I like to keep my mod setups for each game separate. A lot of the weather mods for New Vegas clash with TTW, and Fallout 3 isn’t THAT hard to get running on modern operating systems if you have basic modding ability.
Let me ask you this. How do companions from 3 work in TTW? Are there usable campfires and workbenches and reloading benches? Does it change the economy?
Fallout 3 is hard because companions can die, you can't craft any AID or AMMO items and the economy is actual ass. Something minor like DT won't change the difficulty because Fallout 3 is balanced around the aforementioned things I just said. Very Hard is actually Very Hard in Fallout 3. Unlike in New Vegas where ammo and health is plentiful and can be crafted and you have unstoppable killing machines that don't even require you to have any caps or karma to recruit.
Also, this is totally unrelated to anything but I just wanted to express that ED-E should not be killable in hardcore mode. Because he's a robot and you can just repair him if he dies.
>How do companions from 3 work in TTW? Are there usable campfires and workbenches and reloading benches? Does it change the economy?
Same as they did prior iirc, they just added wheels. No and no. The game is totally ported with no additions other than a subway station that takes you to NV.
no world building
main quest is hilariously bad
the game has only one real town that doesnt make me vomit and its the only town that you can blow up (for no reason really)
game hates serious lore
etc etc
Cause for some reason quick loot wont work, and I've followed the guide to the letter
What's its about. Is there something new?
Converts fo3 to the NV engine, adds NV guns to fo3, and van travel between each game
I had a lot of fun when I played it. Plus it was literally more stable than vanilla fallout 3.
I like to keep my mod setups for each game separate. A lot of the weather mods for New Vegas clash with TTW, and Fallout 3 isn’t THAT hard to get running on modern operating systems if you have basic modding ability.
because I already played both games extensively when they came out and for years after, zoomer
>take good game
>put mediocre game into it
>breaks most FNV mods
it definitely works with a lot of FNV mods but when i had my install with a shit ton of mods it was basically unplayable, crashed about once an hour.
BECAUSE IS FALLOUT 3 EAZY MOD
ncr gives you a stick
because it makes Fallout 3 wayyyy too easy
>makes Fallout 3 wayyyy too easy
no it makes 3 hard, if you start off with 3, enemies that are present in NV, have DT in 3
Let me ask you this. How do companions from 3 work in TTW? Are there usable campfires and workbenches and reloading benches? Does it change the economy?
Fallout 3 is hard because companions can die, you can't craft any AID or AMMO items and the economy is actual ass. Something minor like DT won't change the difficulty because Fallout 3 is balanced around the aforementioned things I just said. Very Hard is actually Very Hard in Fallout 3. Unlike in New Vegas where ammo and health is plentiful and can be crafted and you have unstoppable killing machines that don't even require you to have any caps or karma to recruit.
Also, this is totally unrelated to anything but I just wanted to express that ED-E should not be killable in hardcore mode. Because he's a robot and you can just repair him if he dies.
>How do companions from 3 work in TTW? Are there usable campfires and workbenches and reloading benches? Does it change the economy?
Same as they did prior iirc, they just added wheels. No and no. The game is totally ported with no additions other than a subway station that takes you to NV.
>Same as they did prior iirc, they just added wheels.
you mean like this?
More or less
NO LEVEL SCALING
you will one shot everyone
>OH NO FOR SOME REASON MY GUASS RIFLE EXPLODES MY ENEMIES WHEN I HAVE 100 ENERGY WEAPONS!!!
>HELPF!!!111
Use a baseball bat or tire iron.
>he doesn't use a customized version of Wanderer Edition
Sad!
I already did, played it, had my fun with them, and unistalled it when finished
because I'm too lazy, I know I'll have to spend hours installing 50 mods and troubleshoot mods compatibility in the process
these days it's all automated homie
just install any mod manager it sorts itself out
but there are one billion mods on nexus i'll have to search through
i don't know what to tell you anon
if you can't follow step by step instructions you have no business even being here
i dont want to replay fallout 3
ever again
why not? I find it pretty comfy to be honest
good for you
i think its shit
>i think its shit
why?
no world building
main quest is hilariously bad
the game has only one real town that doesnt make me vomit and its the only town that you can blow up (for no reason really)
game hates serious lore
etc etc
oh, so you didn't play it then, got it
ok dude
whatever you say
Lmaoong @ fallout sneedgays going full mental ward every time someone doesn't like their game
>you dont like the game
>you didnt played it
homie cmon
This tbqh. The best part is Sydney and that's because of a mod. Smdh fallout 3 should have focused on relic hunting.
i already played it years ago. will probably go back to it again some time but i was hoping they were going to keep working on it.
What are the best weapon mods for TTW?
Asking for a friend.
should I play fallout 3 with TTW or other mods? First time playthrough.