I feel like the boss fights, mechanically speaking are horribly designed and just unfun to play.
I've platinumed alll the souls games...I'm a high elo SFV player, so I'm not terrible at games, but the 20 anime attack combo with one room for a light attack rinse and repeat is gay as frick. its not fun and boring.
Fights just drag on.
Ape Out Shirt $21.68 |
Elden Ring has lots of different boss fights with different mechanics. I have no idea what you are referring to by rinse and repeat as they are very different.
>with different mechanics
Literally all defeated by rolling or blocking and then hitting the boss with no deviation from that.
The average Soulsgay does not play other games with actual action game mechanics.
>he doesn't parry
pussy
parry doesn't work
>Obssesed moron with muh discord
Mindbroken
>Literally all defeated by rolling or blocking and then hitting the boss with no deviation from that.
So the same as every souls game
Yeah they all suck, but at least they were much smaller than er
ER has a boss problem where the coolest shit in the game is fricking slow as frick. It basically requires you to either wait for the most autist opening, do the move during a riposte or tank through the bosses attack and trade. I like ER allot but it suffers from the over reliance of a lack of enemy gaps. It’s annoying that so many great ashes of war can’t be used reliably because the wind up is interrupted by Morgotts 10 hit anime combo. Again I love ER and not every boss is like this but this is definitely an issue during the last 20% of the game.
>ER has a boss problem where the coolest shit in the game is fricking slow as frick.
That's every From game. It's always the same. You either get toothpick attacks which are extremely safe and boring to use or you get strong attacks that are slow as molasses and leave you completely open. They try to give those attacks armor so you can use them somehow, but then they make the bosses do ridiculous amounts of damage so the armor is completely pointless, and you're stuck with the most boring options and end up never experimenting.
They can't design combat for shit.
Maybe if you weren't so darksouls-brained you'd use the game mechanics as intended to make those fights not drag on.
Something that sold me on Elden Ring was the fight with Rykard. Having to hit him out of casting the meteor skull spell before he could cast it was an awesome boss mechanic
>game mechanics
Tell me what game mechanics allows me to jump into air and bash the airborne boss. Tell me what game mechanic allows me to leap across entire arena without spamming pathetic "teleport" move
Basic range weapons and spells.
I said bash, not tickle with 10dmg per arrow
>spells
>take 100 years to cast
>boss already finished throwing projectiles at you
Ok
>boss already finished throwing projectiles at you
Then start fighting him you tool.
I'm shit at vidya as I play very seldom and even I beat the game.
>YOU HAVE MAGIC
>by the time you cast it boss has already started another aoe 360 attack
>hurr durr fight h im durrr
Are you moronic
Well then you're just shit at vidya. Go play Skyrim.
I beat the game with shield and UGS, no magic
>I beat the game with shield and UGS, no magic
Didn't ask. Frick off moron
Why are you such a moron, anon? Why are you so bad at gayming that you not only can't beat the easiest souls game to date but you also have to b***h about it online?
With skill issue like that you should consider dropping vidya entirely
>can't beat
Keep coping
>le skill issue
Find a thick rope, a strong branch and mcfricking have a nice day you pathetic excuse for a human heing
Which boss did filter you , Anon? You sound like you are about to start crying.
Did you Alt+F4 and uninstall or only Alt+F4?
Curious
>f-f-filtered
Thanks for confirming that fromdrones are high on copium
Damn you are mad, Must be that Ancestral spirit, right?
He's like floating in the air and you can't hit him. I understand, a terrible boss design.
>terrible boss design
>giant flat arena
>boss spends 90% of fight running away from you
Glad that you agree this is a terrible boss design.
it's a glorified tutorial dude, there's no need to be upset about it.
>glorified tutorial
?????
I love that boss fight tbqh. Yeah it's easy as shit but the music and visual presentation was amazing
>glorified tutorial
i guess it had to be somewhere considering how easy it is to miss the actual tutorial
there's an actual tutorial? I just thought everything in limgrave was the tutorial. especially margit.
>run at boss
>avoid the lava
>roll right, roll left
>attack
>repeat.
it's the most basic boss fight in the game. aside from the boat motherfricker.
You're so fricking brain dead that you conflate shit game design with difficulty, and then tried to use a shit boss that requires the player to stand around and do nothing for the majority of the encounter as an attempt to insult another person's ability to play the game effectively.
>person's ability
You have no ability, you are a scrub b***hing about a videogame on an anime website
Why even respond to me with something this moronic?
Frick you
>BASH NO GOOD IN THIS GAME
Then use other mechanic available
>NAME GOOD BASH MECHANIC
Maybe use range weapon when they're far away
>THAT NOT BASH, ME ONLY USE BASH LIKE DARKSOULS
>range weapon
>Do 10 dmg yo a boss having 20k
>IT IS LE GOOD TO TICKLE BOSS
God I hope you are just pretending to be moronic. I can't comprehend an idea of someone unironically being such a braindead mindless drone
>ME ONLY USE BASH LIKE DARKSOULS
I don't remember bosses from Ds 1-2 who could just freeze into air while throwing giant projectiles at you and landing with giant aoe attack
>I don't remember bosses from Ds 1-2 who could just freeze into air while throwing giant projectiles at you and landing with giant aoe attack
confirmed for never actually played dark souls
I know I'm six hours late but I used a greatbow to kill the double tree sentinel boss. Each hit staggers them and does a ton of damage so it made the fight trivial. Ranged is better in this game than any of the others.
Pretty sure you were just trolling though.
Jump plus attack? As for the second one, you...want to teleport across the boss arena but without teleporting? Is your complaint that it's not anime enough?
