>The city in which the game takes place in is called either "Kenraith" or "Genraith". The city has a very 18th century European imperial capital vibe to it as the poster has suggested. The city is just filled with palaces, towers, castles it feels like it's the capital of a flourishing empire and it is in no way a decrepit abandoned place. It does not have that post apocalyptic vibe that a lot of From Software games do.
>The city itself is by the sea and it is divided into circular wards that are separated by water channels.
>The lantern/gas lamp the player character is holding has some sort of gameplay mechanic where it shows hidden items or areas/illusionary walls however I am not yet clear on how it exactly works and what other uses it has but it does seem like a major gameplay mechanic.
>Spells do not require staves or wands to cast. The player character just equips spells and casts spells with their hands.
>Spells can be dual wielded, and you can wield a melee weapon with your right hand and spell with the left hand. When you dual wield a spell its moveset changes and it becomes more powerful. I do not know if you can dual wield melee weapons however, I am inclined to believe that you can.
>The melee weapon types I have seen are: Swords, Greatswords, Axes, Scythes, Maces, Halberds, Spears.
>Almost all of the weapons I have seen had a second moveset where they transformed and had magical attacks.
>Customising your clothing is very in depth. You can change the fabric color and pattern.
>You can also add gameplay changing customisations to your clothing. One prominent example is that you can make yourself hover above the air slightly by customising your clothing. This also changes how you dodge. Another one makes you clothing emit water making you immune to any fire damage. Another one makes you emit a purplish blue smoke however I do not know what this does.
>More Fromslop
I couldn't care less
It's "I could care less" idiot.
Here's the picture.
Embarrassing.
>everything on Ganker has to be fake
>call of duty games are more different than from software games
I refuse to believe anyone this delusional exists.
>Automatic bomb.
lol
I prefer those npcs to bg3 shit, thanks. Now you have your gay game, go play that instead of trying to change mine, homosexual.
you haven't played BG3 or played any rpg at all if you prefer the dull lifeless shit that is a fromsoftware NPC
>every game should be the same
moron
every fromsoft game is the same, that's for sure
>every fromsoft game is the same
that's a good thing.
NPC moment
bro you slurp up miyazacki dick kinda hypocritical to criticize anyone of being an NPC
>an rpg having actual character interactions
kinda a staple of the genre homosexual
>kinda a staple of the genre
nope and i love CRPGs
I don't play that shit exactly because the writing is consistently horrible.
It feels like 2023 New York instead of fantasy.
Frick you and frick your shit ass games. Long live From Software.
fromsoftware games writing quite literally confirmed by miyahacki himself to just throw shit on the board and see what sticks and sounds mysterious/disjointed. Id rather play the game where the creators actually gave a shit to try to write something
you want an action hack n slash not an rpg
>you want an action hack n slash
souls games are still RPG. You don't make the rule. sowwy
From Software writes things in detail and then removes parts to make the narrative experience more interesting, they don't do what you ignorantly accuse them of doing.
I am sorry you are too stupid to be able to enjoy good things. Now go enjoy your 2023 New York fantasy like the plebeian you are.
>too stupid
this homie think he an intellectual for enoying vaati videos. Buddy Elden Ring was in the exact same spot BG3 is in right now, over hyped by normies who never gave a shit about the genre/games before. btw homosexual I enjoyed Dark souls 1-3, sekiro, and demon souls have a nice day
No one mentioned Vaati. You're getting desperate, I see.
The writing in From Software games is good, the writing in BG3 is garbage. Deal with it.
and you're a moron who unironically thinks hes smart for enjoying random tidbit lore descriptions thats difference here. I never acted like BG3 is some masterpiece but there is actual effort. You can barely consider what fromsoftware does as writing. Now if you would stop huffing your own farts and unironically play more video games you would open your mind you elden ring newbie
I don't think I am smart, mr projector. I think From Software games are well written.
Go play your 2023 New York fantasy, shitter.
>From Software writes things in detail
literally zero reason to believe this considering how mutually-contradictory and wobbly the timelines have been in every fromsoft game since Ds1, not to mention the superabundant cut content evidencing that they've just been stitching shit together as they went along
>Id rather play the game where the creators actually gave a shit to try to write something
By all means frickface
fromsoft is your personality we get it
souls games are action rpgs, similar to diablo
Roleplaying is not the focus. They don't really need character interactions.
yikes
No it’s not moron , it’s I couldn’t care less
>could care less = you care
>couldn't care less = you don't care
Stupid mutt.
Reminder that this was posted during peak amerimutt hours
If you could care less then that means you still care at least a little bit, are you actually moronic?
It's a doggy dog world
couldn't care less is actually more grammatically correct because "could care less" requires sarcasm to make sense.
>https://www.vocabulary.com/articles/pardon-the-expression/i-couldnt-care-less-vs-i-could-care-less/
>https://www.merriam-webster.com/grammar/could-couldnt-care-less
you can always "care less" by not caring at all
you stupid fricking ape
You can't care less than 0. There's no such thing as negative caring.
IF YOU COMMENT ON SOMETHING YOU CARE ABOUT IT
YOU STUPID FRICKNG APE
I really don't care about my neighbor's toilet. But I'm commenting on it and now you're thinking about it. Why do you care about my neighbor's toilet, anon? That's kind of weird.
>I really don't care about my neighbor's toilet.
you clearly do because you're commenting on it
you fricking stupid ape
Git Gud homosexual
Git Gud taste homosexual
Name five(5) good fantasy action games
Jealous diablo 4 bawd
>The lantern/gas lamp the player character is holding has some sort of gameplay mechanic where it shows hidden items or areas/illusionary walls
already copying Lords of the Fallen?
oh no no no no
There was a torch in elden ring that did that already
Already existed in ER, bro. You can be 100% sure they're not looking at Lords of the Fallen for tips.
>ER
try DS1
Why are Ganker so ignorant?
I swear if the towns are fricking dead I'm quitting gaming
>new ip
>same as the last ip
embarrassing
this is like saying
>a new call of duty
>it has shooting? same as last call of duty
from combat is a core mechanic I don't know why you morons can't see that
Call of duty is 1 ip, moron. It also changes more than fromslop.
modern warfare is 2, black ops is 3 and guess what, warzone is 4 you colossal dipshit
Yes, exactly.
>mario
>pokemon
>zelda
Yeah, truly embarrassing
>doesn't even try to defend it
>just immediately attacks another company
hahaha the state of video games
It looks like Bloodborne 2
Roll souls if he harry potter
Haggerslop if he muggle
I'm guessing this is the PS5 exclusive that was mentioned ages ago?
PS5 owners can now roll a dice to decide what game to play
How does a two sided die work?
"mentioned" only in snoy fanfiction. From never said anything about making a new PS exclusive, and it's very unlikely they will considering ER sold better on PC than consoles and Sony canned Japan Studio
>ER sold better on PC than consoles
kek more PCisraelite lies
>PCisraelite
It sold better in Europe and even then, the percentages were very close with console
Anon we know for a fact there was a 3 game exclusivity deal signed after DeS. Even if Deracine counts as one, they're doing 1 more Playstation exclusive.
>Anon we know for a fact there was a 3 game exclusivity deal signed after DeS
Black person what?
There's no record of this anywhere.
When did snoys fanfiction together this crap?
It laughably moronic too, cause it means they signed a 3 game deal 10 years ago, and haven't fulfilled it in a decade.
lol, lmao
Was multiple rumors about it a couple years ago too, that it had just started being worked on. We'll see, Sony has that business alliance with Kadokawa and owns a small part of From, denying it outright is a bit ludicrous.
we went from
>we know for a FACT
to
>Was multiple RUMORS about it a couple years ago
lmao, the backpedaling from the sonyger
your entire cope is based on wishful thinking of a desperate snoy based on nothing
> denying it outright is a bit ludicrous.
nah, denying tales from your ass is what rational people do, sBlack person
These are different things anon. That 3 game deal is a fact, I'm saying there's more evidence pointing towards it.
>That 3 game deal is a fact,
Of which there's 0 evidence of.
Lmao. Maybe you could've desperately coped this was true 8 years ago, sonyger, but you're well past the point to pretend this horseshit was ever true.
> I'm saying there's more evidence pointing towards it.
Wishful thinking is evidence of your stunted mental capacity, you dumb frick.
You haven't provided anything besides flimsy conjecture.
Fricking smell the roses, snoy.
What the frick is up with people wanting so badly for Fromsoft games to be exclusives? I don't see why Fromsoft would do it anyway, considering Elden Ring sold like 20 million, Sony would need to pay them a shitton of money to make it exclusive and worth their while.
Bloodborne sold like 3 million, I doubt working with Sony is worth it for Fromsoft anymore.
>considering Elden Ring sold like 20 million
well bamco must be happy about that
but from software didnt get any of that money
yes, because making a snoy exclusive would get them money by the same token
lmao, Snoys are mentally ill
>but from software didnt get any of that money
Huh? Do you think publishers just take all the money in sales from a game?
He most likely means they weren't paid per the success of the game aka made revenue. They were paid a lump sum to make the game and that's it. At least I think that's what he's saying.
Is there any game dev that would even take that deal? Don't they always get a percentage of the revenue as well?
Not always how it works. You can pay someone in many different ways. They could be contracted for a certain amount of money. The pay can be based on time or some measurable amount of labor. They could have been paid a lump sum to make the game and then only made revenue from collectors edition etc. I have no idea what went on behind closed doors.
From Software actually stopped working with Namco for a while so I doubt this is true. Sekiro was part of a brief stint with Activision, done after the DS3 release completed their three-game contract.
