Why are all indie games using these tropes

>indie game

>characters and story are some wildy wacky incoherent abstract shit

Every single time, why can't they just make a normal setting and story for once? Independent comics do it, independent manga does it, what is it about indie game devs and writers that make them lack any sort of restraint. When every single character is some special unique snowflake design and premise, none of them are.

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  1. 3 years ago
    Anonymous

    >muh story
    kys zoomie

    • 3 years ago
      Anonymous

      Here's your game, now get the frick out

      • 3 years ago
        Anonymous

        Pong is a story about two players playing table tennis to see who wins. Try again

    • 3 years ago
      Anonymous

      What's with this newfound obsession of zoomers to dismiss any and all story in games as zoomshit when Ganker used to love a good vidya story

  2. 3 years ago
    Anonymous

    Because people who play videogames have shit attention spans people who read stuff don’t need everyone to be a colorful little shit

  3. 3 years ago
    Anonymous

    it's worse when they're self aware, meta and full of 4th wall breaks
    make the setting less serious and worth investing into if the characters themselves "break the magic"
    more respect for kingdom hearts taking itself seriously

  4. 3 years ago
    Anonymous

    >indie game
    >characters are fun and interesting
    wow how awful

    • 3 years ago
      Anonymous

      /thread

    • 3 years ago
      Anonymous

      They're not though

  5. 3 years ago
    Anonymous

    There are thousands of indie games with "normal settings and story."
    The ones that get popular are the ones with "wildly wacky incoherent abstract shit."
    Because that is more entertaining.
    Die.

  6. 3 years ago
    Anonymous

    You're right. The in media res is not hermetic enough in these types gamese

  7. 3 years ago
    Anonymous

    If the characters aren't gender fluid nor drop quips about being in a videogame the game is shit. Simple as.

  8. 3 years ago
    Anonymous

    There's plenty, easily thousands, of indie games out there that aren't the ones you posted and don't have the wild wacky incoherent abstract shit you're complaining about. It just so happens that some of them do.

    But you probably already knew that and just wanted to whine and b***h about indie games that Ganker likes

  9. 3 years ago
    Anonymous

    Start playing games instead of trying to pattern seeking from little information you grasped around reading threads you joined just to be outraged you patetic frick

  10. 3 years ago
    Anonymous

    I think what's fascinating is how, at a first glance, some of these designs look child friendly but some of these games are RPG's with darker themes and presentation but without being graphic or even going for the "cool factor"
    They seem to have a bit more in common with a modern Cartoon Network show and YA novels than Shadow the Hedgehog, Jak 2 and Destroy All Humans
    They feel like they're made for adults that enjoy cutesy things and not teenagers that think cartoon characters saying "meatbag" is cool

  11. 3 years ago
    Anonymous

    I feel like the answer to every complaint about indies is CrossCode. Fricking play it

  12. 3 years ago
    Anonymous

    >getting filtered by Hollow Knight
    What kind of brainlet are you? The story is pretty fricking simple, bug kingdom falls in disarray because an Old God can't handle that she's being dropped for a New God. And you as a wandering vessel are trying to find a way to contain the lurking threat derived by her.

    The only abstract thing in Hollow Knight is the King's Dream.

    • 3 years ago
      Anonymous

      A gothic medieval insect society depicted in cutesy faceless chibi visuals is a giant leap in and of itself, adding shit like old gods new gods etc only deepens the abstraction and removes relatability.

      They're mixing in too many things at once, usually if a story is about non-human characters, the plot itself will be human in order to remain grounded, or if the plot itself is abstract and high concept, the characters will be human in order to give the audience something to cling onto. You need juxtaposition in order to make things work well.

      • 3 years ago
        Anonymous

        >you need juxtaposition to make things work well
        >gothic level design with cute bugs is not juxtaposition
        Ask me how I know you're a midwit.

        • 3 years ago
          Anonymous

          Juxtaposition of normal to the abnormal, one element needs to be recognizable so the special one stands out against it, there is nothing contrasting in gothic level design filled with gothic warrior insects, except for surface level visuals. They might as well be aliens on an alien planet where nothing has any relation to humanity whatsoever.

      • 3 years ago
        Anonymous

        Everything you just said gets invalidate by shit like this that came out in 1982. What Hollow Knight did is not too different than the plot you got from movies like the Dark Crystal. As a matter of fact it's because of media like the Dark Crystal that Hollow Knight is able to get the necessary traction in the first place.

        • 3 years ago
          Anonymous

          The Dark Crystal uses concepts that just barely twist the existing tropes and folklore, small benevolent elvish creatures in nature and vultures looking old and evil are all ingrained into human culture and don't require any major leaps in logic, the story is then depicted with physical props and designs that look humanoid and animalistic for added relatability.

          There is absolutely nothing gothic or elegant about bugs or their societies so just asking people to accept that is already taking up a big part of their suspension of disbelief, depicting them in an abstract flat style which removes a lot of their bug-like features is another big ask on part of the devs, and then having the story be some grand fantasy plot about their divines and metaphysics makes it completely alien. If the story wasn't attached to a good game, no one would be able to care about it except maybe very small children.