>hey i play elden ring like its ds3, why are the bosses so hard?
literally every elden ring thread
how am I suppose to play it? cheese with mimic tear and bloodhound step?
sorry but its been months and im not interested in saying "stop only pressing roll and r1" in every thread.
theres no way to get a good fair equal fight with the majority of the bosses.
that doesnt solve any of the problems mentioned in OP
you are bad at video games. just admit it already.
thats not a response to my post
>cheese with mimic tear and bloodhound step?
That is literally what the game was designed and balanced around. That's not cheesing or abusing mechanics, that's playing exactly as intended. If you are deliberately refusing to use those things you are by definition doing a challenge run.
>but that seems like shitty design!
It absolutely is, but that is the reality of the situation, and what From wants you to do. It's part of the reason Elden Reddit is legitimately only a 6/10 game.
the game has zero challenge with mimic tear dumbass
Are you mentally moronic or just illiterate? Try reading the post again, I addressed that specific thing. It's 100% intended.
>blood
not even necessary
just play around poise, roll as little as possible
and have a good positioning
The catacombs are the only parts where good game design exists (until you get to the bosses there too).
Post cfn
I'm about halfway on my first playthrough. Almost every boss fight in this game feels like facing rejected designs for previous souls games.
It's like they have several dozen rejected designs for bosses and they all got used to make Elden Ring.
A lot of them ARE recycled/rejected ones like the Tree Spirits and Avatars, Omenkiller, Rennala, etc.
Some other recycling I assume:
>Death Rite Birds - same animation rig as Oceiros
>Fallingstar Beasts - same animation rig as Blazing Bull
>room for one light attack
It's always limp wristed gays making these threads. Man up, pick up two big axes, and slam them in the monster's face. Easy.
>slam into monster's face
>monster kills you in 1-2 hits with 50 vigor and leaps away
Alright
Worked for me, I don't know what you're doing wrong. If this is too hard then get the blasphemous blade and spam the weapon art I guess.
There are some real awesome standout boss fights, but some feel like they should have been in BB or Sekiro with how fast they are and how little time you have to react with the slow movement of the player.
That said, rolling and R1 is not the way to go. almost 100 hours in, I respecced and went Sword & Board with my character and Guard Counters are fricking insane, man.
unironically mad cause bad.
there's no "20 anime attack combo" that you have to wait for. Pressing you on the issue will always show that you fundamentally don't understand spacing & hitboxes. which means it's very unlikely you've ever played a fighting game let alone are good at them.
>there's no "20 anime attack combo"
Why are you lying
>don't understand spacing & hitboxes
Holy mother of cope
You didn't even post a picture from "your" game if you even played it. You legit googled a sample photo. Just post what boss you're stuck on if you've actually played the game and if you haven't stop pretending to be moronic.
>you need to post pics
What kind of schizo rambling is rhis
So you literally have never even played the game and you're admitting to it instead of booting it up and posting a screenshot of whatever boss you need help with.
jfc 100% of
>elden ring suxx/is too easy/is too hard
are from people who haven't played the game.
>you need help
????????
I've already finished the game and uninstalled this piece of shit. Frick off souldrone
>hurr durr somebody says shit about elden fart??? He didn't play the game!
The absolute state of fromdrones holy shit
Post steam name or go take a picture of your trophies/cheevos on console. There is a 0% chance you've played the game at this point. Your massive fricking fear of posting proof for
any of your claims shows that you're a disco trannie.
crazy how you fricking ran from the homie wanting proof of your street fighter claim too.
>deleted the game
>Hurr durr post pixs
I pirated this piece of crap
Now start using it as le argument you mindless drone
>I actually haven't ever played this game or street fighter so I cannot and will not post proof for anything I have said.
got it. moronic discord bait thread. 8/10
>yu-you didn't play it
Keep coping
post cfn
>Attacks 13 times in 8 seconds in your path.
Yeah I don’t think many people in this thread beat the game with a colossal sword on the initial patch, it was fricking boring, all of the bosses are so anime that you literally have one or two windows tops in their entire move set to get a swing in. And that swing is almost always a jump attack just because it’s the most efficient. Or spamming weapon art.
DS3, bloodborne, and Sekiro are all much better at bosses having different attack patterns that don’t feel like complete unfun bullshit 24/7.
Are you moronic? The gsgs swings faster than other colossals and the weapon art fricking destroys late game bosses aside from Malekith in my experience.
What are you even talking about moron. I didn’t use the gsgs. Never mentioned that once in my post. And spamming weapon art isn’t my idea of a fun souls game. Nor is spamming jump attack once every 10 seconds with the boss does the one attack string that gives me enough time to attack back.
You don’t need to start frothing at the mouth because I dared to critique a from soft game.
wuts the gsgs?
>wuts the gsgs?
It's the Great Sword Greatsword. Basically it's a bunch of greatswords welded together to make an even greater sword.
what's the official in game name of it?
Godslayer greatsword, scales mostly dex+faith and swings slightly quicker than other colossals. Think ds3 onyx blade
That's the grafted blade greatsword silly
I was joking dufus
>on the initial patch
What did they change? I went great sword on release and dropped it halfway through because it was just like you said, waiting and waiting for the 500 swings to end, or more often just getting frustrated with it and just damage traded hoping I'd win out.
Imagine if the player was fast and agile
Imagine if he could have actual jump
Imagine if you could constantly he on offensive
Imagine if fromshitters drop all "rpg" shit and make just an action game that they are so eager to do
>Imagine if fromshitters drop all "rpg" shit and make just an action game that they are so eager to do
A-anon.
I know. Still, leveling in Sekiro is cringe
Play consistently well, unlock points for new moves. It's fine.
imagine if anon know what an RPG was
>Gets killed in 2 hits in your path
FTFY
Feels like Sekiro combat would work better here deflect the first 9 hits and have to dodge the hammer blow.
>there's no "20 anime attack combo"
you people are so bad at this game you actually cant see the five billion attack openings in this webm, and yet you still convince yourself the problem is the game and not that you arent a good as you think you are.