If Bamco wanted them back it was probably with a contract that was favourable to From, which means residuals or bonuses. If not, From are morons.
you said the same thing about bloodborne
i am sure From software will be like
>let's make a new PS5 exclusive like Bloodborne who will sell 2 million in 1 year, instead of making one that will sale 10-20 million on all platforms
the deal of the century
Yeah it would be like making a third Dark Souls, what a stupid move (BB sold better than DS1 or 2 within its first year).
troonyborne still got raped
You are moronic if you think BB sales stopped at 2M. It probably sold around 5-10M total.
Whoever made that graph should be shot, why the frick do the games have symbols inside the lines
Your pic suggests otherwise.
Elden Ring sold most on the PS ecosystem in the long run. PC second, Xbox third.
I hope it is because Ganker would explode from seething. Would be hilarious the moment Fromsoft makes another Bloodborne-like game and makes it another PS exclusive. I don't even care about BB or Fromshit games anymore but seethe alone would be delicious to watch.
This place would be consumed with rage for literal years until it released. And after even longer if it was bloodborne tier. Oh it would be glorious
Can Sony give them enough money to make up for losing pc and xbox sales? I doubt it with how big Elden Ring was
if i was making a game i'd put sneed in graffiti on a wall somewhere somewhat out of place, big enough to be noticeable but not overly so
there are already several games called "spellbound"
couldnt do 2 seconds of research on steam before making shit up
apply yourself Black person
It's the project name you dumbfrick
boundsoulsborne like
soulsbornekiroringbound
kingscoretowergracesoulsbornekiroringbound
kingscoretowergraceringsoulsbornekirocinéringbound
>30 seconds into the video
>this is based on a leak from Ganker
lmao
stop shilling this channel here
Ganker has been right and has had legitimate leaks more than enough times to be taken seriously, also, this is separate from the Ganker leak.
Ganker has been wrong and has had countless fake leaks to a point where you can't take any of them seriously until after the fact when you look back and go "huh I guess that one leaker post out of the thousands i saw was legit".
The amount of leaks that were posted here first as opposed to other places makes this, when compared to other places, a more reliable source.
The amount of fake leaks that are posted here makes this, when compared to other places, a less reliable source by sheer volume.
Anyone have some fake leaks? I am in the mood for some fanfiction.
Remember Project Beast?
the guy leaking that posted the trailer for it
>no open world slop
>Trick weapons are back
>In depth magic
>No generic medieval high fantasy
>No grimdark setting filled with undead
Sounds too good to be true
What are 'trick weapons'?
I played Demon's Souls oks Drk Sls 123 and Sekiro, and I don't have a clue what the frick that is.
it's 1 weapon with 2 different forms so your rapier can become a whip with the hit of a button, even mid swing. you really need to play bloodborne, you're missing out.
They're weapons that can turn into another weapon with a different moveset.
Remember how the Aquamarine Dagger in DS3 can turn into a pseudo rapier if you hold R2? That's what a trick weapon is, except in BB you don't need to hold a button, the switch is a state.
Weapon with two forms
>L1 when neutral merely transforms you
>L1 during combo is an attack WHILE transforming
Most weapons go from short and spammy to slow and strong but there's variety like a dagger that splits into twin daggers or a rapier that becomes a bayonetted pistol
Gimmick where two different weapons get glued together in a sort of steampunk victorian style. Matters a lot less than most people think mechanically, aside from the flashy transformation attacks it's mechanically identical to simply holding a weapon in your left hand and a different weapon in your right.
It represents Fromsoft's more action oriented tendencies that they strayed towards in BB, DS3 and Sekiro before returning to having more options and build variety in Elden Ring.
No I'm pretty sure it's Armored Core 6
I am HYPED
>New From Software game leaked you guize!
>It's Demon Soulsbourne of the Ring
>Again
Atleast they dared to try something a bit different with Sekiro. Now it's shoveling the same safe slop ad nauseam.
Automatic bomb. It’s bloodborn for warlocks. Sorceries were already OP in Dark Souls Prepare to Dir edition, and they only grew even more easy mode with each iteration of the game.
I would only be impressed if they made a first person shooter with black power guns and rifles, got rid of sorceries altogether, and Miyazaki came out of the closet confession style and admitted magic is gay and they want to be more like doom and give us what we wanted. Which was, basing it off Elden ring, you need doom and quake map makers designing place everywhere in your open world so that it doesn’t feel like the elder scrolls copy and pasted dungeons everywhere like in Elden ring (it was their mistake, we are just trying to help them not make it again).
ERs legacy dungeons are superb tho
>It’s bloodborn for warlocks.
Sounds fricking incredible.
>Sekiro is dark souls(katana)
>this game is dark souls(magic)
I have high expectations. I really enjoyed sekiro because it was built around having a single weapon type. I hope they do something similar and make spellcasting just as engaging.
Automatic bomb. It’s bloodborn for warlocks. Sorceries were already OP in Dark Souls Prepare to Dir edition, and they only grew even more easy mode with each iteration of the game.
I would only be impressed if they made a first person shooter with black power guns and rifles, got rid of sorceries altogether, and Miyazaki came out of the closet confession style and admitted magic is gay and they want to be more like doom and give us what we wanted. Which was, basing it off Elden ring, you need doom and quake map makers designing place everywhere in your open world so that it doesn’t feel like the elder scrolls copy and pasted dungeons everywhere like in Elden ring (it was their mistake, we are just trying to help them not make it again).
fake leak
fake and gay
>another game where there is no interaction with the world, the npcs speak like schizo morons, and there is no actual narrative for your character to follow
wow
But the itens descriptions buddy, you need to read the itens descriptions and watch 40 mins videos of headcanon
Wow I can't wait for another game about rolling and swinging a great sword then doing some more rolling (magic edition)
Also this
Yes, you would rather have one button mash combat instead, lol
Also,
>ignores blocking, weapon arts and parrying
kek
It's funny to see the contrarian schizoid mainstream Ganker opinion shift from moviegames being bad, cancerous and for normies to the exact opposite. Where's le epic story in my doom game? Why are there no living cities with NPCs in my quake game? Wow, another ace combat game where you're fighting a war in fighter jets instead of doing joint training exercises with friendly nations?
Just goes to show that contrarians are still sheep just following a different Shepherd.
no one is saying all that. Why play a fantasy rpg with all this epic lore if the game does nothing with it? thats the problem. No one is going into an ace combat thread to whine about all the epic wasted story.
>no one is saying all that
That is literally what you are saying
>reee why isn't there an epic cinematic story in my fromsoft game
>Why play a fantasy rpg with all this epic lore if the game does nothing with it?
What are you even talking about? Is your brain leaking out your ears? The lore of Fromsoft games is always tied to the setting, the location, the bosses, enemies, etc. Why are you so braindead? Do you think the only way to engage in a setting is to have shit spoonfed to you through dialogue and exposition?
every single without fail. When people say this it means they want something else to do in the world that isn't just killing, some form of interaction with the lore.
>When people say this it means they want something else to do in the world that isn't just killing, some form of interaction with the lore.
Elden Ring has 36 NPC questlines. The fact that the only thing you "people" can do is waffle vaguely about "interaction" without actually specifying what you want to see changed is very telling. You don't actually play these games, and you don't actually have any intention of doing anything other than complaining for the sake of it.
You dont understand they need to pace back and forth from vender to vender skipping dialogue to rifle through menus if they want to understand the lore
there is no problem, you play the game for the gameplay.
Times change, and particular concepts and ideas can be overdone.
I'd argue that the dichotomy is false, and you can have games with more narrative focus that aren't railroads like Uncharted, nor dead wastelands with shallow NPCs like ER.
Imagine being such a massive moron that you cant imagine a middle ground between two different genres. No wonder the industry is the way it is with homosexuals like around.
Thats based. Gameplay is king.
Keep that gay story shit to other games.
Fromsoft games are about combat and exploring dungeons.
>Gameplay is king.
ah yes the brilliant gameplay of "kill every zombie on the map, listen to npcs laugh at you for no reason then roll for 10 minutes under a boss foot waiting for their anime combo to finish and then poke it with a stick" brilliant design
>roll
Having to actually time your dodges is better than the minsldess one button mash combat of many western ARPGs.
Blocking also works just as good as rolling for most enemies.
>10 minutes
More like 10 seconds, and you can attack without waiting if you are using a summon or if you used ranged weapon arts.
The bosses in this game are unique and distinctive, much better than trash like skyrim
The criticism of this game is always either hyperbolic or reductive
Souls games are still better than most western ARPGs in terms of gameplay.
Why would anyone give a frick about that shit in video games?
Gameplay > atmosphere > art/graphics > story
Every Black person that says shit like this cites some homosexual ass emo turnbased jrpg bullshit as an example of having some deep rich narrative, youre the exact same as marvel reddit aspies that thought the avengers was some cinematic masterpiece.
>gaming then
wow holy shit i pressed A and did a sick stab
>gaming now
WOOOOOW WHERE IS THE GAY Black person ROMANCE?
have a nice day homosexual homosexual
Damn, call the security services, BG3 mindbroke this chud
yes, which is why he wants "story" (meant for womens romance novels and not games)
no one talked about story though? it's about world building. exploring a living and breathing world with actual people in it is something that can only be done in a video game. it's a gameplay thing.
Play Dark Souls 2
wow I wonder what the deal is with the ruins of this lost kingdom. Guess I'll read this pair of boots to find out
>cast spell
>Slow as frick and often needs you to stand still
Souls spell casting is still shit
So Bloodborne with magic but without ayy lmaos i am going insae niggggger man save me ?
>the leak its form Ganker
i mean from 100 leaks here, 90 are fake, can be real, but i doubt it.
Ganker made this shit up and people are slopping it up
Ganker leaked a lot of games, game events, etc over the years, i still remember the project beast leak (Bloodborne), E3 leaks, nintendo direct leaks, etc. But there are a lot of fakes, so you need to filter them
>It does not have that post apocalyptic vibe that a lot of From Software games do.
Hardest part to believe.
