Never.
Games might drop to $40 base, but more and more content will be cut out to be sold seperately. You'll get 70% less game for less than a 50% price cut.
Anyone who knows videogames and doesn't just mindlessly stare at the trends on the graph can see a problem: What happens when people are happy with their old games and the level of DLC that they have?
The industry needs to stop with the checkbox shit, hire the best, and get back to pumping out new IPs that people are interested in. And while they're at it, they need to fire all of the empty suits who lack the basic industry knowledge necessary to do more than stare at numbers and are completely blindsided by every change that an actual customer and industry craftsman could have seen coming. >But he made so much money in real estate!
Then tell him to go back to real estate.
Even that will only work for so long. MTX and DLC is getting more and more backlash each year, and since economies are tanking all over due to disastrous policies people won't be able to afford the DLC anyways.
Same with Zelda last year. People are willing to pay full price so long as the know the game will be good, most AAA aren't good so people will skip them. Either make your garbage games cheaper or start making good games for those prices.
>so long as the game has a drooling buygay fanbase.
You realise you're in a sony thread right? You know, the company that has the largest drooling buygay fanbase that's pretty much a literal cult.
Except TotK didn't turn out to be a good game; doubt a lot of the newbie "fans" will buy the next Zelda or even stick around with the franchise if it's more of the same, lazy, boring open-world slop.
yeah but that's cause From have a reputation of not producing shit, even normies know that or atleast youtubers preach that to them.
Is Ubisoft gonna get away with that? is it frick, even normies know, especially with the recent bullshit they've done, that Ubishit are making bad games.
>elden ring was 60 and is one of the best selling games ever
Lmao, not even close. Best selling From game yes, one of the best selling game ever? Frick no. You fromgays are delusional holy shit.
>25
22 actually. in two years. that's less than what hogwarts legacy did in 2023 alone >It will exceed 30 mil with the dlc and probably exceed Skyrim by 2027
lol
lmao even
You're a fricking idiot if you don't think 20 million sales is one of the best selling games ever, even if it's not in top 50 or 100 when you consider just how many fricking games there's been that's an unreal amount of sales.
Its just that everything AAA is 70, but like all other things, not all products are "worth" the same. Every game costs $70 now but there are only a handfull of games worth experiencing. Raising the price makes people more picky, so the ones that are worth it draw more sales.
price doesn't bother me so much its just the fact there hasn't been a game being sold at 60$ id even want to buy.
every new game is gay as shit. at least manorlords which is coming out next week seems nice
They already are.
https://www.gameshub.com/news/news/saber-interactive-ceo-70-games-2638921/
The only reason $70 games even became a thing was because AAA studios, especially Sony, went full moronic on bloated budgets.
$50 imo
Perfect spot that’s also just low enough for me to not be too hung over on grabbing a game day 1
$70 is just too much on a game with less content than 15 years ago
Ideally they would. I would love to spend $40 on a game with 20 hours of gameplay instead of $70 on a game with 10 hours of gameplay that I have to repeat eight times.
considering Palworld was dirt cheap and Helldivers 2 was like at around 30$ I think, making them sell more than usual
maybe devs might take a hint if more games around that price point do well, I can see more devs following that instead of the Ubisoft 100$ quadruple A model
No you don't understand, we need to sell our $70 game with $130 of DLC rollout planned for the first two months in order to break even on our $200 million budget
$40 is the sweet spot for high budget shovelware. The problem is, devs argued that $70 games would lead to higher quality games with less cut content, happier workers, and less DLC. Yet here we are with $70 games rolling out with more cut content, more DLC than ever, and a veritable holocaust of game devs.
The problem wasn't $70, the problem was that they wanted to charge more to deliver less. If $70 games actually lead to what they insisted it would lead to, people would eat that shit up. It's just up-pricing the horrendous shit that people have been always complaining about, in a market where most people would rather play $15 indie games.
Luckily I can afford to be more picky these days thanks to an abundance of games as well as my massive backlog that I can tackle instead of having to play the latest marketing/social media hype.
It is also my money being spent now instead of my parent's money.
I work for one of the entertainment megacorps. Our prices on a certain type of specialty item have increased by 75 - 150% during the pandemic despite our manufacturing costs only increasing by about 20%. We are moving 20,000 - 30,000 units when we used to move 50,000 - 70,000 of the same item. The suits cannot understand why people aren't just willing to pay more. Someone in a recent meeting said that the market won't bare these sorts of prices for our goods, yet the head of the division said, "That remains to be seen." These people don't fricking get it even when the answers are right in front of them.
Also we're in an era where multiplayer and live service games take up all the playtime. New games have a hard time breaking into the rotation of people who play games that came out 8 years ago.
No duh. We are in the middle of a recession. People can’t afford $70 games. Especially ones that are full of bugs, require to be online, short length, and aren’t fun to play.
We aren't in the middle of SHIT. We're declining as a civilization. You won't see it recover anytime soon and you better get ready because war is coming.
>We aren't in the middle of SHIT. We're declining as a civilization. You won't see it recover anytime soon and you better get ready because war is coming.
Civilizations do rise and fall, it's not the same as the "end of the world." Macedonia and Rome fell, what makes you think modern epochs are immune? Just because we flipped all cultural values on their head in a single human lifetime doesn't mean we've achieved everlasting stability, if you look around we've been getting less and less stable every decade
We aren't in the middle of SHIT. We're declining as a civilization. You won't see it recover anytime soon and you better get ready because war is coming.
?
Bidenomics have created an economy stronger than ever before in American history. You sound like butthurt magats.
God I hope Trump wins so people can actually start caring about the economy again instead of pretending everything is fine because a Dem is in office.
Also vidya games.
I'm not going to pretend the economy is fine, because it's absolutely fricked, but holy shit you're moronic if you think trump winning would improve things and not just make them exponentially worse.
i want trump to straight up be a fascist dictator. at this point, i would feel nothing but joy if i could have the chance to execute biden supporters. i don't care if they voted out of ignorance, you don't get ruin my life because you're stupid. i, however, get to end theirs. it's only fair.
Reminder that you're arguing with actual autistic people, I honestly dont know why everyone wastes time sperging out here.
You would know this if you were here for more than 3 weeks.
I work in a pub and people afford pay $70 in shitty beer every Saturday, his priorities are different.
>Especially ones that are full of bugs
I cant understand why people call "bugs" to errors in programming, if you car stop working is because is "full of bugs"?
And why "bugs"? Why no Arthropods or Mammals?
its called a bug because in one of the first computers ever built, those giant ones that took up multiple rooms, something went wrong with the machine and it wasn't working properly, so when the engineers went to go look inside the computer, there were literally bugs that were short-circuiting shit etc
Bug can refer to graphical glitches, system errors, syntax errors or logic errors that frick with the gameplay or permanently disable the game from running.
>And Helldivers 2 was the most successful game on PS5. And PC too (with Palworld). >And look at that. It costs $39.99.
That's at least $39.99 too expensive for the quality of those games
Yeah, I've stoped buying games on release. Waiting a year to buy a game is so much better. Most big bugs have been patched out, and it's much cheaper. Imagine paying full prize for a buggy mess like, for example, Dragons Dogma 2. That shit is borderline unplayable.
>Gaymurz can't even afford a hobby anymore
Good, and $70 is already too cheap for how high development costs are nowdays. I can't wait for $120 games automatically filtering minorities and third worlders.
I'm on the same boat. Pre-ordering something would be the equivalent of changing into something else entirely.
I can wait. One, two years. I played Dark Souls for the first time a few months ago. Kek
>I'm a slave to inflation and can't be patient
If you believed the original tenant you wouldn't find the "adjusted for inflation" metric cute or viable
People b***hing they have to read this. b***h his opponents read shit like this and the fact this is too much for the side that would agree with this picture tells me all I need to know that both sides need to be thrown into a pit.
I don't buy games the first year they come out, I don't care how good they look. I wait for the first price drop. Always. Why would I pay $70 for something I can get for $40 or less? You may as well just throw your money in the trash.
3 months ago
Anonymous
I'd much rather my money go to developers rather than not. specially when the game is good
gachagays (and specially genshingays) get mad when people say these are cassinos but it's still true. they quite literally don't understand that most of the money gacha games make is by exploiting gambling addicts
gachagays (and specially genshingays) get mad when people say these are cassinos but it's still true. they quite literally don't understand that most of the money gacha games make is by exploiting gambling addicts
This is what Sony was hoping to pivot to, but the market got saturated with a billion live service games all at once and now everything is flopping outside of established staples like Fortnite and Genshin.
I guess that's what 500m marketing budget can do for you. Honestly thought they were crazy spending that much to sell monopoly but I guess it paid off.
>mobile is a totally different market from console/pc "real" games.
Every game fights for a players time. If someone is too busy playing Genshin then they're not going to buy whatever the new $70 fotm is. It's like what happened on PC back in the mid to late 00's, PC games weren't selling because everyone was playing WoW, CS, DoTA, and TF2. That's why Epic started making games for the Xbox 360 instead.
Yup
I had a roommate who developed mobile games for some company in Vancouver
Can confirm
90% of their customers don't pay a cent, but the business is propped up by whales who casually drop $10k/week
That's actually a good point, this specific type of gacha is impenetrable to the west for that exact reason, granted the lootbox craze was the closest it got for a while but not quite the same
So what does $100,000 buy you? Is there even any PvP or anything like that in these games, so you can crush everyone? Is there even any way to show it off?
>gachashit is the reason video games have been falling
Well yeah, why push out a finished product when you can instead push a free game with 1/16th of a normal game's content at launch,
lock and sell the other 1/2 (usually characters) via suspiciously obfuscated in-game currency technically connected to premium currency with odd numbers you can't easily and immediately math out,
and promise to slowly add the rest of the game into it in future updates? I can assure you that these games started out as complete games and were immediately torn down until they found the perfect recipe that people can tolerate and want to burn money on.
tl;dr, gaming is in a sad state. Little snippet from a dev about vidya and how much content to put into it https://youtu.be/6PTnJ_iuVjQ?si=onyS0Nx60VOGYFEw&t=177
So what does $100,000 buy you? Is there even any PvP or anything like that in these games, so you can crush everyone? Is there even any way to show it off?
It's Genshin and that game is pretty invested in powercreep now. Almost none of those characters (Hu Tao afaik is the only exception) the person spent $100,000 on have any value in the game now since the newest things just perform better at base. Also no, there's no PvP, you're just competing against yourself or the community to brag about the money you spent being higher than the next person.
>put prices of games up during period of global financial hardship >surprised when people stop buying them
Why are these giant billion dollar companies all run by total morons?
As it turns out, declining consumer purchasing power results in fewer purchases, with devastating consequences for businesses that never sold anything of value to begin with.
i mean yeah, i have to be sure a game is really fricking good before i buy it for $70 and if they frick it up, then there's no chance i'm trusting them again. like i'm a homosexual and bought gowr for $70 but after the pozzing it received? good luck getting me to spend even $40 on their next game. they ruined the trust that they built up, same reason i didn't buy rise of the ronin for $70 because wo long was a step backwards. fromsoft is the only dev that i will immediately pay full price for their games day 1 now.
You shouldn't have trusted these companies in the first place. Buying full price is a behavior for people with too much money for entertainment. It's a high risk high reward sort of stuff.
when i was growing up, some companies just released quality game after quality game. buying something from old blizzard and valve meant that you were going to get an amazing product, there was no reason not to buy it day 1. it's a hold me over from that, seeing how fricking awful blizzard is now you figure that i'd be more wary but i still gave a few series or devs the benefit of the doubt until they frick up.
Something something enshittification and shareholder value, yes. It's fricked. The only salvation is medium sized companies doing stuff like Helldivers (which I will never play, frick VM Protect), Annapurna (Outer Wilds) and the occasional indie slop.
pretty much, yeah. not even indie games are safe from bad sequels though, darkest dungeon 2 comes to mind. but at least those games are much cheaper so getting burned doesn't feel as bad like with a $70 game.
I literally never understood this. Maybe for a short lasting multiplayer game it makes sense but for single player games why not just wait? Is your backlog so small that you literally have nothing else to play than the newest releases? Even before steam sales I remember their were blackfriday sales where you could get games for free and easily find good games under $10.
