Crusader Kings II

arguably the best paradox game imo

how's your campaign going so far?

and is it over for ck3?

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  1. 1 year ago
    Anonymous

    I’ve started an immortal emperor campaign recently. Where I just keep my guy alive the whole 700 years. It ruins inheritance and becomes lewd when everyone is your granddaughter.

    • 1 year ago
      Anonymous

      Immortality is a lot more fun in mods.

      • 1 year ago
        Anonymous

        You need more islands
        Not Pictured:
        >Ibben, Bear Isle, Skagos, Skane, Great Moraq, Summer Isles, Basilisk Isles, Spice Isles, Leng, Sothoryos, Naath
        Otherwise pretty based though

        • 1 year ago
          Anonymous

          >greyjoy
          eww
          also, expanding makes the game too boring

          • 1 year ago
            Anonymous

            Mindless blobbing is boring. Taking aesthetic exclaves and then having them be ruled by the bastards you raped out of the former ruling dynasty is kino

        • 1 year ago
          Anonymous

          Mindless blobbing is boring. Taking aesthetic exclaves and then having them be ruled by the bastards you raped out of the former ruling dynasty is kino

          Looks like a fun rp run, but why not take the riverlands? Dont alot of the mods make it so you can sail completely through them if you own it as a ironborn? Would make looting more fast.

          • 1 year ago
            Anonymous

            Yeah I just never got around to it. I've done Harras The Knight where I reform Ironborn faith to be syncretic with Faith of the Seven. I've done several Dalton or Balon Greyjoy games where I just take all the islands and return the Iron Isles to glory. I've even done a Stonehouse game where I migrate to Ibben, convert to R'hllor, and colonize the Dothraki Sea, building stone houses everywhere I go paid for with free city loot and ransoms.
            Last one I need to get to is a Hoare game where I consolidate and convert the Riverlanders before taking all the islands, it's just a pain in the ass to resist Aegon.

  2. 1 year ago
    Anonymous

    last thread lasted for so long Jesus

    • 1 year ago
      Anonymous

      Oh yeah, it's de facto general time!

  3. 1 year ago
    Anonymous

    It's still better than CK3 right?

    • 1 year ago
      Anonymous

      of course

    • 1 year ago
      Anonymous

      At this point CK3 will never be better than CK2. The design philosophy is flawed from the beginning.

      • 1 year ago
        Anonymous

        redpill me on the design philosophy. or link me someone like that volound guy. his totalwar teardown series was pretty good.

        • 1 year ago
          Anonymous

          >redpill me on the design philosophy
          nta, but CK3 takes everything CK2 did and flanderizes it, on top of making things feel more like a mobile game. Furthermore, its focus on modularity means that everything feels the same.
          Around the time of Way of Life and Monks and Mystics, CK2 started getting a reputation for wacky hijinks. You can become immortal, seduce a horse, or worship Satan. This became so popular that a lot of these behaviors like Incest and Witchcraft basically became core mechanics for CK3 rather than side content like in CK2. Not to mention stuff taken from Game of Thrones, like house words or the Tours and Tournaments' ability to host a Red Wedding.
          Mobile design refers to the way that CK3 tends to focus more on prestige/piety as mana and force you to engage in lots of meaningless button clicks. It's a lot harder to get immersed in the game because you have to micromanage a lot more, and DLCs only make that worse. Royal Court just adds a new menu you have to manage which doesn't fit into the core gameplay at all. Same deal with Fate of Iberia and the coming DLC.
          Finally, the modularity appears in religions and cultures, but it means that historical religions like Catholicism or Sunni Islam lack flavor. 3 tenets aren't enough to uniquely describe a religion, and so you never get flavor quite like CK2. In CK3, you won't have cases where you fight wars just to get crowned by the Pope, or get rid of free investiture in order to lift your excommunication.

          In short: CK3 is designed in a way that forces you to micromanage more, with content that does very little to actually draw you into the game. If CK2 is a Role-playing Strategy game, CK3 is a MOBA with RP elements.

          • 1 year ago
            Anonymous

            I'd never thought of CK3's design philosophy, prioritising epic meme eugenics, incest, cuckoldry and glitterhoof popes, as an example of Flanderisation before but it does scan very well. Thank you for making this post, sincerely.

          • 1 year ago
            Anonymous

            It really does feel like paradox just looked at the most upvoted memes on reddit and decided to base the entire game on that.

          • 1 year ago
            Anonymous

            At this point CK3 will never be better than CK2. The design philosophy is flawed from the beginning.

            The reason CK3 is better is becase 1. It actually runs well and 2. it has an active modding community, AGOT, Elder Kings 2, ATE, Princes of Darkness (my personal GOAT) are all great mods, and theres plenty of others, I never play vanilla anymore.

            • 1 year ago
              Anonymous

              For me, CK2 is simply more engaging as a simulation of medieval nobility. Nowhere near realistic, but enjoyable nonetheless. To each his own, I suppose.

            • 1 year ago
              Anonymous

              CK2 developers jumping ship for CK3 was a mistake.

            • 1 year ago
              Anonymous

              >It actually runs well
              I sure do love waiting 30 minutes for the game to boot up

              • 1 year ago
                Anonymous

                not him
                bro, your SSD?
                i have them both on HDD and 3 runs and boots faster than 2. although i haven't reached 400 years yet in 3.

                >It actually runs well
                CK2 runs fine. I've been doing a multiplayer game from 1066 to 1340 (so far), and it's been smooth as frick. Singleplayer is even faster.
                >It has an active modding community
                Half of those mods are still WIP 2 years after release, despite being conversions of CK2 mods.

                >CK2 runs fine. I've been doing a multiplayer game from 1066 to 1340 (so far), and it's been smooth as frick. Singleplayer is even faster.
                please teach me!
                does an SSD make it run better?
                i don't have issues with loading but it's choppy and has slow downs in-game when going on speed 3 or 4 and looking around the map.
                jewgle says an SSD only makes it boot faster.
                but 2 vs 3 is the epitome of SOVL vs SOVLLESS

              • 1 year ago
                Anonymous

                >bro, your SSD?
                Who doesn't have SSD?

              • 1 year ago
                Anonymous

                >It actually runs well
                CK2 runs fine. I've been doing a multiplayer game from 1066 to 1340 (so far), and it's been smooth as frick. Singleplayer is even faster.
                >It has an active modding community
                Half of those mods are still WIP 2 years after release, despite being conversions of CK2 mods.

                I second this. I've had multiplayer games last hundreds of years. We even did a multiplayer mega-campaign where we modded it substantially. It was very fun.
                This was all vanilla though. Most mods seem to break down within ~2-300 years max. I have an AtE campaign that just hit 200 years and is starting to near-crash on autosaves.

            • 1 year ago
              Anonymous

              >It actually runs well
              CK2 runs fine. I've been doing a multiplayer game from 1066 to 1340 (so far), and it's been smooth as frick. Singleplayer is even faster.
              >It has an active modding community
              Half of those mods are still WIP 2 years after release, despite being conversions of CK2 mods.

            • 1 year ago
              Anonymous

              Runs fine on my machine.

          • 1 year ago
            Anonymous

            You can't just call anything you dislike a MOBA.
            It's obvious CK3 is more focused on wacky roleplaying adventures than it is on strategy, but since CK2 was bad as a strategy game in the first place that's a change that I can understand.
            But if you want a more moderate, nobility management experience CK2 is still the best. I cannot call CK3 objectively worse because its just a different game, it scratches a different itch.

      • 1 year ago
        Anonymous

        I don't know if you've ever played CK2 base game recently, but CK3 now is significantly better. CK2 is the best PDX game for a lot of reasons, but it's not exactly in spite of it's nearly decade-long development cycle.
        Up until quite late in CK2's development, traits had no impact on character portraits. At age 16, your diligent+attractive daughter would suddenly grow a double chin and there was nothing you could do. The game was that bare-bones.
        We romanticize CK2 because, at this point, we've played end-of-life CK2 for about half a decade. Every major mod, patch, development, QoL feature, and so on has been added. When CK3 turns 10, in 20-fricking-30, you have permission to dunk on it.

        >redpill me on the design philosophy
        nta, but CK3 takes everything CK2 did and flanderizes it, on top of making things feel more like a mobile game. Furthermore, its focus on modularity means that everything feels the same.
        Around the time of Way of Life and Monks and Mystics, CK2 started getting a reputation for wacky hijinks. You can become immortal, seduce a horse, or worship Satan. This became so popular that a lot of these behaviors like Incest and Witchcraft basically became core mechanics for CK3 rather than side content like in CK2. Not to mention stuff taken from Game of Thrones, like house words or the Tours and Tournaments' ability to host a Red Wedding.
        Mobile design refers to the way that CK3 tends to focus more on prestige/piety as mana and force you to engage in lots of meaningless button clicks. It's a lot harder to get immersed in the game because you have to micromanage a lot more, and DLCs only make that worse. Royal Court just adds a new menu you have to manage which doesn't fit into the core gameplay at all. Same deal with Fate of Iberia and the coming DLC.
        Finally, the modularity appears in religions and cultures, but it means that historical religions like Catholicism or Sunni Islam lack flavor. 3 tenets aren't enough to uniquely describe a religion, and so you never get flavor quite like CK2. In CK3, you won't have cases where you fight wars just to get crowned by the Pope, or get rid of free investiture in order to lift your excommunication.

        In short: CK3 is designed in a way that forces you to micromanage more, with content that does very little to actually draw you into the game. If CK2 is a Role-playing Strategy game, CK3 is a MOBA with RP elements.

        That being said, this take on CK3 is pretty accurate. Things were heavily flanderized. Ultimately, I don't think PDX realizes that incest actually does alienate the mainstream audience. It was better as a "hidden" mechanic in CK2; in fact, they should have ramped up penalties for incest by making Christians discriminate against it, which would have been historically accurate and good for gameplay. Oh well.
        I think the main issue wasn't so much in an overall design philosophy difference, though there is a substantial one, but in an approach to design. CK3 tried to build Rome in a day and do everything. They wanted crazy heresy mechanics, way of life mechanics, witchcraft, and so on - all in the base game. Furthermore, they wanted the map to go from Iceland to Sri Lanka again, and yet even further than the already-ridiculous CK2 map. They were doomed from the start by setting their aims too high.
        I absolutely agree that modularity is dragging them down and forcing them to treat every religion/culture/playstyle in the same way. They break each into a list of distinctions, rather than thinking about unique mechanics that each can bring to the forefront for RP or gameplay (e.g. blood sacrifices for Aztecs). But this was true in CK2 as well, see Pagan Reforms

        • 1 year ago
          Anonymous

          I don't think whoever is working on CK3 at Paradox right now is capable of doing more. Leviathan was such a disaster that everyone competent probably got moved around to try and save EU4 while letting CK3 coast. Really it wasn't just EU4, Stellaris has been rebuilt from the ground up about 3 times and HOI4 is their baby so they'll never take talent away from that. Whoever is working on CK3 right now is only capable of writing quirky meme events and simple mechanics they can just paste onto the game.

          • 1 year ago
            Anonymous

            Ah shit I meant to add that Victoria 3 is facing the same exact problems as CK3 except maybe worse since that games mechanics are supposed to be so much more complex. Nothing but Jack the Ripper events and broken governments.

            • 1 year ago
              Anonymous

              Victoria main problem is W*z as project lead.

              • 1 year ago
                Anonymous

                I hate this moron.First he fricks up Stellaris,leaves the team and then he fricks up vic3 as well.

        • 1 year ago
          Anonymous

          I agree with you for the most part but the kind of people that nolife map painting games usually dgaf about meme incest in their video games.

    • 1 year ago
      Anonymous

      Even if they were to revamp whole systems like religions and warfare in CK3 I will still really dislike their new way of writing events. Their style and tone doesn't fit at all and makes me not want to read the event text, the opposite of ck2

      • 1 year ago
        Anonymous

        CK2 events were more well-written than CK3 that I didn't mind the repeated ones.

        • 1 year ago
          Anonymous

          Yeah exactly. I wonder why the new people working on CK3 can't write as good

        • 1 year ago
          Anonymous

          Same with Victoria 3. Every fricking event is just le wacky Reddit humor. It makes the game feel like one giant joke.

          • 1 year ago
            Anonymous

            I wonder why it's like this. I haven't played Stellaris so I don't know the quality of writing there but in all their old games the writing was quite good or passable at least. Even if they made a joke it felt for the most part appropriate and not overly silly/"memey"

            • 1 year ago
              Anonymous

              Yeah they leaned too much into reddit/meta/meme humor.

            • 1 year ago
              Anonymous

              to be fair, the tutorial for hearts of iron 3 is given to you by adolf hitler. half of the text for the tutorial is some riff on this bit. and no, it's not played for BLOOD AND IRVN vibes, its, and this is pretty literal, 'le wacky easily angered austrian painter man!!!!'
              so paradox always had some tone challenges with their writing lol

            • 1 year ago
              Anonymous

              Stellaris barely has random events. You see the same ones every game. I suppose the writing is ok though. Just tropey sci-fi stuff.

    • 1 year ago
      Anonymous

      At this point CK3 will never be better than CK2. The design philosophy is flawed from the beginning.

      >redpill me on the design philosophy
      nta, but CK3 takes everything CK2 did and flanderizes it, on top of making things feel more like a mobile game. Furthermore, its focus on modularity means that everything feels the same.
      Around the time of Way of Life and Monks and Mystics, CK2 started getting a reputation for wacky hijinks. You can become immortal, seduce a horse, or worship Satan. This became so popular that a lot of these behaviors like Incest and Witchcraft basically became core mechanics for CK3 rather than side content like in CK2. Not to mention stuff taken from Game of Thrones, like house words or the Tours and Tournaments' ability to host a Red Wedding.
      Mobile design refers to the way that CK3 tends to focus more on prestige/piety as mana and force you to engage in lots of meaningless button clicks. It's a lot harder to get immersed in the game because you have to micromanage a lot more, and DLCs only make that worse. Royal Court just adds a new menu you have to manage which doesn't fit into the core gameplay at all. Same deal with Fate of Iberia and the coming DLC.
      Finally, the modularity appears in religions and cultures, but it means that historical religions like Catholicism or Sunni Islam lack flavor. 3 tenets aren't enough to uniquely describe a religion, and so you never get flavor quite like CK2. In CK3, you won't have cases where you fight wars just to get crowned by the Pope, or get rid of free investiture in order to lift your excommunication.

      In short: CK3 is designed in a way that forces you to micromanage more, with content that does very little to actually draw you into the game. If CK2 is a Role-playing Strategy game, CK3 is a MOBA with RP elements.

      I don't know if you've ever played CK2 base game recently, but CK3 now is significantly better. CK2 is the best PDX game for a lot of reasons, but it's not exactly in spite of it's nearly decade-long development cycle.
      Up until quite late in CK2's development, traits had no impact on character portraits. At age 16, your diligent+attractive daughter would suddenly grow a double chin and there was nothing you could do. The game was that bare-bones.
      We romanticize CK2 because, at this point, we've played end-of-life CK2 for about half a decade. Every major mod, patch, development, QoL feature, and so on has been added. When CK3 turns 10, in 20-fricking-30, you have permission to dunk on it.
      [...]
      That being said, this take on CK3 is pretty accurate. Things were heavily flanderized. Ultimately, I don't think PDX realizes that incest actually does alienate the mainstream audience. It was better as a "hidden" mechanic in CK2; in fact, they should have ramped up penalties for incest by making Christians discriminate against it, which would have been historically accurate and good for gameplay. Oh well.
      I think the main issue wasn't so much in an overall design philosophy difference, though there is a substantial one, but in an approach to design. CK3 tried to build Rome in a day and do everything. They wanted crazy heresy mechanics, way of life mechanics, witchcraft, and so on - all in the base game. Furthermore, they wanted the map to go from Iceland to Sri Lanka again, and yet even further than the already-ridiculous CK2 map. They were doomed from the start by setting their aims too high.
      I absolutely agree that modularity is dragging them down and forcing them to treat every religion/culture/playstyle in the same way. They break each into a list of distinctions, rather than thinking about unique mechanics that each can bring to the forefront for RP or gameplay (e.g. blood sacrifices for Aztecs). But this was true in CK2 as well, see Pagan Reforms

      I'm been having a blast playing CK3 with 137 mods and counting (including compatibility patches and music). Somehow, they all manage to work together almost perfectly (a few hiccups) with no crashes. As they say, mods really do "fix it," just like how HIP "fixed" CK2.

      • 1 year ago
        Anonymous

        Would be interested in hearing more
        Post list?

        • 1 year ago
          Anonymous

          he's not going to give you that list, is he?

        • 1 year ago
          Anonymous

          Where's the list anon?

          Here is my .json file:
          https://gofile.io/d/YWuN2E

      • 1 year ago
        Anonymous

        Where's the list anon?

    • 1 year ago
      Anonymous

      I'm surprised to see people here prefer CKII to CKIII. I love how CKIII is able to simulate the dynamics which drove real medieval history. CKII always struggled with that; it was too similar to state-focused grand strategy games.

      • 1 year ago
        Anonymous

        >simulate the dynamics which drove real medieval history
        like what?

        • 1 year ago
          Anonymous

          like fart events and incest

        • 1 year ago
          Anonymous

          Personal relations were EVERYTHING. CK3 relies heavily on personal relations in a way CK2 doesn't.

          • 1 year ago
            Anonymous

            how so?

            • 1 year ago
              Anonymous

              it just does alright?
              now stop asking these rude questions and buy the dlc

          • 1 year ago
            Anonymous

            I can see how personal relations are pretty weak in CK2. For example, if you kill someone's kinsmen that they hated, they will dislike you for doing so. I don't really see how CK3 resolves this, though. It does add fear mechanics, but I find those objectionable for the same reasons they deliberately avoided putting them into base CK2.

            • 1 year ago
              Anonymous

              Being feared shouldnt even be a thing. just an excuse to lean into the memey "kill random people all the time" ahistoric way of playing that reddit likes so much

              • 1 year ago
                Anonymous

                >kill random people all the time
                but you can't gain dread unless you're executing or torturing lords, right?
                am i missing something?

      • 1 year ago
        Anonymous

        >I love how CKIII is able to simulate the dynamics which drove real medieval history.
        Are regencies in CK3 yet? The fact that they weren't in the base game was one of the bigger sticking points to why I couldn't take it or claims like this seriously. If your dynasty ends up in the hands of an infant you should be helplessly at the whims of your own court, it is a realistically dangerous situation and itself a failure of succession if your court is untrustworthy. The fact that you can be a literal baby waddling around with full authority, shaking your rattle toy at your subjects like a scepter, is just a bit hard to take.

        • 1 year ago
          Anonymous

          Well yes, that is the point. It's much more character focused -- which is how things worked in real life.
          The stress mechanics are particularly great. Now you can't just randomly go full psycho despite getting all the benefits of a "just" personality.
          [...]
          No, and that's weird, I agree. Regencies were such a huge fricking deal it's unreal. Magnates are a great part of CK but they can't exercise their power in one of the main ways they did so IRL; regencies. You also can't form coteries of magnate's kids to act as simultaneous hostages and to force them to become friends with each other + your heir (as in real life). Still, it's a lot fricking better than CK2 lmao.
          [...]
          [...]
          Fear mechanics were needed. You should be able to rule by fear and set examples. The only issue is that you also need some kind of "holy shit this dude is insane we need to get rid of him" mechanic, which tyranny doesn't quite fulfil.

          >Are regencies in CK3 yet?
          They’re being added alongside the new DLC. They have a dev diary about it, seemed pretty interesting if a bit gamey.

          • 1 year ago
            Anonymous

            I want that DLC so badly. My entire dissertation is on this dude who went tourneying as a giant fricking cope for having no lands. I've been playing as the guy in the base game but it's not the same.

            • 1 year ago
              Anonymous

              Who's the guy?

              • 1 year ago
                Anonymous

                William Marshal?

              • 1 year ago
                Anonymous

                The Young King

                William Marshal?