Sekiro isn't post apocalyptic really.
>int build: THE GAME!
Why do autostic Black folk make up intricate "leaks" and bullet points of made up shit?
If this is true I will fricking cum all over my keyboard right now.
>Zero mention of multiplayer mechanics which are paramount in Miyazaki games
>We already know Miyazaki next fantasy game won't even be an ARPG
Fake
>Multiplayer
After seeing how they handled it in Elden Ring I wouldn't be surprised if they just scrapped it completely.
Elden Ring multiplayer was the part that received the most support. They literally remade the game balance around it
>No cool covenants like in any of the previous games
>Invasion mechanics sucked (Had to summon/taunt to be invaded)
>Constant disconnects because of shitty implementation of EAC
>Still had cheaters despite EAC
Only redeeming factor Elden Ring multiplayer had was the seamless coop mod.
>>No cool covenants
Covenants are garbage
mechanics sucked (Had to summon/taunt to be invaded)
Skill issue
disconnects because of shitty implementation of EAC
Works on my machine
had cheaters despite EAC
No it didn't
>No it didn't
It did, trust me. I was one of them.
>Covenants are garbage
Covenants were great in Dark Souls 2, and trash in all the others.
was this homie molested in a ruins or something
>that time Miyazaki went hunting with his uncle
>in a swamp...
It's a leak you moron not a full blown announcement. Multiplayer isn't confirmed, nor disconfirmed.
>I want to make Soul Reaver like game
Holy frick he has good taste.
This is old news.
>Kenraith
Another Magic reference?
>You can also add gameplay changing customisations to your clothing. One prominent example is that you can make yourself hover above the air slightly by customising your clothing. This also changes how you dodge. Another one makes you clothing emit water making you immune to any fire damage. Another one makes you emit a purplish blue smoke however I do not know what this does.
Sounds cool.
I am hype.
I'm gonna be honest, I'm one of those who didn't like Elden Ring that much because I'm really tired with the endless repetition of the same dark fantasy medieval setting that we've seen over and over again in Souls games.
But if even half of the things in this picture are true, mainly the magic-focused gameplay with spells being used just like weapons, and the 18th century / Imperial aesthetics... Then frick it, I'm hyped as frick.
Please, for the love of god, I want this leak to be true.
I didn't like the open world but I thought the ashes of war made the gameplay more interesting compared to the previous iterations.
>Another Magic reference?
What's the first one?
There are many. Bloodborne is based on a lot of things from Innistrad. There was a video where you could see a Reflecting Pool on Miyazaki's table, he's known to enjoy Magic.
>Bloodborne is based on a lot of things from Innistrad
...Isn't Innistrad just based on a lot of shit from classic gothic horror / Lovecraft?
IT KEEPS HAPPENING
These are the two bladesmiths from Demon's Souls.
those aren't even passingly resembling them, you dumb frick
it's like you need to rip off a card to come up with the mythical concept of a
FRICKING BLACKSMITH IN A VIDEO GAME
They are, idiot.
maybe know wtf you're talking about, moronBlack person
They look very similar to me. They are based on the card in my opinion. Now seethe all you want.
>They look very similar to me.
Which is just proof of your extreme mental moronation, because the two look literally nothing alike, non even vaguely.
Kek, way to go homosexual. You're free to go back to dilating.
When I saw that card back then I immediately thought of Demon's Souls. Maybe you lack imagination. Do you even understand the concept of inspiration?
>When I saw that card back then I immediately thought of Demon's Souls.
More proof of you being a moron. Thx, kek.
>Maybe you lack imagination.
You lack eyesight, Black person, go see(kek) an optician.
> Do you even understand the concept of inspiration?
Yes, having BLACKSMITHS IN A VIDEO GAME
could only possibly have come from your shitty card that doesn't resemble the characters in question.
You seem to have an extreme lack of basic imagination, Black person. Kek.
Try not to let the butthurt get to you too much, brother.
>autist projecting
imagine being emotionally invested in sth everyone can see is completely wrong
kek
You have been crying that a card is not the inspiration of a character for quite some time now for now to mock the supposed emotional investment of the other part lol.
>n-no U!!!!!
jilted autist is seething, kek
you are such a stupid motherfricker lmao
>corporate needs you to find the differences between this picture and this picture
>it's the same picture
Nice find
I'm honestly embarrassed for you.
Yes.
Here's the Watchdog of the Old Lords.
Correct.
If you know that Miyazaki love MTG you can go back and find all sorts of shit. Like the hooked sickle undeads un DaS2 are exactly like another card
give me that shit
im sick and tired of troony posters with shit crpgs
>Open world slop
Dropped
>city is 2-3 times larger than all of elden rings dungeons combined
>open world 2 to 3 times as large as elden ring overall
>total game size slightly smaller than elden ring
huh
fake. next game is sekiro 2
never ever L1troony
>rollslop
Unless they add an actual living world to explore im not interested in playing this. Elden Ring bored me from the core souls formula and Im not paying $60 to fight shitty bosses again
>No new IP
That's the point, it's just rebranded souls again :^)
>More fantasy slop
Joy. Do they know there’s other interesting settings?
that's like complaining that shooters are mostly set in the modern era.
if anything you should complain about the obscure plot which funds vaati, their moronic quest design where you need to guess where and when to advance it and ALWAYS having a dying world which you, the hero, save(to sit at the throne), by some lords.
>that's like complaining that shooters are mostly set in the modern era.
Shooters can be WW1-2, modern era or futuristic. There are more options for fantasy settings to go or take inspirations from simply because swords existed since bronze age. Spears and daggers existed thousands year before swords.
>Magic Roll the return of Zamzibart
>No new IP
I got bored of Souls games around DS3, which I dropped halfway. I played Demons Souls on PS3. I anticipate most people will get bored of Souls games in approximately ~2 more games, since most normalsharts started with either DS3 or Elden Ring.
>No new IP
>Started with DS2
>Got bored halfway through Elden Ring and stopped playing
I think your theory may have merit anon
>we want the harry potter audience
finna cringe
>openworld slop
>most likely rollslop
I sleep.
with elden shit hackazaki showed he doesn't know what good combat is. now the burden of proof is on him.
fake and gay
lies of p soon
gay as frick name
I have never read items descriptions or lore from demons and BB, should I play DS1-2 or can I just play 3 right away?
Yes
>I have never read items descriptions or lore from demons and BB
You should play Forklift Simulator instead.
you're the average souls player.
play ds1,3, drop 2 after you try and realize how shit it is.
so it's bloodbourne with magic instead of a gun
I'm down for it, honestly. As long as it's not another game in a dark medieval setting.
Josh you sound like a monotone git
Hopefully the spells are more interesting
Where did cool shit like undead rapport go?
>magic focus game
I really hope this is true but I'm scared that fromsoft will take too much of the system from previous games. Cause if it'll be just a little slightly polished same shit as in Elden Ring then I can't say I'm too excited for this game
one fake leak and they're already malding to the point of suicide
how does FROM keep doing it?
I call bullshit, someone generated an AI image and fabricated a game around it.
>The lantern/gas lamp the player character is holding has some sort of gameplay mechanic where it shows hidden items or areas/illusionary walls however I am not yet clear on how it exactly works and what other uses it has but it does seem like a major gameplay mechanic.
Ripping off new Lords of the Fallen lol
See
>Bloodborne 2 but with a new setting
FRICK YES. FRICK YES. FRICK. YESSSSSS.
Everyone in this thread is giant gullible moron.
The "leak" is the fakest shit ever.
>Spellbound
This is like the 2nd time I've heard something about a "spellbound" game from different companies.
And I will always think of the noita mod because you're a homosexual.
Lemme guess, lonely and slow as molasses mc against anime mobs and bosses ?
Steath bloodborne sequel? Sign me up.
While another From game is cool, why THE FRICK do they keep giving us the souls bullshit of a frick ton of copy pasted weapons instead of doing what people loved in Sekiro and Bloodborne, that being developing a smaller quality amount of weapons with more work and personality? I don't need 7 different straight swords with half being straight up worse and the others having 1 unique move or something. Give me THE [x] or THE [y]. Not [x] but with slightly longer reach and slower attack speed or [y] but if you hold the charge your character does 2 stomps and hits a little harder when they swing. yes, that's a fricking thing. in Elden Ring the Fire Monk's flame mace does just that. this shit is boring and tired. make new movesets.
Bloodborne and sekiro have the lowest moveset variety of any fromsoft game
Bloodborne also has the biggest movesets per weapon of any game. No game since has had all the moves BB had. Why the frick can't backstep R1 be a unique attack in Elden Ring? Because no game is on BB's level yet.
>Bloodborne also has the biggest movesets per weapon of any game.
Lol no it doesn't. The game tricks you into thinking it does, because each weapon is two weapons glued together, but the actual variety of movesets per weapon is lower than in DS2.
In DS2, you can access
>1h moveset
>2h moveset
>dual wield moveset
And that's all freely accessible, you can use any weapon in any hand you want, you can 1h, 2h freely, etc. Bloodborne only lets you use weapons in your right hand, you can't freely 1h or 2h or dual wield, it's all tied to specific weapons/transformations.
It's variety for brainlets who get fooled by the flashy visuals, in terms of actual variety of movesets Bloodborne is the very lowest of any souls game, even below demon's souls.
oh wow, Bloodborne made the stinkditch DS2troony bleed from their festering wound
how fitting
>fails to counter any of the claims
>gives up and resort to muh troony nuchan speak
Typical nuchanner response. Trying REAL hard to fit in, aren't you? I'm not even defending DS2 here, but despite that game's many flaws it does objectively have the greatest moveset variety.
Elden Ring has by far the largest number of unique animations, but the powerstancing works different, so you miss out on powerstanced strong attacks, or left hand strong attacks. Objectively that leaves DS2 as being the souls game that has the most different animations available to you at any given time. Doesn't make it good, but if we're talking pure numbers those are the facts.
