Animal Crossing was a top seller on the Gamecube, DS, and 3DS as well. Do those suddenly not matter?
>Now what about Mario, Pokémon? How many big sellers in the last decade?
There are far more Mario and Pokémon games coming out, with the former largely being from different development teams. Animal Crossing only really had Happy Home Designer, which still sold well on 3DS, and amiibo Festival, which was fundamentally fricked.
2 years ago
Anonymous
If it's a "which of these don't belong", Isabelle is the answer. Pokemon alone massively overshadows the other 3 but Mario and Zelda are historically big names in gaming.
It was never referenced in Simpsons or Family Guy, so no.
It did get a Robot Chicken skit
2 years ago
Anonymous
>If it's a "which of these don't belong", Isabelle is the answer.
Who said this was the case? Besides, if anything it would be Pikachu since it's not a product of EPD or its previous incarnations.
2 years ago
Anonymous
It's also implied that your mother (maybe grandmother at this point) who says everything is a Nintendo and calls every Pokemon Pikachu won't know who Isabella is, but likely heard of Mario and Zelda.
2 years ago
Anonymous
Nintendo has some really strange connection to Robot Chicken. I believe they had whoever does the stop-motion for the show work on their E3 presentation.
Animal Crossing doesn't have nearly the same exposure, marketing and long standing presence as the other franchises
People who never touched a videogame know who mario and pikachu are, maybe they know "zelda", but not even "hardcore gamers" know about animal crossing characters if they're not nintendo babies
Oh yeah? Then how come I asked all of my friends who the characters in this picture were and only 1 of them could name Isabella, only because of Smash, while they could all name the other 3?
They all own Switches btw
It would be redundant when Mario is already there. Donkey Kong certainly can stand on its own, but it's still associated enough with him that this person's target audience would get the idea.
Get the frick out. No one gives a shit about Donkey Kong anymore. Meanwhile, New Horizons has sold 38M copies in two years; that's nearly half of the lifetime sales for the entire DK franchise.
>How come Nintendo doesn't buy any studios?
They don't want more IPs when they're already struggling to release games for their existing IPs. So, instead of buying out studios to obtain their properties, Nintendo's approach is to seek talent from those studios and move them to Tokyo to assist on their IPs and projects.
They release 1 a year as that's their quota in order to keep a tight hold of their trademarks and consumer interest in the franchise and nearly all of those are external studios - external talent they've hired, literally supporting my point.
they do buy studios, but the studios are usually ones they had already been hiring to work on other things like how they only recently purchased Next Level despite Next Level making games for them for years. Rather than trying to buy and hoard established studios just to make headlines, they just get the smaller ones they actually make use of.
Nintendo already has a ton of IPs, so the best way they can extend is with developers. There are a few instances where they do buy out entire teams like Monolith and Next Level (could see Platinum down the line too), but for the most part they're able to just target individual developers to join their in-house studios. The other big reason is that there are enough external studios that are already deeply intertwined with the company. See HAL, Intelligent Systems, Camelot, etc. If these companies went up for sale Nintendo would likely buy them, but why would this even happen?
Nintendo has been the dying man of the Industry for over 15 years now. The Wii wasn't a commercial failure, but it made nintendo look like a joke and it never recovered
I believe Nintendo said years ago that they don't go around purchasing studios to obtain IP. They only do it to acquire that stuido's work force. They want the devs.
Because they already have the IP and talent, they've focused on expanding their already existing studios than to try and gobble up others unless they've already had a long working relationship and find them valuable enough to keep definitively like with Next Level Games.
They're not only building the new massive development headquarters which they recently announce but they've also greatly increased the size of Monolith Soft over the past 5 years. In 2017 Monolith Soft had about 150 employees across 2 studios and now they have a 4 studios with over 300 employees now.
Monolith as a part of Nintendo is really interesting to me. It's like they're this workhorse that's put on every project that then gets rewarded with modest budgets they let loose on massive RPGs with a ton of creative freedom.
Monolith's acquisition was done entirely because of the friendship between Monolith's cofounders Suguira and Takashi as well as Nintendo former executive Shinji Hatano.
After seeing Monolith get screwed for second time with a Xeno series, they proposed the acquisition for those exact reasons of they'd give them complete freedom and a set amount of budget to make whatever they want as long as they also served as a support studio for other Nintendo games.
Funnily enough it was Hatano and Iwata who encouraged Monlith Soft to continue making Xeno games instead of making a random one off game called "Monoado: The Beginning of the World"
It's hard not to appreciate what a massive get Monolith was for Nintendo, whether you like the games they make or not. It couldn't have worked out better for them both if they tried.
