How fricking weak is the Switch that it can't even run a 2007 Source game at a decent framerate?

How fricking weak is the Switch that it can't even run a 2007 Source game at a decent framerate?

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  1. 2 years ago
    Anonymous

    Once again, Ganker assumes that anyone else gives half as much of a frick about framerate as they do.

    • 2 years ago
      Anonymous

      THAT IS JUST LOW STANDARDS TALKING, WE HAVE TO HAVE STANDARDS AND CALL OUT GAMES THAT DO NOT MEET THEM, homosexual.

      • 2 years ago
        Anonymous

        Or just stop whining. I can't imagine the autistic shitfits you people would have thrown if you had to live through the 8 and 16 bit eras.

        • 2 years ago
          Anonymous

          >8 and 16 bit eras.
          You mean the period of time where every game ran at 50/60FPS and displays had zero latency or blur?

          • 2 years ago
            Boco

            Wow, you really weren't there, were you?

            • 2 years ago
              Anonymous

              Every game literally had 50/60FPS as a target (slowdown obviously did happen sometimes) from Atari 2600 until the 3D era.
              It was the gen 5 systems that introduced 30FPS as a common standard, it was a mistake.
              LCDs were a significant setback to gaming also, one we haven't even recovered from yet.

              • 2 years ago
                Boco

                You never heard of slowdown?

              • 2 years ago
                Anonymous

                I mentioned it in my post you moron.

            • 2 years ago
              Anonymous

              shut the frick up boco
              60 fps was the standard target, slowdown happened but it was never the target framerate and was extremely rare on consoles with a good cpu like the genesis

          • 2 years ago
            Anonymous

            shh let the zoomer live in his imaginary world where the N64 had dynamic resolution and drops to 20fps while playing NES games

        • 2 years ago
          Anonymous

          I didn't know that consoles back then were barely running 15-year-old games.

      • 2 years ago
        Anonymous

        It's not like the console kiddie shit of PC gaming hand held device runs every game at acceptable qualities either. If you want handheld you co promise. Simple qs

    • 2 years ago
      Anonymous

      this game can literally be play at 60fps on like a gt 710 stfu dumbass nintendo dork

  2. 2 years ago
    Anonymous

    Works at 60 fps on my machine (switch)

  3. 2 years ago
    Anonymous

    what?
    i've been playing and it's running at a solid 60 on portal 2.

    • 2 years ago
      Anonymous

      1 had a ton of little hitches all over the place. I haven't tried 2 yet.

      Once again, Ganker assumes that anyone else gives half as much of a frick about framerate as they do.

      Maybe they don't care if a game is 30 or 60, but they definitely notice when the game has slowdown.

      • 2 years ago
        Anonymous

        what?
        i've been playing and it's running at a solid 60 on portal 2.

        Didn't notice any issues in 1 myself but 2 definitely drops both in res and framerate when you're looking through a portal and a lot of shit is being rendered twice

        Regardless of performance though, why the hell would you spend $20 to play these games with a vastly inferior control scheme when they cost $2 each on steam right now and run on any toaster?

        • 2 years ago
          Anonymous

          I didn't.

        • 2 years ago
          Anonymous

          the switch is really not powerful and the port is probably lazy too (it was not done by valve).

          does the port have gyro aim at least?

          • 2 years ago
            Anonymous

            >does the port have gyro aim at least?
            It does, I don't think it has a reset camera button though which is annoying

            • 2 years ago
              Anonymous

              No camera reset button, and occasionally the gyro drifts. But that might be a faulty controller.

            • 2 years ago
              Anonymous

              bit annoying, but at least it has that so it controls more similarly to the PC version.

              It was done by Nvidia Lightspeed Studios, you know just the same people that made the Switch's GPU

              >the port is probably lazy too
              I wouldn't say so. It looks and feels exactly like the PC version and had no noticeable bugs during the time I played it which is legitimately impressive considering how much of a spaghetti monster the source engine can be. I think it runs about as well as you'd be able to expect from the hardware.

              can the switch really not maintain 60 with Nvidia at the helm?
              makes the DOOM eternal port running at mostly 30 really impressive.

