Play it in turn based mode. Find crashing patch. One of the kind strategy game. Base building with combat that has high emphasis on range, supply, and scouting.
Literally anything pre 2010. I've gone and set up a huge list of wargames, 4x, rtt, tba and tbt games going all the way back to 1990 and started playing through all of then from the start and I'm having a fricking blast.
Could do but bear in mind it's turned into more of just a personal backlog of games to check out, it's gone on to include all sorts of vehicle Sims and I've also ommited all sorts of games that I just don't have an interest in, for example you won't find many plain old RTS titles since the originally started as me tracking the evolution of historically-themed wargames.
That pic is me with EU3, arguably with Victoria 2 as well but I've basically done everything in that game to the point where even mods don't excite me anymore. I even used to look forward to new game releases, now I'm just ugly laughing every time things like Victoria 3 and Grey Eminence shit the bed.
Your question is a bit hard to answer since you kinda just asked us to recommend you anything, anon-kun; the strategy genre is a wide range of things. I don't know, play one of the older Total Wars? Since you got me thinking about Victoria 2, I might now give Victoria 1 a shot to scratch that Victoria itch; I heard a while ago that there were some things that were a downgrade in Victoria 2 compared to Victoria 1 when it came to the military, so that would be something to check out.
EU3 had its own problems such as cascading alliances, but I'd say it never got like EU4 where the game suffered from major feature creep due to the devs just adding things on without a coherent vision for the game. But I also stopped playing EU4 very early on because I felt like the mana system took most of the difficulty out of the game, so I guess the short answer to your question is yes. Learning EU3 in 2023 will be tough though since a lot of the guides from back in the day are now gone.
Why even bother with older games? We're in a golden age of strategy right now. There's Crusader Kings 3, Victoria 3, HOI4, Stellaris, Cities Skylines 2. You've never had more choices.
>Crusader Kings 3
Fun for an evening with a friend. braindead map paint otherwise >Victoria 3
Not a game >Hoi4
Fun for an evening with a friend >Stellaris
DLC baited with sauce, also not a strategy game >Cities skylines 2
DLC bait
>even if that's the drive most players will have.
I want to roleplay but the map that is 95% of the full screen stop me for roleplaying, because you know, if you lose your realm is over, you can't get it back as a 'lackland'.
Roleplaying doesn't mean letting your realm die. The fun part of Crusader Kings isn't really map painting, it's placing your dinasty in places of power and carefully administrating your vassals so no one gets too poweful. If you play CK minmaxing it's just boring.
>even if that's the drive most players will have.
I want to roleplay but the map that is 95% of the full screen stop me for roleplaying, because you know, if you lose your realm is over, you can't get it back as a 'lackland'.
is that ck3 mod with attila battles any good
I hate ck3 and I would never play it over ck2 or at least that's what I thought(in truth because I don't understand how ck3 works I think, I could play a small county in early starts in ck2 and do fine but every time I played ck3 as a small county I instadieded) but I saw there was a mod for total war attila battles and that might make ck3 worth playing for me because I like the idea of a ck game with total war combat and I was saddened when bannerlord came out because I thought it would be like that plus good personal combat but then I remembered how shit m&b combat is in comparison to like chivalry and mordhau which is really sad :/
>Crusader Kings 3
Fun for an evening with a friend. braindead map paint otherwise >Victoria 3
Not a game >Hoi4
Fun for an evening with a friend >Stellaris
DLC baited with sauce, also not a strategy game >Cities skylines 2
DLC bait
Patrician 4 is ok but you can see telltale signs of the casualisation trend to come. I saw this too with civ 4 (after playing civ 3 as a child) and The Guild games.
man, The Guild. I remember playing that and imagining how in-depth medieval life simulator games could get in the future (the future being 2015 - 20)
Smart phones (and so mobile gaming and massive, paypig audiences) have been a disaster for vidya.
I want to play dominion so bad but I don't have the time to commit to a game :(. Also if there's any anons that haven't played it, please do, it's truly one of greatest games of all times you won't regret it.
>mfw this is how I ended up on Sinology >mfw this is why I got burned out by interacting with Chinks for living >mfw I've tried suicide spend half a year in a psych ward due to the above >mfw I still play the game whenever I have free time
I read the top Wojak's lines with the voice of that migrant in Pharoah: >I'M NEW HERE. I WONDER WHAT THE CITY WILL OFFER TO A PERSON LIKE ME.