                ...who was best bum buddies with William Marshal, yeah lol. William Marshal's biography is actually one of the main resources I'm using.

      • 1 year ago
        Anonymous

        >simulate dynamics
        ck3 is a text based character RPG
        religion needs to be much more prevalent than just extra stats to actually drive the feudal experience

        • 1 year ago
          Anonymous

          Well yes, that is the point. It's much more character focused -- which is how things worked in real life.
          The stress mechanics are particularly great. Now you can't just randomly go full psycho despite getting all the benefits of a "just" personality.

          >I love how CKIII is able to simulate the dynamics which drove real medieval history.
          Are regencies in CK3 yet? The fact that they weren't in the base game was one of the bigger sticking points to why I couldn't take it or claims like this seriously. If your dynasty ends up in the hands of an infant you should be helplessly at the whims of your own court, it is a realistically dangerous situation and itself a failure of succession if your court is untrustworthy. The fact that you can be a literal baby waddling around with full authority, shaking your rattle toy at your subjects like a scepter, is just a bit hard to take.

          No, and that's weird, I agree. Regencies were such a huge fricking deal it's unreal. Magnates are a great part of CK but they can't exercise their power in one of the main ways they did so IRL; regencies. You also can't form coteries of magnate's kids to act as simultaneous hostages and to force them to become friends with each other + your heir (as in real life). Still, it's a lot fricking better than CK2 lmao.

          I can see how personal relations are pretty weak in CK2. For example, if you kill someone's kinsmen that they hated, they will dislike you for doing so. I don't really see how CK3 resolves this, though. It does add fear mechanics, but I find those objectionable for the same reasons they deliberately avoided putting them into base CK2.

          Being feared shouldnt even be a thing. just an excuse to lean into the memey "kill random people all the time" ahistoric way of playing that reddit likes so much

          Fear mechanics were needed. You should be able to rule by fear and set examples. The only issue is that you also need some kind of "holy shit this dude is insane we need to get rid of him" mechanic, which tyranny doesn't quite fulfil.

          • 1 year ago
            Anonymous

            >The stress mechanics are particularly great. Now you can't just randomly go full psycho despite getting all the benefits of a "just" personality.
            They would be if that was actually the case. In reality, stress mechanics are just an in-game money sink which aren't even a problem if you hunt and feast all the time.

            • 1 year ago
              Anonymous

              Well, it works on me. I usually avoid the choices and options which increase stress unless it's truly important.

            • 1 year ago
              Anonymous

              the stress mechanic made being sadistic easy mode.

          • 1 year ago
            Anonymous

            >ck3 is better because it "simulates the dynamics which drove real medieval history"
            >yes by that i just meant the stress mechanic
            >uhh regencies are bad but it's no biggie lol, don't worry about it
            10/10 bait
            if you are moronic enough to believe what you just typed though, remove yourself from the genepool asap

          • 1 year ago
            Anonymous

            >Still, it's a lot fricking better than CK2 lmao.
            If I could reach through my monitor and strangle you, I would

            • 1 year ago
              Anonymous

              >ck3 is better because it "simulates the dynamics which drove real medieval history"
              >yes by that i just meant the stress mechanic
              >uhh regencies are bad but it's no biggie lol, don't worry about it
              10/10 bait
              if you are moronic enough to believe what you just typed though, remove yourself from the genepool asap

              Medieval politics was driven by magnates throwing their weight around vs. dynasties desperately trying to manage their children and inheritance (and brothers and uncles) such that they would simultaneously carry on the government without allowing their children etc. to become figureheads for the magnates throwing their weight around. That's what CK3 does so much better than CK2. I'm honestly not sure why you would want to play CK2.

              • 1 year ago
                Anonymous

                frickin magnates, how do they work?

              • 1 year ago
                Anonymous

                Elaborate. I like both games but I'm not sure what you're referring to in CK3.

              • 1 year ago
                Anonymous

                he's the parashill.
                he won't elaborate for shit.

              • 1 year ago
                Anonymous

                Keeping a tight leash on your magnates (i.e. powerful vassals) is key to success. They're the ones who can actually hurt you, and they're the ones who can help you the most in your realm. You actually have a reason to marry your children to your own vassals. Likewise, if your relatives are mad at you, they can become your rivals, allying with disgruntled magnates to pressure you into changing your ways or replacing you with them outright.
                Everything relies on you, as a person, liaising with other people to get things done. OG CK2's assassination system was awful, and while the plot system they replaced it with was a step up, it's better in CK3. The hooks system means you can really get to grips with blackmailing people into helping you kill someone. You've got to really make sure your friends and confidants aren't blackmailable or don't like you, too. And if you're a Just character then maybe it sends you into a nervous breakdown too.
                Rivalries actually have real effects in CK3. You're genuinely given an incentive to absolutely frick with your rivals even if it's not politically amenable. Just like IRL. The stress system means you're encouraged to act sub-optimally and form rivalries or piss people off even if it's not the best thing to do, because it's what your character would do.
                The way the perk system works means that you're channelled into playing in totally different ways depending on what trees you decide to go down for each character. I do agree that the perks are often too powerful, but it's still better than CK2. Every problem in CK3 has so many ways you could solve it, each with their own consequences, and this forces you to use different solutions each time.
                People here seem to hate dread, but I love that you can rule by being everyone's best bud or by making people fear you. I personally never liked being tyrannical so I've always kept the tyrannical acts to a minimum.

                I genuinely don't see the benefits CK2 has over 3.

              • 1 year ago
                Anonymous

                Sounds good. Maybe it’s worth revisiting in 5 years.

              • 1 year ago
                Anonymous

                >They're the ones who can actually hurt you, and they're the ones who can help you the most in your realm
                It's the same in CK2
                >You actually have a reason to marry your children to your own vassals
                To the same extent as in CK2. The only exception is the Clan government type, where vassals actively expect to have a marriage alliance with you
                >you're channelled into playing in totally different ways depending on what trees you decide to go down for each character. I do agree that the perks are often too powerful, but it's still better than CK2.
                The problem with them is that they lock features behind perks, and especially make plots suffer for non-intrigue characters. If you want to blackmail people into helping on your murder plot, you might want to fabricate a hook on them - only to realize you need a perk to both fabricate the hook and do it while leading a murder plot. Warlords need to go down the diplomacy tree to forcibly vassalize their neighbors. And so on.
                It encourages a design so restrictive that characters only feel different because they're allowed a specific, carefully-curated set of actions they can perform. It's the same design philosophy that D&D has, and that makes it accessible for normalgays but also takes away any authenticity there is.

                CK2 is much better at feeling feudal, and it's easy to see through the war system: in CK2, you raise levies, mustering forth soldiers from your demesne and those of your vassals to organize an army; in CK3, warfare is about building up a standing army and throwing trash levies to pad it out. In CK2, you have to gather the support of your council (generally powerful vassals) to centralize the realm and get laws passed; in CK3, you just spend prestige (which is easily acquired by spending in-game money).
                In CK2, you feel like a major lord ruling over other lords. In CK3, you feel like a 17th century monarch using the state apparatus, standing army, and extravagant spending to keep the lords in tow.

          • 1 year ago
            Anonymous

            >Fear mechanics were needed. You should be able to rule by fear and set examples.
            Fear mechanic is dumb and is not an accurate depiction to how people would react to unjust executions

      • 1 year ago
        Anonymous

        >t. parashill

      • 1 year ago
        Anonymous

        this post reeks of anon ironically pretending to be a paradox shill unironically pretending to be an anon

        • 1 year ago
          Anonymous

          Idk why you'd think that. It's not like I bought CK3. I just genuinely don't see why you'd play CK2 over CK3.

    • 1 year ago
      Anonymous

      If some bored Russian can somehow combine the 3D portraits of Ck3 into Ck2 (impossible I know) I would probably never touch another paradox title ever again.

      • 1 year ago
        Anonymous

        >If some bored Russian can somehow combine the 3D portraits of Ck3 into Ck2
        What for? They don't really make characters look any more distinct, you still mostly tell people apart by their haircuts and beards. If anything they look even more samey since there's no hard splits by graphic culture among Europeans, as goofy as those are. The only visual improvement is for racemixers, really.

      • 1 year ago
        Anonymous

        for me, it's porting all of ck2 into ck3 because it runs better.
        but anons tell me combat is hardcoded so rip.

    • 1 year ago
      Anonymous

      yes, however CK3 is so bad it has sullied CK2 in my memory. i've not went back to either since 3 was released.

    • 1 year ago
      Anonymous

      Nope
      After playing ck3, i can't get back to ck2, it feels so clunky.
      I admit ck3 feels a bit shallow though

  4. 1 year ago
    Anonymous

    >no paradox game will ever have a FREE update as good as iron century or a paid DLC as good as holy fury ever again
    I simply live with the pain

    • 1 year ago
      Anonymous

      Holy Fury was a shit dlc
      They fricking ruined crusades and then double downed on it in CK3
      Added loads of shitty meaningless mechanics that they never bothered to program the AI to use properly
      You can't call yourself a true CK2 fan if you think Holy fury is good

      • 1 year ago
        Anonymous

        The dumb beneficiary mechanic is what gets me: Makes extremely difficult to get results even nearing the actual end of the First and the following Crusades. I have no idea why Paradox thought that making the AI pick random courtiers of their dynasty to rule in the Holy Land was somehow a good idea, it's stupid.
        Godfrey, the actual King of Jerusalem, was a duke back home!

        • 1 year ago
          Anonymous

          probably to prevent ai blobbing and ugly borders considering that you cant be a king and duke vassal of another king

          • 1 year ago
            Anonymous

            Historical outcomes should take priority over balance and border autism, to not mention that the easiest way to prevent this is to simply allow the ai and the player to pick between giving the land away to a kinsman or abandoning your own holdings in favor of the new ones, like, you know, actual historical characters like Godfrey and Bohemond did.

        • 1 year ago
          Anonymous

          They could of had a unique mechanic that in order to rule a crusader state you needed to abandon your land at home and so do any future rulers
          Instead we got this shit

      • 1 year ago
        Anonymous

        It was a good DLC that fixed a lot of issues with Crusades and added a few more, but still less than we’re there previously.
        My main complaint with HF is the busted Pagan reformation. I mean Ancestor Veneration is just straight up busted.

        Yes the AI gets fricked by coronation events, but it is programmed right. The AI has to be willing to go into debt for a coronation because, otherwise, they will never coronate and will get destroyed by rebels.
        I assume you mean coronation since the other stuff works fine for AI.

  5. 1 year ago
    Anonymous

    Might as well ask here: Guys, I am looking for a way to deactivate the HF Crusades so HIP gets to use its own custom system. Sadly I am horrible at modding so, what txt files do I need to edit and how? Tried my hand with the CB definitions and stuff but the only thing I achieved is to deactive all crusade types completely.

    • 1 year ago
      Anonymous

      HIP has a custom system?

      • 1 year ago
        Anonymous

        Yes, and it makes much more sense than both vanilla and HF crusades, but sadly it got buried by the new framework and the only way to use it is to just deactive HF all together or to somehow reactivate the old crusades,which is difficult.

  6. 1 year ago
    Anonymous

    Does anyone have the link to the latest version of the After the End: Deposed mod

    • 1 year ago
      Anonymous

      This one is the one I found in the archive, but it's from last August
      https://arch.b4k.co/vst/search/text/After%20the%20End%3A%20Deposed/
      https://mega.nz/folder/0Ld0AaoI#DPNQMDsYl72z4q3gHEc_-g

      • 1 year ago
        Anonymous

        Thanks anon, that’s the version I have now though. I swore there was a new release since then though

  7. 1 year ago
    Anonymous

    Are things like barracks or stables supposed to be completely useless?

    • 1 year ago
      Anonymous

      Ideally you don't want to build them, but they still have a few benefits, as a long term investment they give more troops every time you raise your own levies (which is good if you do it very often) and increasing your max levies acts as a deterrent against wars and factions, even though retinues are better at this as long as you haven't capped them.
      Of course, mercs are the best investment for winning major wars and getting valuable titles, but sometimes there's really no opportunity in sight, and if you're sitting on unused cash you might as well do it.

      • 1 year ago
        Anonymous

        Retinues are a terrible deterrent because faction and threat risk (how likely a foreign nation is to attack) are calculated from raw troop totals. For the price of 1.2k retinues, you can build ~600 permanent levies.
        Retinues are good to:
        1) augment mercenary stacks, if you are trying to do wars where you do not raise levies
        2) augment weak stacks with elite soldiers, like dumping pikes into your mostly LI army
        3) cheese the tactics system
        4) augment raider armies, usually in early game when your levies are too low to hit most counties
        Basically retinues just cost too much. You need to build them, reinforce them, and will end up making buildings anyway to raise retinue cap to something useful. You are better off investing the money in conquering new territory or construction or basically anything else.
        The only times I have liked retinues was as a merchant republic, when I had enough cash and had good retinues, or as an emperor with only one county (for RP).
        There are also other issues, like that most cultural retinues suck.
        I would avoid using retinues unless you have the perfect circumstances (low levies, high income, with a high retinue cap and good cultural retinues). It basically never happens, especially after all the money sinks they added to the game like coronations, artifacts, crusade donations, and so on.

        • 1 year ago
          Anonymous

          >For the price of 1.2k retinues, you can build ~600 permanent levies.
          A 1.2k defense retinue costs exactly 752 gold. I'm really curious how you're gonna get half that as a permanent levy for the same cost (you can't).
          I didn't read the rest of your post.

          • 1 year ago
            Anonymous

            Basically you get it by stacking other levy modifiers (e.g. capital county modifier, train troops modifier from marshal, buffs from buildings like keeps, etc.).
            Imagine you have an empty castle, so 225 base men
            You go:
            Castle Walls 1 (-50 g): +2.5%
            Keep 1 (-150 g): +5%
            Militia TG 1 (-100 g): +90
            Militia TG 2 (-120 g): +100
            Barracks 1 (-100 g): +45
            Keep 2 (-200 g): +10%
            Stables 1 (-100 g): +35
            Castle Walls 2 (-50 g): +2.5%
            = 270 men (base from buildings) + 55 and 22 men (building modifiers)
            = ~344 men total added
            but puts you a little over 752g, around 850.
            The capital county modifier alone will then push you above 600. It will add a +50% modifier to the base (now, ~500 men), but you can stack as many modifiers as you'd like. A good martial can give you +100% levy size outright.
            Remember this doesn't calculate reinforcement costs, stays with you for the rest of the game, and the effect becomes more extreme as you get later into the game and stack buildings. Retinues necessarily require replenishment for each use, while holdings provide them for essentially no cost after construction.
            Your point is taken though. Retinues are a little less wasteful than I thought. I still think they are mostly just a moneysink gimmick so you can crush rebels without raising levies.

            • 1 year ago
              Anonymous

              Most of what you're getting in this scenario is light infantry, which is terrible at anything that isn't siegeing forts.
              If you disregard combat effectiveness then you might as well go for a light skirmish retinue instead, which only costs 301 gold for a fully reinforced 1.1k retinue.
              But a better idea is going for quality with special retinue buffs, i.e. the pikes from the defense retinue are effectively 20% stronger than levy pikes for the same supply cost.
              Retinues beat levy buildings no matter what metric you use. The only cost effective levies you can expect are those from the base holdings. Fill your demesne limit and get a retinue after that.

              • 1 year ago
                Anonymous

                >light infantry, which is terrible at anything that isn't siegeing forts.
                didn't they change it?
                >Assaulting is based on the melee value of the unit, making Pikemen , Heavy infantry and War Elephants rather good at assaults; Heavy cavalry is quite interestingly extremely powerful for assaults. (This is to ensure that nomads are not at a disadvantage, as their horde troops are exclusively cavalry).
                https://ck2.paradoxwikis.com/Warfare#Sieges

              • 1 year ago
                Anonymous

                I meant specifically sieging, not assaults. You only need raw numbers for sieges.

              • 1 year ago
                Anonymous

                do i need to build the upgrade that gives more light infantry and archers if i have all the other upgrades (heavy infantry, pikemen, light and heavy cav and special troops) and i'm going in the red when i raise all my 18k personal levies?

              • 1 year ago
                Anonymous

                No, not at all. The purpose of spamming the LI/archer buildings is to pump up your numbers as high as possible. If you already have plenty of better troops, there's no need.

              • 1 year ago
                Anonymous

                thanks.
                do different units have different maintenance costs?
                what is this maintenance column under under unit attack and defense?
                https://ck2.paradoxwikis.com/Combat
                and what do the numbers represent 1 gold per 100? 1 gold per "unit" when looking at the army details?

                i just do it for the larp.
                control a strategic place in between mountains or something like that? big fortress or wall
                an holy site? cathedral
                a second big city? an university or palace
                capital? can be basically anything depends on capital's geography and bunch of other stuff

                a grand harbour seems well enough for larping in arabia, i guess. thanks.

              • 1 year ago
                Anonymous

                Honestly, the more I think about it, you are likely right. The retinues really are quite cost effective. For the same price as ~500 perm levies, you can get ~5k Light Skirmish retinue. Upkeep is a b***h, but even 5k retinue would only add ~1 g a month passively to expenses, so like 1200 gold in maint over the course of a century? Not too outlandish.
                I do disregard combat effectiveness, btw. Quantity has a quality all its own. I'm more interested in how it scares off factions than sieges, though.
                Does late-game change the picture? Keep VI gives an immense +20% to levy for 500 g, which can be absolutely insane if stacked with other buildings. My thinking is that construction starts a snowball effect.

              • 1 year ago
                Anonymous

                Retinues have two advantages over levies no matter how big they are:
                - They are at full morale and may cross the border on the very first day of a war, allowing you to pull off a blitzkrieg tactic and wipe many small stacks at half morale before the enemy can come up with an appropriate answer.
                - As I mentioned before, special buffs. It may vary depending on the retinue type, but they typically have +20% offense and +20% defense strength over their levy equivalents.

                The reason why levies are still relevant is that the retinue cap is low for feudal rulers. 769 asturias can't even build a single retinue regiment. It gets better with higher realm size and military tech, but in most cases you will hit the retinue cap easily and still have some extra gold to spend on buildings.
                Another problem is that while retinues are high quality troops, they still take casualties like normal while sieging, and these casualities are very expensive. Sieges are best left to levies, and if your vassals aren't enough then you will want to increase your own.

              • 1 year ago
                Anonymous

                >Another problem is that while retinues are high quality troops, they still take casualties like normal while sieging, and these casualities are very expensive. Sieges are best left to levies, and if your vassals aren't enough then you will want to increase your own.
                You can actually remove all siege penalties (and buffs) by simply removing all the commanders in a stack, because events are hard-coded to work by pinging off characters. Comes in very handy when you're just a few soldiers above the garrison.

      • 1 year ago
        Anonymous

        >they give more troops every time you raise your own levies
        uuuh, wut?

        • 1 year ago
          Anonymous

          Let's say that clicking the raise levies button on your holding gives you n men. Building barracks raises that number to n+45 (actually a bit more than that after levy modifiers).
          But since your own levies are expensive to raise, you might prefer sending your vassals first, along with your retinue.
          So the actual value of levy buildings depends on how many times you actually raise your own levy (hopefully not too often, except in the early game).

    • 1 year ago
      Anonymous

      They are actually okay, pretty well balanced. Build for max levies, rather than quality. If you mouse over the total levy count for a holding, you can see all sorts of modifiers to the levy size. Those modifiers are what makes it worth it. A +150 man building can give 300 near-free troops, forever. Since the buildings improve over time, this creates a runaway effect and you can easily get your capital quite high for less than 1k gold. Levies can also be disbanded to replenish the holdings, so you can get high enough that people cannot siege you down.
      Remember that gold has to be spent somehow. Well, it doesn’t have to, but it should or else you get opportunity cost. If you weren’t making that militia building, what would you make? Odds are, you will find free time when it makes sense to build a little.
      The other raw levy buildings, especially cav based ones, aren’t very good but they aren’t bad either. Ones to increase levy reinforce time are very good imo. Fort level is also important, and pretty cheap.
      It also depends on your scenario. If you are a raiding culture, military buildings are quintessential because they pay for themselves.
      If you like to nation hop, which you should because it is fun, building is very important. The AI sucks, so your old kingdom needs every advantage if it wants to hold together. Giving the capital a huge levy helps with that a lot by scaring factions off.

