>Franchise went from the brink of death to its best selling game ever, on its way to 8 million copies sold and replacing Street Fighter in Capcom's Top 10 best all time sellers
Has there ever been a bigger comeback story than DMC5?
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>hispanic thread
>schizo ritual post
DMC3?
Dmc is not Hispanic its Slavic. Aside from Japanese there's only them doing any sort of content of this game on YouTube.
Rent free
>dmc 5 alone outsold the entirety of the bayonetta and the 3d ninja gaiden franchises
>>dmc 5 alone outsold the entirety of the bayonetta and the 3d ninja gaiden franchises
That's what happens when you make a great games and the entire series is easily accessible to play. Bayo and NG are both held partially held hostage by exclusivity bullshit.
>I can play Bayonetta on PC!
>but 2 and 3 are switch exclusive...
>I can play Ninja Gaiden on PC!
>but it was only a thousand years after the launch of their last game, when nobody gave a single frick anymore
>I can play DMC on PC!
>no joke about it, since 3 they all come on PC, even the spin off
I don't like tsundere devs. If you want me to buy your game, then make your game available, or else eat shit
I am also Ganker and I like the game
>I can play Bayonetta on PC!
>but 2 and 3 are switch exclusive...
erm... sorry sweaty, but emulators exist on pc...
this is true and I imagine that's how most anons on Ganker play the game, but installing an using an emulator is a surprisingly high barrier of entry to normalgays, plus you need a decent computer to emulate Switch games well (as in being able to run them at higher resolutions and framerates than the base Switch version)
Being able to play Metroid Dread almost a full week before launch, in 1440p at 60 FPS is fricking great and more anons should experience that. I like the Switch but it frustrates me so much that all the games on it are held back so hard by the dogshit hardware.
bayo and NG are good games overall, the former is mainly hampered by the fact its stuck on fisher price hardware that dosent attract the hardcore action crowd.
the latter is stuck in the "not the TRUE version" hell, aslong as black and vanilla NG2 are stuck on the xbox there will always be a shadow over the series.
plus its too hard in general, if NG came out today it would filter literally 90% of Ganker
NG on the default difficulties really arent that hard, I beat them as a kid without even knowing what i-frames are. If you can beat a Souls game you can beat NG1 and NG2.
NG on the NES is another story however
>beaten as a kid mind
There's no way you played DMC3 as an adult but you're still here complaining about videogames on Ganker
You are either worried about how you're gonna pay for you child's college/trying to buy a new house after getting divorce raped, or killed yourself a long time ago if remained maidenless
Go back fromtard.
I played DMC3 in 2006 as a kid, fisrt on PS2, and later more times no the broken PC port with the fricked up controls
You probably played it... When? HD release? When DmC launched? When V was announced?
I'm here longer than you, newbie
Bussin.
there were plenty of adults who got filtered by cerberus and phantom, it wasnt just kids playing games in the 00s
t. was 16 when DMC3 came out
NG is significantly harder than the hardest souls game, there is no room or boss in souls that can compare to the skull tower in NG1 and half the fricking rooms in NG2
In NG1 you can still mindlessly spam UTs the problem is that most people myself included didnt know how OP UT's actually were, I wouldnt say it doesnt surpass that in difficulty until you get to very hard and above
This
even with UT spam, awakened alma is going to frick up any soulsgay and i'd bet she would filter 99% of them
>NG on the NES
Fake difficulty: the game. No, really.
>only have shitty horizontal sword attack. no diagonal attacks, and spin jump attack burns energy. homing hawks are the devil
>clunky controls; can't switch attack direction in mid-air, often leading to facing the wrong direction upon landing
>enemies respawn from edge of the screen the moment they die. why even kill them
>booby-trapped jumps with bats and other spawning enemies rigged to make you fall unless you walk to the ledge, wait, and jump
>touching a wall causes you to cling to it, whether you want it or not, leading to taking unnecessary damage
About as painful to play as Mega Man without being able to shoot enemies.
Yeah we can finally admit Strider btfos Ninja Gaiden.
Strider AND Shinobi BTFO 2D NG actually.
Shinobi PS2 is also underrated and should be spoken about more.
>only have shitty horizontal sword attack. no diagonal attacks
This is fine, and most 2D action games would be way too easy with something like that. The real problem is that the hitbox is weird and doesn't seem to align with the sprite; you have to aim your sword a little above the enemy which is maddening when it comes to midair combat.
Is this art a reference to a Street Fighter poster?
daigo ikeno has done art for SF and DMC
It looks like a specific SF poster, that's why. Just can't find it.
I would agree with all of this. I do think the Nintendo Bayos are still good, but 1 is still the best which is a shame since 1 still has a bunch of little stupid design choices and the least imaginative weapon lineup. NG Sigma was my first taste of NG so maybe it's a little biased but its changes from Black are more sidegrade than downgrade besides load times.
Also BASED Ikeno poster.
What sword is Trish holding? I wanna say it's Alastor with the skull pommel but the crossguard wings look kinda small.
It's the DMC 5's version of sparda
No it's not. there's no BBQ ribs.
You're putting more thought into this than Ikeno probably did when he drew it, it's just Sparda, he just drew it a bit incorrectly from memory.
It's not Sparda dumbass. There's no scythe bit to it. It could just be a amorphic Force Edge.
Nah, it looks like Alastor, Sparda looks different.
So does anyone else thinks Dante has his DMC 3/4 hair style in the drawing
That's his hair before the timeskip in 5.
bayonetta would do far better if 2 and 3 could be played on something other than a nintendo console. i love the first and have been planning to play it again soon, but i will never buy a nintendo console, so i'll never get to play 2 and 3
Ninja gaiden will always be niche due to its difficulty, not that it matters since it’s dead forever now
And God of War always puts DMC in the dirt when it comes to sales. Suddenly sales don't matter as much huh?
Apart from GoW3, DMC5 has actually outsold the GoW games as well, discounting God of Soi of course.
Woaoaoaoah.............dude.....like.....what...if....like....the market was like.....biggerer now....like......stuff sales more now......wowowow......
Ok but that's not what you said THOUGH
>on its way to 8 million copies sold and replacing Street Fighter in Capcom's Top 10 best all time sellers
https://www.capcom.co.jp/ir/english/business/million.html#tab1
Never happened.
Once DMC5SE passes a million the sales will be over 8.2 million and over both SFV and REmake3
>b-but Special Edition!!
This meme argument had already been destroyed. Stop embarrassing yourself. Combining the sales of DMC V + SE will ironically only make it's position worse since other games also have their own special edition and ports which are also considered to be their own titles. I'm afraid DMC V isnt even a top 20 game for Capcom.
Sorry your game flopped.
Wasn’t it like $5 two months after release and I know its been on psExtra now for like a year.
