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The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Tip Your Landlord Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

  1. 5 months ago
    Anonymous

    just give up

  2. 5 months ago
    Anonymous

    Is it a game where I can dodge the enemy's attack? Just dodge the attacks then.

    • 5 months ago
      Anonymous

      >Just dodge
      >Game starts incorporating button-reading
      >Game starts buffering your dodge several seconds because you pressed it too late
      >Game starts incorporating roll-catch mechanics that play off your buffered dodge
      Souls player detected. Stockholm syndrome's really strong with you guys

      Yeah that does look difficult. Are difficult games not supposed to be difficult?

      >Difficulty should be completely artificial
      >Big number means it's hard, not tough mechanics or something you gotta work against
      Rhythm games are difficult. "Big number because hard" is not

      • 5 months ago
        Anonymous

        Big numbers more difficult than smalls numbers. This is facts.

      • 5 months ago
        Anonymous

        >dodge correctly
        >none of the moron shit you just said matters even if it were true

        • 5 months ago
          Anonymous

          >Even if it were true
          Literal stockholm syndrome. The input buffer has been a problem since the beta of Elden Ring.
          >Dodge correctly
          Yeah if I play the game completely perfectly, of course nothing will be difficult. Show me your first playthrough of any souls game without taking a single hit. Braindead take. Verification not required.

          • 5 months ago
            Anonymous

            >Show me your first playthrough of any souls game without taking a single hit.
            ??? you think you're supposed to play through a game without getting hit once the first time around? wut?

      • 5 months ago
        Anonymous

        >artificial
        People are still using this dumb term? You know that was just some stupid shit that started on tvtropes right? Just say you don't like it.

        • 5 months ago
          Anonymous

          >Damage : 10
          Hmm. I don't know, that's not hard enough
          >Damage : 100
          Theeere we go
          What's not artificial about this? True difficulty progression is the progression of Seymour fights in FFX adding new and different mechanics you have to work around/against. "Seymour has a move that just kills you lol" wouldn't be difficult. Braindead reply. Verification not required.

      • 5 months ago
        Anonymous

        OP can't beat hard ga~ames
        la la la la la la

        • 5 months ago
          Anonymous

          most "hard" games are garbage and a waste of time anyways

          • 5 months ago
            Anonymous

            holy cope

      • 5 months ago
        Anonymous

        SHMUPs have never given me unfair trouble from button reading.

      • 5 months ago
        Anonymous

        If you are unironically seething at Souls games you should probably end it all.

        • 5 months ago
          Anonymous

          >Souls player justifies flaws in a game by saying you can dodge them
          >Prove a point
          >LOL ARE YOU ACTUALLY MAD AT SOULS?
          kys

          Difficulty increases should introduce new moves to existing enemies and even new, absent on lower difficulties enemy types.

          100% this. Hence why rhythm games are based.

          • 5 months ago
            Anonymous

            I accept your concession.

      • 5 months ago
        Anonymous

        The best part is that the button reading only works for 90% of spells/items/weapons in the game, and the remaining 10% makes the game trivial because the AI is completely braindead.
        Seriously, phase 1 Malenia will mostly just RP walk towards you as you smack her with the frenzy beam and kite at your leisure, the only thing you need to look out for is waterfowl dance and even then you're far enough to simply ignore the first hitbox.

  3. 5 months ago
    Anonymous

    >spend full turn using healing item
    >enemy always deals at least that much back
    I fricking hate rpgs so much it's unreal

    • 5 months ago
      Anonymous

      >end up in a heal/damage tug of war until the AI uses one of their shit filler moves so you can take a proper turn again

  4. 5 months ago
    Anonymous

    Levellet hands drew this image

    • 5 months ago
      Anonymous

      if you didn't beat the game at the minimum level required, you didn't beat it at all

  5. 5 months ago
    Anonymous

    >your health: 1
    >enemy's damage: 9999999
    i only play video games for this

  6. 5 months ago
    Anonymous

    Yeah that does look difficult. Are difficult games not supposed to be difficult?

