I want to relive my time playing RO, first time playing an MMO and it was so fun playing with all my highschool friends. Colorful world, great music, just simple control and gameplay.
Lineage 2 was fun for awhile, very good graphics and I met some cool players and joined their guild. We took over a castle and lorded over that domain. I remember the sieges and how the game didn't have swimming animation yet and so your character would just run underneath the water as if it was just a trench. But man did it just became a grind fest and I just got bored of it.
If I could go back in time, I would absolutely spend it playing Maplestory instead of going to school. That homie Fangblade wouldn't have stood a chance.
school is only important for the first 12 years of your life in highschool i legit didnt do anything but i'm still being carried by all the things I learnt in elementary
>Incredible, but also why did my dad just let me do that for the whole summer
Your father is a true intellect and he knew the cycle was never coming back again.
I replayed flyff recently and couldn't believe how utter fricking trash it was. These games were only enjoyable while our brains were still undeveloped.
flyff is a wow clone with flying skateboards and brooms its wasnt ever good good. It had cool class concepts tho being a dualwielding Blade class which was a copy of the Ragnarok Assassin was kinda fun.
I even knew back then that the game was kinda trashy but I played it anyways. I couldnt play it today tbh
flyff is a wow clone with flying skateboards and brooms its wasnt ever good good. It had cool class concepts tho being a dualwielding Blade class which was a copy of the Ragnarok Assassin was kinda fun.
Game was good because of the music and other players.
>Finally get to fly (for fun) after hours of grinding low-level mobs >Embark to the island near the starting town, just to see what's there >Get hit with this smooth as hell bossa nova out of nowhere on the approach to Saint Morning
Bless SoundTEMP, he made so many below-average KMMOs worth playing.
Mabi is still pretty fun. It isn't as good as it used to be but its held up better than just about everything else. Mabinogi Eternity is coming too, so theres some (small) hope for a revival in population as well. Which, from the sound of it, may just be the first MMO "remake" that doesn't completely butcher the actual game.
Supposedly just a massive graphics upgrade, though I'm pretty sure they're going to change gameplay to some extent, given that they're no longer running into engine limitations.
I don't remember the server I was on, but I remember befriending a guy from Russia and he was our main tank. Every so often he would play L2 while having a party at his place and on vent we would hear techno and him drunkenly talking and still try to tank kek.
I don’t remember what server I was on but I would just kill Chinese farmers on every character I played. They would get so mad and get their level 90 characters to come kill me and I would just say U GO
PK
RANG RANG
JAO NI MA
WoW clones fricked up MMOs forever. Mobs that reset, mobs in a designated area, having to do quest to get meaningful exp to level up so its no longer free form: find where good mobs are at, apply a mobbing strategy and AoE kill the motherfrickers to power level, etc.
Everyone was also social and interacted with chat and roleplayed their characters a bit and made friends. I still remember some names: Ignis, Zhanok, Coca-Cola, Isilion, Punk Zelda, Hiroshi, YoursTruly, blacksword, myrmidon, etc. Man those where the times.
>having to do quest to get meaningful exp to level up so its no longer free form: find where good mobs are at, apply a mobbing strategy and AoE kill the motherfrickers to power level, etc.
Finally someone gets it. My friends look at me like I'm crazy when I tell them I prefer classic "just go grind wherever you want" type of leveling over quest type with "you VILL follow the path and questline we set for you and you VILL eat the bugs we tell you to".
There's multiple areas with different types of monsters providing roughly the same XP, but some areas are marginally better than others because of drop rates, or geography of the region making it so mobs spawn closer together. These areas will get more players, which eventually will have "too many" players, which makes leveling there not as viable, so they start killing each other, and thus the leveling areas with high reward also end up having higher risk.
Meanwhile, there's some other leveling areas that are much farther away from the main cities, costing more to get there or walk back and forth. These were the choices for people who weren't as competitive in PvP and wanted a safer leveling experience. They felt like secret hanging spots or oasis in the desert. The whole thing just spawned so many interesting dynamics where similar types of players just naturally congregated together. At least this was my experience in L2, I'm not sure if it'd work the same in a MMO without FFA PvP.
Meanwhile in WoW you have to follow roughly the same path as everyone else if you want to level up properly, regardless if you care about PvP or not. If I wanted to do quests I'll play fricking Elder Scrolls or other SP games.
Yeah >the game offers you a huge world to explore >puts you on a moronic linear path anyway
Why are they afraid they are going to miss on what they worked on or what? Just make good maps and people will want to see every nook & cranny. It's anti thetical to what an mmo is because they ARE open world.
The other thing that's better about that than modern shit is you can actually build and play the character you want to play with the playstyle you want to play instead of being given a set of options then told thou shalt not choose those ones they aren't meta.
All of the games in OP's image are still up. You can play any of them right now.