Though in typical nuchan fashion, facts and numbers matter nothing, it's all about following the cool trends to fit in.
>DS2troony thinks I was the other anon
you're talking to more than 1 person, schizo
kek
>Lol no it doesn't. The game tricks you into thinking it does, because each weapon is two weapons glued together, but the actual variety of movesets per weapon is lower than in DS2.
Each weapon has double the moves but that actual moveste and any single form of a weapon is ALSO bigger than any other Fromsoft game. Until games bring back:
>Backstep R1
>Backstep R2
>Transform attack and Transform Followup
>Unique L2s [one could argue ashes/arts are this though]
Bloodborne still reigns supreme anon. Each weapon has all all those additions and advantages AND THEN gets to transform and use an entire other moveset that's just as superior.
>Dualwield
This is true but also untrue since most powerstance movesets were very very limited. It was essentially just a new string of attacks, not that disimilar from the L2 strings many weapons in Bloodborne have.
>Backstep R1
>Backstep R2
Have you even played any souls game other than bloodborne? Backstep attacks have always been a thing.
>Bloodborne still reigns supreme anon
It doesn't though, DS2 does. And you can actually mix and match weapons, the game doesn't force you to use a hammer and a great sword glued together. If you use one of the weapons that has a unique L2 when 2h and when powerstanced, this is your total moveset
>L1, L2
>R1, R2
>Rolling R1
>Rolling R2
>Running R1
>Running R2 (Jump attack)
>Backstep R1
>Backstep R2
>2h R1
>2h R2
>2h L2
>2h backstep R1
>2h backsstep R2
>2h running R1
>2h running R2
>2h rolling R1
>2h rolling R2
>Powerstance R1
>Powerstance R2
>Powerstance L2
You can go and count actual unique animations and DS2 comes out on top as well.
> Why the frick can't backstep R1 be a unique attack in Elden Ring?
It is.
In DeS, DaS1/2/3 backstep R1 was just a running R1, but BB and ER backstep R1 is a unique animation. ER also added running R2’s which wernt present in any prior game except BB.
>Bloodborne also has the biggest movesets per weapon of any game.
What are you talking about? Elden Ring does
>Why the frick can't backstep R1 be a unique attack in Elden Ring?
Backstep R1 is a unique attack in Elden Ring (also the Quickstep attack)
Backstep R2 is also a unique attack
Elden Ring has also weapon swapping for 2 hands with relative ashes of war, 2 jumping attacks, 2 running attacks, block context sensitive pokes and block context sensitive counters, ashes of war that alter weapon movesets into buffed, different attacks and ashes of war with actually useful and unique attacks with special properties
Did you even play it?
>Backstep R1 is a unique attack
No it isn't. It's a unique animation that's only a slight variation on usually just the running R1.
That's a single exception he's too dumb to even know. Don't spoonfeed the moron.
>No it isn't. It's a unique animation
So it's a unique attack
>that's only a slight variation on usually just the running R1.
Performing the running r1 on neutral after baiting an attack is exactly the point.
If this is the bar to call attacks the same than all Bloodborne weapons have running r2/r1 identical to backstep attacks.
That's escluding completely different new attacks like crouch attacks and the variation of actually useful jumping attacks, or the far superior ashes of wars/unique skills that feel actually useful and combo into spells alongside melee attacks.
There's no comparison, Elden Ring wins easily
>e animation
>So it's a unique attack
no because it doesn't have notably worthwile properties or value compared to the non backstep version. Kind of like the Kirkhammer Transform attack ?R1 followup which is a unique animation but just another classic R1 swipe with no unique elements like reach, speed or strength beyond the animation being new
Boomhammer's "Trick" moveset is limited because it's just a single "fire buffed" attack each time but those moves are all different in animation, reach, speed, hitbox size and attack elements. Toni just gets more damage and element. Boom is like Toni done right.
Tonitrus and Boomhammer are both the weapons with the smallest movesets. Reiterpallasch comes in a close third.
Nope.
Okay so I'm confused. You said all that, but the moveset is just the same except the weapon is on fire now?
How is this any different from just buffing a weapon in any other souls game?
>but the moveset is just the same except the weapon is on fire now?
No because the move also explodes and hits harder so it'sd a bigger hitbox too.
>How is this any different from just buffing a weapon in any other souls game?
Buffs don't alter moveset properties. Boomhammer's trick function does. You do know BB has weapon buffs too right?
>implying there was even a single iaido attack in Dark Souls 1
LOL
there was even a single iaido attack in Dark Souls 1
You're moronic
What's funny is that there's actually a ton of Bloodborne weapons that straight up re-use animations from DS1, but bloodborne Black folk act like it's some revolutionary concept to re-use animations and then glue 2 weapons together
I replied to you once, so no idea what this autism is.
Oh never mind, there wasexactly two Iaido attacks now that I think about it. Still not the same animation though, just the same martial art.
>no because it doesn't have notably worthwile properties or value compared to the non backstep version.
Yes it does, it's a considerably quicker attack from neutral. What's the property Bloodborne backstep attacks have over running attacks? Nothing, it's the same attack, also usually with the same exact animation between Running r1 and backstep r2
?t=95
Talking functions, as I said, Elden Ring obliterates Bloodborne.
Fast low poise damage crouch attacks, light attacks, charged attacks, heavy attacks, jumping light attacks, jumping heavy attacks, guard counters, roll light attacks, roll heavy attacks, backstep light attacks, backstep heavy attacks, running light attacks, running heavy attacks, multi-phases true combos and ashes of war, several type of parries, blocking and dodges including dedicated backstep fishers, backstep faints attacks,..
>posts webm with no proof of increased speed or utility on a backstep attack
Yeah I'm gonna go frick my wife now. Seeya.
>reaction gif
>I'm going to go frick my wife
People who say this (especially when paired with a reaction gif) invariably are not going to go frick their wife.
webm with no proof of increased speed or utility on a backstep attack
Are you moronic?
Point me the Bloodborne weapon where backstep and running attacks aren't the same
he can't because pvp basically didn't exist in bloodborne, and when it did it was just two Black folk spamming gunparries at each other LMAO because for all their screeching about muh best weapons, NOBODY FRICKING PLAYED BLOODBORNE PVP
Not him, but I played a shit ton of BB PvP. It was a lot of fun once augur started to parry and BS.
NTA, but found I used about the same amount of attacks in both game, which is more than I used throughout all the earlier games except DEStoc, since it mogs all these weapons in both games. ER I think did a pretty great job and so did BB, but ER felt refined Dark Souls to the absolute limit and BB felt still conceptual. It's a shame there will never be a sequel to BB, because I'd like to see it pushed to its limit.
>That's a single exception he's too dumb to even know.
Not the BB hating dude but isnt Boomhammer the same? Never bothered using it.
>usually just the running R1.
just like Bloodborne
Seems like a cool setting, and it'd be nice to have a magic game like that. Hoping it's real
proofs? none? okay. tongue my anus.
What happened to that Aztec Kung Fu thing from years ago?
It was fake? Cancelled?
Ngl, sounds boring.
>anon makes a thread on Ganker with a video link to back up his claims
>the video is of a guy talking about a leak he saw on Ganker
very fricking funny
No you dumb frick, he referenced a PREVIOUS leak that was on here, this is a new one from reddit.
/v/eddit Shazam trannies already mindbroken by rumors kek
I was excited till I saw it was just more melee combat. Would be nice to see a soulslike that is a shooter but has Froms worldbuilding/designs. Remnant is neat but it lacks those things that make it truely memorable.
>Dark Souls 6
WIZARDCHADS WE FRICKING WON
The moment it said it wasn’t an apocalyptic setting and it featured flourishing towns it was obvious it’s fake as frick.
Wow, if this info is true then just from the leaks it already sounds like a proper evolution of the Souls formula unlike Elden Ring (Dark Souls 4 with horse)
>Backstep attacks have always been a thing.
Not unique ones with special utility. Have you ever played Bloodborne?
>You can go and count actual unique animations
Dishonest trash since many of those are just one move from one weapon that shares 90% of it's moves with 20 others.
>If you use one of the weapons that has a unique L2 when 2h and when powerstanced
IF. List the number of weapons that fit that list you dishonest frickstain. Bloodborne Trick weapons are far and away the king and only insecure console warrior morons would disagree.
>R1
>Dash R1
>R2
>Dash R2
>Charged R2
>Charged R2 Followup
>L1
>L1 followup [Not all weapons]
>L2
>Running R1
>Backstep R1
>Running R2
>Backstep R2
>Jump attack
>Trick R1
>Dash Trick R1
>Trick R2
>Dash Trick R2
>Trick L1
>Trick L1 Followup [Not all weapons]
>Trick L2
>Running Trick R1
>Running Trick R2
>Charged Trick R2
>Charged Trick R2 Followup
Not to mention the raw variety. Not to mention if we play your gay game of including powerstance, I can just equip TWO trick weapons and have TWO weapons with this many attacks. Stop making DaS2chads looks so FRICKING stupid anon. LEt's also not forget how wrong and dishonest you are, because backstep R1 and R2 just make other moves come out after backsteps, they aren't unique moves. Reposting because I found mistakes in my previous movelist. I forgot to include Dash attacks for most things but also wrong sais Dash L1 is unique when it isn't. Dash is just a way to shortcut your way into a "combo" so you can attack the L1 transform move.
Unique animation eh? I don't doubt that but they no long make it a wholly new move with it's own utility. Backstep R1 on Rifle Spear is a huge overhand slam with more vertical reach than the entire Rifle Spear moveset by a huge margin.
>I don't doubt that but they no long make it a wholly new move with it's own utility
minor spelling mistake, ouch
>Backstep R1 on Rifle Spear is a huge overhand slam with more vertical reach than the entire Rifle Spear moveset by a huge margin.
