I used to be angry at spoony, but after a while I just ended up sympathizing with him, it's obvious he has depression issues, though it was inconvenient that he basically broke down after he got the budget for "the movie"
Also replying to OP's image, he basically dismissed FF9 based on character design alone.
>Unoriginal soundtrack that just ripoffs [sic] songs from previous installments
That's not the problem with FF9's music, the problem with FF9's music is that it's a 40-track score masquerading as a 120-track score, with way too many variations of the same three or so melodies.
There's a difference between an occasional nod and padding the entire work with slight variations on the same melodies. FFX mostly struck a good of having a lot of different tunes while rearranging a select few occasionally (putting aside the ten or so variations on the Hymn of the Fayth) but FF9 did its most persistent leitmotifs to death.
Have you ever played FF games? They all do this (at least 4-6) starting "with the first good one", according to /vr/, FFIV (actually FF1 is the best FF game).
>point 1
every FF from 6 to 10 dealt with existential stuff and each entry was unique in its own way. 8 doesn't do anything special thematically other than leaning on the love story more heavily than others (and that's not a positive at all) >point 2
control and customizability also depends on end result, and turns out that every playthrough in FF8 feels very samey mechanically, why, if there's so much customizability? because the balance is utter shit and totally biased to physical attacks and limits, so the battles become a spamfest. Magic is underpowered as frick. Summons are too long to rely on them as a serious role. For all of it's "control", there are several "jobs" you can't replicate in 8. It's way more stiff than you think. You can realize more roles in 5 or 7, even 6 once it opens up. >point 3
shitposting. I'll concede that the OST in 8 is very good however and better than 9's. >point 4
Squall sucks, but Zidane sucks more, so you win this one. But don't make me laugh with Squall's supposed depth (Whatever...). The way he falls in love with Rinoa is ridiculous and undoes everything about his character. >point 5
shitposting >point 6
shitposting
for whatever reason Japs use to make people look 20-30 years older than they were and it deoends on how professional they come across. Ever watch Og Gundam 0079? Almost off the Adults whether protag or antag are in 18-38. Bright Noa is 19 but looks like a father in his mid 30s and Ramba Ral looks like he's in his 60s but is 35.
>these two games are different so I have to strongly like one and strongly dislike the other because I can't handle the cognitive dissonance of enjoying two different things
>Oh wow! Another moron!
You should look at the other stuff he wrote and directed. Why are you surprised a fricking japanese is fond with Star Wars? Have you actually interacted with one or do you stereotype them as perverts/still grudge about Pokeshit dominating western tv slots? >The game was written by Takashi Tokita
Cool, doesn't change a single thing i said.
2 big fan of Star Wars. The funniest part that Takahashi did end up doing a former FF game that taken way to many cues from Star Wars.
FF9 falls off hard after disc 1. Rushed game and it's shit because of it. The overly long battle animations also make it painful to play again without fast forward of some sort.
1. What's the point of setting the missile error ratio to max if the missiles are going to arrive at their destination anyway? Why do you fail the game if you fail to do this?
2. Why does Ultimecia want to capture Ellone and use her powers if she can already travel through time without her?
3. The orphanage scene. This is lazy story telling at its finest.
4. The junction system. It's too complicated. There's too many different types of magic for too many stats. You have no idea what effect what magic is supposed to have against any enemy when you junction it to a stat. It's all guess work.
5. An abandoned spaceship (the Ragnarok) conveniently appears when Squall and Rinoa need one and they happen to be exactly within its trajectory. A deus ex machina.
6. Rinoa is a spoiled brat with daddy issues.
7. This game punishes you for leveling up by making the enemies stronger.
8. If a sorceress can't die until she passes on her powers why not just live forever?
9. The limit breaks.
10. How exactly do you pronounce SeeD?
11. Did Cid create Balamb Garden, did NORG, did Esthar, or is it an ancient Cetra shelter? The game can't seem to make up its mind.
12. The garden conveniently learns how to fly and dodges the missiles at the last minute. Also Galbadia Garden conveniently learns how to fly at the same time. Another deus ex machina.
13. Wasting time defeating 20 Tonberries to get the Tonberry GF.
14. It's never made clear who is responsible for the radio interference. Is it Adel or is it Esthar's satellites doing it?
