I'm using a protector, ronin, war magus, gunner and hexer. I've seen on gamefaqs that people don't use hexer's buffs and debuffs. they only use hexers for ailments and bindings, but I already put some points in buffs. is this game harder than the first one? will I have a hard time using the party I mentioned?
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>is this game harder than the first one?
Both yes and no. I think you should be able to manage.
which one's the game with the zombie girls
>is this game harder than the first one?
yes
>will I have a hard time using the party I mentioned?
you should be okay
V
>v
that's not on steam...
but it is on pc
im not using the emulator, its not the same.
ok crybaby
Give it time, I'm sure Fatlus will port the 3DS games sooner or later. They're too fun to die with the 3DS.
>will I have a hard time using the party I mentioned?
If you switch protector for dark hunter you're using literally the most optimal party possible, you should breeze through the game like it's nothing.
I'm using two gunners, two beasts and a hexer.
How far can I go before getting raped?
I heard Beasts are pretty bad but they're so cool.
The game isn't very hard so you can probably beat the game even with that comp, beast can be kind of good as a damage dealer but it has to combo with someone that binds legs because rampage has an awful hit rate.
you can beat the game with a landsknecht, a medic, and a full inventory of items.
you're fricked post-game though
Is there a way to fix that party without changing too much stuff for the post game?
The one from the first game was pretty brutal.
trade out either beast or hexer for a war magus or protector if you really need a meta choice
Honestly you can probably beat the main game with that party. You have jack shit for support and heals but you have absurd damage with the beasts and the hexers potentially spamming revenge so you could end bosses before you run out of medicas. You won't clear postgame though.
>You have jack shit for support and heals but you have absurd damage with the beasts and the hexers potentially spamming revenge so you could end bosses before you run out of medicas
Yeah, you pretty much described my experience so far.
But the Beasts can take some hits for the team, and they have a selfheal skill.
beast's tankiness is underrated
Beasts have a weird quirk in that if they redirect an attack they use the defense of the original target or no defense or something similar, I don't remember. I guess in a meme all beast party in which everyone has high defense it matters less.
meme party
have fun getting one shot by the eyes
Untold 3 never ever
Which version, original or Untold? If you're talking about the original then Hexer has two very good debuffs in the form of Dampen and Frailty. It is true that they'll be using Poison and Torpor to completely destroy or shut down every random encounter though. And then they get Revenge on top of that which is the most busted attack in the game. The rest of your party is very good too, you won't have any major problems in the game.
Playing HD, which has probably the same balance as the original
NEXT STAGE never ever
Wait for SMTVV to flop
Your party is fine.
Hexer has two good debuffs, the two that lower defense. They don't stack kind of, I don't feel like explaining in detail how the math works. Imo the ailments aren't worth it outside of early game, bindings are great all game round.
War magus has great buffs, heals and curse cut for mana. Curse cut will sound great but once you start trying to use it you'll realize its too much of a pain in the ass.
If anyone starts with hexer you have to know that poison curse sucks from levels 1-9 and then level 10 is game breakingly good, if it sucks just be patient it's worth it.
why is EO2 so weird
It's more like EO1.5
No jack of all trades for you homosexual, have to commit
>want to use skill
>learn it
>it basically doesn't exist until it's maxed out
great design there
EO will frick you up in the last dungeon unless you build your party just right and fight the lategame bosses in specific ways, so yes, but you'll be fine for everything else just by leveling up.
He has a protector, he's set for those specific postgame bosses.
Etriam is reclining...
Suckaijuu no meipoo
Should I play the untolds on 3DS or play the HD remakes? I know the game lacks interactions between characters in most games but Untold has actual characters, but its just two games sadly.
Untolds are way better games balance wise, having played both untolds on emulator and EO1HD/2HD on PC I'd definitely recommend emulating untold.
Guess I'll go untold 1 then 2 then start the normal etrian games from 3
Different games with the same setting. Play all of them pussy
EO1 and EO1U are largely interchangeable but EO2U and EO2 are two different games. Totally different dungeon layouts.
Though EOU has a lot of the same layouts as the original, it is different enough with new enemies and completely reworked skill trees
>But Untold has actual characters,
I think you'll find out why that went away
I prefer Dark Hunter over Ronin but as long as you have a hexer you can win the game.
Replace the hexxer with a dark hunter. They can also use effects but they actually deal damage. Iirc the one fight where a hexxer is mandatory is vs Muckdiles.
