How come jrpgs never have any role playing elements? i don't think i've ever played a jrpg that has anything more then the superficial elements like stats and leveling.
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what is the point or roleplaying in a videogame
its called fun
what is fun about pretending to be a character from a game? until games are not extremely realistic simulations, roleplaying will always feel like playing with toys
some people just like creating a character and give them an arc through the plot and side quests of the game. it's not for everyone though.
giving*
which is still very limiting in any rpg, your character will always be saying the pre-determined lines someone wrote, all these quests are layed out to you and only specific choices will have any effect, if you want to roleplay better play something like the sims or dwarf fortress in adventure mode
Are you some kind of sperg who gets off by making other people's accountancy papers?
Truth is the Jgames are rarely based on freedom. They always have to follow a storyline, it's probably a cultural issue since the last era was filled with many duties but not many rights. As opposed to the land of the free which created tabletop RPGs.
Western games aren't much better in that regard. They embrace the illusion of choice and freedom.
>Are you some kind of sperg who gets off by making other people's accountancy papers?
making builds, optimizing characters and exploring is more fun than playing pretend with a computer
not that it's bad, it just doesn't work well with videogames, if you want to roleplay just play a tabletop rpg with real people
yes, those are the fun ones
Stop being a fricking contrarian for three god damn minutes and explain why roleplaying is bad
Lol you utter moron
Personally I think most games classed as RPG are nothing more than classes XP and skills
SMT games have alignments that lead to different endings. Does that count?
not really. there aren't any opportunities to build a personality for your character aside from "do they prefer god or lucifer"
>not really
the term concedes that the example fits the definition but the arguerer uses an abstraction ladder in attempt to avoid admitting defeat
what
You're supposed to do what you think that character would do in this situation. But even then there's not enough of an opportunity to make any particularly game changing choices.
You're playing the role of Rean Schwarzer, the ashen chevalier
Not the role of spongebob postin' yee yee ass haircut manchild
Bump
Because Japs simply copied Wizardry and Ultima.
They didn't have a tabletop culture in the 80s.
The only roleplay you can do in Japanese games is in visual novels. Doing it in actual vidya is too much effort. And even WRPGs are realizing that, especially with troonypunk. Games are getting more linear with limited roleplay and scope
finna take a shit rn
give an update when done
Growlanser wayfarer of time gives you tons of dialogue options though to build YOUR(PC) personality,sadly it doesn't really affect the story in any way
Get that PPSSPP emulator and give a try fair warning though the combat is bad
The combat is only bad when you start using magic and realize that the only worthwhile spells can all be pre-cast to make you invincible
Play Tactics Ogre
Has unironically more C&C than CP2077
I actually like that about JRPGs though, as someone who doesn't like JRPGs. My ideal RPG would be light on story and roleplaying, as funny an idea as that is.
JRPGs (and even most western RPGs) are just not RPGs in the original meaning of the term. Many early video games that called themselves RPGs and were inspired by fantasy tabletop like D&D only ported concepts like experience, leveling up, HP, etc, without having any real role playing elements. To some degree that's just because it's harder to have real role playing in a video game, especially the ones back in the 90s, but either way the term came to be more associated with stats/levelling than role play, which remains true to this day.
what's a good game if i wanted to start playing JRPG's?
dark souls
Persona 3, Final Fantasy X, Dragon Quest XI, Chrono Trigger.
>JRPG
>good game
pick one
before i get hit with a smug anime girl, i gotta ask. what do you find good in a rpg?
if you want a modern jrpg check out dragon quest xi
shin megami tensei 4
If you don't mind emulating, then Golden Sun on GBA is a good entry-level JRPG
Alternatively, Paper Mario and the Thousand Year Door is also nice
Because you don't know what roleplaying elements are.
Because the Japanese don't actually understand what RPG means. They just started copying stuff like wizardry without realizing that those games were just an early approximation of the P&P experience.
and wizardry was never good because it's just rng everything
makes sense why jrpgs are shit tbh
tabletop rpg is also rng everything
Only if your GM is shit
Tabletop RPGs are shit, just admit it and move on, video games do anything they used to do better, and what they do nowadays is little more than a soap opera for misinformed, uncomfortable nerds and hip trendy homosexuals.
That's clearly bait. Tabletop RPGs are a dynamic, social experience, where you have complete freedom of expression. Videogames will never be able to compare, except if you are socially inept and have no friends.
>Tabletop RPGs are a dynamic, social experience, where you have complete freedom of expression.
And yet that "complete freedom of expression" always makes little more than a soap opera for losers at best, and a shitty sitcom for the mentally deranged at worst. Tabletop RPGs don't have good gameplay.
>Tabletop RPGs don't have good gameplay
The are called role playing games because they are primarily about role playing. The "gameplay" in the form of grids, dice, etc. is just e vehicle for that. Of course video games have better-developed gameplay/mechanics, but they still have much worse role playing.
i agree, games will never be as good for roleplaying as tabletop rpgs, but they have a lot more potential for game mechanics, that's why op complaining that jrpgs don't let you roleplay is kinda dumb
that's why i think computer rpgs are more fun, they don't have a game master to guide you so everything will be fine, they give you a challenge and you need to find out how to overcome it, but maybe that has something to do with me being an autist
yes but those have a game master to actually make it interesting
these games don't have one
JRPGs are based more on the combat aspects of DnD than the character role playing aspects. WRPGs are the opposite.
is that why they have worst combat than wrpgs?