16. If Ultimecia's powers can only be in one sorceress how come Edea and Adel are both sorceresses at the same time?
17. What's the point of Rinoa deactivating Adel's tomb if it was going to fall to Earth anyway with the Lunar Cry?
18. Why is Adel so big? All the other sorceresses have normal proportions.
19. Quistis abandoning her post at the end of disc 1 to apologize to a spoiled brat.
20. Where does Galbadia Garden go after disc 2?
21. What happened to Squall's wound he received at the end of disc 1?
22. Why not just prevent Dr. Odine from inventing Junction Machine Ellone in the first place?
23. Rinoa. She never belongs with the party at any point and she upstages every single important event unconditionally. Make sure you can trap Edea between the gates? No let's go apologize to Rinoa instead. What's that? We're losing badly in a battle with Galbadia Garden? People are dying? Hold on Rinoa slipped and fell. Go save her now. What's that? Adel somehow freed herself and got swept away by a horde of monsters that are headed toward Earth? Wait! Rinoa is stuck in outer space. Go save her now.
24. "Draw failed".
25. The random rule in the card game ruins it. It punishes you for having shitty cards in your collection. This is terrible if you're trying to collect them all.
25. Seifer only starts mentioning details about the orphanage only after Irvine reveals it to the party.
26. Irvine somehow shoots Edea from the front when her back was to him.
27. What does a gunblade even do?
28. Quistis, Selphie, Zell, and Irvine have no relevance to the story or to any sidequests. They're completely pointless. In FF7 every single character had their own side quests. Not FF8.
29. To upgrade your weapons you're required to hunt down obscure items you'd have no idea where to find without a guide from obscure enemies who "might" drop those items.
30. The chibi-style character models of FF7 despite being chibi were much more pleasant to look at than these ugly FF8 character models with assymetrical faces.
31. The limit breaks suck.
32. No armor or accessories. FF7 and FF9 had armor and accessories.
33. The FMVs aside. The graphics suck. FF7 is superior.
>It's too complicated. There's too many different types of magic for too many stats. You have no idea what effect what magic is supposed to have against any enemy when you junction it to a stat. It's all guess work.
You've got to be kidding. You have no idea what effect SLEEP is going to have against an enemy when you junction it to STATUS ATTACK? They made the AUTO button for morons like you, but didn't realize you were still too moronic to use it.
He's so mad that retrospection has caused IX to utterly blow VIII away in the gaming community. He's going to spend the rest of his life chasing the high of his edgelord teen years when everyone thought FFVIII and Linkin Park were the height of media.
>tfw want to like classic JRPG'S so much >love their aesthetic, ost, style, stories >every single time I try and play one that doesn't have a massive action slant, I get burnt out and bored and quit
I want to be fixed.
My only advice is to seek out very challenging JRPGs. They exist. Find something that pushes you to use your brain more than the average FF or DQ game.
The downsides being I don't have any good recommendations and even if you succeed in learning to like JRPGs by playing challenging strategic games, it'll probably only make it harder to enjoy the comfy ones.
We'll see. I'm gonna give 8 and 9 a go and see if one catches me. So far the new Dragon Quest is the only turn based JRPG I've beaten and thoroughly enjoyed. Since then I've tried: >suikoden >FFVII >Breath of Fire 1 >.hack Infection (it may seem like an action, but it plays out closer to how FFXII does)
And each one just burnt me out on the gameplay... which is weird because I loved the new DQ so I dun get it.
Those are some interesting choices. Don't be afraid to jump later into franchises like Breath of Fire or earlier in FF. I recommend Breath of Fire 3 or 4, and FFV or VI. If you liked DQXI it's worth playing the older games too. It's a pretty consistent series.
Gonna download 8 first and give that a go , then jump on to some of these other recommendations. Any tips I should know before playing to avoid some of the pitfalls spoony did and then blaming the game for it?
>Don't level up too much; the enemies gain stats with levels faster than you do. >You don't have to spend hours drawing spells from enemies. You can turn cards into large quantities of spells. >Quistis is best girl.
