How do you roll your characters?

How do you roll your characters?

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  1. 2 years ago
    Anonymous

    With dice

  2. 2 years ago
    Anonymous

    I don't, we use points or arrays

    • 2 years ago
      Smaugchad

      This. Without exception, no matter how old they are players are not mature enough to play with randomized stats for any prolonged amount of time. They will whine, they will cheat, they will form cartels where they swear to God they witnessed one another roll a set of 1,000,000,000:1 stats. Swallow the bitter point-buy pill.

      • 2 years ago
        Anonymous

        Why are your players coming to the table with already made characters?

        • 2 years ago
          Anonymous

          Because I don't want them to argue about what the party composition is going to be when we should be playing. Show up to the table ready to play. If your stats are bullshit you're going to fix them while we start.

      • 2 years ago
        Anonymous

        Sadly it is true, I let players roll for stats and all but one got a 1/36 outcome. Admittedly, I rigged against such an eventuallity by replacing one die with its average value, thus they don't have extremely high stats.

  3. 2 years ago
    Anonymous

    Depends on the game. Though I vastly prefer point buy.

  4. 2 years ago
    Anonymous

    Preset Numbers from one of three options.
    Bal:12,12,14,14,16,16
    Foc:10,12,14,14,16,18
    VFoc:8,10,14,14,18,20

  5. 2 years ago
    Anonymous

    My dm made me roll using a utterly complex and bullshit method.

    We rolled in order:
    Strength
    Dexterity
    Constitution
    Intelligence
    Wisdom
    Charisma

    Each roll was a (10d10) /5.

    We were allowed to reroll 2 stats if wanted, but we could only reroll an stat after we rolled it, and if we rolled an lower number we had to keep this number.
    After rerolling some stat we needed pick some stat at random (can be a unrolled stat or the state you were roling) and roll (10d10) /5, the stat will be the smallest between (10d10) /5 and the roll you made (or will make)

    • 2 years ago
      Anonymous

      Yes, the 10.5 average for 3d6 is unacceptable, roll 10 fricking d10s and then divide by 5 for that extra .5 boost. Thanks DM! Did the group even stay together past this completely unnecessarily character creation step?

      • 2 years ago
        Anonymous

        >Yes, the 10.5 average for 3d6 is unacceptable, roll 10 fricking d10s and then divide by 5 for that extra .5 boost. Thanks DM! Did the group even stay together past this completely unnecessarily character creation step?
        It was even worse, at one point he wanted to make us roll ((10d9)/5)+1 but we said "come on"

        • 2 years ago
          Anonymous

          >9 sided die
          Gonna need pics anon

          • 2 years ago
            Anonymous

            >Gonna need pics anon
            We would use a 10 sided dice and reroll if a 9, we complained about and he didnt done that shit

      • 2 years ago
        Anonymous

        >roll 10 fricking d10s and then divide by 5
        Just fricking flip 10 coins

  6. 2 years ago
    Anonymous

    Standard array, randomly shuffled. Unpredictability, but balance remains.

    • 2 years ago
      Anonymous

      Why is this the only good stat rolling system in the thread?

  7. 2 years ago
    Anonymous

    Roll 4d6 keep best three, do this three times each stat and write it down as a set. Ex, 13, 17, 7
    Assign this set to any stat you want and choose any value from the set you want. Your next two characters, including cohorts will use the either of the other values in that exact same stat.
    Ex. STR: 17, next two characters will have 13 and 7 strength.
    If the players want all the best stats on their first character I let them, they usually end up with useless sidekick or backup character.

  8. 2 years ago
    Anonymous

    No one's gonna talk about how this guy's name is Dick Tongue, huh

    • 2 years ago
      Anonymous

      I recently had an npc named Richard Slapp and it took until an hour after the session that introduced him for a player to message me on Discord about finally realizing it.
      Richard <name> jokes aren't common enough for the layman to immediately see anymore

  9. 2 years ago
    Anonymous

    Lifepaths.

    • 2 years ago
      Anonymous

      Still have to roll stats, though.

      https://i.imgur.com/xOOqgK0.jpg

      How do you roll your characters?

      DM has 20-30 pregens reaxy to play. Pick one. Or several, this is a high fatality setting.

  10. 2 years ago
    Anonymous

    I avoid playing D&D whenever possible.

  11. 2 years ago
    Anonymous

    Everybody has straight 10 across all four attributes unless they buy them up.

  12. 2 years ago
    Anonymous

    FR or Dragonlance setting: 4d6 drop lowest reroll 1s

    Greyhawk/Mystara/1-shots: 3d6 x7, drop lowest single roll, assign as desired.

    Any of the old 1e/2e modules, even if updated: 3d6 in order, then pick class. Roll up a 2nd character while in at it because 1st one is going to die in a few sessions.

  13. 2 years ago
    Anonymous

    any D&D variant is as follows
    4d6 drop the lowest repeat and add the remaining three, repeat 7 times,
    drop the lowest and allocate based on your needs.
    Rerolls 1's however you want because 'fun'

    any other ruleset I tend to go based on how the book tells me.