              • 2 years ago
                Anonymous

                It runs at 1080p 60fps most of the time and looks significantly better than most other games on the switch. It's not a super complex game but you have to remember that it literally has to render a lot of stuff twice when you're looking through a portal.

          • 2 years ago
            Anonymous

            It was done by Nvidia Lightspeed Studios, you know just the same people that made the Switch's GPU

          • 2 years ago
            Anonymous

            >the port is probably lazy too
            I wouldn't say so. It looks and feels exactly like the PC version and had no noticeable bugs during the time I played it which is legitimately impressive considering how much of a spaghetti monster the source engine can be. I think it runs about as well as you'd be able to expect from the hardware.

            • 2 years ago
              Anonymous

              Source engine games run perfectly on toasters from 10 years ago
              The switch just has garbage tier mobile hardware

              • 2 years ago
                Anonymous

                That's what it takes to be the best selling console of the generation I guess. But a smart dude like you could have come up with something better.

              • 2 years ago
                Anonymous

                >millions of flies eat shit that means it's good

              • 2 years ago
                Anonymous

                >flies ignore this other log of dried shit that means it's good

              • 2 years ago
                Anonymous

                Nintendies sure are easy to trigger

              • 2 years ago
                Anonymous

                It should easily be able to run Portal at 60. My fricking x220 can. Just smells like a bad port.

                I played Portal 2 at 60FPS on my GT 630M in 2013.

          • 2 years ago
            Anonymous

            The port wasn't lazy, it runs fine on the Shield. The Switch underclocked the Tegra X1 so it isn't surprising it runs worse on the device especially when no modifications were done from the Shield ports.

            • 2 years ago
              Anonymous

              >it runs fine on the Shield
              No it doesn't.

              • 2 years ago
                Anonymous

                Looks fine to me with no FPS drops.

              • 2 years ago
                Anonymous
              • 2 years ago
                Anonymous

                >Shield Tablet
                Anon, you have to be mind fricking moronic enough to want to win the argument to pull out the oldest Shield device when I obviously meant the Shield TV which uses the Tegra X1 like the Switch.

              • 2 years ago
                Anonymous

                I see many stutters, if you don't notice those then you wouldn't notice it on the switch either.

      • 2 years ago
        Anonymous

        I played like half an hour of 1 and 2 in portable mode and they were flawless 60fps

        In docked mode however I noticed stuttering in Portal 2

        • 2 years ago
          Anonymous

          I did play entirely docked, so that might have something to do with it. It's still really bad that the game can't hold 60 in all configurations.

          • 2 years ago
            Anonymous

            Same, hopefully they patch it. I mostly bought it for the portable aspect so not a huge deal if they don't for me at least.

  4. 2 years ago
    Anonymous

    The switch can't even run Kingdom Hearts, which is a PS2 game. SE released a demo for the KH HD collection and it ran like shit which is why the collections were cloud only

  5. 2 years ago
    Anonymous

    It has mobile hardware from 2015

  6. 2 years ago
    Anonymous

    It should easily be able to run Portal at 60. My fricking x220 can. Just smells like a bad port.

  7. 2 years ago
    Anonymous

    Shut up valvetroony, go make some more ports for daddy Nintendo while MS and Sony kneel some more.

  8. 2 years ago
    Anonymous

    I was actually mostly impressed with the Portal 1 port, minus the game hitching when rockets are fired. Now it's time for Portal 2

    • 2 years ago
      Anonymous

      Also I hate this commentary node. It's like these nodes are becoming puzzles in themselves

  9. 2 years ago
    Anonymous

    It's been over ten years since Portal 2 and nearly fifteen since Portal 1. Why would anyone even bother porting this? Who would even buy this?
    Is there that much demand for a 1-2 hour 1 year old game to be portable? Does Portal 2 even have its level editor?
    Why would you spend $20 on this collection when Portal 1 and 2 are $3 on Steam as we speak?

    I have so many questions.

    • 2 years ago
      Anonymous

      Nintendies would buy a turd if it was ported to the switch

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