Industries of Titan

1.0 is finally out. Go play it for me and report back.

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  1. 1 year ago
    Anonymous

    no

    • 1 year ago
      Anonymous

      Pwease :'3

      • 1 year ago
        Anonymous

        Doppohkaaay 😀

    • 1 year ago
      Anonymous

      Im with this anon the trailer looked good years ago but epic exclusivity killed any interest i had and by the time i saw gameplay i realized the cool concept had bad execution

  2. 1 year ago
    Anonymous

    Really? What the frick, this thing was in development for almost a decade i assumed it would never be done

    • 1 year ago
      Anonymous

      >1.0 release and immediately had a 25% discount stapled to it
      >top reviews say half the shit it was hyped for having was never in the game or a very shallow version of it
      >accusations of just dumping what they had and leaving it at that

      • 1 year ago
        Anonymous

        Like nearly all developers that take epics 1 year deal they dump an unfinished early access, take the money and laugh. They do just enough to justify a full version fir steam for a few more sales, but the moment a game is announced epic exclusive you know it will be godawful because if the devs thought they could make back their budget from sales they would not limit themselves to what, 10% of the market?

        • 1 year ago
          Anonymous

          >Accept the one year deal
          >Get paid enough to even out your development costs for it
          >Still release on Steam later
          I'm not using Epic because it's a piece of shit but i fail to see what you have to lose as a developer. A few people will boycott your game (if they remember the exclusivity deal a year later) but you sure as frick won't lose as much money as Epic gave you

          • 1 year ago
            Anonymous

            You dont get many sales outside of new release hype. You gaurantee a minimum gain but lose any chance of large success. Hype dies out and your secobd release never gets many sales.

            • 1 year ago
              Anonymous

              >You dont get many sales outside of new release hype
              But that's my point, if you're not using Epic then there is a release hype once it arrives on Steam. Look at Against The Storm, everybody acted like it was new even though it spent a year on Epic, because nobody gives a shit about this store
              Same with Hades, Anno 1800 or Outer Wilds, almost nobody even remembers they were exclusive.

              • 1 year ago
                Anonymous

                >Anno 1800
                i'm so pissed that I can't transfer that to steam

              • 1 year ago
                Anonymous

                >he didn't preorder on Steam

            • 1 year ago
              Anonymous

              >You gaurantee a minimum gain but lose any chance of large success. Hype dies out and your secobd release never gets many sales.
              Already debunked by Hades

      • 1 year ago
        Anonymous

        Ah yes
        The fate of every idea man "game developer" is creating one title that design document starts with "We take idea from game X and then idea from completely different game Y, and make it one!"
        When asked how will it even work, responds with "GREAT the preorder is here!"

        The end result is development hell that usually shits out an abortion.

  3. 1 year ago
    Anonymous

    Shill

  4. 1 year ago
    Anonymous

    The dev studio's website should tell you all you need to know about this game

    https://braceyourselfgames.com/about/

    • 1 year ago
      Anonymous

      rent free

    • 1 year ago
      Anonymous

      They made Necrodancer? That's cool!

    • 1 year ago
      Anonymous

      Cute girl

    • 1 year ago
      Anonymous

      >westernized persian
      Even I wouldn't wish this on the Shia dogs. They don't deserve this.

    • 1 year ago
      Anonymous

      >she/they

      i dont get it

      • 1 year ago
        Anonymous

        Wait how does she/they work? Because normally it'd be she/her right? So like "her game" would be "they game".

        Pronouns do not always correlate to gender. You don't have to be non binary to use they pronouns. No matter your gender, you can use any pronouns you like.
        Usually she/they means they're okay with both she/her and they/them equally and you can pick one and stick with it, but some people like them to be used alternately (like in the sentence you mentioned). Sometimes people put their preference first, e.g. they/she might mean they like they pronouns more but she is also acceptable. Really, you're better off asking the individual for clarification because everyone likes different things.

        • 1 year ago
          Anonymous

          Or...or you could just drop the pretense of playing their childish make-belive mind games and address them like you would any other (sane) person.

        • 1 year ago
          Anonymous

          what i like to do is tell them to frick/off

      • 1 year ago
        Anonymous

        mental illness

    • 1 year ago
      Anonymous

      Wait how does she/they work? Because normally it'd be she/her right? So like "her game" would be "they game".

      • 1 year ago
        Anonymous

        ayo its they game bro, fr fr no cap

      • 1 year ago
        Anonymous

        it works like this: you try to speak like a normal human, and she screams at you

        • 1 year ago
          Anonymous

          She's cute, so I'll allow it. I realised I don't hate trannies, I just hate ugly people.

      • 1 year ago
        Anonymous

        It means you can use both she/her or they/them
        It's not rocket science anon

        • 1 year ago
          Anonymous

          seems moronic

        • 1 year ago
          Anonymous

          Now call me autistic, but they should probs format that like she/her, they/them then. Very confusing for neurodivergents(autismoes) like me.

        • 1 year ago
          Anonymous

          You should spend less time on twitter and tik-tok. gaylord.

          • 1 year ago
            Anonymous

            It's basic logic, maybe you're just moronic.

      • 1 year ago
        Anonymous

        It's just mental illness, don't think too hard on it.

      • 1 year ago
        Anonymous

        >Wait how does she/they work?
        mostly on twitter

      • 1 year ago
        Anonymous

        that's 8 billion people in this world
        some people just mentally can't handle not being special
        so they artificially make themselves special

    • 1 year ago
      Anonymous

      >le non-white queer womyn
      >she handles the diversity

      >~~*Ezra*~~
      >she handles the money and advertising

      >Normal white man
      >he writes the code and makes the game

      Kek. This is eerily similar to that one meme image.

