I mean, that's pretty accurate to Los Angeles. Once you get out of the city and suburbs it turns to big open rolling hills, farmland and desert pretty fast.
idk, gta 4 had a lot of neat interior areas that made the map a bit more fun to explore in multiplayer. Idk why gta 5 literally has non, and even patched any that you can go into
idk, gta 4 had a lot of neat interior areas that made the map a bit more fun to explore in multiplayer. Idk why gta 5 literally has non, and even patched any that you can go into
It's absolutely tragic to me that all these zoomers are so bought into the GTA Online economy that they have to make GTAO be all things to all people.
All the "role playing" people do despite the complete lack of any systems to facilitate it, it's depressing to watch.
The game is a husk; it's an objectively terrible service despite it being the most profitable entertainment product of all time.
Reminds me of Harry Potter weirdos (READ ANOTHER BOOK, etc), but it just makes me sad instead of annoyed that they cling to such a shitty product.
What other game offers any competition to GTA? It's an extremely robust engine, massive map and serviceable gameplay. Seriously, give 1 example of a game that can be all the things that gtao can be for everybody.
Isn't that a PS2 game? That's pretty impressive since the city was recreated almost 1:1.
Yeah its on the ps2, to be fair a lot of the map is basically empty with only cars and citizens you can stop and frisk but its still impressive for its time
>huge map >rockstar removes player blips
Most moronic thing i've seen, I've been in full lobbys that felt empty and I would just wait at saint denis for people that might come by and engage in some shootouts
This one feels much much bigger than GTAV's tho, and not only in size but even in shit you can do while wandering around
Doubt GTA6 will have anything close to the level of depth that hunting has in RDR2, but I hope they'll add a bunch of shit in the wilderness to keep you on your toes
>I've been in full lobbys that felt empty
Never felt empty too me > I would just wait at saint denis
Saint Denis is huge as frick, if you want rando gunfights Blackwater or Valentine is where you want to be
the map looks like a huge buff guy with a ski-mask and a beard, and he kinda has a beer belly
he's wearing pants and boots, but no shirt, and he's got his hands in his pockets
>wasted space
You're confused about how asset creation works.
Creating a dense city is difficult and takes a lot of time, but there's lots to see and do.
Creating sparse countryside/desert is quite easy and large areas can be added quickly, and they render faster too (you'll probably find your framerate is higher in remote areas)- but they're relatively boring.
To take it to an extreme, it would be trivial to create an infinitely large map consisting entirely of a solid featureless rectangle.
It's not like they had a pre-determined map size and then had to make the most of it. It wasn't a choice between adding a larger city vs adding countryside. It was a choice between adding countryside vs just having a smaller map.
>morons that freak out when a map has any space between objects at all
Please just have a nice day now. What would you gain from the map being compressed down so there's nothing empty? No space to actually drive in fricking Grand Theft AUTO? Not being able to walk five meters without tripping over something else?
I don't give a shit about GTA but people like you are a fricking scourge upon gaming and are the reason we get an endless parade of games that are open but without environments big enough to be interesting, strewn with random collectables.
That's wrong though
>That’s wrong though
Yeah, 80% of the city is actually wasted space
amogus
OP Btfo
sus
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
'member when everybody said they see a ninja turtle?
kino
sussy
that looks an isometric view of a guy jerking off while standing
OH YEAH I'M SEEING IT
whysd they never add anything to emprty spots on the map didnt this game make jillions of dollars
they clearly intended for single player dlc but then GTA online took off and they scrapped anything not multiplayer
I mean, that's pretty accurate to Los Angeles. Once you get out of the city and suburbs it turns to big open rolling hills, farmland and desert pretty fast.
That's every GTA. So hollow.
idk, gta 4 had a lot of neat interior areas that made the map a bit more fun to explore in multiplayer. Idk why gta 5 literally has non, and even patched any that you can go into
Love those GTA IV interiors
One of the reasons I was disappointed with V from the very first time I played it
It's absolutely tragic to me that all these zoomers are so bought into the GTA Online economy that they have to make GTAO be all things to all people.
All the "role playing" people do despite the complete lack of any systems to facilitate it, it's depressing to watch.
The game is a husk; it's an objectively terrible service despite it being the most profitable entertainment product of all time.