>HAL, IntSys, Goodfeel
They see no need to buy them unless someone else threatens to. >Mercurysteam
Does not appear to be interested in selling and actually contracts itself out to other companies >Sega
Way too expensive for penny pinching Nintendo >GameFreak
Again that's way too expensive when they have absolutely no need to do that. Their only value is Pokemon which Nintendo basically owns since Creatures is just a proxy for them, so there is 0 chance of Creatures and GameFreak rebelling. GameFreak has no leverage. >KoeiTecmo
Idk maybe but again it just seems needlessly expensive for a studio they already have a healthy relationship with. Sort of weird that Nintendo is basically in charge of Fatal Frame though right? >Wayforward
lol >Platinum
Pretty much the only one Nintendo might be interested in purchasing someday. That's only because Platinum's leadership is so moronic that they will almost certainly get them enslaved by China one day. That being said, Platinum took the worst deal of the century by handing over Astral Chain to Nintendo, and they didn't even get the rights to W101, Nintendo still owns that IP as well. Platinum's only leverage should they outright ask to be saved would be Bayonetta, which is probably a rights nightmare because of Sega. Nintendo may have a much easier time just poaching their talent but maybe MAYBE they'd want Platinum for the name.
I think Nintendo just hates the idea of their brand being more than just NINTENDO. Their main studios are numbered variants of EPD which most people do not distinguish from each other. Monolith Soft, Retro, and Next Level are oddities.
What would buying Sammy, a pachinko company get Nintendo? IPs SEGA weren't' maintaining?
Creative Assembly would be fricked. Like maybe they could buy Atlus from them but that's it.
>I think Nintendo just hates the idea of their brand being more than just NINTENDO.
This is a good point as well. If Nintendo bought a major publisher, it would really go against this kind of perception.
>Platinum struggling so hard they can't make and publish their own game and keep an IP.
You'll think they could scrounge up some money to at least make and self publish a game like MadWorld, a game made for the Wii of all systems and was the only game then (and probably since) that made them a profit.
>Their main studios are numbered variants of EPD
Holy frick this drives me insane like you wouldn't believe. From my understanding the only ones that are really consistent with what they develop are >EPD 3 - Zelda >EPD 5 - Animal Crossing and Splatoon
EPD 8 did Odyssey but they are not strictly the 3D Mario studio because I'm sure all these frickers swap staff around anyway.
They're not going to buy anybody except 2nd party studios they want to better integrate into their infrastructure.
They don't care about western third parties that want cutting edge hardware and Nintendo has Japan by the balls to the point that the major Eastern third parties have to release games on Switch to get strong sales back home.
Animal Crossing isn't known to boomers and the Gen X crowd, but loads of young casual players are greatly familiar with it. A lot of Nintendo IP's that came after 2000 haven't penetrated popular culture, but have become significant to generations after.
nintendo doesn't really buy studios/IP, they buy talent. a good chunk of the unleashed-era sonic team is in mario odyssey's credits, for example. (which indirectly also shows why forces was a dumpster but that's neither here nor there)
That was a unique case since next level games just before had their original shareholders willing to sell their shares and Nintendo swooped in mainly to keep the status quo
>Nathaniel "Scuttlebug Paragoomba Two-Legged Black Haired Singularity Three-Legged Master Roshi Koopa the Quick Everytime Sometimes Once in a while Untitled Artist One Mahjong Titans Withheld available on PC Windows Flash Computer Personal Computer Android Mobile Phone Samsung Galaxy Microsoft Windows 10 Windows 2000 Desktop Linux PC Mac HTML 5 Mario Platform Super Windows 8.1 Windows Microsoft 7 Chrome OS Mobile Android Kitkat Macintosh Apple Computer Windows Virtual Box VM Ware Wii U Browser Wii U Nintendo Browser Original Nintendololo unofficial 3DS Linux Super Ubuntu Spongebob Stupid Mario Simulator Portable Device Goomba Koopa Troopparaboopa Bullet Bill My Aunt Jill Piranha Plant Obama's Rant Big Boo Little Boo Medium Boo I miss you Boo Whompy Whimpy Bimblebimpy Chain Chomp Chain Thwamp Teeny Weeny Cheeny Beany Lakitu Grakitu Lickety Splickety Spiny Whiny Two Tone Liney Bomb-Omb Bob-Omb Boo-Bomb Boo-Bomb Pokeywokey Lickeydokey Lububbombonsai Wonsai Billy Herrington Amp Shockey Klepto Fly Unagi Ill Sushi Wooshy Golden Tiger Roar and Jolley Roger's Bay Home it's time for dinner Bill Blaster Wind Bob Ross Boss Base Micro Goomba Medication Beach Goomba Gringles Bingles Skeeter Baba you're in trouble Bully Your Mom is Booper Pooper Jambery Oh Mama Heevho Mister Blizzer Holy Golden Lizard Mad Piano who always scared me as a kid in Super Mario 64 BUP Whoosh don't blow me off the mountain Nathan Moneybag Bunnyslag Bomb Snufit Chuckya Buckya Sushi-Shark Mr.Eye Bookend Bigger Mr.Eye Giant Eyeball Killer Chair floats and follow you from one room to the another Bandai Namco Entertainment Japanese Videogame Development" Bandy
>Isabelle
Animal Crossing is a massive franchise.