Have fun fighting Juggernaut without a hexer
Name a more iconic duo
>is it hard
Depends, the OG and PC release are the same so those are the hardest the series got
The Untold 2 version is casual as frick and more suited for normies who need hand holding at all time because their brains dont function
Playing 3 for the first time. What's a good party? I'm using Bucaneer, Gladiator, Arbalist and Princess, Monk in the back row. My DPS seems kinda low and I have no idea how Princess can even work without emergency heals.
Don't use a Bucaneer as a main class
why
Buccaneer has a relatively weak class skill. They're still usable, just objectively better as a subclass when TP is no longer an issue.
EO3 is less about "what class is good" and more about "what combo of classes is good". the extremely open subclassing where all your main class does is decide your stats/armor type/a single skill you cant take as a sub means you can do all kinds of wacky combos
princess is your only character that can't do damage well but she has the attack buff. you don't have to go into the passive healing tree to make this class good (but it's also good if you do) and can instead go into buffs like attack boost or the max hp increase/regen ones. princess is less of a dedicated healer and more like a galaxy brain take on a tank. in many situations making the party take less damage and letting the party able to survive taking more damage because your hp is twice as big as normal and/or you're getting a regen every turn to heal back a big chunk of the damage you just took are the same thing in the end
trickster being "bad" is a meme. having someone that doesn't have to chug amrita or have a dedicated dark ether b***h sucking them off every other turn and can just attack constantly is really convenient. gun buccs in particular can make random battles a real non issue by having a 1-5 tp skill that plugs most of the enemies full of holes which is something minmaxed gladiator/arbalist builds are not going to be able to do because they use all their tiny tp in a few rounds
>trickster being "bad" is a meme
It's a good thing I didn't say that then. Of course having cheaper skills is an objectively good thing outside of etheric boon, that's obvious. It's all about opportunity cost.
Lategame, limit accumulating auto-attacker with eagle eye support buccaneer is the best build for the class, with auto attacks using 0 TP. Would you rather have a class skill that does nothing or a class skill that literally doubles your effectiveness (shogun)?
To take your argument to the extreme -> is farmer a good class because it makes dungeon crawling more 'convenient'?
if I actually cared this much about minmaxing I would simply retire my bucc that was actually useful during the first 2 and a half strata while other parts of my team were often auto attack robots because they didn't have the skill points to actually do their build yet
> is farmer a good class because it makes dungeon crawling more 'convenient'?
this is why farmer is bad, because its convenience is actually not that convenient. if farmer was in E01 it would be extremely good but you don't really need better camp healing or free warp wires in this game
3's overworld traversal puzzle is so fricking good i wish they evolved the formula further in 5 and Nexus instead of dropping it
4 was so-so, but at least an attempt was there.
etrian would've been better with three person teams that have really fleshed out skills instead of the 5 person teams where everyone does 1-2 things, like how niinou originally wanted. there's a reason the box art is just these three instead of the 5 people on every sequel's box
oddly the US boxart still keeps the three guys design, only it replaces the medic with the survivalist for some reason
Price aside, how's the HD versions?
Best way to play them unless you really care about mapping on a touch screen.
the only issues are that you need to install a mod to unfrick the font, the OG difficulty is now the hardest difficulty with the new normal actually being easy mode and unless you were an emulator chad drawing with a mouse instead of a stylus to make your maps will probably feel weird.
they added some nice but unobtrusive QOL from the 3ds games like your skills actually telling you what the frick leveling them up does so you dont need a guide open, they fixed some bugged skills which in practice is more like stuff nobody used because it sucks ass got buffed/slightly reworked (probably the funniest one is the skill that used to not improve after one level which just got made a 1 point skill) and more options for how the map looks.
overall they get a thumbs up from me in a vaccum. if they had put all three games for the price of one I'd say its a great deal actually because these are mostly great remakes of good games, they're just also still DS games being charged for full price in current year
I'm gonna finally sit down and actually beat EO1 instead of always dropping it sometime during the 2nd strata. protector/medic/alchemist/survivalist because I'm uncreative, but who should my 5th be? I was leaning between troub because buffs or landy so I can actually use axes instead of unlocking a weapon type I cant use but i'm open to ideas on what classes are cool
troubadour is basically required for a postgame boss, so use one if you intend to do the postgame
Alchemists are nice but I went with a troubadour instead. The only other option is if you want a Lands or Dark Hunter, either is good but sword Landy is really efficient at mowing down random encounters.
No alchemist makes some of the encounters of the last sets of floors a bit annoying though when you need elemental damage since you have to spend a turn buffing up