Reminds me of Harry Potter weirdos (READ ANOTHER BOOK, etc), but it just makes me sad instead of annoyed that they cling to such a shitty product.
What other game offers any competition to GTA? It's an extremely robust engine, massive map and serviceable gameplay. Seriously, give 1 example of a game that can be all the things that gtao can be for everybody.
The fact that you think of it as "what one game outmatches GTA" proves my point.
I wonder if GTA 6's map will be equally bad. For Online 2 the best thing they could do is to retcon Los Santos and add it to the mainland.
for me, it's the empty fricking ocean with nothing in it
What? You don't like EXPLORING the sea floor with low ass submarine??
>going in a sub to see literally nothing
There are TONS of collectibles! And very DETAILED marine life!
>collect all space ship parts
>you get a shitty fricking car
stopped right there, frick collecting shit in that game
>Moggs your game
Nothing personal kid
what game?
True crime: Streets of LA. Pretty comfy gta clone but you're a cop and there's cool fighting/shooting mechanics
they really did a 1:1 scale of LA?
for what purpose?
Yeah its on the ps2, to be fair a lot of the map is basically empty with only cars and citizens you can stop and frisk but its still impressive for its time
Funny, I remember playing Streets of NY and it didn't feel nearly as massive as San Andreas, maybe because of the lack of variety.
Isn't that a PS2 game? That's pretty impressive since the city was recreated almost 1:1.
Apologize
>great radio stations
>take 10 seconds to get anywhere
>boomers shat their pants over this
not really, the VC map was widely regarded as worse than III's back in the day
Soul
mmmmmm little lacy surprise lol you muttericans sure know how to serve your masters we thank you
What's the heat map? Kills or player dwells?
Am I the only one who saw a big flexing guy with goggles and small legs from the thumbnail?
Meds immediately.
I just saw an angry face
well now i cant unsee it
>it's not amogus, but a yoked boomerjak in wrap arounds
maybe i should actually try touching grass
some butthole from here said it looked like a ninja turtle when the map leaked and I've never unseen it
looks like muscular knuckles with a visor
So everyone has issues with GTA V's map yeah, but what's a good GTA style open world map? Can be in the franchise or can be an adjacent series.
>huge map
>rockstar removes player blips
Most moronic thing i've seen, I've been in full lobbys that felt empty and I would just wait at saint denis for people that might come by and engage in some shootouts
This one feels much much bigger than GTAV's tho, and not only in size but even in shit you can do while wandering around
Doubt GTA6 will have anything close to the level of depth that hunting has in RDR2, but I hope they'll add a bunch of shit in the wilderness to keep you on your toes
>I've been in full lobbys that felt empty
Never felt empty too me
> I would just wait at saint denis
Saint Denis is huge as frick, if you want rando gunfights Blackwater or Valentine is where you want to be
Because you demanded muh CONTENT
the map looks like a huge buff guy with a ski-mask and a beard, and he kinda has a beer belly
he's wearing pants and boots, but no shirt, and he's got his hands in his pockets
My God, I see it.
it's a moviegame. the map is like a movie set
I still have no played GTA5
I still don't understand what's wrong with it. It has a desert, a forest, mountain, city, suburb, trailerpark, highways, trains, city, pier.
What would you add?
>enormous fricking map
>full of absolutely nothing
>half the damn city is just wasted space
So your saying its just like California and Los Angeles?
>wasted space
You're confused about how asset creation works.
Creating a dense city is difficult and takes a lot of time, but there's lots to see and do.
Creating sparse countryside/desert is quite easy and large areas can be added quickly, and they render faster too (you'll probably find your framerate is higher in remote areas)- but they're relatively boring.
To take it to an extreme, it would be trivial to create an infinitely large map consisting entirely of a solid featureless rectangle.
It's not like they had a pre-determined map size and then had to make the most of it. It wasn't a choice between adding a larger city vs adding countryside. It was a choice between adding countryside vs just having a smaller map.
>morons that freak out when a map has any space between objects at all
Please just have a nice day now. What would you gain from the map being compressed down so there's nothing empty? No space to actually drive in fricking Grand Theft AUTO? Not being able to walk five meters without tripping over something else?
I don't give a shit about GTA but people like you are a fricking scourge upon gaming and are the reason we get an endless parade of games that are open but without environments big enough to be interesting, strewn with random collectables.