Is he the hardest non-optional final boss? If not, who or what is?
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Is he the hardest non-optional final boss? If not, who or what is?
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DMC3 Vergil DMD. Once he DT's he'll start healing faster than you can damage him
DMD is optional though, Ishin filtered the absolute frick out of people on the lowest difficulty (ng w/charm). I realize branching routes make Ishin “optional” too but I think bringing selectable difficulty level into the discussion misses the point.
I usually think it's a stupid meme, but if you went for the bad ending you literally didn't beat the game. Also I really need to replay Sekiro some time.
I agree. Shura ending is like waiting 10 minutes in the starting room in far cry and saying you beat it.
So you're saying it's the objectively better ending?
Difficulties below DMD are the tutorial.
I don’t disagree, but the fact remains those lower difficulties exist and nearly everyone would say if you beat the game on normal you beat the game, which means in context of OPs question you should use the easiest possible version of the fight to compare. The point is bosses *you can’t skip*, and picking an easier difficulty is skipping. The equivalent would be Ishin NG+7 charmless and I never bothered getting to ng+7 so I have no idea what that difficulty is like.
What the frick are you talking about, it literally is.
From a story perspective yes because the other endings are stupid, from a difficulty or gameplay perspective it’s obviously not.
>DMD is optional
lol fromdrone filtered by DMD and coping, how typical
depends
i found him on no charm easier than corrupt monk for some reason.
How do people find the monk hard, it is on the easier side for me
he's got a couple combos with delayed attacks that would probably catch out people who mash L1 with no timing.
I consider those weird giraffe centipede assassin guys as good practice for the monk
this is one of the most insane things ive ever read on Ganker
Probably nobody is going to be able to relate because this game wasn't even really popular when it came out, but the final boss of "Prinny: Can I Really be The Hero?" is a fricking NIGHTMARE. I'm not even joking when I say that I gave me mild carpal tunnel syndrome and I lost the sense of touch in 3 of my fingers for about a month.
>Is he the hardest non-optional final boss?
he is optional, if you go for the bad ending.
Hardest last boss in my memory was Shinobi on PS2. Holy shit
I recall Castlevania Lords of Shadow Forgotten One being surprisingly very brutal and one of the harder bosses I've ever fought. Dark Fact from Ys comes to mind too.
>I recall Castlevania Lords of Shadow Forgotten One being surprisingly very brutal and one of the harder bosses I've ever fought.
I consider that a DLC boss. He's not that hard, but the fight is really long so it's one of those "war of attrition" type boss fights.
I literally never dodged for the entire game, I never knew that dodge roll existed.
Armstrong wiped the floor with me for an entire day before I finally looking it up.
You can ninja run around everything that can't be parried. What makes Armstrong hard is that he's the only boss that actually requires real precision and speed with blade mode. You can be extremely sloppy in the blade mode segments for all the other bosses, if you even need to interact with them at all.
>isshin
>hard
lmao
please frick off back to babby's first soulsborne elden trash and stay away from actual chad games like sekiro
Name 3 harder bosses then, homosexual.
did people seriously struggle that much with this guy? i downed him in like 15ish attempts and i'm fricking shit at from games. took me far longer to kill guardian ape and demon
He definitely doesn't have as many obvious opens as demon does, although I found demon harder aswell, guardian ape easier than demon. Took maybe just under 10 attempts for me, not including genshiro who i started fricking up massively after easily doing it the first two times.
Most people would say 15 attempts is struggling very, very hard. They want to win in 2, 3 tries max and that’s how most souls bosses work: fight them once or twice until you learn THE MOVE that kills you every time and learn to counter it, throw on whatever cheese item you saw on reddit, then smash the boss without ever really learning its moveset.
Not counting stuff like forgetting to buff or gravity, I think you’ll find the average player beat most bosses in less than half a dozen tries.
Nine-Tailed Fox in Nioh is total bullshit if you don't use LW.
DMC3 Vergil and Aumaan Anubis in ZOE2 alwways gave me the hardest time in my childhood. Might've just been bad.
No, but the most enjoyable FROM ever did.
Nah, that was the fight against Walter in AC6. Absolute giga kino.
he's extremely easy if you mastered the basics of combat and play aggressive instead of passive
just like genichiro
In terms of a raw test of the player's skill, he sure as hell is from all the games I've played. What's even better is he's fair.
Mastering Isshin and Inner Isshin by beating him as stylishly as possible without needing to heal feels so damn good.
Phil beat him?
Not just beat him, more.
Phil beat him uncharacteristically quickly and then spent like 45 minutes jerking off about it
>that guy
>hard
At that point in the game I was so bored that I just ran behind him and poked him till he died (thanks, patented fromsoft AI)
Like other people said though, Vergil3 was pretty nuts. Baal in D2 can be pretty rough if you aren't playing online and grinding levels/gear before you even tackle him. Probably just me, but every single Touhou boss kicks my ass too.