>t-t-there's actually a bunch of openings, you just need to git gud!
>well not there
>and not there either
>and not after that attack either cause he can optionally extend it into another combo
>I don't need to show you where they are, they are just there ok!
holy reddit cope
>I don't need to show you where they are, they are just there ok!
Yes, unironically.
I accept your concession.
are you autistic
Anon when there is an opening Morgott literally has a frick you get off me move that comes out insanely fast.
>yes there is
>uh well no there ist
>yes there is
do you really want to play this game
There are exactly two openings for anything slower than a katana in that webm, one safe one in the beginning, and one unsafe one towards the end. Both would require extensive memorization of the specific boss patterns.
youre wrong
>no im not
yes you are. you do not know anything about elden ring.
>i dont agree
i know. just stop posting and dont waste your time
The webm is right there, feel free to explain to the class where even just 5 of the the "five billion" openings that existed for the weapon he is using.
Other I will assume you are just trolling at this point.
i am trolling you moron. does that mean im lying about what im saying? no. but im not here to have a reasonable discussion with you about it either. get fricked, youre shit at elden ring and probably all games in general. you have convinced yourself you are smarter than you actually are. you are a fricking embarrassment.
>does that mean im lying about what im saying?
No, it does not necessarily mean you are lying. You are in fact lying as 80IQ Fromdrones often do however.
I see the openings. If you don't it's not my problem. Go back to slow shit for handicapped aids carrying Black folk like dark souls 1.
>I'm going to build a tank class
>Sure I have shit vig
>Sure my shield has shit guard boost
>Sure my shield has shit holy defense
>Sure my rings do nothing to actually help my build
>Surely I can make up for this by playing it like a dex build!
All I see here is a moron playing like a moron and then getting mad.
WHY ARE YOU BACKING UP
HIT HIM
ATTACK HIM
STUNLOCK HIM
FRICKING ATTACK BE AGRESSIVE YOU FRICKING PUSSY ASS b***h moron GORILLA Black person
GET GOOD OR STOP PLAYING GAMES YOU FRICKING moron
>attack him
>boss doesn't flinch, just continues his combo
>you die in 2 hits
????
have a nice day moron
>brap
Concession accepted. Now frick off bavk to a gutter
you're shit at video games and life
>brap
?
another win for me it seems
Tell me you never played Sekiro without telling me you never played Sekiro.
Literally just RUN back moron.
>"im good at games bro, trust me. i beat souls games, that makes me good at them. i know what im talking about."
>"that combat mechanic you mentioned? worthless. that other one you mentioned? too OP."
>"btw i cant beat any of these bosses. the problem isnt me btw, im not wrong. its the game thats wrong."
the same posts in the same threads every fricking day for months, i thought this was only going to happen when ER was new but i guess this is just what ER threads will be like forever from now on.
ER gays have turned out to be a unique type of moronic... who even try to shit on other souls gays.
>babys first souls game
>bought the hype about souls bosses because its all the community ever talks about
>hasnt taken the bitter pill that bosses were always objectively the worst part of every souls game and were created as cheap climaxes that ruin the pacing of the game for unfair un-interactive fights
yeah there's been a few really good fights but the vast majority of fights are "lol the boss doesn't want you to exploit this one weakness! bosses everywhere are seething!" or "hide somewhere and cheese" or "run away for 2 minutes and then do a combo"
They're mostly about the spectacle. which is cool.
Fr fr if this dogass boss was in elden ring people would defend it deadass. Bosses have always been shit in souls games but elden ring players have to justify their 10/10s ig
I think I'm coming to terms with the fact I don't like boss fights. Are there any similar games that have managed without them?
You want a game similar to the souls games without boss fights?
pretty much, I enjoy exploring the world and fighting regular enemies but find bosses tedious. The guy I was responding to seemed to imply these might exist.
TUNIC is really fricking good for exploration. There are still boss fights, but they're not as hard or moronic as Souls fights.
Elden Ring was built around Spirit Ashes.
>I'm a high elo SFV player
Opinion discarded, then, next
there is not one single game out there that exposes the fragility and insecurity of Ganker better than elden ring has.
Ashesbros...we won...
How does it compare to Convergence and Cinders?
It's very pared down compared to those mods, with a large focus on modifying/enhancing DSIII's melee experience.
It's by far my favorite one.
>post never even mentions the game
>just mentions shit bosses and anime combos
>everyone default assumes its elden ring
Pottery
>OP has ER as the OP image
You have to be 18+ Please go back
I had tohru as the image, does that mean its a dragon maid thread?
>OP has an image of elden ring with the filename Elden Ring
>haha u assumed its elden ring for no reason!
>thread has image of elden ring named "elden ring" in the subject.
>OH WHATEVER GAME COULD WE BE TALKING ABOUT???
you discord trannies are the fricking worst.
>"im no scrub but..."
>proceeds to post scrub criticism
Jesus fricking christ, everytime you shiteaters complain about le anime combo when that is when the combat shines the best.
Why not complain about actual probllem with boss fights like
>overused bossfights that dont even try to change the fight in a meaningful way 90% of the time (tree spirits, avatars, wyrms)
>bosses with janky hurtboxes that make you miss way too many attacks (dragonkin, fricking wyrms again)
>bosses that get completely trivialized by staggering with jumping attacks (onyx lords, zamor warriors, duelists)
>enemies that could have been used as bosses to increase but get ignored for no reason (not a single Blaidd/Shadow boss, not a single time is the Lion used as a boss but somehow the fricking flower gets used twice and ONLY the normal flower, not the madness, rot or magic one, naw, just the basic b***h one)
Instead of complaining about shit that is actually a problem you are always trying to hide your casual whining behind some moronic meme.
show me webms of someone aggressively fight a combo string boss without the use of spirits, or bloodhound step, because those completely remove the challenge from the game and make it animal crossing tear.
