Didn't like it. Mostly because of what said though. Grindy as all frick and some of the hitboxes are unreasonable. Still really impressive for such a small studio though.
This.
I played solo and i collected a fricking shitton of all the ores in the game, enough for like 3 playthroughs with all items max upgraded. I love the gameplay loop in this game
Agree: I started playing this with some friends and I'm having a blast, but when I tried playing it by myself I got incredibly bored. I know that any game is more fun to play with friends, but I think that Valheim's relatively on rail gear progression coupled with building autism is very conductive to frick around doing stupid stuff while keeping everyone in the group interested
>Start playing a new game >Decide to build some huge house with a courtyard >can't find a decent spot near the sea for it >any spot remotely passable spot requires tons of terraforming to make it work >can't be arsed to terraform such a huge plot >suddenly lose interest
I would really like to get creative with building houses / base, but terraforming any larger area is just such a pain.
Are there any mods that make terraforming easier or gives you the ability to terraform a bigger area?
I don't mind the grind when playing solo. Then again I also just like living on the land and in prebuilt shacks and ruins I guess, there's plenty of them around in every biome so the only building I do are bridges for carts.
No matter how humble your home is, the demands of tech tiers and better armors means your metal needs will probably still be high. The process of cutting down trees to build bigger houses is a lot more fun than mining.
It's a very good game, especially for EA, but it also feels kinda shallow. At some point the only incentive to keep exploring the world is if you run out of ore, as biomes contain nothing unique otherwise.
Working together with friends is super satisfying in Valheim in a way that stuff like minecraft wasn't. I have a sperglord friend who is impossible to build shit with though, his shit has no soul, basically just builds featureless warehouses.
why does a game so small in scope that is practically 90% finished need so much time to release out of early access?
Fill out the endgame quickly, wrap it up and move on to the next project. what gives?
>small in scope
That's relative. With how small the team is, it's pretty big in scope >90% finished
Not even close. We have 5/9 bosses in the game, and the remaining 4 need their own biomes as well. The new biomes need materials, enemies, music etc. etc. >Fill out the endgame quickly, wrap it up and move on to the next project
This is the exact thinking that lead to Early Access games extremely shitty reputation, shitty half finished messes. The devs have said they want to make the game as good as they can, and that takes time
I didn't mind the copper grind that much, but i will say that if it were up to me i would change it so that the copper veins were much smaller, but you were guaranteed to get 1-4 copper for each piece broken. It sucks to mine 5 pieces in a row and get nothing but stone.
The ore that really bothered me was the fricking iron. That felt like an absolute chore. Luckily that has changed in H&H because now you mine more than one piece at a time
Same shit, different name. How many 'open world survival crafting' games do you own? Do you buy every one that comes out? Just play minecraft and you've played them all.
You sound like a moron. Do you always answer a question with the exact same question?
This is the reason I hate this one open world survival crafting trash game more than any other and why I have this game title filtered here, because fricking shills like you go into a frenzy trying to defend it whenever anyone rightfully shits on it. If you don't want anyone shitting on your garbage taste then include the title in your OP so the people filtering your trash don't come in and ruin your safe space, you fricking morons. have a nice day.
>This is the type of crybaby who filters games he doesn't like and when the filter is bypassed he feels the need to come into the thread to cry about the game
This one's the only one where a village of eight or ten people all with different things they like to do really works well due to the systems put in place. Especially when you hit milestones like finally building a large enough bridge for the Longboat you eventually get to go under, or just bosses.
>Same shit, different name. How many [genre] games do you own? Do you buy every one that comes out? Just play [popular game in genre] and you've played them all.
It's a great game in concept but it fizzles out after you do mostly everything. It's one of those games were you don't really "finish it" you just sort of stop playing it after a while.
If they keep making regular content updates and so on, it could be way better. It's a great fun little game to play especially with a friend or two. And also great if you're into the building aspect and want to create grand structures but once you get 3 or 4 bosses down, have built a couple homes, etc, there isn't much more to do.
>you don't really "finish it" you just sort of stop playing it after a while
The main objective in the game is to kill all the bosses, but not all of them are in the game yet. The devs have said that once you kill the final boss, whenever that comes out, that will be the end of the game.
I honestly didn't even know the final boss wasn't in the game. But that's what I mean. Once you kill the Dragon boss and maybe the one in the plains (if there even is one, that's where I stopped playing), there isn't much else to do. Grind for ores and upgrade all your shit? Grind material to build your house bigger? You could, but the grind takes forever for some items and objects and ultimately it just becomes un-fun. In my opinion at least. I'm not saying the game needs to hand you the materials, but it's fricking annoying as hell grinding iron ore and having to possibly literally drag it across the entire game world just to build some iron banded wooden bars to hold your house up better.
If you want to do that you might as well just do it in the creative mode. Otherwise the real game part fizzles out like I said. In a year or two after many more content updates that flesh out the building more, combat more, enemies, more interesting skill leveling, etc, the game will be much better. I'm not trying to shit on the game, I have almost 100hr in it with my friends I think it's great for what it is. I just wish it were better and it will be eventually.
