I will never understand the love of "hard" games.
The older I get the more I just want a good story, interesting characters, a world you want to explore and learn about and good music. I don't see what's appealing about being stressed out and hopped up on adrenaline and bashing my head against a wall for minutes/hours to beat a difficult boss. It's just a waste of time. "Hurrr all games are a waste of time". No, they're not. I could set aside 1 hour of time, and thoroughly enjoy myself breezing through a game on Very Easy mode with busted items and weapons to experience the story and world. OR I could use that same hour to die to a boss 100+ times and not even beat it. It's just dumb once you grow up.
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Because there's satisfaction in overcoming challenge (and more broadly, adversity)
NTA but grown up now that’s just life. When I play a game I want a break from that and to just enjoy myself for the hour or less I have time for
Fine. So stop fricking seething and making excuses and justifications, and just play the games you want without making a scene.
>conquerer of adversities
What is it you truly want?
most of "hard" games are not hard but unbalanced
"hard" games must be extremely fair if they want the player to master the game's mechanics, that's what people mean when they talk about it, and not the "difficulty" itself
t. filtered shitters
Sekiro won
L1?
Chained Ogre?
Funny, it's the complete opposite for me, the older I get(32 right now) the more patience I have.
I have learned Japanese(which I attempted and failed multiple times before), C++ and Python
Previously in my teenager days and 20s I failed to do all these thing, I simply didn't have the patience and discipline to do so..
For me I've gained patience for some things and lost patience for others. I can't stand how a lot of video games have long super hand holding tutorials and sometimes I end up just dropping the game entirely if it takes too long to get to the meat of the game
There is plenty of games for you. Those who crave for challenge have right to ask for it and say they love this and gatekeep this, especially when it's easy tribe who invades and ruins hard games, and not otherwise.
What is happiness? The feeling that power is growing and resistance is overcome.
>The older I get the more I just want a good story, interesting characters, a world you want to explore and learn about
have u ever tried reading books? good story in every medium is first written on paper so you might aswell skip your "need" for gameplay
Not OP but I read regularly. I still like to experience stories in games because they're very immersive if done properly.
i'd rather play a good game than a hard game. i no longer have any interest games that pride themselves on being "so le hard" because they either control like shit or waste your time by forcing you to repeat the same stretch of level over and over or "punish" you by removing your progress. homosexual zoomzooms may enjoy shitty tedium, but i have better things to do
cope
>npc parrots the only word it knows because learning english is too difficult
ironic
cope
dangerously based
skill issue
ITT: shitters that claim they need to be pandered to, despite them being pandered to plenty
have a nice day, pls
You want movies, novels, comics, and tv shows. This board is for video games.
this is what movie games promote. morons like OP got pandered to, and now they think every game should be a movie game. they will destroy us all.
you know you can just watch movies, right?
Some people enjoy the experience of playing difficult games. Clearly you don't, stop coping about it and just don't play hard games. It's easy.
Do you mainly read visual novels?
Because people want to actually play a GAME. What's the point in playing something you can't LOSE?
i agree but i think different strokes for different people. nowadays i just feel like giving up a game if it's too hard for me
when you stop getting older and start growing up you'll appreciate a challenge
I can kind of understand. As I got older myself not only did I start to enjoy games designed like arcade titles or Souls-likes where the design is primarily focused on just killing you instead of being hard less and less, but I've also come to change my mind about simple games like farming sims or strategy games where I can just mosey along at my own pace and the failures come at me simply planning badly or whatever. Most hard games aren't really designed in a way that feels rewarding to overcome in my opinion, the vast majority are more akin to the meme of Hard mode JRPG's just increasing stats on higher difficulties.
Nowadays I find myself primarily playing either simple relaxing games, shorter games with hard gameplay (Slay the Spire for example) or games where the fun of learning the combat outweighs the annoyance (Wo Long, Monster Hunter).
I appreciate a challenge but I agree that the self-wank over hard games and liking games just because they're hard is gay as shit.
difficulty is immersive. if the game tells me I'm struggling against impossible odds but I'm cleaving through everything easily, that takes me out of the world and story.
I'm not good at games and I often play on easy. but if I don't feel like I need to do my best to be effective then it's just not immersive.
I will never understand the love of "hard" wieners.
Alternative opinion: hard is engaging and engaging isn't boring. faceroll is very boring
homosexual Black person moron
You can start by actualy naming these "hard" games you speak of if you want an actual video game discussion and not a b8 thread.
Nioh
Fromsoft games
Cuphead
Roguelikes
Darkest Dungeon
Most modern FPS multiplayer games that rely on zoomer ADADADAD crouch hipfire spam
You know there are plenty of games being released that aren't like any of these arcade type games right?
>name some games OP doesn't really like that much, but obviously isn't opposed to in any meaningful capacity
>"Oh wow you suck so many wieners, maybe just git gud homosexual wienersucker motherfricking b***hprostitute sucking zoomer??!?? How dare you not like a game I like."
Yeah, that'll really get the discussion going in a very specific direction. It would definitely be a much more interesting discussion than the nature, downsides and benefits of difficulty in videogames.