People are clear enough with what they mean by “sales”.
Aren’t* clear enough ffs
itsuno only used 2% of his power to make this game
Hope he uses some of that 98% he has left to make some more
Why Ganker hates DMCV so much?
I am Ganker and I like dmcv
all me
>t. Ganker
I too am Ganker and I like DMCV
it's one guy who has nothing better to do than scope for dmc threads and shitpost in them
I don't know who this Ganker is but he sounds like a gay. I like DMCV though.
Because "realistic" designs suck, story sucks, V design sucks, V gameplay doesn't fit DMC series at all, Nero "definitely not Donte" redesign sucks, clearly seen "recycling" of remake decisions sucks, gray fog everywhere sucks, low contrast sucks, "puzzle" sucks compared to other games, Morrison was retconned into Black person with false hope, that nobody had seen anime. Ending sucks x2. Hat video was one of the worst after every other weapon acquirement video from previous games. Capcom have tried to sit on all chairs possible only to fail. DMCV general theme is fricking disappointment. Soundtrack is shit.
>filtered by V
Didn't even bother reading the rest of the post lmao.
>V design sucks,
That's why mods exist.
Dmc1 gays, ninja gaiden gays, 4 combotrannies etc
>Dmc1 gays, ninja gaiden gays
makes sense, they have actual taste and standards
Ugly environments and characters really drag it down for me. Also I wish you could play as any character in any mission, at least after beating the game once.
Biggest seller in a genre is its easiest target, especially in a genre that's otherwise niche and lucky to pass 1M. Big Capcom games have been shitpost magnets since at least MHW as well. Action games have also had the misfortune of some of the most persistent shitposters on the board, and not just some DMC5. The announcement of Bayonetta becoming an exclusive with 2 was what started it.
>Why Ganker hates DMCV so much?
it's just Barry, a FFXV fanboy, that hates DMC5 because DMC5 has better gameplay than FFXV
>Why Ganker hates DMCV so much?
Ganker hates anything that is good and popular.
Everything DMC5 does other games have done better. Its more accurate to call it DMC4.5 anyways
I like it! Could have been a bit better but it's easier for my old-man tier reaction skills
It was liked when it was released and the game play is great but the story and designs are lacking compared to DMC1 and 3, even 4 had much better character designs
i wouldn't say hate, i just don't agree with the zoomers that it's the best ever, it has a lot of flaws, V isn't very fleshed out, microtransactions and dlc out the ass, the environments look dull and drab and shitty facescans
I love 5 and I'm gonna be pissed if Vergil is not playable in the main campaign of 6
They would be foolish not to have Dante, Vergil and Nero all playable and part of the campaign for 6. Unless 6 is Nero's solo game and they go all out with him to make up for the lack of Dante and Vergil (who will be back in 7 and the SE for 6)
Damn the future looks bleak. They just need to deboot the series again with a DMC1 remake and focus on the only character that matters in a new canon. Drop all that gay family drama.
Family is what DMC is all about secondary.
Yeah its a shame what 3 did to Dante's character. He's a lot better in 5 than in 4 at least.
Nuh uhh. DMC is about who wants chocolate birthday cake.
Vergil is more popular then Dante now thanks to shitty status bury the light memes so no
Dante won King of Ganker, Vergilgays might be louder but Dantechads are always there to put them in their place if they get too uppity.
C'mon it would be an absolute dick move to have both Dante and Vergil as a DLC in Nero's game, unless they immediately announce their own game or just make a separate campaign in the first place
Well it really does all depend on what the plan is for 6. If it is Dante + Vergil's game or Nero's game, then the other should be getting 7 not too long after 6. Nero, Dante and Vergil all returning would be the easiest move though, everyone is happy then.
As long as they get a bigger budget this time... With 5 selling so well there's no excuse, I bet they're confused about what to do with the series now. It's literally a resurrected corpse
That's just like your opinion man
Because most morons threw a tantrum because a series inspired by western stuff was "westernized"
>it's another episode of Ganker tardraging about RE and DMC being 'westernized' or appealing to westerners
>tfw they were always that from the beginning
It's so tiresome.
we don't we just have a massive influx of troony homosexuals from discord who try to shit on anything remotely masculine.
It's a mediocre game hyped up by casuals that pales in comparison to 3 and barely an improvement over 4. The mobs still suck, Nero is still terrible, V is even worse than Nero, both are forced instead of Dante, and it's terribly unbalanced.
it's fricking disgusting to look at visually. and it has bad mechanics that restrict creativity for no reason.
Also maybe they could have made decent environments if they didn't waste dev time on the heap of shit that is V.
>Virgil story campaign canceled
>Mary and Trish story campaign canceled
Game failed moron and franchise was frozen again. We are waiting for a new attempt to restart somewhere in 10 years
None of those were ever planned, they only made the Vergil DLC because the game was a huge success which is why it took forever to come out.
Game ends with this dick detective telling the chicks that he has a mission for them. Why was this shit needed if it wasn't a fricking DLC announcement?
>Why was this shit needed if it wasn't a fricking DLC announcement?
Because literally every DMC ends on a "the devil hunting goes on!" cliffhanger?
To bait you into crying for a sequel for the next 11 years, LOL
I wish I wasn't joking
>To bait you into crying for a sequel for the next 11 years, LOL
Almost half-way there....
It’s Vergil
Fromsoft and Squaresoft. They both have similar stories:
>On the brink of bankruptcy
>Put all their resources in one last final game to try and save their company
>Not only does it work, it propels them to be titans of the industry.
It's funny to think that the only reason Demon's Souls exists is because Sony had absolutely zero faith in the game whatsoever, so the devs just made it a big "This is gonna flop anyway and nobody will care so we'll just do whatever we like."
I wish Sony took the right lesson from that instead of going the movie/sport game slop route. But that's what pays the bills instead of naturally risky projects.
They've dug themselves into a hole they can't get out of with AAA games, they're so big and costly that they have to play it totally safe.
You mean like funding Last Guardian, Death Stranding, and that upcoming pacific car driver game? Sony still funds weird shit.
Where did DMCV go right where FFXVI went wrong?
FFXVI has potential it just needs a KH style remix version.
Unironically. XVI has the potential to be best selling J-Action game due to it's ease of control, even easier than Bayonetta. They just need to revamp it's skills a bit. It also needs more playable characters and coop imo.
XVI actually needs:
>switchable party members
At the moment you have action combat on a JRPG, you will get compared with Tales Of. And Tales of have it. Of course, some characters are well thought out like the MC, while some party members you just use in order to spam one magic and switch back, but still, Tales of have it, and not having it is LAME.
>higher difficulty at the start
The game is too easy, so easy that it becomes BORING. In action games is the difficulty, the enemy design, that forces you doing more than mindlessly mashing the attack button till everything dies. Without this, 9 out of 10 people got out thinking the combat is boring.
