How the frick do I get into bullet hell/shmup games? The games are just way too hard and unfair. Is the genre only for autistic people or something?
How the frick do I get into bullet hell/shmup games? The games are just way too hard and unfair. Is the genre only for autistic people or something?
Frick off back to Candy Crush, you fricking roastie.
why act like shmups are easy if you don't even have any clears?
>why act like Twilight novels are simple if you haven't even read any
0/10 bait. shmups are one of the most difficult and hardcore genres.
Maybe if you ignore every multiplayer game ever made.
You can't really compare the "difficulty" of a multiplayer game to a singleplayer game, but shmups are the hardest singleplayer genre out there.
They're second only to rhythm games in difficulty in that the absolute hardest games are pretty much just
>record some random movements
>fill the screen with instant death in every spot not occupied by the ship
Nah, they're too simple compared to modern games. Although the hardest game I've ever beatean was a SHUMP, that's the exception and not the rule.
Get the no-slowdown patch if you want to grow some chesthair. Ultimate Parodius on the SNES is even more beginner-friendly.
>no-slowdown patch
Super R-Type as well and Contra III and Hard Drivin. I just did them all then. Nice.
Ah, there's one for Contra III? I fricking love Contra III, I need to play that right away.
I don't think I've ever gotten past the first level of Super R-Type. I can usually get by Gradius without knowing the level layouts but in R-type you're either in the exact correct spot or you're dead.
>Hard Drivin
Do you mean Race Drivin'? Since Hard Drivin' wasn't released on SNES.
Yeah that one. My bad.
Honest mistake.
Yeah I actually still remember the old red sit down cabinets with the curtains and the big HARD DRIVIN sign, so that's why.
There's slowdown even in the arcade version. It's meant to have slowdown on the part with the bubbles.
>I'll just pretend these posters calling me out for being lazy for not wanting to git gud said something completely different. I love being in the right in my own mind
Ganker in a nutshell
Shmups have never been hard, outside of the bullet hell sub-genre (which is named that way for a reason). I've 1 CC'd plenty of shmups in my time, but I also enjoy playing them.
OP is, as usual, a gay.
Have you ever beaten one in an arcade where you had to put in money every attempt, as was intended?
This is a common shitter misconception. The hardest games in the genre are actually classic shmups. Bullet hells, and especially touhou games, are on the easier end of the spectrum.
>The games are just way too hard and unfair.
No, you just need to memorize them by playing them over and over and over. And since all shmups play basically the same...
>Is the genre only for autistic people or something?
...the fans are indeed autists.
Practice.
>zoomers can't play shooters or action games that don't have instant respawns as "it's too hard" despite the target market for games back in the 80s being grade schoolers
It's depressing how people won't play games nowadays that require practice and memorization as they want that instant continuous dopamine hit with the game constantly patting their back telling them what a good player they are.
You're probably just looking at the screen wrong. If you focus on yourself or on the enemies you're setting yourself up for failure.
What the frick is this supposed to be? I see letters or something but they don't look like anything
>why doesn't this game let me clear it the very firs time I play it? Why does it have lives or game overs to punish me for failure? WHY WHY WHY
>The communities gatekeeping ultimately backfires and results in more pandering than ever before
It's a troll image that says frick you
What
What are these kinds of images called?
Magic Eye. I can't quite make this one out, though.
It says frick you
Frick you Leatherman.
This was a pretty hard one to get to work.
Eventually got there though, thanks, anon.
Yeah, they're quite hard and unfair, even by the standards of games of the era. Why do you wish to play these games?
Real talk, frick blaster cannon core
For me it's big core MK III.
If he's in his second phase for more than 3 seconds, that's it, game fricking over. No hope. I've never been so humbled by a boss before.
>why do you wish to play these games?
Because look at all the cool designs in your picture, and that’s only one series out of hundreds.
You need to practice. Some games you need to retry over and over again until you "get" the patterns and are able to beat it. There's no leveling, assist modes, or pity items to help you like in modern games. But Bullet Hell games are the worst for this because they're so punishing. Pick up an old NES game like Megaman or Ninja Gaiden. Those games are hard and teach you to learn via practice but aren't as obnoxiously hard as going for a 1cc in a bullet hell. You can do it, lil' zoom.
Dunno, dude. I think there is a point where you end up realizing that with the need for smaller movements, it's actually a lot less stressful, and in that zone you make less mistakes. Many also like to to do nice slow patterns, and are actually a good place to start.
>How the frick do I get into bullet hell/shmup games
You don't. It's a shit genre made to waste your time.
>Is the genre only for autistic people or something?
yes. you play repeatedly and obsessively until you memorize all the spawn patterns
i recommend playing one for 20-30 minutes a day and just getting as far as you can. over time you'll get better. you also want to pick one that's not too hard or esoteric, I recommend Space Megaforce on SNES or Thunderforce 3 on Genesis.
SNES Gradius III is a good start too since it's pretty easy (especially compared to the arcade version).
Yeah pick an easy one. Thunder Force III is a great choice, same with Elemental Master.