A couple of in-game years later he's been through so many famines and plagues that he doesn't even remember why he settled here.
And unironically just play Shadow Empire. It's the only strategy game with SOVL that I've played in years.
Honestly I think it happened as gaming became more mainstream. It started happening with shit like PS2, but definitely by 2010, every man and his dog, and even w*men, had gaming consoles in their lounges. So along comes these cynical fricking game publishers like Activision and EA and pretty much just starts churning out trash with mainstream appeal to tap into the market as efficiently as possible. Why make a detailed and good game that's gonna appeal to a single basement dweller, when you can make something shitty and straight forward that'll get bought up by 10 dude-bros on their Xboxes, qnd the best part is you can just reskin the game the next year and sell it again, and the same 10 dude-bros will buy that too.
Whereas prior to 2010, gaming was very much still the domain of nerds, wo instead you had all these developers making games pertaining to their own autistic obsession purely for the love of it.
These types do still exist to some extent but you're more likely find them in the indie space, but once again that is also a space that was been beset by morons and w*men, so now you need to sift through endless piles of trash before you find good shit.
Tldr casualization ruined gaming as it does with most things
Pretty much. It follows the basic consumer business cycle. >autist makes thing for autists >autists enjoy it >enough autists buy it that it makes a profit >low tier investors become interested, start putting more autists to work >a golden age occurs where autists have tons of resources to make their vision reality >huge profits occur and draw in high tier investors >their only goal is to "make it go mainstream" to get more sales >fire all the autists that don't want to go along, replace with talentless morons >new products drive off the original autists in favor of a dumber mainstream audience >keep cutting corners and monetize every aspect to squeeze just a few more dollars more >dumb mainstream audience falls for it every time >this keeps going until the credibility falls too low even for mainstream morons to buy it >product is destroyed and shelved >investors move on to the new thing
This greentext would be true, if not for the fact that the video games industry is getting more profitable by the year, and has a ridiculous growth when compared to other entertainment sources.
Pretty much. It follows the basic consumer business cycle. >autist makes thing for autists >autists enjoy it >enough autists buy it that it makes a profit >low tier investors become interested, start putting more autists to work >a golden age occurs where autists have tons of resources to make their vision reality >huge profits occur and draw in high tier investors >their only goal is to "make it go mainstream" to get more sales >fire all the autists that don't want to go along, replace with talentless morons >new products drive off the original autists in favor of a dumber mainstream audience >keep cutting corners and monetize every aspect to squeeze just a few more dollars more >dumb mainstream audience falls for it every time >this keeps going until the credibility falls too low even for mainstream morons to buy it >product is destroyed and shelved >investors move on to the new thing
>Tldr casualization ruined gaming as it does with most things >It follows the basic consumer business cycle.
OP here, thanks Strategobros for you time and I agree with what you posted. This show me 2 things:
1. this companies (EA, Microsoft, Blizzard, etc) should be banned for doing literal scams and selling bad products (plus for destroying art);
2. democracy is a mistake, casualization is just a neo-word for democratization, democracy as Aristotle said is ochlocracy (the goverment of the morons, but this time with their wallets instead of votes).
Pretty much. It follows the basic consumer business cycle. >autist makes thing for autists >autists enjoy it >enough autists buy it that it makes a profit >low tier investors become interested, start putting more autists to work >a golden age occurs where autists have tons of resources to make their vision reality >huge profits occur and draw in high tier investors >their only goal is to "make it go mainstream" to get more sales >fire all the autists that don't want to go along, replace with talentless morons >new products drive off the original autists in favor of a dumber mainstream audience >keep cutting corners and monetize every aspect to squeeze just a few more dollars more >dumb mainstream audience falls for it every time >this keeps going until the credibility falls too low even for mainstream morons to buy it >product is destroyed and shelved >investors move on to the new thing
[...] >Tldr casualization ruined gaming as it does with most things >It follows the basic consumer business cycle.
OP here, thanks Strategobros for you time and I agree with what you posted. This show me 2 things:
1. this companies (EA, Microsoft, Blizzard, etc) should be banned for doing literal scams and selling bad products (plus for destroying art);
2. democracy is a mistake, casualization is just a neo-word for democratization, democracy as Aristotle said is ochlocracy (the goverment of the morons, but this time with their wallets instead of votes).