I dont want to cheese the bosses
i unironially have a ton of webms like this but i wont post them
>lol youre full of shit you dont have them and they dont exist!
this is exactly the response im hoping for btw
>and dont say 4!
show me atleast one at the bare minimum or a youtube vid. you have no excuse.
>needing an excuse
LOL. whose gonna make me post it, moron?
>then stop claiming you have them
make me
>What does not exist, are webms of people fighting bosses aggressively without taking damage.
yes they do lmao, youre also shit.
They do exist.
What does not exist, are webms of people fighting bosses aggressively without taking damage. Basically people just get way overleveled and facetank everything. It does not work for late game for obvious reasons.
Part of the reason you will never see an aggressive RL1 player unless there is speedrunner tier autism memorizing the specific patterns of each boss.
your post is the Ganker equivalent of "I know I'm gonna get downvoted for this, but..."
pathetic lol
hes insanely insanely insanely overleveld...
It is literally impossible to not be "overleveled" in Elden Ring. If you do anything but the main grace-path bosses, you will absolutely be overleveled for the content they put in front of you. That's inherently part of the game design. To be "appropriate level" for the main bosses would require you to skip literally everything except those bosses.
I had NO WERE NEAR as much health or did as much dmg w/ my greatsword build when I reached that boss.
Thats like 2.5 times the amount of health and 3 times the amount of damage the average leveled player is for that zone.
>I had NO WERE NEAR as much health or did as much dmg w/ my greatsword build when I reached that boss
That's because you're shit at video games. Literally your fault, not anyone else's.
makes no sense. If I got that far underleveld and without spirit wouldnt I be good?
no it probably means you keep dying and losing all your souls and just died your way through all the path of grace points. I restarted the game at some point and just played normally and I'm at level 74 after beating Radahn. And I still lost a heap of souls. you actually have to try to be underleveled in this game.
>you're shit at videogames if you don't grind before you progress
are you moronic?
Bruh. Side content overlevels you. How do you not understand this fricking point?
that's literally what i just said moron. you just agreed with me. fking have a nice day
How do you homosexuals determine when someone is overleveled, honest question
>wtf his build is good unlike my shit one? overleveled
like that
>complaining about damage when damage has almost nothing to do with level until the very end of the game when you can finally max upgrade weapons
yep, the problem is you. time to face reality
no good advice.. just cheese da boss or be waaay over leveled bro!!!!
IS EAZYYY
>no good advice..
Black person it's literally the most basic fricking video game on the planet. There's a billion things you can do, you can magic, you can parry, you can jump, you can stunlock, you can abuse powers, you can summon spirits, you can stuff everything into HP and tank.
If you think that people telling you how to play the game is advice to "just cheese" and you're somehow insistent on NOT "cheesing" which you think is causing you to suck, it's not the game, it's just you that sucks period. It's a fricking video game, there is no "good" way to play it. Fix your build, learn to parry or dodge better or use your fricking flask or cast some fricking spells, or summon some homosexuals to help you. Just stop being a loser.
Who fricking cares? You pathetic homosexuals compare levels like its a dick measuring contest
>Guy has 60+ VIG
>Nearly 40 INT
>Around 40 END
>Has 10 Flasks at +12
>Using an armor set from post-Morgott
What a pathetic attempt.
Not Morgott but this is the first thing i found when i searched "collossal greatsword"
Im sure there are hundreds of similar videos.
Also check the guys other videos. You can go back to playing action games where the enemies and bosses are nothing more than punching bags for to pummel.
uh bro...he's overleveled...AND probably cheating...
There is no such thing as being overleveled moron
but thre is such a thing as sarcasm
my b
complain about le anime combo when that is when the combat shines the best
now i haven't seen bait this obvious in a long time
>le anime combo when that is when the combat shines the best
What?
genuinely curious is there any way to fight these bosses in a fair balanced manner thats fun? how do I avoid the 20 hit combo strings?
git gud
so wait 4 minutes to get a light poke in that does 1% of the bosses health... or cheese with mimic tear and other spirits?
>Way to fight the bosses
>Avoid the 20 hit combos
Magic build and spirits
>Fair and balanced
>Fun
Nevermind
I unironically started enjoying the game playing dex/int. It's nice to have the option of attack from afar. If enemies can do it, why not me too?
>Elden Ring
>Fair
>Elden Ring
>Balanced
Asking how to do something in a "fair balanced" method in a Souls game is like asking how to swim without getting wet.
>how do I avoid the 20 hit combo strings
By dodging them?
?t=155
ERs development unquestionably anticipated both a larger, broader audience and very high summon utilization, and because From is a brilliant competent team, they tuned the bosses with that in mind and included multiple stages of assistance for the greatest amount of self-difficulty-setting yet and turned it into a whole new mechanic. Bravo Miyazaki and everyone at Fromsoft
oleg is such a fricking beast I feel like I'm cheating using this motherfricker. What's a better summon to just help me instead of soloing the boss for me?
ring that spirit bell you moron. no ones forcing you to not use every item at your disposal
thats cheesing
well dont come whining that the game is hard then
Ganker is really bad at video games, huh.
Your days are over fromdrones
I feel like Fromdrones are just broken. Like they have to argue that there's "openings" and that the boss "doesn't do" exactly what the boss does, despite the fact that a player fresh to a boss fight has no idea when these openings are or how they happen because all of the animations are now as disingenuous as they can possibly be, and shit like Morgott actively frame-cancels with their bad input-reading AI.
It's only after the player dies or nearly dies, at least once, usually more because of From's 2-phase cheap difficulty spike, that a boss can be reliably read and beaten. Outside of a few fringe cases in ER, beating a boss the first try without taking several life bars worth of damage is incredibly unlikely. From knows this, and the design specifically for it, which is why the Estus has to exist at all. Well-designed games tend to be fair to the player, even when they're difficult. DMC, Ninja Gaiden, Bayonetta, even old jank shit PS2 like Chaos Legion or Bujingai, doesn't need a baked in healing mechanic to safety net the dev's disingenuous game design like From's games do.