6 months ago
Anonymous
Gotcha, sounds like it's similar to Last Remnant in that regard, and I'll keep that in mind and look up how to do it when I get there. I remember that being a big gripe of his, then he got corrected on it and got more salty. Thankfully it has been long enough that I don't remember any of the spoilers from his videos tho
6 months ago
Anonymous
>Thankfully it has been long enough that I don't remember any of the spoilers from his videos tho
It wouldn't matter really. VIII is a contender for worst cast and story in the entire franchise.
Those are some interesting choices. Don't be afraid to jump later into franchises like Breath of Fire or earlier in FF. I recommend Breath of Fire 3 or 4, and FFV or VI. If you liked DQXI it's worth playing the older games too. It's a pretty consistent series.
I'm not even bullshitting; The game literally appeals directly to the edgy emo nu metal kids in middle school who sat in the back acting all broody because they're so "different" and nobody "gets" them. This is barely hyperbole, I knew a bunch of those kids and associated with them. Squal and FFVIII were gospel to that archetype of teenager. I mean for fricks sake one of the core elements of the early story is the new hot girl immediately gravitating to the quiet broody guy hiding in the corner away from everyone else and said character cucking the big chad bully that she was previously going out with. It's a straight up power fantasy for social outcasts who have spent their developing years feeling like an enemy to everyone else.
>Point 2
If attacks against different targets, reaction effects (auto-potion), and animations resolved simultaneously like in Suikoden 1, then FF9 would be 90% faster. That requires some sort of priority system though, especially since it doesn't have discrete party/enemy turns.
1:03:05 to 1:03:30 is a great example.
Besides that, the implementation of the Junction system was pretty bad because you have too few active and passive skill slots for each character. If all the non-magic/draw/gf/attack/item action skills were under a "Tech" heading, that fixes half of it. The other 1/2can be fixed by giving each character twice as many passive skill slots, and introducing a better way to buff stats besides character level up bonuses so you don't have to low level game to get more bonuses.
GFs also have poor ability distributions, and the early ones scale like shit compared to the later ones. There are also few party effect GFs.
To be fair, FF9 has a similar problem with equipment bonuses, and character customization is limited to equipment and magic stone choices.
Better criticisms than what you made include: > Dagger and Eiko are essentially the same classes > Dagger should canonically be the worse summoner was she lacks a horn, and a better white mage because she was formally trained in it. > Zidane's skills suck ass. > There are too many cheese abilities like Thievery and Frog Drop > Quina's random damage weapon is suboptimal for her Eat skill, which requires precise damage. > Amarant should join the party much earlier, at least temporarily. > Lana and Fratley should be party members, at least temporarily. > The game should have a much bigger party like FF6, and more party split events at every point in the game.
> There should be better summon mechanics, or at least different summon mechanics, for the two summoners. If Dagger could just temporarily summon them normally, while Eiko could do that and have a permanent summoned pet - that would be cool. I'll be honest though, I just want to see bikini Shiva again. > Most of the trance skills suck. Zidane's are just pure damage spam. > There's no way to choose when you trance. > Vivi's focus skill and Eiko's might spell break the game. > More than 99% of enemies are cannon fodder. > Each character should access/share multiple weapon types, and these types should provide meaningful differences. > You never use most of the abilities you spend dozens of hours grinding to learn. They are either redundant, obsolete, or useless when you get them or soon after. > Most elements have little or no coverage. > There should be more jobs represented in the characters, more characters, or both. > The synth shop is just a pain in the ass.
For a criticism of both games: > Random battles generally suck, I'd rather have enemy icons trigger them.
8 is the better game because of its story, world and characters. 9 is a very well polished tribute to old FF games but a tribute will never be better than something that is trying to stand alone as something new. I remember being disappointed with 9 when it came out but it has grown on me a lot and I'd say it's my third favourite FF game now. I remember several of my friends hating 9 because it did not live up to 7 or 8. But 9 is fun and it's mostly for aesthetic reasons that people don't like it since it's "muh MEDIEVAL WORLD" instead of the weird mix of sci-fi and fantasy that 7 and 8 had
>FF8
Trying too hard to be emo and deep in a way only a preteen would find actually mature when its really a goofy anime >FF9
Presents itself as what the series is, a goofy anime
They're all shit games.