I hate the current state of gaming.
i can't hear this argument anymore, you had the videogame crash in the 1980's and culture industry with it mass popculture has been since the beginning of the last century.
vidyagames were commercialized consumer products in a mass market by the 1990s, which occasionaly were the passion project of some devs, too.
to act as if rts vidya in the 1990s was not consumer mass slob like it is now, is just pure nostalgia cope. it always has been bad, anon. stop lying to yourself and creating a past that never existed. i would also argue that you see more "passion" projects now, with the different forms of funding that the big internet userbase has produced.
you Black folk always just want to feel special, because you played AoE2 when you were a kid, lmao.
RTS had very low sales in the 90s. >Doom 2 (1994) - millions of copies sold >Warcraft: Orcs and Humans (1994) - under 1 million sold
I think you're just bitter you missed out on experiencing the peak of RTS when it was relevant and advanced for its time. All you have are nuTWs so no wonder you're mad.
NTA but I don't think Warcraft 1 is a fair comparison, since that was before the genre hit its stride. Both C&C and Warcraft 2 went on to sell millions of copies.
>NTA but I don't think Warcraft 1 is a fair comparison, since that was before the genre hit its stride
That's my point. moronanon was claiming RTS games were already mainstream through the 90s, and even brought up the 80s.
I remember when the download to this game was removed from home of the underdogs and you had to e-mail the developer and he would only send you the game if you gave to a south american charity.
I told him I had just come back from giving food and clothes to poor people in Brazil, and that was good enough for him.
Personally I think it's the lack of employer walkers. I know some people don't like them, but just having a generic "citizen" walker filled up cities beyond just the utilitarian ones.
1 year ago
Anonymous
I've been playing through nebuchadnezzar and it's ok so far, doesn't feel much empty and the festivals add a bit of spice to the streets from time to time. Although maybe they don't feel empty because I'm not great at route optimization
>What happened after 2010, why all is becoming shit or is already shit?
I know you got an answer, but I think another factor was console gaming. When games have to work on consoles too, then controls need to be simplified to work on as few buttons as possible.
Maybe it's personal bias, but I always 'feel' the console-ization of games.
The feeling of knowing that you are at the age where nothing new can stimulate your soul is terrifying for me. Not at that point yet, but I can feel it approaching.
I want to play dawn of war but everytime I start the game up it crashes
someone please help me
t. zoomzoom who has never played dow but heard it was really cool and I like seeing all the dead bodies lying around after a big battle in medieval 2 and it would be cool to see that but with like orks and space marines and shit
I'm actually somewhat surprised no one attempted to mod Myth III into shape. Especially now, with AI voice generators being as advanced as they are, you could rewrite and re-record entire missions.
I just got into Civ 4 Colonization, with the We The People mod. It turns Col into an actual proper game. I was gonna say I'm not sure if that counts as old, since it came out fairly recently, but it actually came out 15 years ago. That's older than the average Paradox fan.
One of my favorites was always Outpost 2. I always end up coming back to it. Not perfect, but fun as hell and with a cool story to boot. There's still a dedicated group doing multiplayer too if that's your thing. Used to be available free from that same group, until GOG bought the rights.
Depends how old you want. The 1990,s and 2000's were a good time for strategy before everything went down the drain in the 2010's.
Either way If I can recomend something I'll recomend The Battle for Middle-earth games as they hold up quite well even today.
Also try Caesar 3
DWU is pretty alright.
I highly recommend AuthorValentine on Twitch for Rome 3 content.
M.A.X.
Play it in turn based mode. Find crashing patch. One of the kind strategy game. Base building with combat that has high emphasis on range, supply, and scouting.
Warrior kings battles. Get it for a dollar (or less) when it goes on sale.
Literally anything pre 2010. I've gone and set up a huge list of wargames, 4x, rtt, tba and tbt games going all the way back to 1990 and started playing through all of then from the start and I'm having a fricking blast.
mind sharing the list with us?
Could do but bear in mind it's turned into more of just a personal backlog of games to check out, it's gone on to include all sorts of vehicle Sims and I've also ommited all sorts of games that I just don't have an interest in, for example you won't find many plain old RTS titles since the originally started as me tracking the evolution of historically-themed wargames.