      • 1 year ago
        Anonymous

        Yea
        Just need one arab in charge of clocks

    • 1 year ago
      Anonymous

      lel

    • 1 year ago
      Anonymous

      No wonder the game is shit

  5. 1 year ago
    Anonymous

    I played around with it for a bit, and it was clear there was not a lot of actual thought put into a lot of its systems. Like what is the point of a city builder where you micromanage the insides of buildings? On paper, it could be fun; but in practice it was a lot of work for zero actual gain.

    • 1 year ago
      Anonymous

      It wasnt originally intended as a city builder you were a corporation, so youd just manage like a few across a city, whilst your competitors did the rest.

      • 1 year ago
        Anonymous

        Don't try to get all pedantic. Genre wise, it's a city builder.

        • 1 year ago
          Anonymous

          Now it is, yes. Im saying originally in early development it wasnt. This feature is a holdover from the original concept

    • 1 year ago
      Anonymous

      This seems like a concept that could work well if it allowed to creative problem-solving. A player could design a building for specific or generic purposes, then re-use that same design for every similar task until something needed to change, so the player would revise their existing building plans. From what people have said on the Steam forums though, once you're done making the interiors of buildings, there's almost never any reason to revisit them. In fact it seems like a completely redundant step that is replaced entirely by something else.

      • 1 year ago
        Anonymous

        >In fact it seems like a completely redundant step that is replaced entirely by something else.
        Yeah. Why go through the trouble of designing an interior of a building so it's a hybrid of living quarters and work station, when you could just plop down an apartment building and a work building to do the exact same thing in seconds? It's a solution in search of a problem.

    • 1 year ago
      Anonymous

      I never heard of this game before and downloaded it solely based on a cool screenshot, visually the game is very nice. Maybe the game works better in multiplayer (is there multiplayer? idk imagine buying games) but it's ultimately pretty boring.

      Late game you won't really be fiddling with insides of buildings, as there are dedicated and more powerful building versions of most "interior structures"(the game calls them devices)
      The only things that's exclusively an interior is processing, and you can just make blueprints to make that really easy to set up.
      Interior designing is pretty fun early game, and that's where it stays, you won't be visiting interiors later on, at all.

      The early game is also the most fun to be had, you have very few resources, have to manually fiddle with work priorities, and are in a rush to get T3 processing and a defense up before the first raid. The resource tiers are a cool mechanic, although I can see it confusing people, mid game you have to manually tinker with the resource tiers used to construct things (there are 6 buttons at the bottom of the screen they're pretty small), or if you keep auto selection on you should still be mindful that it doesn't use all of your T1s. Ship building is also kinda simple, but you can absolutely build a shit ship, placements of things inside matter a little bit. I managed to make a T3 ship be a total deathtrap as I build all the life pods right next to eachother. The real issue is that the mid game will always be identical, you just blow up, and late game has you complete stupid challenges for arbitrary victory points to win the match. The "campaign" was also very disappointing, other than this screencap you get a 0 effort cinematic, which was surprising with the amount of voice acting in the game and the pretty sick intro.

      • 1 year ago
        Anonymous

        This is the standard "good ideas that combine into nothing" situation.
        When you combine genres with no overarching goal to gel them together, you always end up with a JJ Abrams mystery box effect that ends up being a pointless slog.
        Just Watch how Phoenix Point started strong, with good ideas and strong direction, only to end up disjointed because all effort went into combat instead of overarching strategic layer.
        This most likely will be the same problem with Phantom Brigade (but at least they acknowledge it)

  6. 1 year ago
    Anonymous

    No one working on this game likes these kinds of games. It was a cynical attempt to predict PC gaming trends that Ryan analyzed.

    Once again SOUL > DATA

  7. 1 year ago
    Anonymous

    >https://store.steampowered.com/news/app/427940/view/3020208005777423979?l=english
    >Lets enter early access and then use the early access money to do a literally giftcards giftaway
    If you think they still deserves your money then by all means go ahead and buy the game

  8. 1 year ago
    Anonymous

    Are we ever going to get a good sci-fi city builder?
    I'm tired of games that just have 'farm' and 'power plant' and 'woodcutter' with only a sci-fi paintjob.
    I thought Industries of Titan might be different, but after seeing the 'mixed' score on Steam and checking out what people were saying in here it seems that it isn't verygood.

  9. 1 year ago
    Anonymous

    I regret buying when it was early access, it's still lame.

  10. 1 year ago
    Anonymous

    Love the way it looks, but it sounds like it plays pretty mid.

  11. 1 year ago
    Anonymous

    >giving a frick about intricacies of CURRENT_YEAR's mental illness

  12. 1 year ago
    Anonymous

    The game seems very shallow.

    • 1 year ago
      Anonymous

      It's garbage. It's all hype. You would expect something on the level of Space Anno for what it costs, but it's a crappy tower defense thing with a few nice visuals.

  13. 1 year ago
    Anonymous

    I bought in early access on Epic and got bored playing after an hour. Steam reviews haven't given me a reason to boot it back up. It's just shallow and theres nothing to do.
    I think BYG just fricked themselves by being a tiny studio trying to develop Industries of Titan, Phantom Brigade and all the Necrodancer shit all at the same time.. IoT got dumped and PB still has not much going on outside of the very core of the game.
    Their visuals are pretty good and it's clear they have a good vision for what they want from the game, but they fail to deliver anything that makes me want to actually play the game for more than a few hours.

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