How long have net city / new net city cabs been being used for jamma games? Were they used this way back at release, or is this a recent phenomenon? The stock wiring is jvs, would a game like third strike really have been seen in a net city around the time of its release / pre sf4?
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Very uncommon at release. They were far too expensive to be putting a JAMMA game in. That just wouldn't make business sense to order a new generation cabinet when any old JAMMA cab will do.
Do you think new chain arcade locations would have been made up mostly of jvs cabs like the nc/nnc?
Yes.
Maybe some? But JAMMA games were so plentiful that I bet most arcades would have still wanted a number of cabs which supported JAMMA. And besides, with a proper IO board, most JVS games can be played in a standard JAMMA cab with a 15khz monitor.
> using google is harder than a basket weaving forum
https://www.google.com/search?q=net+city+cab
the state. the absolute state of this board.
I googled the topic extensively. I tried digging through early 2000s posts, japanese posts, visiting various blogs and forums and came to the conclusion...
No one at the time felt the need to make note of what cab they played the game. And if you look now, third strike has been transplanted a million times over do to its modern day popularity.
The information isnt out there.
Didn’t we have this exact same question like a week ago and a bunch of people already answered?
No that was about the blast city cabinet. In that case, we concluded the blast became a jamma / jvs cab (used that way by operators) by the late 90s / early 2000s.
Which makes sense model 3 to jamma or jvs is relatively easy
But jvs wiring converted to jamma? I dont think they had adapters back then for segas machines. I think they only had em the other way around, to use jvs boards in old machines. But the talk of adapters is so mundane to most that, no one documented when such adapters were invented, how commonly used they were etc.
So far can only document net cities being used as jamma machines as early as 2009. But pre 2009 results for japanese arcade photos are scarce to begin with...
are you literally moronic?
the buttonspcbwiringpigtail harness (kick)
are not fricking magic
they are literally just wired up to pinout specs that are on the pcb ownersoperators manual
why are you making moronic threads
I know that it isnt that hard. But arcade operators probably would avoid it if possible i presume
You can calm down
>arcade operators probably would avoid it if possible i presume
It would really depend a lot on the time and place.
If it was a big chain arcade owned by Sega, Namco, SNK, Capcom, or Taito there wouldn't be much pressure to hack up the wiring of the cabinets imo.
Sure, but people who are buying cabs are probably curious about stock wiring options and internal cab layouts. And besides, it's something different to discuss than the usual thread topics.
yes OP is a gigantic homosexual
he thinks wires are magical set-in-stone things that cannot be fricking changed
a literal mongoloid
even in the usa cabs that were "new" constantly had custom gamespcb swapped
it was THEIR CAB they could do whatever the frick they wanted with it
at one of my pizza spots the owner literally just put games HE WANTED in regardless of quartermunch
You're always so vulgar and rude.
My gut says Net City machines would have almost all have been used for their intended purpose of being connected to Sega's arcade network. I just don't think there were enough of them to spare for JAMMA usage, and I can't see Third Strike being more profitable than Virtua Fighter 4 until possibly the few years in Japan, if it ever happened.
In any case I think OP is a Third Strike player who is concerned with purchasing a candy cabinet for themselves which has some level of authenticity to public arcade usage in Japan.
Am I getting close?
More or less correct. I used third strike as an example but i like all the cps3 games to be honest except i havent managed to get into warzard
Well, if you want a cab which was advertised using a CPS3 game in the flyer itself, Capcom's own Impress is what you'd want. In reality, though, I'm not sure how popular the Impress was, and I'd imagine a lot of operators simply put their CPS3s in something they already had. But yes, I'm sure Capcom would've preferred if every operator buying CPS3s would've also bought new Impress cabs to go along with them.
Also, it appears that the Q-Sound branded amp found in some Capcom cabs of the era is really nothing special. It's a stereo amp. If you want the benefit of Q-Sound audio out of your CPS2/3/whatever CPS1 Q-Sound games, all you need to do is to connect the stereo outputs from the PCB into a stereo amp, which can be found stock in some other candy cabs, like a Blast City.
Japan adopted stereo a little late, when something offered stereo support it was probably a big deal and i imagine they wanted arcade operators to know they had the option so the customers would get a better audio experience.
This is all just a big guess i never quite understood the q sound hype
>This is all just a big guess i never quite understood the q sound hype
Have you ever played a Q sound game on a real Q sound set-up? It's freaky sounding. Buzzes through your head.
Then in order I would suggest
1. Impress
2. Versus City
3. New Versus City
4. New Astro City
5. Astro City
6. Egret III
7. Egret II
8. Blast City
9. Naomi Universal
10. Net City
Q Grandam 25 is also in there but you'd be compromising on screen size. Super Neo 29 would work really well but isn't something you'd see in a Japanese arcade running 3S.