I like both games they are fun
I'm calling the police before this madman fricking kills somebody
I like 7 too, and 10, and the ports of 5&6
>But you are on /vr/, not only are we console waring, we are series waring
>spoony
Still living rent free, 8gays?
I want my patreon money back.
He lives rent free in his parents house.
literally /ourguy/
I used to be angry at spoony, but after a while I just ended up sympathizing with him, it's obvious he has depression issues, though it was inconvenient that he basically broke down after he got the budget for "the movie"
Also replying to OP's image, he basically dismissed FF9 based on character design alone.
>Unoriginal soundtrack that just ripoffs [sic] songs from previous installments
That's not the problem with FF9's music, the problem with FF9's music is that it's a 40-track score masquerading as a 120-track score, with way too many variations of the same three or so melodies.
>Having a leitmotif is bad
People like you shouldn't be allowed to even listen to music let alone judge it.
>leitmotif
musical filler
There's a difference between an occasional nod and padding the entire work with slight variations on the same melodies. FFX mostly struck a good of having a lot of different tunes while rearranging a select few occasionally (putting aside the ten or so variations on the Hymn of the Fayth) but FF9 did its most persistent leitmotifs to death.
>padding the entire work with slight variations on the same melodies.
Tbf that's true of Wagner too.
?t=9806
?t=12139
?t=12829
?t=407
?t=140
?t=44
?t=243
?t=141
https://youtu.be/K3rg00bWOQU?t=88
https://youtu.be/kKbZyfJki8E?t=284
Have you ever played FF games? They all do this (at least 4-6) starting "with the first good one", according to /vr/, FFIV (actually FF1 is the best FF game).
>(actually FF1 is the best FF game)
Contrarian alert!
Stop being poor.
>I LOVE SCRATCHES
>I LOVE LOADING
>I TRUST MEMORY CARDS
Poor? Just not moronic.
Stop scratching your disks.
Take your ritalin.
Backup your memcards.
Congrats! You are fricking the lowest IQ person on Earth. Emulation shits all over your stupid plastic.
Emotional response.
Gay Gatsbee is gay
>point 1
every FF from 6 to 10 dealt with existential stuff and each entry was unique in its own way. 8 doesn't do anything special thematically other than leaning on the love story more heavily than others (and that's not a positive at all)
>point 2
control and customizability also depends on end result, and turns out that every playthrough in FF8 feels very samey mechanically, why, if there's so much customizability? because the balance is utter shit and totally biased to physical attacks and limits, so the battles become a spamfest. Magic is underpowered as frick. Summons are too long to rely on them as a serious role. For all of it's "control", there are several "jobs" you can't replicate in 8. It's way more stiff than you think. You can realize more roles in 5 or 7, even 6 once it opens up.
>point 3
shitposting. I'll concede that the OST in 8 is very good however and better than 9's.
>point 4
Squall sucks, but Zidane sucks more, so you win this one. But don't make me laugh with Squall's supposed depth (Whatever...). The way he falls in love with Rinoa is ridiculous and undoes everything about his character.
>point 5
shitposting
>point 6
shitposting
Decent bait, made me reply, I r8 8/8 m8.
Based treppe. Rinoa has less personality than the pony till girl crushing on Zell
How is this cake 18 years old, holy shit.
Wall-san shows no mercy to some.
for whatever reason Japs use to make people look 20-30 years older than they were and it deoends on how professional they come across. Ever watch Og Gundam 0079? Almost off the Adults whether protag or antag are in 18-38. Bright Noa is 19 but looks like a father in his mid 30s and Ramba Ral looks like he's in his 60s but is 35.
Spoony took down this piece of shit once and for all.
theyre both shit. in fact ff has alway been shit except for fft, ff5 and ff1.
F. Scott Fitzgerald was a hack. Joyce, Woolfe, Faulkner, Steinbeck- all the modernist novelists were hacks. Some of the poets were okay though.
>all the modernist novelists were hacks
You are a pretentious homosexual
>all the modernist novelists were hacks
based and redpilled, somebody had to call out joycecucks and woolfehomos.
Also squall is modeled after Chadckt
Final Fantasy is shit, but Great Gatsby is also shit, and I finished high school.
Elaborate without biased statements or images.