          • 3 years ago
            Anonymous

            >actually having a brainlet take of dark crystal
            Those vulture creatures are the corrupted vestiges of the world's equivalent of the old race (Pic related) that transcended to near Godhood. When I said the plot between the two was similar I meant it because one of the central narratives they share is the corruption of beings of light and the world falling into disarray.

            Simply thinking this is about elves vs vultures is surface level shit.

            • 3 years ago
              Anonymous

              That surface level shit being the premise is what allows them to get into the more abstract stuff once people are invested

              • 3 years ago
                Anonymous

                Which there is nothing wrong with that since it is easier to captivate an audience by easing them in rather than overwhelming them. But the idea that the Dark Crystal wasn't abstract is disingenuous because the narrative was laid out in beginning and end of the movie without touching any of the expanded media.

                It's also absurd to think that Hollow Knight is too abstract for audiences young and old because we have had roughly 40 years to process material similar to it.

      • 3 years ago
        Anonymous

        >t. armchair critic
        you are so right anon, writing is a solved problem which only requires a proper use of rules to be good

  13. 3 years ago
    Anonymous

    Thats what makes them stand out. If they tried to be normal they'd almost just strickly be worse than current games and classics

  14. 3 years ago
    Anonymous

    >indie games should take notes from naughty dog lazily copying realism or mmorpgs and mobas copying the tired trends spawned by nublizzard and 343 halo

    • 3 years ago
      Anonymous

      >there exist only the two extremes
      Full moron, I feel bad for zoomies who never got to live through the golden medium era

  15. 3 years ago
    Anonymous

    The marketshare of impressionable people that think anything that sways a bit away from the norm is "le hecking epic creative unique" is huge.

    It's the same in rick and morty. Just have weird characters that yell dumb shit and you get a 10/10.

    This is the state of gaming now.
    Bad times are over, worse times are ahead.

  16. 3 years ago
    Anonymous

    >Complaining about Baba
    Black person how does baba have characters or story

  17. 3 years ago
    Anonymous

    It looks cool so frick you

    • 3 years ago
      Anonymous

      seething zoomie

  18. 3 years ago
    Anonymous

    ok then
    for those that agree with op what kind of games do YOU like?

  19. 3 years ago
    Anonymous

    What do you want? A shitty “Realistic” design?

      • 3 years ago
        Anonymous

        If your argument relies on going to absolute other extreme end you either know you're wrong or don't know what the argument is about, there's nothing realistic about e.g. Chrono Trigger, Grim Fandango, MegaMan, Warcraft, Morrowind, yet they're still not completely wacky and crazy and out there in every way.

        • 3 years ago
          Anonymous

          neither is hollow knight, ori, rain world, and other games in your pic. Their story is perfectly coherent where characters are able to express perfectly human traits.

  20. 3 years ago
    Anonymous

    >why can't they just make a normal setting and story for once?
    it's boring

  21. 3 years ago
    Anonymous

    i see what you’re saying but to include ones in the picture that intentionally have thin stories simply meant to carry the plot along is moronic on your end, OP

  22. 3 years ago
    Anonymous

    Well, I found this hidden gem of an indie game on Steam called Girl’s Lovecast. It’s not “wacky or abstract” it’s about magical girls fighting demons. Doesn’t have any of that cringe 4th wall meta shit either. There are some other indie games I can think of that are also not like what you’re describing.

    Sounds like you’re just hearing about the “wacky” stuff because your only exposure to indie games is mainstream—meaning the only indie games you hear about are the ones that journalists cover. The indie games market is the kind where you have to do your own exploration to find the good stuff, because journalists and large studios have co-opted the term “indie” to mean “2d” even if the game in question is very large budget with a ton of people working on it.

  23. 3 years ago
    Anonymous

    Manchildren can't handle anything that looks like real deal.

  24. 3 years ago
    Anonymous

    OP was raped by Black folk in the summer of 1992 KWAB.

    • 3 years ago
      Anonymous

      Rude

  25. 3 years ago
    Anonymous

    Indie devs seem to be under the impression that their games have to appeal to either one of two audiences in order for their games to do reasonably well:

    >very young children (hence the colorful / cartoon / simple designs)
    >weirdos (hence the wacky / abstract designs)

    And they're probably right. Unless kids were playing indie games while growing up or have abnormal taste, by the time they're in high school, they're likely not going to give these games the time of day anymore. It's only the most naive audience or the one that feels estranged from everybody else who will really care or even come across these games.

  26. 3 years ago
    Anonymous

    this is a really weird hill to die on in a medium whose most popular franchise is pic related

    what is even a "normal" video game setting to you op

    • 3 years ago
      Anonymous

      >Mario
      >not a story focused game
      >setting and characters born out of the fact they had a limited amount of pixels to work with
      >still has more grounded and normal characters like human plumber and princess than modern story indie games
      You sure showed him

      • 3 years ago
        Anonymous

        >The more sterile the better

        • 3 years ago
          Anonymous

          >missing the point this hard

  27. 3 years ago
    Anonymous

    >LISA characters
    >incoherent and abstract
    They're literally all just middle-aged men, you actual tard.

  28. 3 years ago
    Anonymous

    I liked the Cave's Story

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