  7. 5 months ago
    Anonymous
  8. 5 months ago
    Anonymous

    The worst kind of difficulty is where you do half damage (or worse) and the enemies have twice as much health with double the damage.

    • 5 months ago
      Anonymous

      Metroid Prime

  9. 5 months ago
    Anonymous

    Honestly anon you're completely right but you shouldn't ragepost at all, let alone here of all places where fromdrones congregate en masse.

    • 5 months ago
      Anonymous

      I know I'm right but all my friends are naggers who hivemind what one mate says. That mate is the kind who will look up tutorials on fights as well as broken builds, speedrun strats, etc. because that's "his version of fun". Doing what he saw in a video. So it's either vent here and find people who agree or vent nowhere

      • 5 months ago
        Anonymous

        >the kind who will look up tutorials on fights as well as broken builds, speedrun strats
        I dont see the appeal of this. At that point he's barely even playing the game, it's more like a rehearsal.

        • 5 months ago
          Anonymous

          "That's what I find fun and you do what you find fun. You're such a crybaby" ~ During every multiplayer game where he already knows the boss' moves I'm going blind on

          • 5 months ago
            Anonymous

            I know I'm right but all my friends are naggers who hivemind what one mate says. That mate is the kind who will look up tutorials on fights as well as broken builds, speedrun strats, etc. because that's "his version of fun". Doing what he saw in a video. So it's either vent here and find people who agree or vent nowhere

            i've been there. I played rainbow 6 siege (I know) with a couple friends and one of them would lose his shit when i wasn't doing the meta strats and didn't care if we lost
            most rounds i ended up doing significantly better than he did despite his attempts at backseat gaming
            i regret picking it up because that Black person made it awful to play whether we won or lost, everything was something i did wrong. i don't know why but he always does this in games and nowhere else

  10. 5 months ago
    Anonymous

    OP which game kicked your ass, be honest

  11. 5 months ago
    Anonymous

    back in my day difficulty changed AI. Devs are lazy pieces of shit now.

  12. 5 months ago
    Anonymous

    this is how my friend described souls to me before i played it
    turned out he's just moronic like everyone who hypes up souls difficulty

  13. 5 months ago
    Anonymous

    Difficulty increases should introduce new moves to existing enemies and even new, absent on lower difficulties enemy types.

    • 5 months ago
      Anonymous

      The best difficulty settings have new and exciting enemies on higher difficulties AND some incentive like extra XP or higher drop rates or something. My favorite, though, is Castlevania 64 which straight up gives you a "thanks for playing" halfway through the game if you picked Easy, you literally can only play the second half of the game on Normal and Hard.

  14. 5 months ago
    Anonymous

    This is why heavy armor builds are pointless in souls games. Naked I take 600 damage from a dainty slap, but with the heaviest armor in the game I only take 480, and with my health being at 800 that means I can survive exactly 0 more hits than normal, but with the downside of not being able to perform the invincible roll that literally every aspect of the game is designed around. Thanks, miyazaki.

    • 5 months ago
      Anonymous

      That ignores poise effects which enable you to heal through the damage while dealing it.

      • 5 months ago
        Anonymous

        Who tf frick tries to heal outside of proper window to do so? If you are doing it you already fricked up big time.

      • 5 months ago
        Anonymous

        That's only in ER and you need a holy shitload of poise to do that, plus you're just healing the damage you're taking while healing. Poise only exists in DaS1 and ER, kind of halfway in DaS2, and not at all in 3 or DeS.

        • 5 months ago
          Anonymous

          DS2 and 3 are considered the weakest entries for a reason and heavy armor builds are viable in DeS again due to enemy/boss design.

  15. 5 months ago
    Anonymous

    "RPG" """elements""" were a mistake. Forget dull progression systems, the real crime is quantification of every single variable to sell more macrotransactions.

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