It was never referenced in Simpsons or Family Guy, so no.
Only to trannies and fur gays.
It's the second best selling Switch game...
It's had only one good-selling game on the Switch, and zero on the Wii U. That was its only eight-digit-selling game since 2012.
Now what about Mario, Pokémon? How many big sellers in the last decade?
Animal Crossing was a top seller on the Gamecube, DS, and 3DS as well. Do those suddenly not matter?
>Now what about Mario, Pokémon? How many big sellers in the last decade?
There are far more Mario and Pokémon games coming out, with the former largely being from different development teams. Animal Crossing only really had Happy Home Designer, which still sold well on 3DS, and amiibo Festival, which was fundamentally fricked.
If it's a "which of these don't belong", Isabelle is the answer. Pokemon alone massively overshadows the other 3 but Mario and Zelda are historically big names in gaming.
It did get a Robot Chicken skit
>If it's a "which of these don't belong", Isabelle is the answer.
Who said this was the case? Besides, if anything it would be Pikachu since it's not a product of EPD or its previous incarnations.
It's also implied that your mother (maybe grandmother at this point) who says everything is a Nintendo and calls every Pokemon Pikachu won't know who Isabella is, but likely heard of Mario and Zelda.
Nintendo has some really strange connection to Robot Chicken. I believe they had whoever does the stop-motion for the show work on their E3 presentation.
>It's had only one good-selling game on the Switch
It sold over 37m copies...
at least half of these were because it came right around the same time the first covid lockdown happened
Animal Crossing doesn't have nearly the same exposure, marketing and long standing presence as the other franchises
People who never touched a videogame know who mario and pikachu are, maybe they know "zelda", but not even "hardcore gamers" know about animal crossing characters if they're not nintendo babies
>the best selling 3rd party game is not even in top 20
They really don't need to acquire anything.
Oh yeah? Then how come I asked all of my friends who the characters in this picture were and only 1 of them could name Isabella, only because of Smash, while they could all name the other 3?
They all own Switches btw
Should be Tom Nook instead
I almost bet that one anon wouldn’t have even gotten bothered by this image if it was Nook instead.
animal crossing. Yeah nobody over 30 really knows probably
why did they choose the dog instead of motherfricking donkey kong
DK is a dead irrelevant franchise.
Because the Japanese hate black people
It would be redundant when Mario is already there. Donkey Kong certainly can stand on its own, but it's still associated enough with him that this person's target audience would get the idea.
Because Animal Crossing has ridiculous sales.
animal crossing and splatoon are the new wave, boomer, donkey kong and star fox are a from the past
It's accurate, and Donkey Kong is closely associated with Mario to the point where it could be redundant.
DK is garbage boomershit that was never good
Get the frick out. No one gives a shit about Donkey Kong anymore. Meanwhile, New Horizons has sold 38M copies in two years; that's nearly half of the lifetime sales for the entire DK franchise.
>Isabelle
I hate trannies so much.
>How come Nintendo doesn't buy any studios?
They don't want more IPs when they're already struggling to release games for their existing IPs. So, instead of buying out studios to obtain their properties, Nintendo's approach is to seek talent from those studios and move them to Tokyo to assist on their IPs and projects.
>when they're already struggling to release games for their existing IPs
They release several Mario shovelware every year.
Not made in-house.
They release 1 a year as that's their quota in order to keep a tight hold of their trademarks and consumer interest in the franchise and nearly all of those are external studios - external talent they've hired, literally supporting my point.
>I don't like it so it's shovelware
they do buy studios, but the studios are usually ones they had already been hiring to work on other things like how they only recently purchased Next Level despite Next Level making games for them for years. Rather than trying to buy and hoard established studios just to make headlines, they just get the smaller ones they actually make use of.