It's the community engagement. Participating in discussions about it, finding new stuff in the game that most people have no idea etc, you know the stuff that companies like From/Miyazaki wants to force upon us (and he isn't exactly wrong because stuff like this made my childhood really endearing).
>backlog
Who the frick has a backlog anymore?
Everyone's still playing the same shit they were in 2013, except one or two indoor outliers like Deep Rock Galactic
>by the time the game goes on sale for a decent price denuvo is removed so you can pirate it anyway
Sega is the closest to having the right idea, after a couple of months their $70 games go on sale for $40. But they should be $40 to begin with.
Ironically the only two 70 dollar games I've bought are FF16 and FF7 kek. I refuse to buy any others. DD2, didn't but due to 70 and issues. MK1? Didn't buy due to 70 + season pass + mtx + sweet baby. Elden Ring and RE4 were 59.99. Unless they can compete with that, and dlc quality like re4 separate ways for 10, and improve on it ir - actual next gen graphics since ER is obviously a ps4 game, I ain't paying 70. Most games feel like they're regressing and are awfully optimized. Why would I support that with more money? I've stopped buying games outside of again FF16 and 7 due to that price tag. 7 was worth it. 16 was not.
You having the levels of nuance of that of an autistic jellyfish is not my problem. The game is filled with love and effort and is one of the few games that actually have felt next Gen so far along with returnal and demon souls remake. I hate people like you. You're actually moronic whether you're trolling or not.
NTA but Rebirth was honestly a really good game and it's like 140 hours long if you do everything. It's a good value proposition, FF16 was like 40 or 50 hours in comparison.
too bad i quit just a bit before sparkle came out, logged in, got her, and havent logged in since, now there's no going back to the game after missing all resources since then.
sorry it has too many m*les and after seeing how genshin turned out I can't trust mihoyim to not eventually do the same to this. endless m*le banners. censorship. woke dialogue. horrible accessory farm bs. etc
I'm not Ulililia where I can grind Disgaea for 9999 hours, but the 120 or so I put in Rebirth was all enjoyable. It was insanely padded but the content was interesting and varied. The new chocobo abilities for each region kept exploring enjoyable. When I like the cast, I don't mind spending more time with them.
Rebirth was worth the price. One of the few games this gen that has been. Still should have been $60 but $70 is nowhere near as egregious for it as it was for things like Suicide Squad and Skull and Bones and other assorted trash (which encompasses most games.)
Shut the frick up. It's mediocre 20 hour action game stuffed with annoying cutscenes and mind numbing "combat" that split up into three or potentially more games.
It's a legitimately terrible game even without going into how it treats players like fricking morons.
Inflation doesn't justify the new price increase because the game industry expects people to buy more games and microtransactions compared to 20 years ago. $70 will decimate interest in mid tier stuff
TOTK being 70 is the biggest insult of all. Like it genuinely is infuriating. They sold a six year dlc that uses the same map on the same tablet with no maker enhancements or jumps in budget for 70. Insanity. I can't even justify PS5 games with 300m budgets for that and you're trying to say this if all games is arbitrarily going to increase Nintendo games pricing? Lmao!
What do you guys do there in Canada to unload after a stressful day? I mean in the colder seasons and entertainment wise
Because gaming sure as he'll isn't
>it's free
Remember that every gacha player who says this is baiting.
And if they're not, then they are literal cucks who play crippled vidya and talk about how great it is to play paypigs' sloppy seconds
I've played dokkan, bbs, feh, and one piece treasure cruise, and I can say the only reason you would be compelled to spend money in gacha is if you have an addiction. Not because you need to get ahead or because you need the character. Am I'm saying this as a person who had to drop feh and the one piece game because I couldn't help but spend money in both of those
>Remember that every gacha player who says this is baiting.
it's true though.
the games are designed to suck the wallets out of morons but if you are not moronic you will never spend a cent. of course most people are moronic which is how they stay profitable.
still they're all p2w with shitty game design and timgating / GaaS elements out the ass to keep paypiggies hooked so they're still bad games even when you play for free
>TheGamer >game "journalist" site known for far left activism and clickbait >go on their twitter >HUNDREDS of articles a day >ZERO comments
WTF is going on? How are these clowns still in business? Who's funding them?
Almost all media companies are funded by some huge conglomerate that just pays (in their eyes) a relatively small price for a stake in some high potential investment that they pitch to their shareholders as diversifying their holdings into emerging fields. They inevitably sell it off when shit hits the fan and no one notices because they sell off like 1000 more expensive things at the same time. Almost all media companies go bust so they just say after the fact that the market was too hard to predict or some shit.
the problem is there are now too many good games now, why spend full price on a game when there are hundreds or even thousands of good games to play that released in the past? I only pay full price on a scant few of my favorites series which I buy day 1, otherwise I largely ignore newly released games, not out of wanting to save money, but out of wanting to tackle my backlog instead
this is the worst FOTM game I've seen in all of my years,
but what's more appaling than the game's quality, it is all of the success it has managed to get, and the number of varying degrees of copypasted trash people have made in it's image.
At least Souls made a genre worth playing, but "survivors" is just cookie clicker tier dopamine generating eyerape,
Literally worse than early 2000's cellphone games
Already done. Thousands of quality defining games from the past decades are available for less than $20. The definition being the competition, this is price point new games need to hit to remain competitive. QED. >b-b-but...
See OP.
>this is price point new games need to hit to remain competitive
Yeah, this point is important. Why spend $70 on some new open world game when Witcher 3 is $10 for the complete edition? Or when the majority of games being played right now are f2p live services. $70 for a shit game that's been filled with propaganda is laughable, that's asking way too much when the average cost of a game that people are playing is literally $0.
The biggest joke are the morons thinking they can sell a live service for $70 like Suicide Squad. They thought their terrible game could compete with ones that are literally free and they had MTX on top of it, the fricking hubris coming from the business degrees running companies is astounding.
>ESG content >ubi towers
nobody cares about that except autists on Ganker, the real issue is that the first FF7R was a shitty bait and switch fanfic tier ass game, FF16 was a shitty no fun-allowed hallway simulator filled with mmo fetch quests, and generally everything Square has done recently has been shit, removing all faith in their products. All they literally had to do was make a 1:1 remake of FF7. Ever Crisis, a fricking kusoge mobage is more faithful to the original FF7 than remake was.
im white, have FF15, FF16 and FF7 Rebirth on my shelf right now, all shit games. Square hasn't made anything good since Dragon Quest 11 (fantastic jrpg).
people absolutely care about ubisoft towers. anything ubisoft these days is synonymous with low quality. people largely ignored yellow paint in the latest RE games but seeing them in rebirth reignited the entire debate
Kek, I don't know what they expected. It's literally $10 and nothing changed. If you want to scam people, you have to try even if a little. Games are just blatant ripoffs with no actually progress visually or mechanically. As far as I'm concerned the PS4 and PS5 generations of gaming are still the same.
It's worse than that because most games are trying to sell expansion passes day 1 now too and that doesn't include any other MTX that there might be. They want you to blow $100 day 1, no shit people aren't buying them and will buy a complete edition for $20 to $40 in a year or 2.
the thing is its more like consumers are more discerning, 70 dollars just means the game needs to actually be good to retain sales numbers, the reason many companies are losing sales is because the price increase didnt increase the quality of the product release, but an elden ring or a monster hunter at 70 will be unaffected
if you buy a digital-only console, you deserve to be shot in the stomach and then left alone in a dark alley.
you are THE biggest cancer killing not only games, but media in general.
I'm in my 30s and earn in the top 5-10% of my age range and I've never paid 60 for a standard game let alone 70 bucks. Games just aren't worth that much and the value proposition gets worse every year.
>Digital copy >No transport fees >No warehouse fees >No discs to produce from a factory >$70 + $50 DLC day 1
why are digital games so fricking expensive anyways? It's not consumer's fault that these publishers are mismanaging production cost while ending up with shit games
Kek >CEOs proceed to make a rant on Twitter about the whining homosexualry aimed at the pricing even though they are getting AAAA games with hundreds of hours of content and multi-player and the state of the art and everything so good you should be actually be paying $90
Why do none of these journos ever, even as a tangent, mention that games actually went from 60€ to 80€ instead of $60 to $70? >b-but europe doesn't matter!
The success or lackthereof when it comes to 80€ games in Europe will no doubt be a factor in whether or not you get $80 games in America.
Are they just keeping quiet about it because talking about it makes Sony look bad?
Developers and publishers are fricking stupid. It's like they have no historial context at all. No-one is going to pay 70 fricking dollars for a bunch of 1s and 0s. A video game is not a physical product(besides a physical version that costs about 5 cents to make).
>As TweakTown noted, it suggests that PlayStation gamers are buying fewer games but spending more money on the games that they do buy, and that this is emblematic of the higher $70 price tag for new PlayStation 5 titles. Another data point also seemed to back this up, with Sony management confirming in a results briefing that third-party game sales had fallen in FY22, with the PlayStation Store showing a 38.6 million year-over-year reduction in sales of third-party titles from the last fiscal year.
>A further boost to the suggestion is via Activision's Modern Warfare 2, which generated $1 billion in sales in ten days without managing to significantly shift total unit sales that much during its launch period on PlayStation. Modern Warfare 2 was offered only at the $70 price point. All of this suggests that while the higher price for new PS5 games is having a negative impact on overall game sales, it isn't having a depressing effect on game revenues.
To conclude: >It seems the gamble on higher prices for this gen appears to be paying off as Sony probably doesn't much mind that game unit sales are down while raking in more money. While gamers might be worse off out of pocket, here's hoping that those $70 games can come down in price as the generation wears on.
The sunk cost is real.
>The sunk cost is real.
Especially what we know now about the Playstation business having struggles with making money. Revenue being flat while software SKU sales are declining is a bad omen and shows the sector is not only not growing, but declining in volume.
>. While gamers might be worse off out of pocket, here's hoping that those $70 games can come down in price as the generation wears on.
This will never happen. It's basic economics, now that games are a 70 product the price will stay that way one way or another.
The only possible move is to make a budget product and sell that for less.
I didn't say that they didn't buy because of the price. the point is that they weren't buying games when it was $60 so why will they now when it's $70? it doesn't add up
>Fewer sales
No shit. It's called supply and demand.
The question isn't if there are fewer sales. The question is, are the fewer sales means lower profits?
Like
If there are 1,000,000 people buying 70 dollar games that's 70mill
vs
1,250,000 people buying 50 dollar game that's 62mill. So it's probably better to sell 70 dollar games.
But also the next question is, time. Are you losing costumers during the time you're selling it at a higher price? Most likely, not. Most people will wait for discount or will buy it after they've gathered more money. So that's also a thing.
Selling much higher, at a priemum, to gamers is very important and they'll buy it. There is no good reason to sell games cheaper.
Thanks for the economy 101. I assume at least one persona in a multi million dollar company will have heard about it. They even have access to real numbers and predictions from analysts to juggle around. They are most definitely watching the market closely and would have stopped if they continue to make negative net profit from the rise in the upcoming years.
Stuff like this also takes time to adapt. Yes one game could have had less net profit because of the rise but in one or two more years when people see 70 bucks as the new norm and don't think about how it was a couple of years ago they ultimately make more money.
Normal price hikes comparable to inflation are everywhere and people still go out, eat food, visit Disneyland or spend 60 dollars for a slop movie at the cinema.
they stopped caring about profit, CEOs are more worried about their access to children to frick now or being outed as kiddy diddlers, so they play along
Yeah, and try more woke ideology and forced walking/talking. Gamers love that! Also, let's have no exclusives on our console, that will surely make people want to buy it.
No shit. Videogames aren't wirth $40 let alone $70. They are almost $100 here in Canada. That's fricking absurd. I can buy a Miyoo Mini + (and put 5000, better, games on it) for that price. (Or cheaper)
Can't justify paying $70+tax for a game that can't be resold. Especially when there's not even a demo. They expect people to just buy games based on marketing hype?
>Games are more expensive than before >They are also more shit than before barring a few exceptions >Games also have less content than before and have shitloads of micro transactions to make them even more expensive
Shiggity giggidy
What really bothers me are the complete editions also costing so fricking much even at a discount. I only buy shit that is heavily discounted and some games are still too expensive for what they offer, even with all their DLC.
