of wonder mod when they made the great works dlc for ck3
how’s the ck3 version of asoiaf? feel like all the rpg-lite mechanics and generally less historicity (?) of ck3 makes it a better match for playing around in planetos than ck2
but I won’t lie that having potentially nude models did help in my judgement
It's fricking shit, I wanted to like it very badly since I have 500 hours in the ck2 version but it's honestly complete shit.
what makes it seem so shitty in comparison? do you have anything you would like to see improed?
I formed my map with the mediterranean kingdom decision but I changed the coat of arms and map color. What's a good religion to convert to?
Also my culture is a greco norse hybrid so if I convert religion will I keep the ability to raid? I don't know how raiding works in this game.
You can only raid if you're tribal or follow an unreformed religion. You'll lose the ability as soon as you convert.
Your raiding is tide to unreformed norse paganism so if you convert you'll lose it. Invade Egypt and then convert to orthodox. With the holy site you can became temporal head if you make your own religion
If anyone has been playing AGOT, are there any submods, or game rules or something to edit in the game files that you would suggest?
It has been a while since I played it, I remember mod being rather static and with harsh demesne limits. I probably should edit that away.
Does anyone know how to get legendary hunts? I've only ever gotten one when I was playing in Siberia and it failed.
It's a 1% chance of success. Honestly may as well not even bother, I got it once and the achievement fired after 1.5k hours and since then I just ignore the hunt event.
I just want the achievement but I'd rather not play in Siberia again. Also I finally got the iron and golden king achievement but of course it's not the rarest one any more.
Oh you're talking about CK3. Can we segregate these threads? From here on the rule is if CK2 is in the OP screenshots it's a CK2 thread
I agree.
new dlc when
What the frick is up with bethroal?
Some times you get the pop up and sometimes don't
And why the frick can't you marry them manually but beed to break the bethroal first?
Name a better capital than Baghdad. (ck3)
>rome
>paris
>constantinople
I've never tried Paris. I should probably do a Charles the bald game. I just like Baghdad because the entire duchy is floodplains, which aren't quite as good as farmlands but they're pretty damn good.
Rome the eternal city.
Prague
Is Prague good or is Czech culture good?
Its a good county in a great duchy. Lets you build lots of castles for stacking lots of MAA bonuses and having enough room to station all the regiments without going other the duchy limit. Czech culture is set up decently well for this and has some good nearby options for hybridizing.
I have an off-steam pirated CK2
How do I make steam mods work?
Use steam mod downloader sites
Steam was a mistake.
Why?
Steam made it exceedingly easy to find so many games in a central place, it's cheap if you buy shit on sale and the software has countless of extremely neat and useful features.
No other company has even gotten close to the level of Steam after 2 decades. This should tell something about the sheer quality of Steam.
I don't even bother with pirating anymore, why bother unless you're truly really broke.
>why bother
I pirate EA, Ubi, Rockstar and Epic games because frick installing another launcher
>I don't even bother with pirating anymore, why bother
Other way around for me. Ran in to much bullshit and hassle with DRM, forced updates on games and mods that you can't disable and so on.
I want to control data that is on my PC, so I now mostly pirate or sometimes buy on GoG.
>CK3
>Like to start as a count as Count - Duchy/small Kingdom is the game at its best
>Want to play Muslim
>Hardly any decent looking Count starts in the Middle East, most seem to be already massive Emirs who tend to also be the Caliph's son
Any good Muslim starts in the Middle East?
Get More Bookmarks and play in one of the later bookmarks as a Turk or Iberian Taifa.
I want to like more bookmarks but the extra map stuff just seems like bloat.
>Play Baltic pagan
>Random indian courtier starts a family feud with me
>Dismiss him back to india
>He somehow murders me despite being in fricking india and out of diplo range
He had a plot to murder you going on before you sent him back to India, so the plot was carried on by other people, not him personally.
It's so fricking annoying that I have to have 5000 fricking alliances to do anything in this fricking game i swear to god. Like, the jarl of sjaelland marries off one of his ugly, shitty children, and all the sudden the jarl of jorvik is willing to drop everything in the middle of a war and beeline to frick my butthole.
So fricking infuriating. it's actually absurd.
Marriage alliances should only happen between people of the same culture group imo, it would make far more sense.
not a bad idea.
That could be the baseline tribal technology, then early medieval era unlocks marriage between the rulers of neighboring realms (ex: frankish princesses married into anglo-saxon kingdoms). high medieval era unlocks marriage between all nobles in neighboring realms, and late medieval era reverts marriages to the old system (anybody of same religion)
ofc this wouldn't stop ridiculous alliance networks from forming, but ck2 had a good system with NAPs and harsh alliance criterions that could be reintroduced to lessen the bullshit
Ck3 needs at least 1-2 more starts to be on par with ck2. I want iron century back and maybe a comfy 1184 start before the 3rd crusade.
>new starts
>same shit mechanics
frankly, anon, I have my doubts
I used to not even play bookmarks but custom start date somewhere between 1080 - 1100.
Was sad that they removed start date slider thing in CK3.
bump
It's over the bump limit.
new thread?
Make one after this one dies, or janny might get mad, since no generals allowed.
>Cuck multiple dukes/kings across europe
>Expose a secret that one of these bastards is my kids 30 years later
>All it does is make me lose piety and the kid stays of the cuck's dynasty
>you might be my dad, but Lord Cuck is my real father because he raised me!