I figured there would be more to the most famous interstellar settlement in the galaxy

I figured there would be more to the most famous interstellar settlement in the galaxy

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  1. 10 months ago
    Anonymous

    Looks KINO
    This game can't release soon enough

  2. 10 months ago
    Anonymous

    is that Boston? Where's Diamond City?

  3. 10 months ago
    Anonymous

    I don't get the world. There are like 4 cities in the game and all are tiny. So is humanity almost extinct, or are we just playing a tiny sliver of the human empire? Like it would make sense if maybe we were explorers out on the very frontier of space. But by the game lore, it sounds like this city is the capital of the a whole space empire.

    • 10 months ago
      Anonymous

      Wondering that as well, was there a massive near-extinction event on earth or something?

      • 10 months ago
        Anonymous

        earth is fricked, so extremely likely

    • 10 months ago
      Anonymous

      Have you seen the capital of the Empire in The Elder Scrolls? That was the most important city in the continent.

      • 10 months ago
        Anonymous

        Yeah, but its obviously a scale representation, and the world exists outside the game borders. In Starfield, it seems like the galaxy literally only has 4 cities.

        • 10 months ago
          Anonymous

          >it seems like
          Do you really believe the game with 1000 planets has less than half the settlements as Skyrim? Answer honestly.

    • 10 months ago
      Anonymous

      well i think earth died and humanity had to escape space, no worries though because the first star system we explore beyond sol literally has a perfectly earth-like planet with a breathable atmosphere! wowiee what are the odds! humanity is quite lucky! lets make a new atlantis here. and then a big colony war happened over stupid shit, the two major factions crippled their economies over stupid shit, now everyone is space poor and doesn't want to explore space, instead wants to survive and get by.

    • 10 months ago
      Anonymous

      Bethesda has always been incapable of appropriately building lore relative to the games realistic scale. Both in terms of time and space.

      They make Starfield to be like an entire world as we'd imagine it like in Freelancer or Mass Effect but obviously can't get it to work in game like CP77 or GTA would with their old ass engine.
      The worst part is they could easily fix these problems changing a couple lines around.
      Say for instance you are confined to a low development part of the galaxy because of your affiliations or politics or whatever is an easy excuse but they will happily pretend this is the whole thing and it's better to just expect people to ignore or understand why the world is downscaled to that degree.

      It's the same with F4's time frame the 200 year whatever timeline is stupid if you scrutinize it a little bit and all it takes is changing the date for the whole world and narrative to make a bit more sense.

      • 10 months ago
        Anonymous

        Mass Effect is an awful example.
        >Citadel is the biggest space station in the galaxy
        >It's 5 hallways
        >can't fly the ship
        >space battles are cutscenes

        • 10 months ago
          Anonymous

          sure it's not exactly a great example but ME was never about being a full open world. And Freelancer's stations is a bar and a shop terminal but what you do see of the city in cutscenes or out of windows is appropriately grandiose.

          • 10 months ago
            Anonymous

            Both are still absolutely chalk full of things that you need to suspend your disbelief for, but apparently Starfield doesn't get the same free pass. If it bothers you that much just pretend most of humanity was wiped out in the colony war(s). They lasted for like 20 or 30 years.

            • 10 months ago
              Anonymous

              I franly don't care in a BGS game if the city is too small or whatever i just want it to have enough interesting stories and characters.

              I don't think other games get a free pass i think BGS advertises and wants to make grandiose worlds that you interact with at a human scale when they can't. Whereas other games build these worlds as backdrops for much more restrictive experiences and use tricks to avoid scaling problems. I don't need to suspend disbelief when playing ME, i'm John Spectre and i hang out in the upper floors where important people hang out. In Skyrim or Oblivion you're the "chosen one" character and get involved in "big battles" with 6 people on screen. And i think they do get a free pass for doing this. My point is they would be better off building stories with a scope that is appropriate to what they can do in game rather than always going for the player centric epic that falls flat whenever it hits it's peak.
              If when playing i get up to Akila and every NPC is telling me this is the capital of the whole system and it's the New York City of our time and i can walk around the perimeter wall in 12 minutes i'm not gonna be pissed but i am going to remember that BGS writers either think i'm stupid or they're just not very good.

              • 10 months ago
                Anonymous

                I am impressed by your boundless optimism and sense of forgiveness.

                Godspeed, you well-bled goat!

      • 10 months ago
        Anonymous

        I doubt it's that they're incapable, it's just that they want to make 'wide' games rather than focused ones. In a realistic game you would take tens of minutes to go from the main gate to the cloud district if not more, and most of the city would have to be random NPCs because not everyone has a a business with a dragon slaying hero. It would be boring and that's clearly not the kind of game Bethesda wants to make.
        CP77 is a game set entirely within a city, so it makes sense for the city to be big. Meanwhile GTA maps are like 75% countryside. Hell, you if you want to see 'realistic' look at star citizen where the elevators within stations take like 5+ minutes sometimes. Doesn't sound fun at all.

      • 10 months ago
        Anonymous

        Fallout 4 is in a state of chaos due to political turmoil and bandits taking over after the minutemen dusappeared

  4. 10 months ago
    Anonymous

    Like Cyberpunk, you mean? What a dense and interactive city that was right?

    • 10 months ago
      Anonymous

      ???
      Night City is the best city ever put into a video game.

      • 10 months ago
        Anonymous

        It’s literally just scenery. Todd lets you go into every building

        • 10 months ago
          Anonymous

          Night City has more interior space than all of Skyrim's cities combined.

          >it seems like
          Do you really believe the game with 1000 planets has less than half the settlements as Skyrim? Answer honestly.

          Yes. I think it's likely that the 3 + 1 cities shown off are the only cities.

          • 10 months ago
            Anonymous

            Then you are actually just dumb, then. Too bad

      • 10 months ago
        Anonymous

        hahahahahahahahahahahahaha

        • 10 months ago
          Anonymous

          I haven't played a lot of games set in big open cities, but Night City was great. Can you give me examples of better video game cities so that I could make an informed opinion?

          • 10 months ago
            Anonymous

            No, I can't as I was talking out of my ass. Night city is the GOAT city

          • 10 months ago
            Anonymous

            Grand Theft Auto IV

      • 10 months ago
        Anonymous

        Shut the frick up man really

  5. 10 months ago
    Anonymous

    Seven buildings is the optimal number for any city

  6. 10 months ago
    Anonymous

    In like 10-15 years, Tesla space program "Starbase" will probably look like this down in Brownsville Texas.

  7. 10 months ago
    Anonymous

    >Bethesda city
    >its a one or two cell town with 15 buildings max
    >the 'important' building is frickhuge because they're afraid of players missing it
    >'uhhh the city is really huge in the lore its a gameplay limitation!'
    This city will be smaller than Vivec

  8. 10 months ago
    Anonymous

    It's just this negative space that makes the place look like the Las Vegas strip rather than a proper city.

    • 10 months ago
      Anonymous

      >what are districts
      Go outside more

      • 10 months ago
        Anonymous

        That is an explanation of why many think it seems sparse.

  9. 10 months ago
    Anonymous

    Most of the buildings are on ground level it seems. Leakers said there’s a significant portion underground as well. It was probably done this way for optimization

  10. 10 months ago
    Anonymous

    That area looks good. More curious is the lack of suburbs and rural buildup. I assume there's no vehicles so no roads. That's the most unrealistic part.
    Honestly, I'm not sure how much you could build in 170 years when you are cut off from the manufacturing infrastructure of Earth. The timeline doesn't say when Earth fell.

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