Yet From will never bother improving, their games never get any better, it's been the same break-neck "cheese the player out of health" design since DS1 to add cheap difficulty. Throw some extra mobs in this tight space, make the boss Curse the player to maximum on grabs, have a debuff that does 90% of their health when a bar fills, throw in some shitty grab boxes, give them multiple phases, and in ER's case, just put rampant input reading that bugs out the AI for cheap hits. All in the name of "Prepare to Die".
>check out my webm bros, the guy here did nothing wrong at all, the game is just shit!
it is actually you who is broken
he literally did do nothing wrong though
im aware you think this, you didnt have to repeat it.
it's not a matter of opinion
correct.
yeah you're not supposed to beat most of the bosses on the first try. Is this the hill you want to die on? That a game designed around dying (a lot) that even has the joke boss at the start that kills you in every game... can't be beaten without learning boss patterns and some trial and error?
you're moronic, and this game isn't for you. frick off.
>The game is designed to be bad
At least you admit it, unlike most drones.
>the easiest souls game is designed around dying (a lot)
i swear to god, souls fans make this game sound as terrible as possible and call it 10/10 in the same breath
>Play Elden Ring
>The game is piss easy
>Literally, the whole game after Margit I'm just saying "Wait where is the boss fights?"
>There's ONE blip of challenge with Malenia, but that comes literally at the end of the game.
>Every boss is so easy to read or counter that maybe a couple of attempts are needed to tease out their moveset the first time, but by the second or third time you're fighting them they're a joke.
>Every major boss is a joke.
>Literally 100% the entire game in less than 70 hours.
It's a meme to pretend this game was even the slightest bit challenging, right? Like we're all in on the joke and no one is that idiot who took it seriously and is actually posting because they had real trouble, right?
No, this is the average skill of a Gankerirgin
The standards have fallen hard, which makes sense with the influx of people we got in 16,
You are a homosexual
You sound like a moronic homosexual
>morons see a big health bar
>OVERLEVELED
people don't realize that Elden Ring isn't DS4 it has a lot more mechanics than hit and roll but people never use them and wonder why it's so hard
no those mechanics dont work trust me i tried them once on margit and got punished and never ever used them again look man im a DS3 pro ok? i know what im talking about, the game is shit, not me.
This statement makes no sense. Elden Ring is completely playable as if it were DS1 with blocking, dodging, and swinging big sword. It's also completely playable just shooting magic pebbles.
There's lots of new mechanics, and every single one of them trivializes the entire game. So I don't understand the idea that "people are having a hard time because they're not using the new mechanics". No bro, it's easy without them, it's a joke with them.
>ds4 it has a lot more mechanics than hit and roll
Ah yes, stand on the another side of the arena, cast 60 int spell and roll away
Gotcha
I like the game and all but I was wondering that myself.
Unless he means "jump in the air and hit R1 a lot" which I guess is a new mechanic.
I love the Elden Ring meme
>Waaah the game is too hard!
Then use a summon or spirit or grind more levels
>Noooo that's cheating and makes it too easy!
Bruh.
>Guy is massively overleveled
>52m souls
Dude, he's just parrying. Your level has nothing to do with how you parry stuff. Either you hit the timing or you don't. If you can parry, you can do it at any level.
>I’ve been found out
>he posts the Pinwheel of Elden Ring and thinks it means something
yeah real MLG pro gamer here, better get them esports endorsements pronto
Someone forgot to lose their cheat engine souls when they decided to record this epic MLG moment.
>He doesn't get hit
>He hits every dodge and parry to not take damage
I don't see how the number of souls held matters. Either you know how to dodge and know how to parry, or you don't. And if your claim is that someone needs Cheat Engine to change how parrying works so they can record a video of them beating a ridiculously easy boss with parries, then that's a moronic point because there's millions of videos of people beating every boss in the Souls series with parries only. It's literally how speedrunners do their shit.
It invalidates the entire recording, since he could just be playing the game at .25x speed to get all his plays off. He massively cheated in one aspect to be completely pushed when fighting this boss, now it's entirely plausible that he took other avenues.
you people are really fricking sad
>you did side content? thats grinding!
>i didn't get what you were saying, now i'm mad!
you're moronic, kys
>you people are really fricking sad
I can't tell what's worse, the fact that you're mad that people called him out for cheating, or the fact that you'll defend the cheating with limp-wristed insults.
>Dude anyone can learn to parry a fricking boss
Anyone can, but we'll never know for certain if he did.
i will never stop enjoying the hilarious excuses you people come up with to pretned you arent bad at games. you homosexuals have some kind of actual psychosis.
>Spot someone clearly cheating
>git gud
Thank you for your concession.
>You played the game? You didn't beat the game
Not him but it’s always worth noting when someone is cheating, even if your discord friends disagree.
>since he could just be playing the game at .25x speed
Dude anyone can learn to parry a fricking boss, it's not exactly an incredible feat. Unless your assertion is that everyone who does it is also cheating, and it is actually an impossible task that no one is ever able to do.
>HE'S GOT TOO MUCH HEALTH!
doesn't even get hit
>HE HAS TOO MANY RUNES!
yeah they tend to accumulate when you don't die
>H-HE'S CHEATING IN SOME IMPOSSIBLE TO DETERMINE WAY!
ok bro.
Yeah there's no denying you rolled that boss.
>20 anime attack combo with one room for a light attack rinse and repeat
These type of enemies and bosses kill all enjoyment in Fromsoft games for me. Its fine in Nioh games because you are just as fast but in Souls you are a fricking sloth in armor. Getting a quick jab in when the enemy decides not to spam attacks is not the least bit satisfying. Its more a game of chance and patience than a game of skill.