Going through with different groups of friends who haven't touched it yet is why I still play. It is fun to hear reactions and help them if they need it and it's fun to see different building architecture.
There's 4 more bosses to come, and biomes to go with them. Right now the final boss is the one in the Plains. Once you've killed them all then yeah there's not much more to do unless you enjoy the grind, like i do.
The game isn't for everyone. It's early access, so much will change before the game is fully released. Maybe that will end up making it more enjoyable for you.
I like it, but don't you dare convince the devs they don't need to flesh out the end game some more. I'll spend hundreds MORE hours if there's more to do.
and i had tons of fun playing it as it was, easily put in 120 hours before hearth and home. this update feels incredibly disappointing all the same. if it werent for the fact that friends have picked it back up to see how the game was changed, i would probably wait till the next big updated dropped.
they fixed a lot of shit and stuff in the backend to make it run better and make it easier to add things later, real content will come probably in a couple months, if that.
If they work even 75% as hard from now on as they did before early access I don't think there is much to worry about. They probably spent a little too much time partying with their new millions which is somewhat understandable.
The only thing it needs arem ore biomes and more incentive to explore known biomes or dungeons once you've gotten their resources. But it all seems like a result of early access, the groundwork is very good already.
new food, a few new building blocks, a trash can item thats expensive to make and has no purpose when you can throw stuff into the ocean. oh, and redesigned food meta to make shit more builds between health and stamina. it was a pretty shit update.
That was an act of charity for their local riding school. Love how everyone glazes over that and pretends the horse is just standing in their game dev office.
>and has no purpose when you can throw stuff into the ocean
Someone didn't try using it. It pays you back in coal, which you can never have enough of. The the exchange rate isn't amazing.
me too but solo it's so grindy that it'd make MMOs jealous
Didn't like it. Mostly because of what said though. Grindy as all frick and some of the hitboxes are unreasonable. Still really impressive for such a small studio though.
Tbh, the "grind" in this game is relaxing unlike in mmos
This.
I played solo and i collected a fricking shitton of all the ores in the game, enough for like 3 playthroughs with all items max upgraded. I love the gameplay loop in this game
Agree: I started playing this with some friends and I'm having a blast, but when I tried playing it by myself I got incredibly bored. I know that any game is more fun to play with friends, but I think that Valheim's relatively on rail gear progression coupled with building autism is very conductive to frick around doing stupid stuff while keeping everyone in the group interested
the only real grind is getting bronze
fee post bee post
>Start playing a new game
>Decide to build some huge house with a courtyard
>can't find a decent spot near the sea for it
>any spot remotely passable spot requires tons of terraforming to make it work
>can't be arsed to terraform such a huge plot
>suddenly lose interest
I would really like to get creative with building houses / base, but terraforming any larger area is just such a pain.
Are there any mods that make terraforming easier or gives you the ability to terraform a bigger area?
I don't mind the grind when playing solo. Then again I also just like living on the land and in prebuilt shacks and ruins I guess, there's plenty of them around in every biome so the only building I do are bridges for carts.
No matter how humble your home is, the demands of tech tiers and better armors means your metal needs will probably still be high. The process of cutting down trees to build bigger houses is a lot more fun than mining.
It's a very good game, especially for EA, but it also feels kinda shallow. At some point the only incentive to keep exploring the world is if you run out of ore, as biomes contain nothing unique otherwise.
Game needs a Terraria-like update that doubles the content.
Working together with friends is super satisfying in Valheim in a way that stuff like minecraft wasn't. I have a sperglord friend who is impossible to build shit with though, his shit has no soul, basically just builds featureless warehouses.
not with that optimization
The H&H update heavily optimized the game. My 970 went from 7fps in a large town my group built to 60.
Guess I'll try it again then. My problem wasn't really consistently bad framerate thouhg but heavy stutters every few seconds.
why does a game so small in scope that is practically 90% finished need so much time to release out of early access?
Fill out the endgame quickly, wrap it up and move on to the next project. what gives?
then theyre gonna have to give out refunds, as long as they call it a beta they can frick it up anyway they want and be untouchable
>small in scope
That's relative. With how small the team is, it's pretty big in scope
>90% finished
Not even close. We have 5/9 bosses in the game, and the remaining 4 need their own biomes as well. The new biomes need materials, enemies, music etc. etc.
>Fill out the endgame quickly, wrap it up and move on to the next project
This is the exact thinking that lead to Early Access games extremely shitty reputation, shitty half finished messes. The devs have said they want to make the game as good as they can, and that takes time
Agreed. Had my fun with it, though that may be mainly because I played it with friends.
op wasn't a homosexual... nice
few such cases!
It's just the copper grind that is a bit heavy. The triple bronze mod fixes this nicely though.
I didn't mind the copper grind that much, but i will say that if it were up to me i would change it so that the copper veins were much smaller, but you were guaranteed to get 1-4 copper for each piece broken. It sucks to mine 5 pieces in a row and get nothing but stone.
The ore that really bothered me was the fricking iron. That felt like an absolute chore. Luckily that has changed in H&H because now you mine more than one piece at a time
Same shit, different name. How many 'open world survival crafting' games do you own? Do you buy every one that comes out? Just play minecraft and you've played them all.
