It's not flawless and could have been developed more but it's pretty much the best melee combat in any game ever. Fighting Genichiro and Isshin never gets boring. Every time I go back to Sekiro I get a buzz out of it, which doesn't happen with the other From games besides, ironically, DS3.
Nioh 1 and 2 exists. morons still play this garbage simply because Fromsoft made it and claiming you played or beat it gives you some sort of gamer prestige. Trash logic.
I played both and your opinion is trash. >Claiming you played or beat it gives you some sort of gamer prestige.
From didnt say that. I bet it was your headcanon, to have some sort of opinion prestige.
From games are popular because they make the effort to tell stories with their levels, try to innovate and constantly challenge you in new ways, they feel handcrafted and try to capture a very specific kind of tone instead of just throwing demons at you. Nioh has more complexity to its combat but lacks in so many other ways in comparison it simply does not scratch the same itch. Calling people morons doesn't achieve anything.
>claiming you played or beat it gives you some sort of gamer prestige
I got my gamer prestige for beating IWTBTB, i like sekiro because it is fast and highly demanding.
I loved Nioh 1 (didnt play 2) and i loved SoP.
Nioh 1 has really good gameplay with lots of expression but they fail at all the minor stuff that isnt combat. I dont like the loot system, i dont like how levels are separated into missions and side missions that are just the main missions repeated again. I dislike it a lot. Though combat wise they are very good.
A combat system that uses combos and stagger that make the enemy nothing more than a harmless punching bag is not superior to anything. Even Bamham combat is better than "memorize the few moves that trivialize every combat encounter" that Nioh relies on.
As someone who find it pretty boring there is one good thing about it and that is humanoid enemies have 0 poise (most of the time), so when you are deflecting an enemy's combo if you see a big enough gap between attacks you can stop mashing deflect and get a cheeky attack inside, interrupting the enemy's string. That is pretty cool, even if the end result is very loopable AIs or constant backdashing (looking at you own and isshin).
I didnt find it dull because i like these big challenges. Parrying the individual strings and slowly beating a boss (it feels slow but bosses are only 5 minutes long which is kind of wild) feels incredible. Its lightning quick, demanding, and forces you to be completely unrelenting lest you hesitate, back off and give up your progress. I greatly enjoy being able to larp as an immovable object and i liked doing it in this game.
Also i liked how the boss fights tell a story purely with their moveset. (old isshin fanning the flames of hatred with his Damascus steel looking sword or your fathers owl turning into a pheonix). I very much wish we get thousands upon thousands of games like it.
Dont feel bad about not liking sekiro, there are lots of arguments on Ganker because people get offended that they can like a game that others loathed or vice versa and it causes some kind of cognitive dissonance.
Oh i dont feel bad at all and can definitively see the appeal of unrelenting offense they were going for, it just didnt work for me at all. Im happy that you got to enjoy it >i liked how the boss fights tell a story purely with their moveset. (old isshin fanning the flames of hatred with his Damascus steel looking sword or your fathers owl turning into a pheonix).
I imagine you have seen it already but a neat detail is how Owl's combo attack is the same as Sekiro's r1 combo.
its fun
fpbp
It's got a learning curve to it, but once you master it you really do feel like a badass shinobi slaughtering frickers to get your shota back.
no I’d rather just keep playing it
nobody would care if you mashed x to attack
its fantastic
*clang*
*cling*
*SPLOOSH*
FRICK
/Thread. Name one other game with believable swordplay, ill play it
It's really great. More enjoyable than any DMC or Bayonetta. It's such a drag to play Elden Ring after years of replaying Sekiro.
It's right-click to parry anon.
We had this thread earlier today already. It devolved into autistic shitflinging.
It's not flawless and could have been developed more but it's pretty much the best melee combat in any game ever. Fighting Genichiro and Isshin never gets boring. Every time I go back to Sekiro I get a buzz out of it, which doesn't happen with the other From games besides, ironically, DS3.
Nioh 1 and 2 exists. morons still play this garbage simply because Fromsoft made it and claiming you played or beat it gives you some sort of gamer prestige. Trash logic.
How is nioh any different from souls aside from being faster and having some stance bullshit that changes your moveset to different hitboxes
i like both. what kind of dumb autist only likes 1 game? outside of mmo players of course.
I played both and your opinion is trash.
>Claiming you played or beat it gives you some sort of gamer prestige.
From didnt say that. I bet it was your headcanon, to have some sort of opinion prestige.
From games are popular because they make the effort to tell stories with their levels, try to innovate and constantly challenge you in new ways, they feel handcrafted and try to capture a very specific kind of tone instead of just throwing demons at you. Nioh has more complexity to its combat but lacks in so many other ways in comparison it simply does not scratch the same itch. Calling people morons doesn't achieve anything.
>claiming you played or beat it gives you some sort of gamer prestige
I got my gamer prestige for beating IWTBTB, i like sekiro because it is fast and highly demanding.
I loved Nioh 1 (didnt play 2) and i loved SoP.
Nioh 1 has really good gameplay with lots of expression but they fail at all the minor stuff that isnt combat. I dont like the loot system, i dont like how levels are separated into missions and side missions that are just the main missions repeated again. I dislike it a lot. Though combat wise they are very good.
why you gays keep trying to force a rivalry between sekirofans and niohfans? consolewarsnigs are truly subhumans.
>Sekiro is bad because you don't juggle punching bags in the air.
A combat system that uses combos and stagger that make the enemy nothing more than a harmless punching bag is not superior to anything. Even Bamham combat is better than "memorize the few moves that trivialize every combat encounter" that Nioh relies on.
I like going swoop swoop da tuuummm kshiinn
ew gay
I got stuck on the drunkard and didn't want to resort to cheesy tactics so I quit.
So you got f-worded.
Yeah I became the die twice
As someone who find it pretty boring there is one good thing about it and that is humanoid enemies have 0 poise (most of the time), so when you are deflecting an enemy's combo if you see a big enough gap between attacks you can stop mashing deflect and get a cheeky attack inside, interrupting the enemy's string. That is pretty cool, even if the end result is very loopable AIs or constant backdashing (looking at you own and isshin).
Everything else was just dull to me.
Maybe you're dull?
I am, and sekiro is too.
I didnt find it dull because i like these big challenges. Parrying the individual strings and slowly beating a boss (it feels slow but bosses are only 5 minutes long which is kind of wild) feels incredible. Its lightning quick, demanding, and forces you to be completely unrelenting lest you hesitate, back off and give up your progress. I greatly enjoy being able to larp as an immovable object and i liked doing it in this game.
Also i liked how the boss fights tell a story purely with their moveset. (old isshin fanning the flames of hatred with his Damascus steel looking sword or your fathers owl turning into a pheonix). I very much wish we get thousands upon thousands of games like it.
Dont feel bad about not liking sekiro, there are lots of arguments on Ganker because people get offended that they can like a game that others loathed or vice versa and it causes some kind of cognitive dissonance.
Oh i dont feel bad at all and can definitively see the appeal of unrelenting offense they were going for, it just didnt work for me at all. Im happy that you got to enjoy it
>i liked how the boss fights tell a story purely with their moveset. (old isshin fanning the flames of hatred with his Damascus steel looking sword or your fathers owl turning into a pheonix).
I imagine you have seen it already but a neat detail is how Owl's combo attack is the same as Sekiro's r1 combo.
Simple games that do masterfully their one gimmick (SoTC, baba is you, etc etc) are better than the jack of all trades games try to be these days.
>Defend
Against what?
This isnt a very engaging thread anon.
Sekiro:
1v1 combat = good
everything else = bad