The majority of people pining for old MMOs don't actually want to waste their lives away in KMMO grindfests again, even if they're available to them. They want a return to a simpler, yet far more meaningful era of the Internet as a whole, when these games were at their social and cultural peak. An era which will almost certainly never come back, as online communication and interaction has become so inherently disposable.
>They want a return to a simpler, yet far more meaningful era of the Internet as a whole, when these games were at their social and cultural peak.
True, every time I boot up a private serve of various older MMOs it just does not live up to my nostalgia and that is because I want to recreate how it was when I first played these games with all my friends at that time.
>player about to hit max level on MapleStory >streams and has almost 22k people watching >stops right before level up and goes on an hour long rant about how much the game sucks >doesn't even level
Based.
Tell me about some cool feature/idea your favorite MMO had that you'd like to see more in games. >in Lineage 2, a specific dungeon could only be accessed underwater by swimming for some 5 minutes, which you needed buffs or special potions for to last that long
Ok so here me out. What we need, and by we I mean I, is a 2d sidescroll MMO like Maplestory. Graphics somewhere between tree of savior and chocobo dungeons with more of a diablo 2 flair. Deep character customization where you have to stat your character for the right gear/abilities, limited skill slots to tailor your rotation with freedom in manipulating each individual skill's function to a degree. Job advancements unlocking skills and/or passive abilities. Distinct areas and towns themed around different classes much like MS. Dungeons to raid in small groups with - no dungeon finder shit. Fun cooking/fishing/music minigames for setting campfire in open areas after AoEing mobs down and waiting for respawns. How did I do?
This one image keeps being posted, despite way more KMMOs being around during that era. Are ANY of them doing alright in [current year]?
Heard Mabi's due for a major engine change somewhere down the line, but considering it's Nexon, who knows how well that'll turn out. Guessing Maple and La Tale are still horrifically pay2win as they've always been. Flyff Universe was a huge meme (sadly), and the original servers are virtually dead/in maintenance mode.
No clue about the others, but I can't imagine Ragnarok has held up very well.
the only others i know of are ace online and priston tale which are somehow still limping along
pretty much everything else that was at least mildly enjoyable to play back then is dead
im enjoying some korean sloppa right now though, playing some shit i found on steam called mad world
steamdb says it has less than 20 players active a day which cant be a good sign but its scratching a weird itch ive had since ~2014 to struggle through a asiatic shitfest again
Alright gays, you have 1 million dollars, how would YOU make a successful MMO today?
Doesn't have to be a WoW killer, just make enough money to recoup the investment and pay for its maintenance costs.
Okay you get 100 million then. It's just some arbitrary limit set because I don't want people just saying "I use my infinite money to make Skyrim + Pokemon + Minecraft and online".
You guys will hate me for saying this but I miss Gaia and Habbo. Going there as an adult makes me feel moronic so I don't frequent either of those places anymore but the memories were undeniably good
>comfy leveling alone >Black person archer comes and attacks me >I attack him back >5 minutes later there are 100 people killing each other
I miss L2 so much, it was the fricking wild west
the amount of korean mmo sloppa i've played is crazy
it was like there's a new one to try every day a decade and a half ago
I want to relive my time playing RO, first time playing an MMO and it was so fun playing with all my highschool friends. Colorful world, great music, just simple control and gameplay.
Lineage 2 was fun for awhile, very good graphics and I met some cool players and joined their guild. We took over a castle and lorded over that domain. I remember the sieges and how the game didn't have swimming animation yet and so your character would just run underneath the water as if it was just a trench. But man did it just became a grind fest and I just got bored of it.
If I could go back in time, I would absolutely spend it playing Maplestory instead of going to school. That homie Fangblade wouldn't have stood a chance.
school is only important for the first 12 years of your life in highschool i legit didnt do anything but i'm still being carried by all the things I learnt in elementary
Only four of those were good
Ah yes, the times of slightly better time-wasting slop... If only we could go back....
Apoline was the best server.
Teva homosexuals stay losing
>Entire summer spent life skilling in Mabinogi
Incredible, but also why did my dad just let me do that for the whole summer
>Incredible, but also why did my dad just let me do that for the whole summer
Your father is a true intellect and he knew the cycle was never coming back again.
You should be thankful to your father.
I replayed flyff recently and couldn't believe how utter fricking trash it was. These games were only enjoyable while our brains were still undeveloped.
This
I even knew back then that the game was kinda trashy but I played it anyways. I couldnt play it today tbh
flyff is a wow clone with flying skateboards and brooms its wasnt ever good good. It had cool class concepts tho being a dualwielding Blade class which was a copy of the Ragnarok Assassin was kinda fun.
>flyff is a wow clone
???
>Time traveling clone
WoW is an Everquest clone.
Game was good because of the music and other players.