>1. Impress
Even though i want a tri sync cab for potential ttx2 swapping... this would be so tempting because its how it was at plaza capcom. Rare though, probably could find one
>2. Versus City
>3. New Versus City
>4. New Astro City
>5. Astro City
Ruled these out because i want a try sync and im assuming i wont be able to get another candy cab due to funds and space... but if it werent for that i would
>6. Egret III
>7. Egret II
I played 3s and jojo on these in japan so i have a fondness for them. Ruling them out because theyre out of my budget, but wouldve considered looking past the lack of trisync
>8. Blast City
A strong consideration, since it seems to have been used for jamma commonly in that time frame despite the stock model 3 wiring. It has the tri sync monitor im looking for.
>9. Naomi Universal
This one is 31khz only, cps3 is 15khz so ive ruled it out
>10. Net City
Still up for consideration, only hang up is, my impression is they werent used for jamma games till jvs cabs became more widely available, around the mid to late 2000s. Buuuuut... that is also an era of gaming i like and repect a lot. Its a pretty attractive cab, supposedly has a much more dependable monitor than a blast
Basically narrowed my search down to net city / nnc vs blast
The blast seems more historically accurate between the two.
Remember that 15khz games will look a little different on a tri-sync monitor. More defined black lines. This is true even if the monitor uses the same tube as the single or dual-sync equivalent.
Im aware but i did play alpha 1 on a blast many times and it looked fine to me
Have you owned any arcade cabinets before?
What's your home set-up like at the moment?
Ive got an hs2 running my cps3 atm. I have a project hs5 im considering abandoning
>I have a project hs5 im considering abandoning
Don't do it bro.
I think you're getting ahead yourself and wanting to jump to the candies.
But when the allure of the candy cabinet wears off you'll wish you had completed that hs5.
Get that woodie cab up and running.
Do you have western or eastern controls in these cabs?
The paint jobs fricked, the monitor is gone, and the cab is swollen. I could fix this... but i want a more appropriate cab for game swapping and japan exclusive titles anyway.
Woodies to me, arent good *game swapping* cabs because of control panel overlays, control panel stickers, and bezel stickers. Finding those NOS is impossible, and id need spare bezels and control panels for those. Even the original marquees are a b***h to find.
I actually love playing on a woody where i know the game has been in there since it was installed, with a complete original art set.
Ive played woodies, candies, mame, real hardware.
To me candy cabs offer the appeal of authentic hardware and art, without the commitment of dedicated cabinets.
Hot take... i prefer net city / nnc cabs with a bit of yellowing.
Blast City
Pros:
>trisync monitor
>removable control panel
>internal IO board allows for some ease of use options, like you can wire up an internal mains power plug (so you can hook up power to something like a TTX2 directly inside the cab) and a kick harness connector (which means you plug the kick harness directly into the IO board, which then feeds to the wiring in the CP, meaning you don't have to plug in each individual button whenever you swap harnesses, assuming you wire up your kick harnesses to feed into the IO)
>good speaker location
>decent PSU that should be enough to power most things
>built-in stereo amp
>easy to find proper JVS+JAMMA looms, either homemade or even find NOS officials, which is probably going to be more efficient for most people than building your own
>nicely integrated marquee holder
>the main cab exterior doesn't have plastic parts = no yellowing
Cons
>PSU doesn't have -5v, may or may not be an issue, easily rectified
>stock monitors are notorious for poor convergence - can be rectified
>stupid security mechanism on the PCB door that shuts the cab off if you open it - easily rectified
>PCB mount board is vertical - nothing unusual, but I prefer horizontal so you can just set it on there (for certain PCBs this is rectifiable - I build a little 4-sided wooden box that I just set my PCBs in)
I've had a Blast for over a decade, though the monitor isn't stock, I think it's the same monitor model as what is in an Atomiswave SD/Egret III. I don't have a CPS3, though I do have a TTX2 which I've never really used beyond making sure it worked.
I will modify the no yellowing comment to say that the coin slot can yellow as well as the painted doors. The latter can be in part due to tobacco, which can be partly fixed through Krud Kutter (but be careful, KK can strip paint, so don't let it sit too long and rub carefully)
I remember seeing a video of a 2000s tournament where the finalists were playing against eachother on Blast City cabs. For the life of me I can't find the video or even remember what game they were playing
Over the last 20 years I owned a Midway MAME cabinet, played extensively on a candy cabinet, and now play on my own cobbled together ghetto-cab setup. In addition to many hours playing in real arcades.
Honestly? Truthfully? Sincerely?
It doesn't make a heck of a lot of difference when you're getting down to playing the games. Once you've got the broad strokes down (CRT + good controls) you don't think about it much when you're playing the game.
I think you've got an HS2 and an HS5 the next thing that would add a lot of new novelty to your arcade experience at home would be a light-gun or track ball. Or installing a set of leaf switch joysticks and buttons for playing 80s and early 90s games in a period accurate manner.