>More and more people skipping full price 60 dollar releases and just turning to sales, old games, indies and free2play >How can we fix this problem? >LETS INCREASE OUR PRICES EVEN MORE
>This can only mean one thing
Time to raise the prices or add more micro transactions. The industry isn't getting enough new players to cover the costs of making the games being demanded. I'm sorry, but that means 80, 90, or even $100 base game or more means of monetization after the initial purchase of the game. It's a small price to pay to ensure that the satisfaction of gamers around the world will be met while still providing the high quality AAA experiences they expect from us and will continue to expect well into the future.
You know what's a good deal? Your bed. Considering you spend a third of your life on a mattress, the cost really isn't that bad. Also toilets and jeans.
I just got a commercial about beds which was in earshot, and now I see this.
Dead inornet is real. Everyone is just trying to subtly get me to buy buy buy guys im scared
Government pushing more currency into circulation causes prices to rise, but our wages stay the same, so we have to spend more of our income on necessities like food, fuel, and shelter.
That leaves less money for games. So either the cost of games has to go down for us to buy them, or the publishers need to talk to the government and get them to start taking currency out of circulation so we can have deflation until the prices of essential goods go down to a reasonable level.
You have to be a fricking moron to buy $70USD games, especially when (in this generation anyways) they're all going to Steam and Steam always, always, drops the prices down way low in only a year or so after they land on the platform.
No shock. Gaming is only a cheap hobby if you never buy a new game. I literally built a loom, all my tools, and starting weaving scarves, towels, and belts for cheaper than a single new launch title. Crazy.
This. Everyone already had prior knowledge that games aren't worth $70 so even more people just wait for sales now. Corpos fricked themselves over and should've just bit the bullet and left games at $60 despite "muh inflation" (total BS btw)
>But games are actually a lot cheaper now compared to before if you take inflation into account
The thing is, you shouldn't be taking inflation into account.
Inflation doesn't affect "luxury" items as much, it's food, clothing, etc. Video games aren't in that basket of goods that are the metric for inflation.
The part that they're forgetting is that it's only the US where they cost 70$, in the rest of the world it's much worse, in the EU it's 80€, in canada it's 90CAD, in UK 70 pounds, in australia 100AUS, and if you go to a third world shit hole they're basically half a month's salary or even more.
%70 + tax is nearly $100. That is a big investment for just for just 1 game and then there's fact they raised the prices for PS+ too, so $70 + $80 of Plus just to be able to access the online portion of a game I already paid for is a lot of fricking money you know. And the PS5's still being sold for $500 almost 4 years later too... Like wtf?
It was the most moronic idea I could think of where how many of the biggest money makers in the industry are all free to play and they thought...HIGHER THE PRICE BUT ALSO KEEP ALL THE SHIT THAT WE DID TO MAKE UP FOR THE HIGHERED PRICE! MORE SEASON PASSES! BATTLE PASSES IN PREMIUM GAMES!
Like no shit, no fricking shit 70$ games aren't doing it
gacha in a nutshell > F2P: I can get this item by grinding everyday and obtain it by the end of next year > Whales: I can spend 90$ and get the item in a month by skipping the hard grind
it's even worse when the game is PVP
From experience from hoyo games, that's false. Spending money basically nets you a useless paperweight. You still have to grind everyday, and by the time a character is ready to get off the bench, you probably have accumulated enough ingame currency to get the character. You might as well have just not paid the money for the exact same experience. It's a trap.
>70 dollar games >With DLC/microtransactions up the ass >Releasing unfinished >Blatantly adding extra content later that you also have to pay for >Lower quality games all around, everything is trying to be open world, gameplay elements that pad the frick out of things unnecessarily
It's not too surprising. Everything got more expensive, but video games aren't maintaining themselves as high quality products these days, so people are less willing to pay for garbage. $70 bucks is a lot for many people, so you have to understand that with the abundance of options nowadays, spending $70 for this one game better be fricking worth it. For a lot of people, it isn't.
don't forget DEI mental illness, ultra policed online interactions and banhammer happy moderation, drm pozzware and 999GB downloads now that SSDs are mandatory and increasing on price.
>poor optimization because of backdoor deals with hardware to keep the industry "moving" >flooding of favela monkeys >poor policing of things that actually matter like third world RMT shit heads because bans would cut into MUH PROFIT >instead focusing on nannying word policing >constantly kowtowing to chinks because MUH MARKET
I think the only people who buy these games now are Twitch/Youtubers who're just going to make their money back anyway from ads.
I'm actually amazed more companies haven't just catered to them at this point and raised their prices even more.
nah games might take more money to develop (way more than needed because dev teams are bloated to frick with all kinds of useless Black folk), but nowadays games are 100% digital, you can't compare renting a server to distribute infinite copies of your game to needing actual hardware (like snes carts) shelf space and physical distribution like the games of old.
>Yes, how much they make is irrelevant
see Ganker? this is the kind of bootlicker Black person we're dealing with
When was the last new game y'all homies even bought at full price? For me its been over a decade. I'm not throwing away my hard earned money for shit. Especially with all these games that are broken on launch date.
there is no point in buying new physical switch games unless you pre-order them. I swear everyone upcharges for physical games now. fricking unicorn overlord on the switch is over $100 on switch cartridge now.
And the masses has such great taste for games and content, am I rite? That's why every Call of Duty has been the best selling game every year for the past 15 years, right? And if not COD then some shitty yearly sports game like Madden or MLB.
This right here, it has nothing to do with if a game is good or not. All that matters is the brand and the marketing.
Its a miracle we arent there already, but give it 3-4 years and all that will be left is GTA, miyoho slop, fortnite, cod and sports games. They rake in profit like nothing else.
The death of vidya coincides with the death of intellect that we are also seeing in the wider society, its the actual end times.
People are tired of the games that cost that much, not the price. They would be more than willing to shell out so much if the product was highly desirable. It's not even hard to figure out what gamers want, just listen to them
>70 for 70% of the game >150 on dlc to get the other 30% of the game >unlimited amount of money for microtransactions to skip pointless grind
I LOVE MODERN GAMES
When was the last new game y'all homies even bought at full price? For me its been over a decade. I'm not throwing away my hard earned money for shit. Especially with all these games that are broken on launch date.
companies aren't entitled to money, it's a simple concept they should learn.
bunch of entitled whiny homosexual snowflakes screaming at clouds during the game developers conference.
I think its time for companies to start downsizing and minimizing the time frame to output a game.
You dont need 1000 employees to put together Call of Duty ever year, the bloat is killing the industry and the worst studios like Bungie were living check to check.
Blaming the recession for the state of AAA games? Why are people buying/preordering stellar blade, Dragons Dogma II and Helldivers then?
Literally checkmate homosexuals. The reality is that there's AAA fatigue and its getting increasingly worse. No one's paying 70 dollars for a garbage ass game especially trash like skulls and bones or suicide squad
Sony is a AAA company in both movies and video games. the development team size, budget, etc for helldivers is irrelevant. anyone trying to pull that arbitrary cutoff for what counts is a moronic homosexual.
AAA = $100m+ budget
it's like saying the budget is $xxxmillion but xxx games would mean something else
AAAA games = 1bn+ budget
this is including marketing and shit
Helldivers is only barely AA
The only way to prevent a moron from burning everything and whaling out is to either make laws against it or to make it actively detrimental to him to do so
not even the most slop-addicted normalgays can consistently keep up 70 bucks a pop for literal dogshit, and these are the same morons willing to dump thousands on gacha jpgs
Hmmm I don't know. I mean, logically, I could understand why I wouldn't buy $15 milk instead of $5, but I an extra $10 wouldn't stop me from buy a game I wanted. It's already $60 fricking dollars. What's another $10? And I'm sure their marketing team thought the same thing. It's not helping sales, but there's no way it's to blame for a significant shortfall in sales from projections.
Eh I hate the system too but I’ll see how things go before making that decision. My dad strongly urged me to go on social disability or whatever though so idk maybe I should become a NEET. Then again, it will just leave me feeling like shit since I wouldn’t be accomplishing shit.
Fewer sales, sure, but is it less revenue? There are already games pushing for $100 and above so I cant imagine that the results so far have been less profit.
Doesnt matter, the sales are only going down. I'll buy a retro game for $5 instead of any overpriced slop, there are enough old games for anyone to never buy a new game
>cost of production drops massively without discs or physical media >several new infinite money-printing methods with subscriptions, never ending microtransactions, literal gambling inserted into games that have nothing to do with gambling >record breaking sales numbers and profit >they still make a pouty face and say "we.... we NEED to charge more!!! these games.......... they're not making ENOUGH money!!"
Do they pump several hundred million into AAA slop as some sort of tax jiu jutsu or something? The industry is fricking moronic and I'm glad it's collapsing.
We'll that's what happens when your entire workforce are dumb DEI hires barely qualified to wipe their own asses.
And then on top of the fact that those same DEI hires end up hiring more people for menial tasks because of the cut production costs and lower wages.
Every company pretty much did this to themselves. Just like the way israelites villainized invaders and now they're seen as oppressors in gaza.
The industry unironically lost tons of money going full digital from physical discs because they no longer get their fallback money from "shipped" titles anymore. The era of having "5 million shipped" and getting money from major american retailers is over. With digital you have to actually get the money from the consumer.
Stock holders want infinite growth and the only way to try to get it is to target your games to everyone which in turn makes for a shit game so the core gamers won't buy your slop. Since the core audience is not buying your slop you need to spend hundreds of millions tricking normies into buying your game, inflating your expenses
or maybe fewer good games is resulting in fewer sales.
Ever thought about that?
PS5 doesn't' even have 3 games I'd buy and play, let alone buy an entire console for
>condition zoomers on F2P games while they're young >surprised pikachu face when they don't buy games >millennials that were the biggest supporter of the industry are all getting too old or are tired of the political shit
No one is coming to save them. Watching the western gaming industry collapse in real time is glorious.
Because most $70 games have turned out to be massive dogshit in recent years? There's like a $75 change you're getting a buggy, poorly optimized game on release with some bullshit microtransaction/live service/always-online/denuvo bullshit on the side. Granted there are always exceptions, but in general it's just a massive red flag,like the equivalent to animal aposematism - but for gaming.
>$70.00
What makes them think I'm going to pay for a game with the quality of a rusty spoon. With a message of chopping my dick off and letting Jamal frick my ass
>$40.00
Old school hell any indie game really has more love and care at being a game vs AAA a worthless title for over paid scum.
All they've done now is treated games like mini movies at best at worse a mini casino where you throw money into a barbie dress up or paying for content left out.
>All they've done now is treated games like mini movies
alot of them are way longer than a movie, and I don't think they have any right to be a game to begin with.
At some point, some idiots like Hideo Kojima thought they wanted the medium to "evolve" but in that pursuit, they devolved videogames in to what's basically a full movie's duration of cutscenes but 2-5 hours of interactive filler in between.
This fiiller is generally some pointless grind, completionist stuff like collecting materials, collectables and achievements, instead of some old school vidya gold like extra unlocks (characters, skills, secrets), new game modes and even alternate story paths. (like for example, some old final fantasy post-game content would easily surpass the hours you spent on the story by a week or longer, while not feeling like pointless grind to keep you playing longer)
I feel like Witcher 3 was the turning point,
we already had a bunch of movie games, but witcher 3 really popularized the whole talk talk talk talk walk walk walk format we have now
Yeah sorry when I said mini movies what you described was on the same level I was getting at.
If I wanted to watch a movie I go to a theater or buy a dvd a game is for playing. The idiots of these studios and publishers have this crazy mindset that they should go all into this madness, I suspect it's because games are making more money then movies but it hasn't crossed their minds that mixing the two is a no go they probably think it's the same thing and will treat it like they treat their movies.
Yes, but I mean it was the turning point, after that modern devs were set to focus on the cinematic part rather than the gameplay part.