?si=_kAuepl4k9pr8ufd
>Finally get to fly (for fun) after hours of grinding low-level mobs
>Embark to the island near the starting town, just to see what's there
>Get hit with this smooth as hell bossa nova out of nowhere on the approach to Saint Morning
Bless SoundTEMP, he made so many below-average KMMOs worth playing.
>Play RO from the very beginning
>Pick Spear Vit Knight instead of other trash jobs
That's what I'm going to do if I have a time machine.
Mabi is still pretty fun. It isn't as good as it used to be but its held up better than just about everything else. Mabinogi Eternity is coming too, so theres some (small) hope for a revival in population as well. Which, from the sound of it, may just be the first MMO "remake" that doesn't completely butcher the actual game.
>Mabinogi Eternity is coming too
is it only a visual overhaul or is it an actual new game?
Supposedly just a massive graphics upgrade, though I'm pretty sure they're going to change gameplay to some extent, given that they're no longer running into engine limitations.
ARE YOU READY.... OR NOT....
BUUUZTTT BUBUZZXT BUUZZTTT
?si=PQJ25X0-RcX_rEyg
I actually got to the top with my guild but beating that fricking idiot of Thanatos? lmao What a fricking clusterfrick of a MVP
?si=vbfXJH2w5T2jLnmS
Funky
similar vibe:
Lineage 2….killing chinks in Cruma tower…..home….
you mean ruskies
teon was a fricking sea of ruskies
I don't remember the server I was on, but I remember befriending a guy from Russia and he was our main tank. Every so often he would play L2 while having a party at his place and on vent we would hear techno and him drunkenly talking and still try to tank kek.
I don’t remember what server I was on but I would just kill Chinese farmers on every character I played. They would get so mad and get their level 90 characters to come kill me and I would just say U GO
PK
RANG RANG
JAO NI MA
Not so fast.
any good RO private servers to play in?
I dont know
To this day nothing has come closer to what Lineage 2 managed to deliver.
All the MMOs of that period (pre-WoW) provided a similar experience. It was just different.
WoW clones fricked up MMOs forever. Mobs that reset, mobs in a designated area, having to do quest to get meaningful exp to level up so its no longer free form: find where good mobs are at, apply a mobbing strategy and AoE kill the motherfrickers to power level, etc.
Everyone was also social and interacted with chat and roleplayed their characters a bit and made friends. I still remember some names: Ignis, Zhanok, Coca-Cola, Isilion, Punk Zelda, Hiroshi, YoursTruly, blacksword, myrmidon, etc. Man those where the times.
Zoomers will never know how good we had it.
>apply a mobbing strategy and AoE kill the motherfrickers
most fun I ever had in MMOs was aoe mob grinding with bros.
>tank pulls massive group
>mages aoe it all down
>shoot the shit while waiting for respawns
MMOs have fallen
>having to do quest to get meaningful exp to level up so its no longer free form: find where good mobs are at, apply a mobbing strategy and AoE kill the motherfrickers to power level, etc.
Finally someone gets it. My friends look at me like I'm crazy when I tell them I prefer classic "just go grind wherever you want" type of leveling over quest type with "you VILL follow the path and questline we set for you and you VILL eat the bugs we tell you to".
There's multiple areas with different types of monsters providing roughly the same XP, but some areas are marginally better than others because of drop rates, or geography of the region making it so mobs spawn closer together. These areas will get more players, which eventually will have "too many" players, which makes leveling there not as viable, so they start killing each other, and thus the leveling areas with high reward also end up having higher risk.
Meanwhile, there's some other leveling areas that are much farther away from the main cities, costing more to get there or walk back and forth. These were the choices for people who weren't as competitive in PvP and wanted a safer leveling experience. They felt like secret hanging spots or oasis in the desert. The whole thing just spawned so many interesting dynamics where similar types of players just naturally congregated together. At least this was my experience in L2, I'm not sure if it'd work the same in a MMO without FFA PvP.
Meanwhile in WoW you have to follow roughly the same path as everyone else if you want to level up properly, regardless if you care about PvP or not. If I wanted to do quests I'll play fricking Elder Scrolls or other SP games.
Yeah
>the game offers you a huge world to explore
>puts you on a moronic linear path anyway
Why are they afraid they are going to miss on what they worked on or what? Just make good maps and people will want to see every nook & cranny. It's anti thetical to what an mmo is because they ARE open world.
The other thing that's better about that than modern shit is you can actually build and play the character you want to play with the playstyle you want to play instead of being given a set of options then told thou shalt not choose those ones they aren't meta.
Guild Wars 1 is still up tho
All of the games in OP's image are still up. You can play any of them right now.
