I miss when pokemon games were challenging before 3D

I miss when pokemon games were challenging before 3D

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  1. 11 months ago
    Anonymous

    This, pokemon xy was the downfall of the franchise before usum revived it

    • 11 months ago
      Anonymous

      then swsh killed it again

  2. 11 months ago
    Anonymous

    masuda literally said in the oras interview that he was deliberately trying to lower the difficulty in order to make the game more appealing to small children. those children are now grown and suddenly this is disputed

    • 11 months ago
      Anonymous

      they're insecure

    • 11 months ago
      Anonymous

      Yep. Masuda also said that BW was designed to be as linear as possible, and people still pretend that it was the same as everything that came before.

      • 11 months ago
        Anonymous

        i have never seen anyone say bw isn't linear

      • 11 months ago
        Anonymous

        everyone knows BW is linear
        but it has more optional areas and extra paths than most games in the series, so anyone with brain looks past it

        • 11 months ago
          Anonymous

          >but it has more optional areas and extra paths than most games in the series
          Not that you're wrong, but it has fewer than every game that came out before it. Its flaws don't go away just because the bar is lower now

          • 11 months ago
            Anonymous

            even counting newer games he's wrong

            ORAS, USUM, SS, PLA, and SV all have more optional areas and it's about tied with XY.

            • 11 months ago
              Anonymous

              XY and USUM each have 2 optional areas and SS + the open world games have 0

              • 11 months ago
                Anonymous

                Does USUM have any? The optional cave in SM was made mandatory in USUM, you fight the ultra guys there

              • 11 months ago
                Anonymous

                Wait, yeah, you're right. I don't know how he's getting that then, unless he's counting the empty room you fight the legendaries in as an area and then counting it as a new area for each legendary or smth

              • 11 months ago
                Anonymous

                >XY and USUM each have 2 optional areas
                Why lie like this?

              • 11 months ago
                Anonymous

                What the frick are you talking about? You have to fight a totem in each of those areas

          • 11 months ago
            Anonymous

            Right... it has less locations than the games that came before it, but it somehow has more content, wonder how that works.

            if you're looking at purely the bulbapedia location lists and calling it a day, sure, it's an easy mistake to make
            but as someone that's actually played the games instead of blindly shitposting about them, more than half of even unova's required dungeons have sizable extra sections and floors that are entirely optional, compared to most other dungeons in the series relegating backtracking to one or two HM blockades without much else

            even counting newer games he's wrong

            ORAS, USUM, SS, PLA, and SV all have more optional areas and it's about tied with XY.

            >SS
            >have more optional areas
            lol? are you counting every individual slice of every wild area+dlc as an optional area?

            • 11 months ago
              Anonymous

              >are you counting optional areas as optional areas? NOOOOO YOU CAN'T DO THAT IT DESTROYS MY NARRATIVE

              • 11 months ago
                Anonymous

                >nearly identical sections of the exact same area are different because... I said so, okay?!

              • 11 months ago
                Anonymous

                i mean if you start counting empty open world space without any gameplay as an optional area I'm sure he could just as easily start counting npc houses where you just get an item or smth

              • 11 months ago
                Anonymous

                >i mean if you start counting empty open world space without any gameplay as an optional area I'm sure he could just as easily start counting NPC houses where you just get an item or smth
                looks like that's what

                >XY and USUM each have 2 optional areas
                Why lie like this?

                is already doing

              • 11 months ago
                Anonymous

                >I mean if you count empty irrelevant space without any gameplay
                but you're the one doing that for BW.

              • 11 months ago
                Anonymous

                Okay, so if you believe that's the metric that optional content should be measured by, then there are significantly more optional buildings in BW compared to SS, as the latter has multiple cities without any accessible buildings at all compared to Unova having one of the largest cities in the series, so even counting all of the wild area sections as individual areas and choosing not to divide every optional Unova dungeon by each separate floor/room, and even without accounting for anything added in BW2, Unova edges it out
                >b-b-b-but-!
                You're the one that moved the goalposts, it's only fair that I play by your rules.

              • 11 months ago
                Anonymous

                >TH-THE CITIES
                The overworld in SV is drastically bigger than BW so it doesn't really matter.

              • 11 months ago
                Anonymous

                Okay, but my post wasn't about SV, it was about SS and BW

              • 11 months ago
                Anonymous

                >TH-THE CITIES
                The overworld in SS is drastically bigger than BW so it doesn't really matter.

              • 11 months ago
                Anonymous

                >B-BUT THE SIZE!!!!!
                Huh? But according to the people in this thread, the only metric that matters is the number of optional areas. Are you trying to move the goalposts again?

            • 11 months ago
              Anonymous

              The majority of dungeons in BW are linear on their first run and their optional sections are hallways with HM roadblocks and minimal puzzle solving. The game has a lower amount of routes than any game that came before it, and does not have a significant difference in complexity to justify it. Gens 1-4 managed to include more places on worse hardware and there's no justifiable reason why BW has less than any other first version before it.

        • 11 months ago
          Anonymous

          >but it has more optional areas and extra paths than most games in the series
          Why do Unova fanboys always need to tell blatant lies about their games?

          • 11 months ago
            Anonymous

            there are more post-bw games than pre-bw games now. search your feelings, you know it to be true

        • 11 months ago
          Anonymous

          Right... it has less locations than the games that came before it, but it somehow has more content, wonder how that works.

          • 11 months ago
            Anonymous

            >Right... it has less locations than the games that came before it, but it somehow has more content,
            i know, isn't it amazing?

    • 11 months ago
      Anonymous

      I beat Pokemon Red before I could read

  3. 11 months ago
    Anonymous

    I am still not buying Sword and Shield

  4. 11 months ago
    Anonymous

    Pokemon was never difficult, the fact anyone over the age of 12 actually thinks this is sad

  5. 11 months ago
    Anonymous

    >complains about Gen 4
    >it's a pic from DP not Pt
    Every time.

    • 11 months ago
      Anonymous

      >complains about Gen 4
      >its a pic from a Gen4 game
      is there a problem?

    • 11 months ago
      Anonymous

      Why is it wrong to talk about DP? Platinum is not a band aid solution for everyone

      • 11 months ago
        Anonymous

        because even the gen 4 fans think DP sucks, there's not really much to discuss

      • 11 months ago
        Anonymous

        because dp is fricking dogshit and you have literally 0 reason to play it over Platinum. Anytime an anon wants to drag sinnoh through the dirt the only thing they ever wanna bring up is the trash that is DP, NEVER plat

    • 11 months ago
      Anonymous

      Happy now?

      • 11 months ago
        Anonymous

        Wasn't that anon found to be using an exp code

        • 11 months ago
          Anonymous

          If not, then he just grinds for hours in a single spot. He always refuses to post his ingame time for that reason.

  6. 11 months ago
    Anonymous

    Hi, yawnie!

  7. 11 months ago
    Anonymous

    [...]

    Can you just frick off already. Nobody likes you. You aren't funny.

    • 11 months ago
      Anonymous

      Just filter him for a couple weeks.

  8. 11 months ago
    Anonymous

    every pokemon title on the switch is empty space without any gameplay

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