    • 2 years ago
      Smaugchad

      >All 18s again, Sweet!

      • 2 years ago
        Anonymous

        cool, remember we're using milestone leveling

  14. 2 years ago
    Anonymous

    Roll 24d6 all at once remove 6 lowest dice.
    take remaining dice and put them in groups of three however you like. I found it gives my players more control of creating their character and it takes half the time of rolling them one at a time.

  15. 2 years ago
    Anonymous

    Characters who roll poorly have a Noble Fate (as rolled on the Wyrd table from Wolves of God). Characters who roll well have a Tragic Fate. Those in the middle have neither. Stat increases are present and also randomized, usually by rerolls at an XP cost.

    This system actually encourages rolling shitty because rerolls will be worth it later in order to get good stats while dodging a Tragic Fate (usually something like "my comrades abandon me" or "My skills fail me in my times of need" and etc.)

    This preserves randomness while also making it far less punishing and more dynamic all around.

    • 2 years ago
      Anonymous

      What are your cutoffs for 'poor' and 'well'

  16. 2 years ago
    Anonymous

    We roll a 1d6 6 times and divide the numbers randomly between what we call the 'BULLET' system:

    >Belief
    >Utility
    >Learning
    >Leaping and Jumping
    >Endurance
    >Toughness

    It's a fast and effective way to build robust, 3 dimensional characters from scratch. Inspired by the SPECIAL system from fallout, of course.

  17. 2 years ago
    Anonymous

    I've learned to stop fricking around with creative or "fair" methods of stat distribution in my games. I just use the primary recommended stat distribution that the book uses, because typically that's the one that the devs used when designing the system, and therefore the one that makes the game fall apart the least when used.

    • 2 years ago
      Anonymous

      You exhibit a lot more trust than I do toward the games' dev. The main reason I homebrew is systems falling apart with no reason but game design...

      Played a bit too much WotC.

    • 2 years ago
      Anonymous

      This has been the most obvious to me with CoC. The sanity system straight-up doesn't work with characters starting below 30 SAN. None of the sample characters come with less than average POW, which determines starting SAN. In fact, none of them use rolled stats as the rules suggest, but a standard array.
      Thing is, you can't even properly use point buy or standard array in CoC, because two of the attributes are more useful than all the others for every type of investigator.

  18. 2 years ago
    Anonymous

    Roll 3d6 once. The numbers are +1 mod to each stat:
    1. STR
    2. DEX
    3. CON
    4. INT
    5. WIS
    6. CHA
    For example you roll 3, 3, 5
    That means you get +2 CON (stat number 3) and +1 WIS (stat number 5)
    The rest have 0 mods
    Much faster than 3d6 times six

  19. 2 years ago
    Anonymous

    Playing OSR, or at latest AD&D 2e:

    3d6, in order, twice, taking the preferred stat in each attribute pairing. So:
    10/13
    8/15
    11/9
    13/7
    4/10
    16/9

    ...would end up as a
    Str 13
    Dex 15
    Con 11
    Int 13
    Wis 10
    Cha 16

    Two caveats: you can reroll two "1" results, total, during the process, which must be rerolled before moving on to the next stat. You get a complete mulligan if *either* complete rollset would produce a character which qualifies for no character class.

    • 2 years ago
      Anonymous

      Why even roll if you've got so many fail-safes against having downsides?
      https://anydice.com/program/29d44

      • 2 years ago
        Anonymous

        Because it’s fun, anon.

  20. 2 years ago
    Anonymous

    I rarely play systems with random stat generation now. But I absolutely prefer rolling stats to arrays and point buy, and if rolling is the option - I always roll.

    WFRP2e/4e/DH1/RT/DW/BC/OW: roll stats, reroll one stat if needed, distribute results as I see fit.
    DH2: roll 2 sets of stats in order, reroll 1 stat if needed, take the best one
    DnD 3.5/PF1/5e: 6x4d6 drop lowest, distribute as I wish

    When I'm GMing I'm more lenient. I usually run games for 2-4 players, and I prefer the PCs to be more heroic. So they could roll up to 3 sets of stats and choose the best one.

  21. 2 years ago
    Anonymous
  22. 2 years ago
    Anonymous

    >d&d
    4d6 in order, then I usually use central casting to see the backstory and choose whatever class makes sense
    >Call of Cthulhu
    The standard, 2d6+6 for the important stats, 3d6 for the rest, in order

  23. 2 years ago
    Anonymous

    >How do you roll your characters?
    With dice, I assume.

  24. 2 years ago
    Anonymous

    a fighter i guess

    • 2 years ago
      Anonymous

      >6 CON
      You start with rope, right?

      • 2 years ago
        Anonymous

        umm thief class

  25. 2 years ago
    Anonymous

    Roll 3d6 two times to each stat in order and pick the highest.

  26. 2 years ago
    Anonymous

    I like to simplfy stuff: 1d10+5

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