That pic is me with EU3, arguably with Victoria 2 as well but I've basically done everything in that game to the point where even mods don't excite me anymore. I even used to look forward to new game releases, now I'm just ugly laughing every time things like Victoria 3 and Grey Eminence shit the bed.
Your question is a bit hard to answer since you kinda just asked us to recommend you anything, anon-kun; the strategy genre is a wide range of things. I don't know, play one of the older Total Wars? Since you got me thinking about Victoria 2, I might now give Victoria 1 a shot to scratch that Victoria itch; I heard a while ago that there were some things that were a downgrade in Victoria 2 compared to Victoria 1 when it came to the military, so that would be something to check out.
eu3 is so good
Is EU3 better than EU4?
100%, eu4 is when paradox fell off, their last good game is ck2.
EU3 had its own problems such as cascading alliances, but I'd say it never got like EU4 where the game suffered from major feature creep due to the devs just adding things on without a coherent vision for the game. But I also stopped playing EU4 very early on because I felt like the mana system took most of the difficulty out of the game, so I guess the short answer to your question is yes. Learning EU3 in 2023 will be tough though since a lot of the guides from back in the day are now gone.
Why even bother with older games? We're in a golden age of strategy right now. There's Crusader Kings 3, Victoria 3, HOI4, Stellaris, Cities Skylines 2. You've never had more choices.
Implying any of those cookieclickers require strategy.
Neither does the tripe OP posted. Pharaoh is just a mobile tier puzzle game.
Paradox games except for Victoria 2 suck.
>Why even bother with older games? We're in a golden age of goyslop right now.
>Crusader Kings 3
Fun for an evening with a friend. braindead map paint otherwise
>Victoria 3
Not a game
>Hoi4
Fun for an evening with a friend
>Stellaris
DLC baited with sauce, also not a strategy game
>Cities skylines 2
DLC bait
Crusader Kings is fun but you have to roleplay a bit. It's not a map painting game in my opinion, even if that's the drive most players will have.
>even if that's the drive most players will have.
I want to roleplay but the map that is 95% of the full screen stop me for roleplaying, because you know, if you lose your realm is over, you can't get it back as a 'lackland'.
Roleplaying doesn't mean letting your realm die. The fun part of Crusader Kings isn't really map painting, it's placing your dinasty in places of power and carefully administrating your vassals so no one gets too poweful. If you play CK minmaxing it's just boring.
is that ck3 mod with attila battles any good
I hate ck3 and I would never play it over ck2 or at least that's what I thought(in truth because I don't understand how ck3 works I think, I could play a small county in early starts in ck2 and do fine but every time I played ck3 as a small county I instadieded) but I saw there was a mod for total war attila battles and that might make ck3 worth playing for me because I like the idea of a ck game with total war combat and I was saddened when bannerlord came out because I thought it would be like that plus good personal combat but then I remembered how shit m&b combat is in comparison to like chivalry and mordhau which is really sad :/
>a golden age of strategy right now
>that shiggyface tho
CK3 is ugly af.
patrician 3
port royale 2
this is rather similar to my dig up list, but i went with pat 4.
economic sims with corsairs blowing up your gains are having a minor comeback year
Patrician 4 is ok but you can see telltale signs of the casualisation trend to come. I saw this too with civ 4 (after playing civ 3 as a child) and The Guild games.
man, The Guild. I remember playing that and imagining how in-depth medieval life simulator games could get in the future (the future being 2015 - 20)
Smart phones (and so mobile gaming and massive, paypig audiences) have been a disaster for vidya.
Dominions.
I want to play dominion so bad but I don't have the time to commit to a game :(. Also if there's any anons that haven't played it, please do, it's truly one of greatest games of all times you won't regret it.
Fixed it for you OP 😉
Hey / hey people
>mfw this is how I ended up on Sinology
>mfw this is why I got burned out by interacting with Chinks for living
>mfw I've tried suicide spend half a year in a psych ward due to the above
>mfw I still play the game whenever I have free time
>can't run old games for memory allocation and compatibility issues
>can't run new games because toaster
Literally want to kms. I can't even run Rome Total War, or Civ4 anymore.
Civ IV from GOG works for me just fine on my 2015ish PC
If you insist on using windows, just download virtualbox and install XP on it. Alternatively, most old games work well in WINE.
