What games do you know that feature indirect unit control or life simulation?
Games that might fit in this category: Majesty series, RimWorld / DF, Stronghold series.
I might include SimCity 4 here because as a player you just paint zones and critical infrastructure while your workers do the rest. The Sims also.
I like these kind of games, but there are not enough of them or I am not aware.
I really liked Black and White 1 and 2. Shame there was nothing ever really like that again.
other molyeneux games include dungeon keeper and atleast the first of the two populaces
similar games like
evil genius and startopia
other sims
perhaps settlers is pushing it a bit
as well as children of the nile
constructor and mob rule might fit it.
dark reign had a very robust automation of units
and then its really hard to mention tactical shooters like xcom declass freedom fighters , kingdom under fire, battlezone.
then maybe mmo games like savage 1/2 and starseige tribes "commander mode"
majesty is a pretty unique game.
Nothing you said is anything like Black and White 1 or 2 kek
the closest would be "poplaces"
I liked Black and White 1 over 2. It rly had a character to it and the creature was not only more important but the spell rosters was huge and meaningful.
Its a shame the IP is locked in hell between both EA, Microsoft, and Lionshead as a remaster or new remake+ of BW1 could rly be a game changer.
Hell even a VR version of black and white 1 would be cool and worth playing.
Could Lemmings be considered as a god game? Mechanically, there is not difference between giving a lemming a job and promoting a villiger in populous.
I think Rimworld do fit.
Sure you can override and micromanage but essentially pawn have their mentality and there's a powerful RNG so anything can happen.
You might as well look for game with lot of randomization and event.
From Dust by Ubisoft (back when they were actually good) fits that definition to a tee. You can only shape the world to help them, but the tribes are acting on their own volition.
However it was more a tech demo with a bit of gameplay slapped on top. But it had a great style and for the reduced price I quite enjoyed it.
Theme Hospital?
Thanks, added to my list.
BnW 2 was a good game, but it didn't feel like a god sim anymore. It was more like city management game with god vaneer on top unlike the first one.
>Theme Hospital?
That had direct interaction: shooting rats!
Creatures games were pretty neat and probably the most complex actual AI and behavior simulation in a game I can think of. Pretty impressive for a 1990s game made by a tiny team
>Electronic Arts complained that the age at which the villagers were reproducing was below the age of consent for some countries, so this had to be changed.
always thought it was funny that Banished has preteens reproducing and no one ever batted an eye
like 30 people know what the frick banished is, anon.
well every colony survival dev over the past decade sure knows what it is
kek true
Just saying it was a tough game with a limited audience made for nerds like us. It never really had a massive audience and was before the constant hunt for game devs to hang on twatter.
You're definitely not wrong that a lot of game devs sure played the frick out of it (and took the wrong messages from it for gameplay design)
Are you implying that nerds are inherently okay with underage sex and impregnation?
yes
This give me Banished feels (without the doomed development part)
https://store.steampowered.com/app/1044720/Farthest_Frontier/
Football manager is the ultimate example.
Majesty is my favorite game of all time and I wish there was an evil version.
Majesty 2 has an evil version where you control a monster kingdom after getting kicked out of yours fleeing a coup. Majesty 2 didn't really capture the soul of the first very well but I thought it was at least playable.
Driftland looks like a Majesty clone. Is it any good?
Any actually good banish clones?