It's far more involved than Dark souls combat ever was. That's pretty much it.
Each stance excels and and fails at something. High stance: Ok blocking, high damage, and high ki damage but slow as shit, can only attack a few amount of times, and can't dodge for shit. Low stance: fast as hell, Attacks out the ass, and All dodges in the world but deals next to low damage, Low ki damage, and terrible blocking. Middle Stance: Wide swings to catch multiple enemies, The defensive stance which normally comes with counters, ok damage, ok attack speed, and a few dodges.
Dark souls in comparison is boring trash always the same 5 attacks the same per weapon type, always rolling, and always blocking.
The closest thing dark souls has to stance switching is switching weapons, and Nioh can also do that with a secondary melee weapon and two dedicated Ranged weapon slots.
While Nioh might be "spam attacks, flux, spam attacks, Dodge hyper armor attacks, spam skills, flux, repeat."
Dark Souls is Spam R1, Dodge/Block, Repeat.
occasionally use an estus.
It's not. The most complicated input in Nioh is flux 2, which isn't even complicated. Once you have that down, the game is a joke, especially against humans. In most games, the broken shit is hidden behind some really good execution. In Nioh, you only need to know one input.
>You don't like action games, stop pretending you do.
The thread started with comparing the two games.
So I continued comparing the two games. Is that somehow a problem? You want me to compare it to other games combat?
Because Nioh is a toned down Ninja Gaiden with a stamina bar and no jump button. That should just outright shit all over most other games combat to you.
There are many, many more complex inputs available in Nioh 2 if you start actually learning and pushing the combat as far as it can go, in terms of both number of inputs and timing.
3 years ago
Anonymous
>There are many, many more complex inputs
Like what?
3 years ago
Anonymous
uhhhhhhhhhh fist mc spam move? i have to press like 3 times??? its very hard bro. only hardcore players like myself can do it.
3 years ago
Anonymous
You can follow Flux 2 with any skill from your second weapon, which requires you to first do Flux 2, then swap weapon, cancel the unsheathe animation with guard, then do the skill. Dodges can be cancelled by sheathing which you can spam to rapid dodge. Beyond Infinity is a series of 2-3 frame window inputs for max damage. Item cancelling consists of a precisely timed Ki Pulse after doing an attack then using an item/jutsu to cancel the recovery of said item/jutsu, and depending on the attack it gets very exact. That's just a few that come to mind.
3 years ago
Anonymous
>wow a sequence of just 4 actions >compex
Do you have 4 IQ?
3 years ago
Anonymous
You would have to if you figure that wall of text as only 4 actions.
3 years ago
Anonymous
That wall of text is 4 actions.
Then it randomly brings up a move that's literally just pressing the same button a few times in a row with decently generous timing in a single player game with predictable enemies making it even easier.
If you think that's hard, you are bad at games.
you dont have eyes, like that npc who is blind too
anyway i didn't make many webms when i played this shit , just 2-3 bugs and 2-3 situations like that
no those aren't the reasons the games are shit
What's actually going on is that enemies in Nioh have 2 different kinds of awareness: sight and sound. If you walk slowly and stay out of the enemy's sight lines, you can sneak up on them.
There are also abilities you can get later on that reduce your noise and visibility without hindering your movement speed.
Pic related is taken from the tutorial level, which is also a tribute to dark souls and therefore doesn't have most of the mechanics you'll use after you get into the proper game. In other words, the enemy AI in the tutorial is stupid on purpose.
3 years ago
Anonymous
Oh yeah when I started I can't stop giggling that the game's intro is literally darksouls buehuehue
And you see that as a reason to dispise it? It's the same shit with that botw clip it doesn't speak for the rest of the experience but heh yeah let's complain just for the sake of it
>Daksouls but X
Well, Dartksouls sucks, so that explains why this does, too.
1, 2, 3. 3. Three. (3) enemies used regularly; zombie man, big zombie man with axe, big dude with rock.
It takes 1 (1) fight to figure out how to consistently beat all of these except the guy with rock.
And you simply shoot the last guy for a free win.