This isn't new, DS1 had a unique swipe/backflip animation for scimitars that replaced the kick animation. And rifle spear is literally just a spear that's also a gun. Functionally it's no different from say, a spellsword in DS2, execept in DS2 you can 2h the spellsword, use it in your right or left hand, powerstance it, and choose what kind of spell you want to equip to it.
>Not to mention if we play your gay game of including powerstance, I can just equip TWO trick weapons and have TWO weapons with this many attacks
My number is the total amount of unique movesets the player can have available without switching the weapon held in your hand.
If you want to play the total amount available to the player, in DS2 you can have three weapons in each hand for a total of six weapons. So DS2 would win in that scenario as well.
>My number is the total amount of unique movesets the player can have available without switching the weapon held in your hand.
Yeah but you're including a left hand which is dishonest horseshit. ill yourself brainlet. Trick Weapons have the best moveset size AND variety.
>Yeah but you're including a left hand which is dishonest horseshit
That's my entire point. Bloodborne's trick weapons/gun parrying inherently restricts the player. Your weapon transformation decides whether it is 1h, 2h or dual wield.
The weapons themselves play tighter, but you have less options overall. You can prefer the tighter action focus over the RPG focus, but you can't deny that a trade-off is occurring. Just like in Sekiro, where you really only have one weapon, but the entire game is designed at a very high level of quality around that single weapon.
None of that shit matters as long as R1 spam stills stands as the best option in any of the Fromsoft games. Even in Elden Ring unless you want to use jump R2s which is more like a cheese than anything. From games aren't J-Action games thus moveset variety doesn't really matter besides visual flair.
Even in J-action games moveset variety doesn't matter much, they're all used to kill enemies so in the end it's really all the same.
There is in fact no game with any moveset variety
>Even in J-action games moveset variety doesn't matter much
Wrong, all the good J-Action games has some kind of stinger, launcher, a quick ranged option and aerial combat these base abilities provide more for the game than what majority thinks and rest of the moveset are usually fluff. NG has them, DMC has them, Bayo has them. No one thinks for example MGR is greatest J-Action for example because player moveset is too limiting.
>Wrong, all the good J-Action games has some kind of stinger, launcher, a quick ranged option and aerial combat
And? All of these options ultimately don't matter beyond visual flair because the game doesn't have an option to solve confrontations without violence. All of the options result in the same thing: you kill your enemy. How is that variety? Why can't I have an option to talk the demons down in DMC? Or maybe even show them that a human can be more than an enemy, by wining and dining them and then taking them back to my place for some fun after?
>All of the options result in the same thing: you kill your enemy. How is that variety?
2 different J-Action players plays very different than each other. Kind of like imsims. Despite 2 players achieving the same goal their methods and means were different than each other.
>Why can't I have an option to talk the demons down in DMC? Or maybe even show them that a human can be more than an enemy, by wining and dining them and then taking them back to my place for some fun after?
Just say you want to frick demons anon...
>2 different J-Action players plays very different than each other
And? The goal is completion of the game anyway. So really, there are no "different games" unlike what some anons claim. All games have the same outcome in the end: you finish the game. Even a game where you bring a demon back to your place, you finish in that as well.
There's actually no difference mechanically between any video game, as the end goal/end state is the same (finishing the game) the only differences are visual. How is that variety? Why can't I have an option for a game that progresses me backwards through levels in reverse from the boss to the start, like a video game version of memento?
>Why can't I have an option for a game that progresses me backwards through levels in reverse from the boss to the start, like a video game version of memento?
People enjoy getting better at the games compared to their starting point. It would be anti game to make a game like that. Imagine if Mario became easier as you progressed and his moveset became more limited leaving you with only just a jump at the end.
>It would be anti game to make a game like that. Imagine if Mario became easier as you progressed and his moveset became more limited leaving you with only just a jump at the end.
Why do you want all video games to be the same?
Because it would pretentious. Many games become easier as you progress but more because your abilities becomes too good and devs haven't figured out a way to balance it at that point because they were busy with some other parts. But actively taking away player's options and abilities as you progress the game would be pretentious. Even games like Sifu gives you different options with it's aging mechanic which makes it better for some playstyles to play as an ojisan compared to a young man.
NTA, but the biggest thing these morons miss and what makes BB have more immediate variety, is a mid-swing stance change means you are one button away from accessing those additional moves and aren't required to cancel offense and futz about switching stances. There is no reason why this shouldn't have been a feature going forward. In BB, I have all my moves without dropping offense, not to mention certain moves, most notably charged R2s, have a lot of incentive to use situationally.
In Dark Souls 1/2 and Demon's, you funnel to one stance and 1-2 moves, usually a poke and R1 spam. In BB I routinely used 6 moves when using a weapon (trick, light, and charged R2). It's just crazy how much better the system works to incentivize you to use moves while the earlier games funnel you to 1-2 moves. It wouldn't matter if Dark Souls 2 weapons had 10 stances, all the moves are either poke or damage spam, and you're going to use 1-2 moves.
>there is no reason why this shouldn't have been a feature going forward
It takes one button press to move between 1h, 2h and powerstance. It would be cool to have unique attacks to transition, I guess?
>It doesn't matter in DS2 has more weapon moves because I never used them
Sounds like a skill issue on your part rather than a problem with the game.
You still have to drop offense to do it. It's literally just a straight upgrade of gameplay that encourages experimentation while one funnels.
>Sounds like a skill issue on your part rather than a problem with the game.
I'm a 2009 DESChad. Don't come at me with these petty insults or give up the Steam for ER/DS2/3 PvP match.
>You still have to drop offense
Irrelevant considering DS2's combat isn't built around unrelenting aggression like Bloodborne
>It's literally just a straight upgrade of gameplay that encourages experimentation while one funnels.
homie, it's literally one attack as you move between movesets with a single button press what the frick are you talking about
Bloodborne's combat devolves into Dark Souls as you progress because rallying doesn't really give more HP as you level up. It becomes more beneficial to stand back and heal rather than trying to take back your hp.
I’ve only found that to be true in chalice dungeons where my health is halfed and going in for rally is just too risky
It's true even for fresh saves. Not sure how rallying is calculated but it's flat damage I think. So if you were getting 100 hp per hit with 1K hp bar it seems good but getting 100 hp per hit with 2K hp bar seems unnecessary.
Blunt weapons like the axe give you x4 more rally per hit, and there's a few gems with 15% extra rally including a guaranteed rop in YarHar
You can make it work very well at least vs small mobs that you can stun, to get back all your HP during risky trades with 4+ enemies.
>Irrelevant considering DS2's combat isn't built around unrelenting aggression like Bloodborne
More flow and more move access is always better. I've no idea why you're fighting this. You are probably one of the homosexuals making a stink about the "amount of moves" a weapon has, and this is a way to essentially smoothly swap into the other set.
>homie, it's literally one attack as you move between movesets with a single button press what the frick are you talking about.
You're not going to stand in front of an enemy and switch stances, but I use trickswap all the time. I don't see why you can't recognize the utility of this. I don't know what motivates someone to fight kicking and screaming over an objective upgrade to combat that I would consider major.
>Not unique ones with special utility
That's literally always been a thing, in DS1 scimitars have a unique backwards flip attack instead of a kick
>Dishonest trash since many of those are just one move from one weapon that shares 90% of it's moves with 20 others.
Do you understand what "unique animations" means?
>List the number of weapons that fit that list you dishonest frickstain
Off the top of my head, the puzzle stone sword, the smelter swords, the drumstick hammer, the bone fists, warped sword, Majestic sword, Ivory Straight sword, Nil Greatsword, Spitfire Spear and Helix Halberd? The variety is different, I think only the majestic has unique moves specifically in the left hand (Artorias's sword and he was left handed) this is just all the ones that have a unique L2 when dual wielded
There's also cool interactions like dual wielding the different color smelter swords making a unique explosion, or the ivory straight sword's lightblade extension applying to the majestic greatsword's unique powerstanced L2
Oh, and the game has spellswords as well that let you cast whatever spell you want on L2
>Not to mention the raw variety
On release Bloodborne had less weapons than DS2 had weapon categories, and there's even several weapons that re-use animations like the saw cleaver, the saw spear, the rifle spear, etc
>That's literally always been a thing, in DS1 scimitars have a unique backwards flip attack instead of a kick
Yes but in BB all weapons are that.
>Do you understand what "unique animations" means?
Do you know what equip load is?
>he puzzle stone sword, the smelter swords, the drumstick hammer, the bone fists, warped sword, Majestic sword, Ivory Straight sword, Nil Greatsword, Spitfire Spear and Helix Halberd?
So mosty DLC shit and still a smaller list than the BB trick weapons list?
>On release Bloodborne had less weapons
Anon, your dishonest comparison of TH R1 to Trick R1 is already a fricking farce. Light spear thrust and lkight spear thrust but heavier and better reach is a far fricking cry from something like Light Can Bash and Light Whiplash
>This isn't new, DS1 had a unique swipe/backflip animation for scimitars that replaced the kick animation.
Not relevant.
>And rifle spear is literally just a spear that's also a gun. Functionally it's no different from say, a spellsword in DS2, execept in DS2 you can 2h the spellsword, use it in your right or left hand, powerstance it, and choose what kind of spell you want to equip to it.
Cope console warrior. BB's weapons stunt on ALL fromsoft weapons.
>Yes but in BB all weapons are that.
All weapons? Every single one? Come on anon, there are several weapons in bloodborne that use the same moveset. Don't go lying to me now.
>Do you know what equip load is?
Something that's irrelevant to the number of unique animations a player can access at any given time.
>So mosty DLC shit and still a smaller list than the BB trick weapons list?