I read the top Wojak's lines with the voice of that migrant in Pharoah:
>I'M NEW HERE. I WONDER WHAT THE CITY WILL OFFER TO A PERSON LIKE ME.
A couple of in-game years later he's been through so many famines and plagues that he doesn't even remember why he settled here.
And unironically just play Shadow Empire. It's the only strategy game with SOVL that I've played in years.
The immigrant's voice actor still cracks me up. I used to click him repeatedly to hear his cheerful voice, full of optimism.
>not "I've been kicked out of my home and through no fault of my own."
laser squad
shadow of the horned rat
deadlock
lords of the relm 2
waterworld
small soldiers
>shadow of the horned rat
Aged like milk. Just play Mark of Chaos or wait for Dark Omen
>Mark of Chaos
Might as well play the Warhammer mod for Medieval 2 instead.
JA2 and Tiberian Sun, but I'm sure you've played them.
2010 was around the time even the most out of touch Eurojank devs realized it’s not worth making strategy games. It’s
Master of Magic
Honestly I think it happened as gaming became more mainstream. It started happening with shit like PS2, but definitely by 2010, every man and his dog, and even w*men, had gaming consoles in their lounges. So along comes these cynical fricking game publishers like Activision and EA and pretty much just starts churning out trash with mainstream appeal to tap into the market as efficiently as possible. Why make a detailed and good game that's gonna appeal to a single basement dweller, when you can make something shitty and straight forward that'll get bought up by 10 dude-bros on their Xboxes, qnd the best part is you can just reskin the game the next year and sell it again, and the same 10 dude-bros will buy that too.
Whereas prior to 2010, gaming was very much still the domain of nerds, wo instead you had all these developers making games pertaining to their own autistic obsession purely for the love of it.
These types do still exist to some extent but you're more likely find them in the indie space, but once again that is also a space that was been beset by morons and w*men, so now you need to sift through endless piles of trash before you find good shit.
Tldr casualization ruined gaming as it does with most things
Pretty much. It follows the basic consumer business cycle.
>autist makes thing for autists
>autists enjoy it
>enough autists buy it that it makes a profit
>low tier investors become interested, start putting more autists to work
>a golden age occurs where autists have tons of resources to make their vision reality
>huge profits occur and draw in high tier investors
>their only goal is to "make it go mainstream" to get more sales
>fire all the autists that don't want to go along, replace with talentless morons
>new products drive off the original autists in favor of a dumber mainstream audience
>keep cutting corners and monetize every aspect to squeeze just a few more dollars more
>dumb mainstream audience falls for it every time
>this keeps going until the credibility falls too low even for mainstream morons to buy it
>product is destroyed and shelved
>investors move on to the new thing
This greentext would be true, if not for the fact that the video games industry is getting more profitable by the year, and has a ridiculous growth when compared to other entertainment sources.
>Tldr casualization ruined gaming as it does with most things
>It follows the basic consumer business cycle.
OP here, thanks Strategobros for you time and I agree with what you posted. This show me 2 things:
1. this companies (EA, Microsoft, Blizzard, etc) should be banned for doing literal scams and selling bad products (plus for destroying art);
2. democracy is a mistake, casualization is just a neo-word for democratization, democracy as Aristotle said is ochlocracy (the goverment of the morons, but this time with their wallets instead of votes).
I hate the current state of gaming.
i can't hear this argument anymore, you had the videogame crash in the 1980's and culture industry with it mass popculture has been since the beginning of the last century.
vidyagames were commercialized consumer products in a mass market by the 1990s, which occasionaly were the passion project of some devs, too.
to act as if rts vidya in the 1990s was not consumer mass slob like it is now, is just pure nostalgia cope. it always has been bad, anon. stop lying to yourself and creating a past that never existed. i would also argue that you see more "passion" projects now, with the different forms of funding that the big internet userbase has produced.
you Black folk always just want to feel special, because you played AoE2 when you were a kid, lmao.
RTS had very low sales in the 90s.
>Doom 2 (1994) - millions of copies sold
>Warcraft: Orcs and Humans (1994) - under 1 million sold
I think you're just bitter you missed out on experiencing the peak of RTS when it was relevant and advanced for its time. All you have are nuTWs so no wonder you're mad.