Kojima already tried the movie format years prior with MGS4 and it was apparently one of the worst received mainline metal gear games,
the only truly succesful moviegames I know of are either RDR2, solely because of it's insane budget, tech and polish, or TLoU,
I'd still give RDR2 the benefit of the doubt because despite it having extensive talk and walk moments, it also has incredible open world content, minigames and unlocks, not to mention the not-so-ssuccesful Online feature
Yeah, no shit. No one wants to buy videogames when the economy is fricked. It's actually mind boggling how these moronic companies acted. They genuinely believe people would just buy these literal unnecessary goods when people could barely afford rent and food. Sure, the "create religion out of brands" worked for some, like those moronic console warring mouthbreathers, but the general populace is a lot more cautious with money. Then they have the audacity to increase the prices for these game as if we would just bow and accept their graces. Frick them. Also, >no more blue and red boards
Is Ganker finally dead or something?
>Is Ganker finally dead or something?
The spam died on /b/ after our greatest ally got another volley thrown at it and the oldest thread there is now 16 hours old, so signs point to yes. This website is fed by spam.
>2024 >The sales are even worse >Multiple big name franchises are shitting themselves and dying >Even Final Fantasy 7 remake, something that should be guaranteed free money has flopped
Ive paid for exactly three games full price at launch since the switch launched. Two zeldas and alan wake 2. And its only because i wanted the special editions.
Everything else ive paid under msrp or pirated before a sale cut. Frick these greedy corps
After dragons dogma I'm not buying full price games on release anymore
The game is fun but when I think about how I could've have bought like 3-4 old or Indies games for that price it feels like a waste of money
>game is more expensive
>sells less
How many years until they realize the 40$ sweet spot is what makes the most money?
Never.
Games might drop to $40 base, but more and more content will be cut out to be sold seperately. You'll get 70% less game for less than a 50% price cut.
You've literally already done worse failed shilltard.
That's right. Devs and publishers would never cut content with intent to sell at a later date.
What does a delicious sandwich have to do with anything you dumb c**t?
Honestly, that sounds great. Give me cheaper, shorter games that don't drag or waste my time. Let the idiots buy the DLC/MTX if they want
Anyone who knows videogames and doesn't just mindlessly stare at the trends on the graph can see a problem: What happens when people are happy with their old games and the level of DLC that they have?
The industry needs to stop with the checkbox shit, hire the best, and get back to pumping out new IPs that people are interested in. And while they're at it, they need to fire all of the empty suits who lack the basic industry knowledge necessary to do more than stare at numbers and are completely blindsided by every change that an actual customer and industry craftsman could have seen coming.
>But he made so much money in real estate!
Then tell him to go back to real estate.
Even that will only work for so long. MTX and DLC is getting more and more backlash each year, and since economies are tanking all over due to disastrous policies people won't be able to afford the DLC anyways.
is it really? cus elden ring was 60 and is one of the best selling games ever
Same with Zelda last year. People are willing to pay full price so long as the know the game will be good, most AAA aren't good so people will skip them. Either make your garbage games cheaper or start making good games for those prices.
>People are willing to pay full price so long as the game has a drooling buygay fanbase.
FTFY
>so long as the game has a drooling buygay fanbase.
You realise you're in a sony thread right? You know, the company that has the largest drooling buygay fanbase that's pretty much a literal cult.
Sounds a lot like Nintendo.
well tendies allowed consoles to fail when they didn't meet their expectations
The PS3 flopped too anon. Tendies just bought the 3DS instead last gen. After all that's where the pokeslop was anyway.
>The PS3 flopped too anon
the PS3 sold 80 million units, more than the 3DS mind you
>totk
>botw dlc
>good
Bethesda does the same thing without any magic. Coffee skyrim coffee
>Coffee skyrim coffee
Except TotK didn't turn out to be a good game; doubt a lot of the newbie "fans" will buy the next Zelda or even stick around with the franchise if it's more of the same, lazy, boring open-world slop.
Human: fall flat sold more whats your point?
yeah but that's cause From have a reputation of not producing shit, even normies know that or atleast youtubers preach that to them.
Is Ubisoft gonna get away with that? is it frick, even normies know, especially with the recent bullshit they've done, that Ubishit are making bad games.
>From have a reputation of not producing shit
show us on the doll where tree sentinel touched you
>make good game consistently
>next game sells
Wow!
>elden ring was 60 and is one of the best selling games ever
Lmao, not even close. Best selling From game yes, one of the best selling game ever? Frick no. You fromgays are delusional holy shit.
25 million and counting.
It will exceed 30 mil with the dlc and probably exceed Skyrim by 2027
>25
22 actually. in two years. that's less than what hogwarts legacy did in 2023 alone
>It will exceed 30 mil with the dlc and probably exceed Skyrim by 2027
lol
lmao even
You're a fricking idiot if you don't think 20 million sales is one of the best selling games ever, even if it's not in top 50 or 100 when you consider just how many fricking games there's been that's an unreal amount of sales.
Its just that everything AAA is 70, but like all other things, not all products are "worth" the same. Every game costs $70 now but there are only a handfull of games worth experiencing. Raising the price makes people more picky, so the ones that are worth it draw more sales.
ER is an anomaly in a sea of shit. Its a genuinely good game.
20 million copies is great for from but nowhere near that much to enter the big leagues
(because that's a good game)
>one of the best selling games ever
AHAHAHA
No.
Not even close.
BTW: Skyrim sold 60 million copies is also not even close.
>exceptions are the rule!
moron
I paid $50 on launch. Keys are great when you know you’re not going to refund the game.
I knew upfront it would have hundreds of hours of From Software content, it's probably the only full priced game I've bought.
>I knew upfront it would have hundreds of hours of slop content
>is one of the best selling games ever
in what world exactly?
Fricking delusional fromBlack folk I swear to fricking god
gta v was the best selling dumbass
This one touched a nerve. Good job anon.
someone had to correct the moron when he said it was one of the best selling games of all time
price doesn't bother me so much its just the fact there hasn't been a game being sold at 60$ id even want to buy.
every new game is gay as shit. at least manorlords which is coming out next week seems nice
They already are.
https://www.gameshub.com/news/news/saber-interactive-ceo-70-games-2638921/
The only reason $70 games even became a thing was because AAA studios, especially Sony, went full moronic on bloated budgets.
Never go into business. Actually, do, so I can laugh.
what a moronic post.
$50 imo
Perfect spot that’s also just low enough for me to not be too hung over on grabbing a game day 1
$70 is just too much on a game with less content than 15 years ago
This
Just hand over a fifty, plus a couple dollars as tax
>well then our studios... will release less of a game... simple
Ideally they would. I would love to spend $40 on a game with 20 hours of gameplay instead of $70 on a game with 10 hours of gameplay that I have to repeat eight times.
considering Palworld was dirt cheap and Helldivers 2 was like at around 30$ I think, making them sell more than usual
maybe devs might take a hint if more games around that price point do well, I can see more devs following that instead of the Ubisoft 100$ quadruple A model
No you don't understand, we need to sell our $70 game with $130 of DLC rollout planned for the first two months in order to break even on our $200 million budget
Helldivers 2 was $40 iirc
I forgot, which ubisoft game was the “quadruple a”game again? That shitty asscreed with the we wuz samurai bullshit?
Skull and Bones, basically a shitty AssCreed Black Flag
Never. AAA studios love their bloated games that take hundreds of people and 10 years to make
40$?
Nah, i'm not giving so much as a dollar for trash like Star Wars Outlaws or Starfield and similar titles
Never pay more than $20 for a video game.
$40 is the sweet spot for high budget shovelware. The problem is, devs argued that $70 games would lead to higher quality games with less cut content, happier workers, and less DLC. Yet here we are with $70 games rolling out with more cut content, more DLC than ever, and a veritable holocaust of game devs.
The problem wasn't $70, the problem was that they wanted to charge more to deliver less. If $70 games actually lead to what they insisted it would lead to, people would eat that shit up. It's just up-pricing the horrendous shit that people have been always complaining about, in a market where most people would rather play $15 indie games.
$40 isn't a sweet spot, it's pushing it really fricking hard, especially if you can just wait a few weeks/months for it to go on sale
> $40.
Remind you that's what handheld games were worth back innaday when AAA games were pushing $60 on a console release and $50 on a PC release.
Luckily I can afford to be more picky these days thanks to an abundance of games as well as my massive backlog that I can tackle instead of having to play the latest marketing/social media hype.
It is also my money being spent now instead of my parent's money.
I work for one of the entertainment megacorps. Our prices on a certain type of specialty item have increased by 75 - 150% during the pandemic despite our manufacturing costs only increasing by about 20%. We are moving 20,000 - 30,000 units when we used to move 50,000 - 70,000 of the same item. The suits cannot understand why people aren't just willing to pay more. Someone in a recent meeting said that the market won't bare these sorts of prices for our goods, yet the head of the division said, "That remains to be seen." These people don't fricking get it even when the answers are right in front of them.
Also we're in an era where multiplayer and live service games take up all the playtime. New games have a hard time breaking into the rotation of people who play games that came out 8 years ago.
No duh. We are in the middle of a recession. People can’t afford $70 games. Especially ones that are full of bugs, require to be online, short length, and aren’t fun to play.
We aren't in the middle of SHIT. We're declining as a civilization. You won't see it recover anytime soon and you better get ready because war is coming.
>billions must die
>the only women left will be my mom and bodypillow
two more weeks, prepperbros!
Relax. It's just a dark age. We'll have a renaissance in a few generations.
Ok but fact of the matter is we are experiencing the ultimate collapse of monetary crankery
>and you better get ready because war is coming.
Two more weeks
>We aren't in the middle of SHIT.
>goes on to describe that we are in the middle of shit
i cant fricking wait
>We aren't in the middle of SHIT. We're declining as a civilization. You won't see it recover anytime soon and you better get ready because war is coming.
Civilizations do rise and fall, it's not the same as the "end of the world." Macedonia and Rome fell, what makes you think modern epochs are immune? Just because we flipped all cultural values on their head in a single human lifetime doesn't mean we've achieved everlasting stability, if you look around we've been getting less and less stable every decade
?
Bidenomics have created an economy stronger than ever before in American history. You sound like butthurt magats.
>Strong economy
>rich are making more money than the poor are earning less
you know this is the truth.
Commies lost, get over it
How about you work harder instead of whining on the internet?
Most people can't even afford a house or healthy food.
God I hope Trump wins so people can actually start caring about the economy again instead of pretending everything is fine because a Dem is in office.
Also vidya games.
I'm not going to pretend the economy is fine, because it's absolutely fricked, but holy shit you're moronic if you think trump winning would improve things and not just make them exponentially worse.
Learn to read
i want trump to straight up be a fascist dictator. at this point, i would feel nothing but joy if i could have the chance to execute biden supporters. i don't care if they voted out of ignorance, you don't get ruin my life because you're stupid. i, however, get to end theirs. it's only fair.
What VIDEO GAME are you talking about?
Reminder that you're arguing with actual autistic people, I honestly dont know why everyone wastes time sperging out here.
You would know this if you were here for more than 3 weeks.
My groceries keep getting more expensive but at least the stock market is going up! You homosexuals have lost the plot.
Even the stock market is getting killed lately.
Hillary lost LOL
God I love when they cry.
homosexuals can't even explain what "Bidenomics" involve lmao
says the Trump supporter
but americans have several times more money now than a few years ago
>*1% of Americans
>not adjusting for inflation
we actually have LESS money than we did a few years ago.
you forgot the "don't actually own" part too since always online means "you lose the game when we shut down servers in 5 years"
You pay $50 for shitty fast food door dash.
Projection! Also you're fat
Wrong.
What you are feeling is shame.
want to bet
Nope, I pay $5 for that.
THE ECONOMY HAS NEVER BEEN BETTER CHUD
I work in a pub and people afford pay $70 in shitty beer every Saturday, his priorities are different.
>Especially ones that are full of bugs
I cant understand why people call "bugs" to errors in programming, if you car stop working is because is "full of bugs"?
And why "bugs"? Why no Arthropods or Mammals?
"Modern videogames are full of Arthropods "
its called a bug because in one of the first computers ever built, those giant ones that took up multiple rooms, something went wrong with the machine and it wasn't working properly, so when the engineers went to go look inside the computer, there were literally bugs that were short-circuiting shit etc
>why dont people use entire sentences to describe things that can be described in one word
thats amazin
Bug can refer to graphical glitches, system errors, syntax errors or logic errors that frick with the gameplay or permanently disable the game from running.