Is that supposed to be an own? If we want to talk DLC, on release Bloodborne had less trick weapons than DS2 had total weapon categories. And Bloodborne even has several trick weapons that re-use movesets or have very simple ones, lol.
>Anon, your dishonest comparison
You're the one pretending that a spear with a gun attached has some sort of incredibly insane amazing unique moveset. It's a spear with a gun.
>Not relevant.
HAHAHHAHAHAH
>Cope console warrior
I play on PC lmfao
>BB's weapons stunt on ALL fromsoft weapons.
In terms of visual style? Sure.
>All weapons? Every single one?
Yes. They all have a unique attack on the backstep.
I'm done discussing this with a shiteater who can't even afford a used PS4 he could resell at a $20 loss after he beats BB. Didn't read more.
Saw Spear backstep into R1
?si=Z737_j9bwmKrOJzo&t=29
Identical to Saw Cleaver backstep into R1
?si=HOIJvMaOdGduF5Wt&t=28
Rifle spear backstep to R1
?si=S4CHpmp_YS3-4nRz&t=96
Identical to transformed sawspear backstep into R1
?si=iYTN2jz7dtGgobtQ&t=100
I wonder what else you've been lying about?
>Cleaver and Spear weapons share moves
nta but you're gonna try to defend DS2 with that mindset? lol
I'm just responding to his specific claim that every weapon in bloodborne had a unique backstep R1 and R2
If you want to get into the nitty gritty bones of it, you can go and count every single unique animation in either game and DS2 comes out on top. (I did this many many years ago when BB released and I don't care to repeat it)
>count every single unique animation
But that's usually one unique animation per weapon instead of a dozen so.....
I am talking about total unique animations across all weapons. Not about animations that are unique to any specific weapon, but the total pool of unique animations the player can access across the entire game.
That's a fake goalpost. The argument was about moveset size and unique animation per weapon. I wasted my life reading it.
No, the argument was about the number of unique animations available to the player at any given time.
IE: You have a weapon in your right hand, a weapon in your left hand. Without swapping weapons, how many unique animations do you have access to?
DS2 wins this
And if the goalposts shift to
>total unique animations (weapon swapping allowed)
DS2 also wins, because you can equip three weapons in each hand for a total of 6 weapons.
And if they want to goalpost move again, DS2 also has in total- more unique animations total than bloodborne does.
There is no metric where DS2 doesn't win in terms of moveset variety. What bloodborne excels at is style, which it has in spades.
>the argument was about the number of unique animations available to the player at any given time.
Nope. Original fella here, you're just a moron. Stop posting. I was the original guy the whole time. It's hilarious:
>not even able to track the discussion
>didn't even play BB
>doesn't realize that console warriors are platforms warriors and you've been engaging in platform warrior behavior
You're so fricking stupid it's hilarious. Get fricked moron. Wrong wrong wrong and from the start too. Kill. Your. Self.
>Bloodborne also has the biggest movesets per weapon of any game.
Lol no it doesn't. The game tricks you into thinking it does, because each weapon is two weapons glued together, but the actual variety of movesets per weapon is lower than in DS2.
In DS2, you can access
>1h moveset
>2h moveset
>dual wield moveset
And that's all freely accessible, you can use any weapon in any hand you want, you can 1h, 2h freely, etc. Bloodborne only lets you use weapons in your right hand, you can't freely 1h or 2h or dual wield, it's all tied to specific weapons/transformations.
It's variety for brainlets who get fooled by the flashy visuals, in terms of actual variety of movesets Bloodborne is the very lowest of any souls game, even below demon's souls.
>each weapon is two weapons glued together
You're right, each weapon has double the movest of any other. The rest is you being a pathetic copelord. Eat shit and die.
also has the biggest movesets per weapon of any game.
>Lol no it doesn't. The game tricks you into thinking it does, because each weapon is two weapons glued together, but the actual variety of movesets per weapon is lower than in DS2.
>In DS2, you can access
>>1h moveset
>>2h moveset
>>dual wield moveset
>And that's all freely accessible, you can use any weapon in any hand you want, you can 1h, 2h freely, etc. Bloodborne only lets you use weapons in your right hand, you can't freely 1h or 2h or dual wield, it's all tied to specific weapons/transformations.
>It's variety for brainlets who get fooled by the flashy visuals, in terms of actual variety of movesets Bloodborne is the very lowest of any souls game, even below demon's souls.
Anon, using two of a weapon is a cope. Using a weapon and another one at the same time is a cope. Two hand movesets do not even come close to the level of variation trick movesets have.
You are wrong and a huge homosexual who should probably just play Bloodborne so you can truly feel how wrong you are. You won't though, you'll just seethe and cope by posting lies and disinfo online. Like when you spent hours in a copestorm trying to prove Dark Souls 2 had more animations than Bloodborne because you felt so fricked over by it being excluisve that you had to invent copes.
>Bloodborne
>normal weapon moveset
>transformed moveset
>not even every weapon has a totally unique transformed movset, many of them just transform into range weapons or receive a buff
Meanwhile in DS2
>L1 moveset
>R1 Movest
>L1 2h moveset
>R1 2h moveset
>powerstance moveset
The facts and numebers are clear on this one. Bloodborne has style in spades, and not much else.
>normal weapon moveset
Bigger than any Fromsoft ARPG before or since [charged attacks, backstep attacks, trick attacks etc]
>transformed moveset
Bigger than any Fromsoft ARPG before or since [charged attacks, backstep attacks, trick attacks etc]
>>not even every weapon has a totally unique transformed movset, many of them just transform into range weapons or receive a buff
lmao, because both the spear weapons and cleaver weapons have one move in overlap you think you can say this? When defending a game where almost all weapons share MOST animations?
Mc-FRICKING-have a nice day amigo.
>Bigger than any Fromsoft ARPG
Bloodborne isn't an ARPG (missing the RPG element)
>lmao, because both the spear weapons and cleaver weapons have one move in overlap you think you can say this?
There are indeed weapons that share animations (sawspear, sawcleaver, rifle spear), but you have other weapons like the reiterpallasch, riflespear, simon's bowblade that have a ranged weapon their transformation- meaning they don't actually have two full weapon's worth of movesets aside from unique transformation attacks. And then you have the Tonitrus that merely buffs the weapon without changing the moveset aside from the transformation attack, the stake driver which again, aside from the unique aspect of the transformation attack has the same animations in both states, just less range in the retracted state.
You even have the Chikage, which is literally just the same katana animation Fromsoft has re-used in all of their souls games, with it's transformation allowing you to 2h it (again, same animations as 2h a katana in previous souls games with the exception of the transformation attack)
Dunno why you guys are always so dishonest about this stuff.
>play on PC lmfao
Yeah. Console warrior. You chose the console that's obviously best and also most expensive but you're being one anyways because you haven't even taken time out to play BB even when you could stream it to a PC through a Sony service.
I know I said I wouldn't read more but I caught that tidbit. Closing the thread now. Enjoy being stupid and trying/failing to argue with somebody who played both games while you only played one.
Stop replying anon. I'm gonna spend the effort. What I accidentally skimmed from your post is equally moronic copium. have a nice day.
Bloodboringsisters... Our response?
Id love a souls game with non shit ranged combat
>the leaks were right
holy frick
I wish I could get into soulsgames. They are just too grindy and hard for me. And having to dodgeroll all the time because everything kills you in 2-3 hits is frustrating.
Also PvP isn't my thing outside of games like TF2 so I dunno. Fun to watch speedruns tho
>too grindy
What? You grind in a souls game?
Well I mean trial and error. Feels so frustrating to fight same enemies and encounters over and over again where one mistake against enemy is instant death. Estus rarely helps when you die so easily.
After getting to blighttown I just gave up. Avoiding poison was basically impossible. I never got to try PvP in DS2 so I am missing the core appeal of the games.
It just ain't for me. The games are good but not for me.
dilate and have a nice day homosexual
The game has so many different options. You likely listened to these gays and felt you HAD to play it a certain way. Using every option in the game is fine. You could have just been using a build not made for you, or a shitty build in general. Or you didn't explore enough to find your playstyle. I find that if the difficulty is the reason someone is complaining, there's probably something else that is wrong because the game is really not that hard.
I did ask from soulsfans some pointers on how to avoid some broken stuff as I heard from here how broken DS1 is. It was several years back tho so I don't remember the details. I remember that shields, leveling HP, using magic and using 2h was basically cheating at least. I like playing tanky and mage stuff so it sucked honestly.
>Using every option in the game is fine
Of course, but I wouldn't do telekinesis run first in DoS2 for example. Or Lone Wolf ungabunga. Or abuse smithing/enchanting/alchemy from start in Skyrim.
I don't want to cheat or use completely broken abuses and glitches in vidya when playing for first time.
But yeah. Not the biggest fan of PvP either so I wouldn't enjoy the core experience anyway.
I "cheesed" the game with Rock Sling and Mimic and still had 90 hours of fun. I also consider myself a casual but then again I didn't really have any problems with Hollow Knight but some people swore on their mother's grave that HK was a hard game.
Fair fair...
I just have spoiled myself on them by watching speedruns and other videos on them.
I was a bit curious about ER co-op. My friend was too but we lost interest when we learned there are invasions etc. Neither of us like PvP.
Yeah co-op mod exists, but I don't want to cheat. Summoning in general has been always a broken thing so...
Not much different than that journo modding Sekiro etc. I don't wanna do stuff like that. Been spoiled on ER already so don't feel like playing it.
But, can't be fan of all games. Ill enjoy seeing others have fun I guess.
>Well I mean trial and error. Feels so frustrating to fight same enemies and encounters over and over again where one mistake against enemy is instant death
Get a greatshield and a spear or do a magic build, both of those will let you 1 try bosses, but i cant promise you will have fun.
no asked you troony
Nothing kills you in 2 hits except endgame bosses, and you have 10+ heals.
