Meanwhile:
>Every water type and their grandma learns Ice Beam as coverage which makes grass a terrible defensive answer to water
>Grass is resisted by so many types that half the water types don't even get hit SE by grass
>Rain shuts down Chlorophyll and Solar Beam which many grass types rely on
>Rain makes Hurricane 100% accurate which destroys Grass types even harder
What were they thinking?
>What were they thinking?
That all Pokemon are very important to Game Freak 🙂
>grass and fire have to split benefits from sun
>water gets to hog benefits from rain all to itself
>Grass doesn't benefit from reduced damage from Fire moves
Ferrothorn on rain
What is electric type
Always bugged me there aren't more grass types that benefit from rain. Its literally just ludicolo and that's a water type too.
Ingrain should heal double in the rain
All Grass types should have Rain Dish as a passive. Except Ferrothorn because frick that thing.
Maybe have rain deal damage to steel types because of rust?
Which would cancel out the rain healing for Ferrothorn.
>gives water types scald, barely weaker than surf and gives a large burn chance, so bulky water is even better
>good offensive type, only resisted by itself and two types that are weak to ice
>only weak to two types
Please understand.
>water is my favorite type, let's give them more stuff to do
>grass usually has one or two god tier grass types, then the rest are bad defensive types that have defensive stat spreads
>meanwhile water has so many that you're basically trying to balance all your options with whatever comp you want to run
>fire is either dogshit or beats the game by itself
I find it kind of funny, I find it kind of sad.
Near every balance issue in Pokemon comes from bloated learnsets, not type matchups.
As you pointed out, Ice moves. Every Water Mon getting Ice Beam, Blizzard, and Ice Jaw/Punch both invalidates Grass and robs actual Ice Types of their niche. Similar we get Groundtypes learning every Rock move. Instead of erasing Signal Beam from the game, GF should have just trimmed down learnsets, especially for certain types like water.
They already did some trimming in gen 8, especially with Toxic, so we can hope
By nerfing Pokémon that didn't need to be nerfed and buffing Pokémon that didn't need to be buffed.
Rain > Sun > Sandstorm > Hail
Yeah, ice moves on most water mons are stupid indeed.
>GameFreak: "Grass beats/counters Water"
All your problems with this series are because you make things up to complain about. They've never said that. It's just the type chart. It's not that deep.
>one type that beats water is cursed with puddle-deep movepools, generally accounting for STAB, normal, and MAYBE a random coverage move that doesn't actually hit anything
>the other type that beats water is hit super effectively by a coverage move that every water type gets
>the only non-water types that resist water are also hit super-effectively by this type
It's blatant favoritism.
Fact: balancing in Pokémon is not actual balancing but instead a popularity contest.