NTA but I don't think Warcraft 1 is a fair comparison, since that was before the genre hit its stride. Both C&C and Warcraft 2 went on to sell millions of copies.
>NTA but I don't think Warcraft 1 is a fair comparison, since that was before the genre hit its stride
That's my point. moronanon was claiming RTS games were already mainstream through the 90s, and even brought up the 80s.
>through the 90s
I just interpreted it as IN the 90s which is correct and the comment about the 80s was about videogaming in general, not RTSs.
>he said 90s but really meant 1999
I don't buy it.
Warcraft II came out in '95 and was the number one selling game in '96.
Hidden Agenda 1988
only thing i hate is that it basically forces you to become a sandinista to not get coup'd
Glory to chimerica
I remember when the download to this game was removed from home of the underdogs and you had to e-mail the developer and he would only send you the game if you gave to a south american charity.
I told him I had just come back from giving food and clothes to poor people in Brazil, and that was good enough for him.
>I told him I had just come back from giving food and clothes to poor people in Brazil, and that was good enough for him.
Did you lied to him?
>Game barely qualified to be on /vr/
>Old
Zoomers gonna zoom
being old isnt a flex
Kohan 2
knights of honor
How old?
>remaster never
It hurts.
'99 zoomber.
what about Nebuchadnezzar? Heard it was supposed to be a Pharaoh successor, what happened to it?
It was kind of lifeless and if I remember correctly - but don't quote me on it - the dev basically told anyone who gave feedback to frick off.
Why lifeless? You mean the aesthetics or the mechanics?
The cities are literally more empty than Pharaoh's.
Does being able to manually set routes make for emptier cities?
Personally I think it's the lack of employer walkers. I know some people don't like them, but just having a generic "citizen" walker filled up cities beyond just the utilitarian ones.
I've been playing through nebuchadnezzar and it's ok so far, doesn't feel much empty and the festivals add a bit of spice to the streets from time to time. Although maybe they don't feel empty because I'm not great at route optimization
UFO defense is always a nice classic, if you get bored you can just make up a new challenge
mount and blade: warband
>What happened after 2010, why all is becoming shit or is already shit?
I know you got an answer, but I think another factor was console gaming. When games have to work on consoles too, then controls need to be simplified to work on as few buttons as possible.
Maybe it's personal bias, but I always 'feel' the console-ization of games.
Glad to see someone mention MAX. What a game!
Rule the Waves 3 seems legit. I haven’t spent much time with it (yet), but seems to scratch the itch.
The feeling of knowing that you are at the age where nothing new can stimulate your soul is terrifying for me. Not at that point yet, but I can feel it approaching.
I want to play dawn of war but everytime I start the game up it crashes
someone please help me
t. zoomzoom who has never played dow but heard it was really cool and I like seeing all the dead bodies lying around after a big battle in medieval 2 and it would be cool to see that but with like orks and space marines and shit
Try https://www.pcgamingwiki.com/wiki/Warhammer_40,000:_Dawn_of_War#Crash_on_startup
The Settlers 3 and 4
bump
I don't know what the frick this is, but get your commie spambot off this board, pinko.
>Myth 1 and 2
>Armies of Exigo
>Conquest Frontier Wars
>Codename Panzers 1 and 2
>Tzar
>Empire Earth
>>Myth 1 and 2
I'm actually somewhat surprised no one attempted to mod Myth III into shape. Especially now, with AI voice generators being as advanced as they are, you could rewrite and re-record entire missions.
I just got into Civ 4 Colonization, with the We The People mod. It turns Col into an actual proper game. I was gonna say I'm not sure if that counts as old, since it came out fairly recently, but it actually came out 15 years ago. That's older than the average Paradox fan.
mob rule
constructor
gearheads
chaos overlords
One of my favorites was always Outpost 2. I always end up coming back to it. Not perfect, but fun as hell and with a cool story to boot. There's still a dedicated group doing multiplayer too if that's your thing. Used to be available free from that same group, until GOG bought the rights.
>Extinction is not an option
Welp guess I have to listen to the soundtrack again.
Damn it now I do too. Dynamix games had some of the best soundtracks.
Power levels nominal.
Food production in surplus.
*distant Robo-Dozer noises*
Morale is good.
C&C Generals Zero Hour & some of its mods
Play Sacrifice
>Stratego online