    • 1 year ago
      Anonymous

      Troop buildings alone are worthless. Capital county gets 50% levy bonus, keeps give another 30% so a stacked capital with 4 castles and a marshal training troops can raise thousands of levies.

  8. 1 year ago
    Anonymous

    >tfw Im still chasing the high of the perfect el cid run
    I hate muslims and old age so much.

  9. 1 year ago
    Anonymous

    What's your opinion about Europe Universals 4? I haven't played it.

    • 1 year ago
      Anonymous

      great game, at least if you find fun in painting maps and see numbers increase.
      Is better than ck2 in how the map works, how tech works, cultural and adminstration shit, and of course, diplomacy. Give a try, but with all dlcs without them, is shit.

      My saves got wiped so a CK3 campaign in EK2, but got bored right away. What campaigns should I do in CK2? Is EK any good in CK2 if you fix the version issues?

      Ethiopian christian kingdom is fun, beware the muslim blob and the mongols. In my game i bleached the royal bloodline
      Also, any campaign in Italy, eventually, you are gonna fight the germans, the frenchs, the slavs, the eastern romans and the pope.

    • 1 year ago
      Anonymous

      its gay and gimmicky, play eu3 instead.

  10. 1 year ago
    Anonymous

    My saves got wiped so a CK3 campaign in EK2, but got bored right away. What campaigns should I do in CK2? Is EK any good in CK2 if you fix the version issues?

  11. 1 year ago
    Anonymous

    Shame that there are no start dates between 1000 and 1066. Lots of interesting events and characters there between

  12. 1 year ago
    Anonymous

    been doing a couple of playthroughs lately with different mods
    >A game of thrones
    Stannis start. It was pretty underwhelming imo. All I had to do was just group up my armies, beat Dorne quickly, wait for the lannisters to fight the guys in the north then rush their lands, hold and win 2 defensive fights to become the emperor. Now everyone loves me and from what i've read the zombie guys shouldn't be a threat + daenerys hasn't really done anything so I quit early
    >Elder kings
    Did an evermore playthrough. Survived the empire's invasion, conquered all of high rock and hammerfel, got skyrim through marriage. It's a pretty cool mod, lots of fun stuff. I just wish I didn't need to own two huge kingdoms to be able to create the empire of bretons or whatever it's called.
    >Warcraft mod
    Played as the king of stormwind during the arthas timeline. Pretty boring, i thought he'd be much stronger - we were able to easily hold him off after the initial invasion of lordaeron so i got bored again

    Now I'm going to start a After The End playthrough. Any recommendations on a challenging run please?

    • 1 year ago
      Anonymous

      Well, there is one old lesbian in southern Cali, unmarried and childless...One the more serious note, count Otto of Bismarck and Americanist count of Mt. Rushmore are both hard starts, surrounded by heathen nomads and no allies anywhere near them. Playing as minor count in Pacific Northwest can be be hard, thanks to religious turmoil and Indians and adventures raiding everywhere. There is also Abner Hannegan of Texarkana, count surrounded by stronger realms and heathens. I know Texas has some special formable titles, but open range feudalism government is broken, so you need some submod that fixes it. Paul Mahonic of Boston starts in a bad position, but he can snowball very quickly, there is Shaggy from Scooby-Doo in southeastern New England with a short event chain. Florida has three dukes and a few counts, squished between two empires, but Caribbean Empire usually quickly collapses. Two of those dukes are Walt Disney and Aladdin reference, prince Ali gets pretty elaborate event chain and can unite Florida very quickly, through Jihad. Facing HCC will be more of a challenge.

    • 1 year ago
      Anonymous

      duke nukem in death valley is pretty good and challenging

      • 1 year ago
        Anonymous

        Cheers, I thought the mod is pretty lame at first but now I've changed my mind. Started with the nevada guy, rushed down las vegas and slowly eated up smaller guys around until I got the kingdom. Pretty dynamic run, too - the initial californian empire was pretty much destroyed by a consumerist kingdom which dominated for ~30yrs until an invasion of the utah guys up north completely buck broke them. The remaining smaller celtic kingdoms slowly started taking the land back and now they have the same heir. Unluckily for them, my goal is to become the emperor of california.

  13. 1 year ago
    Anonymous

    >and is it over for ck3?
    I hope ck3 burn for killing ck2 modding scene, while being shit.

    • 1 year ago
      Anonymous

      so true

    • 1 year ago
      Anonymous

      Happens everytime a new game in a series comes out and it always sucks.

  14. 1 year ago
    Anonymous

    I have 1000 hours in CK2, it’s good but it has its problems

    It’s a RPgay game for one

    • 1 year ago
      Anonymous

      >t. moron

  15. 1 year ago
    Anonymous

    I can never get into the CK series because the internal development doesn't engage me. I want to FEEL like I am developing my nation, but I can't because upgrading military buildings or building towns just doesn't feel right. Admittedly, the inability to build roads and develop individual towns into cities isn't a thing in any PDX game

    • 1 year ago
      Anonymous

      Building roads and developing towns into cities is in imperator: rome

      • 1 year ago
        Anonymous

        Shame that IR sucks. I was also a big fan of how railroads worked in Vic3, to bad that's shit too

        • 1 year ago
          Anonymous

          IR with the Invictus mod is good

  16. 1 year ago
    Anonymous

    >see CK threads
    >want to play CK
    >my starsector run is basically finished but i'm sad because i don't have tons of money yet even though i can any fleet up so it's getting boring
    so, is it recommended to play CK2 with all the DLCs or some mods instead/in addition to DLCs?

    • 1 year ago
      Anonymous

      get game on steam, pirate all dlcs from cs.rin.ru and download HIP mod. if your pc is bad dont use HIP

      • 1 year ago
        Anonymous

        Doesn't hip have the remove india thing?

        • 1 year ago
          Anonymous

          yes use that it also removes subsaharan africa, i just mentioned that just in case ur pc is pretty shit wouldnt want people to think HIP is a mandatory mod like vicky mods

        • 1 year ago
          Anonymous

          HIP removes India but also adds more provinces to Europe and the Middle East so overall it actually has more provinces than the vanilla game.

      • 1 year ago
        Anonymous

        what if i refuse to inflate paradox's numbers on steam?
        how does CK2: holy fury compare to the latest release?
        does HIP work on it?

        • 1 year ago
          Anonymous

          >what if i refuse to inflate paradox's numbers on steam?
          just pirate the whole game from cs.rin.ru then, i just said it cause its free to play and you get steam workshop if u want to use other mods.

          HIP works on all DLC and i have no idea about the other question

          • 1 year ago
            Anonymous

            thanks.
            i'll guess i'll just play on the version i have (3.2) instead of installing the new updates.

        • 1 year ago
          Anonymous

          I'll be honest bro, Holy Fury is lowkey the absolute pinnacle of CK2 and a complete necessity. It is the pretty bow that ties the whole game together. It makes some of the most dynamic and interesting parts of the game, like sanctioned invasions, functional. I would have half as many hours in CK2 if Holy Fury was never released.

          • 1 year ago
            Anonymous

            thanks.
            i'll guess i'll just play on the version i have (3.2) instead of installing the new updates.

            thanks, bro
            >start CK2
            >build towns in castles to build income
            >50 years go by
            >i discover the castle next to the portrait and that it is the one that i should be building a town in
            lol i'm a moron
            what's the best secret society?
            the hermatic one?

            • 1 year ago
              Anonymous

              Hermetic if you want tech-maxing, Warrior if you want be giga-chad.

            • 1 year ago
              Anonymous

              All secret societies are busted in their own way
              >Satanists
              Giga busted intrigue builds. Great for turning anyone into an intrigue monster, which is pretty much always useful. Also lets you revert serious damage and live to be 60+ guaranteed.
              >Herms
              Busted, but it takes a while to set in. Basically, you get busted because this society gives loads of artifacts, like a magnum opus and other contraptions. You can’t read them unless you have a high learning or are part of the Herms, so it incentivizes you to keep Herm locked and just stat-max with artifacts. This is VERY easy to do since you can make your heir into your apprentice and he will join the Herms.
              >warriors
              Busted AF. Easy +5 martial, unique military traits, impervious to damage, raiding buffs, and even a bloodline opportunity.
              >religious cults
              Not that busted, but they lowkey are. If you found the cult, you get a flat +3 diplo for free. Not much else to speak of though.
              >religious orders
              Lame and not busted, but they do help for characters that need piety (and temple opinion). Very useful for Catholics and not much else. You can do some busted shit with it, like get the Pope to sanctions invasions.

              TL;DR: they are all busted besides maybe the Orthodox religious orders and the cults

      • 1 year ago
        Anonymous

        >cs.rin.ru
        How do I into russian?

  17. 1 year ago
    Anonymous

    >just want to build up a small but wealthy realm
    >keep getting ganged up on
    P-please leave me alone ;_;

    • 1 year ago
      Anonymous

      That's the fun part, false convert faith and submit for a bit.

  18. 1 year ago
    Anonymous

    Is the Middle Mars mod any good? Never seen that in CK2's heyday

  19. 1 year ago
    Anonymous

    Byzantine will be mine.

    • 1 year ago
      Anonymous

      Is that game out yet?
      Looks pretty kino

      • 1 year ago
        Anonymous

        Not yet, but I'm also waiting it play it.

  20. 1 year ago
    Anonymous

    I honestly just wish CK3 was a graphical update to CK2 and they built DLC's off of that base. Why are devs so allergic to implementing features that were in the previous game?

    • 1 year ago
      Anonymous

      Incompetence. It's the only explanation not to have applauded features and flavor from the previous game in the 2+ years ck3 has been released.

    • 1 year ago
      Anonymous

      They want to milk it as long as possible.

    • 1 year ago
      Anonymous

      Because there are simply too many features in CK2. No one could make a serious 1-to-1 sequel for the game.
      They should have focused on the things that made CK2 special and unique, rather than doing everything.

  21. 1 year ago
    Anonymous

    what do i lose when my moronic liege makes war on someone and my county gets besieged?
    are my artifacts safe?
    will my courtiers and family get imprisoned?

    • 1 year ago
      Anonymous

      I don't recall ever getting artifacts stolen by the ai, so i believe you're fine there.

      Yes, your courtiers/family might get imprisoned on a dice roll.

      • 1 year ago
        Anonymous

        i've just had an ingredient stolen when my liege's liege besieged my capital.
        it seems a small chance and one item only because i was besieged another time and nothing was stolen.
        i had many artifacts.

    • 1 year ago
      Anonymous

      Artifacts can be stole and family can be imprisoned. Both of those things are pretty unlikely unless they are raiders.
      If your liege is at war, be ready. Keep your levies full. If your provinces just have garrisons, the AI will path to them for easy war score. If you are strong enough, consider fending off incursions into your territory.
      It is usually just a nuisance more than anything.

  22. 1 year ago
    Anonymous

    can i make war on my liege to take a county of his or only for independence?
    he is plotting to revoke my county but i have more troops than him so i think he is waiting for a moment of weakness.
    should i fabricate a claim on his rich county or just go for independence war then a subsequent war for his lands?

    • 1 year ago
      Anonymous

      Fabricate the claim.

      • 1 year ago
        Anonymous

        i almost feel bad for my now former liege. almost.
        >he revolts like a moron
        >wait out his doomed revolt while fabricating a claim
        >the sad sack barely has a thousand troops
        now that i'm a duke, what should i do with the extra counties?
        i don't want to male a bunch of new counts because they will fight then one will gobble the others and become as strong as me. just like i did. and laws that i made when i was a count are now reset.

        • 1 year ago
          Anonymous

          I recommend giving the counties to the barony mayors after raising the city tax obligations.

          It's inevitable for some of your vassals to become powerful, you just have to stay on top of them by hook or the crook.

  23. 1 year ago
    Anonymous

    >some fricker baron imprisoned my 2 counties count son
    how can i free him?

    • 1 year ago
      Anonymous

      Send your son money, ransom for a count costs 70 gold. If baron won't ransom him, you can kill him and hope his heir will be more willing to let your son pay his ransom. There is also direct free the captive interaction/plot you can use if you pick intrigue focus. I don't remember, if you can use this to free other landed characters, but I think it should be possible, especially with your own children.

      • 1 year ago
        Anonymous

        thanks.
        he wouldn't ransom him even when he had 1.6k and i had recently changed my focus and he keeps dying before i can change my focus.
        i loaded an earlier save.

  24. 1 year ago
    Anonymous

    I disliked CK2, but CK3 makes it look like a masterpiece
    I just feel the game is missing aspects of gameplay.

    • 1 year ago
      Anonymous

      While Ck2 is generally better than 3, diplo in CK2 could have been better. One of the few other things that I liked about CK3 is that most of your money as a nobleman went into pomp and prestige instead of it all being funneled into building new towns to increase tax revenue like some anachronistic capitalist.

      • 1 year ago
        Anonymous

        >One of the few other things that I liked about CK3 is that most of your money as a nobleman went into pomp and prestige instead of it all being funneled into building new towns to increase tax revenue like some anachronistic capitalist.
        Errr, what? This is still how the game is played.

    • 1 year ago
      Anonymous

      This shit will never not be annoying.
      The cope explanation is that you can always join that kingdom in a war if they are attacked. There is no reason for them to pledge to defend you, since you want to defend them and will do it anyway. You can also make them a tributary state for a similar effect.
      It is annoying having to watch them and make they do not implode, though.

    • 1 year ago
      Anonymous

      >pic
      I don't remember what DLC fricked up alliance diplomacy. It used to be simple, marriage = alliance before the non-aggression pact crap. The AI is just completely schizo and random now, it will refuse to ally in even the most sensible situations but a strong realm with a foreign religion will just randomly allow for a alliance without even marital ties, up until the pirate event decides to RNG revoke it.

      • 1 year ago
        Anonymous

        Conclave
        I guess they were so afraid making game too easy they fricked it

  25. 1 year ago
    Anonymous

    is the AI moronic on purpose?
    >yet another revolt against my liege
    >dude has 25k troops
    >my liege has 14k
    >make a save and join my liege with 6k levies and 2k mercs
    >hunt down the 2 AI 3k stacks
    >join my liege's 8k army against a 12k stack
    >siege rebel's capital
    >45 warscore
    >on the way to hunt his 7k army with mine
    >white peace declared

    • 1 year ago
      Anonymous

      >Build a huge empire within three generations.
      >Get bored so after the next crusade give the crusader kingdom to my son and start playing as him.
      >AI controlling my former empire gives away his duchy of Sicily and every single county on the island.
      >AI now controls 3/11 counties under his demesne limit, and they are as follows: Paris, somewhere in Spain, somewhere in Germany.
      >AI's troop count has dropped from 40k to 9k.
      >Constant strife and civil war within the empire that the AI can't handle.
      >Was hoping to build up my own second empire to take on the first empire and have a challenge.
      >First empire collapses before I even have a chance.
      CK2 is neat and I've had it installed since it was released over ten years ago, but damn if the AI isn't completely incompetent. It never poses any challenge at all, but like most Paradox games, only seemed challenging while you were still learning the game.

      How long before you can run every single CK2 timelapse and let's play on Youtube to an AI until it can actually play the game against you?

      • 1 year ago
        Anonymous

        >usurper host invade the realm
        >it splits up like a moron
        >fight the part that has their leader
        >capture him
        >can ransom him before the war ends for 145 gold but the war continues right after
        >or ransom him after he loses for 10 gold
        he suddenly doesn't like being free when he doesn't have a host anymore?

        maybe it's by design to make the game not so frustrating to the players and to the devs?

      • 1 year ago
        Anonymous

        Were you beyond your duchy limit with Sicily? The ai doesn't like that.

  26. 1 year ago
    Anonymous
  27. 1 year ago
    Anonymous

    >arguably the best paradox game imo
    I could never really get into this game. I was one of the people that got into PDX games back in the late 2000's-early 2010's coming from the so-called alternate history fandom where everyone draws blobs in MS Paint, so for me these games have always been about blobbing and funny historical scenarios, whereas Crusader Kings is more about being character-driven and the maps your campaign ends up with tend to be too crazy to be historically funny (especially if you start in Charlemagne). I do like the time period though, so if there was a way to play CK2 that was more focused on blobbing I'd probably have more fun with it, but that's asking for the game to be a completely different game and I should probably just frick off to Medieval 2 if I want medieval blobbing.

    >and is it over for ck3?
    From the playthroughs I've seen, there is a really good potential game buried deep within CK3, but we are many patches and DLC's away from there. They should've done with CK3 compared to CK2 what they did with launch EUIV compared to EU3 and kept most of the old game's features but rearranged the menus to make them less cluttered, then old players would like the game because it has all of the old game's features along with new stuff, and new players would like the game because the reorganized UI would have made the game easier to get into than CK2. Instead, we're now waiting on various features to be ported over for oldheads to consider the game playable, and even then once they're ported many people will still not buy CK3 just to re-experience all the features they already paypigged for in CK2.

  28. 1 year ago
    Anonymous

    how much income should i be making after 140 years?
    i'm making 24 and net 18 gold without the trade posts.
    i used to net 30 with the trade post.
    i fabricated a claim on another trade post some 10 counties away from my main demesne but china went isolationist and fricked my income.
    i usually kept 1k gold as reserve funds but this made me reconsider into making them 3 or even 4k. i relied on the trade post too much.

    • 1 year ago
      Anonymous

      push tax shifted townsmen obligation laws and build up a wealthy republic vassal to make easy money

      • 1 year ago
        Anonymous

        >build up a wealthy republic vassal
        doesn't this require me being a king?
        can i do it if i own 2 or 3 duchies?

        • 1 year ago
          Anonymous

          are you not king after 140 years?!

          • 1 year ago
            Anonymous

            i'm

            >decide to start a comfy run
            >pick some place in the heart of the abbasid caliphate to avoid wars
            >ffw 150 years
            >expand a little to control a trade post
            >expand one more county because it has some nice cities too
            >realize that now i have not 1, but 2 (two) holy sites under my control
            welp, it was fun while it lasted...

            i wanted a small but wealthy run but i ended up blobbing.
            currently getting my 3rd duchy to make a kingdom to make a merchant republic.

  29. 1 year ago
    Anonymous

    Why is Germanic pagan so much more fun than any other way of playing CK2? Sailing around, looting holdings, sacrificing/raping noblewomen, and spending buckets of ill-gotten gold on frivolities is objectively the best way to play the game. I'm not even a norseboo, I just think the rest of the playstyles in the game need to step up.

  30. 1 year ago
    Anonymous

    >china is still isolationist
    I WANT MY MONEY DAMN YOU I DIDN'T GO THROUGH THE EFFORT OF GETTING ANOTHER COUNTY WITH A TRADE POST FOR YOU TO FRICK ME OVER!!!!!
    how do i make them open the silk road again?

  31. 1 year ago
    Anonymous

    The iron century is the best start date

  32. 1 year ago
    Anonymous

    >ask liege for a title since getting my own county doesn't count
    >liege tells me that i'm the cornerstone of the realm
    >no title
    did he tell me to go frick myself?
    the fricker can defend himself in the next revolt.

  33. 1 year ago
    Anonymous

    >decide to start a comfy run
    >pick some place in the heart of the abbasid caliphate to avoid wars
    >ffw 150 years
    >expand a little to control a trade post
    >expand one more county because it has some nice cities too
    >realize that now i have not 1, but 2 (two) holy sites under my control
    welp, it was fun while it lasted...