>same exact game you can buy on other platforms but 10 extra dollars
>"wtf why aren't people buying?"
It is a mystery.
>published last year
No it's not
$70 games is still being sold
And Helldivers 2 was the most successful game on PS5. And PC too (with Palworld).
And look at that. It costs $39.99.
Who would've thought
>And Helldivers 2 was the most successful game on PS5. And PC too (with Palworld).
>And look at that. It costs $39.99.
That's at least $39.99 too expensive for the quality of those games
Yeah, I've stoped buying games on release. Waiting a year to buy a game is so much better. Most big bugs have been patched out, and it's much cheaper. Imagine paying full prize for a buggy mess like, for example, Dragons Dogma 2. That shit is borderline unplayable.
>Gaymurz can't even afford a hobby anymore
Good, and $70 is already too cheap for how high development costs are nowdays. I can't wait for $120 games automatically filtering minorities and third worlders.
Implying they wouldn't just spend EBT on videogames while white people decide to spend their money elsewhere
$20 is the max I'll pay for a video game
I won’t even spend that, $10 max. The only time broke that rule is to support Unicorn Overlord.
I'm on the same boat. Pre-ordering something would be the equivalent of changing into something else entirely.
I can wait. One, two years. I played Dark Souls for the first time a few months ago. Kek
$40 for me I'm still waiting for AC6 to go on sale.
For me
>AAA=40 dollars
>AA=20 dollars
>Indies=10 dollars
Hell yeah brother.
Almost same, 95% of my game purchases are below 20, the only time I break it is for rare occasions like a new FROM game or a new zelda.
the last time I paid full price was 6 years ago and I regretted it
Uh oh.
Time to release free to play live service slip with mtx from now on
Words of wisdom.
https://fineleatherjackets.net/monkeyinflation
Frick off.
It's a fair point, why do you seethe at this?
>I'm a slave to inflation and can't be patient
If you believed the original tenant you wouldn't find the "adjusted for inflation" metric cute or viable
You missed the point of the original and this isn't clever or funny, and never has been.
$20 is $20 you closet homo.
What part of "never" do you not understand? They didn't say shit about inflation.
Yeah, it's the money.. definitely not because of pic related. Never going to stop pirating.
Cool story bro.
Shut up, troon. I'm sure that isn't helping along with 70$ price tag
>troony is also a gachagay
Whatever Frankenstein! Never will be a man and a woman!
Especially when they antagonize consumers.
>words words words words
Nice leftist meme moron
that isn't a leftist meme, idiot
that's the joke, moron
Game on bottom right? I like her tummy
Monster Hunter Rise.
People b***hing they have to read this. b***h his opponents read shit like this and the fact this is too much for the side that would agree with this picture tells me all I need to know that both sides need to be thrown into a pit.
I haven't bought a game at full price since like 2009. The 70$ price point always just seemed like a punchline to some absurdist joke to me.
>absurdist joke
espeicially if you can buy keys day one for 30-40$ or wait three weeks and get them even cheaper
Only morons buy games day 1, tbh. Most games drop to like half price within a year and they are rarely functional or complete on launch either.
most sales come from the month the game is released. people only wait when the game isn't worth gull price
What I am saying is no game is worth the price. Or at least very few are. There are rare exceptions like Elden Ring. But even ER I did not buy yet.
>There are rare exceptions like Elden Ring
>But even ER I did not buy yet
kek
I don't buy games the first year they come out, I don't care how good they look. I wait for the first price drop. Always. Why would I pay $70 for something I can get for $40 or less? You may as well just throw your money in the trash.
I'd much rather my money go to developers rather than not. specially when the game is good
same, on pc i just buy from gmg or some shit that at least gives 10-20% off for preordering new games. Yes i preorder
70 dollars is too expensive
60 dollars was fine
70 is not
i bought 1 70$ game this year, DD2.
i put 140~hrs into it, so it was worth the time spent.
tectone's account?
Honestly would (and do) rather spend a large pack of summoning gems than buy a current day AAA game
ok gachaBlack person
>Gacha: You have a chance of getting a beautiful girl to play as
>Modern games: You have no chance of getting a beautiful girl to play as
Reminder this is literally more financially viable than getting 1500 people to pay $60.
You literally can't vote negatively with your wallet.
gachagays (and specially genshingays) get mad when people say these are cassinos but it's still true. they quite literally don't understand that most of the money gacha games make is by exploiting gambling addicts
Crutch word ahoy.
hehe, got em.
Literally
Weird name for money laundering
>money laundering
How the frick are you going to launder money by dumping it into a fire?
It's not csgo moron
Damn, i hope he rolled hu tao
This is what Sony was hoping to pivot to, but the market got saturated with a billion live service games all at once and now everything is flopping outside of established staples like Fortnite and Genshin.
>and now everything is flopping outside of established staples like Fortnite and Genshin.
and? genshin makes way more and is way better.
Took Genshin a whole year to hit $2B. Monopoly did it 2 month's faster.
https://sensortower.com/blog/genshin-impact-mobile-two-billion-revenue
>Sensor tower
>Doesn't include le china and PC players (AKA where the vast majority of players play)
>PC players
>(AKA where the vast majority of players play)
lol. the biggest spenders are on mobile
>Monopoly
>not an established IP
Is this supposed to prove him wrong?
Next thing you'll tell me is Helldivers is an established IP and that's why it's been a success.
you're all over the place
rofl.
>Monopoly was first marketed on a broad scale by Parker Brothers in 1935
definitely not established
my heckin siderinos
I guess that's what 500m marketing budget can do for you. Honestly thought they were crazy spending that much to sell monopoly but I guess it paid off.
mobile is a totally different market from console/pc "real" games.
this is for scamming your moronic boomer aunts/grandmas
>mobile is a totally different market from console/pc "real" games.
Every game fights for a players time. If someone is too busy playing Genshin then they're not going to buy whatever the new $70 fotm is. It's like what happened on PC back in the mid to late 00's, PC games weren't selling because everyone was playing WoW, CS, DoTA, and TF2. That's why Epic started making games for the Xbox 360 instead.
Yup
I had a roommate who developed mobile games for some company in Vancouver
Can confirm
90% of their customers don't pay a cent, but the business is propped up by whales who casually drop $10k/week
FGO still makes a shitload of money for sony and that game is dead
if you don't understand why your favorite anime game abandoned consoles to take the gacha pill, this is why. this is what they're all pursuing
>FTFY
Now he lives in a big house
That's sad because I genuinely believe that dude is fricked in the head.
>playing gachas without guaranteed 100% banners
Played himself
>playing gachas
Played himself
Ganyu isn't even that good. Cryo DPSs have been falling off hard
Western market won't capitalize on this because it requires the game to have a bunch of cute girls people want to roll
That's actually a good point, this specific type of gacha is impenetrable to the west for that exact reason, granted the lootbox craze was the closest it got for a while but not quite the same
So what does $100,000 buy you? Is there even any PvP or anything like that in these games, so you can crush everyone? Is there even any way to show it off?
>gachashit is the reason video games have been falling
Well yeah, why push out a finished product when you can instead push a free game with 1/16th of a normal game's content at launch,
lock and sell the other 1/2 (usually characters) via suspiciously obfuscated in-game currency technically connected to premium currency with odd numbers you can't easily and immediately math out,
and promise to slowly add the rest of the game into it in future updates? I can assure you that these games started out as complete games and were immediately torn down until they found the perfect recipe that people can tolerate and want to burn money on.
tl;dr, gaming is in a sad state. Little snippet from a dev about vidya and how much content to put into it https://youtu.be/6PTnJ_iuVjQ?si=onyS0Nx60VOGYFEw&t=177
It's Genshin and that game is pretty invested in powercreep now. Almost none of those characters (Hu Tao afaik is the only exception) the person spent $100,000 on have any value in the game now since the newest things just perform better at base. Also no, there's no PvP, you're just competing against yourself or the community to brag about the money you spent being higher than the next person.
>put prices of games up during period of global financial hardship
>surprised when people stop buying them
Why are these giant billion dollar companies all run by total morons?
>lets just pay our employees less!
boy you're smart
How do plummeting game sales figures help these companies to pay their employees more?
So, it's smarter to just price the themselves out of the market entirely? Some money is better than no money
As it turns out, declining consumer purchasing power results in fewer purchases, with devastating consequences for businesses that never sold anything of value to begin with.
>make product more expensive
>less people can afford it
wow, rocket science
i mean yeah, i have to be sure a game is really fricking good before i buy it for $70 and if they frick it up, then there's no chance i'm trusting them again. like i'm a homosexual and bought gowr for $70 but after the pozzing it received? good luck getting me to spend even $40 on their next game. they ruined the trust that they built up, same reason i didn't buy rise of the ronin for $70 because wo long was a step backwards. fromsoft is the only dev that i will immediately pay full price for their games day 1 now.
You shouldn't have trusted these companies in the first place. Buying full price is a behavior for people with too much money for entertainment. It's a high risk high reward sort of stuff.
when i was growing up, some companies just released quality game after quality game. buying something from old blizzard and valve meant that you were going to get an amazing product, there was no reason not to buy it day 1. it's a hold me over from that, seeing how fricking awful blizzard is now you figure that i'd be more wary but i still gave a few series or devs the benefit of the doubt until they frick up.
Something something enshittification and shareholder value, yes. It's fricked. The only salvation is medium sized companies doing stuff like Helldivers (which I will never play, frick VM Protect), Annapurna (Outer Wilds) and the occasional indie slop.
pretty much, yeah. not even indie games are safe from bad sequels though, darkest dungeon 2 comes to mind. but at least those games are much cheaper so getting burned doesn't feel as bad like with a $70 game.
I literally never understood this. Maybe for a short lasting multiplayer game it makes sense but for single player games why not just wait? Is your backlog so small that you literally have nothing else to play than the newest releases? Even before steam sales I remember their were blackfriday sales where you could get games for free and easily find good games under $10.
It's the community engagement. Participating in discussions about it, finding new stuff in the game that most people have no idea etc, you know the stuff that companies like From/Miyazaki wants to force upon us (and he isn't exactly wrong because stuff like this made my childhood really endearing).
>backlog
Who the frick has a backlog anymore?
Everyone's still playing the same shit they were in 2013, except one or two indoor outliers like Deep Rock Galactic
No shit, I can buy two FOTM games for the same price as AAA shit. Why in the frick would I buy a single $70 game?
>by the time the game goes on sale for a decent price denuvo is removed so you can pirate it anyway
Sega is the closest to having the right idea, after a couple of months their $70 games go on sale for $40. But they should be $40 to begin with.
>Data suggest people dislike paying more
They really put their A team on this analysis
Capcom didn't get the memo.
https://www.thegamer.com/capcom-dragons-dogma-70-dollar-price-tag-increase/
It's my fault. I keep buying capcom games day one for under 50€ on key sites
DD2 flopped though so good luck with that Crapcom. Your shit only sells at 50% discount.
Ironically the only two 70 dollar games I've bought are FF16 and FF7 kek. I refuse to buy any others. DD2, didn't but due to 70 and issues. MK1? Didn't buy due to 70 + season pass + mtx + sweet baby. Elden Ring and RE4 were 59.99. Unless they can compete with that, and dlc quality like re4 separate ways for 10, and improve on it ir - actual next gen graphics since ER is obviously a ps4 game, I ain't paying 70. Most games feel like they're regressing and are awfully optimized. Why would I support that with more money? I've stopped buying games outside of again FF16 and 7 due to that price tag. 7 was worth it. 16 was not.
>Bought 1/3 of a PS1 game for 70 dollar
>Complain about video games regressing
homie wtf are you doing
You having the levels of nuance of that of an autistic jellyfish is not my problem. The game is filled with love and effort and is one of the few games that actually have felt next Gen so far along with returnal and demon souls remake. I hate people like you. You're actually moronic whether you're trolling or not.
nomuragay moment
NTA but Rebirth was honestly a really good game and it's like 140 hours long if you do everything. It's a good value proposition, FF16 was like 40 or 50 hours in comparison.
Honkai Star Rail is a better value proposition. It's free. And turn-based.
>free
It's the same company as this
That whale wasn't forced to spend $100,000 to play the game.
Yet he did
Are you going to spend $100,000 on the game if you played it?