You are less than 5% into the game, and have effectively seen and conquered 99% of the game. >Muh boss fights
If they're human, tonfa rapes stamina so hard they don't even count as a fight.
Every yokai fight is piss easy.
Even if you don't use confusion, which destroys the game.
>But If I play the game for 900 hours in new game +++++ in post game dlc 15 I get a 2 v 1 fight that may be slightly challenging
And by that point you can be outright immune to damage.
i like it when you're an irish guy killing brittish people (being based) but i feel bad for killing all my dope japanese bros and haven't made it far past the tower of london bit at the start. do you have to kill many more japanese bros in the rest of the game? do you still have to kill japanese bros in nioh 2?
You know, I could say a whole lot about the goalpost moving and flagrant ignorance on display, but the fact you think three lines and five sentences is a wall of text is too much as it is.
>Calls it a wall of text >Gets replied with by someone calling the same shit you called a wall of text, a wall of text, because you already called it that >What the frick how can you call what I call, what I called it
Sorry 4 IQ is too high for you
Nah it's really powerful, though it can take some time to get used to due to the extending mechanic. In general they take longer and cost more Ki but do more damage/Ki damage and have more range/hits so the more you learn about enemies and get used to the flow of fighting the better timing you'll have with doing it.
From soft wishes they made dark souls combat remotely this enjoyable.
What's so fun about Nioh combat? You just spam attacks, flux, spam attacks, Dodge hyper armor attacks, spam skills, flux, repeat.
IMO that loop is sayisfying it's the same feeling I get when I'm playing JRPGs and everything I'm working on comes together
It's far more involved than Dark souls combat ever was. That's pretty much it.
Each stance excels and and fails at something. High stance: Ok blocking, high damage, and high ki damage but slow as shit, can only attack a few amount of times, and can't dodge for shit. Low stance: fast as hell, Attacks out the ass, and All dodges in the world but deals next to low damage, Low ki damage, and terrible blocking. Middle Stance: Wide swings to catch multiple enemies, The defensive stance which normally comes with counters, ok damage, ok attack speed, and a few dodges.
Dark souls in comparison is boring trash always the same 5 attacks the same per weapon type, always rolling, and always blocking.
The closest thing dark souls has to stance switching is switching weapons, and Nioh can also do that with a secondary melee weapon and two dedicated Ranged weapon slots.
While Nioh might be "spam attacks, flux, spam attacks, Dodge hyper armor attacks, spam skills, flux, repeat."
Dark Souls is Spam R1, Dodge/Block, Repeat.
occasionally use an estus.
Shit. Meant for
>only two games exist, dark souls and Nioh
You don't like action games, stop pretending you do.
It's not. The most complicated input in Nioh is flux 2, which isn't even complicated. Once you have that down, the game is a joke, especially against humans. In most games, the broken shit is hidden behind some really good execution. In Nioh, you only need to know one input.
>>only two games exist, dark souls and Nioh
Atleast read the thread before whining
>You don't like action games, stop pretending you do.
The thread started with comparing the two games.
So I continued comparing the two games. Is that somehow a problem? You want me to compare it to other games combat?
Because Nioh is a toned down Ninja Gaiden with a stamina bar and no jump button. That should just outright shit all over most other games combat to you.
There are many, many more complex inputs available in Nioh 2 if you start actually learning and pushing the combat as far as it can go, in terms of both number of inputs and timing.
>There are many, many more complex inputs
Like what?
uhhhhhhhhhh fist mc spam move? i have to press like 3 times??? its very hard bro. only hardcore players like myself can do it.
You can follow Flux 2 with any skill from your second weapon, which requires you to first do Flux 2, then swap weapon, cancel the unsheathe animation with guard, then do the skill. Dodges can be cancelled by sheathing which you can spam to rapid dodge. Beyond Infinity is a series of 2-3 frame window inputs for max damage. Item cancelling consists of a precisely timed Ki Pulse after doing an attack then using an item/jutsu to cancel the recovery of said item/jutsu, and depending on the attack it gets very exact. That's just a few that come to mind.
>wow a sequence of just 4 actions
>compex
Do you have 4 IQ?
