I beat Fallout 1 last year (and kept Dogmeat alive in the last base) and all the Bethesda ones, this isn't a "what am I in for" post, but instead what kind of old pc game jank (useless skills, notable npcs/companions/items/places a player would never naturally find, hotkeys, etc) should I be aware of? Not concerned about builds, other than being wary of useless skills (gambling, for example).
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so few things
Fallout 2 has a huge amount of companions
charisma is useless in 1 but for every 2 additional charisma you can get an additional companion
there is some Russian guy Warlockracy who does a lot of Fallout mod reviews check him out
>10 trillion charisma
>marcoos bursts your ass with minicum
Don't know what you're talking about
just saying charisma is a lot more useful in 2. Companions have better AI and are more fleshed out
That's good, I like CHA in my builds because I like being chatty.
Worst part about Marcus is that he doesn't keep up with you.
You can beat the entire game in less than 30 minutes if you have enough pickpocketing, explosives, and a couple other skills. I know cuz I've done it like 3 times now
>game is easy to beat if you cheese a bunch of niche skills and know key locations
this is unironically based game design. i miss this in games.
Are melee weapons useless here or good like in the first game?
Hahaha
So you need melee weapons if you want the temple of trials not to suck but it's useless in the end game
unarmed is stupidly fun in fallout 2 with a few quests dedicated to it
Melee weapons are total dogshit. Unarmed weapons are better in every way, higher damage and crit chance, lower AP costs, don't knock enemies to the other side of the screen.
So, going serious mode.
The game has a slight tone shift. There's more wacky concepts, like "tribals", and a distinctly more comedic aspect to certain parts of the game.The story is still 'find the McGuffin', but the world is bigger and there are more ways to accomplish things. Certain INT/CHA builds can bypass entire story plots due to just scoring high on a test. The story is fun, albeit there is more COMBAT than you'd expect. The end of the game has a mandatory combat scene againts a powerful enemy you cannot bypass easily, so either pick up some combat skills, or go HIGH CHA, and get yourself some teammates to murder your enemies- since you can equip armor on them now.
It's a good game, but once you play it once or twice, there's no more to see.
Reminder there's a sourceport of FO2 now
https://github.com/alexbatalov/fallout2-ce
dunno wtf that is but these games need a 3d remake right now except for tactics thats perfect
>these games need a 3d remake
no they dont
Honestly, no.
There's simply not enough -CONTENT- to make a 3D game with Fallout3+ world design to make it work. You'd have to shove TONS of content in.
Now, if you're saying we need a 3D graphics only remake and keep the perspective? MAYBE, but it would lose it's charm.
Fallout 1 and 2 are artifacts of their time.
pls kys
The game has a lack of proper guns in the starting few hours. It's honestly kind of a slog.
Yeah, you pretty much use a pipe gun for a while, until MAYBE you can get a small 10mm pistol.
I kind of enjoy the scavenging at the beginning of the game. There's less killing of people than you'd think at the start of the game, especially compared to Fallout 3+ so you dont get guns THAT easily early on.
UNLESS you kinda know where to look, but that's a bit meta.
isnt there a 10mm in the first town in that dudes shack? Coulda sworn i always get it and aim for eyes.
no only a pipe rifle the gun is in the tunnels below
What? You can find a hunting rifle very early on and that weapon can carry you through the entire game.
If you have low int and are hot and female don't take the drink from myron, he date rapes you. Theres a power armor suit near the start of the game iirc you can get really easy that makes the game easy to beat. If you decide to go energy weapons, you wont find much or ammo for a while, so invest in small arms a little bit at least, or be prepp'd to savescum a lot, tho you'll be doing that anyway.
The first area, the trial dungeon is the worst area in the game. its not indicative of needing higher stats in fighting there if your planned build doesn't have combat yet, just savescum it.
You know, I've played Fallout 2 like a ton of times, but I never added Myron to my group, and the times I did, I didnt add him as a woman character.Fallout 2 still surprising me to this day.
High intelligence and high agility can make your life easy.
Don't play as a moron on your first run.
Don't get fisted by supermutant.
