immersive sims

immersive sims
the high iq genre

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  1. 3 years ago
    Anonymous

    does the darkness count?

  2. 3 years ago
    Anonymous

    Oh god this thread again. Here's the actual definition from Looking Glass themselves - the people who actually invented the fricking term and the games, although here they called it 'immersive reality'. It's actually a game design concept but somewhere along the way it became the name of the entire fricking genre which confuses the frick out of people who think you're talking about Euro Truck Simulator and then look at you funny when you say, 'no, I mean like Thief.'

    Anyway at least we can all agree Bioshock doesn't fit this definition at all and thus isn't actually one.

    • 3 years ago
      Anonymous

      Also worth noting: Warren Spector is given credit for the term but he didn't actually invent it. It's just that game journalists tend to give him the credit for anything he's involved with even if he barely actually worked on the game (i.e. Thief) and even when he keeps telling those same game journos otherwise.

      • 3 years ago
        Anonymous

        How the frick can game journos be that stupid

      • 3 years ago
        Anonymous

        Jesus christ lol. Every writer no matter what field should study at least a bit of philosophy and logic, so that at least you'll start thinking about the content of your words instead of embarrassing yourself by contradicting yourself three times in a fricking paragraph. Frick journalism, gaming journalists are the worst but all journalists are buttholes.

        • 3 years ago
          Anonymous

          Amazingly that quote's from 2002. A good while before everyone realized that the whole profession was full fricking moron. I'm just saying that it's always been like that.

          Also the guy who allegedly actually coined the term 'Immersive simulation'? Doug Church, lead programmer of Ultima Underworld, System Shock and Thief: The Dark Project. Warren Spector has attempted to tell people this fact, repeatedly, in every single interview he's ever made on the matter and yet game journos still give him the credit even when he's just told them that Doug Church came up with it.

    • 3 years ago
      Anonymous

      BA SA DO

    • 3 years ago
      Anonymous

      Thanks for reminding me that there are no longer any development studios that have this much soul and dedication to their craft that they write an entire manifesto about it
      The closest would be FromSoftware I guess, since Miyazaki has a really specific idea on the type of game he wants to make and everyone in the studio follows his lead

  3. 3 years ago
    Anonymous

    I love them and there's a lot of intelligent design that goes into them but they by no means require a high IQ to play. They're typically quite easy due to the range of options you're given and you're always given too many items which trivialize the resource management and challenge stops toward the end of the games. Also replace Bioshock with Arx Fatalis.

    • 3 years ago
      Anonymous

      >They're typically quite easy due to the range of options you're given and you're always given too many items which trivialize the resource management and challenge stops toward the end of the games
      What about Thief?

  4. 3 years ago
    Anonymous

    Bioshock is made by brainlets for brainlets.

  5. 3 years ago
    Anonymous

    It's basically just an FPS that doesn't care how you get the job done.

  6. 3 years ago
    Anonymous

    I only played ss1, dont care about the others

    • 3 years ago
      Anonymous

      Would recommend Thief 1 and 2, same devs - even better atmosphere.

    • 3 years ago
      Anonymous

      I remember when System Shock 2 was zoomer’s first retro PC game. Now it’s System Shock 1?

      • 3 years ago
        Anonymous

        That Enhanced Edition really helped. The big pleb filter of Shock 1 (and Ultima Underworld) were those controls. With modernish wasd controls it turns out the game's kinda better than Shock 2. Although Shock 2's atmosphere is fricking insane

    • 3 years ago
      Anonymous
  7. 3 years ago
    Anonymous

    >vidya
    >high IQ

    • 3 years ago
      Anonymous

      in relative terms it is, broadly speaking obviously not.

      • 3 years ago
        Anonymous

        Yeah, technically. But let's be real, vidya expertise is just pouring time on it like an autist. Only that instead of actually learning a skill that doesn't get you anything, so people put on an FPS to relax and that's it. I'm impressed with all the people who can do those ultra stealth runs and whatnot, but it's useless to pour the time.

  8. 3 years ago
    Anonymous

    You forgot Prey

  9. 3 years ago
    Anonymous

    >IS THAT A HECKIN 0451 CODE?? HOLY SHIT IM GONNA COOOOOOOOOOMM
    midwit genre

    • 3 years ago
      Anonymous

      Funnily enough the only game with that code that Looking Glass actually made was System Shock and even there it was 451 not 0451.

  10. 3 years ago
    Anonymous

    Can someone please remove bioshock from this list. Bioshock is a normalgay console shooter for morons that doesn't have any imsim elements.

  11. 3 years ago
    Anonymous

    Are these games in the op the only immersive simes that exist? Every time this genre is brought up it's the same games.

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