Kyoto Japanese Corporation
Nintendo already has a ton of IPs, so the best way they can extend is with developers. There are a few instances where they do buy out entire teams like Monolith and Next Level (could see Platinum down the line too), but for the most part they're able to just target individual developers to join their in-house studios. The other big reason is that there are enough external studios that are already deeply intertwined with the company. See HAL, Intelligent Systems, Camelot, etc. If these companies went up for sale Nintendo would likely buy them, but why would this even happen?
They are not buying PlatinumGames, that's a forum dweller wish.
I recognize none of these characters
Nintendo has been the dying man of the Industry for over 15 years now. The Wii wasn't a commercial failure, but it made nintendo look like a joke and it never recovered
I believe Nintendo said years ago that they don't go around purchasing studios to obtain IP. They only do it to acquire that stuido's work force. They want the devs.
Because they already have the IP and talent, they've focused on expanding their already existing studios than to try and gobble up others unless they've already had a long working relationship and find them valuable enough to keep definitively like with Next Level Games.
They're not only building the new massive development headquarters which they recently announce but they've also greatly increased the size of Monolith Soft over the past 5 years. In 2017 Monolith Soft had about 150 employees across 2 studios and now they have a 4 studios with over 300 employees now.
Monolith as a part of Nintendo is really interesting to me. It's like they're this workhorse that's put on every project that then gets rewarded with modest budgets they let loose on massive RPGs with a ton of creative freedom.
Monolith's acquisition was done entirely because of the friendship between Monolith's cofounders Suguira and Takashi as well as Nintendo former executive Shinji Hatano.
After seeing Monolith get screwed for second time with a Xeno series, they proposed the acquisition for those exact reasons of they'd give them complete freedom and a set amount of budget to make whatever they want as long as they also served as a support studio for other Nintendo games.
Funnily enough it was Hatano and Iwata who encouraged Monlith Soft to continue making Xeno games instead of making a random one off game called "Monoado: The Beginning of the World"
That's fricking sick. Rarely do hear about something so loose-sounding actually working out in anyone's favor.
It's hard not to appreciate what a massive get Monolith was for Nintendo, whether you like the games they make or not. It couldn't have worked out better for them both if they tried.
>HAL, IntSys, Goodfeel
They see no need to buy them unless someone else threatens to.
>Mercurysteam
Does not appear to be interested in selling and actually contracts itself out to other companies
>Sega
Way too expensive for penny pinching Nintendo
>GameFreak
Again that's way too expensive when they have absolutely no need to do that. Their only value is Pokemon which Nintendo basically owns since Creatures is just a proxy for them, so there is 0 chance of Creatures and GameFreak rebelling. GameFreak has no leverage.
>KoeiTecmo
Idk maybe but again it just seems needlessly expensive for a studio they already have a healthy relationship with. Sort of weird that Nintendo is basically in charge of Fatal Frame though right?
>Wayforward
lol
>Platinum
Pretty much the only one Nintendo might be interested in purchasing someday. That's only because Platinum's leadership is so moronic that they will almost certainly get them enslaved by China one day. That being said, Platinum took the worst deal of the century by handing over Astral Chain to Nintendo, and they didn't even get the rights to W101, Nintendo still owns that IP as well. Platinum's only leverage should they outright ask to be saved would be Bayonetta, which is probably a rights nightmare because of Sega. Nintendo may have a much easier time just poaching their talent but maybe MAYBE they'd want Platinum for the name.
I think Nintendo just hates the idea of their brand being more than just NINTENDO. Their main studios are numbered variants of EPD which most people do not distinguish from each other. Monolith Soft, Retro, and Next Level are oddities.
>Way too expensive for penny pinching Nintendo
What would buying Sammy, a pachinko company get Nintendo? IPs SEGA weren't' maintaining?
Creative Assembly would be fricked. Like maybe they could buy Atlus from them but that's it.
I actually believe there were heavy rumors that Nintendo was one of the major bidders for Atlus in the early 2010s before Sega got them.
>I think Nintendo just hates the idea of their brand being more than just NINTENDO.
This is a good point as well. If Nintendo bought a major publisher, it would really go against this kind of perception.
>Platinum struggling so hard they can't make and publish their own game and keep an IP.
You'll think they could scrounge up some money to at least make and self publish a game like MadWorld, a game made for the Wii of all systems and was the only game then (and probably since) that made them a profit.
>Their main studios are numbered variants of EPD
Holy frick this drives me insane like you wouldn't believe. From my understanding the only ones that are really consistent with what they develop are
>EPD 3 - Zelda
>EPD 5 - Animal Crossing and Splatoon
EPD 8 did Odyssey but they are not strictly the 3D Mario studio because I'm sure all these frickers swap staff around anyway.