  34. 1 year ago
    Anonymous

    >shia rise up come with 100k spawned troops
    >my liege has 50k
    >bribe several commanders then invite them to a plot to kill the shia kid
    >end up getting 2 on my side
    >kids can't fly
    shit's so easy

  35. 1 year ago
    Anonymous

    forgot to continue
    >discovered that my liege is plotting to revoke my 3rd trade post county that i waited so long to get a claim on
    damn it. on one hand, i'm about to make a merchant republic vassal so i can forget about gold problems but on the other, i'd be landlocked and won't be able to help overseas in the future.
    furthermore, i can frick up my liege hard. but if i fricked him up, others will also frick him up and the unity of the realm will be shattered.
    what should i do?

  36. 1 year ago
    Anonymous

    i've also forgot to mention that i've been saving this ungrateful frick's ass for YEARS now from rebellions.

  37. 1 year ago
    Anonymous

    >tfw moronicly thought that i could have 3 duchies anywhere to become a king
    i guess i have to blob some more *sigh*

    • 1 year ago
      Anonymous

      You should be able to if you have the right DLC and enough prestige. It's a decision in the intrigue tab.
      https://ck2.paradoxwikis.com/Kingdoms#Custom_kingdoms

      • 1 year ago
        Anonymous

        thanks a bunch. i don't want to be independent though.

  38. 1 year ago
    Anonymous

    I'm converting 3 mods to work with cleanslate and then I'll start my playthrough, I won't even play as anything included in the mods but I like the world being more dynamic
    work will be done soon™

    • 1 year ago
      Anonymous

      yo link your collection or upload the mods when you're done.
      also shill me on clean slate

      • 1 year ago
        Sallie Flynn

        Cleanslate is godtier, basically some autist re-writing the entire game with "modern" ck2 scripting and fixing bugs that haven't ever been fixed by paradox, some events NEVER fired before due to bugs in the official script. I will upload them but work is slow since I'm just forcing my way through understanding the scripts over time

      • 1 year ago
        Anonymous

        Cleanslate is godtier, basically some autist re-writing the entire game with "modern" ck2 scripting and fixing bugs that haven't ever been fixed by paradox, some events NEVER fired before due to bugs in the official script. I will upload them but work is slow since I'm just forcing my way through understanding the scripts over time

        https://github.com/ck2plus/CleanSlate/blob/main/CleanSlate/master_changelog.txt

  39. 1 year ago
    Anonymous

    i'm fricking up my run REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
    >can't usurp titles from fellow vassals unless i have a "strong claim"
    do i need to own every county to be able to usurp a duchy or will that not work as well?
    i can't find an answer.

    • 1 year ago
      Anonymous

      That peer vassal you want to usurp shouldn't own a single county in that duchy.

      • 1 year ago
        Anonymous

        >blob to kingdom
        >game is now just fast forward until the crusades
        >date is 991
        welp, i guess i'm going to get tons of money and be absolutely ready for the crusades.
        the most exciting thing was my liege throwing a shitty duke outside my territory at me so i threw threw him away to another king that's next to him.

        thanks.

    • 1 year ago
      Anonymous

      Why usurp when you can revoke?

      • 1 year ago
        Anonymous

        >liege faces revolt due to decadence
        >they spawn at socotra island
        >they're now stuck there
        >they don't seem to have attrition

        i'm playing as a vassal.
        don't i need to be his liege to revoke?

        • 1 year ago
          Anonymous

          Ah mb I misunderstood your first post.
          Though in most cases I would rather aim for the top liege's title rather than other vassals, unless you don't want to become powerful too quickly.
          And you are correct, as a vassal you cannot usurp within the same realm without a strong claim.

          • 1 year ago
            Anonymous

            >unless you don't want to become powerful too quickly.
            i don't want to blob at all.
            i have the kingdom of arabia and i mean to stick to it.
            i also have the counties that are dejure to ascalon (next to jerusalem) but can't usurp the duchy because another vassal has it with his counties next to it so i might have to take all his lands to get my dejure duchy.
            i don't think i'll do it. i'll lose it to the crusaders when they start in 70 years or so
            >tfw only have 3k gold

            I hate the idea of matrilineal marriages, Reddit says
            >um, without patrilineal marriage the game would become unplayable
            Bullshit, I always play with agnatic succession, all matrilineal marriages do make women playable. And that's entirely the limited to the idea that you are playing as "a dynasty" when you really aren't, you are playing as a character.
            So, there is no reason why you couldn't play as a non-dynasty member who is a descendant of your character.

            i'm not sure i understand your rant correctly.

            • 1 year ago
              Anonymous

              >i'm not sure i understand your rant correctly.
              You can play the game with agnatic succession, without getting a game over, as long as you can secure a male successor, which is easy. Maybe your character doesn't always get a son, but if you keep one of your brothers landed, you will always have a nephew or a cousin to cover the succession.

              Therefore, the only reason the devs introduced matrilineal marriages was to make women playable. If you play as a woman, your game will end when she dies, because your children would be born in a different house.
              Though, if you played as a bloodline rather than a dynasty, there wouldn't be a need to introduce matrilineal marriages, because you would play as your character's blood heir, rather than dynasty's heir.

              • 1 year ago
                Anonymous

                i'm starting to understand now.
                do i need to keep a brother landed as my vassal?
                i give my bros lands in lands i don't intend to own and transfer their vassalage to the dejure king.
                i've read that open succession with matrilineal marriage enabled is dangerous and that i have to give my sisters to counts only to avoid their sons having huge lands and becoming my heir.
                but having some challenge seems fun.

              • 1 year ago
                Anonymous

                >do i need to keep a brother landed as my vassal?
                Not neccessary but it helps, landless character (even if married) can only have like 2-3 children

              • 1 year ago
                Anonymous

                i meant to ask my vassal vs vassal of another king.

              • 1 year ago
                Anonymous

                In the long run when you start building wonders that give bonuses o dynasty opinion it's pretty useful to have kin as vassals,in my game as Rome I'm giving all viceroyalties to my relatives and even without the "granted kingdom" opinion bonus I got like 30 or so in opinion with wonders alone.

        • 1 year ago
          Anonymous

          >they're still stuck at socorta
          >83k dudes
          >suffer no attrition
          >plot to kill the leader to get rid of them
          >94% power plot
          >never triggers

          • 1 year ago
            Anonymous

            I think you need atleast 100% for the plot to ever trigger

            • 1 year ago
              Anonymous

              >keep saving my liege's ass
              >crusades 30 years away
              >the fricker enacts viceroyalties law
              it's time to start a rebellion, right?

              >check up on them again
              >the leader has changed
              >170% plot power
              >kill him
              >another pops up
              >has no heirs
              >190% plot power
              finally done with them.

              • 1 year ago
                Anonymous

                or should i wait for the new liege and usurp him?
                can i even usurp him?
                does the independence CB make me an independent duke (after getting my kingdom revoked) or gives me my liege's title?

              • 1 year ago
                Anonymous

                Independence CB makes you an independent duke. Only way to acquire your lieges title would be to have a claim on it and start a war or start a faction. if you have no claim you can start an independence faction with a bunch of other dukes (you can bribe them for favours to pull them in or vote with them in the council), win the war against the weakened king and then you will all be independent and you can blob up enough of the de jure kingdom to usurp the title of King.

              • 1 year ago
                Anonymous

                Probably rebel unless you plan to be liege. I always help my liege centralize power because I expect to usurp him in less than a generation.

                or should i wait for the new liege and usurp him?
                can i even usurp him?
                does the independence CB make me an independent duke (after getting my kingdom revoked) or gives me my liege's title?

                Either or. You may have to wait, but don’t bother if you don’t have to. Killing the ruler is usually a good idea, though.
                Independence just spits you out with your top title, so you will stay as a duke
                Intrigue builds are almost necessary for usurping, but Steward and Martial builds can work.
                1) Get a claim, either by inheriting it or fabricating with plot
                2) Form usurpation faction. If not possible, form a different faction like reduce council power or depose liege. Something that weakens the liege without breaking the kingdom.
                3) Use ”spy on” (intrigue focus) and “build spy network” (spymaster) to spy on the strongest vassals. Blackmail them into joining your faction. (You can find vassal levies in order of size by going to realm viewer)
                3.5) stockpile gold and levies for the war
                4) At 80%+ force of liege, raise your levies and any mercenaries you can hire. March them on the Capital. Look for opportunities, like an ongoing war that depleted your liege’s levies.
                5) Submit demands to liege. He will almost always fight you back unless he’s a craven and you have 200% power.
                6) Win war
                7) Obliterate the nobility and appoint loyal men, be so thorough that every previous tyrant looks halfhearted and inefficient.

  40. 1 year ago
    Anonymous

    I need to figure out who I want to kidnap for my rape dungeon next.

  41. 1 year ago
    Anonymous

    how do i get a norse qt as a sandBlack person?
    they're outside the diplomatic range or just won't come due to religious difference.
    can i sail with my retinue, declare war on them then siege their capital and hope i get some as prisoners?
    i want to bleach my dynasty.
    the chinese imperial marriage gave me an ugly b***h.

    • 1 year ago
      Anonymous

      Disgraceful.

      • 1 year ago
        Anonymous

        why though?
        brown is not beautiful. white is.

        • 1 year ago
          Anonymous

          Nothing wrong with either of them. Go leave.

          • 1 year ago
            Anonymous

            bro, i'm a sandBlack person myself.
            >Nothing wrong with either of them
            beauty is in the eye of the beholder. i see white as beautiful.

            I kinda do the same but in reverse. I usually play some English count in the earliest start, then try to marry a Taoist and convert all of England.

            what laws do i need to pass or tech to achieve or whatever to be able to get foreign people in my court?
            tolerance?
            how high?
            does high diplomacy increase the diplomatic range or is it a distance thing?

            • 1 year ago
              Anonymous

              based

            • 1 year ago
              Anonymous

              Some religions never accept offers from infidels, but you can sidestep it if you have a good relation or favour with the person who’s court they’re in.

    • 1 year ago
      Anonymous

      I kinda do the same but in reverse. I usually play some English count in the earliest start, then try to marry a Taoist and convert all of England.

    • 1 year ago
      Anonymous

      ok, i found out how. kind of.
      i couldn't figure how to overcome the outside the diplomatic range yet.
      but inviting characters of other religions can be done by giving them a gift, buying their favor then inviting them to court.
      once they're in your court, you'll have high relations due to the gift and favor. you demand religious conversion.

      based

      thanks, bro.

  42. 1 year ago
    Anonymous

    >play as a muslim with the goal in mind to allow matrilineal marriages when i can
    >looking up how to do it
    >find a thread that says 3.0 broke it
    >2019 last post
    rip. i guess i will switch to christianity eventually...

  43. 1 year ago
    Anonymous

    Bolton migration update

    [...]

    [...]

    [...]

    [...]

    [...]

    • 1 year ago
      Anonymous

      nice harem

      • 1 year ago
        Anonymous

        In hindsight I wish I picked up Brienne as well, totally forgot about her.

  44. 1 year ago
    Anonymous

    >start as a count in Abyssinia because I never played there before
    >moron liege immediately gets in a war with Axum, splits troops, attritions all over, lets me get sieged and his fractured army gets squashed
    >game over in 2 years, county given away in peace deal
    >fricking hell, pick the count right below instead and restart
    >only son gets the shits and dies 4 years in
    >I'm 45, wife is 46
    >start thinking about an emergency murder
    >character died out of the blue three months later
    Is this region cursed or what

  45. 1 year ago
    Anonymous

    ok, matrilineal marriage works.
    now i just have to get the sayyid trait into my lineage.
    can a muslim daughter inherit under agnatic-cognatic if i gave her land or do i need to kill all her bros?

    • 1 year ago
      Anonymous

      I hate the idea of matrilineal marriages, Reddit says
      >um, without patrilineal marriage the game would become unplayable
      Bullshit, I always play with agnatic succession, all matrilineal marriages do make women playable. And that's entirely the limited to the idea that you are playing as "a dynasty" when you really aren't, you are playing as a character.
      So, there is no reason why you couldn't play as a non-dynasty member who is a descendant of your character.

  46. 1 year ago
    Anonymous

    why can't i make a faction that forces my liege to drop imperial adminstration?
    i don't want to fracture the realm just before the crusades so i don't have to lose many counties.

    • 1 year ago
      Anonymous

      Are you Byzantines? I think it’s impossible for gameplay reasons. They wanted the Byzantines to rebel constantly but not abandon the theme system, so there can’t be a faction to undo it. Otherwise that faction would proc pretty early and remove the most interesting governance feature from the ERE.
      I think you have no choice but to take over and implement it manually, or perhaps a console command could work?

      • 1 year ago
        Anonymous

        >1070AD
        >crusades getting closer
        >a bunch of china pop ups
        >spam ok through them
        >abbasid changed color
        >S H U N E M P I R E
        >frick.png
        >think about killing the emperor
        >potential plot power 80%
        >couple of months go by
        >the chinese emperor invites me to be his spymaster
        >lol.jpg
        >kill him
        >kill all his kids who succeed him
        >game now puts men with no families as emperors
        >they're not even chinese
        >but indian
        >see factions
        >independence faction
        >join it
        >200% power
        >emperor buckles
        >the caliph is 2 counties chump
        >declare war on neighboring duchy because they're vassals to the indian chinese emperor
        >YOU'RE THREATENING
        >tfw i'm the biggest the blob and i'm only occupying 1 de jure kingdom
        >1075AD
        it was a fun run while it lasted...

        i was king of arabia under the abbasids

        Probably rebel unless you plan to be liege. I always help my liege centralize power because I expect to usurp him in less than a generation.
        [...]
        Either or. You may have to wait, but don’t bother if you don’t have to. Killing the ruler is usually a good idea, though.
        Independence just spits you out with your top title, so you will stay as a duke
        Intrigue builds are almost necessary for usurping, but Steward and Martial builds can work.
        1) Get a claim, either by inheriting it or fabricating with plot
        2) Form usurpation faction. If not possible, form a different faction like reduce council power or depose liege. Something that weakens the liege without breaking the kingdom.
        3) Use ”spy on” (intrigue focus) and “build spy network” (spymaster) to spy on the strongest vassals. Blackmail them into joining your faction. (You can find vassal levies in order of size by going to realm viewer)
        3.5) stockpile gold and levies for the war
        4) At 80%+ force of liege, raise your levies and any mercenaries you can hire. March them on the Capital. Look for opportunities, like an ongoing war that depleted your liege’s levies.
        5) Submit demands to liege. He will almost always fight you back unless he’s a craven and you have 200% power.
        6) Win war
        7) Obliterate the nobility and appoint loyal men, be so thorough that every previous tyrant looks halfhearted and inefficient.

        Independence CB makes you an independent duke. Only way to acquire your lieges title would be to have a claim on it and start a war or start a faction. if you have no claim you can start an independence faction with a bunch of other dukes (you can bribe them for favours to pull them in or vote with them in the council), win the war against the weakened king and then you will all be independent and you can blob up enough of the de jure kingdom to usurp the title of King.

        thanks a lot, bros. i should've opened the thread when i got fricked.

  47. 1 year ago
    Anonymous

    How does this even work

    • 1 year ago
      Anonymous

      me want wiener
      give wiener
      i love wiener
      i do things with wiener

      • 1 year ago
        Anonymous

        Yes, we know, but how do those traits work together?

    • 1 year ago
      Anonymous

      Lots of morons are good at getting laid

  48. 1 year ago
    Anonymous

    Are the bogolomists bugged in hip?
    No idea how the court chaplains are decided on
    It seems to be a issue with the government system

  49. 1 year ago
    Anonymous

    what great works should i build?

    • 1 year ago
      Anonymous

      i've looked them up, but what should i build, great palace for the retinue bonus, great harbor for the tax bonus or great walls for the defense bonus?

      • 1 year ago
        Anonymous

        >great palace
        *royal palace.
        the royal palace doesn't need to be in the capital to take effect, right?
        i can build the harbor in my capital since it's coastal and the palace in another county.

    • 1 year ago
      Anonymous

      Honestly, by the time you can build them, it doesn't really matter. Great works exist mostly to let you dump your excess money. My experience with them is limited. Upgrades that unlock special actions are good, especially private conversation from garden(?), but torture chamber and wine cellar also had something going on. What else, guard gives you small special regiment which can be brought back with special decision, if they are ever wiped out, toll booths give 5% tax increase.

      >great palace
      *royal palace.
      the royal palace doesn't need to be in the capital to take effect, right?
      i can build the harbor in my capital since it's coastal and the palace in another county.

      >the royal palace doesn't need to be in the capital to take effect, right?
      Correct

      • 1 year ago
        Anonymous

        >excess money
        i don't have those
        >Upgrades that unlock special actions are good, especially private conversation from garden(?), but torture chamber and wine cellar also had something going on.
        thanks.
        >Correct
        i guess i'll build the harbor in the capital and the royal palace and the garden in my 2 other counties.

        • 1 year ago
          Anonymous

          [...]
          thanks, anons.
          >Women can have male heirs of their dynasty even without matrilineal marriage (by seducing a lowborn).
          but you can't get the sayyid trait without matrilineal marriage
          >why do you need more gold?
          i'm only making 60 gold per month.
          raising all my 18k levies puts me in the negative. -20 or -30 monthly.
          i can't fight the crusaders alone with such pitiful amount of gold.
          i don't want to blob more than the kingdom of arabia.
          the abbasids were shattered after they were taken over by a chinese wanna be emperor.
          the protector general is now fricking his shit up after we made a faction and got independent.
          china being so OP is very ahistorical. does paradox have chinese investors?

          Sounds like you should be building more castle towns, cities in your demesne provinces and city upgrades. Maybe also few temples and temple upgrades. Also, invest in relevant economic techs. I think Arabia is pretty shitty kingdom, but Iraq just across the border has many juicy provinces, and Silk Road trade post(s). There is a reason why all seats of power in the Arab world were outside of Arabia, in Baghdad, Cairo or Damascus.

          • 1 year ago
            Anonymous

            i have castle towns in all of them one tier below max because i'm waiting for economy points to max out castle infrastructure.
            i wanted a comfy small duke run buy had monetary issues so i blobbed to a kingdom to make a merchant republic. he likes me well (60+) but only pays 130ish gold per year his income is 500 and some change if i remember right.
            while other mayors pay me 25-35ish so maybe i should have built towns in a county that has many holdings instead of blobbing.
            i started writing this a while ago and right now i checked again my republic dude is paying 236 yearly now.
            i have 27 fricking K levies that cost 102 gold monthly and my income increased to 120 per month. my core demesne has 22k levies now.
            i only captured jerusalem and some other county. started a royal palace and great harbor. fixed another 2 great works. idk how my income climbed this high.
            could the harbor have this effect due to the tax and trade modifiers?

            I'm not really sure why you're having issues. I guess Arabia is just a shithole. Usually I don't have income issues with raising levies.
            Your sure bets:
            -Iqta lets you hold church and castle holdings. Castles give much levies, little gold; cities give much gold, little levies; churches give a good balance. You might want to transition to owning more churches.
            -Legalism tech unlocks law sliders for tax/levies. Start setting cities, tribes, and churches to maximum taxation available.
            -Check your vassals. If they have low opinion of you, they will cut their tax payments. If you have top vassals who hate you, that would explain it.
            -Consider forming a merchant republic, ideally in a place like Scotra. I usually wouldn't advise this, but you are in an usual circumstance.
            -Lots of Arabia starts out as tribal. How developed is the interior? I am guessing that you aren't raising any taxes outside of the coasts. It's hard to say if you should invest in developing it, though, since you only get a tiny fraction of the income.
            -18k levies is, frankly, a lot. You might just have lots of levies and will want to avoid raising them all at once. Raising everything except the capital is a good strategy because it leaves your capital fully defended throughout the war.
            -Muslims can raid infidel neighbors, so you should have a bottomless supply of gold if you can just raid.
            -60g a month is actually pretty solid for a kingdom level title.
            [...]
            The trade posts are pathetically bad, though. The benefit is mostly the passive tax income from being on the Silk Road, unless you are a nomad or something and then even the small amount of cash can be good (but if you're on the Silk Road, you probably have solid raid targets anyway and don't need cash).
            Econ techs can't really help him. All they do is unlock more buildings or make it cheaper/faster to build. As long as he isn't doing ships as Arabia, he's fine.