Don't frick every girl/guy you meet, you could make them pregnant and would have to shotgun marry them.
Don't fall for the scientology meme.
Buy a car. Don't get your car stolen.
The scientology meme has a chance to raise a stat, so you could RNG cheese-it.
All of these, including fisting, apply also in real life.
All weapon skills are viable, except *maybe* throwing due to high resource costs or tedium.
Unarmed and melee weapons are strong early, weak mid game, insane end game. Super sledge hammer is annoying because enemies fly with every distance, which takes some time if there's an open area.
Small guns are OK, but go insane endgame once you pick up sniper perk. Needle gun + fast shot + high AGI means killing everything in sight in a turn or two.
Energy weapons are just as good as in FO1, but it's hard to energy weapons in the early game.
Big guns were my favorite until the fan patch "fixed" the Bozar to be a sniper rifle. It used to be a full auto gun with sniper rifle ammo, which was awesome.
No need to put skill points in first aid and doctor, you can use skill books and save scum to use those effectively.
Skip sneak and steal unless you love save scumming.
Traps is useful if you want to play blind, and prefer not to save scum.
Lockpicking is useful, you can get points from skill mags.
Science and repair are useful in some sections, but there's no need to put points in those early. Just note down places where your skill wasn't high enough, then level them up later and go back to do those things.
Speech is useful for flavor. It's also useful in the endgame, if you want to resolve things in certain ways. I think you'll need more than 100 at the end in that case, but you can also bump it with mentats.
Barter and gambling are useless.
Outdoorsman makes enemies start further away from you in random encounters. Good if you're ranged, bad if you're melee. Useful if you don't like save scumming. Most people agree it's a waste of skill points.
Sulik and grampy bone are kings.
yeah i had a tough time with guns build and all those stupid geckos but sulik would just demolish them
Addendum: Always play with high AGI. I usually go with minimum 7 (there are ways to boost it permanently and temporarily in game).
1-9 are the skilldex hotkeys.
Always Run.
Most perks are traps, study them carefully.
If your character is a female named Buffy and you wear leather jacket, Becky in the Den will give you a bunch of free stuff.
>A 2d fallout thread is civilized compared to Fallout 3 and New vegas threads
Can someone explain why?
They all are in the Fallout 3 thread.
2D is the soul, it fills people with happiness and comfort.
Modern RPGs should go back begin 2D, that way more resources will go toward the actual game and less resources toward the graphics.
>Can someone explain why?
People who actually play these games are mostly adults who grew up pre-social media and pre-7th gen pathology.
Also, Fo3vsFNV is now a meme, with a massive amount of shitposters using them to farm (You)'s and preform their little "social experiment".
Play better game instead
>better game
Post an example next time, homosexual.
Max CHA
Max INT
Dump AGI (You can get by very well with low AGI)
Tag gambling because you can get a lot of money this way. Tag small guns and finally tag outdoorsman (probably the strongest skill in the game)
And get the bruiser trait, the strength utterly offsets the lost action points
absolutely devilish
Where do people in the Enclave live? The only Enclave locations in the game are the Oil Rig and and Navarro which are both military installations with not too many civilians that aren't researchers or something
>They [Enclave] have hidden bases all over the shards of old California, and their strongest stronghold is off to the west, over the waters.
aw well done. I lost him at the mutants but I still have the woman. lost Ian at the mutants too. couldnt be arsed to reload so carried on. what winds me up though is giving her bullets and she doesnt pay for them. i miss outs on lots of money. good thing i can buy something from any vendor at a low price and sell it back at a higher price and rinse and repeat till i have all of their caps. i have like 20k bottle caps atm, combat armour, an ak, a sniper rifle. im playing as albert too LMAO
Useless skils are just for roleplaying flavour, I have zero issues with those. Fallout 1 is pretty short and very replayable. So you can be like: today I’ll roll mentally challenged trader with a hammer, and it’s viable, you don’t need to min-max shit in F1 or worry about “missing” stuff, you won’t be able to experience everything in one playthrough.
i beat it once and never really felt like playing it again