Also there's little to no grinding, unless you're looking for a specific weapon with 10% drop.
Just block instead then anon
It will probably come out 2025. So who cares. And when it does it will be heavily, marketed same way Elden Ring was. UFC PPV had tons of advertisements.
I beat Demon Souls1 and Remake, Bloodborne, DS3. Dark Souls 1/2 I didn’t like and Sekiro, Elden Ring either and i bought them all. Elden Ring is so stupid. Whats the point of an Open World Game if it doesn’t have an easy objective marker of where to fricking go and how to get stuff. I don’t want to look up guides. Or at least general dialogue where to fricking go.
Bloodborne and DS3 are my favorite games. Demon Souls is pretty great besides a few shit bosses.
Excited for Lords of the Fallen 2023. Looks like more DS3 in HD. Lies of P looks fantastic. And Armored Core 6.
But a harry potter game? Not excited at all. And
>Whats the point of an Open World Game if it doesn’t have an easy objective marker of where to fricking go and how to get stuff. I don’t want to look up guides.
You can't be serious
not him but the vast majority of the souls fanbase use guides even in their first playthrough, those who play the games blind are a minority
I don't want to believe that
the number of people who achieved the secret Ranni ending at launch was higher than those who achieved any other ending, those questline/bosses/weapon/etc guides on youtube also had millions of views in the first week, the numbers don't lie anon
Thats side quest related, not open world related
You can get through the main quest without using guides just fine
It's likely true, but that's not a souls problem, there is likely no game now that gets played blind. In fact, souls games may have the most blind players specifically because souls fans seek that kind of experience.
>Whats the point of an Open World Game if it doesn’t have an easy objective marker of where to fricking go and how to get stuff
lol
>Lies of P looks fantastic
Frick off moron
It does look fantastic, for a soulslike it feels extremely polished.
>shitty UE5, jank ass animation and shit ass no weight no feedback combat
>look fantastic
pffffffffffffffffffffffff
>Whats the point of an Open World Game if it doesn’t have an easy objective marker of where to fricking go and how to get stuff.
The point is exploring an uncharted world
>"screenshot" is a hilariously obvious AI generated image
>this is what makes the rounds among fromdrones
From fans are not human
>Not Dark Spells
I lost all my faith in FromSoft after Elden Ring.
>Ganker already saying the game is bad despite it not even existing yet
And you guys think you're smarter than an AI? An AI could generate all these posts in one second. Zero, zero originality.
>discord already saying the game is bad despite it not even existing yet
Fixed that for you.
You shouldn't be surprised, it's always been like this with From Software.
Pre-ordered.
>bloodborne but gay
You mean straight
God fricking damn it
It's the same fricking game again.
Why not just make DLC for fricking Elden Ring instead you hacks
I don't believe this Frombros... Why would they make a game based around the worst part of souls combat instead of building on the combat framework of Sekiro? Surely they wouldn't, right? Someone tell me they wouldn't
Oooh european setting! I hope from software goes woke and puts Black folk everywhere!
I'm American btw! I LOVE Black folk! Black folk ARE OUR GODS!!!!!
>I hope it is because Ganker would explode from seething. Would be hilarious the moment Fromsoft makes another Bloodborne-like game and makes it another PS exclusive. I don't even care about BB or Fromshit games anymore but seethe alone would be delicious to watch.
Bloodborne was such a popular game. Surprised it took them this long to attempt a sequel or at least a game with a similar setting/vibe. Lies of P isn't really a "bloodborne successor," even though it occurs in a gothic Victorian setting.
It really wasn't, barely broke 3 million sales over it's lifetime before going free on PS+
250 replies for a fake leak. Genuinely embarrassing
There's nothing else to look forward too these days. I'm willing to buy into this just to give me a reason to live.
Fake leaks have always made some of the most fun threads over the years. The fact that they've turned out to be legitimate a couple times makes it even more fun. Go be an intellectual somewhere else
AND ANOTHA ONE
AND ANOTHA ONE
It's already ludo kino and better than most of goyslop of today.
I'm still going to play Little Witch Nobeta for my spells action game with stamina dodge rolling. Fromsoft can't design good combat to save their lives.
Besides, didn't they already make this with that ring game they did?
but can you make a female character that's not shaped like box with a tiny head?
DARK SOULS 5 LETS GO
>gish bloodborne with visual novel eroquests
Do it Miyazaki, okama b***h
>magic focus
Dropped
>not using strength magic
>not being a philosopher berserker
NGMI
>more fantasyshit
come on. please. FROM please. you can make interesting, non-fantasy worlds. fricking PLEASE
One-trick pony
>Ganker is already seething at GOTY 2025
sounds fun
>(missing the RPG element)
>look mom I'm
>doing the nuchan classic
>quote post without replying to it (don't want to give him a (you)
>doing the nuchan classic
>Ignore his entire post to focus on an irrelevant detail
>d-doing the nuchan classic
>Reiterpallasch and Rifle Spear don't have two movesets because they get a gunshot on L2
LMAO
M
A
O
Its true, some weapons dont have two movesets and instead buffs as well, like the tonitrus.
It's all you deserve shit-for-brains.
>Stakedriver R1 is the same in both forms
LMFAO
M
F
A
O
please educate yourself on the game you have (supposedly) played
> still no Bloodbourne on PC
SONY CHAD I BEG YOU
>getting a gunshot on one of your buttons means your moveset didn't change
LOLOLOL
O
LOLOLOL
O
LOLOLOL
O
LOLOLOL
You mean the one that's identical to the sawspear's transformed moveset? Nice "unique moveset" bro
>That's a single exception he's too dumb to even know
ctrl+f "tonitrus"
There's also the Katana which literally is just a transformation from a regular 1h Katana to a 2h Katana. Or the various weapons that re-use movesets.
>There's also the Katana which literally is just a transformation from a regular 1h Katana to a 2h Katana.
R2s are vastly different.
Lol, this "leak" is old, like a year or two old.
This is not the same leak, there's more information and the OP pic is supposed to be of/from the game.
>OP pic
Its AI my friend
Anon, if you can't tell a punch from a swipe/slash you can't be helped. Imagine thinking Those animations are the same lol
Wait I’m confused in this thread. By how some anons are talking. Do some of them legitimately not know Armored Core 6 is coming out right around the corner and it’s Fromsoftware? People here are taking like Elden Ring was the last thing announced or released
Nobody gives a shit about Armored Core. It will flop and be forgotten very quickly.
I'm pretty hype cause I actually play video games.
So another dark souls but with different name?
Pirate theme = Barefeet Wenches!!!
That is obviously an AI generated image
>saw spear and rifle spear are the same moveset!
>chikage changing it's damage type entirely and doing lifeleech to the wielder is irrelevant!
LMFAO
M
F
A
O
>>saw spear and rifle spear are the same moveset!
They share the same movesets, yes (and the saw spear also shares movesets with the sawcleaver)
>chikage changing it's damage type entirely and doing lifeleech to the wielder is irrelevant!
You can achieve the same thing with the chaos blade in DS2, which can also be buffed, and also does damage to the user. You can even change the damage type by infusing it.
>Dark Souls 6
Don't care.
Will it let me magically turn into a bear to frick a man with my beardick? Preferably gaping his butthole. Then adding piss as a garnish.
It will maybe be the first fromsoft game i will actually love
I hated dark souls and i kinda liked Elden Ring but i found that there were a lot of stupid design choices in this game
They literally fixed everything i hated in elden ring
>trash fashion and almost no customization possible
>forced to wield a staff or seal to cast spells
>i wanted to play as a badass eldritch knight but it was scuffed, the new game will fix it by having melee weapons capable of performing ranged magical attacks
>tiring grim post apocalyptic edgy vibe
>stupid roll animation
The only thing i would like different is the setting, i'd prefer a traditional high fantasy setting like Dragon's Dogma
I currently hate Fromsoftware and made hate threads about them, but if this is game ends up good and fixes the problems listed above, they will earn my eternal respect and i will never insult them again
your clothing is very in depth. You can change the fabric color and pattern.
why?
There's an entire portion of the player base that are so into how their character looks they dub it "Fashion Souls".
>able to switch between 1h and 2h moveset
>can wield whatever in your left hand
>customizable L2
>actual magic
this confuses and terrifies the Bloodboner
No. Saw Spear and Cleaver share a move. Saw Spear and Rifle Spare share a move. Not the same. Beyond that, not only is Chikage's lifeleech COMPLETELY differrent, Chaos Blade wasn't focused on a high risk super high damage playstyle like Chikage. Chikage wants you to onshot the enemy with one epic iaido attack. Literally hardly similar at all.
Stop making Dark Souls 2 chads look stupid anon. It's really embarassing the kind of copium you're huffing.
>Chikage wants you to onshot the enemy with one epic iaido attack.
Is that why it uses the same katana animations and sounds as DS1?
>People believe this gay leak
LOL
I believe the og Ganker one, this reddit one feels like its trying to piggieback it.
>I believe the og Ganker one
>bro like the map is a huge city, and its 3 times all Elden Ring dungeons, my uncle works at Nintendo and they specifically said in a meeting "guys, let's make a city that is 3 times Elden Ring dungeons" and they designed the game around this arbitrary point of reference from Elden Ring
nah, it's fake asf and written by some Mexican kid
>reading comprehension
the leak explicitly says the open world portion is the size of 2-3 elden ring regions. So think Caelid, Liurnia and Limgrave combined. And it explicitly says that it's actually smaller than ER in total, despite the legacy dungeon size being 2x the size of ER's legacy dungeons. Which literally just means that Fromsoft focused more on legacy dungeons, and less on the open world.
The "leak" is bullshit because leaks don't work like that. Leaks aren't lists of overly specific details about game size and type of content to hype a crowd, but rather the concepts for it and maybe info on the general gameplay ideas.