I like HSR too and it's killed every other gacha for me except 1.
too bad i quit just a bit before sparkle came out, logged in, got her, and havent logged in since, now there's no going back to the game after missing all resources since then.
dogshit stock rpgmaker ass 4-homies-in-a-row combat that only gets popular because it has 3d graphics
whoa its like... people will compromise playing a 4 homies in a row combat for cute characters... crazy
I love e-girls, but Honkai and Genshin are a plague that have told publishers how to siphon money from people.
sorry it has too many m*les and after seeing how genshin turned out I can't trust mihoyim to not eventually do the same to this. endless m*le banners. censorship. woke dialogue. horrible accessory farm bs. etc
> And turn-based
wow 4 Black folk in a row gameplay in 2024
im surprised it wasn't doa but mobilegays have zero taste so w/e.
>using hours wasted on padding as value
You should try white knight chronicles 1 & 2 next then, you'll get 2000 hours of nothing
I'm not Ulililia where I can grind Disgaea for 9999 hours, but the 120 or so I put in Rebirth was all enjoyable. It was insanely padded but the content was interesting and varied. The new chocobo abilities for each region kept exploring enjoyable. When I like the cast, I don't mind spending more time with them.
>this game wastes my time 3x as much as the next one!
Wow! Is there a service where I can pay to watch paint dry?
>Ganker is complaining about gameplay content
lol?
Rebirth was worth the price. One of the few games this gen that has been. Still should have been $60 but $70 is nowhere near as egregious for it as it was for things like Suicide Squad and Skull and Bones and other assorted trash (which encompasses most games.)
Shut the frick up. It's mediocre 20 hour action game stuffed with annoying cutscenes and mind numbing "combat" that split up into three or potentially more games.
It's a legitimately terrible game even without going into how it treats players like fricking morons.
Game is excellent and you have not played it.
honestly most "players" these days are moronic
favela monkeys are the target audience for modern studios
Games have cost more than $70 like a decade. Main game content is sold as DLC, do people have been paying $100+ if they want a complete game.
Unfortunately normies are suckers.
Most people do not buy dlc. Most people don't even finish a video game.
The vidya singularity will look much closer to Candy Crush than I want it to.
Inflation doesn't justify the new price increase because the game industry expects people to buy more games and microtransactions compared to 20 years ago. $70 will decimate interest in mid tier stuff
TOTK being 70 is the biggest insult of all. Like it genuinely is infuriating. They sold a six year dlc that uses the same map on the same tablet with no maker enhancements or jumps in budget for 70. Insanity. I can't even justify PS5 games with 300m budgets for that and you're trying to say this if all games is arbitrarily going to increase Nintendo games pricing? Lmao!
This. Nintendo good away with it too. Thank God it was pirateable
Are you telling me Gamers.... Gamers have more restraint than fast food eaters?????
games are $100 in canada after tax, they can frick off
What do you guys do there in Canada to unload after a stressful day? I mean in the colder seasons and entertainment wise
Because gaming sure as he'll isn't
You mean 200$ after tax if you get the complete version
NZ reporting
Shartfield was $130 fricking dollars
you gotta double down on the propaganda.
>YOU SUPPOSE TO ACCEPT HIGHER PRICES BECAUSE OF INFLATION.
Lots of shocking revelations lately about things even a regular dumbass like me could foresee ages ago.
>a digital product costing 70$
> more than half of that 70 going to marketing/execs and not devs
frick them all to death
>it's free
Remember that every gacha player who says this is baiting.
And if they're not, then they are literal cucks who play crippled vidya and talk about how great it is to play paypigs' sloppy seconds
I've played dokkan, bbs, feh, and one piece treasure cruise, and I can say the only reason you would be compelled to spend money in gacha is if you have an addiction. Not because you need to get ahead or because you need the character. Am I'm saying this as a person who had to drop feh and the one piece game because I couldn't help but spend money in both of those
and*
Then enjoy your $70 games?
>Remember that every gacha player who says this is baiting.
it's true though.
the games are designed to suck the wallets out of morons but if you are not moronic you will never spend a cent. of course most people are moronic which is how they stay profitable.
still they're all p2w with shitty game design and timgating / GaaS elements out the ass to keep paypiggies hooked so they're still bad games even when you play for free
>TheGamer
>game "journalist" site known for far left activism and clickbait
>go on their twitter
>HUNDREDS of articles a day
>ZERO comments
WTF is going on? How are these clowns still in business? Who's funding them?
Almost all media companies are funded by some huge conglomerate that just pays (in their eyes) a relatively small price for a stake in some high potential investment that they pitch to their shareholders as diversifying their holdings into emerging fields. They inevitably sell it off when shit hits the fan and no one notices because they sell off like 1000 more expensive things at the same time. Almost all media companies go bust so they just say after the fact that the market was too hard to predict or some shit.
>HUNDREDS of articles a day
>ZERO comments
Once they delete all the wrongthink comments, there's nothing left
This isn't an exaggeration. They post an article every 30 minutes and barely have any engagement.
"They" are
>How are these clowns still in business? Who's funding them?
Advertising and marketing are essentially scam industries at this point
Like FF7 Rebirth
the problem is there are now too many good games now, why spend full price on a game when there are hundreds or even thousands of good games to play that released in the past? I only pay full price on a scant few of my favorites series which I buy day 1, otherwise I largely ignore newly released games, not out of wanting to save money, but out of wanting to tackle my backlog instead
They got away with it before because graphics looked better but even now no one can tell the difference.
>too many good games now
Hahahaha
Frick anon you have to stop cracking jokes like that, I don't have any good reaction pics on my work pc
Games are $20 or less, nonnegotiable. There's thousands of them, so any new games needs to realize what they're up against and scale accordingly.
no good games are under 20 bucks bro
>is $3.99 in your path
>is free in your path
this is the worst FOTM game I've seen in all of my years,
but what's more appaling than the game's quality, it is all of the success it has managed to get, and the number of varying degrees of copypasted trash people have made in it's image.
At least Souls made a genre worth playing, but "survivors" is just cookie clicker tier dopamine generating eyerape,
Literally worse than early 2000's cellphone games
ONLY good games are under 20 bucks. Anything over isn't worth it.
prove it
Already done. Thousands of quality defining games from the past decades are available for less than $20. The definition being the competition, this is price point new games need to hit to remain competitive. QED.
>b-b-but...
See OP.
>this is price point new games need to hit to remain competitive
Yeah, this point is important. Why spend $70 on some new open world game when Witcher 3 is $10 for the complete edition? Or when the majority of games being played right now are f2p live services. $70 for a shit game that's been filled with propaganda is laughable, that's asking way too much when the average cost of a game that people are playing is literally $0.
The biggest joke are the morons thinking they can sell a live service for $70 like Suicide Squad. They thought their terrible game could compete with ones that are literally free and they had MTX on top of it, the fricking hubris coming from the business degrees running companies is astounding.
I have over a hundred hours in Inscryption.
The only good games in the last 10 years have all been $15 or less
>Games that should be pushing 20 mil are doing 2
Couldn't be the ESG content and ubi towers, right?
>ESG content
>ubi towers
nobody cares about that except autists on Ganker, the real issue is that the first FF7R was a shitty bait and switch fanfic tier ass game, FF16 was a shitty no fun-allowed hallway simulator filled with mmo fetch quests, and generally everything Square has done recently has been shit, removing all faith in their products. All they literally had to do was make a 1:1 remake of FF7. Ever Crisis, a fricking kusoge mobage is more faithful to the original FF7 than remake was.
pajeet, stop. You already embarrassed yourself on 12 other threads.
im white, have FF15, FF16 and FF7 Rebirth on my shelf right now, all shit games. Square hasn't made anything good since Dragon Quest 11 (fantastic jrpg).
>DQ 11
>good
Sure you're white
people absolutely care about ubisoft towers. anything ubisoft these days is synonymous with low quality. people largely ignored yellow paint in the latest RE games but seeing them in rebirth reignited the entire debate
Kek, I don't know what they expected. It's literally $10 and nothing changed. If you want to scam people, you have to try even if a little. Games are just blatant ripoffs with no actually progress visually or mechanically. As far as I'm concerned the PS4 and PS5 generations of gaming are still the same.
It's worse than that because most games are trying to sell expansion passes day 1 now too and that doesn't include any other MTX that there might be. They want you to blow $100 day 1, no shit people aren't buying them and will buy a complete edition for $20 to $40 in a year or 2.
To be honest y'all games should be $80 to go in pair with inflation..
the thing is its more like consumers are more discerning, 70 dollars just means the game needs to actually be good to retain sales numbers, the reason many companies are losing sales is because the price increase didnt increase the quality of the product release, but an elden ring or a monster hunter at 70 will be unaffected
buy xbox series s instead of stellar blade
Series S bros, we did alright.
if you buy a digital-only console, you deserve to be shot in the stomach and then left alone in a dark alley.
you are THE biggest cancer killing not only games, but media in general.
Your disc doesn't contain the entire gane. You download part of it. Also games were dead before you were even born.
Actually that honor belongs the horsepower and graphicsgays.
PC's are basically digitally only tho
I mostly only hate the Series Shit because it's weak as frick
Never pay more than $20 for a video game.
Playstation games should have never went above $50 dollars. I remember those days and I want them back. Gaming was way cooler back then too.
I'm in my 30s and earn in the top 5-10% of my age range and I've never paid 60 for a standard game let alone 70 bucks. Games just aren't worth that much and the value proposition gets worse every year.
>Digital copy
>No transport fees
>No warehouse fees
>No discs to produce from a factory
>$70 + $50 DLC day 1
why are digital games so fricking expensive anyways? It's not consumer's fault that these publishers are mismanaging production cost while ending up with shit games
ok
looks like people are getting 69.99 games !!!
Kek
>CEOs proceed to make a rant on Twitter about the whining homosexualry aimed at the pricing even though they are getting AAAA games with hundreds of hours of content and multi-player and the state of the art and everything so good you should be actually be paying $90
I pirated Terraria last week
I'm sorry, but I refuse to spend more than 0$ on a video game
Damn, they should increase the price to $140 in order to compensate for the lower sales of the $70 games
Why do none of these journos ever, even as a tangent, mention that games actually went from 60€ to 80€ instead of $60 to $70?
>b-but europe doesn't matter!
The success or lackthereof when it comes to 80€ games in Europe will no doubt be a factor in whether or not you get $80 games in America.
Are they just keeping quiet about it because talking about it makes Sony look bad?
They probably accounted for that though. A small loss in sales but a significant increase in profit.
>this can only mean one thing
surely they want games to be more expensive, right? a higher price denotes higher quality, right???
Developers and publishers are fricking stupid. It's like they have no historial context at all. No-one is going to pay 70 fricking dollars for a bunch of 1s and 0s. A video game is not a physical product(besides a physical version that costs about 5 cents to make).
>As TweakTown noted, it suggests that PlayStation gamers are buying fewer games but spending more money on the games that they do buy, and that this is emblematic of the higher $70 price tag for new PlayStation 5 titles. Another data point also seemed to back this up, with Sony management confirming in a results briefing that third-party game sales had fallen in FY22, with the PlayStation Store showing a 38.6 million year-over-year reduction in sales of third-party titles from the last fiscal year.
>A further boost to the suggestion is via Activision's Modern Warfare 2, which generated $1 billion in sales in ten days without managing to significantly shift total unit sales that much during its launch period on PlayStation. Modern Warfare 2 was offered only at the $70 price point. All of this suggests that while the higher price for new PS5 games is having a negative impact on overall game sales, it isn't having a depressing effect on game revenues.
To conclude:
>It seems the gamble on higher prices for this gen appears to be paying off as Sony probably doesn't much mind that game unit sales are down while raking in more money. While gamers might be worse off out of pocket, here's hoping that those $70 games can come down in price as the generation wears on.
The sunk cost is real.
>The sunk cost is real.
Especially what we know now about the Playstation business having struggles with making money. Revenue being flat while software SKU sales are declining is a bad omen and shows the sector is not only not growing, but declining in volume.
>. While gamers might be worse off out of pocket, here's hoping that those $70 games can come down in price as the generation wears on.
This will never happen. It's basic economics, now that games are a 70 product the price will stay that way one way or another.
The only possible move is to make a budget product and sell that for less.