            >I'm not really sure why you're having issues
            because i'm a moron, it seems.
            >You might want to transition to owning more churches
            >Legalism tech unlocks law sliders for tax/levies.
            i already have max taxes from cities and max levies but i only own castles.
            do churches have the special troops building?
            >If you have top vassals who hate you, that would explain it.
            my vassals are ok with me mostly. around zero relationship. i keep checking on the merchant republic guy.
            >How developed is the interior?
            the interior is extremely shit. only a castle or two. but i'm sitting on the coastal cities and own the holy sites and they have 2-3 cities each.
            my taxes are 600 from demesne,
            >18k levies is, frankly, a lot.
            what occured to me is maybe different troops have different upkeep cost like retinues?
            i can't find solid info on the subject but this has a maintenance column under unit attack and defense.
            https://ck2.paradoxwikis.com/Combat
            i ignored building the militia training grounds so my levies might be expensive.

            • 1 year ago
              Anonymous

              thanks.
              do different units have different maintenance costs?
              what is this maintenance column under under unit attack and defense?
              https://ck2.paradoxwikis.com/Combat
              and what do the numbers represent 1 gold per 100? 1 gold per "unit" when looking at the army details?
              [...]
              a grand harbour seems well enough for larping in arabia, i guess. thanks.

              According to this old paradox forum thread the maintenance costs are scaled by the number of units divided by 1000.
              https://forum.paradoxplaza.com/forum/threads/levy-maintenance.964178/

    • 1 year ago
      Anonymous

      Royal palace is good for fertility and prestigemaxxing.
      My first pick is usually the university for faster teching and extra stats.
      The gardens are OP if you have supernatural events enabled (you shouldn't).

      The character who benefits from great works is always the top liege regardless of their actual location in the realm, with the exception of a few features effects that are explicitly local (e.g. local tax increase, levy size).

      >i'm not sure i understand your rant correctly.
      You can play the game with agnatic succession, without getting a game over, as long as you can secure a male successor, which is easy. Maybe your character doesn't always get a son, but if you keep one of your brothers landed, you will always have a nephew or a cousin to cover the succession.

      Therefore, the only reason the devs introduced matrilineal marriages was to make women playable. If you play as a woman, your game will end when she dies, because your children would be born in a different house.
      Though, if you played as a bloodline rather than a dynasty, there wouldn't be a need to introduce matrilineal marriages, because you would play as your character's blood heir, rather than dynasty's heir.

      Women can have male heirs of their dynasty even without matrilineal marriage (by seducing a lowborn).
      But matrilineal marriage is still a shitty reddit-tier ahistorical game feature, if you're not praying Jesus for a male heir then you're not getting the true medieval CK2 experience.

      • 1 year ago
        Anonymous

        Lots of okay ones to choose from.
        [...]
        Meta wise, none of the above.
        Palace: All wonders can give solid retinue buffs (and prestige) as an option anyway - not that most great wonder builders need either.
        Harbor: If you have enough gold to build it, why do you need more gold? Ships are equally useless, especially since you never want to raise your own ships if you can avoid it.
        Wall/Fortress: Sound good, but are actually quite pathetic. First, the tech requirements make them a non-factor until like 1200, maybe later. Second, they give a pathetic 1.25 Fort Level at max level. Literally mind-boggling.
        Basically all of the Great Works are bad.
        As this anon said [...] it doesn't matter. By the time you can build them, you mostly do it for fun - and it is fun.
        Special actions, meaning intimidate and private convo, are the main prize. Private convo is great and lets you basically produce seduction-focus level litters of kids without taking seduction-focus. The 'Retinue' feature is also good for the Honor Guard mechanic. Both of those can get achieved with generic features, so any great work can build them.
        Personally, I go for Garden. Health and fertility buffs are insanely OP in this game, so even the small amount you get is quite powerful. It also has burial grounds, so you can get funeral events. Great Libraries can be good too since they give you book artifacts to help you abuse the stat system.
        Literally other than that, the differences are negligible. The last major thing to look for is good opinion modifiers. Lots give you Same Religion modifier, which is effectively a General Opinion modifier. Boosting temple opinion can be pretty powerful if you are Christian. I like to pick ones that maximize stuff, like Great Harbor because I want to make Venice as rich as possible - that sort of thing.

        thanks, anons.
        >Women can have male heirs of their dynasty even without matrilineal marriage (by seducing a lowborn).
        but you can't get the sayyid trait without matrilineal marriage
        >why do you need more gold?
        i'm only making 60 gold per month.
        raising all my 18k levies puts me in the negative. -20 or -30 monthly.
        i can't fight the crusaders alone with such pitiful amount of gold.
        i don't want to blob more than the kingdom of arabia.
        the abbasids were shattered after they were taken over by a chinese wanna be emperor.
        the protector general is now fricking his shit up after we made a faction and got independent.
        china being so OP is very ahistorical. does paradox have chinese investors?

        • 1 year ago
          Anonymous

          I'm not really sure why you're having issues. I guess Arabia is just a shithole. Usually I don't have income issues with raising levies.
          Your sure bets:
          -Iqta lets you hold church and castle holdings. Castles give much levies, little gold; cities give much gold, little levies; churches give a good balance. You might want to transition to owning more churches.
          -Legalism tech unlocks law sliders for tax/levies. Start setting cities, tribes, and churches to maximum taxation available.
          -Check your vassals. If they have low opinion of you, they will cut their tax payments. If you have top vassals who hate you, that would explain it.
          -Consider forming a merchant republic, ideally in a place like Scotra. I usually wouldn't advise this, but you are in an usual circumstance.
          -Lots of Arabia starts out as tribal. How developed is the interior? I am guessing that you aren't raising any taxes outside of the coasts. It's hard to say if you should invest in developing it, though, since you only get a tiny fraction of the income.
          -18k levies is, frankly, a lot. You might just have lots of levies and will want to avoid raising them all at once. Raising everything except the capital is a good strategy because it leaves your capital fully defended throughout the war.
          -Muslims can raid infidel neighbors, so you should have a bottomless supply of gold if you can just raid.
          -60g a month is actually pretty solid for a kingdom level title.

          [...]
          Sounds like you should be building more castle towns, cities in your demesne provinces and city upgrades. Maybe also few temples and temple upgrades. Also, invest in relevant economic techs. I think Arabia is pretty shitty kingdom, but Iraq just across the border has many juicy provinces, and Silk Road trade post(s). There is a reason why all seats of power in the Arab world were outside of Arabia, in Baghdad, Cairo or Damascus.

          The trade posts are pathetically bad, though. The benefit is mostly the passive tax income from being on the Silk Road, unless you are a nomad or something and then even the small amount of cash can be good (but if you're on the Silk Road, you probably have solid raid targets anyway and don't need cash).
          Econ techs can't really help him. All they do is unlock more buildings or make it cheaper/faster to build. As long as he isn't doing ships as Arabia, he's fine.

    • 1 year ago
      Anonymous

      Lots of okay ones to choose from.

      i've looked them up, but what should i build, great palace for the retinue bonus, great harbor for the tax bonus or great walls for the defense bonus?

      Meta wise, none of the above.
      Palace: All wonders can give solid retinue buffs (and prestige) as an option anyway - not that most great wonder builders need either.
      Harbor: If you have enough gold to build it, why do you need more gold? Ships are equally useless, especially since you never want to raise your own ships if you can avoid it.
      Wall/Fortress: Sound good, but are actually quite pathetic. First, the tech requirements make them a non-factor until like 1200, maybe later. Second, they give a pathetic 1.25 Fort Level at max level. Literally mind-boggling.
      Basically all of the Great Works are bad.
      As this anon said

      Honestly, by the time you can build them, it doesn't really matter. Great works exist mostly to let you dump your excess money. My experience with them is limited. Upgrades that unlock special actions are good, especially private conversation from garden(?), but torture chamber and wine cellar also had something going on. What else, guard gives you small special regiment which can be brought back with special decision, if they are ever wiped out, toll booths give 5% tax increase.
      [...]
      >the royal palace doesn't need to be in the capital to take effect, right?
      Correct

      it doesn't matter. By the time you can build them, you mostly do it for fun - and it is fun.
      Special actions, meaning intimidate and private convo, are the main prize. Private convo is great and lets you basically produce seduction-focus level litters of kids without taking seduction-focus. The 'Retinue' feature is also good for the Honor Guard mechanic. Both of those can get achieved with generic features, so any great work can build them.
      Personally, I go for Garden. Health and fertility buffs are insanely OP in this game, so even the small amount you get is quite powerful. It also has burial grounds, so you can get funeral events. Great Libraries can be good too since they give you book artifacts to help you abuse the stat system.
      Literally other than that, the differences are negligible. The last major thing to look for is good opinion modifiers. Lots give you Same Religion modifier, which is effectively a General Opinion modifier. Boosting temple opinion can be pretty powerful if you are Christian. I like to pick ones that maximize stuff, like Great Harbor because I want to make Venice as rich as possible - that sort of thing.

    • 1 year ago
      Anonymous

      i just do it for the larp.
      control a strategic place in between mountains or something like that? big fortress or wall
      an holy site? cathedral
      a second big city? an university or palace
      capital? can be basically anything depends on capital's geography and bunch of other stuff

    • 1 year ago
      Anonymous

      Mausoleum, so you can spend 1k gold on succession on burial and coronation, which is a great way to spend your unceasing amounts of cash

      • 1 year ago
        Anonymous

        He won't get coronations since he's Muslim and other works can also give burials. Mausoleum is pretty based though, it's true. Sadly the only good unique feature is the +10% murder chance.

  50. 1 year ago
    Anonymous

    Oy vey, I stop looking for a moment and the israelites take over half of Europe
    I've genuinely no idea how this even happened

    • 1 year ago
      Anonymous

      Incredibly strange to see a Khazar israeli ruler too. This happens from time to time because an invited israeli courtier is made Court Tutor, or educates the heir, and this happens because they tend to have high stats - sometimes best in the realm for their field.
      The Khazar culture (and I'm guessing Ashina Dynasty symbol?) means it wasn't that.
      Probably what happened:
      One of the Karlings married a daughter to a Khazar "prince", because the AI doesn't know nomad empire titles are just to get the source-code working. It was probably the King of Burgundy because he starts with three daughters and an illegitimate son. The daughter then had a child. The daughter somehow ended up on the throne (check realm history of Burgundy), and then this person inherited. I don't recognize the claims he has, so they probably aren't European I'm guessing.

      • 1 year ago
        Anonymous

        Claims are steppe shitholes indeed. From what I dug up, he managed to lose Khazaria (next guy came from nowhere and has "Granted") and Ashina clan now has no holder. Burgundy and Bavaria ended up in a personal union for a few generations so that was a package deal. Curiously, he just pops up a few months after the last European with no reason for the change in history. That guy is still alive too to boot. I assumed marriage frickery as well but there's no women whatsoever in the timeline and I haven't found much interesting in the family tree either, all lowborn and irrelevant horseBlack folk.

    • 1 year ago
      Anonymous

      power of steppe milkies

  51. 1 year ago
    Anonymous

    did they nerf the crusades?
    i've spent the last 7 decades shitting myself because i was about to be crusaded and only now at 87% warscore i had to pull my own levies to defend against a sneak attack at my capital.
    they announced a war against egypt.
    i remember that they used to stick together and have much bigger stacks. what happened?

  52. 1 year ago
    Anonymous

    Hearty kek at the Soros troony NGO workers trying to shill CK3 and poison the well! Hold the line and trvst in kek brvdders!

    • 1 year ago
      Anonymous

      qrd?

    • 1 year ago
      Anonymous

      Hello iphone troony

    • 1 year ago
      Anonymous

      This has to be one of the most awkward posts I've read this week.

      • 1 year ago
        Anonymous

        Keep trying to poison the well redditor troony! Anon's sides are in orbit from your blatant shilling attempts!

        • 1 year ago
          Anonymous

          qrd, bro.

        • 1 year ago
          Anonymous

          Holy shit it's actually you bro
          iphone troony who's obsessed with ESLs
          I can't believe you're still seething about that 'poisoning the well' comment from months ago kek

    • 1 year ago
      Anonymous

      Keep trying to poison the well redditor troony! Anon's sides are in orbit from your blatant shilling attempts!

      frick you, bro.
      you could've told me the shilling was in the ck3 hate thread.
      >the absolute state of parashit
      why would they hire shills instead of fixing their game?

  53. 1 year ago
    Anonymous

    I wish tributaries took into account their overlord's strength before surrendering. I had cheat menu reunify my puppet kingdom three times already.

    • 1 year ago
      Anonymous

      Can they actually surrender when they have an overlord? Ridiculous.
      This could be solved pretty easily. All you have to do is make it so you can't declare tributary wars on tributaries. Instead, you get a "take tributary" CB on the overlord that you use, so the overlord is the war leader. Could lead to some issues though, like a distant overlord that you can't occupy stopping you from tributizing a neighbor. Should still be less annoying though.

  54. 1 year ago
    Anonymous

    >blobbing then giving the blob to someone as an independent kingdom
    i should've started doing this sooner.

    • 1 year ago
      Anonymous

      You're only just getting started bro. Now learn to use invasion CBs/crusades/succession frickery to hop around the map. I like to give one of my kingdoms seniority succession so I know I can easily return to it. That's how I hopped from Songhai to England in one playthrough.

      • 1 year ago
        Anonymous

        >gain the religious liberation CB
        yep, i'm going to blob in the buddhists direction and give it all to the abbasid caliph.
        they have the same amount of troops as me without counting their neighbors so it should be interesting.
        i tried to join the byzantines against their rebels but it wouldn't let me. i hope they don't die.

        i don't understand. you mean change my capital?
        why would i do that? i spent hundreds of years building it.

        • 1 year ago
          Anonymous

          >i don't understand. you mean change my capital?
          >why would i do that? i spent hundreds of years building it.
          ah, but why did you do that?
          it is a funny thing in CK2. when you first start, your top priority is keeping your dynasty alive. Learning the game, it's so hard that you struggle and it's your top priority. Over time, it becomes easier and almost a non-issue; you just look out for your eldest son and chill.
          somewhere along the line, we forget that we're playing as a dynasty. It's nice to have great works, a grandiose capital, all-conquering armies. It's cushy, but you can do better.
          In the top right corner of your screen is that which they told us didn't exist - the objective of Crusader Kings, dynasty score. Everything you and your kin do, and have done, will add to it. But remember, it's *only* what *they* do. The fact that the duke of Somalia swears fealty to you? No score. Now, if he was a member of your dynasty, that would add to your score.
          If you stay just one blob, how will you breed enough kin to hold every title on the planet? How will you quickly do this, so that you can reap the score for centuries instead of decades?
          And how will you reach the far flung marshes of Songhai and add it to your score to your score? The mountain-tops of Tibet? The tundra of Komi?
          The only way to breed enough kin is to land each and every one of them, and staying as one empire is no good. Quickly, you will start to hit defensive pacts and be ground down by the inertia of your vast empire. You must travel light, friend.
          Will you still want an empire? Oh yes - yes, you will. It's helpful to have a home-base, but it's just that: a home. You don't stay there; you go out and get the bacon, and come home to roost. Each time you conquer a new kingdom (and install your dynasty throughout its aristocracy), you swear fealty to your empire. Through many, many different "tricks", you can slip through the cracks and find new conquests for your kin.

          • 1 year ago
            Anonymous

            far sighted anon, i fricking kneel!

          • 1 year ago
            Anonymous

            >Everything you and your kin do, and have done, will add to it.
            no, only the characters you play ass add to your score.

            • 1 year ago
              Anonymous

              Every dynasty member is born with a fraction of the prestige of the entire dyntasy, so having many prestigious dynasty members still benefits the player, even if it's a small amount.

  55. 1 year ago
    Anonymous

    >decide to give ck2 another try
    >play as orthodox
    >"my king! x was caught reading the catholic scripture! what should we do?"
    >alt+f4 from the cringe
    every time
    these games are such a joke, they are completely unplayable unless you are underage or extremely low IQ

    • 1 year ago
      Anonymous

      Never had that happen.

      • 1 year ago
        Anonymous

        weird, it's one of the most spammy events in the game
        i assume you never use the "hunt apostates" mission on your court chaplains, which is what triggers it

        • 1 year ago
          Anonymous

          Disable secret religious cults if you are playing large realms. They aren't balanced and are hardly historical.

        • 1 year ago
          Anonymous

          Oh, is that it? Just click burn every time dude. Unless they are a family member or something, it's free piety. They make shit up sometimes, so it can always happen no matter if there's a cult or not, I think.
          I only read the event if I'm RPing and it's about Satanists to gauge if it's true.

    • 1 year ago
      Anonymous

      >catholic scripture is exclusively the bible
      you have only outed yourself here, pseud

    • 1 year ago
      Anonymous

      Checked. Ignore haters. Secret religion societies are moronic as frick. You'll just be cruising along as Spain or some shit and suddenly Norway flips to Sunni. It's moronic. No country in the history of the world converted because a secret society converted the entire aristocracy in secret and then flipped the whole thing overnight.
      Disable that shit in the rules every time.

      • 1 year ago
        Anonymous

        Hard agree.
        I wanted to discuss game rules but my post got so long I thought I'd make a new thread instead, please have a look.

        [...]

  56. 1 year ago
    Anonymous

    >Manage to marry French queen as English king like 3 times
    >Each time, an heir can't be produced for some insane reason
    >Frick it start save scumming
    >Play 30 years
    >Won't conceive
    >Reload
    >Play 30 years
    >Conceives bastards
    >Reload
    >She is assasinated
    >Reload
    >Play 30 years
    >She goes in hiding for her entire life
    >Reload
    >Goes into hiding and comes out deciding to be celibate
    >Check debug
    >We both have very high fertility rates
    >She has opinion of 100 of me and loves me
    I honest to god think its hardcoded at this point that you can't get an heir as an english king married to a french queen
    >inb4 git gud

    • 1 year ago
      Anonymous

      Just use the family WoL focus and you will start shitting out kids

  57. 1 year ago
    Anonymous

    >want to play old classic game as israelite convert venetian family in ironman
    >one of the many bugs left in ck2 final version apparently prevents christians from converting to their wives religions anymore

    I hate paradox and homosexual ck3 so much

    • 1 year ago
      Anonymous

      Oh well at least I was able to sneak my scheming merchant family onto the throne of Jerusalem with a gaggle of israelites and got one to convert my heir, without even any dumb secret cults.

      • 1 year ago
        Anonymous

        >Italian
        >israeli
        Is he white?

        • 1 year ago
          Anonymous

          Idk, but this event happened for my firstborn son, and devil worshippers aren't in this game. Is this how a traditional bris goes?

  58. 1 year ago
    Anonymous

    >have genius son
    >give him 4 (four) genius wives
    >fricker doesn't get a genius offspring until he's 64
    >dies at 75
    >play as a little girl for 5 years
    >over demesne limit by 7 or 8 holdings
    >income stifled
    >levies down to 4k from 29k
    >factions forming
    >have to use the little money i have to bribe lords and hope they leave the faction
    >use the spymaster on those that a bribe isn't enough for them
    >barely make it to 16 with less than 1k gold from the 7k she started with
    whew. that was stressful. i'm still over my demesne limit by 6 holdings.
    do i wait until she gets enough stewardship or hand out my titles like a cuck?
    and after this stressful experience, i believe that genius characters aren't worth the trouble.

    • 1 year ago
      Anonymous

      Give your titles to old losers with no families and barren wives, when they die without an heir the title should go right back to you.

  59. 1 year ago
    Anonymous

    Was there ever a mod that fixed retinues and the obnoxiously busted automatic tactics?