The majority of people pining for old MMOs don't actually want to waste their lives away in KMMO grindfests again, even if they're available to them. They want a return to a simpler, yet far more meaningful era of the Internet as a whole, when these games were at their social and cultural peak. An era which will almost certainly never come back, as online communication and interaction has become so inherently disposable.
>They want a return to a simpler, yet far more meaningful era of the Internet as a whole, when these games were at their social and cultural peak.
True, every time I boot up a private serve of various older MMOs it just does not live up to my nostalgia and that is because I want to recreate how it was when I first played these games with all my friends at that time.
/thread
The introduction of smartphones snd social media ruined the web tragically
Every time I play Guild Wars 2 I wish it had died instead of Tera.
This is basically Chrono Trigger's secret of the forest lol
why did korean mmos always have bangers https://youtu.be/eT_YmJ-16Ls
this mobileshit is the closest i can get to replicating the mid-late 2000s korean mmo feel
https://store.steampowered.com/app/1827180/Toram_Online/
Lol Toram. The chat filter is so strict you can't say "the best" because "hebe" is censored.
Trash game lmao. The grind is worse than kr game and it's on mobile
>player about to hit max level on MapleStory
>streams and has almost 22k people watching
>stops right before level up and goes on an hour long rant about how much the game sucks
>doesn't even level
Based.
share clip
>Nexon promotes it on their website
>Has ingame banner for the event
>Banner gone within seconds when the rant starts
lolmao.
what a fricking CHAD
Tell me about some cool feature/idea your favorite MMO had that you'd like to see more in games.
>in Lineage 2, a specific dungeon could only be accessed underwater by swimming for some 5 minutes, which you needed buffs or special potions for to last that long
Ok so here me out. What we need, and by we I mean I, is a 2d sidescroll MMO like Maplestory. Graphics somewhere between tree of savior and chocobo dungeons with more of a diablo 2 flair. Deep character customization where you have to stat your character for the right gear/abilities, limited skill slots to tailor your rotation with freedom in manipulating each individual skill's function to a degree. Job advancements unlocking skills and/or passive abilities. Distinct areas and towns themed around different classes much like MS. Dungeons to raid in small groups with - no dungeon finder shit. Fun cooking/fishing/music minigames for setting campfire in open areas after AoEing mobs down and waiting for respawns. How did I do?
>Ok so here me
Stopped reading there
based i like when Ganker gets into game crafting theory
This one image keeps being posted, despite way more KMMOs being around during that era. Are ANY of them doing alright in [current year]?
Heard Mabi's due for a major engine change somewhere down the line, but considering it's Nexon, who knows how well that'll turn out. Guessing Maple and La Tale are still horrifically pay2win as they've always been. Flyff Universe was a huge meme (sadly), and the original servers are virtually dead/in maintenance mode.
No clue about the others, but I can't imagine Ragnarok has held up very well.
the only others i know of are ace online and priston tale which are somehow still limping along
pretty much everything else that was at least mildly enjoyable to play back then is dead
im enjoying some korean sloppa right now though, playing some shit i found on steam called mad world
steamdb says it has less than 20 players active a day which cant be a good sign but its scratching a weird itch ive had since ~2014 to struggle through a asiatic shitfest again
anon half of those can be literally played right now through private servers
It's not about playability. It's about the time when everyone was engaged in MMO.
FFXI was the peak PvE experience
L2 was the peak PvP experience
RO was the peak overall experience
If you missed these then I legitimately feel bad for you
One of those was enough to take up all my free time, how could you even play all 3 properly?
You just needed to play one of them and you were set, missing on all 3 is where the loss is
nah man RO was cancer, I only truly appreciated it when it was in private servers
don't let the goodness trick you, asiatics are masters at that
Aren't all of these still alive?
Alright gays, you have 1 million dollars, how would YOU make a successful MMO today?
Doesn't have to be a WoW killer, just make enough money to recoup the investment and pay for its maintenance costs.
Buy the license to rerelease one of these games during their peak
You can bring the game but you can't bring the players anon. The MMO industry needs a new approach if it wants to resurface like before.
DMfD was a single player game with the MMO grind left intact and it's one of Inti's best selling games
>only 1 million
i'd just chuck it into a furnace since that would accomplish the same result
Okay you get 100 million then. It's just some arbitrary limit set because I don't want people just saying "I use my infinite money to make Skyrim + Pokemon + Minecraft and online".
If i had infinite money i'd just make a SAO-type mmo
Giran... Home...
You guys will hate me for saying this but I miss Gaia and Habbo. Going there as an adult makes me feel moronic so I don't frequent either of those places anymore but the memories were undeniably good
>imvu
>habbo
>gaia
>second life
frick... i miss all of them
>comfy leveling alone
>Black person archer comes and attacks me
>I attack him back
>5 minutes later there are 100 people killing each other
I miss L2 so much, it was the fricking wild west
Can't wait for Lineage 3