They're not going to buy anybody except 2nd party studios they want to better integrate into their infrastructure.
They don't care about western third parties that want cutting edge hardware and Nintendo has Japan by the balls to the point that the major Eastern third parties have to release games on Switch to get strong sales back home.
They literally bought NLG last year: https://www.gematsu.com/2021/01/nintendo-to-acquire-next-level-games
Don't need to
They should have bought Minecraft honestly, it first their style. But who cares
It's always funny seeing Ganker posters show how out of touch with reality they are.
Mario and Pikachu, sure, Zelda and the dog are literally whos outside American nerd circles
Do you enjoy talking out of your ass?
No I'm around normalgays and non-burgers a lot, I've never met a single one that's heard of Zelda, let alone AC
Well as a non American, I can safely say both as highly popular.
Animal Crossing isn't known to boomers and the Gen X crowd, but loads of young casual players are greatly familiar with it. A lot of Nintendo IP's that came after 2000 haven't penetrated popular culture, but have become significant to generations after.
So why is Ganker so desperate to deny AC's popularity?
nintendo doesn't really buy studios/IP, they buy talent. a good chunk of the unleashed-era sonic team is in mario odyssey's credits, for example. (which indirectly also shows why forces was a dumpster but that's neither here nor there)
>a good chunk of the unleashed-era sonic team is in mario odyssey's credits
Once again, Unleashed is vindicated as a good game.
And thank god. maybe it can get a pc port/remaster someday.
It's funny because Japanese studios are raising wages to stop people from leaving for Nintendo (Nintendo still offers better pay)
Nintendo is doing the only sensible thing.
>How come Nintendo doesn't buy any studios?
nobody wants to make games on underpowered hardware with 30 year old network infrastructure
They don't have to. Their business model is just recycling the same shit over and over most of the time less and worse.
Because they already have a shit ton of Second Party devs as is and control enough of the market for people to come to THEM?
What other studios does Nintendo even need? They literally have more IPs than they know what to do with
Gotta please the ~~*shareholders*~~
Except the f zero fan with $40,000 worth of shares
Didn't they just fricking buy Next Level Games?
That was a unique case since next level games just before had their original shareholders willing to sell their shares and Nintendo swooped in mainly to keep the status quo
They make studios, for the most part.
botw link is nowhere near as recognizable as green tunic link
>he says posting botw zelda
What's wrong with botw zelda?
nothing, shes becoming the defacto zelda, just as blue tunic link is te defacto link.
>Nathaniel "Scuttlebug Paragoomba Two-Legged Black Haired Singularity Three-Legged Master Roshi Koopa the Quick Everytime Sometimes Once in a while Untitled Artist One Mahjong Titans Withheld available on PC Windows Flash Computer Personal Computer Android Mobile Phone Samsung Galaxy Microsoft Windows 10 Windows 2000 Desktop Linux PC Mac HTML 5 Mario Platform Super Windows 8.1 Windows Microsoft 7 Chrome OS Mobile Android Kitkat Macintosh Apple Computer Windows Virtual Box VM Ware Wii U Browser Wii U Nintendo Browser Original Nintendololo unofficial 3DS Linux Super Ubuntu Spongebob Stupid Mario Simulator Portable Device Goomba Koopa Troopparaboopa Bullet Bill My Aunt Jill Piranha Plant Obama's Rant Big Boo Little Boo Medium Boo I miss you Boo Whompy Whimpy Bimblebimpy Chain Chomp Chain Thwamp Teeny Weeny Cheeny Beany Lakitu Grakitu Lickety Splickety Spiny Whiny Two Tone Liney Bomb-Omb Bob-Omb Boo-Bomb Boo-Bomb Pokeywokey Lickeydokey Lububbombonsai Wonsai Billy Herrington Amp Shockey Klepto Fly Unagi Ill Sushi Wooshy Golden Tiger Roar and Jolley Roger's Bay Home it's time for dinner Bill Blaster Wind Bob Ross Boss Base Micro Goomba Medication Beach Goomba Gringles Bingles Skeeter Baba you're in trouble Bully Your Mom is Booper Pooper Jambery Oh Mama Heevho Mister Blizzer Holy Golden Lizard Mad Piano who always scared me as a kid in Super Mario 64 BUP Whoosh don't blow me off the mountain Nathan Moneybag Bunnyslag Bomb Snufit Chuckya Buckya Sushi-Shark Mr.Eye Bookend Bigger Mr.Eye Giant Eyeball Killer Chair floats and follow you from one room to the another Bandai Namco Entertainment Japanese Videogame Development" Bandy