DS 1/2/3 were not nearly this bad. I can't remember any real anime combos or optional extensions in them.
In ER, the chance part is the worst. In order to remove RNG as a factor, you have to pass up on a shitload of possible opportunities, because you never know if the end of a combo is a genuine end and punish opportunity, or if the boss will randomly decide to pull some undodgeable bullshit like
. Meaning if you don't want to get hit, you are waiting even fricking longer. I'm not kidding when I say that 95-98% of the time spent in boss battles is just waiting around and dodging until you actually get to attack. In previous entries it was more like 50/50 or in the worst possible isolated case maybe 70/30 defense/attack
>I'm not kidding when I say that 95-98% of the time spent in boss battles is just waiting around and dodging until you actually get to attack.
No thats just you, i dont have this problem. im actually good at games unlike you.
Ah, I see you are illiterate. Pity. Ah well, carry on then.
there is no bigger joke criticism than the "overleveled" meme.
That's where you're mistaken. You just use strong ashes of war on your weapon or pick one with a relatively strong one and press L2. The game quality severely degrades once you realize this and makes you think that maybe weaponarts turning into stronger ashes may have been a mistake.
I have never touched elden ring in my life, but just by the descriptions and excuses the defenders are using it sounds like the worst game ever released. its hard to tell if its a parody or not at this point. there could genuinely be detractors pretending to be fans ironically and i wouldnt be able to tell the difference.
>what's the Gankererdict about [EVERY GAME EVER]
ftfy
I saw a thread yesterday where there were anons seriously defending lazily designed in-game architecture without a shred of irony.
>it sounds like the worst game ever released
It's really not, it's sitting at a 6.9 on Metacritic for User Score and frankly that's about where it belongs. Not bad, but straddles the line between "above average" and "good". It's a reasonably fun entry in a reasonably fun series made by a ridiculously incompetent development studio.
The problems that a lot of people have are with the fanbase. I say this completely honestly and entirely without hyperbole: in over 20 years on the internet, I have legitimately never once met a dumber and more mentally ill group of people than Fromdrones. Seriously. I've been all over from shady porn sites to extremist political forums (both left and right).
Pic related is a good example - its really a minor problem in the grand scheme of things (I assume a simple bug of an animation playing when it's not supposed to). Anyone with functioning eyes can spot it quite easily. Yet, instead of just simply saying 'yeah they should probably fix that, not a big deal though' Fromdrones will swear up and down that there is no problem in the webm, it's a skill issue, and pivot to the player's stats or gear as if that were somehow relevant. Even the most zealous transsexual or Q-posting boomer is more right-minded, which is utterly bizzare considering that these people do all this for a video game that doesn't even matter.
Nothing wrong with the webm.
That person has no vigor.
>b-but actully its about the animation
Cope.
And no im not a falseflagger samegay trying to make you look good.
This is just lazy shit-tier trolling, at least respect yourself enough to put some amount of effort in.
Fromdrones have no self-respect.
>Nothing wrong with the webm
>boss is clearly playing the stagger animation, meaning the attack has been stopped
>but with no warning snaps back to the grab
>this is perfectly fine
You hit him so hard he forgot he was staggered.
Elden Ring is my second Souls game. Previously I have only played Bloodborne, and I got the Plat trophy on it. And I kept going after that. I think my last playthrough was NG+6.
I miss the versatility of trick weapons. In Elden Ring, my weapons only really do one thing. By having multiple modes in BB I felt like my character could do so much more. I also feel like there's no point in having so many different types of weapons.
I also feel like Parrying is not a reasonable game mechanic. There's really no indication of when an attack can be parried or not. You have to to eat up a hit to find out. This is fundamentally bad game design.
I also hate that the only shield with reasonable parrying timing is the Buckler, with everything else being at most half as good.
>I also hate that the only shield with reasonable parrying timing is the Buckler
This is legit, wish some of the medium shields at least had the same parry frames cause the Buckler looks gay af on non thief characters
You could argue that the buckler is balanced because it's actually terrible as a shield. But in the end what you want to do every time is to Parry, not guard. Unless I'm fighting a huge boss that cannot be parried in any way, there's no reason whatsoever to use any shield that isn't the buckler.
>any reason
>not playing fashion /souls/ring
bro do you even color-coordinate?
My character looks terrible, I just equip whatever gives me the best armor and doesn't make me overweight.
Sure it's ugly but being able to eat up an extra hit and having 50+ Poise is better in my book.
>Unless I'm fighting a huge boss that cannot be parried in any way, there's no reason whatsoever to use any shield that isn't the buckler
No reason except fashion, I just like the look of the more traditional shields but agree that if you play parry heavy it doesn't make sense to not use the buckler
I had to learn Parrying because Margit was kicking my ass and the only reasonable approach to fighting him was parrying.
After that I thought about moving back to a more traditional shield but then I found out Crucible Knight exists.
And finally I found a charm that restores HP every time I do a Critical Attack so really, Parrying is the absolutely best thing you can do in this game.
Why block hits while eating up magical damage if I can void all damage, do a bunch of damage and still recover HP?
I'm with ya brother, I just want to look cooler while doing it
Like I said before, the only way to learn what can and cannot be parried is by eating up a few hits. So I'll choose the ability to live 3 hits instead of 2 over looking good, anyday.
Another thing that really bothered me was the existance of secret walls. Every 10 steps or so you find a message saying "hidden path ahead" surrounded by a bunch of others calling them a liar. And just to be sure I hit the wall to make sure.
I did that for over 12 hours and I was convinced that there were no secret walls. And then one day I hit one of those walls and sure enough it disappeared and there was a secret room behind it. The wall didn't even look inconspicuous or anything, I wouldn't even have tried it if there wasn't a message telling me to.