>these two games are different so I have to strongly like one and strongly dislike the other because I can't handle the cognitive dissonance of enjoying two different things
They're all shit, bruv.
>FF3 "take down" has to reference Harry Potter
NGMI
The worst takes ever and you can summarize anything like shit, with shit opinions, just makes your post shit.
Except that the descriptions for 1, 5, and 8 are accurate.
>takes good ideas
>makes them cooler
What's the problem
that picture is dumb and why judge a video game only by its plot,if i want a good story i dont look for a video game first.
WTF i hate Rowling now
why ?
Is that description of FF5 supposed to NOT sound incredibly based?
honestly I think all of them sound based apart from FF7
>FF4
Takahashi was a Star Wars nerd
You didn't realize?
Oh wow! Another moron! The game was written by Takashi Tokita and the Guuch.
>Oh wow! Another moron!
You should look at the other stuff he wrote and directed. Why are you surprised a fricking japanese is fond with Star Wars? Have you actually interacted with one or do you stereotype them as perverts/still grudge about Pokeshit dominating western tv slots?
>The game was written by Takashi Tokita
Cool, doesn't change a single thing i said.
2 big fan of Star Wars. The funniest part that Takahashi did end up doing a former FF game that taken way to many cues from Star Wars.
You said Takahashit, he did nothing
This makes me want to play a bunch of FFs I had no interest in before.
Just say you like grinding and teen dramas anon
FF9 falls off hard after disc 1. Rushed game and it's shit because of it. The overly long battle animations also make it painful to play again without fast forward of some sort.
If youre not emulating PS1, or any other [disc] system, you're a moron.
how is this over 10 year old bad bait image still circulating
Dont talk shit about Kenshiro!
>like both
>great gatsby sucks
>love me the divine comedy
>dropped out of high school to work
Rinoa is the worst girl of all time.
Why are you morons so autistic? VIII is my favorite too, but you what? I also like IX for the comfy magic adventure that it is
two words. orphanage scene.
yeah man. my favorite part of ff8 was that irvine sidequest, the quistis sidequest, the selphie sidequest, oh wait. those don't exist.
>Yiff Fantasy 9
eeeh, i can only fap to big titted furries.
BVSED
FRICK Kenshiro, it's for sissy moral shonen homosexuals.
Jesus did I time travel back to 2012? Do I still have time to kill moot and burn the servers to the ground?
Things that pissed me off in Final Fantasy VIII
1. What's the point of setting the missile error ratio to max if the missiles are going to arrive at their destination anyway? Why do you fail the game if you fail to do this?
2. Why does Ultimecia want to capture Ellone and use her powers if she can already travel through time without her?
3. The orphanage scene. This is lazy story telling at its finest.
4. The junction system. It's too complicated. There's too many different types of magic for too many stats. You have no idea what effect what magic is supposed to have against any enemy when you junction it to a stat. It's all guess work.
5. An abandoned spaceship (the Ragnarok) conveniently appears when Squall and Rinoa need one and they happen to be exactly within its trajectory. A deus ex machina.
6. Rinoa is a spoiled brat with daddy issues.
7. This game punishes you for leveling up by making the enemies stronger.
8. If a sorceress can't die until she passes on her powers why not just live forever?
9. The limit breaks.
10. How exactly do you pronounce SeeD?
11. Did Cid create Balamb Garden, did NORG, did Esthar, or is it an ancient Cetra shelter? The game can't seem to make up its mind.
12. The garden conveniently learns how to fly and dodges the missiles at the last minute. Also Galbadia Garden conveniently learns how to fly at the same time. Another deus ex machina.
13. Wasting time defeating 20 Tonberries to get the Tonberry GF.
14. It's never made clear who is responsible for the radio interference. Is it Adel or is it Esthar's satellites doing it?