You can have your "journalist mode" where the game plays itself for you just for cookie points, but the average, regular difficulty shouldn't be so easy.
>Franchise gets a second chance at life
>Fans kill it due to no true scotsman autism
Why are NGgays so moronic holy shit
>O2Fyg2CRPDIQ5B1QYX4LZrF8[1].jpg
>[1]
Holy kek NG lives rent free in your head.
Shame its dead outside of it.
Funnily enough I'm neither a DMC or NG fan (I only recently dip my toes on either franchise it) and I bought that collection as soon as it released on Steam.
Haven't touched the other two games (or any other NG game to be honest) but I think the price was worth for Sigma 1 alone.
To add insult to injury I'm a Soulslop addict.
3RE is the best game in the franchise though.
A lot of 3d Ng fans I’ve met are hardcore Xbots and itagaki fans willing to let their franchise die simply because the ports are different. That being said ng2 sugma still sucks
>>Fans kill it due to no true scotsman autism
Have you played the absolute watered down garbage that are the Sigma versions? 1 was shit enough, but 2 managed to be worse than shit.
Sigma 1 is better than Black in lots of ways and 2 was deeply flawed to begin with and Sigma 2 just added a new issue for everyone it fixed.
>2 was deeply flawed to begin with
>he got filtered
opinion discarded.
Yes
That you red?
That is not me. Sup?
Nothing much. Work/headach. Just wanting to play my modified DMC 5.
That sucks. I wanted to play 5 earlier today but for whatever reason my saves got corrupted and I had no choice but to start a new game. Had steam cloud disabled too so couldn't recover them. Dont think I had made a backup either
Man that sucks. Going to restart again vanilla or use mods that add stuff like turbo? Also don't forget you can beat the prologue urizen to skip difficulties.
I should still have the saves on my other PC but I'll see. Gonna be at it in 10 days or so.
I havent played as anyone but Dante in a while so if I were to start a new playthrough I'd probably get Viltered on DMD and HAH. Especially since I would want to S rank everything to keep my inner autist happy.
>use mods that add stuff like turbo
I cant imagine playing without turbo at this point honestly so I'd def play modded. Funny enough the reason I decided to play the game today was because I wanted to see whether I should stick to 1.3 or go back to 1.2. Some things are easier to do with the former but 1.2 feels much smoother.
>filtered
the filter in question: https://youtu.be/Dbkl-6OHHmU?t=14832
>game served a very special niche
>nobody cared about it
>game suddenly turns mainstream capeshit suerpwoohoo with an easy-to-play gameplay mechanic
>everyone starts sucking it's dick now
yea i really wonder how this series made such a comeback with 5. must have been Nico. people love ugly tattood bawds.
(You)
get used to it boomer. talentless nugays are invading this hobby and they will make everything piss easy.
>Verification not required
When I was in Platinum modern is a complete overkill, because people are fricking apes that whiff and jump like their lives depended on it
In diamond I don't really see a difference from modern to classic. Not that people stopped being morons, they sitll are, but now they just spam slime rush and character specific gimmick
This argument doesn't even make sense for DMC5 because they literally went back to the old controls and mechanics of DMC4. DmC was literally the "Modern Controls" of Devil May Cry and it didn't catch on.
>Buh DMC4 physics inertia guard flying
Don't be a disingenuous homosexual, DMC5 is clearly building on 4.
DMC V is blatantly building on the Reboot, control scheme is the only thing it has in common with the mainline games.
>J-action
DMC 1, DMC 3, DMC 4
>W-action
DmC
>Westernized slop
DMC V
>DMC V is blatantly building on the Reboot, control scheme is the only thing it has in common with the mainline games.
>J-action
>DMC 1, DMC 3, DMC 4
>W-action
>DmC
>Westernized slop
>DMC V
you gonna cry?
gonna piss your pants maybe?
She is
Except if we go by that logic DMC1 doesn’t play like 3-5 either because it focuses less on stylish combos and more on efficiency against dangerous enemies more akin to NG and Bayonetta
>against dangerous enemies
>DMC1
Shut the frick up vatBlack person.
>you're [insert random ethnicity]!!
Is this what kids do now, is this a thing
>he doesn't recognize Ivan's inane blabbering
Compared to the rest of the series yes, if dmc1 came out today Ganker would be b***hing about getting filtered by dual shadow cat encounters
3 absolutely focuses on efficiency.
Literally nothing is stopping you from playing the other DMCs "efficiently."
>b-but i can't do the same attack twice!
Dante has a billion different attacks and SDT precisely to counteract this, while Nero has Exceed and V's Finishing Blow has infinite style gain. Not just that but sitting there and spamming the same attack is way worse than using attacks to move, juggle, stun enemies and so on, and a bunch of the shit is designed around specific enemies.
Every other dmc game is boring when played efficiently while dmc1 is literally balanced around it on DMD since enemies have less health before they activate DT
If you’re knowledgeable enough at DT stun you don’t have to worry about efficiency as much where as DMC1 turns into a slog if you just let all the enemies DT. Critical hits are pretty much exclusive to dmc1 after all outside of maybe the scissor enemies in 5
>Every other dmc game is boring when played efficiently while dmc1 is literally balanced around it on DMD since enemies have less health before they activate DT
DMC1 can be balanced around efficiency because the movepool for Dante is very small compared to later games so "puzzle combat" works.
DMC5 would be an absolute mess with the same design philosophy due to the size of characters movesets. People even had trouble with Fury's despite their being a billion different ways to parry in DMC5, if every enemy was like that people would just quit immediately.
>Play DMC efficiently
>still requires performing the periodic table of movesets on the scarecrow
woah
this guy is right
Nah DMC1 is western as frick tf you mean?
Inertia and the guard fly bug are certainly part of the deal but you don't need to go that deep to see how this game has been watered down to be more appealing to newer people. the only thing the game has going for it in terms of technicality is the bloat. Dante needs way too much prep now with his 3 different Rebelions you need to choose from and Nero has like 4 charge buttons to keep track on.
>Dante needs way too much prep now with his 3 different Rebelions you need to choose from
Brainlet moment
that Black person is already bloated with 4 styles and a shitton of weapons. some of them even with stances. you really also want to worry about what blade you have in your pocket on top? come on Black person. when was the last time you booted up this game. don't lie to me
>you really also want to worry about what blade you have in your pocket on top?