Why do developers do this? Please at least give me a sign that I should try to hit this wall.
And since I'm on the topic of "frick you" game design, I just want to bring up the Fringefolk Hero Grave. All of it.
When I first got to the little hallway with the fire breathing pole, I tried to make a run for it. The fire hit me and I lost most of my health. I decided to keep pushing forward and the little Imp hidden in the shadows fricked my shit up. It was such a graceous way to tell me to go frick myself, that I had to clap like an American. Maybe I should have read the message telling me to use a bow to hit the pole, or else I would not have figured out this mechanic, since nothing else in the game is anything even remotely similar to it. It doesn't even make sense.
>shoot the pole
I never even thought of that. I just tanked the hit with a decent fire res. shield. found out you can hit the poles to stop/lower them by accident later.
>there's no reason whatsoever to use any shield that isn't the buckler.
Greatshield builds are actually good unlike in DS3 and guard counters do the poise damage of a fully charged r2, so you're completely wrong in that regard.
>I feel like the boss fights, mechanically speaking are horribly designed and just unfun to play.
Correct. Only bandwaggoning Fromdrones pretending to be hardcore or DaS2gays pretend ER had good combat design.
Is there any build that does not use ashes/bloodhound that I can use to aggressively play against the 20 hit combo bosses and not light jab every 10 years?
Hypermode black bow
Crouch Poke Spam Greatsword
Dual Reduvia / Any curved sword pair
Buffstacking, powerstancing, jump attacking, ultragreat weapons
Grafted Scion at the very beginning is unironically one of the hardest fights in the game. The amount of change-ups, combos, and punishes it has is crazy. In all that, you can afford to make about 2 mistakes in a fight that takes 10 minutes.
do you get anything worthwhile for beating it? or just that stupid sword?
>The amount of change-ups, combos, and punishes it has is crazy. In all that, you can afford to make about 2 mistakes in a fight that takes 10 minutes.
All you need to do is bait out the three hit combo where it does two slashes and then thrusts with both swords. It's 100% consistent and risk free, since even if it does the follow up if you're positioned well it won't hit you anyway
It is time to git gud.
It's not the most well-balanced game, no.
That's why grug.
Grug kill everything.
I've been replaying Ds3 since I want to pvp and have gotten too frustrated with ERs.
It's surprising how much better it feels to play in comparison, how it's levels are "linearly connected" and how much I've been longed to just run "forward" and fight what's infront of me, not giving any thought about where to go or what to do and stressing out about missing out on content.
Bosses are a lot more fun to fight this time. They feel more rhythmical and naturally designed, not "unfair" and spastic.
It's funny, I did the same thing when I replayed DS1 after playing Ds3 (played it once around New Years') and felt the same way about the first game when compared to Ds3.
Then I played DeS for the first time and realized Dark Souls was a mistake and that Demon's Souls should have gotten a sequel by now.
Is there any chance they'd be interested in making it? Wasn't the DeS remake somewhat succesful?
Probably not, since the effort to make it as good as DeS and take a step back to basics isn't something they'd dare/care to do.
For me it's the fact that hitting things in DSIII feels GOOD. Especially with ultra greatswords.
Yes!
Hitting overhead with Zweihänder for the fist time literally made my dick hard.
Post cfn coward
difficulty of the harder bosses was perfect for series vets if you dont summon or use cheese tactics. from's hardest straight up melee fights by far. i get the criticism about being able to hardly get hits in but id much rather the fights be like and pose a challenge rather than how easy most of them are in these games. there are usually only a few exceptions.
The real problem is boss damage. How the frick I am going to learn the boss if die with 1-2 hits, even with high investment in vigor? That's why I used ash summons, I could not bother to waste my time to learn a boss without taking a hit.
>How the frick I am going to learn the boss if die with 1-2 hits, even with high investment in vigor?
kite him or use a shield
>use a shield
>1 hit out of the 10 hit flurry already eats up half of your stamina
well you answered your own question there. you can summon a spirit ash and get a really good look at all the bosses moves while you stand way back. much less stressful than trying to learn them while your hands are sweating and you're roll roll roll roll rolling everywhere
Skill issue, cope, seethe, dilate.
What the frick is wrong with that Black person's face?
Too much white pussy that you will never experience.
Are you a Black person too? Ahah, yes you are!
You are BROWN!
LIKE MY TURDS!
>all the repeat dungeons and bosses
>half the players summoning maxed out people to carry them
>nothing to gain or lose from invading, basically pointless
>all the cheese skills that can carry you easily through the game
remember dark souls 1's world design and npcs that had full questlines to their deaths?
remember then playing 2 and having bullshit sky castles and npcs that just came back to the hub and didn't do anything else?
..imo elden has the worst boss design, world design, npc quests (just patch them lmao), just a disappointment
For good or bad (bad) the game is built around using spirit ashes. Use them.
And invest in HP and stop using scarseals, god damn.
How long is the Leyndell Royal Capital and the areas afer that? I kinda want to finish the game before the end of the month.
youve got like 20 hours left at least
Git gud.
Is this game ever getting a ray-tracing update or was that just a rumour?
just use that potion to negate fp cost and spam some magic
>you gais
>why can't every game be the same as Dark Souls
Elden Ring is not Dark Souls. It is not Dark Souls 4. Elden Ring is an entirely new IP. Stop trying to play Dark Souls while playing Elden Ring. Clear your mind. Maybe take a break from games for a few months. Then come back to Elden Ring and enjoy it for the great game that it is.
Now, here's a couple of hints. Parry. Use it often. Also, do not play like a coward. Do not run and hide. Do not panic roll. Do not panic heal. If you play that way, Elden Ring will eat your face. Play like a bully. Get right up into the face of the boss. Attack, parry, attack. Try to land crits off the parry whenever possible. When you roll, always try to roll into a position next to or behind the boss so that you can attack out of the roll. Stop playing like a puss.