We'll be getting endings through DLCs soon, won't we?
look at a whole ass chapter in that newest yakuza/like a dragon being locked behind a DLC. The completion points were still there iirc
snoys barely bought games when they were $60 last gen. why did they even think that upping the price to $70 would make people buy more of them?
they didn't buy because of the price but because sony games are just movies now. gow ragnarok is just a rowing simulator with 89% cutscenes
I didn't say that they didn't buy because of the price. the point is that they weren't buying games when it was $60 so why will they now when it's $70? it doesn't add up
>Fewer sales
No shit. It's called supply and demand.
The question isn't if there are fewer sales. The question is, are the fewer sales means lower profits?
Like
If there are 1,000,000 people buying 70 dollar games that's 70mill
vs
1,250,000 people buying 50 dollar game that's 62mill. So it's probably better to sell 70 dollar games.
But also the next question is, time. Are you losing costumers during the time you're selling it at a higher price? Most likely, not. Most people will wait for discount or will buy it after they've gathered more money. So that's also a thing.
Selling much higher, at a priemum, to gamers is very important and they'll buy it. There is no good reason to sell games cheaper.
Thanks for the economy 101. I assume at least one persona in a multi million dollar company will have heard about it. They even have access to real numbers and predictions from analysts to juggle around. They are most definitely watching the market closely and would have stopped if they continue to make negative net profit from the rise in the upcoming years.
Stuff like this also takes time to adapt. Yes one game could have had less net profit because of the rise but in one or two more years when people see 70 bucks as the new norm and don't think about how it was a couple of years ago they ultimately make more money.
Normal price hikes comparable to inflation are everywhere and people still go out, eat food, visit Disneyland or spend 60 dollars for a slop movie at the cinema.
they stopped caring about profit, CEOs are more worried about their access to children to frick now or being outed as kiddy diddlers, so they play along
As someone that grew up buying used games for $2 at the flea market, I have never bought a game full price.
hmmm, things arent working. maybe we should try $80?
Yeah, and try more woke ideology and forced walking/talking. Gamers love that! Also, let's have no exclusives on our console, that will surely make people want to buy it.
No shit, consumers aren't going to put up with the increasing greed of the game industry.
>frick late consumers like always
frick em.
No shit. Videogames aren't wirth $40 let alone $70. They are almost $100 here in Canada. That's fricking absurd. I can buy a Miyoo Mini + (and put 5000, better, games on it) for that price. (Or cheaper)
Yeah honestly I was kinda thinking on passing on rebirth since the normal game cost more than most special editions, what the frick were they smoking
Maybe it's just that the games are shit.
>complaing about vidya prices
You dirty communist! Think of those poor starving megacorporations! Corporations are people too!
Can't justify paying $70+tax for a game that can't be resold. Especially when there's not even a demo. They expect people to just buy games based on marketing hype?
>Games are more expensive than before
>They are also more shit than before barring a few exceptions
>Games also have less content than before and have shitloads of micro transactions to make them even more expensive
Shiggity giggidy
>people complain about $30+ games but gladly spend money on mobile or some stupid shit irl that’s a waste
You know who you are anons
What really bothers me are the complete editions also costing so fricking much even at a discount. I only buy shit that is heavily discounted and some games are still too expensive for what they offer, even with all their DLC.
>More and more people skipping full price 60 dollar releases and just turning to sales, old games, indies and free2play
>How can we fix this problem?
>LETS INCREASE OUR PRICES EVEN MORE
What did those morons think was gonna happen
Don't think there's been a good $70 game yet.
>This can only mean one thing
Time to raise the prices or add more micro transactions. The industry isn't getting enough new players to cover the costs of making the games being demanded. I'm sorry, but that means 80, 90, or even $100 base game or more means of monetization after the initial purchase of the game. It's a small price to pay to ensure that the satisfaction of gamers around the world will be met while still providing the high quality AAA experiences they expect from us and will continue to expect well into the future.
You know what's a good deal? Your bed. Considering you spend a third of your life on a mattress, the cost really isn't that bad. Also toilets and jeans.
I just got a commercial about beds which was in earshot, and now I see this.
Dead inornet is real. Everyone is just trying to subtly get me to buy buy buy guys im scared
I don't buy games above €30 these days. Who would want woke western AAA slop?
games are $80 in europe, $70 was the norm for the past 10 years, you still have it good
When will yurop learn that US MSRP never has VAT/taxes included?
Strip the VAT off your price and then compare
>70
Remember Returnal? The 3 year old roguelite shooter with the old woman? You can buy it right this second on PS store for 79.99€.
Thanks Sony!
Nothing is worth buying anymore. Censored remakes and esg trash.
if games were $20 I would be buying several copies for myself and friends
as it is now I wont even buy a $70 game for myself
Government pushing more currency into circulation causes prices to rise, but our wages stay the same, so we have to spend more of our income on necessities like food, fuel, and shelter.
That leaves less money for games. So either the cost of games has to go down for us to buy them, or the publishers need to talk to the government and get them to start taking currency out of circulation so we can have deflation until the prices of essential goods go down to a reasonable level.
>Pay 70
>Have the pay another truckload of "DLC"
Not today satan.
i want games with less content and "worse" graphics but better art direction and tighter gameplay
and BIG FAT ASSES
don't take it personal, kid
>bidenomics striking gamers
>corporations still pushes for 70 dollars woke games
>every big IPs fall flat
Who could've predicted this??? Meanwhile AA games and indies are as healthy as ever.
You have to be a fricking moron to buy $70USD games, especially when (in this generation anyways) they're all going to Steam and Steam always, always, drops the prices down way low in only a year or so after they land on the platform.
not just that, but I've played most of them before
make something new you lazy sacks of shit
Raising the price reminds everyone that its been years since they bought a game worth $60.
No shock. Gaming is only a cheap hobby if you never buy a new game. I literally built a loom, all my tools, and starting weaving scarves, towels, and belts for cheaper than a single new launch title. Crazy.
I don't buy $70 games because I know they're trash. The game must be at least $100 before I know it's not for the poors.
I'm fine with $70 games, I never buy anything until it hits 50% off anyway.
This. Everyone already had prior knowledge that games aren't worth $70 so even more people just wait for sales now. Corpos fricked themselves over and should've just bit the bullet and left games at $60 despite "muh inflation" (total BS btw)
>record profits
>decide raise prices
>revenue goes down
whoops, this hasn't ever happened before
>record profits
when? because it was going down in the later half of the PS4 generation and kept going down in the PS5 generation
>Nature is healing
Enjoy having games as a service from now on.
Is it that, or is it people playing F2P games or old games?
But games are actually a lot cheaper now compared to before if you take inflation into account.
Games cost like 120 bucks before counting inflation
>But games are actually a lot cheaper now compared to before if you take inflation into account
The thing is, you shouldn't be taking inflation into account.
Inflation doesn't affect "luxury" items as much, it's food, clothing, etc. Video games aren't in that basket of goods that are the metric for inflation.
>it's the price tag's fault
These c**ts will blame everything instead of admitting the games are just shite.
The part that they're forgetting is that it's only the US where they cost 70$, in the rest of the world it's much worse, in the EU it's 80€, in canada it's 90CAD, in UK 70 pounds, in australia 100AUS, and if you go to a third world shit hole they're basically half a month's salary or even more.
>wait six months
>$70 PS5 game is now being sold for $15 during a sale
>ps5 game
buddy it's 2024. At most the game would be $65 or maybe 60 if you are lucky. The days of buying $15-20 games are gone. Even Steamsales are trash now.
naw, it's just games suck
I pay 70 bucks for a good game
if you ain’t buying only during steamsales then I’m sorry youre moronic
%70 + tax is nearly $100. That is a big investment for just for just 1 game and then there's fact they raised the prices for PS+ too, so $70 + $80 of Plus just to be able to access the online portion of a game I already paid for is a lot of fricking money you know. And the PS5's still being sold for $500 almost 4 years later too... Like wtf?
It was the most moronic idea I could think of where how many of the biggest money makers in the industry are all free to play and they thought...HIGHER THE PRICE BUT ALSO KEEP ALL THE SHIT THAT WE DID TO MAKE UP FOR THE HIGHERED PRICE! MORE SEASON PASSES! BATTLE PASSES IN PREMIUM GAMES!
Like no shit, no fricking shit 70$ games aren't doing it
gacha in a nutshell
> F2P: I can get this item by grinding everyday and obtain it by the end of next year
> Whales: I can spend 90$ and get the item in a month by skipping the hard grind
it's even worse when the game is PVP
From experience from hoyo games, that's false. Spending money basically nets you a useless paperweight. You still have to grind everyday, and by the time a character is ready to get off the bench, you probably have accumulated enough ingame currency to get the character. You might as well have just not paid the money for the exact same experience. It's a trap.
No one wanted $70 games that cost hundred of millions to make, with equally inflated marketing budgets
none of the games they sell are worth 70
best game ever cheap as chips buy it buy it buy it
obviously? games are more expensive while being shittier than ever
No fricking shit, so many games come out now, even totally free games, so you have to do a lot to convince someone to spend $70 just for one.
>70 dollar games
>With DLC/microtransactions up the ass
>Releasing unfinished
>Blatantly adding extra content later that you also have to pay for
>Lower quality games all around, everything is trying to be open world, gameplay elements that pad the frick out of things unnecessarily
It's not too surprising. Everything got more expensive, but video games aren't maintaining themselves as high quality products these days, so people are less willing to pay for garbage. $70 bucks is a lot for many people, so you have to understand that with the abundance of options nowadays, spending $70 for this one game better be fricking worth it. For a lot of people, it isn't.
don't forget DEI mental illness, ultra policed online interactions and banhammer happy moderation, drm pozzware and 999GB downloads now that SSDs are mandatory and increasing on price.
>poor optimization because of backdoor deals with hardware to keep the industry "moving"
>flooding of favela monkeys
>poor policing of things that actually matter like third world RMT shit heads because bans would cut into MUH PROFIT
>instead focusing on nannying word policing
>constantly kowtowing to chinks because MUH MARKET
I think the only people who buy these games now are Twitch/Youtubers who're just going to make their money back anyway from ads.
I'm actually amazed more companies haven't just catered to them at this point and raised their prices even more.
if Black personcattle didn't consoom the slop at such prices we wouldn't have this problem.
I vote with my wallet, but there are too many morons.
DEMOCRACY BASICALLY MEANS
GOVERNMENT BY THE PEOPLE
OF THE PEOPLE
FOR THE PEOPLE
BUT THE PEOPLE ARE moronERSH
>"I don't know what inflation is" The Thread
>inflation isn't semetic magic: a midwits tale
and yet videogame companies keep making record profits year after year
stop being a moronic Black personhomosexual israelite
If we didn't handle inflation we'd be what Japanese Yen is right now.
That's irrelevant, games objectively are not more expensive and in some cases are actually cheaper
>profit margins are irrelevant and have no influence on the product's final price
holy fricking shill Black person
Yes, how much they make is irrelevant to my point that games are cheaper
nah games might take more money to develop (way more than needed because dev teams are bloated to frick with all kinds of useless Black folk), but nowadays games are 100% digital, you can't compare renting a server to distribute infinite copies of your game to needing actual hardware (like snes carts) shelf space and physical distribution like the games of old.
>Yes, how much they make is irrelevant
see Ganker? this is the kind of bootlicker Black person we're dealing with
>irrelevant to my point
BASED BASED BASED HELLDIVERS2 PALWORLD SAVING GAMING
>April 30th 2023
>only $70
shrinkflation
They need to be stopped.
>game prices drop back down to 60
>MTX increase to compensate
>don't buy microtransactions
People buy unfinished games all the time. It's the industry's fault for fricking itself over by normalizing this shit.
>games are more expensive!
They're just going to raise the price again to make up for it. These people work in one direction only.
time to try $80
Jaay_Rock_ is a moronic homosexual.
I'm so fricking hungry.
>If I raise the price of my product...
>....people will buy less of it?!
>No, that can't be true.
>It must be...
>...THOSE FRICKING GAMERS!!!!
leftist brain rot, blame everyone else because they're a poorist
When was the last new game y'all homies even bought at full price? For me its been over a decade. I'm not throwing away my hard earned money for shit. Especially with all these games that are broken on launch date.