>every new blade replaces the previous on first playthrough
>you are able to customise your loadout
>rebellion gets replaced after 1 mission, sparda 2
>hurr durr what blade to choose from
brainlet
>stances
>stance switch on one of the most common inputs (lock + back + attack)
>aieeee help meeee
new blade replaces the previous on first playth-
stopped reading there. one-time homosexuals have no saying in this. have a nice day consoomer moron
>You don't need to choose between them you OCD moron, DSD is objectively the best
oh is that why people love to switch between them? combo videos utilizing different blades for different types of combo extensions? you're just going to ignore other options in a really complex combat mechanic just because something is higher on the tierlist than the others? i was joking about the nugay shit but apparently it's more real than i thought it would be. welcome to vidya. what's your favorite one so far?
>stopped reading there.
Yeah, not only you are a braindamaged moron but you also have reading comprehension.
>you also have reading comprehension
>brainlet tries to be witty
Is there a earthquake right now or why are you shaking?
your new pc sis
Hey look, VatBlack person learned a new word. How many have i taught you now?
>you're [insert random ethnicity]!!
Is this what kids do now, is this a thing
>he doesn't recognize Ivan's inane blabbering
>NOOOOOO SWITCHING BETWEEN 7 DEVIL ARMS IS TOO HECKING HARD
>Ok remove the ones that have 99% the same functionally then
>Uuuhhm don't you know that this is REQUIRED for high level combo artistry I can't just not use it ok?????
You're the biggest fricking poser Black person to ever grace this site. Either get good or stop b***hing.
here is the thing nugay: i like this series. if a new installment comes out i actually put effort into it even if i don't like it. just for the fairness. and if you have options in the game you will consider all of them. they exist there is no reason to pretend one of them trivializes the other. on top you're the first moron i heard of who actually puts one of them above the other.
and i just think it's tedious. it's unnecessary for a character who is already bloated to the extreme. some of that could have gone to Nero who doesn't have weapons to switch between them at all. or Vergil who is sharing the same fricking set of 3 weapons for the third time now. why are you morons so sensitive to some criticism? are you going to die when the game isn't regarded as an absolute masterpiece by every living person on earth?
>criticism
comboartist, plz.
Post your gameplay.
>on top you're the first moron i heard of who actually puts one of them above the other.
Literally one of the biggest 4gays in the scene prostrating before DSD for 15+ minutes because it's one of the most technically complex things Dante's ever had while also being incredibly easy to use.
Stop being moronic. The only reason Reb and DSS are selectable is because they had to because of gameplay purposes and they decided to give them to you anyway for the frick of it.
>now combo artist opinions matter
DMC 5 bros!?
>The only reason Reb and DSS are selectable
Same as dmc1 with 3 almost identical swords.
The style system is superficial and can easily be integrated into Dantes moveset and weapons
>Dante needs way too much prep now with his 3 different Rebelions you need to choose from
You don't need to choose between them you OCD moron, DSD is objectively the best. Sparda only has a few things better like a more powerful prop shredder and Rebellion is just straight up a worse Sparda in every way. They have no real use outside of technically counting as a different weapon so they build style seperately, but you have plenty of moves to hit SSS anyway.
Bro, I don't think DMC was ever "hard". Most of the bosses in 3 you can beat first try if someone just whisper something in your ear
>shoot the heads to take the ice off
>just jump on top of it and slash it
>just mash the same button, and press the trickster dash when you see an attack incoming from one of them because it have zillion invulnerability frames
Also, DMCV literally rehashes movements, it went as much as to keep the soul of the originals as it could without being more of the same. You homies are delusional.
The only actual discussion here, is which one is better, 5 or 3 **while using the style switch mod**. Because 4 have amazing gameplay, but being forced to replay the literal same missions, but now with Dante was ASS.
>b-b-but muh combo viideo compilations!
Post one video of you doing it.
Mechanically it used to be a lot more demanding. 5 made jump-cancels way too easy by making the hitboxes way bigger. The game is also incredibly slow even for non-turbo standards. The demons act like a bunch of morons. Technical stuff (reversed lock-on, inertia) have been entirely removed. If that's not enough you can buy "retries" with red orbs in case you are a skilless gay. Nero has a shitty item management system in a FRICKING DEVIL MAY CRY GAME. V is at the very least baffling and that's the best thing anyone can ever say about him. But they have been included to give nugays and casuals a little bit of variety instead of being non-stop exposed to the DMC combat. It fricking sucks
>If that's not enough you can buy "retries" with red orbs in case you are a skilless gay
Dishonest argument, everybody who's played DMC5 know this is a massive bunch of nothing and you're just looking for stuff to b***h about. Your bad faithing is off the charts.
what the frick does that even mean?!
>hurr durr that doesn't count
also you wanna maybe address the other points?
I don't negotiate with the smellee gays of DMC, you could have taken DMC5 on its own terms but instead your brain succumbed to autism and decided that everything new is bad
>why don't you just appreciate shit for what it is
i have higher standards. i'm not here to see the good in something bad. go pretend being Jesus somewhere else
nobody plays 1. 3 doesn't have the loadout management anymore with the switch release. got trivialized with the style switch mod on PC way before that. and 5 has a mod for turning the breakers into Nero's style switch system. everyone who got a taste of that agrees it's way better than wasting time in a menu arranging them the right way. stick with Resident Evil. DMC doesn't seem to be your game
>mods
>nobody plays 1
>3 doesn't have the loadout management anymore with the switch release
>uses a dogshit wheel menu as argument instead of smooth 2/2 l2/r2 switching
embarrassing
>Nero has a shitty item management system in a FRICKING DEVIL MAY CRY GAME.
>constant weapon switching through menus in 1
>ok cool
>constant loadout management in 3
>ok cool
>breaker "management"
>noooooooooooo
top kek
Are you a souls gay or some shit? Why the frick do you bring up bosses and only bosses when talking about difficulty in a genre thats mainly based around crowd control since fricking Final Fight?
Because that's where difficulty lies
You're talking about the game where you can just trow an regular enemy in the air and stay there beating him for several seconds, crowd control is easy. No game where you swing your sword once and it goes through as much enemies as it's hitbox can hit staggering and stopping their attack animations, is hard when dealing with numbers
If anything, crowd control in souls game is harder. But still, not by a lot.
>You're talking about the game where you can just trow an regular enemy in the air and stay there beating him for several seconds
Why does every argument about DMC's enemy design start and end with the earliest most basic enemies?
Specially in DMC5 where like half the roster has clear anti-juggle countermeasures like teleporting or not being launchable?
Like where are these games where your basic badguys are some impossible barrier to surpass. Because I've played Bayo, NG and all the Souls games and none of them are like that either.
>Bro, I don't think DMC was ever "hard".
I'm playing 1 right now and died like 15 times in 2 hours.
How?
Shadow and Phantom fricked my shit up.