>Elden Ring is not Dark Souls. It is not Dark Souls 4. Elden Ring is an entirely new IP.
This is silly, you people are trying to elevate it as some grand new thing when it is Dark Souls 4. Just adding horses, jumping and guard counters doesn't invalidate how everything else is so similar, doubly so when your advice is just "play it like you would a Souls game"
we can tell you're tipping a fedora all the way from here you cringy fanboy
ER is a 6/10 game and your post reads like a reddit one
Why is rolling so common when tanking is way easier in this game than in other souls games?
The whole idea of weapons providing their own moveset is flawed. If you were the source of the moveset, you would unlock and upgrade attacks throughout the game which would naturally grow your character and maybe let you fight on a level playing field with the teleporting anime god bosses. It would also make combat deeper and provide a sense of progression which the 100+ hour game desperately needs more of.
Then you can't have PvP.
Why not?
frick pvp honestly
>frick pvp
Found the filtered fighting game homosexual.
The pvp is garbage and only exists for people that want to cheese the invader/invadees
>but the 20 anime attack combo with one room for a light attack rinse and repeat is gay as frick. its not fun and boring.
I don't get ER apologists. This is the main thing that stifles the game, all the fights just get dragged out ad boredom. Just give me my simple react and attack boss fights back jesus christ, if you are going to go down the road of ridiculously fast and overtuned bosses that have five million combos infinite punishes and can just jump across the arena on a whim, at least give the player means to cope with all the bullshit. It's like you and the enemies are playing two different games at this point. It's like the bosses and enemies get to play Nioh 2 while I'm still stuck here playing basic b***h Dark Souls 1.
Another twitchy fighting game homosexual filtered by a game that requires thought.
I can smell that my dick would taste awesome, but I don't know the best way to get my coworkers to smell my dick before they know they want it? Like should I just get some of it on my fingers and waft it near their nose or maybe rub it on like their computer mouse- but I think if I rub it on the mouse they won't know it was me. Really not sure what to do...
POST YOUR CFN COWARD!
At least Mohg is fun to fight against.
yeah i agree it fricking sucks but did we need another thread
I used Sword of night and flame and mimic to kill every boss and I had fun.
This. Then they tried to update my game and make those worse, so I said "frick you" and finished the game in offline mode.
the problem for me is that the bosses usually have some bullshit aoe attack thats near unavoidable forcing you to spam the roll button or use a greatshield (which sometimes doesnt even protect you)
the game encourages you to play a certain way which is what i greatly dislike
those first 5 hours of gameplay was fantastic, but everything after simply became a chore
>I'm a high elo SFV player
that is not as impressive as you think it is,itsmlike saying you got medal in a MK tournament,no one who knows whats up is impressed by that shit
Yeah, a lot of the bosses are shitty. Still good overall though. You should finish it.
Don't worry, the people on Ganker who are calling you bad dropped the game after Radahn (or haven't even played it in the first place) so none of them know anything about the game.
unironically mad cuz bad. i eventually beat most bosses, and i am legendary shit at vidya
>I'm a high elo SFV player
sure you are champ.
I'm a literal nobody and I had no difficulty throughout the entire playthrough.
Git Gud.
Learn grammar, ESL-kun.
should I start my third playthrough?
It's baffling how miserable the made the melee combat. Aside from input eating and queueing, the lockon system is more broken then ever.
After getting robbed of having a good time so often I just cheesed every boss with summons.
The AI literally can't handle this even though they make the same games for over a decade.
I agree. This is the weakest souls boss wise.
I only had fun with z few of them,
>Morhgott,
>Mohg but only the Leyndell shade not the true one,
>the misbegotten chimera but only the single version in the castle,
>Loretta
>The ancestral spirit
>Hoara Loux
>Rodrick maybe
>the godskin duo separately
The rest was trash because not properly tuned and just not thought to be fought alone. Most of them have cheap moves with either nearly instakill moves or just piss poor ones.
I loved the gamr until Leyndell but after that and the endgame it was just unbearable
It's a shitty rehash, of course it's unfun.
I'm starting a game, give me a character.
I would of said the same thing for the first time I played but there really are a lot more openings to attack. You just aren’t seeing them. Having played through a couple times now I absolutely wrecked bosses this time only to die to maybe a couple once or twice. And I’m using pure strength.
Elden ring was messy because of bloat. The open world improved on sekiros more "open" gameplay and traveling around feels great just like BotW or really any game that let's you roam. The special weapons and gear you can find helps it as well. Though the souls formula kind of holds it back and there were a lot of missed opportunities like making trick weapons, having dex and katana weapons adopt a sekiro gameplay, good parries in general, having new systems for types of weapons. They went from sekiro back to archaic DS3.
As well as that they had two teams working on bosses. The main team worked on the actual main bosses and dungeon areas while the secondary team worked on rehashed ones and they were sloppy. It's why a lot like the bird or bull reskin are just kinda shit. Open world is great, but it's not made for souls genre if you're going to just pawn it off to the ds2 team for 80% of it and reuse assets for something that is 200+ hours.
Malekith is the worst boss Ive ever played against. And it's not that it's hard it's that the fight is completely under his control. You're watching him jump around and string combos together while only get two hits in at a time. It's a similar problem with fire giant and elden beast where they do their combos, you come close get 2 or 3 hits in and they just roll to the other side of the arena. It's just not engaging or fun at all it may as well be turn based.
Yeah after he did his cool reveal and second phase start, he started doing bullshit in the air and jumping around too much and I decided I didn't want to play his game and used Mimic Tear. It's stupid how many bosses are cool looking but also not fun to play
A handful of permavirgin schizos on Ganker will call anyone who states this fact a troony. Its quite sad. I don't know what drives a man to defend this game so vehemently.
you suck then