Elden Ring and Street fighter 6 I think
I remember buying Black Ops 2 for my 360 during launch week
Elden ring, FF16, FF7 Rebirth, in that order. Beyond that, I think maybe MGSV in 2015?
there is no point in buying new physical switch games unless you pre-order them. I swear everyone upcharges for physical games now. fricking unicorn overlord on the switch is over $100 on switch cartridge now.
I doubt the cost has much to do with it, modern games are just trash
And the masses has such great taste for games and content, am I rite? That's why every Call of Duty has been the best selling game every year for the past 15 years, right? And if not COD then some shitty yearly sports game like Madden or MLB.
They will see a drop in sales when they keep releasing trash, even if it's not a big drop
This right here, it has nothing to do with if a game is good or not. All that matters is the brand and the marketing.
Its a miracle we arent there already, but give it 3-4 years and all that will be left is GTA, miyoho slop, fortnite, cod and sports games. They rake in profit like nothing else.
The death of vidya coincides with the death of intellect that we are also seeing in the wider society, its the actual end times.
People are tired of the games that cost that much, not the price. They would be more than willing to shell out so much if the product was highly desirable. It's not even hard to figure out what gamers want, just listen to them
>games cost more and are generally worse than ever
Geez what could be happening??!?!?
>games cost more
deboonked
Reboonked, haha sorry better luck next time kid
>playstation data on game sales
What sales? They have no games
>70 for 70% of the game
>150 on dlc to get the other 30% of the game
>unlimited amount of money for microtransactions to skip pointless grind
I LOVE MODERN GAMES
have you tried being less anti-semitic goy?
Game pass and 20 dollar games is all that I need.
Sorry game developers, I will wait a year or so to get the full experience.
If by "full price" you mean $50+ I think it was BotW. No, not TotK.
That makes it like seven years, jesus christ.
for
>raise prices
>during a drought
>people realize games aren't worth it anymore
the gaming industry is so ridiculously poorly managed
Correction, the western gaming industry is poorly managed.
List 10 games came out in 2023-2024 that's worthy of playing let alone buying.
On PlayStation?
shit woke games and banning games people actually want means less people are buying games. charging $70 is just the piss cherry on the shit pie
Why would I spend $70 on Tekken 8 when they were already advertising DLC season passes before the game had released?
>price goes up
>demand goes down
woooow, how was i supposed to know?
companies aren't entitled to money, it's a simple concept they should learn.
bunch of entitled whiny homosexual snowflakes screaming at clouds during the game developers conference.
>$70 games
>when they still have piles of DLCs
would rather wait a year for the Complete edition than waste money on an early access game.
Something FF15 taught me, the hard way
You're saying they like they don't make more dlc for complete versions these days.
>You're saying they like they don't make more dlc for complete versions these days.
true but waiting a year for a "complete" version guarantees more content and bug fixes
whoever made the thumbnail for that article must be the only drop of talent in the entire goddamn newsgroup
It's probably an image stolen from reddit or something
These homies have never seen a demand vs supply curve and it shows
these homies haven't seen curves at all, i mean look at those fricking JAWLINES! I WISH I HAD ONE LIKE THIS JESUS!
I think its time for companies to start downsizing and minimizing the time frame to output a game.
You dont need 1000 employees to put together Call of Duty ever year, the bloat is killing the industry and the worst studios like Bungie were living check to check.
okay, this video is pure fricking comedy gold! this feels like a sketch out of Kay and Peele.
I have yet to spend 70 dollars, i just use key sites to get these games for 50 dollars or less
Blaming the recession for the state of AAA games? Why are people buying/preordering stellar blade, Dragons Dogma II and Helldivers then?
Literally checkmate homosexuals. The reality is that there's AAA fatigue and its getting increasingly worse. No one's paying 70 dollars for a garbage ass game especially trash like skulls and bones or suicide squad
I wouldn't count Helldivers and Stellar Blade as AAA
Sony is a AAA company in both movies and video games. the development team size, budget, etc for helldivers is irrelevant. anyone trying to pull that arbitrary cutoff for what counts is a moronic homosexual.
AAA = $100m+ budget
it's like saying the budget is $xxxmillion but xxx games would mean something else
AAAA games = 1bn+ budget
this is including marketing and shit
Helldivers is only barely AA
>Helldivers is only barely AA
8 Years dev time with a near 200 person dev team. It doesn't look AAA but it is AAA.
The only way to prevent a moron from burning everything and whaling out is to either make laws against it or to make it actively detrimental to him to do so
not even the most slop-addicted normalgays can consistently keep up 70 bucks a pop for literal dogshit, and these are the same morons willing to dump thousands on gacha jpgs
>thinking its because of the price tag
Is there anything else they might consider that is repelling people from buying? Any other changes in gaming during the past 10 years?
It is. For 10 dollars there are some AAAA slop games that might be worth playing.
It was never going to work, inflation is bad across the board. It's 20 dollars for Mcdonalds in a lot of places.
Hmmm I don't know. I mean, logically, I could understand why I wouldn't buy $15 milk instead of $5, but I an extra $10 wouldn't stop me from buy a game I wanted. It's already $60 fricking dollars. What's another $10? And I'm sure their marketing team thought the same thing. It's not helping sales, but there's no way it's to blame for a significant shortfall in sales from projections.
>law of supply and demand initiates
Yeah, no shit. People who unironically try to argue for the $100 price tag for games are a bunch of morons.
Well yeah, but they also aren't make that many good games either.
I'm just done with capitalism
NEET/homeless is the only path forward, it is 1,000 times more honorable than wage slaving.
Eh I hate the system too but I’ll see how things go before making that decision. My dad strongly urged me to go on social disability or whatever though so idk maybe I should become a NEET. Then again, it will just leave me feeling like shit since I wouldn’t be accomplishing shit.
Fewer sales, sure, but is it less revenue? There are already games pushing for $100 and above so I cant imagine that the results so far have been less profit.
Doesn't matter. The price is only going up.
Doesnt matter, the sales are only going down. I'll buy a retro game for $5 instead of any overpriced slop, there are enough old games for anyone to never buy a new game
I will pay 0$ for your game.
>OK we lower it to 40$
0$.
>10$?
0$.
I'm not playing AAA slop unless they pay me $70 to play it
>"Hey dude just spend 4 hours worth wage slaving on our consultant company cultural engineering goyslop!"
>"Which is broken at launch and laced with transactions anyway. What? A working product at launch? What are you? An entitled chud?"
>cost of production drops massively without discs or physical media
>several new infinite money-printing methods with subscriptions, never ending microtransactions, literal gambling inserted into games that have nothing to do with gambling
>record breaking sales numbers and profit
>they still make a pouty face and say "we.... we NEED to charge more!!! these games.......... they're not making ENOUGH money!!"
Do they pump several hundred million into AAA slop as some sort of tax jiu jutsu or something? The industry is fricking moronic and I'm glad it's collapsing.
We'll that's what happens when your entire workforce are dumb DEI hires barely qualified to wipe their own asses.
And then on top of the fact that those same DEI hires end up hiring more people for menial tasks because of the cut production costs and lower wages.
Every company pretty much did this to themselves. Just like the way israelites villainized invaders and now they're seen as oppressors in gaza.
The industry unironically lost tons of money going full digital from physical discs because they no longer get their fallback money from "shipped" titles anymore. The era of having "5 million shipped" and getting money from major american retailers is over. With digital you have to actually get the money from the consumer.
Stock holders want infinite growth and the only way to try to get it is to target your games to everyone which in turn makes for a shit game so the core gamers won't buy your slop. Since the core audience is not buying your slop you need to spend hundreds of millions tricking normies into buying your game, inflating your expenses
or maybe fewer good games is resulting in fewer sales.
Ever thought about that?
PS5 doesn't' even have 3 games I'd buy and play, let alone buy an entire console for
>condition zoomers on F2P games while they're young
>surprised pikachu face when they don't buy games
>millennials that were the biggest supporter of the industry are all getting too old or are tired of the political shit
No one is coming to save them. Watching the western gaming industry collapse in real time is glorious.
Because most $70 games have turned out to be massive dogshit in recent years? There's like a $75 change you're getting a buggy, poorly optimized game on release with some bullshit microtransaction/live service/always-online/denuvo bullshit on the side. Granted there are always exceptions, but in general it's just a massive red flag,like the equivalent to animal aposematism - but for gaming.
>$70.00
What makes them think I'm going to pay for a game with the quality of a rusty spoon. With a message of chopping my dick off and letting Jamal frick my ass
>$40.00
Old school hell any indie game really has more love and care at being a game vs AAA a worthless title for over paid scum.
All they've done now is treated games like mini movies at best at worse a mini casino where you throw money into a barbie dress up or paying for content left out.
>All they've done now is treated games like mini movies
alot of them are way longer than a movie, and I don't think they have any right to be a game to begin with.
At some point, some idiots like Hideo Kojima thought they wanted the medium to "evolve" but in that pursuit, they devolved videogames in to what's basically a full movie's duration of cutscenes but 2-5 hours of interactive filler in between.
This fiiller is generally some pointless grind, completionist stuff like collecting materials, collectables and achievements, instead of some old school vidya gold like extra unlocks (characters, skills, secrets), new game modes and even alternate story paths. (like for example, some old final fantasy post-game content would easily surpass the hours you spent on the story by a week or longer, while not feeling like pointless grind to keep you playing longer)
I feel like Witcher 3 was the turning point,
we already had a bunch of movie games, but witcher 3 really popularized the whole talk talk talk talk walk walk walk format we have now
Yeah sorry when I said mini movies what you described was on the same level I was getting at.
If I wanted to watch a movie I go to a theater or buy a dvd a game is for playing. The idiots of these studios and publishers have this crazy mindset that they should go all into this madness, I suspect it's because games are making more money then movies but it hasn't crossed their minds that mixing the two is a no go they probably think it's the same thing and will treat it like they treat their movies.
>Witcher 3
That game was made on $80 million and still has better production values than some AAA titles nowadays despite TW3 being nine years old.
Yes, but I mean it was the turning point, after that modern devs were set to focus on the cinematic part rather than the gameplay part.
Kojima already tried the movie format years prior with MGS4 and it was apparently one of the worst received mainline metal gear games,
the only truly succesful moviegames I know of are either RDR2, solely because of it's insane budget, tech and polish, or TLoU,
I'd still give RDR2 the benefit of the doubt because despite it having extensive talk and walk moments, it also has incredible open world content, minigames and unlocks, not to mention the not-so-ssuccesful Online feature
and with less games to buy like huh? uhhh what????you say something??????
oh wait you want me to play that horizon dogma dribble thats it
thankfully theres some interesting shit out there now like chivalry and to look forward to like bodycam or we'd still be in a world of shit
Watch them come to the conclusion that they need to raise the price to $80 minimum.
What even is a AAA game?
propaganda that you pay for
too much money for shit games that have half the content
Yeah, no shit. No one wants to buy videogames when the economy is fricked. It's actually mind boggling how these moronic companies acted. They genuinely believe people would just buy these literal unnecessary goods when people could barely afford rent and food. Sure, the "create religion out of brands" worked for some, like those moronic console warring mouthbreathers, but the general populace is a lot more cautious with money. Then they have the audacity to increase the prices for these game as if we would just bow and accept their graces. Frick them. Also,
>no more blue and red boards
Is Ganker finally dead or something?
>Is Ganker finally dead or something?
The spam died on /b/ after our greatest ally got another volley thrown at it and the oldest thread there is now 16 hours old, so signs point to yes. This website is fed by spam.
>2023
>2024
>The sales are even worse
>Multiple big name franchises are shitting themselves and dying
>Even Final Fantasy 7 remake, something that should be guaranteed free money has flopped
>>Even Final Fantasy 7 remake
>even
😀
Ive paid for exactly three games full price at launch since the switch launched. Two zeldas and alan wake 2. And its only because i wanted the special editions.
Everything else ive paid under msrp or pirated before a sale cut. Frick these greedy corps
After dragons dogma I'm not buying full price games on release anymore
The game is fun but when I think about how I could've have bought like 3-4 old or Indies games for that price it feels like a waste of money
I think it should be illegal for goyim to not give money to G-d's Chosen People.