Usually it's nightmare and nelo angelo 3 that gets me
>Phantom
Fricking hated EVERYTHING about all three fights. I always found people that can S Rank the entire game to be nothing short of impressive, but after playing DMC1 myself and experiencing Nightmare, I've put those same motherfrickers on a pedestal for having some of the biggest balls in exercising the patience necessary to accomplish that goal.
keep at it anon you'll get the hang of it
Guess I'm just better than everyone, then
I finished those games for the first time when I was a kid. Both me and my brother.
>I don't think DMC was ever "hard"
half the reason DMC2 was so briandead was because of people complaining about DMC1 being extremely hard.
and i dont think i need to mention the infamous international vanilla DMC3 release that addressed 2 being too easy.
I LOVE tattooed women
RE7
>Goes too much to the action route in RE6
>Makes shit shovelware game with gimmicks like umbrella corps and Rev2 episodic content.
>Franchise name pretty much in the mud.
>They decide to start fresh from the start,simple premise horror focused game.
>Capcom Directors want RE7 to be a game as service nonsense.
>RE7 devs have to fight for the game soul to not have such garbage tactic.
>Makes a engine for the game and a test for future capcom games
>RE7 not only saves the franchise but its the first game of the kino RE angine
>Capcom is probably in his best time ever just having rising profits since.
RE7 had some problems but goddamn does that game have SOUL. It feels like an indie game with an AAA budget, I mean that in the best possible way.
@646803648
Black person
MORRISON
THANK YOU MORRISON
thats what happens when Capcom gets reformed and pushes out banger after banger
would the story be better if it was Dante who split himself in two?
what i hate the most about these sales number, is Ganker's hypocrisy about what they consider good sales completely disregarding the type of game, developers, and size of the franchise
as example
>big AAA title
>part of an iconic series in which each title has sold millions
>developed and published by a major AAA company
>sells 7.5 mil copies
>"AMAZING SALES, BIGGEST COMEBACK, 7.5 FRICKING MILLION COPIES BABY"
but then
>smaller AA title
>part of a niche series in which none of the titles ever sold even 1 mil
>developed by a smaller dying AA studio
>published by a major company as part of their side project
>sells 7.5 mil copies
>"what a flop, that's nothing compared to the tens of mil other games did, 7 mil is baby numbers lmao"
it sucks
>inb4 what's the second game
you know what it is
>inb4 what's the second game
>you know what it is
I literally don't, Baldur's Gate 3? Because nobody except shitposting morons would deny that game is massive. It's sales success are going to send massive ripples for sure
i said it's a smaller AA title in a niche franchise, certainly it can't be BG3
in any case, it was nier automata
and yes, i know it still gets praised a lot, but my point is simply that when a smaller AA game sells X amount, it's considered low even when it's actually big numbers exactly cause it's a smaller AA game, yet when a triple A game from a major company sells the exact same X amount, suddenly it's considered a success
I've literally never heard anyone say Automata wasn't a success, but then again I don't really care for that game, but Kamiya has literally admitted that it being a surprise hit literally saved Platinum when Scalebound got cancelled, also its already gotten a bunch of follow-ups and spin-offs so its success is undeniable.
as i said, i know it's a success, what im saying is
>DMC 7.5 mil copies = Ganker praises its success
>automata 7.5 mil copies = "it's popular, but it's still a flop, 7 mil isnt the big numbers you think it is"
maybe a comparison with bayonetta is more adapt, whwre it didnt sell nearly as much as automata did, yet it's been talked and praised for years on end
in any case, it's not about automata, rather Ganker's lack of awareness when it comes to judging sales in terms of a game success
I don't even understand what you're trying to say, both DMC5 and Automata are huge financial hits, Bayo less so but still big enough to get sequels and that all that matters really.
>I don't even understand what you're trying to say
while they're both undeniable successes, Ganker considers DMC5 7.5 mil to be big numbers, but Automata 7.5 mil to be small numbers, despite the former being an AAA title in a majorly successful and extremely well known franchie coming from a major AAA developer, while the former is an AA game from a niche series coming from an AA developer
>worst game in the series
>sells the best
Why is it always like this
>Why is it always like this
It's a symptom of being terminally online, constant exposure to popular thing will inevitably lead to negative exposure simply due to it being popular. This creates a negative association in the mind where you associate popular thing with negative thing, and unpopular thing is not associated with negative thing due to lack of exposure.
It's called contrarian brainrot and is very real.
I would probably be a bayonetta simp if her games were on PC. Just saying.
Bayo games arent all that good outside of the first one so I doubt.
Why is DMC5 of all the slasher games so heavily shilled here? Nobody makes 10 threads a day about Bayonetta 3, it's a game, it's good, whatever
>slasher games
>no big titty teens
>no maniac killing them
Uhhhhh
Yeah no teens or serial killers, just lots of slashing, hence why I call them slashers. I can call them hack and slash but why add an extra word? J-Action? That's Ridge Racer. Character action game? That's Max Payne.
>Character action game? That's Max Payne.
stfu moron
It's an action game that's centered around the character, he even has unique special abilities. Action doesn't just mean slashing. Mad Max isn't a racing/shooting movie, it's an action movie, it's all action.
This fricking guy.
Vanquish, that's another one. Harder to argue about that one isn't it
>Vanquish
>7th gen ots covershit but the protagonist can slide on his butt
kys basic b***h brainlet.
J-ack! yourself, moron.
Jacked off and good to go.
>J-ack! yourself, moron.
>Nobody makes 10 threads a day about Bayonetta 3, it's a game, it's good, whatever
Because Bayo 3 released on a system where 95% of the users only care about Mario Kart, Zelda and farming games.
Ganker was always a dmc board. The Ganker sings devil trigger and bury the light videos both have a million plus views
Its like one or two ESL autists doing this for years.They know posting in /vg/ olisnt tenable so they shill here
>olisnt tenable
Nervous?
the Ganker hype threads were super comfy. I remember the devil trigger compilations and the general excitement. It was a really nice time
>DMC5 hype threads
>MGS5 hype threads
>Now nothing but trash
We were so close to perfection
>high level players suggest the removal of style meter altogether
Do we agree, DMC bros?
Style meter shouldn't be removed because it's a decent encouragement to play more stylishly.
Stuff like Quad S for Dante is a dangerous path to go down though, it turns the style meter into just another resource to manage during gameplay, which defeats the point of the style meter.
>Quad S is dangerous path to go down
I don't see that. If anything it gives people incentive to actually do better so they can have access to these cool moves. It's not essential to the gameplay but rather an added bonus. Though it does start to matter in DMD which tbh by that point people should have a handle on the combat and all that. For a game that's all about the free flow of combat, giving players more toys isn't a bad thing. Same with bringer knuckle.
Quad S's real benefit isn't in it giving you more moves or even it being particularly powerful but in presenting a counterweight to the rest of Dante's gameplay. As Dante you have to deal with all these choices and learn a bunch of separate abilities in order to play well. Quad S makes it so that once you can do that reliably you have access to something that just lets you kill shit as quick as possible.