15. Why not launch Adel's tomb into the Sun?
16. If Ultimecia's powers can only be in one sorceress how come Edea and Adel are both sorceresses at the same time?
17. What's the point of Rinoa deactivating Adel's tomb if it was going to fall to Earth anyway with the Lunar Cry?
18. Why is Adel so big? All the other sorceresses have normal proportions.
19. Quistis abandoning her post at the end of disc 1 to apologize to a spoiled brat.
20. Where does Galbadia Garden go after disc 2?
21. What happened to Squall's wound he received at the end of disc 1?
22. Why not just prevent Dr. Odine from inventing Junction Machine Ellone in the first place?
23. Rinoa. She never belongs with the party at any point and she upstages every single important event unconditionally. Make sure you can trap Edea between the gates? No let's go apologize to Rinoa instead. What's that? We're losing badly in a battle with Galbadia Garden? People are dying? Hold on Rinoa slipped and fell. Go save her now. What's that? Adel somehow freed herself and got swept away by a horde of monsters that are headed toward Earth? Wait! Rinoa is stuck in outer space. Go save her now.
24. "Draw failed".
25. The random rule in the card game ruins it. It punishes you for having shitty cards in your collection. This is terrible if you're trying to collect them all.
25. Seifer only starts mentioning details about the orphanage only after Irvine reveals it to the party.
26. Irvine somehow shoots Edea from the front when her back was to him.
27. What does a gunblade even do?
28. Quistis, Selphie, Zell, and Irvine have no relevance to the story or to any sidequests. They're completely pointless. In FF7 every single character had their own side quests. Not FF8.
29. To upgrade your weapons you're required to hunt down obscure items you'd have no idea where to find without a guide from obscure enemies who "might" drop those items.
30. The chibi-style character models of FF7 despite being chibi were much more pleasant to look at than these ugly FF8 character models with assymetrical faces.
31. The limit breaks suck.
32. No armor or accessories. FF7 and FF9 had armor and accessories.
33. The FMVs aside. The graphics suck. FF7 is superior.
>24. "Draw failed".
I've never seen Draw fail. Low numbers from a low magic stat, but never a failure.
>It's too complicated. There's too many different types of magic for too many stats. You have no idea what effect what magic is supposed to have against any enemy when you junction it to a stat. It's all guess work.
You've got to be kidding. You have no idea what effect SLEEP is going to have against an enemy when you junction it to STATUS ATTACK? They made the AUTO button for morons like you, but didn't realize you were still too moronic to use it.
Reminder
He's so mad that retrospection has caused IX to utterly blow VIII away in the gaming community. He's going to spend the rest of his life chasing the high of his edgelord teen years when everyone thought FFVIII and Linkin Park were the height of media.
which is the correct board?
Every FF after 7 (except 12) is a kusoge
Stop replying to bait threads you morons.
>tfw want to like classic JRPG'S so much
>love their aesthetic, ost, style, stories
>every single time I try and play one that doesn't have a massive action slant, I get burnt out and bored and quit
I want to be fixed.
My only advice is to seek out very challenging JRPGs. They exist. Find something that pushes you to use your brain more than the average FF or DQ game.
The downsides being I don't have any good recommendations and even if you succeed in learning to like JRPGs by playing challenging strategic games, it'll probably only make it harder to enjoy the comfy ones.
someone should make a JRPG difficulty flowchart for beginners
We'll see. I'm gonna give 8 and 9 a go and see if one catches me. So far the new Dragon Quest is the only turn based JRPG I've beaten and thoroughly enjoyed. Since then I've tried:
>suikoden
>FFVII
>Breath of Fire 1
>.hack Infection (it may seem like an action, but it plays out closer to how FFXII does)
And each one just burnt me out on the gameplay... which is weird because I loved the new DQ so I dun get it.
You're not gonna like FF9. It's slower than any of these. And the plot, while very charming, doesn't have any real focus, so...
Gonna download 8 first and give that a go , then jump on to some of these other recommendations. Any tips I should know before playing to avoid some of the pitfalls spoony did and then blaming the game for it?
>Don't level up too much; the enemies gain stats with levels faster than you do.
>You don't have to spend hours drawing spells from enemies. You can turn cards into large quantities of spells.
>Quistis is best girl.
Gotcha, sounds like it's similar to Last Remnant in that regard, and I'll keep that in mind and look up how to do it when I get there. I remember that being a big gripe of his, then he got corrected on it and got more salty. Thankfully it has been long enough that I don't remember any of the spoilers from his videos tho
>Thankfully it has been long enough that I don't remember any of the spoilers from his videos tho
It wouldn't matter really. VIII is a contender for worst cast and story in the entire franchise.