    • 1 year ago
      Anonymous

      please elaborate to a newb

  60. 1 year ago
    Anonymous

    What should I name Dany's daughter by Roose?

    • 1 year ago
      Anonymous

      daemaerette (domeric+daenaerys)

  61. 1 year ago
    Anonymous

    playing as a girl is fun tbh.
    i now sympathize with trannies even more.

    • 1 year ago
      Anonymous

      >playing as a girl is fun
      No it isn't
      Keep pretending you ain't a troony

      • 1 year ago
        Anonymous

        >No it isn't
        yes it is.
        you get to stare at a cute portrait, you get to frick shit up as a qt. you get to play a minigame of managing giving birth while warring.

        • 1 year ago
          Anonymous

          >you get to stare at a cute portrait, you get to frick shit up as a qt. you get to play a minigame of managing giving birth while warring.
          You're 100% either a troony or troony in the making

          • 1 year ago
            Anonymous

            >You're 100% either a troony or troony in the making
            i will NEVER be a woman
            i will NEVER support transitions
            i will NEVER not feel sorry for trannies for being betrayed by doctors and the people in general
            i denounce the talmud
            i denounce the israelites
            but playing a female sure has it's charms tbh.

            • 1 year ago
              Anonymous

              holy fricking cope

              • 1 year ago
                Anonymous

                nice argument, bro.

      • 1 year ago
        Anonymous

        Don't bother. He's NGMI if he's "sympathising" with paper-thin parodies of women with surgically mutilated genitalia because he played CK2 as a wamens.

      • 1 year ago
        Anonymous

        Playing a woman simply offers objectively more content than playing as a man. Having more say in how your heirs turn out (and who you have them with) is also nice.

        • 1 year ago
          Anonymous

          You think real women in the middle ages got a say in any of that shit?
          Holy shit go back you fricking troony

          • 1 year ago
            Anonymous

            Uhhhh yes, I do. Literally just get one event about how your wife became a drunkard and made one of your kids slow. That will be enough to make you want to play the woman every time.

            • 1 year ago
              Anonymous

              non sequitor

    • 1 year ago
      Anonymous

      attraction bonus from foreign rulers which are mostly male sure is nice

      • 1 year ago
        Anonymous

        Dumb mechanic
        Medieval rulers wouldn't be deceived by dumb e-thots

      • 1 year ago
        Anonymous

        Dumb mechanic
        Medieval rulers wouldn't be deceived by dumb e-thots

        I agree. Attraction mechanics are all sorts of fricked up. It seems like certain ones, like gregarious, work regardless of the homosexuality/heterosexuality distinction while others, like strong or attractive, need to be on someone attracted to you.
        I honestly think attraction should be entirely reworked. Not sure how though.

        • 1 year ago
          Anonymous

          I for one am willing to frick really outgoing charismatic men, but strong or pretty men do nothing for me

          • 1 year ago
            Anonymous

            Sure and I'm lowkey kind of gay for smart men but the game can't model our repressed homosexual urges.

  62. 1 year ago
    Anonymous

    >tfw the abbasid frick can't hold on to territory
    i guess i'll just have to keep it for myself...

  63. 1 year ago
    Anonymous

    Currently in the year 1090 in a multiplayer campaign with my bros. I founded the house of Habsburg and formed the duchy of Alsace, but got a game over with the same character so I came back in as his cousin Etichonid count under the duchy of Lothringia. On the map I'm the indigo bits in Lorraine and Pomerania. I have a weak claim on Lorraine, and I have already turned all the duke's vassals against him. Once my current peace pledge runs out in 1097, I will press my claim through a faction. I am also second in line to Alsace, the current duke being like 55 and his heir 2. Thus, if all goes well, I should be able to take over Lorraine and inherit Alsace within a decade or two.

    Apart from myself, there is a duke is Eppenmark who has recently gained a barony in Tyrol (hence why the green there is a shade lighter and borderless, a count in the Sorbian lands who has lost 2 counties recently, and a count in Flanders who has gotten fed up and is going to be quitting the game. Also, the HRE is disintegrating at a rapid pace. In the last decade or so not only has Westphalia, Hessen, and a few other duchies broken away, but northern Italy got taken over by the Swiss Band (merc company), who then suffered a peasant revolt which spawned the Lombard League.

    All in all, I am liking this slower, blobless campaign. I have not made any land gains as of yet, but I managed to get my character to grow into an intrigue character and frame my liege to make him universally despised. He then named me spymaster so I embezzled a lot of funds from him and have essentially placed myself at the ready to take over the duchy once the aforementioned peace pledge runs out. For the record we started in 1000 A.D.

    • 1 year ago
      Anonymous

      How do i form the house of habsburg in HIP? Is it like a decision?

  64. 1 year ago
    Anonymous

    Campaign thus far:
    Started as Owain Aberffraw in ~1155, proceeded to vassalise and assassinate Rhys of Deheubarth, uniting all of independent Wales in a year or two. Since then I’ve crusaded, gotten my brother on the throne of Egypt, and invaded England with the support of the Pope, the French, Bretons, Norwegians (all alliances through marriage, + bribes of gold and Jesus’ foreskin), and a hell of a lot of mercenaries, bought with gold from the crusade. Henry II “the Devil”, whose excommunication allowed for my invasion in the first place, has been overthrown and the BRYTHONIAID rule Lloegyr once again, ry’n ni yma o hyd.

    Of course, I’m now being molested by factions and revolts. But that’s how it is, best I’ve ever done in this short a time. Next goals are to deal with internal issues, take Scotland and Ireland, and finish forging a bloodline.

    • 1 year ago
      Anonymous

      In a little less than one hundred years, the Princes of Wales have become Emperors of Britain, Ireland and France, with their crusading cousins ruling in Egypt and the holy cities of the Hijaz.

      Wtf do you do with a threat level of 99.5??

      • 1 year ago
        Anonymous

        Came back to this after a week, have mostly been consolidating my territories in France, with some minor hiccups (major revolts.) Plenty of crusades, too. I see now Aberffraw Kings in Morocco, Granada, and Ruthenia. I could finish off Aragon and the HRE (35,000 gold, enough to support years of mercenary wars), but I think this is a fitting end for the restored Kings of the Britons. After 182 years the Golden Age ends with ARTHWR WLEDIG, Imperator, King of Britain and Ireland, King of Gaul.

        Might go observer, watch the AI run my empire aground.

        • 1 year ago
          Anonymous

          Welsh Dual Monarchy is beyond cursed. I hate you.

  65. 1 year ago
    Anonymous

    >arguably the best paradox game imo
    Ask me how I know you are one of the zoomers this shitfest brough to PDX games and started the avalanche that turned this company into zoomer-core

    • 1 year ago
      Anonymous

      >that turned this company into zoomer-core
      It was always for that crowd. Paradox has never been for older grognard types. They have always made games for little kids.

  66. 1 year ago
    Anonymous

    Having status of women and matrilineal marriages as game rule options is nice, there has been a handful of ruling women in that time period.
    You should still disable them if you expect any kind of realism in your game though.

  67. 1 year ago
    Anonymous

    I went for the normiegay campaign and restored the Roman empire, I conquered all of Europe and Africa so far and preparing my campaign against the remnants of the caliphate.
    It's mostly roleplay now, I like granting titles to my relatives and play creating Latin names based in their holdings and regions, and also spent a lot of time trying to enforce roman and Greek culture on my vassals. It's a small comfy pleasure when I see Roman culture Karlings and af Munso. Call me a gay I don't care, I'm really enjoying this campaign.

    • 1 year ago
      Anonymous

      Happy to hear you're having fun. It really is the most important thing.
      >Call me a gay
      You're a gay.

    • 1 year ago
      Anonymous

      I just don't understand what fun you can have when you can raise 50K levies.

      • 1 year ago
        Anonymous

        I'd argue warfare isn't very fun regardless of how many levies you have

      • 1 year ago
        Anonymous

        >He has to war to get his dynasty in high places
        Inheritance is infinitely more fun

      • 1 year ago
        Anonymous

        invade China

      • 1 year ago
        Anonymous

        Hey I could raise 130k by 950 and it still took me another picture 100 years to be able to outmanoeuver all the defensive pacts every time I holy wared a single county horde, specially after china made a tributary basically of everyone else left in the world that wasn't me.

  68. 1 year ago
    Anonymous

    Are there any mods still being developed for this game?

    • 1 year ago
      Anonymous

      Yes, Faerun and Gehimnesnacht are two major examples

  69. 1 year ago
    Anonymous

    I was having a good name as Aquitaine in the 867 start, managed to break free from Franica and even holy war'd a strong Umayyad Caliphate for the duchy of Barcelona, but my character was killed by a bullshit event and I didn't had the time to change my succesion laws, so I went from having 8 bretty gud duchies to only 2, my dumbass brother got the ones just conquered and worse of all, my vassals rebeled against me and I didn't had the money nor the man to defend myself, 5 hours down the fricking drain

    • 1 year ago
      Anonymous

      it's ok, bro.
      just remove the shitty BS event and reload.

  70. 1 year ago
    Anonymous

    Is HIP still the best overhaul?

    • 1 year ago
      Anonymous

      i think so.
      i was recommended to use it.

  71. 1 year ago
    Anonymous

    Has modding gone too far?

    • 1 year ago
      Anonymous

      never

  72. 1 year ago
    Anonymous

    Managed to invite both Sabuktigin and Seljuk to my court and possessed them using my demon powers. Also converted to Hindu so I can matrialineally marry my daughters to them. Now I just wait for their events to fire and watch the entire region burn

  73. 1 year ago
    Anonymous

    The voices in my head are telling me to play CK3

  74. 1 year ago
    Anonymous

    i wish geheimnisnacht didnt fricking crash every 5 years

  75. 1 year ago
    Anonymous

    I tried playing this game.
    I was lost.
    Got recommended a brief 50 min tutorial video.
    Still lost.
    My brother rebelled against me.
    I'm lost.

    • 1 year ago
      Anonymous

      you don't give immediate family lands close to yours because they most likely have a claim and will stir shit up.
      especially in the early game.
      you want your vassals to have the content trait and not the ambitious trait.
      assign a guardian to
      your vassals' kids with the content trait.
      traits do affect what the AI does.
      focus on building your own demesne. the majority of your income will be from it. always.
      keep 2-3 counties close to each other and fill them with castles.
      build castle towns and other tax increasing buildings in them.
      focus on the economy tech that allows building castle towns (castle infrastructure) and the one that increases crown authority (legalism i think).
      focusing on your own demesne gives you extra troops as well.
      you can easily match levies from your vassals when building castles in your own demesne.
      hermatic society boosts learning and learning+other attributes gives tech points.
      you can get rid of being stressed by being in the hermatic society as well.
      you can savescum while learning the game too.

    • 1 year ago
      Anonymous

      Do you have the DLCs? The DLCs make the game infinitely easier (it's a classic case of "Power Creep" in game design, if you know what the term means) and experienced players use them at all times, so you'll get a warped view.
      The game is very difficult. You will lose all the time at first.
      1) You're probably trying to play this game like it's EU4 with a more developed dynasty mechanic. It's not. You're playing as a dynasty. There's a lot of ways to beat your brother. You can: mess with succession so he isn't landed, secure a non-aggression pact with cousin-lovin', kill him, or - my favorite - become him by abdicating and/or killing your children.
      You should honestly practice at beating brothers. Start as one of the Spanish kings in 1066. They're all brothers of House Jimena and it'll teach you how that shit works. Start as their landed sister for a hardcore playthrough if you want, though it's actually pretty lame and I don't recommend it.
      2) Losing a war =/= losing the game. Even if you get sent back to being a duke or count, you can work your way up in a single generation.
      3) Tbh you may want to learn to play with console commands. Some good ones:
      char_info = displays more info on characters and titles, including IDs
      give_title = acquire a title, uses the title ID
      cash [#]
      imprison = imprison anyone. imprison the enemy warleader to instantly win any war
      Just don't crazy and make sure you're still having fun. It'll save you from some close situations so you don't have to restart, plus you can use the cash to explore mechanics like Great Works/smithing/etc. while you're a noob.
      4) Failing securing peace with your bro or becoming him (see part 1), there's a lot of ways to neutralize factions in the short term. You can use: intrigue focus, spymaster on build spy network in their capital, gifts/call in favors, hire mercenaries to bolster your troop numbers so faction doesn't pop, etc.
      5) It might be best to neutralize your brothers when you inherit.

  76. 1 year ago
    Anonymous

    For anyone interested, I've been trolling on /gsg/. The mod is Guardians of Azeroth.

    [...]

    • 1 year ago
      Anonymous

      >trolling

    • 1 year ago
      Anonymous

      You definitely need to stay on /gsg/ and not come back here.

  77. 1 year ago
    Anonymous

    What are some good mods to install alongside HIP?

  78. 1 year ago
    Anonymous

    Spent an ungodly amount of money on new vidya this last month or so. What a waste, I still come crawling back to ck2.

    Here's my newest game, my first in over a year. I'm playing as the count of Sancere, the capet dynasty start in 867. My goal is to become the emperor of Francia and institute an imperial government, sort of but not really bringing about absolutism centuries early.

    Please wish me luck. I got a marriage with the daughter of the duke of anjou and my son early on. I had him murdered, which left my son's wife as the only heir to the duchy. My current character is the son of my first character's son + the aforementioned daughter. I've brought the two realms together through that early marriage ploy. My realm is now more than twice the size it started as. Just before stopping here for the night I won a risky and probably poorly thought out war against my very weak liege to get the king of Aquitaine on the throne of west Francia. This way the realm would be stronger and the throne I can eventually steal will be more valuable.

    Please wish me luck and give me any advice going forward.

    • 1 year ago
      Anonymous

      What's the deal with Jorvik in Aquitaine?

      • 1 year ago
        Anonymous

        Prepared invasion got lucky. Aquitane and lotharingia joined in but everyone was so weakened from constant war that his 7k troops managed to win. For some reason the guy declared an invasion of the kingdom of aquitane on the kingdom of west francia so he only got a duchy and a stray county. AI is weird.

  79. 1 year ago
    Anonymous

    Is it possible to have a pre-1066 pagan run that doesn't steamroll everything easily?
    Should I avoid reforming the religion? or going feudal after reformation?

    • 1 year ago
      Anonymous

      Have you tried Zunism? What about forming a republic? I had a really rough time doing a republic in Estonia. Idk why I did that, moronic decision.

      Also, what's the secret to playing a pagan in 1066? Seems like every one of them has a rough go of things.

      • 1 year ago
        Anonymous

        1066 pagans are more interesting balance-wise but it's mostly a bunch of baltic romuva tribes I don't care about.
        Zunism is a good idea, I'll try it.
        I'm not too fond of pagan republics because all those trade posts feel pointless when you can raid.

        • 1 year ago
          Anonymous

          >he doesn't remember the obsessive repeating of "raiding and trading" mantras in his early medieval history class.
          I joke but it gets a bit dry. Doing both is fun.

      • 1 year ago
        Anonymous

        The secret is that the rough go of things is the fun of it. Play Erik the Heathen. You have to do a brutal intrigue take-over of Sweden and then launch a prepared invasion of Norway or Denmark. It's some peak CK2 gameplay.
        I've seen the AI achieve it once, so it should be doable for noobs.

        • 1 year ago
          Anonymous

          How do you handle the reality low moral authority of your faith? Can't count on converting anything, no?

          • 1 year ago
            Anonymous

            Ah, that's the neat part. You don't.

    • 1 year ago
      Anonymous

      Definitely play as a one county count at least. Any time I play Germanic the sons of Ragnar are early threatening powers and reforming the religion is only something I can do when I've consolidated enough power to stand up to them. I can't imagine how boring it would be if you're actually starting as them, it's like starting as the Abbasids. Count of Nidaros is usually my go to.
      Also, Charlemagne start is more interesting for vikings imo. Prior to the Viking age raiding isn't as ez mode, you essentially have to focus on capturing hostages for ransom to get any money whatsoever.

      • 1 year ago
        Anonymous

        I think starting as a count only causes a slight delay in the power level curve, I want to address the later part of the game.
        Disabling the pagan reformation would force to remain tribal with gavelkind, and perhaps avoid ending up with a too stable and too strong power base in the mid game. I feel like vikings should have a dynamic and unstable gameplay instead of building tall like feudals do.

        • 1 year ago
          Anonymous

          If your concern is mostly that you get too powerful, for me when I reform my priority turns into installing independent states with my religion more than managing a gigaempire. It still gives you a goal of religion map-painting but you aren't just mindlessly blobbing. Seeing how the AI handles your religion is often more interesting anyway, particularly if they're Proselytizing (so they actually spread it) or Warmongering (so they're hyperaggressive).
          I also never go Temporal, or if I do I'll give the title away to someone so they're like a caliph. Complete control over Great Holy Wars is just way too much. Autonomous can actually be an interesting choice, the religions that get +2 martial to everyone actually becomes significant and can create a genuinely dangerous AI. I had a Warmongering/Autonomous Germanic AI in a game where I wasn't even really trying to gimp myself or give away titles and an AI prepared invasion ended up breaking off into a Britanniablob that got so out of control it expanded through Iberia into Africa and started to significantly overpower and threaten me. Might not be what you're looking for if you want pagans NOT to steamroll everything, but it took me by surprise when I thought I was just in effortless victory mode.

  80. 1 year ago
    Anonymous

    Whichever snowBlack person swedish mongoloid homosexuals thought of and implemented Secret religions should be castrated and skinned alive. I forgot to turn them off pre-game, now I’m 200 years in and half of my empire (Britain and France) is fricking Sunni Moslems or secret Moslems. I was preparing for a massive war with the HRE (hosts of 40,000 men on each side) when all of a sudden I have to deal with fricking infinite muslims. They keep coming back. Completely moronic, ahistorical, unenjoyable, bullshit feature.

    • 1 year ago
      Anonymous

      Would be cool if you could launch an inquisition

      • 1 year ago
        Anonymous

        Or if you could anything to manage their spread. There’s no point in trying to convert (basically impossible) or going to war, they just keep coming back!
        How am I supposed to believe that every single last fricking Catholic noble will just convert to Islam at a moments notice?

        • 1 year ago
          Anonymous

          Yeah it's bullshit

  81. 1 year ago
    Anonymous

    >arguably the best paradox game
    Lmao
    CK1 was better.

    • 1 year ago
      Anonymous

      Post your latest CK1 campaign

      • 1 year ago
        Anonymous

        The last time was about 15 years ago so I don't remember what was it.
        I still remember the god fricking damned sound of trumpets when you clicked on the coat of arms button to manage realm. Every single time the same loud sound.

    • 1 year ago
      Anonymous

      I've gone back and played CK1 recently several times, including replaying specifically a CK2 campaign I did (King of Aragon, House Jimena, in 1066 start, highly recommended btw). I find it inferior to CK2 in every way, sadly, although I respect it for what it accomplished and how it set the stage for CK2.
      Can you explain why you disagree?

      • 1 year ago
        Anonymous

        It's a shitty bait you autist

      • 1 year ago
        Anonymous

        I do agree, it was just a shitpost.
        However. What do you think of the sound when you click your coat of arms? This plagues my mind to this day.

  82. 1 year ago
    Anonymous

    I haven't played HIP or AGOT yet. Which should I play first?

    • 1 year ago
      Anonymous

      HIP enhances vanilla (massively) but ultimately, it's just vanilla ck2.
      AGOT is an overhaul.
      very different things.
      if you've played vanilla, i'd go with AGOT if you're interested in it.

      • 1 year ago
        Anonymous

        I'll go for AGOT, thanks m8

      • 1 year ago
        Anonymous

        Just tried out HIP, bretty good so far. I took out a loan for a war and lost. got trapper in debt slavery to the israelites paying debt faster than I could make money while my county unpillaged itself. Eventually got it under control. Neat mechanic. intrige options to discredit or kidnap are cool too.

      • 1 year ago
        Anonymous

        Is HIP really a big buff to Vanilla? I got annoyed by the wiener event and turned it off. I liked CK2+ a little, but got bored with it. Plus I heard it's busted because the AI won't build the buildings and you can't lose to it for that reason.