If it was required of you to use Quad S the game would very quickly turn frustrating and Dante's mechanics would feel like a contrivance. Compare SDT to how Pandora worked in DMC4, for example.
Why does anybody care about what these people say when they clearly don't play the way it's actually designed to be played and don't care to do it either?
In what universe is getting scores not a huge part of Ultrakill's appeal?
>forced to play with shit characters
>comeback
??
ace combat and monster hunter
I gotta say yo
mmmmmm
that vergil bussy lookin mighty ripe yall
It now takes the span DMC1 - 4 was made for a single new game today.
>Finally get lower budget DMC spin-off game to tie me over between mainline games
>It's a chinese mobile game
I really like the attention to detail in the first half of levels in DMC5, the fact that paper and books come flying out in the library as you fight is a neat detail.
When they showed the weathered water jug statue lady from dmc1 in lvl 1 I clapped.
I cried too. Like holy moly ravioli they really do care..............
There's some real deep cuts in terms of fan-service, like the Sin Scissors still having their insta-kill tactic and Shadow's spike still being able to stand on by the player
The biggest deep cut of them all is in the shadow fight. Just run in and button mash on him. It cured my ptsd.
>Landing on Shadow's spike and unloading bullets into him instantly sends him into his core state like the quick kill in DMC1
SOUL
I think I liked it more when 5gays didn't acknowledge DMC1's existence.
Only people who played and loved the entire franchise can truly appreciate DMC5, it's not an easy entry point like DMC3 or DmC. It's made for the fans.
1 > 4 > DmC > the rest don't matter
3=5 > 4 > 1 > 2
DmC doesn't count. And honestly it's better for the game that it doesn't count. Had they made the MC and game be called anything else, it would have been a sucess. Instead they chose to piss on the fans in marketing.
But, it that had happened, the game wouldn't have bombed, and DMC5 could not have happened, so I'm ok with this timeline
As much fun as the 4SE characters are, 1 is the better overall game. 4's biggest fun only comes from post-game modes like BP & LDK, I can replay stages from 1/3/5 and have a good time with them too (not to say those games don't all have some bad stages mixed in there).
>Zoomer who started with DmC pretending DMC1 is his favorite to appear legit
You should admit your situation. There would be more dignity in it.
Heh. I have a 3x3 to spam for that.
It's made for DmC tards and casuals. V said it at all.
I hate that that room is used for such a nothing encounter. It's a shame they didn't figure out some elegant way to backtrack to those super detailed early levels, like having the roots of the tree pick up chunks of the city when it blooms, making you hop back down through them to reach the fruit.
I love how Red Queen Combo B is just Nero going into an unga bunga autistic tard rage
Based and same. I wish more action games had attacks where the character just goes caveman mode like that. The only other one I can think of is Haru in P5 Strikers.
Agreed. It's not pretty but it gets the job done.
that's not even the biggest comeback in DMC
DMC3 was made by the same people as fricking DMC2
The original DMC 2 direction(and the level designer) really fricked over and mismanaged the dev team. I wonder what 2 would have been like if Itsuno was there from the start of DMC 2'a development.
STOP CALLING IT DMCV. IT IS NOT V. IT HAS NEVER BEEN V. IT'S 5.
No, I want him to keep calling it DMCV, it's a good identifier because he's too autistic to call it DMC5.
?
DMCV is called DMCV because of V(ergil)
MGSV is called MGSV because of V(enom)
Same thing.
Bro the logo of the game is literally Nero's wings as a V
I liked the game until I got to Dante and immediately lost all interest. Not because I don't like Dante as a character I just don't like his moveset (yes it's because I suck as him).
>I liked the game until I got to Dante and immediately lost all interest. Not because I don't like Dante as a character I just don't like his moveset (yes it's because I suck as him).
I assume it's because the lack of Nero's snatch makes you feel like you're just running around like an idiot to get to the next enemy? Upgrade Dante's trickster, his teleport move his his primary way of moving around and how you close distance between enemies. You can easily play Dante with just Trickster.
No I just looked at his controls and then played him for five minutes and just didn't like it. I like Nero but that's a given since he's for new players apparently. I found V to be not fun but I liked the idea.
dmc 1 = ngb > ng2 = dmc 3 > dmc 4 = dmc 5 >(power gap)> ng3=dmc2
I'll only agree to this as I need to the aggression mod and enhance V(mods) and 5 removing reversal even though it was in the demo.
Razors edge is better than DMC5
razors edge my balls
heck yeah sis... the game that can be beaten with one move... now we're talking
what move?
Scythe's 360y
NG2 and DMC4 have the same exact issues where everything thats not the combat is terrible because both games were rushed
Maybe Demon's Souls and Elden Ring?
Demon's Souls was considered a failure or something didn't it?
But now Elden Ring has over 20 million copies sold
I don't know the sales/success of fromsoft but didn't dark souls 1 make them good profit?
Every game since then has increased in sales and its been popular with normalgays since DaS2, DaS3 was a huge seller, Elden Ring was just even more massive.
I see.
Someone tell me how to clear Hell & Hell and how to S rank every mission.
You dont
>you lived to see Ganker become infested with unironic DmC fans
I don't like it. I just found the 2 meme mexican videos floating around hilarious.
>dmc5 comeback
In which dimension do you live?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>Dante's the quipping machine who doesn't take anything seriously
>Has basedjak sword
Its over
That's my issue with Dante past DMC3 honestly. DMC3 Dante being quipping machine makes sense but the end of the game makes him a bit more serious and mature, more akin to his DMC1 self. DMC1 Dante is legit cool, Trish destroys his shop's door with a motorcycle and he says "Woah, slow down babe" as if it was nothing. DMC4 and 5 Dante are clowns because DMC3 Dante was so popular. Nero in 4 felt more like Dante to me than Dante himself because he was still serious in some parts.
You can download mods for it.
DMC5 Dante is a jaded old frick who's shown being very "over it" throughout the game. The manga makes this even clearer. He doesnt really act like he does in 3 and 4 at all outside of the weapon introductions.
He was a better jaded old frick in DMC2.
I liked 5 Dante, he was a blend of 3 & 1 with some angst of 2. 4 was just 3 turned up to max
4 > 2 > 1 >> 3 >>>> 5
5 Dante is so goddamn dull.
I think part of the thing is that after 1, Dante had little to take seriously--he just killed the lord of all demons and had basically gotten over his family issues, and so there wasn't really any sort of threat or anything that could challenge or sober him up (probably why a new, less powerful protag was introduced). I don't really know how else I would have written him in a proper sequel.
>had basically gotten over his family issues
he literally just killed his brother (again). hes goofy again in 4 because he actually has some friends and found out he has family/an equal when he met Nero.
