why does that matter? that's not a core component necessary to make something an immersive sim, it's just a shared feature, like how many of them also have shit graphics or bad controls
the fundamental aspects of an immersive sim are all present in a TES game
Genuine question, why is something like System Shock considered an immersive sim but something like Daggerfall or Morrowind isnt? Is it just because they have too many RPG mechanics or something?
develop?
I'm not sure if you're talking about the levels or mission structure.
If you're talking about levels a bunch of these have open levels, or maps that open up as you follow a linear path.
For me it's playing dishonored but the low iq "haha whale oil goes boom and body parts go flying" way
remember never listen to anything the hivemind says.
The name is as moronic as "character action game"
who the frick makes a chart that is read from bottom to top??
>toilet goes flush
>you can search the trash can
>that means it's an immersive sim!
source on atomic heart being from the same developers as bioshock or you suck wiener.
Anon, look again
Hitman trilogy is an "immersive sim" by this logic.
kinda is actually
it shares some of devs of deus ex too
if they were fps I couldn't argue they're not
The Elder Scrolls games post-Daggerfall are unironically immersive sims
prove me wrong
>open world
no
why does that matter? that's not a core component necessary to make something an immersive sim, it's just a shared feature, like how many of them also have shit graphics or bad controls
the fundamental aspects of an immersive sim are all present in a TES game
>the fundamental aspects of an immersive sim are all present in a TES game
[citation needed]
take your meds
Half the games on that chart aren't immersive sims in any way whatsoever. What the frick is wrong with you?
>high iq toy
Gameplay and design-wise Dishonored is more of a spiritual successor to Deus Ex than it is to Thief.
Genuine question, why is something like System Shock considered an immersive sim but something like Daggerfall or Morrowind isnt? Is it just because they have too many RPG mechanics or something?
immersive sim are linear
>genres can't ever evolve
what does linear have to do with immersion or simulation
by your logic a good third of these games aren't imsims
they are litteraly go from point a to b
develop?
I'm not sure if you're talking about the levels or mission structure.
If you're talking about levels a bunch of these have open levels, or maps that open up as you follow a linear path.
What makes you think that Bethesda roamers aren't considered immersive sims?
idk they aren't on OP's definitive immersive sim chart
Bioshock is not an immersive sim, it's a generic corridor shooter with a coat of worldbuilding paint
bioshock is in no way a spiritual successor to system shock.
you are very in denial then