>bought this shit on steam sale after reading in threads here how it's soooo much more immersive and soulful than OoT
>looks like a launch window PS1 game
>animations are laughable and the main character runs like his ankles are made of jello
>game starts with a shitty jrpg cutscenes, and then fricking 10 minutes of talking about worthless shit no one cares about
>can finally play the fricking game, and it's a bland brown "omg so mature!" world of shit
>die to a fricking chicken because the gameplay and controls are HORRIBLE unlike the precision and responsiveness of OoT
>restart and after an hour of playtime all I've done is run errands for two people, and have some annoying guy following me around.
>can't leave the camp or I die because of the shit combat. can't do anything else in the camp. Can't explore, or do anything but listen to npcs drone on about bullshit.
This game is legitimate trash and anyone who compares it to OoT is brain damaged
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You got trolled by an autistic German. Gothic is one of the prime examples of Eurojank.
filtered
Unlike OoT the game wasn't designed for 8 year olds. Try actually paying attention to the dialog, the game world, and using your brain, instead of charging directly into wild animals.
This is an actual immersive video game instead of the theme park ride you're used to
I was playing Wizardry 7 this morning and came to a similar realization. These games are disliked because they don't play the standardization card and exist on their own logic. They aren't concerned with failure and actively encourage it as a learning process. You need to actively take part in the game world and not treat it like a guided tour.
I remember reading a post here about how bullshit the game was, and they used Gomez insta killing you if you talk to him as an example of how badly designed it was.
Gomez is more or less a standing king. You're a fricking nobody to him, and he treats you like it. So many people simply can't comprehend a game that isn't a hero simulator.
The developers weren't designing them with the assumption everyone should be able finish them, that's all.
>it's meant for people to fail and keep failing
So an actual game made for losers?
You might say, it was the "dark souls" of its time.
It might surprise you anon but games used to not play themselves.
And so often do people forget that once upon a time, they had to figure out a game and get good at it. Ocarina of Time has many of the same problems, especially having way too much bullshit in the beginning before you can actually play it, but because more people have played the hell out of it, they don't notice it anymore.
Also, western games in general have a more survival horror-style treatment of death, it will happen and it will cost you. Compare that to Zelda where there aren't really any penalties for dying.
There doesn't exist even a remote penalty or risk of failure. It completely changes how you interact with a game. This is the main factor that leads to zoomers and normies shrugging off older games. They can't contemplate playing anything with a shred of resistance. And if they do, gosh do they need save states and rewind...can't miss that jump a single time. I need to experience games, not play them.
The combat in Gothic is fricking garbage and the game is ugly as sin. I genuinely tried to like it but the game is so far outdated that unless you have a boner for old PC games, there's no reason to go back.
Watching a Youtube video about it doesn't count, zoomer.
The combat of Gothic is no worse than any other third person game of the time.
Severance combat was much better. Rune was better.
Those games are action games.
You're not mature enough to enjoy it yet.
on /vr/ you don't have to make a bait thread to get replies and serious discussion about a game
that's how the internet always been in general, now go make another zero reply thread homosexual
I’ve seldom ever encountered a game made by Germans that is any good.
It’s their robotic, soulless nature. They can’t help it.
play pic related
Simulators are something Germans do excel at. Soulful RPG experiences, not so much. They sure can design a mean trucking simulator though.
>launch window PS1 game
Unironically has better graphics than anything on either PS1 or N64, with higher resolution graphics, larger draw distance, and a wider array of textures and characters on screen at once.
>animations are laughable
Above average for the time period, and the transition animations are a LOT smoother than Ocarina.
>game starts with a shitty JRPG cutscene
The West invented cutscenes in The Sumerian Game.
>then fricking 10 minutes of talking about worthless shit
Almost all the information you hear will be essential and isn't poorly translated moon-rune language like in Ocarina.
> a bland brown "omg so mature!" world of shit
Non-criticism of vague ad hominem.
>die to a fricking chicken
>because the gameplay controls are horrible
The combat is not designed around arcadey action nonsense, it's designed around targetting specific enemies and then using timing and strategy to attack and counter the enemy.