By the time 4 came around he had basically come to terms with things I mean.
>Coolest Rebellion design
>Only in a single mission
>Worse than DSD and Sparda in every way
RIP
wtf happen?
No Diesel partnership.
DMC5 Dante is a jaded alcoholic chasing the highs from his youths deluding himself that he's still "got it" aka he's literally me and therefore based.
So is a platinum collab happening yes or no because ive seen way too many hints something around dmc1 is happening and itsuno is very much busy as frick
not in a million years
Kamiya has been spouting shit he's wanted to do on Twitter for a decade, don't put too much faith in it.
Kamiya announced Okami 2 and nothing came out of that for almost 5 years. I wouldn't trust what he says on Twitter.
Patty is human though. Unless they go for Lady style gameplay with focus on firearms I don't see it happening.
iirc she is the daughter of a powerful mage/alchemist, they could do something with that potentially
>tfw no game with dantes late teenage daughter
Best you can hope for is Patty being playable in the next game
Am I the only one who thinks that Dante should have a son and Nero has a daughter?
Patty has a magic background so could end up playing like V. She shouldn't be given that role though.
it wouldn't really line up timeline wise, dante having a daughter offscreen years ago would create a teenage cousin/ uncle nero scenario which would be kino
>dante having a daughter offscreen years ago would create a teenage cousin/ uncle nero scenario which would be kino
Incest would be even more kino. But Kyrie would kill Nero.
The games can ultimately end with Nero and Kyrie having a kid and Dante settling down shortly after, so both kids are roughly the same age.
it's 100% getting a sequel before ps6 releases
and i hope they get a proper level designer this time around as it is by far the weakest part of V
>and i hope they get a proper level designer this time around as it is by far the weakest part of V
Just make every level like mission 15 and its good.
Mission 15 fricking sucks though.
>Most optional paths of any mission
>Rocket surfing minigame
>Mario spikes
Mission 15 is KINO
>DMC6 comes out
>all the characters look like they did in 5
>all the characters look like they did in 5
Based, I want to see the RE engine DMC characters not held back by decade old hardware. I wonder how close they'll get to the HD promo renders they did for DMC5.
Yeah those HD promos were something else.
DMC6: Even More Grey
5 has good level design.
It's visually very boring though. I like arena design with less gimmicks but half of the game looks like this.
DMC4 is visually very pleasing for example.
>cherrypicking this hard
Cherry picking what? DMC4 has a green forest, a brown city and a gray castle. That's more visually varied than gray city and red shit.
>green forest
It's yellow, gray and bloom with some green. Yeah Fortuna looks nice and I prefer it over 5's treeslop areas but the 4 forest is still pretty ugly.
That DT bar is so lame.
I think DMC4 is honestly even worse than DMC5 in this regard. Fortuna looks incredible but most of the castle is so fricking dull and overtly "video game level" with just halls that serve no function at all and the jungle is just straight up shit and it looked like fricking ASS back on the original consoles but that's thankfully something modern players don't have to experience.
I think a big problem with a lot of 4's environments outside of the very beginning of Fortuna is that they look very generic like they belong in some asset pack they bought online, very little personality and doesn't feel like DMC. 4 has some weird Final Fantasy anime-stylized semi-hyperrealistic aesthetic but really watered down.
I wish the tree brought back the environments from mallet island, Temen-ni-gru, and fortuna like it replicated Dante's&Vergil's childhood house but corrupted/distorted in some way(does that sound too much like the reboot environment design?). I know there are some details like the purple curtain looking things outside of Urizen's throne and some weird floating geometry things but it just didn't stand out enough to me? I guess I wanted the tree to be more of a reflection of Vergil's mind.
You can really tell they blew their load on early levels and then from one point reused tree assets and gave up on boss arenas. I dunno if time or money is to blame.
I'm sad there was no hell part because the concept art looked kino
>middle left
Yeah that's the type of thing I wanted from the tree. Gothic tree/mod
>I'm sad there was no hell part because the concept art looked kino
The top part of that concept art is from the game, it's the credits fight as Dante and Vergil when they go to hell. The middle concept art is from mission 09 as Nero. Bottom is from mission 10 as Dante. Don't know if the art to the middle left was in the game.
Yeah that white grass field with black statues was my favorite visual from the game
>The middle concept art is from mission 09 as Nero
V was mission 9 and that was in a catacomb. Center middle and middle right remind me of mission 15
>V was mission 9 and that was in a catacomb.
Yeah you're right, meant mission 08, pretty sure it's before one of those falling platform things.
It looks more like those platforms you jump on in mission 15 in that one area.
Yeah could be that as well
>Still drawing concept art with real pen and paper and not on the computer
holy souly
Screenshots and videos of 5 all look like indistinct muddy shit.
DMC2 genuinely looks nice, I like almost all aspects of its visual design. Vendetta in particular is one of the most underrated weapons in the series, visually. Shame about everything else (except the music) though.
>that copyright text on the screenshots
Why are nip companies so autistic about their legal text? You can't even tell what vidya they came from.
>Has there ever been a bigger comeback story than DMC5?
Probably Dark Souls from Demons Souls, Nier Automata, and Monster Hunter World from the top of my head.
>mfw Ganker saw highest amount of posts in this site's history when DMCV was revealed
>duuuuude.....I can fight like.........4 guys at once who have like 10000,000k HP each........daggum i'm so hard core CUHRAYzeeee.....
Get real. There's only one difficulty mode that matters.
J-Action approved thread
Dmc sisters... We love Dante getting pentrated?
Only if Vergil is there and they're shirtless in the rain
wtf I heckin love Donnie Darko now.
Donnie Darko is teenkino but also kind of a shit film.
Playing through it for the first time after having played FF16 and liking the combat I thought I'd give DMCV a try as I've got played these games before.
I can definitely see DMCV in a lot of the moves in ff16 but what was the impression of V when this game released/ had a lot of threads made about the game?
I really like playing as Dante, just got up to his sections but I'm falling asleep when I'm forced to play as V, I'll pick Nero over V as I want to be the guy hitting things not sick back and watch the crow and panther kill everything for me.
Not many players really like V, he feels half baked and unresponsive.
A shame because a caster playstyle could work, it just needs more direct control. It almost feels like Itsuno realized this later in development and included the autopilot function for the familiars. V should've had a small cane moveset too.
More moves mod for enhanced V mod give V a cane move set
I was wondering why V had no direct moveset, not even a small slap with his cane. I'm sure there'll be some story reason but gameplay wise, I could have done without playing as V and stick with Nero or swap between Nero and Dante.
The version of the game I bought said on the cover it comes with Vergill, I can play through the game as him so I'm interested to see how that plays when I get there.
You got the PS5 special edition?