You sound like an expert. How many open world survival games do you own?
You sound like a moron. Do you always answer a question with the exact same question?
This is the reason I hate this one open world survival crafting trash game more than any other and why I have this game title filtered here, because fricking shills like you go into a frenzy trying to defend it whenever anyone rightfully shits on it. If you don't want anyone shitting on your garbage taste then include the title in your OP so the people filtering your trash don't come in and ruin your safe space, you fricking morons. have a nice day.
You sound like a intellectual. Do you always answer a question with another question?
>this is the type of person that enjoys open world crafting shit
>This is the type of crybaby who filters games he doesn't like and when the filter is bypassed he feels the need to come into the thread to cry about the game
This one's the only one where a village of eight or ten people all with different things they like to do really works well due to the systems put in place. Especially when you hit milestones like finally building a large enough bridge for the Longboat you eventually get to go under, or just bosses.
>Same shit, different name. How many [genre] games do you own? Do you buy every one that comes out? Just play [popular game in genre] and you've played them all.
It's a great game in concept but it fizzles out after you do mostly everything. It's one of those games were you don't really "finish it" you just sort of stop playing it after a while.
If they keep making regular content updates and so on, it could be way better. It's a great fun little game to play especially with a friend or two. And also great if you're into the building aspect and want to create grand structures but once you get 3 or 4 bosses down, have built a couple homes, etc, there isn't much more to do.
>you don't really "finish it" you just sort of stop playing it after a while
The main objective in the game is to kill all the bosses, but not all of them are in the game yet. The devs have said that once you kill the final boss, whenever that comes out, that will be the end of the game.
I honestly didn't even know the final boss wasn't in the game. But that's what I mean. Once you kill the Dragon boss and maybe the one in the plains (if there even is one, that's where I stopped playing), there isn't much else to do. Grind for ores and upgrade all your shit? Grind material to build your house bigger? You could, but the grind takes forever for some items and objects and ultimately it just becomes un-fun. In my opinion at least. I'm not saying the game needs to hand you the materials, but it's fricking annoying as hell grinding iron ore and having to possibly literally drag it across the entire game world just to build some iron banded wooden bars to hold your house up better.
If you want to do that you might as well just do it in the creative mode. Otherwise the real game part fizzles out like I said. In a year or two after many more content updates that flesh out the building more, combat more, enemies, more interesting skill leveling, etc, the game will be much better. I'm not trying to shit on the game, I have almost 100hr in it with my friends I think it's great for what it is. I just wish it were better and it will be eventually.
Going through with different groups of friends who haven't touched it yet is why I still play. It is fun to hear reactions and help them if they need it and it's fun to see different building architecture.
There's 4 more bosses to come, and biomes to go with them. Right now the final boss is the one in the Plains. Once you've killed them all then yeah there's not much more to do unless you enjoy the grind, like i do.
The game isn't for everyone. It's early access, so much will change before the game is fully released. Maybe that will end up making it more enjoyable for you.
I like it, but don't you dare convince the devs they don't need to flesh out the end game some more. I'll spend hundreds MORE hours if there's more to do.
I can't be the only one who wound up not really liking valheim at all, am I?
I wish the devs would add more to the game. it took months to get h&h and it felt like it barely added anything at all.
You should buy an early access game for what it is, not for what it will eventually become
and i had tons of fun playing it as it was, easily put in 120 hours before hearth and home. this update feels incredibly disappointing all the same. if it werent for the fact that friends have picked it back up to see how the game was changed, i would probably wait till the next big updated dropped.
they fixed a lot of shit and stuff in the backend to make it run better and make it easier to add things later, real content will come probably in a couple months, if that.
If they work even 75% as hard from now on as they did before early access I don't think there is much to worry about. They probably spent a little too much time partying with their new millions which is somewhat understandable.
It was good in Meadows and Black Forest, kinda meh in Swamps, way too grindy afterwards.
The only thing it needs arem ore biomes and more incentive to explore known biomes or dungeons once you've gotten their resources. But it all seems like a result of early access, the groundwork is very good already.
did they expand the endgame yet or is it really just getting better ores and getting clapped by mosquitos and goblins
new food, a few new building blocks, a trash can item thats expensive to make and has no purpose when you can throw stuff into the ocean. oh, and redesigned food meta to make shit more builds between health and stamina. it was a pretty shit update.
>not getting the recycle mod and turn all your old shit into arrows.
im considering it. i tend to horde all my stuff and only ever throw away rocks, resin or dwarf eyes and even then i have piles of the stuff stored up.
the frick were they doing all this time?
they were all hype with 5 million players and shit, was that it?
dont forget the horse they bought thanks to said 5 million players.
That was an act of charity for their local riding school. Love how everyone glazes over that and pretends the horse is just standing in their game dev office.
>and has no purpose when you can throw stuff into the ocean
Someone didn't try using it. It pays you back in coal, which you can never have enough of. The the exchange rate isn't amazing.
>It pays you back in coal
you mean the thing that stupidly easy to get by any other means? thanks a lot, so useful.