>run errands for two people
Doing things in a game is now bad for some reason?
>can't leave the camp or I die because of the shit combat
Again, you're playing the game like a brain-dead moron. Try not playing it like an arcadey piece of shit.
>can't do anything else in the camp. Can't explore, or do anything but listen to NPCs drone on about bullshit.
Yes you can. Not our problem if you're too low IQ to solve it.
>This game is legitimate trash
No, that would be you.
>and anyone who compares it to OoT is brain damaged
I agree, because OoT is an Action Adventure game and Gothic is an RPG.
>Rogue Squadron
>"Simulator"
Holy shit, lmfao
Crisis, the best German /vr/ game (made by Turks)
>be PC gamer
>open oot
>looks like a N64 game(wtf up with that?)
>10 minutes talking to gay trees and owls NO ONE cares about
>fricking pineapples in the wilderness, die cuz bad at games
>be stuck in town listening to annoying NPC drone about selling masks
can't believe anyone says this is more soulful than ultima germankino
We’re just picking on you, Hans. You guys make great cars.
Gothic is great but you got baited by the autistic Zelda hater. He constnatly uses games he never even played to compare them with OoT and shit on it
can you believe someone typed all this shit HAHAHAHAHAH didn't read
>>can finally play the fricking game, and it's a bland brown "omg so mature!" world of shit
You mean like Zelda, where literally everything is either brown or green unless it's ice/water?
>and then fricking 10 minutes of talking about worthless shit no one cares about
Oh deary me, you mean actual lore instead of the headcanon lore Zelda fans spend hours incessantly babbling about even though the games are bare bones in plot?
I don't even play the crap in OP but Zelda fans are so often deluded in terms of the game they're playing. There are these delusional fanbases, like people who think Mega Man's story is deep, that Mario is actually badass and alpha and not kiddy and actually pretty girly, or that combat in Castlevania is really challenging and complex. It all just goes to show, when people obsess over one game series instead of playing many different kinds of games and appreciating their individual merits, they develop ideas that are inherently dumb.
>It all just goes to show, when people obsess over one game series instead of playing many different kinds of games and appreciating their individual merits, they develop ideas that are inherently dumb.
resident evil fans are the worst at this.
"muh limited ammo"
Limited ammo is a good concept. But, that being said, games with limited ammo should not have mandatory boss battles. Completely defeats the purpose of the game, specifically survival horror games.
>Look out, you've got to spend the entire game avoiding and subverting encounters with enemies!
>Congratulations! NOW YOU HAVE TO FIGHT THIS SINGLE POWERFUL ENEMY IN A LOCKED ARENA WITH THE ONLY OPTION BEING TO SHOOT IT
Fricking dumb.
You're not supposed to avoid fights in RE games, that's simply a strategy for getting exceptionally low clear times.
Pretty sad that one have to post terrible bait threads like this to get more than 10 replies about any game that's not fricking zelda.
I don't know, I played it for about 2 hours recently and thought it seemed really fascinating and cool. Don't have the time for it right now but I'm looking forward to Christmas time for when I do. I like the lack of hand-holding and games just dropping me into their world and letting me figure shit out for myself is a big plus to me these days. I'm too old for fricking tutorials man.
Yeah everything's cool for 2 hours, try actually finishing this slog of a title. The combat is dogshit, the leveling system is easily abuseable, the story is ridiculous, no character is memorable, the lore is moronic. Calling it lore doesn't even sound right, they put no thought into this "world"
And to think that some people at the time had the audacity to claim this is better than Morrowind
The combat is fine, the leveling system isn't abusable in any way unless you're making a concerted effort to grind, the characters arent supposed to be extremely memorable because they're all normal people instead of cherry picked godhumans, and the world building is impeccable.
You enjoy flashy marvel tier schlok and will never appreciate or understand this game
Ganker is the other way
>controls are HORRIBLE
You being bad at the game doesn't mean it controls bad.
hot take: I like gothic 3
I thought that too at one point.
I've been thinking it for more than 10 years.
What price on Nintendo eshop?
30 Dollars.
This thread sucks, but the game looks kinda awesome possibly. I've put it in my list of games to try.
Gothic is still fun man.