Yeah, I bought it after completing FF16 as a bought the console for that game, Kek. Looked around and got DMCV special edition and Strangers of Paradise.
>Looked around and got DMCV special edition and Strangers of Paradise.
Nice choices. You playing 5 with turbo mode?
>I can definitely see DMCV in a lot of the moves in ff16 but what was the impression of V when this game released/ had a lot of threads made about the game?
V in my experience is "over-hated, but not under-rated", his gameplay style is pretty novel but his moveset is a bit half-baked and there's parts of it like directly controlling Nightmare that are outright less efficient than just letting the summons do their own thing
V himself being helpless isn't great in the context of an action game and I think at least one "push away" option bound to his cane button would have been good, though I do also love the detail that the move V does when there's nothing directly in front of him for a finisher is the first hit of the Yamato combo for Vergil
I kinda miss donte and vergin (the mexican soap opera versions), if only for the laughs.
I'm not even a DMC fan but DMC5 had the greatest reveal trailer I've ever seen.
The best reveal trailer of all time is Street Fighter X Tekken, but only if you somehow didn't see Ono show off alpha footage of the game like a month before they showed it in the most tepid announcement of all time. They even cut the trailer to trick you into thinking it was just a Tekken game before it pans down to Ryu on the ground and shows the Capcom logo.
That would be MGS5
For me it's still the MGSV reveal trailer and everything about that game's marketing, all the highjinks with Ground Zeroes, "The Phantom Pain" by Swedish Moby Dick studios. People figured it all out but the build up was still great.
Also
>MGSV reveal trailer literally opens with the big twist reveal of the game
>People ask Kojima who Miller means when he says "what about him?"
>Kojima openly just says "Oh, that's you! The player!"
>Nobody knew what the frick he meant
Fricking Kojima kek
I feel like Itsuno saw vemon snake's rocket arm and thought "but what if he could ride it?"
Literally the perfect design.
Will they ever top it?
I don't think anything in DMC will beat this but Vergil saying JACKPOT when he does 4 consecutive Judgement Cuts was a nice touch in V.
Dante and Vergil each have Ebony and Ivory respectively, aimed sideways. Nero is in the middle with Blue Rose aimed properly.
Scene has been retroactively ruined ever since it came out that Dan hated shooting this scene
that makes it BETTER moron, its in-character that Vergil would normally not say autistic shit like that
DMC5 tried to teach us that nothing will ever top DMC3, and that's ok.
Guys
I finally fricking get it now
I can finally fricking play Dante without hitting DarkSlayer and activating Argument on Pandora by accident every other second
The base feeling of the combat is so good that the additions 5 made to the movesets aren't even comparable when the moves' impacts are lackluster in comparison
I thought the enemy roster was fricking garbage for so long but it actually has the DMC1 influence of actually requiring different strategies for different enemies and TEACH you how to use the weapons properly through gameplay itself
Even the platforming skills to skip sections is good
I yield, its the best DMC game. It only took me 10+ years to realize
This but none of that shit you said matters and the reason is because Trish is the most fun character to use in the series.
>DMC1 influence of actually requiring different strategies for different enemies and TEACH you how to use the weapons properly through gameplay itself
>frosts return from 1
>there is no elemental weakness despite Nero carrying a flame sword
lol, lmao even
The only elemental weakness frosts had was getting nuclear striked by inferno
>elemental weakness despite Nero carrying a flame sword
There would be literally no point moron. He only has the one weapon so it would just be a standardized nerf. You literally wouldn't even conceive it because there would be no comparison
>literally a reason to get good with rev mechanics, since frosts appear in a third mission
>no point i tell you
lol
a reason to get good with rev mechanics
oh you mean the EXTRA DAMAGE???? GEE WIZZZ GUESS THERE'S NO ISSUE LOL
>frosts flinch from a single ifrit hit
>more resilient to Alastor hits
>a perfect opportunity to replicate the same with RQ normal and charged attacks
>just the damage!
LOL
You're literally implying to completely invalidate an entire enemy for an entire character. homie he has a fricking GRAB Nero doesn't need anymore arbitrary buffs. What the frick does Alastor have to do with Red Queen? Its not electric homosexual. Now you're just desperate
>What the frick does Alastor have to do with Red Queen?
Think moron, think.
Metal doesn't mean Electric
>Franchise went from the brink of death to its best selling game ever
yeah Ace Combat 7 was great
Any 5th entry of a piece of media will be inevitably called V by someone, it's an unspoken rule. V is just too cool of a letter
That's specifically why DMC5 didn't spring for it. The game was about Vergil so actually calling it Devil May Cry V would be way too on the nose and make the twist that much more obvious.
Also going for the V isn't always a good move or quality guarantee. Soul Calibur V says hello.
>The game was about Vergil so actually calling it Devil May Cry V would be way too on the nose and make the twist that much more obvious.
It was already the most obvious fricking twist. We figured it out in like, the first fricking trailer. And then when the second trailer had Urizen speak it was game over
Then why didn't they call 4 'IV' since it was cancer?
They didn't call it DMCV because MGSV already did the Vee =/= 5 joke.
When is Nintendo going to hurry up and make Super Mario Bros. V?
DMCV is one of the worst games I've ever played.
Definitely one of the most boring
Let us know if that changes when you've played your sixth game.
V was the 6ixth.
What were the other five games you've played?
Tetris
Deus Ex
Frogger
NFL Blitz
Persona 3
Be honest, Ganker. How did you react?
Extremely kino movement ruined slightly by the fact that I'm really not a big fan of Nero's DT hair at all.
:O
>mfw the M20 opening cutscene
>Bury the Light has 100 million views
>Devil Trigger has 80 million views
Pretty crazy. I don't think any other video game song has had the pull these two songs have.
The fact that it s fricking 10 minutes long is even crazier
BERRY DELIGHT DEEP WITHIN
>game entry in literal 5 game franchise inspires mmo dev to kill 30+ game franchise, not understanding why it was such a success
haven't played and dmc game since 3 on ps2, recommend me the order, which I assume it's release order except for 2, and other games like bayonetta and vanquish
Play DMC1 first because you'll have an appreciation for it, and not be spoiled by DMC3. Then go 3-4-5. You don't need to play 2 it's pretty dogshit. If you replay DMC3 do it with the style switcher+weapon switch mod.
Am I the only one who only likes DMC3 in this franchise? I really wanted to like the fifth game, but the characters are so embarrassingly written. DMC3 knows its moronic and has fun with it, also the combat is better.
I only like dmc1 and dmc5, dmc3 and 4 dante are annoying.
Do any of the serial shitposters in action game threads get tired of doing the same shit every thread? I'd rather enjoy this genre in solitude than deal with the massive baggage of dealing with other fans online
Nope. Everytime I shitposted it's like I posted for the first time again.