We also have Miyazaki saying he won't make ARPGs for a while as he would rather update and expand Elden Ring while also working on minor projects, the next of which is completely detatched from Souls format
yes anon, all leaks are the same
One of the more recent leaks for Nintendo was nothing but some text describing the game and some features. You're fricking moronic.
NTA but the leak literally reads like a brief list of things they'd tell to investors in many places
The leak for
>project rune
Had no images and was conceptual
Most leaks that I saw and that ended up being confirmed true were like OP's leak, a bunch of infos about the game.
A leak is a leak you fricking moron.
Back in 2011, I was on a survey-taking website responding to the ones I was interested in. I received a survey asking about interest in "a game about scientists fighting back mushroom-based zombies". Many of the questions were about what would make them interesting to fight. They give hints towards things in games, but never specifics.
This isn't the first mention of this leak. This is the same leak as like 6 months ago but with slightly more info
>as he would rather update and expand Elden Ring
Yeah, about that.
Your entire discord is going to collectively commit suicide when the dlc comes out
>b-b-but it's not out YET, DEAD GAME DEAD GAME
>Spells do not require staves or wands to cast. The player character just equips spells and casts spells with their hands.
>Spells can be dual wielded, and you can wield a melee weapon with your right hand and spell with the left hand. When you dual wield a spell its moveset changes and it becomes more powerful.
Truly this is the dark souls of Skyrim.
>One prominent example is that you can make yourself hover above the air slightly by customising your clothing.
Okay that's cool as frick, I wanted to play as a hovering mage ever since I saw some homosexuals in KoA floating when I couldn't, even though I could nuke groups of them with one spell.
Still probably going to pass, I'm sure it's just another souls reskin.
AI "artwork" lmao
Honestly I can't see any indicators of AI in the image. I thought the same thing at first, but...
>hands are fine- the lower hand is even gripping the lamp (AI usually has problems with this)
>lighting from lampo is consistent on face/arm/coat
>face isn't screwed up
>dark side of the face isn't screwed up
>perspective isn't fricked
>coat is consistent on both sides
The background looks potentially sus, but you can tell the character was just dropped in front of what is probably a stock background
Why is it always ds2 fans? I mean, I like the game, even more than ds3 but I'm not going to pretend it has better/more satisfying combat than fricking Bloodborne
They leaked this because they know AC6 is gonna flop hard.
You're moronic, bro. Literally screencapping
cope, melty.
>What’s up everybody!
How fricking dare you make me hear that loser
I'd rather have them re-visit their first person dungeon crawler games.
>first person
no
I'd cut off my arm for a fifth King's Field or even a successor series but I don't know if any of the current From talent could do it real justice
What would a modern day king's field look like to you?
I'm not sure honestly, 4 was pretty much the peak of the formula and from there you can only go bigger and more bloated. I think I might be fine with just more of the same but From seems to enjoy going bigger and more epic anime fight scene with each game so I don't imagine they're interested in something as low key as a King's Field
I kinda want to see it just for the fact that an Ultima-like first person dungeon crawler game treated as a AAA game ain't exactly found everywhere these days.
You really only see that sort of thing in the Indie space anymore, and even then it's hard to find something that scratches the itch for me. I enjoyed the demo for Monomyth but that's been about it
Yes! Time for more
>characters with no mouth animations
>completely empty soulless worlds passed off as intentional design
>jank passed off as intentional mechanics
>incomprehensible japslop storyline which borrows randomly from western mythologies to give the illusion of coherence
>STEAM PAGE OUT
STEAM PAGE OUT
>STEAM PAGE OUT
STEAM PAGE OUT
https://store.steampowered.com/app/1500280/Spellbound__The_Magic_Within/
Fromgods, how do we feel?
Im thinking... based!
Ring ring ring ring ring!!!
>channel has less than 2.5K subscribers
Ah, I see. So OP (who no doubt is the guy who owns the channel he linked to) is in dire need of views and subscribers. So he makes a thread here about a Fromslop rumor (knowing full well Ganker is Fromslop central) to get more clicks and attention.
Well, it worked. 390+ posts to speculate about a made-up rumor.
>use ai art program
>make fake ass "leak"
>hands aren't fricked up
>face isn't a mess
it's real
Real leaks aren't low res or blurry images. They are mostly crystal clear.
It's a screenshot from the video itself
not hard to do..
Reminder that when ER leaked, the leaks about gameplay were not real, all the bullshit about arms that you waste and get replacement arms and all that.
wow I don't give a shit. ER ruined it all, I have no interest in their shit anymore
So their best game ruined it for you? Your life seems horrible.
>>You can also add gameplay changing customisations to your clothing. One prominent example is that you can make yourself hover above the air slightly by customising your clothing. This also changes how you dodge. Another one makes you clothing emit water making you immune to any fire damage. Another one makes you emit a purplish blue smoke however I do not know what this does.
More shit to change in menus during PvP hecking based
>PvP
found your problem. PvP is only fun for the first 3 months when everybody is playing semi-blind and online is more than 100 autists who think Dark Souls is a fighting game
If the leak was from here, where is this archive link?
Okay so no archive link. It's fake
>brand new
>medieval fantasy
>From Soft will never actually make the movement controls really good and always rely on lock on
>they'll never add a proper multiple skill and spell system
These games feel too limited by what could pass just fine in the first few games, but they refuse to break away and do something new and different with their souls games, wack.
oh and the ranged aiming is still some some ps1 tier shit, insane
Go play different games then moron
nah, the games were fine before, but now they've recycled it to death, I don't want to see good devs become stale and fall out of relevancy because they refuse to evolve and improve.
Let me introduce you to a little game called elden ring
so was that knight with the 3 magic gates posted here a leak or fake
It's from some guy's ArtStation I recall.
>more Elden Shit
No thanks. Burn me once, shame on you. Burn me twice, shame on me.
Fake.
false & homosexual
>The city itself is by the sea and it is divided into circular wards that are separated by water channels
Vivec coty? :toddface:
if the world is yet again dead with no npcs, towns or ecosystem to speak of I'm not buying it. after playing and buying every single fromsoft game it's enough
if you genuinely want another lifeless npcless storyless game with the exact same gameplay for the 6th time you're genuinely a drone. yes, Fromsoftware games are good. but it's getting to CoD levels of bullshit recycling. I'm going to play armored core but if this game does not have a significantly different feel to it than the other souls games I won't bother.
>anti-From contrarians are actually begging for more cinematic movie stories in their games
Holy moly the contrarian brainrot is real
OMG ELDER RING 2 BUT NEW NAME?? BROS WERE SO BACK!!!!!!!!!!!!!!!!!!!
Not watching your video but as a fromsoft hater the text makes this sound kind of cool, big if true
Yoooo
Can't wait to have a soulless and dying city/world with just enemies all the way Through it and 6 friendly NPC that talk in a cryptic way and collect (not) humanity and have to reach some machguffin with little explanation why!!!!!
>all these morons seething about gigasaki making nothing but 10/10 games non stop
go back to your mandatory bear fricker 3 threads
>That AI looking art
But true if big.
it's actually pretty strange living in a time, that you can fairly doubt about any kind of artwork out of the sheer advances on AI generated imagery
Truth has become a luxury
I found the original leak
https://arch.b4k.co/v/thread/636069002
>The open world segment of the game is as big as two to three open world areas of Elden Ring.
My ass.
god that sounds awful
And you just fricking know the kid who wrote it thinks that one hub is still good enough
Do you guys get what he wrote? It essentially says that the whole open world is only 3 segments of the ER world, so imagine just Limgave, Caelid and Liurnia is the whole open world, no Altus, undeground, Mountaintops or Snowlands, and the rest of the map is a giant city dungeon bigger than the ER main dungeons (stormveil, raya lucaria, leyndell, etc...) combined, times2 or 3.
Sounds pretty good to me considering people were saying the legacy dungeons were the best content of the game.
I am now, officially, tired of FromSoft. They need to take a 10 year break and disappear.
>no gameplay footage
This isn't a leak, it's a fricking rumor.
Cool
Its fascinating how the words "From Software" can instantly derail just about any thread into a full blown shitpost war where people post slop at least 50 times in any given hour
>literal "source: anonymous" clickbait garbage
>thread hits bump limit anyway
>nu Ganker falling for a shitpost leak on youtube which quotes this shithole
Why isnt the captcha intelligence based?
it's gonna be rollslop again anyways.
>ctrl+f "slop"
>18 results
>AC6 this month
>Elden Ring DLC after that
>Now this
Sounds great but god damn do these dudes ever sleep. What kind of cocaine is From snorting, they're literally unable to stop.
Elden Ring sold more than every other Souls game combined
They always develop multiple games at any given time since 2000s, there's no reason for them to stop now now that they have like 400+ employees working.
Actually they increased the size of the company recently to put out more titles and
>das3 16
>sekiro 19
>ER 22
3 years is a pretty long time between title.
Its going to be pretty fun if it turns out to be real.
>Actually they increased the size of the company recently to put out more titles
They're also aiming for self-publishing venture in the near future. I fully expect them to slowly become Capcom 2.0.
Yeah no, while i love From they will never get to be capcom, the latter had the chance to live through the earlier vidya era and amass loads of ips with different genres. From unfortunately is pidgeon holed into action/rpg and their past works arent strong nor varied enough in both genre and setting to compare.
>The lantern/gas lamp the player character is holding has some sort of gameplay mechanic where it shows hidden items or areas/illusionary walls however I am not yet clear on how it exactly works and what other uses it has but it does seem like a major gameplay mechanic.
Hmm...
>500+ posts about a fake leak by some youtube troony
It's over for this board.
>another game where you spend hours being told epic crazy shit was happening and you missed it all, welcome to the after party, exploring leftovers and fighting broken shadows of bosses former glory
God damn it
Play Deracine.