Those are some interesting choices. Don't be afraid to jump later into franchises like Breath of Fire or earlier in FF. I recommend Breath of Fire 3 or 4, and FFV or VI. If you liked DQXI it's worth playing the older games too. It's a pretty consistent series.
Give SaGa a shot
Why do 8 gays always have to make enemies
I'm not even bullshitting; The game literally appeals directly to the edgy emo nu metal kids in middle school who sat in the back acting all broody because they're so "different" and nobody "gets" them. This is barely hyperbole, I knew a bunch of those kids and associated with them. Squal and FFVIII were gospel to that archetype of teenager. I mean for fricks sake one of the core elements of the early story is the new hot girl immediately gravitating to the quiet broody guy hiding in the corner away from everyone else and said character cucking the big chad bully that she was previously going out with. It's a straight up power fantasy for social outcasts who have spent their developing years feeling like an enemy to everyone else.
>Point 2
If attacks against different targets, reaction effects (auto-potion), and animations resolved simultaneously like in Suikoden 1, then FF9 would be 90% faster. That requires some sort of priority system though, especially since it doesn't have discrete party/enemy turns.
1:03:05 to 1:03:30 is a great example.
Besides that, the implementation of the Junction system was pretty bad because you have too few active and passive skill slots for each character. If all the non-magic/draw/gf/attack/item action skills were under a "Tech" heading, that fixes half of it. The other 1/2can be fixed by giving each character twice as many passive skill slots, and introducing a better way to buff stats besides character level up bonuses so you don't have to low level game to get more bonuses.
GFs also have poor ability distributions, and the early ones scale like shit compared to the later ones. There are also few party effect GFs.
To be fair, FF9 has a similar problem with equipment bonuses, and character customization is limited to equipment and magic stone choices.
Better criticisms than what you made include:
> Dagger and Eiko are essentially the same classes
> Dagger should canonically be the worse summoner was she lacks a horn, and a better white mage because she was formally trained in it.
> Zidane's skills suck ass.
> There are too many cheese abilities like Thievery and Frog Drop
> Quina's random damage weapon is suboptimal for her Eat skill, which requires precise damage.
> Amarant should join the party much earlier, at least temporarily.
> Lana and Fratley should be party members, at least temporarily.
> The game should have a much bigger party like FF6, and more party split events at every point in the game.
Continued from :
> There should be better summon mechanics, or at least different summon mechanics, for the two summoners. If Dagger could just temporarily summon them normally, while Eiko could do that and have a permanent summoned pet - that would be cool. I'll be honest though, I just want to see bikini Shiva again.
> Most of the trance skills suck. Zidane's are just pure damage spam.
> There's no way to choose when you trance.
> Vivi's focus skill and Eiko's might spell break the game.
> More than 99% of enemies are cannon fodder.
> Each character should access/share multiple weapon types, and these types should provide meaningful differences.
> You never use most of the abilities you spend dozens of hours grinding to learn. They are either redundant, obsolete, or useless when you get them or soon after.
> Most elements have little or no coverage.
> There should be more jobs represented in the characters, more characters, or both.
> The synth shop is just a pain in the ass.
For a criticism of both games:
> Random battles generally suck, I'd rather have enemy icons trigger them.
8 is the better game because of its story, world and characters. 9 is a very well polished tribute to old FF games but a tribute will never be better than something that is trying to stand alone as something new. I remember being disappointed with 9 when it came out but it has grown on me a lot and I'd say it's my third favourite FF game now. I remember several of my friends hating 9 because it did not live up to 7 or 8. But 9 is fun and it's mostly for aesthetic reasons that people don't like it since it's "muh MEDIEVAL WORLD" instead of the weird mix of sci-fi and fantasy that 7 and 8 had
You should spend more time learning to spell, homosexual. FF9 is way better than 8 aka "Watch 2 minute GF animations: the game"
>morons acting like Star Wars didn't directly influence 75% of modern fiction both in and out of Japan
>FF8
Trying too hard to be emo and deep in a way only a preteen would find actually mature when its really a goofy anime
>FF9
Presents itself as what the series is, a goofy anime
I like FF9 more for that
>doesn't mention it has the best mini-game in any FF title.