        • 1 year ago
          Anonymous

          not that anon, but the new map alone is worth it. looks better and is bigger, with more province resolution. haven't played it long enough to see all its features though so maybe im wrong.
          what wiener event?

          • 1 year ago
            Anonymous

            >HIP
            >wiener event
            the heck you are talking about?

            i think he meant cucking in vanilla ck2.

          • 1 year ago
            Anonymous

            >HIP
            >wiener event
            the heck you are talking about?

            there's an event where you go wandering down a street and stumble upon a villager who has a really large and girth, juicy wiener. His wiener is the biggest in the whole village or something like that and you have to click an event response that is something like "my his wiener is so juicy". I swear to Christ this is in HIP.

            >Is HIP really a big buff to Vanilla?
            It's mandatory IMO

            I've been playing vanilla since release bros. RIP

            • 1 year ago
              Anonymous

              >I swear to Christ this is in HIP
              Sounds like VIET events, that hasn't been part of HIP for AGES and for good reason

            • 1 year ago
              Anonymous

              The frick? Did they actually put such thing in or is it overexaggeration?

              • 1 year ago
                Anonymous

                assuming he isnt making it up it sounds like the devs were just trolling, so what?

              • 1 year ago
                Anonymous

                HIP is a collection of mods, but yeah, one of the former HIP devs put that in at some point in time. That was over 8 years ago, though.

        • 1 year ago
          Anonymous

          >HIP
          >wiener event
          the heck you are talking about?

        • 1 year ago
          Anonymous

          >Is HIP really a big buff to Vanilla?
          It's mandatory IMO

  83. 1 year ago
    Anonymous

    Just started playing for the first time. Why do claims take so long? My Chancellor has a State Diplomacy of 18, but I'm only getting one county claim per character.

    • 1 year ago
      Anonymous

      That's normal don't know how it works but chancellors can get bribed or assassinated
      The traits must be what have the biggest effect on it or there is a point where the mtth gets smaller and smaller

    • 1 year ago
      Anonymous

      Personally, I think claim fabrication should be excluded.
      It's in every PDX game and it never makes much historical sense. Especially in CK which is all about lineages.

    • 1 year ago
      Anonymous

      What exactly do you want to do anon? Forging a claim is very very unlikely to be the best idea.
      IIRC if you want to forge a claim on a duchy you must send the chancellor to the duchy capital.

    • 1 year ago
      Anonymous

      Fabricate Claim is supposed to be a cheap shot not an effective way to conquer. It's lame and should be used sparingly.
      If you're Catholic, send your chancellor instead to kiss the pope's ass and try to get him to give you a proper claim on someone's land, it's most effective if the land is owned by a child or a woman or just a real piece of shit. Or if the land you're trying to conquer is a tier below you, find a claimant to the title (click on the title shield, click on "Claimants"), invite them to your court, give them a castle so they become your vassal, and press the claim in their name. Boom, you have a vassal that loves you.

    • 1 year ago
      Anonymous

      there is a yearly chance depending on the skill.
      the chance is in the tooltip at the bottom when you hover over the chancellor or the fabricate claim botton.
      i think my chance was 10% with a very decent chancellor.

  84. 1 year ago
    Anonymous

    My wife became my rival :/

    • 1 year ago
      Anonymous

      *proceeds to have 4 children*

      • 1 year ago
        Anonymous

        I had a rival lover once
        Just the premise makes me want to jerk off

  85. 1 year ago
    Anonymous

    how to make this piece of shit run better?
    i have 4790k and rx580.
    i get frame drops and microfreezes sometimes and when zooming in and out.

    • 1 year ago
      Anonymous

      homie wtf even my mac runs it flawlessly.

      • 1 year ago
        Anonymous

        idk.

  86. 1 year ago
    Anonymous

    >tfw remember the first time i played as a muslim while still being new to the game
    >i thought myself hardcore so i started as a count
    >took over 2 more counties
    >shia invasion rolls around
    >my duke liege is now shia while i'm sunni
    >i had more troops than my previous liege but my current liege had a caliph with 30k troops
    >couldn't do shit
    >he revoked a county of mine incurring tyranny
    >i couldn't do shit because of the massive troops difference.
    >some years later he revoked my fricking capital
    >almost ragequit
    >decided to look up how people deal with the massive troop stack
    >you just assassinate the caliph and the stack disappears lol
    i realized that i was so fricking dumb and had no hope of becoming not stupid.

    • 1 year ago
      Anonymous

      the free event spawned troops are retaded
      If they were retinues instead, they couldn't afford to pay for them.
      It's the lazy solution.

  87. 1 year ago
    Anonymous

    So I've been posting maps of my current 4 player MP campaign with the bois. Currently the state of the world is as such:
    I am King of Burgundy, o the house of Dagsburg (I was house Habsburg but I got a game over so I restarted as a relative from the house of Etichonen, and then founded a new dynasty again). My son has a claim on the duchy of Westphalia and Brabant, which will take a chunk out of the Westphalian blob, which I will partition with the lad playing in Friesland. Before those claims are pressable though I will be pressing de jure claims on the Westphalian lands between me and France. My goal is to unite Burgundy and Italy and have a solid continuous Kingdom along the western edge of the Empire. The big problem here is that another friend has inherited his way into the Lombard League, and northern Italy is powerful as frick. He can raise 14k men (of which his Italian lands alone contribute about 12.5k, his German clay is worthless). I can only raise 8k by comparison. He's got Genoa as a vassal which is printing money for him too, though I have a goldmine and silvermine in my demense which is bankrolling me. At present we both make about 35 gold/month. The rest of my lands, however, are filled with a horrendous amount of churches which I will have to spend time revoking and demolishing. I have two sons, one is married to the Princess of Lombardy, which can raise 4k. Toscana can raise 10k, so it would be a preferable inheritance, but the Royal family there has no female members at the moment.
    My one big strength is my stability. Gavelkind is good, though my current heir is shaping up to be shit. He has elective monarchy by contrast, so I can try fricking with him there, framing his intended heir, poisoning relations etc. If I can stirr up a civil war and dethrone him, even if momentarily, especially at a crucial moment, it would tip the scales immensely. For now there is no prospect of war.

    • 1 year ago
      Anonymous

      Man HIP map looks so nice

  88. 1 year ago
    Anonymous

    Mongols in west africa, just your average ck2 game

    • 1 year ago
      Anonymous

      That is by far the farthest I've ever seen a nomad get.
      I think it was only possible because you used a mod that added the coast for West Africa. It was always very silly how they made the most fertile/richest parts of Mali a "wasteland" in CK2, but it was necessary to stop memes like this.

    • 1 year ago
      Anonymous

      I had Nestorian Mongols taking pieces of Morocco and Southwest Spain for awhile.

  89. 1 year ago
    Anonymous

    Been playing with the Saka in the Tarim Basin and it's been hella fun, I'm curently trying to kill Seljuk but my intrigue is kinda garbage, also, been having difficulty trying to convert my Tocharian provinces to Saka despite my last three characters having good stewardship

  90. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      What religion were they?

      • 1 year ago
        Anonymous

        Looks like Tengri

      • 1 year ago
        Anonymous

        Looks like Tengri

        they were but how did you know from the screen?

        • 1 year ago
          Anonymous

          Pagan CoA of Jerusalem. I think only Tengri uses those straight-line symbols.

  91. 1 year ago
    Anonymous

    Only now do I stop to consider how much was lost...
    >Republics
    >Silk road
    >Imperial anti-feudal reforms
    >Chyna
    >Cultural buildings
    >Flavourful religions and cultures
    >Personal ambitions
    >Secret societies
    >Helenic reformation secret path
    >Forming the HRE
    Ugh...

  92. 1 year ago
    Anonymous

    just finnished my khotan game

    • 1 year ago
      Anonymous

      did China try to make you their b***h?

    • 1 year ago
      Anonymous

      >far east
      >non-christian
      >vanilla instead of HIP

      Bro, you posted cringe.

      • 1 year ago
        Anonymous

        Stop speaking in that horrific zoomer patois

  93. 1 year ago
    Anonymous

    I will be forever seething about PDX tying territorial domains with specific titles like count, duke, baron, etc. Those should have been merely titular in order to better represent the social and political dynamics of the period (Hughes the Devil was not, for example, a count like the game protrays but a mere seigneur, nor were byzantine magnates automatically given government titles like tourmaches/strategos)
    Adquiring distinctions like count and duke should be a matter of being granted one by a king or the pope, or trying to declare yourself one with enough prestige and piety.

    • 1 year ago
      Anonymous

      The fact that you can be the "Duke of Castille" and not control the "County of Castille" sends my 'tism into an absolute fit. There are so so many ducal titles like this, I make a point to micromanage my vassal territory to correct this no matter how much it pisses them off and it still gets sloppy over time.

      • 1 year ago
        Anonymous

        Like how Duchy of Burgundy was part of France while County of Burgundy was part of HRE, both being former parts of the Kingdom of Burgundy?

    • 1 year ago
      Anonymous

      Its for gameplay purposes. Duke is higher than count in hierarchy so they "need" to have some more land de jure to make progess.
      yeah its not historically (or currently) accurate. In England now most of the counties that still have peers have dukes. Duke of Bedfordshire/Norfolk for example, even though they are counties because over the years counts were "promoted" to dukes with no change in territory.

    • 1 year ago
      Anonymous

      What kind of feudal system do you suggest then, other than what paradox went for in their games?

      • 1 year ago
        Anonymous

        Counties as present in the game should refer only to territorial, not political divisions, and by extension holdings inside a county shouldn't be automatically under a count with his capital there nor the biggest/highest ranking landowner.
        Basically, with count/duke and above being only titular, provinces/counties could be shared between two or more landowners of equal ranking, and bringing that all under the rule of a single house should be something for the player and the AI to solve. This in turn would also make playing as small ass lords much more dynamic, being able to wage wars for single holdings within and outside the province.

        • 1 year ago
          Anonymous

          >cont
          This system would also facilitate things like multiple liege lords and much more dynamic borders, with counties that could be basically a wild west of small landowners struggling to come on top and solidify their grasp around the holdings there.

          • 1 year ago
            Anonymous

            >multiple liege lords
            never happened in the feudal system around which the game is based. Its literally a christian doctrine that "no man can serve two masters"

            • 1 year ago
              Anonymous

              Is this a bait? I used the incorret term, yes, but minor barons commonly served or at least held land in the name of several lords, and you also have cases like the ducky of Normand/kingdom of England in which William and his descendants where independent on one side yet held the duchy in the name of the capetian kings.
              This happened all over the place, and the farther you go from France the more flexible it becomes, with cities in and villages in Spain being completely untied from direct feudal control paying directly to the king. I don't know how you exactly can dismiss that historical reality using a out-of-context Bible quote.

              • 1 year ago
                Anonymous

                >ducky of Normand

            • 1 year ago
              Anonymous

              where the frick do you people come from
              you make wikipedia historians look less pathetic by comparison

            • 1 year ago
              Anonymous

              >Its literally a christian doctrine that "no man can serve two masters"
              If it actually applied the way you think it applied, then there would be no liege lords at all since every Christian would choose to serve God.

              • 1 year ago
                Anonymous

                The king serves God, you serve him through them. Its literally the definition of paying homage to serve one liege.

              • 1 year ago
                Anonymous

                you have 0 idea what you are talking about

              • 1 year ago
                Anonymous

                He is very obviously pulling stuff out his ass in order to troll.

              • 1 year ago
                Anonymous

                From the get go the baron-count-duke-king as a hard tier system is largely unhistorical outside France. While those titles could indicate prominance among noblemen, the actual feudal relations were based on very complex networks of alliances, treatises and dependencies that varied a lot from region to region.
                That without even bringing up cases like christian Spain, in which there was no dukes up to the very end and where counts, until roughly the 12th-13th centuries, were simply city governors appointed from the ricohombres/noble magnates by the king, and it wasn't inheritable.
                So, in all honesty, the system as present in the game sucks quite a bit from a simulation standpoint. It lacks the flexibility and dynamism of the real thing.

        • 1 year ago
          Anonymous

          >cont
          This system would also facilitate things like multiple liege lords and much more dynamic borders, with counties that could be basically a wild west of small landowners struggling to come on top and solidify their grasp around the holdings there.

          This kind of idea has been always around and it's sad paradox went backwards on this with making barons unable to have different liege than the count of their county.

          • 1 year ago
            Anonymous

            the bishop of canterbury's liege is Mercia despite being in Kent county, isnt that the same?

      • 1 year ago
        Anonymous

        titles are horrifyingly misdone through tying them 1:1 to geography, the dogshit hierarchy system and treating the term "empire" as big kingdom

        game also completely misunderstands the period, by enforcing a "11th century france" level of decentralization to every country through the demesne limit
        anyone who understands the period knows how inaccurate countries like england are; feudalism does not equate with lack of civilian administration or vassals ruling as autonomous princes, but CK pretends it does and many people do not know any better
        the lack of noble titles that do not confer provincial administrative duties/privileges (which would be the majority of titles in many feudal societies outside of france/HRE) is also painfully noticeable

        • 1 year ago
          Anonymous

          Ironically enough, the system used for merchant republics is in some respects more in line with actual feudalism than the stuff they made for actual feudal realms.

      • 1 year ago
        Anonymous

        I don't know if I can articulate the idea in my head but:
        You are the Czech Baron (B.) of Prague and Pilzen. You hold the fiefs (provinces) of Prague and Pilzen directly. For the purpose of this example, there are 4 de jure lvls, Count (C.), Duke (D.), King (K.) and Emperor (E.), and they are all empty. You are also overlord of the B. Pardubice. He is your tributary. You then elevate yourself to C. You are now C. of Prague, and with that, the B. of Pilzen is now de jure part of the C. Prague. You negotiate a contract with your tributary and his realm stays de jure separated. You can at any point forcefully begin integration through in-game mechanics, as there is no de jure drift. He however for the moment will remain separate. You conquer the C. Brno, which has several subject B. under it. You have an option. You can begin to integrate C. Brno into the C. Prague, or keep them in a personal union. You decide on the former. You then inherit C. Liberec from your relative. This one you decide to integrate. It also has several subject B., and they might revolt as you would be imposing the crown laws of Prague on Liberec. Let's say you succeed, peacefully or otherwise. You are powerful enough that you feel comfortable declaring yourself D. Prague.....
        1/?

        • 1 year ago
          Anonymous

          You declare yourself D. Prague. The D. encompasses the former lands of the C. Prague, which includes the former C. Liberec. However, as C. Brno was not integrated, it remains separate from D. Prague. You have to create new vassal contracts with your subjects and tributaries. You decide to keep them as they are for the moment, except for B. Pardubice. He is a tributary, and as such, is not strictly under you, only paying tribute. You negotiate with him. He will become C. Pardubice, and will have the rights to X and Y. In turn, he will become a perpetual vassal with V and Z obligations. His realm will not be de jure part of D. Prague, but will be tied through vassalage.

          In order to integrate cultural mechanics, there are other fiefs which are owned by Czechs/Bohemians. You declare yoruself D. Bohemia, which gives you claims on your neighbours, who might in turn unite against you. You wage war against C. Oloumoc and B. Ostrava in the east and C. Prisecna in the south. You conquer them. You take the barony of Prisecna personally and integrate it into D. Bohemia. However, C. Oloumoc and B. Ostrava are a bit far away so there is no point holding them personally and integrating them. As their conqueror, you take the fiefs over and give them to your cousin in union. You give his the title of C. Moravia. They are separate from D. Bohemia, but are in perpetual vassalage.

          I realised when concluding this that I failed to make it clear that you can wage war for either land or title. If you wage war for land, such as above, you take the physical fiefs but the titles get destroyed. You then have the right to grade them as you wish. If you wage war for or inherit a title, you receive that title. Also, in terms of creating duchies and Kingdoms whose names do not stem from fiefs, cultural mechanics and regions would have to play a part in that.

  94. 1 year ago
    Anonymous

    r8 my upcoming black sea empire

    • 1 year ago
      Anonymous

      >i just became a 1 year old girl
      >no male relatives left in dynasty
      >i disabled matrilineal marriage
      >byzantium is getting TENGRI'd
      uhhhh i think this run is fricked

      • 1 year ago
        Anonymous

        Time to transition.

  95. 1 year ago
    Anonymous

    you know whats weird? The Focuses from WoL give you a chance to level up your education trait for every one of them but learning. At least the wiki claims that neither Theology or Scholarship focuses present this opporunity. So there is apparently no way to go from Scholarly Theologian to Mastermind Theologian even by focusing on it. I mean c'mon atleast one of them should let you for consistencies sake. Is this an oversight or is there some other way to do it anyone knows? I dont usually play a character with a learning edu (because learning is the weakest stat) so havent tested much.

    • 1 year ago
      Anonymous

      >Is this an oversight
      Knowing Paradox, probably.
      I'm pretty sure you can upgrade Learning education from a successful Hermetic Society debate though.

      • 1 year ago
        Anonymous

        thanks, thats all I needed to know.

  96. 1 year ago
    Anonymous

    How feasible is it to play as a mere count?

    • 1 year ago
      Anonymous

      Starting as anything else is gay

      • 1 year ago
        Anonymous

        Then how do I make money, do I just speed the time?

        • 1 year ago
          Anonymous

          borrow from the israelites: +300
          find a good steward to collect taxes: rng payments
          business focus: investment events

          and of course alliances, AI is dogshit and will often join your wars despite having 0 interest in them, saving you mercenary costs

          • 1 year ago
            Anonymous

            Their interest is they are your bro. You always come to their aid too when they need your help, don't you?

            • 1 year ago
              Anonymous

              of course!
              >accept call
              >don't do anything because their war is fricking moronic and they hardly lose anything
              >+25 relation for being such a great ally

        • 1 year ago
          Anonymous

          Gaming Catholic crusades in Holy Fury is extremely powerful too, even with just like 1000 dudes you can end up as one of the top contributors and get the ridiculously fricking huge prize purse. Just get there at the right time and lead sieges, the AI tends to dance around aimlessly but will swoop in and protect you if an army is coming to attack, then you'll get the credit for the battle and the warscore for it in addition to the warscore for actually managing to take territory.

          • 1 year ago
            Anonymous

            Does reconquista count as crusade?

            • 1 year ago
              Anonymous

              Nah, IIRC that's just more like a prepared invasion where you can get some free troops and alliances and possibly a bloodline

    • 1 year ago
      Anonymous

      I always start as a single county count. You just need to find your first target, forge a claim or do the Ducal conquest to expand.
      In my current game I killed my liege who only had daughters so that when they took over the Duchy I could just ask the pope for a claim since being female and a child is a +100 to him giving you the claim to the whole duchy. Piety cost is negligable.

      I'd kinda like to just chill as a Count for a few generations next time and roleplay.

  97. 1 year ago
    Anonymous

    I just reinstalled CK2 and am having an annoying issue with the UI and clicking buttons

    Don't know what's causing it but whenever I click an arrow or really any UI button rapidly, every other click wont register and the sound of clicking it will delay half a second, its really starting to trigger me and I cant find anybody else whos had this problem after searching for a fix

    I didn't have this problem on previous installs so idk what the fug is wrong, is it drivers or a W10 problem? pls help bros...

    • 1 year ago
      Anonymous

      It seems that justice really is blind.

    • 1 year ago
      Anonymous

      I get something like this when trying to delete a bunch of messages quickly, I think the game just doesnt like button spam

  98. 1 year ago
    Anonymous

    On my craptop but my most recent campaign has been hilarious.