Genuinely it's just practice
it's a genre that wants you to try and try again
some more than others but its all about putting in that grind
Been playing Xexex, it started out based but I got bored after level 2.
>unfair
If you're starting with R-Type, you're gonna have a bad time.
For non-bullet-hells, I'd recommend the Thunder Force series (mainly 3-5), Darius Gaiden, G-Darius, Gradius (3, 5, and Gaiden), Grind Stormer, Forgotten Worlds, and Raiden (2, DX, 4, and the Raiden Fighters series).
For bullet-hells, I'd recommend:
Armed Police Batrider, Giga Wing, Batsugun, Dangun Feveron, Mars Matrix, Esprade, Espgaluda (1 is much more forgiving than 2), and Psyvariar Delta (its gameplay is an acquired taste, but once you wrap your head around it, the fun begins).
The OG Raiden is the best one. 4 is utter slop.
Gradius V is also dogshit. So is Forgotten Worlds (seriously what the frick are these recs?)
Elaborate.
Gradius V is great but it's not Gradius.
Raiden 4 was pretty good or maybe 3 and 5 lowered my expectations too much.
3 and 5 were trash.
>The OG Raiden is the best one
Any good recomendacion for the ps5?
Dunno about PS5, but since it plays PS4 games:
Astebreed
Batsugun Saturn Tribute
Psyvariar Delta
Cotton Fantasy
ESP Ra.De. Psi
Ketsui Deathtiny
Aleste Collection
G-Darius HD
Ray'z Arcade Chronology
PS5 exclusive* R-Type Final 3 Evolved
No way it's going to be exclusive, I'll be mad
I just saw that and I'm already mad.
AAAAAAAAAAAAAAAAAAAAA
I HATE CONSOLES
I HATE DEVS
I HATE THEM I HATE THEM I HATE THEM
they added 7 exclusive stages to the PS5 version, no idea if those will get added to other versions when they get the update
They can't be that moronic. I refesed to believe it's PS5 exclusive
>They can't be that moronic.
It's NIS.
Isn't that just Final 2 running in Unreal 5?
I had the first completed run of Super R-Type with the SA-1 patch, hehe...
>can only get to stage 5 in gradius gaiden
I was like 12 when I played it on a PS1 to be fair. Also frick moais
Cheese it by putting invicibility on the 1st powerup slot.
What do you anons think of Otomedius Excellent?
>Otomedius Excellent
Well it's on 360, so I don't know. But now that I have a name I might see if I can track it down and get it to run on Xenia. Doubtful, but who knows. I wish jailbreaking a 360 wasn't a total fricking nightmare.
More like Otomedius Excrement.
But seriously, it's pretty mediocre. You're better off playing literally any of the Parodius games.
They're not hard. I find them boring.
Figuring out patterns is fun and all, but having to replay the ENTIRE game up to that point to practice that one segment that gives you trouble is boring as molasses.
Just use a save state until you get it down pat, then go for it in a real run.
You didn't beat the game
I beat my meat all over your mom.
Speaking of, does anyone have a list, or recommendations for 360 shmups?
DoDonPachi Resurrection
Espgaluda 2
Ginga Force
Mushihimesama Futari
Akai Katana
Deathsmiles
Raiden 4
Eschatos
Just off the top of my head.
Cool, thanks.
Ok, so what do the glorious Gods of Nippon call shmups anyway to search it with?
Dude don't listen to this moron
Just use https://shmups.wiki/library/Shmups_Wiki:List_of_shooting_games
and
https://shmups.wiki/library/Free_to_Play
Check youtube for gameplay, and done
Sweet. That's perfect. Thanks, bro.
What a pitiful list. It doesn't even have Xexex.
Why? Because only the Japanse know shit about shumps.
It's good enough for me. I shall just have to suffer through being forever barred from the eternal light of the Great Wise Ones.
Search "xbox" or "360" on the wiki for what you were looking for
Sadly there is 500 japanese games missing, but what can you do
It's a great start. Once I start compiling a 360 folder I'll likely find other places. Whiff of an oily rag is all I need. I'll probably just suck it up and pay someone to hack one of my old consoles in the long run
>What a pitiful list. It doesn't even have Xexex.
https://shmups.wiki/library/Xexex
It's not on the list, and it also doesn't give any indication wether it's good or not. That's why western wikis are useless when it comes to video games.
Go to atwiki's good games list, the japanese community is a billion lightyears ahead of baka gaijin.
>japanese
Look if you've half an interest in shumps or vidoe games you'll have to familiarize yourself with japan and the japanese community/language sooner or later. Trust me you don't want to be stuck in the mire of western gaming. Google translate is pretty darn good now.
lol
Why do people like you exist
Do you want to get into shmups proper, or don't you? (nta, just an honest question)
I'm not that anon either, I just think you're moronic, you don't need to learn japanese to find good shmups to play, the information is out there
Don't bother with bullet hell shooters, start with the Gradius and R Type games then continue from there.
Are Castle Shikigami games any good?
Very.