You would have to if you figure that wall of text as only 4 actions.
That wall of text is 4 actions.
Then it randomly brings up a move that's literally just pressing the same button a few times in a row with decently generous timing in a single player game with predictable enemies making it even easier.
If you think that's hard, you are bad at games.
that loop is a bit too complicated to be called spam lmao
It's nothing like Dark Souls.
>dogshit physics
>dogshit level design
>dogshit enemy variety
cope
There's nothing to cope about shit's goood
the second game is even better.
This is the Dark Souls of action games
its not but more power for you if you like shit
Mmm okay I give up what should I be looking at?
you dont have eyes, like that npc who is blind too
anyway i didn't make many webms when i played this shit , just 2-3 bugs and 2-3 situations like that
no those aren't the reasons the games are shit
>be dressed like guard
>guard doesn't realize your an enemy
>this is bad game design
Oh wait that's a thing in Nioh??
What's actually going on is that enemies in Nioh have 2 different kinds of awareness: sight and sound. If you walk slowly and stay out of the enemy's sight lines, you can sneak up on them.
There are also abilities you can get later on that reduce your noise and visibility without hindering your movement speed.
Pic related is taken from the tutorial level, which is also a tribute to dark souls and therefore doesn't have most of the mechanics you'll use after you get into the proper game. In other words, the enemy AI in the tutorial is stupid on purpose.
Oh yeah when I started I can't stop giggling that the game's intro is literally darksouls buehuehue
And you see that as a reason to dispise it? It's the same shit with that botw clip it doesn't speak for the rest of the experience but heh yeah let's complain just for the sake of it
>if you like shit
>no those aren't the reasons the games are shit
Anon you cam do one or the other but not both
looks like i'll have to delete the game now because of your webm
frick and i thought it was pretty good, but thank you kind stranger
where is my gold homosexual
>Daksouls but X
Well, Dartksouls sucks, so that explains why this does, too.
1, 2, 3. 3. Three. (3) enemies used regularly; zombie man, big zombie man with axe, big dude with rock.
It takes 1 (1) fight to figure out how to consistently beat all of these except the guy with rock.
And you simply shoot the last guy for a free win.
You are less than 5% into the game, and have effectively seen and conquered 99% of the game.
>Muh boss fights
If they're human, tonfa rapes stamina so hard they don't even count as a fight.
Every yokai fight is piss easy.
Even if you don't use confusion, which destroys the game.
>But If I play the game for 900 hours in new game +++++ in post game dlc 15 I get a 2 v 1 fight that may be slightly challenging
And by that point you can be outright immune to damage.
i like it when you're an irish guy killing brittish people (being based) but i feel bad for killing all my dope japanese bros and haven't made it far past the tower of london bit at the start. do you have to kill many more japanese bros in the rest of the game? do you still have to kill japanese bros in nioh 2?
All that time and that was the best you could come up with.
You know, I could say a whole lot about the goalpost moving and flagrant ignorance on display, but the fact you think three lines and five sentences is a wall of text is too much as it is.
>Calls it a wall of text
>Gets replied with by someone calling the same shit you called a wall of text, a wall of text, because you already called it that
>What the frick how can you call what I call, what I called it
Sorry 4 IQ is too high for you
Kek
Nioh 1 would have been better if william was a cute girl
I knoww
But I also dig short haired william
Your mom
hear me out on this
short hair tomboy william
Frick
darksouls but shit
Nioh 2 would have been better if you could make cute smol femboy
why are dark souls Black folk so obsessed with nioh
Because they can't accept that games can have spiritual successors and be damn better at it
but you guys said nioh was it's own thing?
Who did?
you guys
Not me I'm not delusional
It is.
Splitstaff kinda sucks tbh
Nah it's really powerful, though it can take some time to get used to due to the extending mechanic. In general they take longer and cost more Ki but do more damage/Ki damage and have more range/hits so the more you learn about enemies and get used to the flow of fighting the better timing you'll have with doing it.
What weapon you would recommend to people that are horrible with this game
odachi
I suck at it and use 1kat. Or maybe that's why I suck.