How do you fix the loot hoarder mentality?

How do you fix the loot hoarder mentality?

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  1. 3 years ago
    Anonymous

    By making items expensive, scarce, and useful.

    • 3 years ago
      Anonymous

      I somehow ended up having 48 lesser healing potions after clearing out the shield maze in WOTR.
      Frick it's just heavy and my playstyle is "what's the use of armor if I take damage" and "you don't need armor if you never get it"

  2. 3 years ago
    Anonymous

    Tell yourself you can always get more.
    Go get more.
    Use items.
    Hur dur, stop hoarding.

  3. 3 years ago
    Anonymous

    Ramp up the difficulty so you actually need to use them.

  4. 3 years ago
    Anonymous

    Force the player into situations where they basically need to use certain items if they don't want to suck shit. For example, in Dark Souls, you need Poison and Toxic moss to get through Blight Town if you're not a fricking masochist, and using elemental damage items that do stuff like apply lightning to your weapon makes a load of boss fights much, much easier.

  5. 3 years ago
    Anonymous

    Make the items disappear e.g. once you exit the dungeon. The player will learn to use them regularly or to throw everything he has in a boss fight - no point in saving them past that point.

    • 3 years ago
      Anonymous

      That's immersion breaking discourages looting makes no sense outside of VERY contrived settings and most importantly makes areas disconnected from each other when combat providing context is the chief reason it's in RPGs.
      Not a horrible suggestion for other genres but for RPGs specifically its bad.

      [...]

      Give the items alternative uses like you can drink the health potion yourself OR you can give it to a party member and tell them to explore a well or some shit

      • 3 years ago
        Anonymous

        >immersion breaking
        Ditching your supplies and making room for treasure is exactly what explorers, adventurers, deserters and marauders do when they make a run for it. You keep your bare essentials and stock up later when you're preparing for another expedition. I don't know why roguelikes feel the need to justify disappearing gear with some bogus lore e.g. cursed objects found in a magician's maze.

  6. 3 years ago
    Anonymous

    Weight.

  7. 3 years ago
    Anonymous

    I know the answer and I don't want to talk about it

  8. 3 years ago
    Anonymous

    Play traditional roguelikes, that will put in the habit of using your items.

    • 3 years ago
      Anonymous

      This.

    • 3 years ago
      Anonymous

      agreed

  9. 3 years ago
    Anonymous

    Essentially force the player to use them by making fights hard enough to require healing/buffs while also making actual healing/buff spells limited

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