    I started out as a minor lord in Hungary in the normal 1066 start. I quickly came to dominate the duchy and with careful planning I had a solid alliance network. My wife died and I married some steppe noman muslim woman who had claims. I pressed them and managed to expand quickly. Died and went to firstborn son. He had high marshall and diplo but shiet intrigue so married him off to the most ruthlessly cunning b***h i could find. A steppe muslim woman. After thoroughly bleaching her for 6 kids I began the careful web of marriages into Hungary. I had been made chancellor and my skills won favour in the HRE, Byzantium and in Apulia. The crusades kicked off (for egypt though not Jerusalem) and my steppe nomad brothers all joined as they had converted to catholic under dad. I ended up having the highest warscore so my brother (a half cuman half hungarian) became king of Egypt. He married a fat german and gave a bunch of land to our family. Died on the way home and went to son.

    Mostly this was just developing the demesne and making more marriages. I married an italian duchess so could rely on her lands and the possibility of her men in war. He died of disease and went to infant son.

    In this time the king of Hungary became my cousin and was in our family. In italy the lands went to me and combined I was the power in Hungary and could start pressuring law changes. Second crusade kicks off and we absolutely btfo the muslims in jerusalem. My other uncle gets antioch and we marry an aunt (19) to the newly crowned king.

    • 1 year ago
      Anonymous

      Feels good man. The east must be mostly catholic by now. This is a pretty typical CK2 game from 1066.

      • 1 year ago
        Anonymous

        Yeah I had one game where the Seljuks cucked out and flipped to Catholic/Orthodox and it led to a truly bizarre world.

  99. 1 year ago
    Anonymous

    Magnate these nuts on your chin, b***h :^)

  100. 1 year ago
    Anonymous

    fugg.
    i think i should reload the last 100 years and swear fealty to the byzantines.
    it's no fun when they're gone...

    • 1 year ago
      Anonymous

      I feel the same because whatever replaces them is either a moslem or a disgusting steppefied

  101. 1 year ago
    Anonymous

    >As a child, inherit a shitty duchy and just one county from the father decades after the kingdom that the great-grandfather had was subjugated and conquered
    >Steadily work my way up the vassal ranks and become councilor
    >Spy fricking master
    >Kill my liege's children without him even knowing what the frick happened
    >Spread vicious rumors about him while building up my relationship with the other dukes
    >Civil war begins
    >Start reclaiming lost territory one after the other while liege and the other vassals are busy in the war
    >Civil war ends
    >He now wants to revoke my titles for being a traitor and buddhist
    >"Come at me bro!"
    >Defeat him, declare independence and restore my ancestral kingdom
    >Declare subjugation war on him
    >Defeat him, conquer his kingdom, revoke all his titles, kill his sons, have his daughters marry my relatives and release him from jail humiliated, landless and diseased
    >Neighbouring kingdoms start attacking, defeat them conquering even more territory in the meantime
    >Assassinating every single dravidian and hindu in my realm because this realm is Indo-Aryan buddhist only, Black personvidians and hindus not welcome
    >Raise the ranks in buddhist society
    >End up forging my own bloodline after winning so many wars
    >Old and catch Great Pox
    >Defeat the fricking Ghaznavids in a holy war because elephants frick shit up
    >Rebel dukes in my realm start a civil war
    >Defeat them swiftly
    >Old as frick, still ready to kick some ass
    >Some turk cuck adventurer tries to invade
    >Defeat him without breaking a sweat
    >Obtain enough money, titles and prestige to forge my own custom empire
    >Ready to die and retire to the gardens of Brahma as the most successful ruler I've ever played in Ck2 after getting my revenge and restoring my lost kingdom, winning countless wars, forging my own bloodline and my own empire, getting rid of nearly everyone that's not from my ethnic group or religion in my realm, rising to the highest ranks of buddhist society and spreading buddhism across India

    • 1 year ago
      Anonymous

      >proud of being a backstabbing b***h
      shamfur dispray tbh

    • 1 year ago
      Anonymous

      Seems pretty good, a lot of gold and prestige.
      >lunatic
      I hate that shit, I got it randomly as the duke of Bavaria and I like to roleplay so had to act like it. but eventually there was an event that cured it.

      • 1 year ago
        Anonymous

        >lunatic
        I got it randomly and also lost a few traits randomly.

        It's my first time playing with DLC and I noticed that Way of Life can make your ruler change so much during a lifetime from gaining and losing traits. When my ruler turned 16 he had 0 diplomacy and it eventually became his highest stat.
        I lost a bunch of those red traits (vices) and gained all those green traits (virtues) from the buddhist savak-sangha society as well.

        >No artifacts
        You mean nothing to me.

        >artifacts
        I always give them to my chosen heir when my ruler turns 50 or catches a disease so that if he suddenly dies the artifacts don't break on sucession.
        I handed these over to my heir 20 years ago but the old man wasn't ready to die until he kicked some more ass.

        • 1 year ago
          Anonymous

          >so that if he suddenly dies the artifacts don't break on sucession.
          Didn’t know that was a thing.

          • 1 year ago
            Anonymous

            Whenever a character dies and his artifacts are passed over to someone else whether it's his liege or a heir, there's a small chance for each artifact to break.

            It's really small chance and it rarely happens so it's not something to worry too much about but I like to give away my artifacts to my heir whenever my ruler gets old or catches a really bad disease just to be safe. Especially the rare tier 4 and 5 artifacts.

    • 1 year ago
      Anonymous

      >No artifacts
      You mean nothing to me.

      • 1 year ago
        Anonymous

        hes a 'jeet, of course he doesnt have artifacts.

      • 1 year ago
        Anonymous

        After playing CK3, that's become a badge of honor. Artifacts are cringe

    • 1 year ago
      Anonymous

      I am afraid of how disappointing your sons will turn out. One is already mad for not being councillor.

      Also, does anyone feel left out playing as a non Catholic and thus being left out of Crusades? 1060 start obviously. Playing as a Greek just doesn't feel fun. Not to mention the portraits are ugly.

      • 1 year ago
        Anonymous

        The oldest is pretty decent save for being ugly, uncouth and having shitty diplomacy but carousing focus can fix that and he has inspiring leader for a few more conquests

        Problem is he's nearly 50 and my ruler hasn't died yet

        >lunatic
        I got it randomly and also lost a few traits randomly.

        It's my first time playing with DLC and I noticed that Way of Life can make your ruler change so much during a lifetime from gaining and losing traits. When my ruler turned 16 he had 0 diplomacy and it eventually became his highest stat.
        I lost a bunch of those red traits (vices) and gained all those green traits (virtues) from the buddhist savak-sangha society as well.

        [...]
        >artifacts
        I always give them to my chosen heir when my ruler turns 50 or catches a disease so that if he suddenly dies the artifacts don't break on sucession.
        I handed these over to my heir 20 years ago but the old man wasn't ready to die until he kicked some more ass.

        Playing in India is pretty good because although you're far away from european/arab shenanigans there's endless religious wars with the Ghaznavid turks and muslim indians in the north, the subjugation wars in south and east India and the ever-present risk of chinese invasions everywhere

  102. 1 year ago
    Anonymous

    whats the best start date?

    • 1 year ago
      Anonymous

      Iron Century has many interesting starts. Earlier starts usually make Christianity too weak and result in major bordergore everywhere in Europe, later starts make it too strong and Islam completely disappears from the Mediterranean in a century or two after the first Crusade.

      • 1 year ago
        Anonymous

        In my current Iron Century Catholics are holding ok, Umayyads took the whole of Iberia and then the whole Western half gained independence and the French have been making small gains, Scandinavia is half Catholic-Pagan and the Byzantines are holding ok against rhe Seljuks. I started as a Sardinian Count and after uniting Sardinia and a few cheeky wars for Sicily I'm finally King and joined the current pile up against the Umayyads

    • 1 year ago
      Anonymous

      1080

  103. 1 year ago
    Anonymous

    It's frankly the only gsg I play, because CK1 is outdated, 3 is annoying and underdeveloped and other gsgs are boring and don't have roleplay aspect like CK2 has.
    With this one I can do roleplay autism, with others I just ask what I'm doing with my life.

    • 1 year ago
      Anonymous

      You might want to give Anbennar a try. If you don't mind fantasy, mission trees, and EU IV in general, that is.

      • 1 year ago
        Anonymous

        idk how to play EU4 tho

  104. 1 year ago
    Anonymous

    Doesn't look too good for the Muhammadans

  105. 1 year ago
    Anonymous

    Thoughts?

  106. 1 year ago
    Anonymous

    What’s a good LP to watch? I’m new to this.

    • 1 year ago
      Anonymous

      Bruh, the game is literally pressing a space bar, just a step above watching a video
      You can do it anon, play the game

      • 1 year ago
        Anonymous

        not that anon but hey, LPs were actually what got me into this game in the first place when I started out. I remember watching quill18's ck2 lps (in Ireland maybe?) where he kinda goes through it like a tutorial and it made me want to play it myself.

        • 1 year ago
          Anonymous

          CK2's old "so you're a king" style adverts where they talk you through some shitty situation "you're" in and how you can get out of it via political manoeuvring was one of the best video game adverts I've ever seen. Just showing the player what cool shit you can do in your game is so effective.

          • 1 year ago
            Anonymous

            What video?

  107. 1 year ago
    Anonymous

    i kinda want to make a coptic egypt but it seems too ahistorical and im autistic about that

    • 1 year ago
      Anonymous

      Nah it's a super fun campaign. You can swear vassalage to the Byzantine Empire and LARP as a provincial governor. It's very easy to do as the Tulunids in 1066, though it's kind of a meme for the Caliph to suddenly become a Coptic.

      • 1 year ago
        Anonymous

        >though it's kind of a meme for the Caliph to suddenly become a Coptic
        thats what im thinking. i was looking and theres some guy in the majority copt provinces of the fatimids in 1081 and he has no wikipedia page and no history so I'll just larp that he was some merc or local lord that took control of the place and him or his descendants will eventually convert as a political tool to overthrow the caliphate

  108. 1 year ago
    Anonymous

    Have it in my steam library, never played but could get my teeth into a strategy game. Should I play it or will regret the time spent?

    • 1 year ago
      Anonymous

      It’s a huge time sink, but the game is quite original if you ask me, if only for the heritage mechanics, it changes the way you play a strategic game without necessarily touching a single soldier.

  109. 1 year ago
    Anonymous

    >try playing nomads for once, Cuman/Kipchak at 1220 start. break away from liege when he dies and start my own Khanate
    >"oh so you need to humilate neighbours to get prestige and population, then use that to subjugate and gain land/max pop, neat"
    >have a sweet alliance with the Georgia, actually help them in wars because you get bonus prestige for helping as an ally in war.
    >Genghis comes along and sits his fat ass down on all my neighbours, no one left to wage war against. pic related, im Orberli
    >Mongol 20,000 stack sits on my 1200 horsemen. game over.

    I had imagined being vassalised by him and joining his horde, being a commander or something but nope, he just annexes it all.
    So I still don't get nomads, like whats the point?

    • 1 year ago
      Anonymous

      >Cuman/Kipchak at 1220 start. break away from liege when he dies and start my own Khanate
      Well, you didn't really give yourself much time to prepare for the Mongols. The nomad government gives you an emperor-rank title if independent, so you can't swear fealty to another nomad state like the Mongols. You basically started with a loaded gun pointed straight to your head

      • 1 year ago
        Anonymous

        If I started in 1066 and built up I'm pretty sure they would have still flattened me. Starting further west is probably a safer bet.

        • 1 year ago
          Anonymous

          >try playing nomads for once, Cuman/Kipchak at 1220 start. break away from liege when he dies and start my own Khanate
          >"oh so you need to humilate neighbours to get prestige and population, then use that to subjugate and gain land/max pop, neat"
          >have a sweet alliance with the Georgia, actually help them in wars because you get bonus prestige for helping as an ally in war.
          >Genghis comes along and sits his fat ass down on all my neighbours, no one left to wage war against. pic related, im Orberli
          >Mongol 20,000 stack sits on my 1200 horsemen. game over.

          I had imagined being vassalised by him and joining his horde, being a commander or something but nope, he just annexes it all.
          So I still don't get nomads, like whats the point?

          playing non-whites is always cringe but ive wanted to make a western europe celtic like nomad country and roleplay as rohan. it would just be hungary but with whites and some sort of western pagan religion

          • 1 year ago
            Anonymous

            for the trve Rohan experience you’d need to be an Anglo-Saxon nomad

            • 1 year ago
              Anonymous

              Nta, but that sounds kino. How can that be done?

              • 1 year ago
                Anonymous

                I've been trying to figure out a way to make a Norse nomad starting in Western Europe so I've been looking up ways to go from feudal/tribal to nomadic. This explanation is from an old as shit comment but it's pretty consistent with other posts I've found.

                >I've found you can reliably change into nomadic government by inheriting a clan. Pressing a claim on a clan doesn't always work as expected, but inheriting it does. The easiest way I have found is to first gain an empire title, then generate a male kinsman with a claim to a king-level nomad title. By this I mean one of the clan vassals, a khan not a khagan. Wait until you can press his claim, then do so. You can help this along by assassinating khans until a child inherits.

                My thinking was that I would conquer Britannia as Haestein and then go raiding around to try to capture some b***h with claims to to a khanate, or invite someone (you can bring someone to your court with a different religion if you can butter them up enough to buy a favor) and breed an heir with a claim I can press. Doing something like this as Anglo-Saxon is totally feasible, if I weren't trying to achievement prostitute I might start as Alfred of Wessex or convert to Anglo-Saxon along the way as Haestein.

              • 1 year ago
                Anonymous

                Nta, but that sounds kino. How can that be done?

                just fricking console yourself a claim on whatever khanate you want. paracuck is a troony company so following their rules and vision is inherently gay

                im still not sure anglo-saxon is better than some celtic or germanic thing like the suebi or visigoths or something though. i mean the rohan literally isnt a combination of different peoples, its a migration

                plus to make is sovlful you would need the shieldmaiden thing which is germanic

              • 1 year ago
                Anonymous

                >just fricking console yourself a claim on whatever khanate you want
                If you're gonna be a cheatgay you might as well just pick a nomad and change his culture/religion in ruler designer, exploiting the game rules to do weird shit is fun though

              • 1 year ago
                Anonymous

                I've been trying to figure out a way to make a Norse nomad starting in Western Europe so I've been looking up ways to go from feudal/tribal to nomadic. This explanation is from an old as shit comment but it's pretty consistent with other posts I've found.

                >I've found you can reliably change into nomadic government by inheriting a clan. Pressing a claim on a clan doesn't always work as expected, but inheriting it does. The easiest way I have found is to first gain an empire title, then generate a male kinsman with a claim to a king-level nomad title. By this I mean one of the clan vassals, a khan not a khagan. Wait until you can press his claim, then do so. You can help this along by assassinating khans until a child inherits.

                My thinking was that I would conquer Britannia as Haestein and then go raiding around to try to capture some b***h with claims to to a khanate, or invite someone (you can bring someone to your court with a different religion if you can butter them up enough to buy a favor) and breed an heir with a claim I can press. Doing something like this as Anglo-Saxon is totally feasible, if I weren't trying to achievement prostitute I might start as Alfred of Wessex or convert to Anglo-Saxon along the way as Haestein.

                if youre playing cuck3 it would just be straight norse culture which eventually diverges into Eorlingas (and your founder need to have the name Eorl). rohan isnt their actually name, its elf speak

        • 1 year ago
          Anonymous

          Yeah, either starting farther west or migrating there. Or you could have settled and actually swearing fealty to the khan

      • 1 year ago
        Anonymous

        >Well, you didn't really give yourself much time to prepare for the Mongols
        Is it even possible to prepare?

        I'm not 100% sure about this but I think the Mongol Horde always arrives with no less than 100k troops which I think is impossible to defeat unless you have a gigantic realm yourself and save immense amounts of money to hire every mercenary band. Not to mention that most of these troops are light cavalry. Your 100k light infantry stack will get shreded unless it's pikemen on the defensive.

    • 1 year ago
      Anonymous

      What mod is this?

      • 1 year ago
        Anonymous

        HIP, more specifically Some What More Historic (SWMH) map overhaul.

  110. 1 year ago
    Anonymous

    how the frick can i take over the byzantine empire peacefully?
    every elector hates me for having bad traits.
    but i'm the strongest vassal by far.
    the fricker won't put me on the council even though i have many more soldiers than him.
    he only assigned me as commander.

    • 1 year ago
      Anonymous

      with a little googling, i found that i can buy favors and they'll switch their votes automatically. but it only works for a time so i'll have to keep buying them.

  111. 1 year ago
    Anonymous

    Are there many ”displaced” cultures at start? Groups like the Welsh, I mean, that once occupied larger/different areas. I did a campaign reconquering Britain (and then some, posted some screens a few weeks back) as the King of Gwynedd, looking for a run like that. Currently considering playing as one of the Arberian princes in ~1190, try and form a custom K. of Illyria.

    • 1 year ago
      Anonymous

      936 there's a Sephardic merchant family in Almeria.

    • 1 year ago
      Anonymous

      Basque? Andalusians in 1337 start. Saami. Bretons.

    • 1 year ago
      Anonymous

      Armenians, just follow Tigranes footsteps on what to conquer. Don't know about Vanilla, but in HIP fighting the Seljuks on the 1066 start as one of the Armenian dukes is definitely feasible (and a pretty fun challenge).

      Also on HIP, there's the Buddhist Hvamnai of the Tarim Basin on the 1066 start. Occupied by the Qarluqs with a few province already converted to Islam and the Qarluq culture. No Hvamnai rulers left though, so you have to convert to the religion and culture, or use ruler designer.

    • 1 year ago
      Anonymous

      Breton reconquest of Britain is a fun one.

  112. 1 year ago
    Anonymous

    Does anyone know if HIP fixes the Boudica bloodline to be obtainable?

  113. 1 year ago
    Anonymous

    getting the outremer culture as a muslim is a no go?
    i'm playing on 3.2 and i tick all the requirements here https://steamcommunity.com/app/203770/discussions/0/1642041886371697353/
    but i have no option to switch culture.
    i tried looking into the files and i could only find the one with the requirements set as catholic and latin group only.

    • 1 year ago
      Anonymous

      Yup, crusading Franks only.

    • 1 year ago
      Anonymous

      >you OR your top liege must be Christian;

      • 1 year ago
        Anonymous

        i swore fealty to the byzantines. does the top liege has to be catholic?

        Yup, crusading Franks only.

        that sucks.

  114. 1 year ago
    Anonymous

    Is there any bin for certain mods that aren't in the Workshop? Been a while since I touched this game, but I do recall that there were certain mods that were talked in threads but weren't here

    • 1 year ago
      Anonymous

      Moddb

  115. 1 year ago
    Anonymous

    Recommend me your favorite forged bloodline.

    • 1 year ago
      Anonymous

      The Castellan Bloodline because its the only one I've ever got, build 10 castles. You just need some crusade money and enough space.

      • 1 year ago
        Anonymous

        Peace castellan is better since you get the castle improvement and increased prosperity. Half the castles and less time in peace for bloodline.

    • 1 year ago
      Anonymous

      poet bloodline.
      some loyal servants will come with high stats that you can appoint as counsellors.
      don't finish the requirements for a bloodline then choose the realm to be remembered options.

      • 1 year ago
        Anonymous

        my bad.
        it's called
        >Philosopher Bloodline
        >-15% Build Time
        >+15% Tech Spread
        >Cultural Tech research boost
        >Attracts artists
        the other one is The Warrior Philosopher which gives +15% movement speed and other military buffs if you're still early in the game.
        but i prefer the philosopher one.

    • 1 year ago
      Anonymous

      Knight bloodline, you get a helmet, both the 30 martial warriors and the high diplomacy bards will forever wander into your court, and random women fleeing from other lords. Plus it's just fricking cool

      • 1 year ago
        Anonymous

        And you get 10% bonus to cavalry. Sick cavalry if you managed to get two of them.

  116. 1 year ago
    Anonymous

    Bros what the frick is this? Why does he have literally double his vassal levy?

    • 1 year ago
      Anonymous

      They were probably raised before this guy showed up like that. He is excommunicated with 0 diplomacy so his vassal levies are predictably low, but their actual number cannot decrease while they are raised.

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