Pls go back
Most normal shmups are not even remotely unfair, for the most part. The main example I can think of wasn't even the game's fault, but the hardware. EX: when life force had a speed-up segment, it could catch you by surprise at first, but you got used to it and could quickly do it easily. But when gradius 3 did it, random slowdowns completely fricked with your timing expectation and it was a crapshoot whether you would navigate it properly or not.
Pic not related. That's a casual shmup. This is bullet hell: https://youtu.be/Inq1LYYxyt0
The hardest games in the genre are classic shmups not bullet hells. In that game your hitbox and the bullet hitboxes are both a single pixel anyways, it's just moronic design.
Ketsui is the new Ikaruga
I wish.
Since everyone's asking for lists, what are some good beginner shmups on the Switch? Preferably outside of CAVE stuff and CAVE-likes.
Terarin games, Graze Counter, Mecha Ritz
Waste your life on a video game where you die a lot and learn from them. Know your routes, learn where enemies spawn, learn boss bullet patterns and boss movement, and know when to dodge and where to go.
Doing crazy dodges or seeing someone doing them usually indicates they're bad at the game. You don't see superplayers do unnecessary insane dodges - they practice hundreds of hours just to get everything right with little risk.
>Is the genre only for autistic people
Mostly yes. I love shmups (STG). I spens at most 2-6 hours a day. I'm sure there are some that spend more than 10 hours a day on a single game.
use save states to practice
don't look at yourself half the time
stay a bit away from the wall, you have more 'room' to move around
however, depending on the game you can hang at the edge of the screen and move against it to move slightly slower, more control
figure out if micro movements > macro movements or vice-versa, it depends on a game by game basis and even shot by shot basis
realistically you only need to dodge 20% of the shit on screen
take note if the game has anything that fudges the rank / difficulty of the game, these games have to be tackled in a different way
see if you can recover from certain scenarios if you're attempting to 1cc, otherwise keep grinding
be a b***h and bomb, or delete the last stage boss with all of the bombs you stocked up
>use save states to practice
Don't.
Give a single argument to why using save states to practice is bad
You need to learn consistency. Even if you master level 7 in Gradius III it won't mean shit if you die even once getting there. Don't even get me started on level 9 and level 10. You train endurance as much as performance. You could arguably savestate past the extrmely long and easy parts like the boss rush, but the despair you feel when you've finally got a run and die to fricking DEATH mk. II or some shit will make you regret your training.
When using save states to learn a game, you are learning consistency
You learn to do stage 1 consistently, 2, 3, 4, and so on, and then have to do it all in a row
This is just an efficient and better way to learn a game, you don't learn consistency more by always repeating the first 4 stages on repeat to learn stage 5, you are just learning stages 1 to 4 more
Why the hell are you savestating level 1? Just start a new game. That's exactly what I'm talking about. If you can't even move through level 1, what hopes do you have?
You save state the boss, the passage that give you troubles, anything that you need to learn consistently
If your argument is
>don't save state to learn every stage because you still haven't learned stage 1!
Then your argument is moronic, since stage 1 is the first stage anyone will learn to do consistently anyway
>you don't learn consistency more by always repeating the first 4 stages on repeat
Yes you do.
No, you just learn to do the 4 first stages more consistently, you aren't becoming more consistent at the rest of the game
Please stop giving bad advice to new players
>This is just an efficient and better way to learn a game
It's cheating and you didn't beat the game.
At the arcade, you could just keep inserting coins and play till you beat it. Your only insenstive to git gud was to save money.
Tell that to shmups or any other game that kicked you back into a checkpoint.
Bad and boring bait
Starting with R-Type is a very fricking bad idea. You should ideally start playing shmups by going for the ones that don't have checkpoints because R-Type (especially R-Type 2) is going to frick your prostate at a subatomic level.
Hell if you really want to satisfy the itch for a charge-shot shmup, play Blazing Star.
>Great soundtrack and visuals even if it's just pre-rendered 3d
>Great variety of ships
>Noob friendly scoring system, all you need is get all of that BONUS and get the juiciest multikills
>You could just credit-feed your way until the end and focus your gitgudness into beating the game without using that many credits
Legit the only shmups i can recommend that don't insta-respawn you to noobs are just Gradius Gaiden, Einhander and Axelay
Start with R-Type or any shmups you like, ignore moronic advice, use save states, watch footage
Here's a little "shmups for beginners" guide.
https://vsrecommendedgames.miraheze.org/wiki/Shmups_101
While I was digging around I found a standalone Mame package of Cave shmups, including Dodonpachi Saidaioujou:
https://archive.org/details/DodonpachiSaidaioujou
It's different to the other Cave pack on there.
Unironically play Touhou 8, one of the best bullet hell for beginners
The king of bullet hell for newbies is still Eschatos. This game is peak shmup experience in all fronts.
>unfair
Incorrect. A good shmup is the exact opposite of unfair. In fact, you don't even need the best, or even good, reaction time to beat most of them. They're more like puzzle games. You figure out the patterns and/or how to manipulate the patterns in your favor. Ideally, you find the proper spot, and move very little. If you're moving around a lot in bullet hells, you're playing inefficiently, and therefore, incorrectly. They're usually incredibly well-designed, 100% consistent games.